New gameplay trailer for upcoming Super Monkey Ball: Banana Blitz HD

You might go bananas once you see the new Super Monkey Ball: Banana Blitz HD gameplay trailer. The one-minute trailer shows off some courses and bosses from the original Wii version, in beautiful 1080p and 60 FPS to boot. Since this is a multi-platform release, motion controls have been taken out to give the game a more classic control setup that Monkey Ball is known for. If you pre-order the game, you also get a sticker set of Aiai and his friends. The game is coming out October 29, 2019 for Playstation 4, Xbox One, and Nintendo Switch with a PC Steam release slated for later.

Rumor: “Tasty Good! Super Monkey Ball” rated in China/Taiwan for PS4, Switch, and PC


The rumors of a new Super Monkey Ball continue to come in. Two months ago, SEGA of Japan trademarked “Tabegoro! Super Monkey Ball”, Tabegoro roughly translating to “Good to eat”, “tastes good”, etc., though for the sake of this article it will be unofficially called “Tasty Good!”.

Now more fuel in the fire has been added, as the official Chinese/Taiwan ratings board Game Software Rating Regulations has seemingly revealed more information about this supposed game via the official Chinese title “現嚐好滋味!超級猴子球”. It will be developed and published in house by SEGA itself, not outsourced similar to other revivals in recent years, and it’s planned for the PS4, Nintendo Switch, and PC, with an icon seemingly displaying the title also in the documents. No other information about what exactly Tasty Good! Super Monkey Ball is, such as whether it’s a sort of remake or an original game, has been revealed at this time. Guess we must wait until SEGA officially announces the game to know more.

[Source: Game Software Rating Regulations]

SEGA Talk #21: Super Monkey Ball (2001)

On this episode of SEGA Talk we look back on a very important game in SEGA’s third party era: Super Monkey Ball! We discuss the arcade original Monkey Ball, the console port and its sequel, the development history, gameplay and the future of the franchise.

Make sure to leave us a positive five star review on iTunes, it always helps!

Support us on Patreon! Get an exclusive pre-show, early access, your SEGA memories played at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

Super Monkey Ball coming back? SEGA Japan trademarks Tabegoro! Super Monkey Ball

SEGA Games has just trademarked the name Tabegoro! Super Monkey Ball in Japan, if you didn’t know Tabegoro means ‘ripe, ‘in season and/or ‘good to eat’. Makes perfect sense for a brand new Super Monkey Ball game, considering how delicious those bananas look.

Its crazy that the last ‘non-mobile’ title was Super Monkey Ball: Banana Splitz on the Playstation Vita way back in 2012. I remember one of the first titles we reviewed for this site was Super Monkey Ball: Step & Roll on the Wii, so its been a long, long time since we had a new Super Monkey Ball. Are you excited to go ape around in the Super Monkey Ball world?

[Via: Gematsu]

SEGA Legends, a mobile puzzle game featuring SEGA Legacy IPs leaks early

The guys over at Sonic Paradise have found a upcoming mobile game being titled SEGA Legends, which is a puzzle game for mobile platforms (iPhone and Android). The game, for what it seems in leaked shots, is set to feature SEGA Legacy IP characters from games such as Sonic the Hedgehog, Super Monkey Ball and Streets of Rage. It seems that the game will have a puzzle and battle element like other popular games currently on the mobile market. I think the oddest mistake in this is that they didn’t make the puzzle shapes into Columns or Puyo Puyo themed.

The people at Sonic Paradise got this leak via a official SEGA newsletter, which featured a sign up for a beta.  Who knows, the game might never even come out, we here at SEGAbits have seen SEGA mobile games get tested and never get released. What are your thoughts? Would you play SEGA Legends or is seeing legacy SEGA IPs in a generic puzzle game not your thing?

SEGA Slots mobile released worldwide featuring classic SEGA IPs

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SEGA has now launched their mobile app SEGA Slots world wide. This lets you play ‘some of the fastest, most addictive slots machines around!’ according to their product description. These addictive slots machines just happen to have some of our favorite SEGA IPs attached to them. While its cool to see our favorite characters being represented, its a tad sad that they are stuck in a casino style mobile gambling game.

Product Pages: Play Store iTunes 

Regardless SEGA Slots, as of launch, has the following Classic SEGA IPs represented: 

SEGA Games That Are Celebrating Big Anniversaries in 2016

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SEGA has created some highly popular and cult classic series of games that have stuck with people over the years. While most of you guys already know that Sonic the Hedgehog is celebrating his big 25th Anniversary this year, many other games get ignored because they aren’t as relevant as they used to be. Today we will list those mostly ignored video game franchises we all love. Did your favorite game make our list?

