Bayonetta is free this August for Xbox Live Gold members

If you own a Xbox 360 or Xbox One (since its backwards compatible now) and been wanting to play Bayonetta? If you have Xbox Live Gold then you will be able to download it completely free as part of their ‘Games with Gold‘ program. If you are new to ‘Games with Gold’, you basically get to keep the games given out each month, as in keep forever. That means if you decide that you don’t want Xbox Live Gold, you’ll still be able to download the titles, which is different to how PlayStation Plus handles their service.

You will be able to download the following games this August:

  • Slim Rancher – Xbox One
  • Trials Fusion – Xbox One
  • Bayonetta – Xbox 360
  • Red Faction: Armageddon – Xbox 360

So what games are you guys going to give a shot? If you already own a physical version of Bayonetta and have Xbox Live Gold, I’d suggest getting the digital version as a back up copy. I mean, it is free and will be on your Xbox Live account in case anything happens to your physical. Always be prepared to play Bayonetta at any time!

[Via: Major Nelson]

 

Xbox Game Pass subscription program to feature SEGA games

Xbox-Game-Pass_Hero-hero

Today, Microsoft announced a new video game rental subscription service known as Xbox Game Pass. For $9.99 per month, users will be given access to over 100 Xbox One and backwards compatible Xbox 360 games digitally. Of course, first party games are available, but several third party publishers are also on board including SEGA (why else would we report on this?). Other publishers on board include 2K, 505 Games, BANDAI NAMCO Entertainment, Capcom, Codemasters, Deep Silver, Focus Home Interactive, SNK CORPORATION, THQ Nordic GmbH and Warner Bros. Interactive Entertainment.

SEGA Channel Retro: Sonic 06 Unity Demo Today

Sonic 06 has gone down as one of the blue hedgehog’s more divisive adventures. But like it or not some dedicated fans have gone through the trouble to recreate the game in the Unity engine. I’ll be checking it out on today’s shorter stream.

You can now watch our live streams on YouTube or Twitch!

Sonic Unleashed preview build released

bPcl

Sonic Unleashed is seen as one of the biggest 3D entries in the history of Sonic. Whether you like the werehog or not, it brought a massive overhaul to the game design philosophy of Sonic working in the third dimension. The beautiful environments based on real-life locations, fast gameplay and a unique lighting engine all housed under the “Hedgehog Engine” helped achieve a major milestone for fast-paced 3D platformers. Fast forward towards the end of the downer year that is 2016, it has brought us one thing that can shed some meaningful insight on the development of Sonic Unleashed; the release of an Xbox 360 preview build.

Sonic & All-Stars Racing Transformed now Xbox One backwards compatible

sonic-all-stars-racing-transformed-17545-1920x1080

SEGA and Sumo Digital’s Sonic & All-Stars Racing Transformed was a huge deal when it released back in 2012. Fans were surprised to see a sequel to the original Sonic & SEGA All-Stars Racing, and were even more surprised to see just how ambitious the game was. Featuring three different vehicle modes that actually played differently (sorry Mario Kart 7), the game touted far more diverse racers and tracks, compared to the original, and appeared on just about every piece of modern hardware.

Today, the game adds a new console to its belt by way of Xbox One backwards compatibility. Via Major Nelson comes news that Sonic & All-Stars Racing Transformed is now playable on Xbox One! If you haven’t picked the game up yet, there is really no excuse not to. Regardless of the SEGA fan service, it is a quality racer on its own. Want our expert opinion on the game? Check out our reviews of the console and handheld versions.

SEGA Memories: The Day the HD Stood Strong

27299SA2-14

Imagine growing up with a family who got you your first video game system, even though they have little to no knowledge of what video games are. That may sound like most of you, but for those that didn’t have that lovely experience, nine times out of ten you hoped that you got the one game system you wanted to get or you relied on friends to have the ones you didn’t have. And somehow, unfortunately, my neighborhood was all Nintendo territory.

