SEGAbits Forums

Gaming => General Gaming Discussion => Topic started by: Chaosmaster8753 on January 06, 2014, 09:18:01 pm

Title: Alien Isolation discussion topic
Post by: Chaosmaster8753 on January 06, 2014, 09:18:01 pm
http://marketplace.xbox.com/en-US/Product/Alien-Isolation/66acd000-77fe-1000-9115-d8025345085e (http://marketplace.xbox.com/en-US/Product/Alien-Isolation/66acd000-77fe-1000-9115-d8025345085e)


Artwork:


http://static1.wikia.nocookie.net/__cb20131211095305/avp/images/3/36/Isolation_small.jpg (http://static1.wikia.nocookie.net/__cb20131211095305/avp/images/3/36/Isolation_small.jpg)


http://www.onlysp.com/wp-content/uploads/2013/12/Ba5QO6ZCIAA5YxK.jpg (http://www.onlysp.com/wp-content/uploads/2013/12/Ba5QO6ZCIAA5YxK.jpg)



Quote
"Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger. Fifteen years after the events of Alien™, Ellen Ripley’s daughter, Amanda enters a desperate battle for survival, on a mission to unravel the truth behind her mother's disappearance. As Amanda, you will navigate through an increasingly volatile world as you find yourself confronted on all sides by a panicked, desperate population and an unpredictable, ruthless Alien. Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive."
Title: Re: "Alien: Isolation" shows up on Xbox Marketplace
Post by: Pao on January 07, 2014, 05:27:47 am
This is made by a new team at Creative Assembly (A Console team separate from their Total War team).
So how it turns out is anyone's guess...

The premise sounds good, at least.
Title: Re: "Alien: Isolation" shows up on Xbox Marketplace
Post by: max_cady on January 07, 2014, 07:58:31 am
Like many people have said before: the concept sounds good on paper.

If they can have something along the line of Outlast, then that's a good idea.
Title: Re: "Alien: Isolation" shows up on Xbox Marketplace
Post by: Barry the Nomad on January 07, 2014, 08:03:47 am
I'm just hoping (but I'm sure it'll happen) that people don't call the game shit at this point just because of Alien: Colonial Marines. I mean, yes, they're the same franchise. But a different developer makes a WORLD of difference. Ghostbusters on NES and Master System is pretty shitty, but on the Genesis and the 360/PS3 ones were awesome. It wasn't some curse the franchise carried, it was just who developed it.
Title: Re: Alien Isolation discussion topic
Post by: Happy Cat on January 07, 2014, 10:34:46 am
game has been announced, updated topic title

see our post on the front page for more info

http://segabits.com/blog/2014/01/07/sega-officially-reveals-alien-isolation-trailer-official-site-and-platforms-revealed/
Title: Re: Alien Isolation discussion topic
Post by: Happy Cat on January 07, 2014, 11:11:05 am
http://www.destructoid.com/alien-isolation-captures-the-mood-of-ridley-scott-s-film-267596.phtml (http://www.destructoid.com/alien-isolation-captures-the-mood-of-ridley-scott-s-film-267596.phtml)

destructoid hands on preview, dude says the game is really "fucking scary". xD
Title: Re: Alien Isolation discussion topic
Post by: Emmett The Crab on January 07, 2014, 11:51:08 am
I'm just hoping (but I'm sure it'll happen) that people don't call the game shit at this point just because of Alien: Colonial Marines. I mean, yes, they're the same franchise. But a different developer makes a WORLD of difference. Ghostbusters on NES and Master System is pretty shitty, but on the Genesis and the 360/PS3 ones were awesome. It wasn't some curse the franchise carried, it was just who developed it.

I loved Ghostbusters for the Master System at the time. 
Title: Re: Alien Isolation discussion topic
Post by: Ben on January 07, 2014, 01:51:36 pm
I hope people don't call the game "shit" at this time either, but I think they have every right to be skeptical. I'm pretty skeptical myself.

