SEGA Talk Podcast #03: Daytona USA (1994)

SEGA Talk Podcast returns to give you a whole episode dedicated to SEGA-AM2’s Daytona USA which saw limited release in 1993, but got a full world wide release in 1994. Ever since the announcement of Daytona 3 Championship USA, we have gone Daytona crazy and are unable to stop talking about the franchise every chance we get. Daytona USA is a huge nostalgic game for a lot of us SEGA arcade fans and we feel now is the perfect time to discuss the title. were you a big fan of Daytona USA growing up? Tell us about your first time playing Daytona USA in the comments below.

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA releases 40 minutes of Yakuza 6 gameplay

Want to see more Yakuza 6 gameplay featuring characters like Majima and Saejima? Hit play above and enjoy some new Yakuza 6 gameplay footage as the game prepares to release in Japan on December 8th. SEGA is really pushing this game forward, they even announced a full fledged TV show to promote the release.

In my opinion this Yakuza 6 gameplay footage makes me envious of having to wait and hopefully get a localization in the west. But at least we have Yakuza 0 to tide us over early until next year. Though you have to admit, it sucks being this far behind from the Japanese releases, but what you going to do? At least we are still getting them. What are your thoughts on the Yakuza 6 gameplay that SEGA released?

[via: Gemastu]

New Yakuza 6 kitten feeding gameplay reminds us of Shenmue

SEGA recently held another NicoNico Live Stream with Yakuza 6 producer Toshihiro Nagoshi showing off new game activities in Yakuza 6. These activities included playing with cats, spearfishing and even taking cute selfies.

These videos even show gameplay in the new town of Onimichi Jingaicho, which is always nice to see a new place in scenery. Yakuza 6 is shaping up to be the best yet, but it seems we say that every time a new one is coming out. The game launches in Japan on December 8, 2016 only on PlayStation 4. It is even getting its own PlayStation 4 model! No Western release has been announced yet. Hit the jump to see another Yakuza 6 video.

[via: Siliconera]

Yakuza 6 to be free of loading screens

Yakuza-6_2016_07-26-16_003While recently talking to IGN,  Yakuza 6 producer Toshihiro Nagoshi said he really hoped gamers would appreciate all the work that went into making the gameplay experience seamless by cutting out loading screens. This is something that the team has always struggled with, but gotten better as the series progressed. It seems that Yakuza 6 will take out those pesky loading screens (and not just hide them).

“We’ve worked hard to make this game completely seamless. You can engage in the central adventure, get into battles, watch drama scenes, and go back to the adventure, all without any loading screens. Go into any building or any room or any floor without loading.” – Toshihiro Nagoshi, Yakuza 6 Producer

Of course this is all thanks to the new Yakuza 6 engine that was built for the PlayStation 4 hardware. If you didn’t already guess it, Nagoshi claims that the power of the PlayStation 3 kept them from achieving this. I don’t know if I personally buy that, considering how there have been many open world games without noticeable loading released last generation. Yakuza 6 comes out in Japan on December 8, 2016.

SEGA almost made a Yakuza game set outside of Japan

AmericaKiryuOne of the reasons we here at SEGAbits love the Yakuza series is due to its wacky look at Japanese culture, that is totally unique to what game developers have been doing in the last 15 years. But according to Toshihiro Nagoshi, the team did think about making a Yakuza game set outside of Japan:

“We have considered it, because there was a feeling that we’d like the Yakuza series to be better known overseas. But the idea disappeared right away. The series was originally intended to target Japanese players, and so setting it overseas would conflict with that original concept, and the popularity of the series within Japan might decline as a result. Also, in terms of marketing, there was concern about the global appeal of a Japanese main character anyway. So it seemed to be tricky.” – Toshihiro Nagoshi, Producer Yakuza series 

During the IGN Japan interview with Toshihiro Nagoshi, he did mention that that the team gets more comments from players overseas as the franchise grows and that they do pay attention. He admitted that the player base in the West is rather small, at around 100,000 consumers which is bigger than I assumed. Even tho Nagoshi teases about a Yakuza game set outside of Japan, it seems that if that were to happen, it would be centered around China since that market seems to have grown rapidly in the last few years. According to Nagoshi, the Asian market increased its sales from a few percentages of total sold games to about 20% of sales for the franchise’s last game (Yakuza 0). That is quite the rise, especially for a more Japanese focused game.

