SEGA seems to be going all in at this year’s Tokyo Game Show 2018, what with the announcement of the new IP Project JUDGE (Judge Eyes in Japan), its starting to seem like SEGA finally has a impressive line-up for Japanese fans. But not only that, SEGA is publishing a bunch of Western titles for Japanese audience and some of the games that will have the SEGA logo over there are titles you least expect. It seems that we won’t be getting Sakura Wars information this year, which is a bummer. Check out SEGA’s full Tokyo Game Show 2018 line-up after the jump:
“Driiiiive through foreeeeeeeever!”
The Sonic the Hedgehog YouTube account has uploaded the brand new Team Sonic Racing E3 trailer which mixes CGI and in-game graphics. The trailer focuses on the rivalry between Team Sonic and Team Dark! The trailer also features the racing course Wisps Circuit because you know Sonic fans love Wisps!
One of my negative comments on the recently revealed Team Sonic Racing gameplay was that it looked a bit too slow for my liking, this new trailer’s gameplay seems to be a bit faster. I hope (and I’m sure there are) faster modes of play within the game. Obviously this isn’t taking into account my real big complaint, that its all Sonic and doesn’t include prior SEGA IPs like the All-Stars series, but it seems Sonic fans are happy at the very least.
It seems that the rumors are all coming true with SEGA moving forward with a Sonic only racing game, it seems that this time it will be called ‘Team Sonic Racing‘. At least according to this Wal-Mart listing. So far the game has only been found for the Nintendo Switch (we haven’t found a listing for other consoles yet), costing $39.96, according to the product page.
We also have these screenshots below, showing off that our heroes are driving actual cars and not Mario style karts. It also seems that the title might be a play on Crash Team Racing or maybe it has to do with Sonic Teams development name? Team Sonic Racing seems to take ques from the past ‘SEGA All-Stars Racing‘ games by having unlockables and upgrades for your vehicles. The game is also set to offer 12 players per race, 4 player split-screen and a offline ‘Team Adventure mode’. Find out more after the break:
Update: Sonic social media and PR man Aaron Webber said the following on Twitter: “Hi guys – saw rumors floating today about another SART game. Just wanted to confirm it’s not a thing!”
Developer Sumo Digital held a year end presentation and it appears there was a bit of a leak, as the presentation slides made their way online. The presentation details Sumo’s past, present and near future, and on the slide detailing current projects there is something that may be of interest to SEGA fans. Listed as being “in development” is an “unannounced karting game” which will feature “established global IP” and “original development”.
Concept art for proposed Sonic & SEGA All-Stars games were found online via the creative agency Funsolve Limited, who have also worked on Sonic & SEGA All-Stars Racing and Sonic & All-Stars Racing Transformed. Had they been approved by SEGA, the games would have been Sonic & All-Stars Fighters and Sonic & All-Stars Football/Soccer. On this SEGA News Bits, George and Barry take a look at this concept art and discuss the proposed games. Should SEGA have made them? Will SEGA still make them?
If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a like so it shows up on more like minded fans YouTube recommendations. You know, how that new YouTube algorithm is.
A website called Fun Solve has a gallery of concept artwork on various SEGA games has been uploaded online featuring works by game developers that had helped SEGA create video games based on their classic IPs, Sumo Digital and Headstrong Games, for game development and promotional use.
The website also features tons of concept art on SEGA games such as Sonic & All-Stars Racing Transformed, The House of the Dead Overkill, SEGA Rally Revo, and more including two SEGA All-Stars games with concepts of a soccer and fighting game. Now looking closely to the concept art of the All-Stars brawler seems to take inspiration from Capcom’s Power Stone franchise with SEGA characters in which Steve Lycett, executive producer at Sumo Digital, would love to make.
Check out the concept artwork on all of the games by clicking the jump and tell us your thoughts on the two unreleased All-Stars games. Shout out to Nibroc.Rock for making the discovery.
SEGA of Japan has recently uploaded a new game play footage of the Japanese edition of Sonic & All-Stars Racing Transformed. This time showing off more changes such as Takenobu Mitsuyoshi as the announcer as announced before, game play modes and several characters voiced by their Japanese seiyuu . Many SEGA racing fans would be pleased to hear Mitsuyoshi-san exciting voice as they cross the finish line. At the end of the video, the SEGA All-Stars Premium Sound Collection will be available upon release. The Japanese edition of Sonic & All-Stars Racing Transformed will cross the finish line in Japan on May 15th on PS3 and WiiU.
…as I figured I’d have some interested parties 😛 All being well we’ll be able to push the PS3 and 360 updates live on Monday. I’m waiting for confirmation on Wii U but that also shouldn’t be too far behind. I know it’s a been a wait, but hopefully it’ll be worth it! The updates feature lots of tucks and tweaks, should address many of the issues you’ve reported to us and also pull in improvements we’ve been doing on PC. Don’t expect any extra tracks or characters though, just before you ask…!
