SEGA has been on a roll lately with their releases of past arcade titles on the Switch. What is unique about these rereleases however is that they come with a variety of different and new options never been done on original release or as a port. And with both TV and portability uses to be had, some might pick up a few if not all the titles available, as they enhance the game play in wonderful fashion. That’s why it is easy for me to say that this port of Space Harrier is the best version of the game.
Two more SEGA AGES titles are coming overseas later this month on August 22nd, Puyo Puyo and Space Harrier! Both titles will be released in both North America and Europe for the pricing of $7.99 and equivalent. As usual with these SEGA AGES titles, both Puyo Puyo and Space Harrier will come with additional features. SEGA AGES Puyo Puyo will come packed with the addition of counter-clockwise rotation and double rotation similar to later games, along with the rare English arcade version and online play. SEGA AGES Space Harrier meanwhile includes the features from the SEGA 3D version, including 16:9 support and Haya-Oh as the final boss, along with a new Komainu Barrier Attack mode where the titular Komainu protect Harrier from everything except enemy fire. This is on top of the usual settings ranging from different picture options to the ability to map your controller buttons.
Puyo Puyo in particular is significant, since this is the first time the original arcade game has been released in western territories since 1992 (or 2003 if you count that weird N-Gage version). Sorry, no mean bean machines this time!
While SEGA has been busy prepping for the launch of the Mega Drive Mini, it seems they aren’t done quite yet with the mini console craze. The TurboGrafx-16 Mini (aka the PC Engine Mini) by Konami announced back in E3 has revealed 24 TurboGrafx-16 and and 26 PC Engine titles, effectively mixing both American and Japanese libraries into separate categories. Notably for SEGA fans, the TurboGrafx-16 Mini will be packaged with the TurboGrafx-16 versions of Space Harrier and Fantasy Zone, both originally developed by NEC. Space Harrier will be categorized under the TurboGrafx-16 section, while Fantasy Zone will be categorized under the PC Engine section.
The TurboGrafx-16/PC Engine Mini is currently slated for a March 19th, 2020 release date globally, so if you’re interested in trying out this mini console, pick one up next year!
[Souce: Official TurboGrafx-16 Website]
SEGA of Japan has finally revealed when SEGA AGES Space Harrier will release. The game is slated for a June 27th release date in Japan, for the price of ¥925 (roughly $8.50) on the Nintendo Switch eShop. As a refresher, SEGA AGES Space Harrier will feature most of the content from the 3DS version, including having 16:9 aspect ratio support and the inclusion of the Master System exclusive final boss Haya-Oh. But it will also have new features on top of that, including a new Komainu Barrier Attack mode where Komainu will protect Harrier from most obstacles, a special border meant to emulate the environment of an arcade, and the ability to hold the Joy-Cons sideways to mimic the arcade button layout of the original machine.
On top of SEGA AGES Space Harrier, remember that SEGA AGES Virtua Racing and SEGA AGES Wonder Boy in Monster Land are also planned to release on the same day for international fans, so when you get the chance try to get all three titles!
[Source: Official Website]
The SEGA arcade classic Space Harrier, which has long been a staple in SEGA rerelease collections, has been announced for the SEGA Ages lineup on Nintendo Switch. The trailer, seen above, utilizes characters from the anime Hi Score Girl to make the announcement.
Once we learn more details, including release date and special features, we will be sure to news it, but for now you can enjoy our SEGA Talk episode where we discuss Space Harrier!
[Source: Real Otaku Gamer]
Finally! Data Discs has announced that Space Harrier will be the 16th vinyl in the line of video game music releases. The vinyl will go on sale Saturday and will begin shipping on May 31. The release promises the complete music from the 1985 arcade classic, remastered, as well as a bonus arrangement of the main theme by SEGA’s in-house band S.S.T. Band. Space Harrier is presented as a remastered 180g LP, pressed at 45RPM. Also included are liner notes from composer Hiroshi “Hiro” Kawaguchi and a lithographic print.
A special 3D edition of the vinyl will be sold, which will feature a 3D lenticular cover, and 50 random copies will be signed by Hiro.
Space Harrier is available in the following editions:
2 x 180g Translucent light green with purple/green splatter and 3D lenticular cover. STRICTLY LIMITED EDITION (26.99 GBP)
2 x 180g Translucent dark green (19.99 GBP)
2 x 180g Classic Black (19.99 GBP)
Its that time of year again, when SEGA of Japan loads up Tokyo Game Show with a ton of amazing SEGA merchandise that makes us westerners scream, “Take my money!” I would say that SEGA’s Tokyo Game Show 2017 lineup is actually really good compared to last year, so expect a ton of great merchandise to follow. SEGA is not only set on bringing you merchandise for upcoming games like Sonic the Hedgehog, Yakuza, Puyo Puyo, Hatsune Miku, and a ton more. But they are also doing Retro SEGA console merchandise which is very appealing. To add the cherry on top SEGA will also be selling Atlus merchindise including Persona 3, Persona 4 and Persona 5 stuff!
So lets get into it:
Welcome to another episode of our SEGA Talk podcast, where we pick a SEGA game and have a talk on various subjects regarding said game. On this episode we discuss SEGA-AM2’s iconic rail-shooter Space Harrier! George and Barry talk about the games’ development, success, and our personal thoughts on how the game has stood the test of time. If you are a big SEGA or Space Harrier fan, give the podcast a listen. You might learn a few new thinks regarding Space Harrier’s history and even if you don’t, its nice to support us… Right? Let us know what you love about Space Harrier in the comments below!
If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!
