Hello everyone and welcome to a new episode of the SEGA News Bits. This time George and Barry discuss the rumored Shenmue I & II HD Remasters that are suppose to come out by the end of 2017. We discuss the details of the rumor, how we feel SEGA should treat these classic games and what the Shenmue I & II HD Remasters should include. What are your thoughts on this Shenmue I & II HD Remasters rumor and do you think its true? Let us know in the comments below!
According to Rice Digital, an online gaming shop who has had close sources in Atlus and leaked announcements in the past has said that Shenmue I & II HD Remasters are in the works. The source also tells Rice Digital that the games could be released together and should be out before the end of the year. The same person leaking this information over at Rice Digital also leaked that Atlus was publishing King of Fighters XIV, which turned out to be true.
Here is the weird part of the rumor, Shenmue I & II HD Remasters are said to be set for PC/Steam release but doesn’t indicate other consoles such as PlayStation 4, Xbox One or Nintendo Switch. While I personally game on PC and would be more inclined to play it on PC, it also needs to be on at least the PlayStation 4. Of course the rumor doesn’t rule out that it could be coming to consoles, only that they know there is a PC/Steam release. Shenmue I & II HD Remasters are looking more and more like a solid thing. Remember a few months back we talked about the leaked domains, last year in September SEGA teased saying the Shenmue I & II HD remasters had their full attention and now this rumor starts popping up. What is your thoughts on this rumor and what would like to see changed or updated for the Shenmue I & II HD Remasters? Let us know in the comments below.
Following the discovery that SEGA Europe registered ShenmueHD.com, we learned that SEGA had also registered ShemnueGame.com (misspelling intentional) and ShenmueRemastered.com. On this SEGA News Bits, George and Barry enter the dojo to discover what this all means. Is SEGA planning a rerelease of Shenmue and Shenmue II? Give the show a watch to hear our findings!
ShenmueHD.com domain has been picked up by SEGA Europe, as discovered by TSSZ News today. The whois on the domain says it was registered on September 07, 2016 and was last updated today. Which is funny because SEGA Europe President & COO Jurgen Post said back in September that Shenmue HD remakes had their full attention. Does this mean Shenmue HD remakes are in the works over at SEGA? Who knows, there is the possibility that SEGA just snatched up ShenmueHD.com before a domain scalper could and really have no intents in doing a remake.
I think its a positive sign, especially since SEGA as of late have been more willing to listen to what fans want. Maybe ShenmueHD.com will be put to good use and the internet will be happy? I guess we shall see, soon enough.
[update] After doing some more research, I found that SEGA Europe registered the domain with a certain email and when I reversed searched that email it said SEGA registered THREE Shenmue related domains including ShemnueGame.com and ShenmueRemastered.com. More info here. These Shenmue domains are the only registered domains they did in 2016. [/update]
A new video developer diary has been posted to the Shenmue III Kickstarter page. This one focuses on Shenmue III music and features a subtitled chat with Yu Suzuki on the subject.
The discussion ranges from Yu Suzuki’s taste in music, his history playing in rock bands that performed Deep Purple and Van Halen style music and covers, setting the tone with music in a video game, and how he directs his audio teams on a project. The video comes off like a nice, natural and unscripted chat with the legendary Sega developer.
Towards the end of the short video, Suzuki previews some of the new songs from the upcoming game.
Shenmue III is still targeted for a December 2017 release for PS4 and PC. Imagine that guys, we’re now just a year away from that target date! Are you excited? Do you think Suzuki and the boys will deliver on time?
This past week, SEGA of Japan put out a survey asking fans what brand they are most invested in, who their favorite character is, and which franchise they want to see revived. Now that the survey has ended, the results were posted and there were quite a few surprises! In this SEGA News Bits, George and Barry discuss the results and share their thoughts on the fan submitted entries. Did your favorite franchise make the cut? Check out the video above and once your done sound off in the comments below.
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Have you been looking forward to the SEGA survey results for the brand Japanese consumers want to see revived? If you guys didn’t know about the SEGA survey, we did a post about it earlier this week. SEGA has revealed not only what franchise fans want to see revived, but also what brand their most invested in and their favorite characters. Get ready for some unexpected results!
So hit the jump to see all the answers, including how many people voted for each brand, after the jump.
Pix’n Love Editions have officially announced L’histoire de Shenmue. The book, which is entirely in French, covers the history of Shenmue and Shenmue 2, features an interview with Yu Suzuki and 50 illustrated pages. The full book will be 250 pages in length and will be released in a standard edition as well as a special Phoenix & Dragon Edition. The special edition features a jade colored slipcover featuring both iconic mirrors. Each special edition version of the book will come with a certificate of authenticity and will be individually numbered. Both are available to pre-order today, with the special edition costing about 35 euros while the standard book will cost about 25 euros. Both versions are set to release December 20th, 2016.
As mentioned, the book is entirely in French. However, Pix’n Love does have a UK store and have released select books to the US in the past. L’histoire de Sonic, for example, later saw an English translation. No word yet on L’histoire de Shenmue receiving the same treatment, but if it does we will let you all know!
SEGAbits attended New York Comic Con 2016 and had the opportunity to speak about Shenmue 3 with Cédric Biscay, president and CEO of Shibuya Productions. Cédric was kind enough to sit down with our own Kori-Maru to tell us how he got his start in the industry, what it’s like to work with Yu Suzuki and more!
