Weird the way things happen? In one month from today, March 19th, Yu Suzuki will take the stage at GDC to talk about Shenmue, Ryo Hazuki has made his return to SEGA’s All-Stars Racing games and now SEGA loses the trademark for the franchise in the USA? Seems like a step back for fans and it seems to be true.
According to the trademark page, the reason they dropped the trademark was “because registrant did not file an acceptable declaration under Section 8.” So what is Section 8? You can read it all here, but the whole thing revolves around SEGA not coming with a ‘declaration’ on why they should keep it and why they haven’t been making commercial uses of it. Though, I think this is a mistake since SEGA technically is making ‘use’ of the franchise with his appearances in recent games and even merchandise. I have a feeling this trademark issue is something SEGA is already working on fixing.
Update: It should be noted that the database shows two dead trademarks for Shenmue. One, filed on February 18, 1999 and cancelled on January 17, 2009, pertains to “computer game programs and prerecorded discs and ROMs for computer game programs”. This is likely referring to the original Shenmue for the SEGA Dreamcast.
The one that was cancelled on Valentine’s Day pertains to “entertainment services, namely, providing an online computer game”. This one was filed on August 25, 2003. The now cancelled Shenmue Online was officially announced in 2004, meaning this recent dead trademark is likely for that game and the potential for games like it.
Sonic & All-Stars Racing Transformed‘s Steam store page has updated with the addition of Ryo Hazuki DLC! Unlike past additions to the PC version of the game, Ryo does not appear as a free update, but rather has to be purchased for $1.59. Riding in a trio of classic SEGA arcade machines (Hang-On, Space Harrier, and OutRun), Ryo just about beats Ages in terms of fan-service. But the real question is, who would win in a race? Daytona USA’s Hornet, or Ryo in an OutRun cabinet? Only one way to find out…
Shenmue 3 still isn’t a thing, but the Yogscast may have revealed S0L’s surprise a little early. During their recent stream around 40 minutes in they had a character select screen that looked larger than normal, and of all the faces to be on there besides Simon was none other than Ryo Hazuki as seen here, and went so far as to have him in a race.
He isn’t steering a forklift but he’s riding an arcade cabinet playing OutRuninstead. I assume it’ll transform into a WaveRunner cabinet on water and an After Burner II cabinet in the air. No dates have been revealed or any other details, but Sega fans can rest assured that their demands for more Ryo and more SEGA stars are indeed being met.
It was a day of deathly quiet as Ryo hurried up the path to the Hazuki dojo, well aware that something was amiss. Minutes later, he would witness the murder of his father at the hands of Lan Di, an event that would forever alter the course of his existence.
Shenmue was a series that began dramatically, but quietly. Iwao’s death was one showcased with a degree of style, but the next few hours of the game saw the Hazuki dojo grieving, with Ryo searching through town for the most mundane of clues. It was a deliberately-paced start that may have mislead some into believing that they’d began a subtle and realistic experience; and to an extent, they wouldn’t be wrong. But Shenmue is, at heart, a Kung Fu epic. And like in almost any of those, it doesn’t take long at all for the adventure to fly off the rails. In a good way.
UPDATE: It has been brought to our attention that this copyright is almost certainly fake. Apparently, the dead giveaway is the lack of an application reference number. We’ve contacted the company listed on the trademark to confirm this, but in the mean time we’d advice you now take this news with a moon sized grain of salt. It should be noted that a fake copyright for Fallout 4 was registered with this same organization on November 14th. The registration has since been removed. We’ll be keeping an eye on this registration and we’ll bring you updates when we can, but now this trademark should be considered a hoax. To check out the original story, go below the fold. To get an overview of the rash of trademark hoaxes and how they’ve been happening, check out this CVG article.
SEGA legendary developer Yu Suzuki is set to deliver a postmortem on Shenmue at this upcoming year’s GDC. GDC says that the creator will be talking about the classic game for the first times, starting from its origins as a Virtua Fighter based RPG for the SEGA Saturn all the way till its release in 1999. But that isn’t all, Playstation 4 lead system architect and game designer Mark Cerny will be translating the presentation! I guess that was what talked about last year?
Sadly for people like us that aren’t invited or can’t make it to the the event, good old GameSpot will be live streaming the event, so we don’t miss on any ‘surprise announcements’. So, who’s excited?
A few months ago, Sony announced the formation of the Third Party Productions team, a new group within Sony’s third party relations meant to facilitate the localization or porting of content between regions or consoles. The first project announced by this team was the Vita port of Borderlands 2, which is a pretty major feat to accomplish in and of itself.
The team has since asked fans to send in requests for the kinds of games they’d like to see on their Playstation console of choice, and according to Sony’s Adam Boyes their top two choices were none other then SEGA’s Yakuza and Shenmue franchises. For what this means, please check out the full quote below the fold. For the full interview, please visit Kotaku.
Hello and welcome to our new feature called ‘SEGA Cinema‘ where we provide commentary tracks for SEGA related films. For our first film we’re checking out Shenmue The Movie, which was released in Japanese cinema’s back in 2001. Go grab some popcorn and join George, Barry the Nomad and Bartman while we watch some of the best acting that early 2000′s gaming had to offer.
This week on the show Barry and George talk about the future of the Shenmue franchise, their take on its future and of course Project X Zone, which recently came out. Besides that we cover your weekly news, for more on whats on the show check the show notes after the break.
David Cage was working on his game Indigo Prophecy around the same time Shenmue was releasing. If you played Indigo Prophecy or any of Quantum Dreams games, you will notice they used Quick Time Events (QTE) quite a lot. This technic in video games was popularized by SEGA’s Shenmue.
In this interview with both David Cage (Heavy Rain director) and Yu Suzuki talk to Game Informer about storytelling. Its awesome watching Yu Suzuki explain what he tried to capture with Shenmue and what David Cage tries to capture with his games.
Also really like the part where Yu Suzuki took pictures of David Cage’s new game Beyond: Two Souls, because he found it interesting and wanted to look up more information on the game when he got home.