Personally, I’m not interested in a Yakuza game set outside of Japan, but what are your thoughts on the matter? What country would you like to see Kazuma Kiryu travel to? Let us know in the comments below!

SEGA shows off Tokyo Game Show 2016 stage schedule

Sega-TGS-2016-Stage-ScheduleSEGA is now showing of their Tokyo Game Show 2016 stage schedule. The games they are listed to be showing off at Tokyo Game Show 2016 includes Yakuza 6, Valkyria: Azure Revolution, Puyo Puyo Chronicle, and more. The schedule also includes games by WB and EA which SEGA is helping bring over.

Hit the jump and see the long list of SEGA Tokyo Game Show 2016 schedule, with set times and where to stream them.

[Source: Gematsu]

Watch Puyo Puyo Chronicle’s First Gameplay Footage

SEGA has streamed about 7 minutes of Puyo Puyo Chronicle gameplay showing off its action puzzle RPG elements that has gotten me so excited to play it. The stream was part of their ‘Sega-Nama’ live streaming show hosted by Toshihiro Nagoshi. If you missed it we posted about Puyo Puyo Chronicle‘s the announcement, first trailer and even had a whole SEGA News Bits episode talking about the game.

Puyo Puyo Chronicle will be heading exclusively to the Nintendo 3DS and will release in Japan on December 8, 2016 for 5,490 yen ($54.77 USD) which is actually a bit less than a full price Nintendo 3DS game in Japan. No Western release has been announced thus far, but you never know. We did get 7th Dragon III Code VFD. 

[Source: Gematsu]

Yakuza 6 will introduce nine new characters

yakuza_6_trailerThe Yakuza series has always been known for its wide array of colorful characters, Yakuza 6 will be no exception. SEGA finally let the cat out of the bag on nine new characters that will appear in Yakuza 6, via the Weekly Famitsu magazine. One of the characters that was shown off is even being played by Ishimoto Doronzu (Happy Landing) which is another Japanese movie actor to add to the growing list already on cast.

Hit the jump to get details on all nine new characters that will appear in Yakuza 6. The characters will make their video debut on SEGA’s Sega-Nama live stream next Thuesday, August 23rd.  You can watch it on Niconico or AbemaTV Fresh.

Yakuza 6’s prologue focuses on Kazuma Kiyru and Haruka Sawamura

Yakuza6FeatSEGA has released Yakuza 6‘s prologue story to the public. It seems that Yakuza 6 will focus on Kazuma Kiyru and Haruka Sawamura relationship as it will have to do with Kazuma Kiryu investigating an accident that has occurred. If you haven’t played and beat Yakuza 5, I warn you not to read the prologue of Yakuza 6 since it explains what happens at the end of the last game.

Interesting enough Yakuza 6 has been teased as the last chapter in Kazuma Kiryu’s story line and also that it will have to do with ‘family bond versus those you consider family’. Want to read the prologue? Head to Gematsu or hit the jump!

Yakuza 6 Will End Kazuma Kiryu’s Story Confirms Producer

Yakuza-6-1080-Wallpaper-3Our friends over at Yakuza Fan have gotten the latest Japanese Toshihiro Nagoshi interview with translated talking all about the upcoming Yakuza 6. If you missed the latest trailer for Yakuza 6, one of the biggest aspects shown or alludes to is that this will be the final chapter for our long time hero Kazuma Kiryu. The issue? This has been a running theme in almost every single past game and I find it hard to believe that they will end his story. Please  note that Nagoshi-san never promised to end the franchise, but end the story of Kazuma Kiryu which leads me to wonder what he has planned for any new titles.

According to Toshihiro Nagoshi, Yakuza 6: The Song of Life will be the ending chapter for Kiryu:

“I’m not lying when I say that this is the final chapter in the legend of Kazuma Kiryu, however. Those are my true beliefs right at this moment. Usually – for example, right around this time as we’re making RGG6 (editor’s note: July 2016) – the staff generally have at least a bit of discussion amongst themselves about what we might do with RGG7. This time, though, there’s been nothing like that at all.”

