There have been lots of rumors hitting the internet about High Voltage, one of those rumors was that High Voltage was mad at SEGA for not shipping more copies of the game to retailers. High Voltage’s Eric Nofsinger decided to tackle the rumors and give the fans answers to misinformation.
“We do wish that Conduit 2 had been carried by more retail outlets but we harbor no ill will towards Sega.”
In the end of the day, I completely forgot this studio existed. Don’t get me wrong, I hope the best to them and their employees, but they have yet to make a game that is spectacular.
George and Barry the Nomad this week are joined by My Life with SEGA creator A.J. to whine about games being delayed (Anarchy Reigns and Aliens: Colonial Marines), Yakuza 5 and tons of on topic movie stuff. Sit back, relax and enjoy our soothing voices.
There have been a lot of talks since SEGA announced that Sonic 4: Episode 2 wouldn’t be headed for the Nintendo Wii. Many long time Sonic fans got angry, mostly because they only own Wiis. I know some of you might grunt at the thought of only owning a Nintendo Wii, but that’s their choice.
Not to mention that the first title appeared on the Wiiware service, got pretty good scores on the service. So why do you think SEGA pulled it and why do I think they should reconsider putting it back on the Wii?
It has officially been confirmed by Ken Balough that Sonic 4: Episode 2 will not be making it to the Wii platform. Sadly, for Wii Sonic fans, this is the third multi-platform Sonic game in a row not making it to their system. It’s seriously doubtful it will make it to 3DS either. I guess Sonic does what Nintendon’t. Here’s what Ken had to say.
But no – the reason Episode I was on the Wii was because we wanted to bring the Sonic 4 saga to the widest possible audience. Episode II unfortunately will not be coming to the Wii – for reasons most people have probably guessed, but that doesn’t mean the SEGA isn’t supporting Nintendo platforms, we have a very strong partnership and will continue to do so.
According to the original rumor, the last bit of info confirms that Tails will be playable. Not only that, Metal Sonic would be the main villain. I guess there was something to that marketing for Sonic CD. Reading the info that the source gave, it seems the version he got was pretty early and sections of it weren’t completed yet.
“You can select either Sonic or Tails before loading the first stage, but selecting Tails simply grants you playing as Sonic with a Tails life icon and ‘Tails got through Act X’ messages.”
“The level design consists of many bottomless pit areas and failing to avoid Metal Sonic after he teleports usually results in death.“
I’ll be publishing the full e-mail later tonight for the interested. This seems like a given, at least to me. After Sonic CD coming out ‘before’ they announced this? I pretty much knew it was going to have Metal Sonic. Tails was a given because he was introduced in Sonic 2, so introducing him in Episode 2 makes sense. Like you can assume that Knuckles will be in 3.
Adding to yesterday’s exclusive rumor on Sonic Episode 2, this time we hope that we are revealing the first stage name for the game. According to the anonymous e-mailer the first zone is going to be titled ‘Cryptic Clock Zone’.
“The first stage is titled Cryptic Clock Zone, set in a dark moonlit stonehenge like area. “
I’m pretty sure if this turns out to be true, that this is an original level idea, unlike the first episode that seemed to borrow themes from past Sonic titles. Or am I wrong? Is there a super secret stonehenge inspired Sonic stage that I missed?
Edit: Put rumor in the title after some sites started running the story as a fact. This is a rumor and has been filed under rumor since I posted it.
We got an anonymous tip from a fellow reader that has actually played Sonic 4: Episode 2 and his opinion on the title wasn’t a positive one. He stated that the game uses the same physics from the first episode.
“I have obtained access to a prototype build via the Xbox Live PARTNERNET program, and what is concerning is that the physics are exactly the same as they were in Episode 1. Yes, letting go of the stick makes Sonic drop like a brick. The reason I am telling you this information is that if it is out in the open, the fans will have a chance to speak out and make Sega delay the game. I am worried if it is left too late Sega will push out yet another disappointing software product.” - Anonymous e-mail
Some fans didn’t seem to hate the new physics, but many did. We have more Sonic 4 information that he leaked, we will be posting something everyday, so come back when you can. Hopefully we can get some screenshots as well.
Edit: Put rumor in the title after some sites started running the story as a fact. This is a rumor and has been filed under rumor since I posted it.
When the first Mario and Sonic title hit in 2007, it was a major deal. Two video game rivals competing in a shared title! Unfortunately, once the novelty of seeing Nintendo and SEGA’s mascots together wore off, what players were left with was a so-so mini-game compilation with the best moments being the Dream Events and remixed music tracks from both series. In 2009 the series returned with Mario and Sonic competing in the Winter Olympics, and while it wasn’t a huge improvement over the first game, it was a better title thanks to improved controls, more characters and more events. Now the Mario and Sonic universes go head to head in a third Olympics, is this time just more of the same or is the third try a charm? Read on to find out!
If there is one game that gets commercial support from SEGA its Mario & Sonic games. Check out the commercial that will most likely be airing on your favorite kid station.
Check out the one with the Mario ending right here.
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