One cannot deny that one of the few things positive about 2006’s version of Sonic the Hedgehog was the music. It had a wide array of melodies and themes from rock n’ roll, hip-hop, and contemporary to name a few. Earlier this morning, Bentley Jones, who is the singer of the hit song “Dreams of An Absolution” released a brand-new music video featuring him singing and running in different locals. For more information about Bentley Jones’s 10th anniversary celebration, click the jump to find out more.
Sonic the Hedgehog 2006
What do you say when the words “fan-made Sonic 2006 PC port” jump at you? What sort of images, reactions, and most importantly, questions, pop into your head when this prospect meets your mind? Is it perplexing? Audacious? Blasphemous? These were of course all reactions I saw when news broke of a demo for a full fan-made recreation of the ill-fated and infamous Sonic 06 in Unity. However, much against others’ reactions, mine was of…curiosity.
Rather than stick with a few fleeting moments of “hey that’s a thing”, the very idea stuck to me so hard that it gave me a jolt of energy. Not because I like Sonic 06, god no, but because I am a huge lover of weird games and weird ports. And to me, a Unity port of this maligned title was far too weird to pass up. So, faced with a lack of information, and a thirst to spread the good will of odd, ambitious projects, I went straight to the source. Ladies and gentlemen and others, I present to you, hopefully everything you’d want to know about the ins and outs of the Sonic 2006 PC port, from the mouth of its current leader, Gistix!
Sonic 2006 is being remade in Unity by a small team headed by Gistix. A demo, playable on PC, has just released showcasing their progress in the form of the game’s original demo. We downloaded it and now talk about it in the first SEGA News Bits of 2017! Download the Sonic The Hedgehog (2006) Unity demo for yourself here.
On this video episode of SEGA Talk, we are joined by SEGA Retro’s David the Lurker and Bartman3010 as we discuss the soundtrack for Sonic the Hedgehog 2006. While we all have our own mixed opinion’s about Sonic the Hedgehog 2006 as a game, it seems that most of the internet enjoys the game’s soundtrack. Now its time for us to talk about what the Sonic the Hedgehog 2006 soundtrack did right, what it did wrong and how it fits with the overall game. Join us and let us know in the comments below what you thought of Sonic the Hedgehog 2006’s soundtrack.
The infamous Sonic the Hedgehog (2006) celebrated its 10th year anniversary earlier this week so George and Barry decided to sit down with Sonic Retro‘s Bartman3010 and David (dtlurker) to recount our thoughts on the title. On this episode we go through the concept of Sonic the Hedgehog, talk about various game play elements, glitches, music, and some of us even have nice things to say (maybe). If you wanna go back a whole decade and relive the grand adventure that is Sonic the Hedgehog 2006 just hit play below or subscribe to us via your favorite podcast network.
If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!
Sonic the Hedgehog’s 25th anniversary officially kicked off on June 23rd, which was of course the release date of the eponymous game that started it all. In this SEGA News Bits, George and Barry look back on 25 years of Sonic by spin dashing through all the main series Sonic Team developed console games. There are quite a few to get through, so consider this more of a SEGA News Smörgåsbord. Why are you still reading this? Click play and enjoy!
What are your favorite Sonic games? Let us know the comments below and like always thanks for watching! If you like our SEGA News Bits videos, make sure to subscribe to us on our YouTube channel.
SEGA’s Sonic the Hedgehog franchise turns 25 today, and while we’ve celebrated franchise milestone years in the past, there is something really special about this one. A quarter of a century is a long time, and it is a testament to SEGA’s perseverance and the devotion of the Sonic fanbase that the franchise is still going strong. Sonic Lost World and the Sonic Boom franchise – particularly the games – are often pinpointed as the franchise’s recent weak points and signs that the franchise as a whole needs to be put down or at the very least take a long break. While I am not here to debate the merits of Sonic Lost World and Sonic Boom, I will say that to end a series or take a long break because of either is both incredibly shortsighted and far too extreme a reaction. I would also argue that Sonic is about much more than just the main series games, as fans like to label the major titles, and that there has always been great Sonic things happening even during the franchise’s darkest years.
In celebration of 25 years of Sonic the Hedgehog, join me in looking back year-by-year as I shine the light on great moments in Sonic history that more people need to be talking about.