Let’s fast forward to early 2012; I started to branch out in my gaming endeavors. I got an Xbox 360 a year before and third-party titles started to become my new favorite (I went crazy over all of the Suda51 games). Then one fateful spring morning, it was announced that three classic Sega titles were coming to the 360 and PS3 later on in the year. And while I already spoiled myself silly over the Gamecube port of Sonic Adventure 2, the other two games were ones that I was most excited about than any other game of that year: NiGHTS into Dreams and Jet Set Radio. Since there were no Sonic games coming out that year, SEGA gave us three remastered HD titles to melt over. And while some have already played these gems, this was an exciting and memorable moment for me in a time when people thought the world was going to end.

SEGA News Bits: SEGA Removing Castle of Illusion Starring Mickey Mouse From Online Shops

On this SEGA News Bits, George and Barry react to the sudden announcement of the delisting of Castle of Illusion Starring Mickey Mouse. Released in 2013, this remake of the classic SEGA Genesis/Mega Drive game received praise from fans and critics, and even was awarded an A- in our own SEGAbits review. We discuss why the game is being pulled, the platforms it can be found on, and share our thoughts on SEGA’s licensed games.

Like always if you like our SEGA News Bits segments and want to throw us some love, make sure to subscribe to our YouTube channel.

Castle of Illusion Starring Mickey Mouse is now backwards compatible on Xbox One

It seems like everyone is paying attention to Castle of Illusion Starring Mickey Mouse since it was announced that the game is to be delisted on digital marketplaces on September 2nd. Despite the fact that the game will soon be leaving online stores, it is now available on another major platform! Via Major Nelson comes the news that the Xbox 360 version of Castle of Illusion Starring Mickey Mouse is now backwards compatible on the Xbox One.

The game is currently $14.99 on the Xbox Marketplace. If Xbox isn’t your thing, or you want the game for less on another platform the Humble Bundle PC version is only $2.24, discounted from $14.99, and the PS3 version is only $3.74. It you want to learn more about the game to help in your decision on whether to purchase the game or not, check out our review in which we awarded Castle of Illusion Starring Mickey Mouse an A- and called it “A fantastic platformer!”.

The SEGA Five: PlayStation 3 & Xbox 360 Games That Need PC Ports

SEGAPCPortsFiveThe seventh console generation was SEGA’s big test as a 3rd party publisher, while they were still a 3rd party during most of the sixth generation, the seventh was the first time they didn’t have home console hardware to sell from the very start. Who knows how game history will see the once big console manufacture turned 3rd party during this time and while not all the games they released that generation were considered great, they did release quite a bit of overlooked gems that fans think deserve second chances. Like always this is a personal opinion list of games, if one of your favorite SEGA published games on the Xbox 360 and PlayStation 3 didn’t make the list, let us know in the comments below.

Note: We didn’t include the Nintendo Wii games that deserve PC ports because the Wii was a really unique console, but we might have a list dedicated just for the Nintendo Wii in the near future. Also titles that already had PC releases but got delisted aren’t included (aka OutRun 2). 

Sonic LEGO Dimensions Pack to feature Tails, Knuckles, Amy, & Dr. Eggman NPCs

CqNg3SvVMAA_oDjAccording to @BlueParax on twitter Sonic LEGO Dimensions Pack will not only feature everyone’s favorite blue blur but also have NPCs for Tails, Knuckles, Amy, and Dr. Eggman. The news came straight from Gamescom where they are showing off the Sonic LEGO Dimensions pack, as well as other crossover packs LEGO Dimensions has coming.

If it sounds too good to be true, this is what @BlueParax said he was told by WB Games’ people:

“more Classic characters like Tails Amy Knuckles and Eggman will appear ingame. BUT NOT PLAYABLE.”

When the LEGO Dimensions twitter account was recently asked about seeing or playing other Sonic characters they replied with: “Our lips are sealed…for now ;)”  This makes me believe that this is true, which isn’t surprising considering how lame a Sonic LEGO Dimensions Pack would be without some of Sonic the Hedgehog‘s friends. Sonic LEGO Dimension Pack is set for release on November 18, 2016 according to Amazon.

