As Streets of Rage Week comes to an end, the SEGAbits writer’s round table has us reflecting on our fond memories of the franchise, and where we would like to see the franchise headed in the future. SEGA has always been hit or miss when it comes to reviving and remaking older franchises. For every SEGA 3DS 3D Classics remake, Castle of Illusion and Shinobi 3DS there are a slew of stinkers – Golden Axe: Beast Rider, Altered Beast (PS2), several of the Sega Ages 2500 releases. Point is, a remake or reboot of Streets of Rage could go either way. What direction would be like to see the franchise headed? Follow the flashing “GO!” and read on!
Streets of Rage Week
This just might be a first for SEGA in the Media, a SEGA inspired video game within another video game! Released last year, Saints Row IV was a tongue-in-cheek action-adventure game from Illinois based developer Volition. Given the self-referential nature of the series, it only makes sense that they’d eventually reference crazy action games of the past, and what game is more fitting to pay tribute to than SEGA’s Streets of Rage? Dubbed “Saints of Rage”, this 2D beat ’em up appears at around 75-80% of the way into Saints Row IV. In-game, “Saints of Rage” is an enemy created nightmare simulation. Kicking off with a “Winners Don’t Use Drugs” message, the player is taken to a title screen which is a direct reference to the original Streets of Rage title screen.
My Life with SEGA’s Streets of Rage three parter comes to an end in the midst of Streets of Rage week at SEGAbits! In part one we looked back on one of the best beat ’em ups to grace SEGA’s 16-bit machine. In part two, Jimmy Mac and myself tackled two player mode for a 2-Man Scramble. Now we take a look at the sequels that followed, the appropriately named Streets of Rage 2 and Streets of Rage 3. Do the sequels live up to the original, or do they fail to reach the excellence of the first game? Punch the play button to find out!
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SEGA Genesis Month continues as Darren Wall, the man behind the successfully funded and coming soon “SEGA Mega Drive/Genesis: Collected Works” book, returns to the Swingin’ Report Show to update Barry and George on his project’s progress! One exciting bit of news is the reveal that David Rosen, co-founder of SEGA, has been interviewed for the book. Learn what we can expect to hear from Mr. Rosen, as well as all the cool new art and articles the book will contain, in this week’s show.
Also, since it is Streets of Rage Week at SEGAbits, we spend a portion of the show talking about the game’s development including new details Darren has learned. We also share our nostalgic memories of the series, our favorite music tracks, and what we would like to see in the future from the series.
If you’re a fan of SEGA, and still think Genesis does what Nintendon’t, this is definitely the show for you.
In November of last year, Darren Wall, graphic designer and art director at Read-Only Memory, took to Kickstarter in an effort to fund a book that was to be “the ultimate retrospective of the SEGA Mega Drive/Genesis”. Dubbed a “documentary art book”, Darren had the official license from SEGA, including access to the company’s archives and staff from both past and present. The only thing left to to obtain was the funds to make the project a reality.
This part was probably the easiest step of the project, as in less than 48 hours the team had met their £30,000 goal, and by the end of the campaign they earned £98,725! Prior to the end of the campaign, Darren joined George and I for a Swingin’ Report Show interview to discuss his plans for the book. It is now five months later, and Darren is nearing completion of the project with only SEGA’s approval and printing remaining. We caught up with Darren in a written interview, as well as another podcast which you can listen to tomorrow. Darren was even nice enough to give us some exclusive content from the upcoming book: design documents from the development of the original Streets of Rage!
After the break, check out the full interview as well as the cool exclusives from Read-Only Memory and SEGA.
This website was once a happy, peaceful place… until today, when an awesome SEGA franchise took over. This memorable series soon had control of our featured articles and even the Swingin’ Report Show. Welcome 16-bit brothers and sisters to Streets of Rage week at SEGAbits!
As we reach the halfway point of SEGA Genesis Month, we wanted to shine the spotlight on SEGA’s popular side-scrolling beat ’em up series of games. Streets of Rage (Bare Knuckle in Japan) was a franchise that spanned most of the lifespan of the the Genesis/Mega Drive, and like Sonic the Hedgehog, Phantasy Star, and Golden Axe, the series came to be one of the console’s defining franchises. To celebrate these titles, we have a slew of features planned this week including an interview with Darren Wall, creator of the official book “SEGA Mega Drive/Genesis: Collected Works”, exclusive never before seen design documents from the development of the original game, a special podcast looking back on the franchise, part three of My Life with SEGA’s Streets of Rage retrospective (watch part 1 and part 2), and more!
So put on your favorite fingerless gloves, tie on a headband, and hit the streets with us as we fight our way through Streets of Rage Week! After the break, a SEGA Retro rundown of all the games the franchise has to offer, including rereleases and cancelled titles!