On this episode of the SEGA News Bits we see a end to 2016 and get ready for another year full of SEGA games. Well, at least SEGA in 2017 will be having bigger titles than they had this year. We discuss all the games that SEGA have officially confirmed for 2017, discuss the SEGA games we are looking forward to and even throw some predictions for announcements that might be made by SEGA in 2017. So listen in and tell us what titles you are looking forward to, what are some predictions about SEGA in 2017 you have and what you wish was announced for next year in the comments below!
We have a very special episode of the SEGA Talk Podcast as we cover not only NiGHTS into Dreams… but also Christmas NiGHTS. We have a interesting discussion on the development of NiGHTS into Dreams…, how it shifted Sonic Team into creating a new mascot, the game’s iconic soundtrack, and even speak about our thoughts on the game play. Make sure to stay on to hear us talk about Christmas NiGHTS during the end of the podcast to get some holiday cheers. Get your eggnog, turn up your speakers and let’s talk about NiGHTS into Dreams… (and Christmas NiGHTS)
If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!
If you discuss Streets of Rage, Super Monkey Ball, or even anything Sonic, chances are you can hear that 90’s jingle of retro goodness (SEGAAAAAAAAAAA!). The company helped create some wonderful games and franchises and are still going strong to this day. That being said, most of the games published by SEGA are sometimes often forgot about and usually sit on store shelves to collect dust and/or be pauper’s pennies.
While I haven’t played every single game SEGA has helped publish, some of those games stick out to me in a very unique and interesting way. And SEGA, being the quirky company they are, brought me wonderful memories and breathes a one-of-a-kind charm to those certain games. So in no particular order (with the first one being my favorite out of the five), here are some games that rightfully deserve more attention than they get!
Imagine growing up with a family who got you your first video game system, even though they have little to no knowledge of what video games are. That may sound like most of you, but for those that didn’t have that lovely experience, nine times out of ten you hoped that you got the one game system you wanted to get or you relied on friends to have the ones you didn’t have. And somehow, unfortunately, my neighborhood was all Nintendo territory.
Let’s fast forward to early 2012; I started to branch out in my gaming endeavors. I got an Xbox 360 a year before and third-party titles started to become my new favorite (I went crazy over all of the Suda51 games). Then one fateful spring morning, it was announced that three classic Sega titles were coming to the 360 and PS3 later on in the year. And while I already spoiled myself silly over the Gamecube port of Sonic Adventure 2, the other two games were ones that I was most excited about than any other game of that year: NiGHTS into Dreams and Jet Set Radio. Since there were no Sonic games coming out that year, SEGA gave us three remastered HD titles to melt over. And while some have already played these gems, this was an exciting and memorable moment for me in a time when people thought the world was going to end.
As reported earlier, the new 3DS game Puyo Puyo Chronicles by SEGA has been announced for a December 6th release date in Japan. Blending in the many multiplayer options similar to the past Puyo Puyo 15th Anniversary and Puyo Puyo 20th Anniversary titles, but also including a new RPG-like mode where you engage in battles and assist with sidequests in a similar vein to the “Quest Mode” in Puyo Puyo Box.
Famitsu has provide a first look into the game. Notably it introduces a new artstyle where everyone adapts 3D character models instead of the 2D artwork the series traditionally uses. It also reveals the first images of the new character named Arie/Allie, while confirming the characters Amitie, Ringo, Satan, and Sig will return. In addition, it goes into detail about how battles work, where you form a party of three and engage in battle by clearing Puyo to inflict damage, how sidequests are handled between NPCs, and a first look at the exclusive 3DS theme and boxart.
No release date for outside of Japan is announced, and may not be released due to the series traditionally being Japan-only, but there may be a surprise like how 7th Dragon III: Code VFD was released outside of Japan despite the doubts.
Click below to see all scans and screenshots of Puyo Puyo Chronicles by Famitsu.
It seems that SEGA of Japan will be having some really tempting Sonic the Hedgehog 25th Anniversary themed pre-order items for the upcoming Sonic Boom: Fire & Ice (called Sonic Toon in Japan) on the Nintendo 3DS. The Japanese site ebten.jp (You can buy the set on Play Asia outside of Japan) has two versions Sonic Boom: Fire & Ice, one being just a pre-order for the game and a Sonic 25th Anniversary set which comes with the following:
- Flat acrylic cut outs of Sonic the Hedgehog doing random poses and even has one of him sleeping. There are 7 patterns in total and it comes with a stand to display the cut outs (one at a time of course). Perfect to put around your desk. Note: while it looks like classic Sonic, he still has green eyes.
- Sonic 25th Anniversary Mug which is a blue wrap around design featuring a white outline of Sonic’s head. On the other side of the mug we have a small cute, chubby classic Sonic.
- Sonic 25th Anniversary 3D Crystal which looks pretty awesome (video of how it looks below). It is a crystal cube with 3D stereoscopic laser engraving of classic Sonic doing his famous finger wage pose and the Sonic 25th Anniversary logo in the back. The crystal changes color depending on the angle as well! The item is 50 × 80 × 50mm in size.
- Sonic 25th Anniversary Nintendo 3DS theme. This digital theme will cycle through eras of Sonic’s 25 years as you select things in the Nintendo 3DS main menu. So far this digital Nintendo 3DS theme has only been shown for the Japanese release. You can see that in motion after the jump.