Aliens: Colonial Marines had some great-looking trailers too. And Gearbox was a similarly noteworthy developer.

I think Sega needs to make this game playable, both to the press at large and to the public, as soon as possible so that they can quickly see that what we're glimpsing now (hopefully) isn't another stunt.
Title: Re: Alien Isolation discussion topic
Post by: mylifewithsega on January 07, 2014, 04:52:51 pm
I loved Ghostbusters for the Master System at the time. 

Me too. It trimmed a lot of the fat the NES version was forced to carry for whatever reason. I still enjoy it to this day. It's not as good as the Genesis game, no, but I think it's "crap factor" is grossly overstated.

Based on the trailer, I feel it's gonna' be better. The story's a bit baffling though. Why must we bring Ripley's daughter into this? Feels a bit unnecessary. However, the gameplay looks a bit more like survival horror than action, which will be welcomed after the plethora of action/first-person shooters we've received. Also, it's being developed in-house using SEGA's Creative Assembly, so there shouldn't be any production issues like with Colonial Marines. Certainly looks freaky.
Title: Re: Alien Isolation discussion topic
Post by: Emmett The Crab on January 07, 2014, 08:02:31 pm

I never played any other version of Ghostbusters besides the SMS version.  How was the Genesis one better?  Besides 16-bit of course.

I like that it's about Ripley's daughter.  We know she'll die in her 60's though.  It's a cool tie in to the first 2 movies.  I really want to know how the alien got on that space station that looks like the interior of the Nostromo.  The Nostromo blew up.  As long as they put some thought into the reason, I'll be happy. 
Title: Re: Alien Isolation discussion topic
Post by: Barry the Nomad on January 07, 2014, 08:45:53 pm
Genesis Ghostbusters was a platformer developed by Compile and SEGA with upgradable weapons and a non-linear level select. Art style is very much Japanese, with some really inventive bosses. Really great soundtrack too.

---

Regarding Isolation, I think we're all smart enough not to be so leery about the quality of the game. Sure we still don't know if it'll be AAA, but it's certain to not be the mess that was Colonial Marines for a number of reasons: handled in-house, competent dev, solid concept, very positive hands-on impressions.

Not to say they still can't mess it up, but I'm positive about this one. Though... I'm afraid to play it.
Title: Re: Alien Isolation discussion topic
Post by: nuckles87 on January 07, 2014, 08:58:53 pm
I hope people don't call the game "shit" at this time either, but I think they have every right to be skeptical. I'm pretty skeptical myself.

Aliens: Colonial Marines had some great-looking trailers too. And Gearbox was a similarly noteworthy developer.

I think Sega needs to make this game playable, both to the press at large and to the public, as soon as possible so that they can quickly see that what we're glimpsing now (hopefully) isn't another stunt.

There is a world of difference between how the two games are being sold to the press: Colonial Marines was only demonstrated hands off until the year before release, where they then only demonstrated the multiplayer mode, which was the only part developed by Gearbox.

Isolation has already been made playable to the press, and was announced at the same time several hands-on previews were released. Not just Destructoid, but CVG as well.
Title: Re: Alien Isolation discussion topic
Post by: Radrappy on January 07, 2014, 10:51:18 pm
please be good please be good
Title: Re: Alien Isolation discussion topic
Post by: Ben on January 08, 2014, 12:50:20 am
Quote
There is a world of difference between how the two games are being sold to the press: Colonial Marines was only demonstrated hands off until the year before release, where they then only demonstrated the multiplayer mode, which was the only part developed by Gearbox.

Isolation has already been made playable to the press, and was announced at the same time several hands-on previews were released. Not just Destructoid, but CVG as well.

People aren't going to remember that. I don't remember how Colonial Marines was being promoted 5 years ago, or whenever it was announced.

Anyway, Creative Assembly is certainly an acclaimed developer (as was Gearbox, albeit they were a bit more hit or miss) but they aren't necessarily experienced with this type of game, so I think some healthy skepticism is allowed. 