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On this very special episode of SEGA Talk we list our six defining Dreamcast games that everyone needs to play as the Dreamcast turns 17 years old today. That’s right the Dreamcast turns 17 years old for us SEGA fans in North America.
So sit back with us for this year’s SEGA Dreamcast anniversary and listen to us discuss our defining games and like always you can tell us your personal defining Dreamcast games in the comments below.
SEGA Europe’s boss Jurgen Post has recently talked about the possibilities of doing Shenmue 1 & 2 HD remakes and ressured the fanbase that they have been looking into renewing licensing to do the remakes correctly.
This is what SEGA Europe said about the Shenmue 1 & 2 HD remakes:
“There is definitely a desire [to go back to our classic games], Even online, people are constantly talking about products they would like to see come back, and Shenmue 1 and 2 are probably in the top two places. We are looking into it. It is an old IP, it is a beloved IP – and not just by consumers, but also within Sega, we have people saying that if we could do Shenmue 1 and 2 all over again, we’d definitely go for it. The issue is that it is a big game. It is a project from many years ago. If we are to do it, we’d want to do a fantastic conversion to the current platforms, and there are a lot of licences in the game, which were cleared many years ago, so we will need to renegotiate those contracts. We are looking into it. We haven’t given it a green light, but it has our full attention.” – Jurgen Post, President and COO of SEGA Europe
This whole licensing issues from old games have plagued SEGA in the past when they ported over Crazy Taxi on PlayStation 3 and Xbox 360, omitting the iconic soundtrack due to SEGA not wanting to pay the licenses for the old tracks. This lead fans to getting upset and ever since then SEGA has made an effort to gather all the licenses when remaking or porting games. The last big examples include Castle of Illusions (which, now expiring license is making them pull it from shops) and Jet Set Radio.
What are your thoughts? Does Shenmue 1 & 2 HD remakes seem like a reality now? Jurgen Post has been teasing the return of classic franchises for awhile now, do you really think SEGA Europe actually have something up their sleeves?
The latest Shenmue III update that dropped this morning gave us a quick video of inside Ys Net’s Dev Room for the game.
In the video, we first see a developer animating a rather familiar QTE scene. The event in question, which features Ryu Hazuki hopping on stones to cross a stream, occurred in the epilogue of Shenmue II. It’s revealed that the team wanted to create the event for the third game, which brings us to a possibility of the entire last act of Shenmue II being playable again in the new engine.
The team member moves the scene’s camera around and discusses a future meeting with Yu Suzuki about cooler angles to use for the event.
The second part of the video takes us to another developer working on a scene situated on a mountain. An avalanche occurs and Ryu must run for his life as boulders of all sizes fly down towards him.
As the documentary ends, we see a few shots of devs at work and, finally, a quick glimpse of Yu Suzuki smiling.
The short film is titled Development Report Vol. 1, so hopefully this is the start of a new series of videos that Ys Net releases with some of the monthly Shenmue III updates moving forward.
Peter Moore talked about the SEGA Dreamcast days in a Unfiltered interview posted up by IGN. The video is an hour and a half talk about the man’s career and what led him to be EA’s Chief Competition Officer. Some of the games that he said made him smile from the Dreamcast era included Seaman, Samba De Amigo and he even mentions Yu Suzuki’s SEGA-AM2 studio with Shenmue.
Peter Moore worked for the underdog brands which included Reebok, SEGA and later the Xbox division. Peter Moore is a interesting guy and this interview shows it with a few more bits like his son being a SEGA Saturn owner before he worked at SEGA, pitching his ideas to SEGA Japan and the mysteries behind his marketing TV spots. Really makes you miss the days of SEGA hardware, huh?
In the latest Shenmue 3 Kickstarter update, Yu Suzuki shared a special backer exclusive video in which he looked back on one year since the campaign was successfully funded. Those expecting major revelations or exciting new information will be disappointed, but it is nice to see shots of Suzuki and his team discussing the game’s development. A few notable moments in the video include Suzuki stating “Your cheers at the Sony announcement still ring in my ears” and the mention that late last year the team began using Shenmue 2 characters for battle and conversation tests in Unreal Engine 4 – I would personally love to see these development videos someday. Suzuki also stated that the prototype build began development in January and that is has been six months since the project has really taken off. Elements that are beginning to come together include battles and facial expressions and the crew are said to be happy with development thus far. Suzuki ended the video saying he believes it will end up to be a good game, and he once again thanked backers for their support. No date has been decided yet for surveys, which would decide stuff like shipping addresses and shirt sizes and information needed for in-game appearances.
Overall, Shenmue 3 looks to be progressing well. The environments, while not jaw dropping as they were with the Dreamcast originals, look good and it is always nice to see Suzuki smiling and talking about the game’s development. Here’s hoping as time goes on we see more of the game in progress and get a peek at some cutscenes and battles.
While not every single gamer is sold on Virtual Reality just yet, mostly due to the fact that it is rather expensive to even get a headset and compatible computer, the people that have experienced it all think its the future of gaming. While this is still open to debate, what I do know is that Virtual Reality has opened the door for older types of genres that SEGA pioneered in their long history to thrive. So today on The SEGA Five we will be discussing five genres that SEGA can revive with the help of Virtual Reality.
Before we get started I just want to say that these ideas are to make the games Virtual Reality compatible and not exclusive. I think this would mean that more gamers will be able to enjoy the games, VR headset or not. The number of gamers with Virtual Reality headsets is too low to spend money on exclusives right now. So let’s get to it.