So how much is this all going to cost you? The Sonic Boom: Fire & Ice 25th Anniversary pre-order set costs 9,504 yen not including shipping (about $95 USD) and comes with all the items pictured here along with a copy of Sonic Boom: Fire & Ice. The set won’t ship until the games Japanese release date of October 27th, 2016. Of course since the Nintendo 3DS is region locked, that a Japanese copy of Sonic Boom: Fire & Ice would be useless but look at the sweet 3D crystal! Want to see more of that Sonic 25th Anniversary 3D crystal in action? Hit that jump.
During the Sonic 25th Anniversary Party SEGA showed off the Project Sonic 2017 debut trailer which sent shock waves across the interwebs. Why such a huge reaction? Because this Project Sonic 2017 debut trailer is the first look at Sonic Team’s next big Sonic the Hedgehog video game. So join George and Barry as they discuss their thoughts on the Project Sonic 2017 debut trailer and what it means for the future of the Sonic the Hedgehog franchise. Project Sonic 2017 will launch in winter 2017 on PlayStation 4, Xbox One, Nintendo NX, and Windows PC!
Just at the end of the Sonic the Hedgehog 25th Anniversary Party, SEGA had one last surprise. This is Project Sonic 2017, a modern Sonic game being worked on by Sonic Team. It is coming to PS4, XBOX One, PC and NX Holiday 2017! Enjoy the trailer. Holiday 2017 is pretty far away, SEGA is all about quality now though. So the wait will be worth it most likely.
During the Sonic the Hedgehog 25th Anniversary Event in Japan, Sonic Team showed off some never before seen Sonic & Friends concept art prototypes. Some of these previously unreleased designs shows off early ideas for some very famous Sonic the Hedgehog characters. On this episode of SEGA News Bits, George and Barry have a look at each of the newly released Sonic the Hedgehog character designs and tell you their opinion.
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Sonic the Hedgehog’s 25th anniversary officially kicked off on June 23rd, which was of course the release date of the eponymous game that started it all. In this SEGA News Bits, George and Barry look back on 25 years of Sonic by spin dashing through all the main series Sonic Team developed console games. There are quite a few to get through, so consider this more of a SEGA News Smörgåsbord. Why are you still reading this? Click play and enjoy!
What are your favorite Sonic games? Let us know the comments below and like always thanks for watching! If you like our SEGA News Bits videos, make sure to subscribe to us on our YouTube channel.
During the Sonic the Hedgehog 25th Anniversary event over in Japan, Sonic Team presented early concepts for Sonic the Hedgehog and Friends. Some of the weirdest early prototypes included rabbit Sonic the Hedgehog, headband wearing Silver the Hedgehog and scarred up Shadow the Hedgehog. If you are a hedgehog, you started out with some weird designs.
Check out the concept art for Sonic the Hedgehog and Friends below. Tell us what you think of these early concept art prototypes and if they did right with the final designs. Of course, these are just more of the popular Sonic the Hedgehog and Friends designs as they didn’t show a lot of the more niche characters (Fang, please Sonic Team).
The Sonic the Hedgehog 25th Anniversary event took place over in Tokyo, Japan yesterday and Sonic Team time lord Takashi Iizuka was there. At the event Takashi Iizuka finally announced ‘officially’ that a ‘new Sonic the Hedgehog game’ will be coming out next year.
While people are freaking out over not having a Sonic Team developed Sonic the Hedgehog game this year, I do want to stress that everyone wait for July 22nd, when the game will be shown off at the Sonic the Hedgehog 25th Anniversary party in San Diego, California. We will be there covering the event live and there will be a lot of surprises that will please fans of the blue blur. I guarantee it. I have seen some crazy conclusions fans have come up, so just relax it will all be shown in less than a month!
Sayonara, Sonic Runners. According to the Sonic Runners official site, the mobile experience from SEGA’s Sonic Team is coming to an end on July 27th, 2016. Released in late February last year, Sonic Runners made waves as being the first smart phone Sonic game to carry the Sonic Team label and seemingly be developed by members of Sonic Team themselves. Unfortunately, one year later it was revealed that SEGA Japan deemed the game a failure. While it was raking in over 30 million yen per month, it wasn’t enough to keep it afloat as SEGA has announced the game’s service will close on the aforementioned date of July 27th.
After this date, the game will no longer be playable at all as it relies on a mobile connection to the game’s servers to operate. There has been no word of an offline version being available. After the break, check out the full announcement.
Remember when Knuckles used to ride a pterodactyl? Remember that time Eggman was called “Kintobor”? And who could forget how Super Sonic was Sonic’s evil split personality? What’s that? You don’t remember? Well then, you’ve probably never seen Fleetway’s unique spin on the Sonic universe before.
Whether you’ve read it or not, most people are at least a little familiar with Archie’s long running comic series based on the blue blur. However, as a poor little English boy, I grew up with quite a different set of comics in my youth. In this installment of SEGA Memories, I look back on this unique moment in Sonic history.
There are typically three things that people associate with SEGA: Sonic the Hedgehog, consoles that never got to shine, and great music. SEGA has undoubtedly housed some of the most creative composers in the industry, making everything from sweeping, pseudo-orchestral soundscapes, to fast-paced, pumped-up techno. But the best composers don’t let their skill and talent end with their music.
Enter Tomoko Sasaki, best known to SEGA fans as the main composer of NiGHTS into Dreams…. Her sound, helped along by Naofumi Hataya and Fumie Kumatani, is what arguably sold NiGHTS‘ surreal dream worlds and energetic gameplay. It’s often considered one of the best soundtracks in SEGA history, let alone on the Saturn, but it was only Sasaki’s third composition. And even then, it wasn’t even the strangest thing she ever did.