So there you have it, expect an update for Sonic & SEGA All-Stars Racing Transformed on Monday if you are playing it on Playstation 3 and Xbox 360. If you are on Wii U, you might have to wait a bit longer.
Relax, I know that Sumo Digital isn’t owned by SEGA and that this technically isn’t SEGA news, but I decided to share it since we like Sumo Digital. The rumor is that Sumo Digital, the developers of SEGA All-Stars games, are working on LittleBigPlanet 3.
The rumor states that Sony approached the developer well over a year ago to work on the upcoming title. I guess the original developer, Media Molecule is too busy doing a new franchise that they will be outsourcing LittleBigPlanet 3 to Sumo. How does this make me feel? Happy! I’m glad good people are getting big projects. I just hope that there isn’t a buy out. I know that the guys at Sumo Digital like being independent and I would love them to stay that way. Why? So they can make some more great SEGA games.
In late November, Sumo Digital Executive Producer Steve Lycett made SEGA fans an offer they couldn’t refuse. If the fans could pull together and organize a legitimate character poll, complete with accurate tracking and strong numbers, Steve would present the data to SEGA in hopes of character DLC for Sonic & All-Stars Racing Transformed. Steve stressed that this was not a promise that there would be DLC, however a recent update from Steve on the SEGA forums (going by his handle “S0L”) implies that things are moving forward on DLC and a character has been chosen by SEGA. In Steve’s words:
Actually… We got approval for a specific character this morning. But that’s all I can say right now… 😛
Details and speculation after the break.
If you have been paying attention to All-Stars Racing Transformed interviews from Sumo digital you would know that they talk a lot about how advanced and complex the physics are but never go into detail. So I asked S0L and got a good answer…
It all runs under full physics, whether car, boat or plane. We wanted to do this so the behaviour was more predictable, since last time we cheated and faked a lot of it. It adds a whole heap of depth of control as a side effect, plus it means you’ll got consistent vehicle behaviour.
The water also is a dynamic surface, so waves affect the boats, splashes and explosions too. Between the physics there and the rendering (making water look like water means a lot of effects!) this is why we opted for a capped framerate of 30. In order to get to 60, we’d have to pull back on the graphical look of the game a lot, and when we’re doing a whole new engine to make it look as good as it does, you have to make this compromise.
No-one complained about the framerate at Play Expo at any rate 😛
So yeah, sounds really good! This physics will make the game feel more like a racing game, rather than a small kart game, which is something else that Sumo Digital also likes to brag about.
I sit down with Joe Neate, Producer for Sonic & All Stars Racing Transformed, to have a talk with him about the game. Will All Stars be usable online? Will there be more online modes? Will there be a larger number of franchises represented? Find that out and more in the video interview above.
This isn’t the entire story, though. For a more Sonic centric interview, check out Nuckles87’s interview over at Sonic Stadium!
We love our Sumo Digital, they really try to listen to fan feedback as much as possible. They have recently teased that they are working on a big game for a hardware publisher, doesn’t mean they have forgotten about SEGA.
“I would say if you’ve been a Sumo fan, if you like the products that we do, then you’re not going to be disappointed in the future …So we’re working on some stuff that’s a way out. But we continue to work very closely with SEGA and we hope to have some more products coming out with SEGA. We’ve got some stuff due out in 2011 and some in 2012. One hopes people will recognise them as very SEGA and Sumo-type products.” James North-Hearn CEO of Sumo Digital
Before you get all excited and start screaming about a new Outrun game, Sumo Digital has already confirmed they are not working on a new Outrun game. They did confirm they are working on a new racing game though…
What do you think they are doing?
Steve Lycett, producer at Sumo Digital has confirmed he is not dead, neither am I, we have something in common! He has also confirmed he does not own a PS3. The more we know about Steve the more we feel like we can hang out with him in real life and watch Friends re-runs.
“I’m not dead, honest
I’d have a job playing the PS3 version, I don’t own a PS3! So sadly I’ll have to decline this for the moment. I’m also mad busy getting new stuff off the ground here at Sumo, nothing we can talk about just yet, just free time’s not been something I’ve had in abundance these last few weeks…”
Well of course, this post is not about if Steve owns a PS3 or not (or if he is dead), its about what Sumo is working on with SEGA. So the following quote please!
I’m not working on the Dr. Who game, I’m actually pretty jealous of the guys who are! I can’t go into any details sadly on the new stuff, right now we’ve got a few ideas brewing SEGA wise though
SEGA ideas, huh? Well, I will give you guys a free idea right now. Fuku-San’s Piggy Bank Break Out. A Fuku-San theme game show? You’re welcomed.
[Source: Sonic Stadium]