Updated: Archie Comics set to release Sonic Boom comic series


Update: It seems Archie’s subscription page was posted too soon, as the page is now down and IGN has posted an official exclusive (whoops!) unveiling of the new series. IGN reveals that the series will be written by Ian Flynn with art by Evan Stanley. Also, the premiere issue will have four variant covers that link up when you put them next to each other (seen after the break). SEGA and IGN promise that more will be revealed during next week’s San Diego Comic Con. In a short interview with Flynn and Stanley, the first story arc has been revealed to be 80 pages long and “sets the comical, whimsical tone for the series”. The duo also promised that the series will feature “some over-arching stuff going on from issue to issue that builds up to some REALLY awesome happenings a little later on down the line.”

Original article: Archie Comics  has just announced that it is developing a new comic book adaptation of the upcoming Sonic Boom TV series and video games. This adaptation will be its own stand alone series outside of the Archie continuity. Below is a description of the new Sonic comic series taken from Archie’s site.

SEGAbits at E3 Preview: Citizens of Earth (PlayStation 4, PSVita, Wii U, 3DS, & PC)


Some games just have this irresistible charm about them. The moment you see it, you just know you want to play it and see if it lives up to just how awesome it looks. At E3, Atlus’s Citizens of Earth was one of those games. As a man who is interested in politics and is always open to some political satire, and the concept on display here is way too hilarious to ignore.

New Japanese Sonic & All-Stars Racing Transformed footage surfaces ft Takenobu Mitsuyoshi

SEGA of Japan has recently uploaded a new game play footage of the Japanese edition of Sonic & All-Stars Racing Transformed. This time showing off more changes such as Takenobu Mitsuyoshi as the announcer as announced before, game play modes and several characters voiced by their Japanese seiyuu . Many SEGA racing fans would be pleased to hear Mitsuyoshi-san exciting voice as they cross the finish line. At the end of the video, the SEGA All-Stars Premium Sound Collection will be available upon release. The Japanese edition of Sonic & All-Stars Racing Transformed will cross the finish line in Japan on May 15th on PS3 and WiiU.

Sonic & All-Stars Racing Transformed Wii U patch finally arrives

For the past two weeks, gamers and SEGA fans have been plagued with a broken All-Stars Racing game on Wii U thanks to Nintendo’s forced patch to make the game online playable (which every launch game had to have). It broke what was working fine (I played it pre-update) and caused problems with boost challenges, getting the final racer in “World Tour” and heavily affected online arena matches causing them to crash. It even effected my review grade for the WiiU version of the game. Sumo Digital sent out a patch last week and it has finally been approved in the U.S. After playing some online and local, plus checking other forums, I have found out that not only are the boost challenges fixed, but online arenas work fine now and there’s been a bit of a boost in frame rate in some areas, especially local split screen. If there’s still some bugs, I’ll update on it later. Now, time to test this bad boy out and change my grade.

Review: Sonic & All-Stars Racing Transformed (PS3 & Wii U)

UPDATE: Patch is in, so the WiiU score will be changed.

Last year, SEGA released Sonic Generations. A celebration of Sonic’s history showcasing some of the greatest parts of Sonic’s past and being a celebration of all things Sonic in general. It gave you a strong feeling of nostalgia while offering new kinds of gameplay and a great, remixed soundtrack.

This year, SEGA releases Sonic & All-Stars Racing Transformed. A game showcasing and glorifying the greatest parts of SEGA past and being a celebration of all things SEGA in general. It gives you a strong feeling of Nostalgia while offering new kinds of gameplay and a great, remixed soundtrack. Deja-Vu!

But does this game hold up to 2010’s offering? And how does the Wii U version compare to the others? I’ll be going  in depth about the game and discussing its greatest strengths and weaknesses. Is it a champion or does it stall out the gate? Get Ready. 3…..2…..1…..GO!

Sonic & All-Stars Racing Transformed Wii U day-one patch predicament


UPDATE 2: Nuckles87 here. I’ve finally gotten to what I believe is the fourth and last boost challenge of the main career mode, and the glitch is preset in that one two. This means that 3 of the 4 are affected.

UPDATE: Nuckles87 Says that this only affects the first two boost challenges.

New Wii U owners may not want to update too fast. It seems Sega’s first patch for Sonic and All Stars Racing Transformed has a glitch in it that stops all boost challenges from having checkpoints. Leaving you with no other choice but to fail the mission, which leaves you stuck. However, there are some ways around it.

Play while it’s updating and finish the challenge. There’s no guarantee that there won’t be another glitched challenge, but it will get you past that. Editor Nuckles87 has discovered that if you fail the mission four times on easy, it will let you pass to the next challenge.

If you just got your brand new Wii U, I’d recommend holding off on doing the system update until this game breaking issue gets a new patch of its own.

American Wii U owners get All-Stars Transformed two days early

Panzer Dragoon stage concept art

For anyone who is picking up a Wii U on November 18th, you’ve now got Sonic & All-Stars Racing Transformed to look forward to come launch day! SEGA has apparently decided to launch the Wii U version of the game two days ahead of the other releases in order to make the Wii U’s launch.

The Wii U version of the game will feature exclusive features including a rear view mirror on the Wii U pad, the ability to stream the game to the controller, and exclusive mini games and multiplayer modes such as a Monkey Ball mini game and a British Bulldog style multiplayer mode. For more information on the game, please check out our interview in the Sonic Talk podcast.