SEGA Channel Retro Livestream Celebrates 25 Years of Sonic

You can check out the archived livestream split into several videos so you can check out which game and which compilation you’d like to see! Check out how you can continue to play the classics and highlighting the pros and cons of each collection showcased.

The past two decades have given us plenty of ways to play through the old classics. We’ll be taking a look at the different game compilations that celebrated the past two decades of the blue blur.

Round Table: Our favorite SEGA developed Saturn games


We are coming to a close in our SEGA Saturn Month here at SEGAbits, so we decided to go out in a bang by telling you guys our favorite SEGA in-house developed game. SEGA had a power house of developers during the 90’s and most of them really hit their strides during the Saturn, we know its hard to pick just one game, so we will also be listing three more titles as honorable mentions.

Like always, if you guys want to let us know your favorite SEGA developed Saturn titles, you can do so in the comments section.

#Sonic23on23 Celebration Round-up

A golden birthday only happens once and we at SEGAbits wanted to make sure there was some fanfare! That’s why we teamed up with Sonic Stadium and Sonic Retro for an entire week of articles, features and videos, with the intent of looking back at Sonic’s past, analyzing the present and looking forward to the future. For those of you who may have missed some of it, we thought we’d post a run-down of all the content the awesome staff of our three sites created.


Sonic Talk #20: Yardley an episode

We have an interview with Tracy Yardley!…..or…we HAD one, but for some reason, the audio messed up so bad, we just couldn’t use it. But, don’t worry, we’ll have him on next episode and there’s still plenty for Shigs and Nux to talk about including the X-Box One, Sonic Jam on, the “World’s Collide” Sonic and Mega Man crossover and more!

Retro Review: Sonic Jam

The SEGA Saturn was something of a black sheep in SEGA’s family of consoles. It divorced itself from many of its predecessor’s most well-known franchises, and instead focused on a slew of original IPs. Even Sonic Team would take a big break from Sonic, instead focusing on NiGHTS into Dreams and Burning Rangers, the former becoming the Saturn’s mascot. This would lead to the Saturn becoming the one and only SEGA console to not feature a wholly original Sonic platforming game. Instead, the Saturn merely saw a trio of spin offs, in the form of Sonic 3D Blast, Sonic R and the subject of today’s review, Sonic Jam. The first two were fairly mediocre spin offs created by Traveler’s Tales for the purpose of filling the cap by the canned Sonic X-Treme game. Sonic Jam was easily the best Sonic game on the Saturn, though largely because it capitalized so heavily on the past: it was a compilation of the best Sonic titles ever made.