I hope for Sega's sake that the game's good. And I hope that, if it is good, that people are willing to give it a chance.
Title: Re: Alien Isolation discussion topic
Post by: nuckles87 on January 08, 2014, 01:58:38 am
I'm not talking five years ago. I'm literally talking the year before it came out. And you were just saying that SEGA needs to make this playable to the press and public as soon as possible. I'm pointing out that they already have made it playable to the press, and will probably be playable at public events before too long. I'm not saying people aren't going to be skeptical, I'm just saying that SEGA is already doing what they can to alleviate that skepticism.
Title: Re: Alien Isolation discussion topic
Post by: max_cady on January 08, 2014, 10:48:08 am
I remember Aliens:CM and the Aliens RPG being announced pretty much on the same day. This was somwhere around 2007 when SEGA got the rights to the Aliens franchise.

And there were already problems brewing with Gearbox, very early on. Randy Pitchford was bitchin' about SEGA announcing the game way before they started proper production.

Something must've gone horribly wrong because SEGA acquired the rights to both Aliens and the AVP universe and decided to get AvP out as soon as possible and the fact that they had announced this Aliens game even before Aliens: CM was pretty much a subtle giveaway that SEGA didn't have any confidence in that project.

Having said that, so far SEGA's is promoting the Aliens: Isolation game the right way. Also, one very important detail: Why did nobody ever think of this before?

For years, we've had nothing but Aliens game that were action shooters, even the early Genesis games, for cryin' out loud!

Again, how come nobody ever though of this? And frankly I like it.

You are terribly underpowered, you have to find ways to outsmart your foe and use tools in your enviroment to get around those hurdles. It's the perfect concept for an Aliens game!
Title: Re: Alien Isolation discussion topic
Post by: Pao on January 08, 2014, 11:15:36 am
This is also the first in-house Alien game from SEGA, so I suppose they are keeping an eye on it's development closely.

Anyway, from what I've seen, it looks really great and I'm not even a big fan of the Alien franchise (Only saw the first movie when I was young).

I just hope it won't be all run 'n hide like the recent indie horror games. They need to have some sort of a combat system that allows you to fight back (albeit still underpowered).  Like the classic Resident Evil games and Silent Hill.  Having the means to fight back will add a lot to the tension and spice up the gameplay considerably, especially if the game is lengthy (10+ hours).
Title: Re: Alien Isolation discussion topic
Post by: Emmett The Crab on January 08, 2014, 12:25:34 pm
This is also the first in-house Alien game from SEGA, so I suppose they are keeping an eye on it's development closely.



Who made Alien 3 for the Genesis?
Title: Re: Alien Isolation discussion topic
Post by: Ben on January 08, 2014, 01:44:57 pm
I'm not sure whether in-house or out of house makes much difference; Sumo Digital isn't in-house and ASR:T's a ton better than some SEGA games released in-house.

Plus, in-house in this case refers to a UK studio, so mainly it would be under the supervision of Sega West....

yeah...

Like I said, not trying to be negative. But Sega has to prove to me that they won't be making these same mistakes. Letting it be playable now (though from Destructoid......?) is a start, but it would also be nice if Sega were to explain why CM is the way it was and why this game would be different.

I don't expect them to, but it would at least be assuring for Alien fans (which I am not) to hear that Sega knows where they went wrong with Colonial Marines. Sega used fake footage with CM even the day it was released in their marketing, so it would be good of Sega to explain why they felt it necessary to mislead the public in that case but why in this case what we're learning is the truth.
Title: Re: Alien Isolation discussion topic
Post by: MadeManG74 on January 08, 2014, 03:22:55 pm
As Max said, this is a perfect style of game for Aliens franchise. I think nobody did it before because shooters have a wider potential market, COD Audience etc etc.

