Packaged Games Field (example titles: Total War: Warhammer, Yakuza 6: The Song of Life, Football Manager 2017, and Persona 5)
Expand existing IPs and obtain new IPs for North American and European PC games
Build revenue base by being entrusted with outsourced development
Challenge for new IPs
Revival of major IPs
Effective utilization of development engines
Digital Games Field (example titles: Puyo Puyo!! Quest, Hortensia Saga, Chain Chronicle 3, and Phantasy Star Online 2)
Create titles that will become global hits
Establish digital marketing business
Expand overseas publishing business
Maintain profits through long-term operation of existing titles
Develop next-generation titles
If you notice, they have a nice section where they highlight that they are planning not only original IPs but also SEGA plans “revival of major IPs”. But what would SEGA consider a “major IP”? One of the challenges SEGA has with reviving IPs is that they want them to be ‘global hits’, so what titles do you think are considered ‘global hits’? SEGA plans “revival of major IPs”, do you believe it or is it a ‘wait and see’ sort of thing?
If you didn’t know, when SEGA first announce the Total War: Warhammer project a few years back they said that the game was going to be so large, that it would take three parts to experience the whole thing. Not surprisingly, SEGA announced Total War: Warhammer II earlier today.
Total War: Warhammer II will introduce the following new races to the game:
Secret fourth unannounced race
Total War: Warhammer II will continue expanding its Total War type gameplay, but Creative Assembly have promised that the game will have a “new style of narrative campaign”. This new campaign promises to offer hundreds of hours of gameplay. The Creative Assembly promises old Total War: Warhammer owners an update that will combine thecampaign maps that will consist of both games. This means you can play any race you own (consider each game has its own races) via the campaign. This new update is expected to hit the first game after Total War: Warhammer II launches.
SEGA has not given a specific release date for Total War: Warhammer II, but it promised to release it before the end of the year. The last game, Total War: Warhammer III should release sometime in the future. Considering that the first game has over 1.4 million steam owners, I’d say this is a highly anticipated title.
SEGA has teamed up with Humble Bundle, a charity driven PC game store to offer gamers Total War: Warhammer for $12 bucks. Getting Total War: Warhammer for $12 bucks is a huge deal, considering that this seems to be the lowest price for the title. But there’s more, you also unlock at least six more games at the end of the month. Last month’s bundle had big titles like X-COM 2, Ryse: Son of Rome, Abzu, and more. If you pay the monthly fee of $12 dollars now, you can download Total War: Warhammer today and start enjoying the game. Just make sure that at the end of the month, when all the games unlock, you cancel your membership or they’ll charge you for the next month.
Is Total War: Warhammer worth the $12 dollars? Well the game has mix ratings over on Steam but manage to score well with critics. Why the mix feelings from fans? Most fans say this is the best Total War game created but are a bit disappointed on how SEGA and Creative Assembly have implemented DLC. Looking at the DLC for the game I don’t blame them, having two packs costing $18.99 for new races is a bit steep. There is also a few free pieces of DLC like Grombrindal the White Dwarf and Wurrzag.
Going to be honest, I think Total War: Warhammer for $12 plus more games at the end of the month is a steal. If you like Total War or these type of strategy PC games, give it a shot. There is also a Mac compatible version for those readers not running Windows.
Creative Assembly and SEGA have confirmed that Total War: Warhammer will support Steam Workshop mods. I’m personally not surprised. Why? Mostly because the franchise has always been there to support mods. But I guess Creative Assembly said prior that they wouldn’t be support mods. I guess they had a change of heart.
From day one Total War: Warhammer will support Steam Workshop to upload, browse, follow, discuss, and install mods. To manage it the team created the Total War Mod Manager, which is pictured above. Creative Assembly has also updated their mod Assembly Kit which adds functionality and includes battle map editing later this year.
Creative Assembly also said that they already have early mods being worked on from people that had early access via modding summits held by the company. This way there will already be mods populating the Steam Workshop from day one. Total War: Warhammer launches on PCs on May 24th.
SEGA is getting ready for a whole new year, while 2015 saw a limited release of titles and had the company going through ANOTHER restructure; this year we will see some of the bigger budget SEGA games finally hitting the retail market. On this episode of SEGA News Bits, we talk about what YOU can expect from SEGA in 2016!
Another new unit for the highly anticipated Warhammer Total War. Dressed in nothing but a rancid loincloth and tribal blue warpaint, the Savage Orcs are an intimidating force, even amongst other Orcs.
In Greenskin society, might makes right and bigger is always better. The very biggest Orcs earn the honoured title of ‘Big ‘Uns’ and Savage Orc Big ‘Uns are among the meanest and fightiest of the lot. Mounted on boar-back, they are almost unstoppable. These heavy hitters represent the most elite cavalry the Greenskins have to offer, and are some of the most formidable in the Old World.
Warhammer: Total War is set to released April 28th, 2016!