[Via: TSSZNews]

Sonic the Hedgehog 4 Episodes I & II hitting Xbox One backwards compatibility today

Sonic-4-Episode-2-Zone-1-Act-2-Screen-3

Larry Hryb aka Major Nelson of Microsoft announced via Twitter that Sonic the Hedgehog 4 Episode ISonic the Hedgehog 4 Episode II would be hitting Xbox One Backward Compatibility today, meaning you can play the Xbox 360 games on your Xbox One. The recent additions means that Xbox One owners can now play the original Sonic SEGA Genesis/Mega Drive games as well as Sonic CD and the Sonic 4 duology on their Xbox One… as they truly imagined it! For as much flack as the Sonic 4 games get, they’re worth checking out – especially Episode II and Episode Metal.

Then again, with Sonic’s anniversary party tomorrow, we just may see a game announcement that is so amazing it wipes Sonic 4 from our memories (let’s hope!).

SEGA News Bits: Sonic the Hedgehog turns 25 years old

Sonic the Hedgehog’s 25th anniversary officially kicked off on June 23rd, which was of course the release date of the eponymous game that started it all. In this SEGA News Bits, George and Barry look back on 25 years of Sonic by spin dashing through all the main series Sonic Team developed console games. There are quite a few to get through, so consider this more of a SEGA News Smörgåsbord. Why are you still reading this? Click play and enjoy!

What are your favorite Sonic games? Let us know the comments below and like always thanks for watching! If you like our SEGA News Bits videos, make sure to subscribe to us on our YouTube channel.

Multiplayer Showcase looks at Sonic & SEGA All-Stars Racing

Multiplayer Showcase is the review show where you get to see me and some friends of mine play multiplayer games that have been long forgotten and give it a proper analysis by sharing our opinions on the game in a roundtable discussion to see how things have held up for gaming’s past brightest stars and lowest points.

This episode compares the boxing gloves to the green shells with the Mario Kart-inspired Sonic & SEGA All-Stars Racing. I never got to play this game much with friends locally. I’ve certainly played it online some time ago, but as you might recall, there are limitations added when playing online, so playing with a group of people with everything unlocked lets everyone dig in for some four player action coupled with SEGA nostalgia.

Jet Set Radio HD available on Xbox One via backward compatibility

JetSetRadioHDXboneJet Set Radio is the newest game to join the Xbox One family thanks to Microsoft’s 360 backwards compatibility. The game was released back in 2012 on the Xbox 360 and if you bought it you can now play it on your shiny new Xbox One.

Its nice that Jet Set Radio is technically available on a new platform, makes me hope that maybe SEGA hasn’t given up on the brand. I know fans haven’t, since Jet Set Radio Future HD re-release is hot in demand on social media sites. Maybe Microsoft will start backwards compatibility program with original Xbox titles? I wish!

The History of Sega Japan R&D, Part 4: The Current Sega

A NEW STRUCTURE, A NEW SEGA

The executive team, Hideki Okamura (Left), Hisao Oguchi (Middle) and Takayuki Kawagoe (Right). These men have been responsible for risque games such as Segagaga, Jet Set Radio and also Sega Saturn and Dreamcast marketing in Japan. With these man, the unique corporate culuture of Sega would continue.

The executive team, Hideki Okamura (Left), Hisao Oguchi (Middle) and Takayuki Kawagoe (Right).

In 2005, Sega was back in the black in all areas for the first time in a long time. The Sega Sammy structure was completed, and the next generation home consoles were ahead. Like in the formation of twelve new R&D studios in 1998, executive management had a reset. Long time executives Hideki Sato and Hisashi Suzuki retired from Sega, after their thirty – or even in Suzuki’s case – forty years of service.

Masano Maeda & Naoya Tsurumi
Masano Maeda & Naoya Tsurumi

As mentioned in Part 3, Hisao Oguchi would atain the highest executive position which he held until 2008 where he received even wider responsibilities as Chief Creative Officer of Sega Sammy.

Then there is Masano Maeda, who joined in 1991. Madea was responsible for building a new Western management team that made crucial partnerships and buyouts of Western companies, like Creative Assembly, Sports Interactive and Secret Level On a side note: the amount of games developed for Xbox 360 amount to roughly forty games, and on PC to about sixty games. On the Dreamcast, the amount comes to fourteen, and old PC releases amount to sixteen.