In any event, if this turns out to be an ACTUAL SURVIVAL HORROR GAME, then I'll be pretty happy. I don't think people will immediately think of Colonial Marines, just because they are both Alien franchise games, but maybe I'm giving the gaming public too much credit. In fact, I probably am.

Title: Re: Alien Isolation discussion topic
Post by: Pao on January 08, 2014, 04:21:17 pm
Who made Alien 3 for the Genesis?
EDIT: Oh wait,  Just googled that:
Quote
Developed by Probe Entertainment (later Acclaim), the British developers also worked on the Mortal Kombat series and Primal Rage

..

Quote
Letting it be playable now (though from Destructoid......?) is a start

I'm pretty sure a lot of outlets got to play the demo, and not just Destructoid.
Title: Re: Alien Isolation discussion topic
Post by: Ben on January 08, 2014, 06:32:12 pm
Here's hoping, lol.

edit; not that I'm bashing Destructoid, but they definitely have a certain...relationship with Sega, lol. Both good and bad I realize, but still...it'd be great to hear as many impartial impressions as possible.
Title: Re: Alien Isolation discussion topic
Post by: Aki-at on January 09, 2014, 03:35:39 am

Been really excited about this game for a while and have full faith in The Creative Assembly to deliver at least a good title. The fact they are ignoring a multiplayer mode just gives me more faith they'll be putting all their resources where it matters.

Good to know the Alien will be used sparingly though, that at least tells me that we should have a bit more varied gameplay and eager to see what else they have in store. Hoping for limited gunplay so it can stay as close to the original film as possible!



Letting it be playable now (though from Destructoid......?)

I'm not sure how you could have overlooked all these other impressions;

http://www.joystiq.com/2014/01/07/bringing-1979s-hide-and-seek-horror-to-2014-with-alien-isolati/ (http://www.joystiq.com/2014/01/07/bringing-1979s-hide-and-seek-horror-to-2014-with-alien-isolati/)
http://www.eurogamer.net/articles/2014-01-07-how-alien-isolation-restores-the-horror-of-the-1979-original (http://www.eurogamer.net/articles/2014-01-07-how-alien-isolation-restores-the-horror-of-the-1979-original)
http://www.videogamer.com/xboxone/alien_isolation/news/alien_isolation_confirmed_for_late_2014_release_on_ps4_xb1_and_more.html (http://www.videogamer.com/xboxone/alien_isolation/news/alien_isolation_confirmed_for_late_2014_release_on_ps4_xb1_and_more.html)
http://www.oxm.co.uk/68973/previews/primal-scream-alien-isolation-xbox-one-hands-on-and-commentary-video/ (http://www.oxm.co.uk/68973/previews/primal-scream-alien-isolation-xbox-one-hands-on-and-commentary-video/)
http://www.theguardian.com/technology/2014/jan/07/alien-isolation-preview (http://www.theguardian.com/technology/2014/jan/07/alien-isolation-preview)
http://www.gamefront.com/alien-isolation-preview-where-everyone-can-hear-you-scream/ (http://www.gamefront.com/alien-isolation-preview-where-everyone-can-hear-you-scream/)
http://uk.ign.com/articles/2014/01/07/alien-isolation-the-most-authentic-alien-game-ever (http://uk.ign.com/articles/2014/01/07/alien-isolation-the-most-authentic-alien-game-ever)
http://www.rockpapershotgun.com/2014/01/07/alien-isolation-pc/ (http://www.rockpapershotgun.com/2014/01/07/alien-isolation-pc/)
Title: Re: Alien Isolation discussion topic
Post by: TimmiT on January 09, 2014, 07:47:47 am
Like I said, not trying to be negative. But Sega has to prove to me that they won't be making these same mistakes. Letting it be playable now (though from Destructoid......?) is a start, but it would also be nice if Sega were to explain why CM is the way it was and why this game would be different.
Considering that at Gearbox they outsourced almost everything to outside studios, used a lot of the money meant for A:CM for Borderlands 2 and take no criticism at all, they'd have to try really hard to match Gearbox at ruining their game.
Title: Re: Alien Isolation discussion topic
Post by: Barry the Nomad on January 09, 2014, 08:08:34 am
Ben, I would have thought you knew why CM was the way it was. As Tim said, Gearbox outsourced the development to lesser studios and used SEGA's money on other titles. It's not something SEGA wanted, and while I don't think SEGA is 100% free of blame (they really should have kept a closer watch on Gearbox) the situation with Alien: Isolation is very, very different.