The whole downloadable content thing is a touchy subject, in practice it should be good. Think about it, you get more content for a game you already love but most fans have been finding stuff like ‘pre-order DLC’ to be more of a rip off due to forcing users to investing in a game that hasn’t been reviewed or that we don’t know the quality of the title.
SEGA’s Creative Assembly announced that the Chaos race, a important fraction in the Warhammer universe, would only be unlocked if users pre-ordered their Total War: Warhammer video game. This obviously pissed off fans, since most Total War fans trusted Creative Assembly back in 2013 when Total War: Rome 2 (which had similar pre-order deals) smashed pre-order records; sadly the game had a bad launch. Creative Assembly did the same with Total War: Attila and Alien: Isolation, offering big pre-order exclusives that many fans felt should have just been part of the base package.
In a interview with Eurogamer, Game Designer for Total War: Warhammer Rich Aldridge tries to explain why they decided to put Chaos as a pre-order race. According to them if they didn’t get it out as pre-order content, they would have to charge later on as DLC. As much as I dislike pre-order DLC, it isn’t as bad now considering that Steam offers refunds on pre-orders if you dislike the game. What really ticks me off is all the DLC they are planning after the release. Is it too hard to buy a complete game for $60 dollars and not get nickel and dimed at every turn?
The war is coming to PC on April 28th, 2016 and SEGA have given out a few more details about what you can expect when the game comes out including a new collectors edition. Users that buy the game get the game’s first DLC for free.
The game will have three versions available: The standard edition that comes with the game, the limited edition with the steelbook plus printed strategy guide and the ‘High King Edition’ which comes with all the stuff pictured above!
SEGA has also shown off the latest DLC that comes for free for people that are pre-ordering/day one buying the game: check out the Chaos Warriors Race trailer. What do you guys think about this collectors edition? Tempting?
SEGA and Creative Assembly have released the latest unit spotlight video, this one focusing a three Dwarfen units: Longbeards, Ironbreakers, and the Hammerers. Since in the Warhammeruniverse (much like most fantasy universes) the Dwarfen are masters at crafting and expert miners, expect some great weapons along with some amazing beards.
The video above is rather short and more of a basic introduction to the race. Doesn’t really detail all the backstories, lore and seems more like a teaser for an upcoming trailer. Let me give you more details:
Longbeards: Are the old, wise and experienced warriors in the Dwarfen ranks. They are respected due to being veterans and no one in the dwarfen ranks have experienced the amount of battles than the Longbeards.
Ironbreakers: As miners, someone has to protect the lower depths against Skaven and Goblins who try to tunnel into the Dwarf strongholds. These experienced tunnel fighters are the Ironbreakers, with a saying that for every land battle they partake in, they had dozens more underground.
Hammerers: Picked by the King himself as his personal bodyguards, with a rich history in Dwarfen history dating back to a High King, whose body guards got overrun and slain. Miners near by picked up the fallen body guard’s weapons and help the King escape, ever since then the King has had Hammrers as body guards.
Creative Assembly have already confirmed that Total War: Warhammer will be a trilogy. I think there is a lot of lore and back stories to make these games very interesting and deep, I just hope that the base packages are worth it. Honestly, Creative Assembly games have too much DLC.
Demigryphs are part lion, part eagle mounts that are used for knights or other high ranking members of the Empire. In this trailer Creative Assembly shows off the base model for the Demigryphs and explains their role in the Warhammer Fantasy universe.
The Demigryphs are known for their strength, massively powerful beaks and viciously sharp claws that cut through armor like butter. Much like everything Warhammer, even Demigryphs have their own lore. One of the biggest Demigryphs ever recorded (in this fictional history) was called Reaper who was the mount of Thedore Bruckner, now I wonder if we will be seeing Reaper in this upcoming game? Should be interesting seeing more about the game, considering how dense the Warhammer universe is.
If you haven’t noticed, the site was offline for a few days and there was some SEGA News that we missed. At first I wanted to make a news post for every single item, but that would be sort of a waste. So now that we are back lets have a look at some of the news that we missed which includes the announcement of Mario & Sonic at the Rio 2016 Olympic Games, the first ever screenshots for Total War: Warhammer and a look at SEGA Japan’s mission statement, painting a positive note for the future of the company.
Just like The Creative Assembly’s Alien title, SEGA have kept their Warhammer licensed title underwraps, that is until now. The newly announced game only has a CGI trailer with scarce information other than the fact the game will feature “Gigantic monsters, flying creatures, legendary heroes and storms of magical power take their place on the battlefield, alongside thousands of warriors clashing in real-time tactical battles” and that this is but one of two more stand alone installments making a trilogy of Warhammer titles.
It’d be interest to know if this is hinting at a possible Dawn of War 3 which would be using the Warhammer 40,000 license. Whatever the case, enjoy the CGI trailer and with E3 only a month and a half away, you won’t have to wait long to find out more information on The Creative Assembly’s latest strategy title.
SEGA has said that this first title will be part of a trilogy and other content packs they are planning on releasing. This is going to be a big license for SEGA going out, so what do you guys think? Should have SEGA taken the fantasy turn or stuck to time period games?