Toshihiro Nagoshi also talks about getting famous Japanese actor Takeshi Kitano to have a role in Yakuza 6:

“I was actually friends with Takeshi from before this, to the level of drinking companions, but I had trouble taking the plunge and beginning business negotiations with, “Would you appear in our game?” I really wanted to ask him, though, of course. I didn’t think it would be easy to get my wish, and sort of felt like he would get mad at me (laughs). It took years before I could say anything.”

If you guys want to read the full interview head over to Yakuza Fan who have translated the full interview. Its a fantastic read and recommended for fans that are looking forward to Yakuza 6. I will also suggest you all support the upcoming Western release of Yakuza 0 on January 24, 2017 that way we also get a localization of Yakuza 6. Do you believe that this is the last chapter in Kazuma Kiryu’s story or is Toshihiro Nagoshi pulling a fib to sell copies?

E3 2016: Toshihiro Nagoshi shows off Yakuza 0 on the PlayStation livecast

Toshihiro Nagoshi sat at the PlayStation Show as part of their E3 2016 LiveCast to talk about Yakuza 0. This is also one of the first times we get to see English gameplay footage of the game which is interesting. The interview is being translated by SEGA’s Sam Mullen (which we interviewed here). Yakuza 0 will be coming to North America in a physical disc as well early next year.

I think this was a nice little segment and I hope it gets some PlayStation 4 owners to check out Yakuza 0 when it finally launches.

[Via Yakuza Fan]

Yakuza 6 demo playthrough now available in HD

SEGA have added Monday’s presentation for Yakuza 6 on their official Ryu Ga Gotoku Channel which just shows how much better the graphics are looking for the latest entry. If this you’re first time viewing the video then you’re in luck, the actual segment for Yakuza 6 starts on the 11:15 mark, prior to that Nagoshi and his co-hostess are discussing and playing Yakuza Kiwami.

Tell us what you think of this PlayStation 4 exclusive, does it make use of the new hardware’s power?

SEGA Games That Are Celebrating Big Anniversaries in 2016

SEGAbitsAnniversary2016

SEGA has created some highly popular and cult classic series of games that have stuck with people over the years. While most of you guys already know that Sonic the Hedgehog is celebrating his big 25th Anniversary this year, many other games get ignored because they aren’t as relevant as they used to be. Today we will list those mostly ignored video game franchises we all love. Did your favorite game make our list?

SEGA says they’re in a ‘difficult place for something like’ a new Panzer Dragoon to sell

Panzer_Dragoon_Saga
SEGA’s Panzer Dragoon is one of those rail shooters with fantastic art style that blew lots of fans’ imaginations and many consider the franchise as being one of the most underrated SEGA games of all time. The Dengeki Playstation magazine decided to ask some SEGA developers some direct questions about the future of some SEGA entries, one being Panzer Dragoon. Satoshi Sakai (Producer Phantasy Star Online 2) was asked if the company would ever make a new Panzer Dragoon type game and he answered:

I would like to make it, but I’m sorry to say we’re in a difficult place for something like that to sell.

The other person that was asked a few questions for the magazine was Toshihiro Nagoshi (Daytona USA, Super Monkey Ball, Yakuza series) who was asked about making a new IP which he said is being considered, even though his team was making it seem like Yakuza franchise can’t last forever a few months ago.

As for Panzer Dragoon not ‘selling enough’ for a new entry, its hard to tell. There hasn’t been a new entry since 2002’s Panzer Dragoon Orta which sold 122,170 units in America alone. Its not a bad number (for being a early Xbox game) and its sad that SEGA never capitalized on it.

[Source: Gematsu]

Yakuza creator talks about the future of the Japanese games industry

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The current issue of Famitsu Weekly held a discussion on the future of the Japanese games industry with the top tier developers from Japan. This post will mostly cover what Toshihiro Nagoshi (Daytona USA, Super Monkey Ball and Yakuza) said (cuz, you know, we are a SEGA news site).

Famitsu also interviewed Toeishi Ashihara (Cygames), Hideki Kamiya (Platinum Games), Yoshinori Kitase (Square-Enix), Akihiro Suzuki (Koei-Tecmo), Yosuke Hayashi (Koei-Tecmo), Katsuhiro Harada (Bandai-Namco), and Hiroshi Matsuyama (CyberConnect2). If you want to read their replies check out Nichegamer’s article on the the whole thing. Check out Nagoshi’s responses after the jump.