SEGA adds more gaming soundtracks to Spotify for your listening pleasure. It seems that SEGA is going to continue to add more in the upcoming months? I sure hope so. But as of right now, there are a ton of new SEGA soundtracks to feast your teeth into. Here are some of the franchises that got soundtracks added to the music streaming service:
- Fantasy Zone
- Out Run
- Virtua Fighter
- Skies of Arcadia
- Chain Chronicle
- Space Harrier
- Rhythm Thief
- Gunblade NY & L.A. Machineguns
- Power Drift
- Alex Kidd
There are more here and there. Want to have a gander yourself? Check out SEGA’s artist page on Spotify. It does seem that this was done by SEGA Japan, only because there are some very Japanese focused soundtracks like Chain Chronicle (never published outside of Japan by SEGA) and Nightshade is using its Japanese name of Kunoichi. SEGA adds more gaming soundtracks to Spotify, does this mean you will be less likely to get a physical version of these soundtracks? Personally I think people that stream, where going to stream it regardless. What soundtrack is missing that you want? Sound off in the comments.
Yakuza series is known for having a variety of play spots, mini-games throughout the map to enjoy and Yakuza 6 is no exceptions. While Yakuza 5 had a full playable arcade port of Virtua Fighter 2, it seems that Yakuza 6 will have Virtua Fighter 5: Final Showdown which is freaking amazing. I think I’m getting a little a ahead of myself with excitement so let’s talk about all the new Yakuza 6 play spots that have been revealed by Famitsu:
While not every single gamer is sold on Virtual Reality just yet, mostly due to the fact that it is rather expensive to even get a headset and compatible computer, the people that have experienced it all think its the future of gaming. While this is still open to debate, what I do know is that Virtual Reality has opened the door for older types of genres that SEGA pioneered in their long history to thrive. So today on The SEGA Five we will be discussing five genres that SEGA can revive with the help of Virtual Reality.
Before we get started I just want to say that these ideas are to make the games Virtual Reality compatible and not exclusive. I think this would mean that more gamers will be able to enjoy the games, VR headset or not. The number of gamers with Virtual Reality headsets is too low to spend money on exclusives right now. So let’s get to it.
2016 is the year of awesome retro SEGA model kits! Between the 1/12 scale Astro City arcade machine and the classic polygon model Virtua Fighter figures, we thought nothing could impress us more. But get ready for yet another cool SEGA model, as Space Harrier models of the hero “the Harrier” and the iconic floating rock head Ida enemy will be available this July. The figures will be 1/12 scale and will be sold separately, with pre-orders running through June 25th. “The Harrier” hero model kit can be pre-ordered for ¥10,584 ($95) and comes (get) ready to assemble. Harrier will also come with two bonuses: a mini version of the character that is to scale with the Ida model kit, and an alternate hair sculpt that matches the game’s arcade poster. The IDA enemy model kit can be pre-ordered for ¥9,720 ($87) and comes in four (get) ready to assemble pieces. Oddly, the top of the head comes off revealing a “GET READY!” graphic and allows you to put whatever you want inside (pencils, other figures, carrot sticks, whatever). You only get one IDA, so if you want to replicate the game you’ll have to buy multiples.
Both are very cool looking, though buying the two will set you back around $200 with shipping. Far more expensive than Wave’s $22 Astro City model kit and FREEing’s $32/each Virtua Fighter figures. Still… it’s not often that you get cool Space Harrier model kits! Are you planning on pre-ordering this? Sound off in the comments below!
Back in February, we reported that DARIUSBURST Chronicle Saviours, Taito’s latest entry in the DARIUS series of side-scrolling shoot’em up games, was getting SEGA themed DLC packs that included Fantasy Zone, Space Harrier and Galaxy Force II. The reveal came with a trio of trailers that were unfortunately posted and pulled within a day. Seems the Japanese news site Game Watch put the previews up by mistake. Thankfully, now those trailers can be seen again, as you can now buy each of SEGA DLC pack for $4.99 or pay $11.99 for all three!
Above, check out the Space Harrier trailer, and after the break see the Galaxy Force II and Fantasy Zone trailers.
DARIUSBURST Chronicle Saviours, the latest entry in Taito’s DARIUS series of side-scrolling shoot’em up games is getting some very SEGA-fied DLC. Taito is set to release SEGA themed DLC packs that span from Fantasy Zone, Space Harrier and all the way to Galaxy Force II. Above is the Fantasy Zone one, which includes Opa-Opa as a ship to drive, theme music and even coins drop from the enemies (and is used as currency for other weapons!). Very interesting way of including the franchise.
Even more interesting, SEGA’s Hiroshi Kawaguchi is a guest composer on the game who wrote a few new remixes being used on the Space Harrier DLC. New Hiro remixes of his old tracks? Yes, please! DARIUSBURST Chronicle Saviours is out now on PlayStation Vita, PlayStation 4 and PC.
If you want to see gameplay of the Space Harrier and Galaxy Force II DLC, hit the jump
[EDIT: Looks like the Japanese news site Game Watch put the previews in private. We will update the article when they release said videos]
Sega is an interesting company when it comes to their origins. There are companies like Namco, Taito and Konami that started in the 60s with electromechanical games and there are those like Capcom and Square that started in the 80s with video games. Sega is different.
Sega had its roots even earlier with slots and jukeboxes in the 1940s in Hawaii, when they were known as Standard Games. Today, Sega of Japan would rather say that Sega didn’t start until it was moved to Tokyo and renamed to Service Games in 1951. However all that expertise in manufacturing slots and jukeboxes during the Standard Games days really gave Sega the boost they needed when they entered the market to manufacture their very first “Amusement Machine” in 1965, Periscope, which the company still prides itself for as it was their first worldwide commerical success.