Developer Retrospective: Rolling with the arcade kings of SEGA’s Amusement Vision

YOTSD-AVAs we hit the halfway point of the Year of the SEGA Developers, we turn our attention to a favorite of ours: Amusement Vision. Okay, so being a SEGA fan site, every SEGA developer is our favorite. But just look at Amusement Vision’s portfolio: imaginative new games like Monkey Ball and Ollie King , follow-ups to classic franchises including Space Harrier’s Planet Harriers, Daytona USA 2001, and Spikeout and Virtua Striker sequels. Amusement Vision also holds the distinction of being the first SEGA developer to take on a Nintendo franchise with the much loved F-Zero GX and F-Zero AX.

As is customary for a developer month kick-off article, join us as we look back on how Amusement Vision came to be, their library of games, and where the staff are now!

Here are the 17 mobile games SEGA have pulled for a lack of quality

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We talked about it before that SEGA planned to drop older titles that they either weren’t going to update or didn’t fit their quality of standards.
The following titles are no longer available on Google Play or iTunes:

  • After Burner Climax
  • Jet Set Radio
  • Super Monkey Ball 1 & 2 
  • Super Monkey Ball Tip’n’Tilt 1&2 (older phones)
  • Altered Beast
  • Ecco the Dolphin 
  • Golden Axe 1, 2 & 3 
  • Phantasy Star 2 
  • Streets of Rage 1& 3
  • Space Harrier 2
  • Virtua Fighter 2 
  • Zaxxon Escape

After Burner Climax has also been taken down from XBLA and PSN, so it makes sense that the mobile version would also be dropped. As for those Genesis/Mega Drive games, SEGA has been trying to have higher quality versions of them starting with Sonic CD, Sonic 1 & 2. SEGA did say; “Given the right situation, these titles may return in an updated form,” so you never know if we will see some of these return.

If you paid for any of the games, you can still download them at anytime on iTunes or the Play Store.

[Via: Eurogamer]

Did you know the Gamecube version of F-Zero GX contains the full arcade release?


First lets talk about why F-Zero GX news is posted on a SEGA blog, if you didn’t already know the game was developed by Amusement Vision (SEGA AM4) the guys that did games like Super Monkey Ball and later Yakuza series. Did you also know that F-Zero GX used the Super Monkey Ball engine?

F-Zero AX is the name of the arcade version of the game, which was developed along side F-Zero GX for GameCube.  Well, it happens that the full arcade version was hidden away on the Gamecube disc of F-Zero GX and if you have an Action Reply or Gameshark, you could online the game. You have to check out the Retro Collection lists of codes, that will get you started. Though as pointed out by some YouTube comments, there are subtle differences from the arcade version. Probably never completed and was scrapped as an unlockable?

SEGA Five: A Salute to the SEGA All-Stars Part 4

I can’t believe that four weeks have passed since we began this salute to the SEGA All-Stars appearing in Sonic & All-Stars Racing Transformed! Part 1, Part 2 and Part 3 can be viewed at those handy links. If you’re all caught up with us, let me introduce you to our five All-Stars for this week: Ulala of Space Channel 5, Shadow of Shadow the Hedgehog (oh, and some franchise called Sonic the Hedgehog), Sonic’s not-quite girlfriend Amy Rose, Aiai’s wife MeeMee and our flagman of the game Ristar.

SEGA Five: A Salute to the SEGA All-Stars Part 2

Our Sonic & All-Stars Racing Transformed celebration continues with part 2 of our salute to the SEGA all-stars who will hit the track this November. In part 1 we featured Sonic, Vyse, NiGHTS, Gum and Amigo. This week, we take a look at more characters from the Sonic and Jet Set Radio franchises, keep the ball rolling with the star of Super Monkey Ball and we see the return of a certain iconic ninja. After the break, it’s an all out all-star salute!

Check out some All-Stars Racing Transformed concept art!

Yesterday it was the announcement, preview and podcast. Today: concept art! Thanks to French gaming site console-toi.fr comes a collection of artworks from the Panzer Dragoon and Monkey Ball tracks. They also released a few new screens including a look at the back of B.D. Joe’s vehicle in flight. Fun fact: some screens have a “ASN” label. This refers to the game’s internal name “All-Stars Next”. Check out the concept art, and new screens, after the break!