How could they make the same mistakes with Isolation? The Creative Assembly isn't farming out their work, development money is going solely to Isolation, the core game has been put in the hands of journalists at an early stage. Really, they're doing everything Gearbox didn't do!
Title: Re: Alien Isolation discussion topic
Post by: Happy Cat on January 09, 2014, 02:52:11 pm
Colonial Marines is selling really well in the UK right now for all the negative press it recieved. I'd say if Isolation is good game it's going to be a major hit, at least in the UK!

from the latest UK charts

(http://i.imgur.com/Vcy0t8O.png)
Title: Re: Alien Isolation discussion topic
Post by: Pao on January 09, 2014, 04:25:32 pm
^ The question is: Will those people buy the next Alien game after experiencing Colonial Marines? 
I feel that game did a considerable damage on the franchise and SEGA's name overall.

I don't really think there's a reason to be skeptical about Isolation, but I think the average gamer will be.
Title: Re: Alien Isolation discussion topic
Post by: Chaosmaster8753 on January 09, 2014, 05:49:24 pm
If it really was true that Gearbox used some of the money from SEGA for Colonial Marines on Borderlands 1+2, shouldn't something be done about that?
Title: Re: Alien Isolation discussion topic
Post by: Ben on January 11, 2014, 08:53:09 pm
Quote
Ben, I would have thought you knew why CM was the way it was. As Tim said, Gearbox outsourced the development to lesser studios and used SEGA's money on other titles.

Allegedly, yes. I don't believe Sega ever officially confirmed that? (Unless I missed it.) Anyway, regardless that doesn't really change the fact though that, if that was happening, Sega should have throughout its development...well....noticed.

Quote
the situation with Alien: Isolation is very, very different.

Indeed. Or at least, we hope so. Where Alien Isolation instead needs to prove itself (as far as I'm concerned) is in Creative Assembly's inexperience in the genre. I know the situations are far different. The only reason Colonial Marines makes me skeptical of this game (and again, this is all in my opinion) is because I'm not sure that I can necessarily trust Sega to notice that something's going wrong in its development.


Title: Re: Alien Isolation discussion topic
Post by: mylifewithsega on January 11, 2014, 11:14:35 pm
Neither SEGA nor Gearbox confirmed the anonymous whistle blower's alligations. If I remember my research materials, the money went towards the first Borderlands and Duke Nukem Forever. SEGA supposedly realized Gearbox fucked up, but figured they had past the point of no return and released the game anyway. Again, none of this has been confirmed by either party.
Title: Re: Alien Isolation discussion topic
Post by: Ben on January 12, 2014, 01:56:59 am
Yeah I mean Sega's only official word was to deny that the game was outsourced, so....yeah. Assuming you believe that the whistleblower is telling the truth, that means that you also believe then that Sega essentially lied about the game not being outsourced.

So look, lol...either way, Sega doesn't come off looking great. Yeah Barry, I know, as a writer for a Sega site, why Colonial Marines likely is the way it is. (Or I have thoughts, anyway...based on the evidence we've seen and the whistleblowers' accounts. I don't think though that we should be taking unconfirmed info as fact.)

As far as Isolation's concerned....I think that Alien Isolation can avoid those major issues, sure. The game likely won't be outsourced, and development seems to be progressing nicely. That said, if there are issues with this game during its development, I no longer trust Sega to spot them and fix them. That's what Colonial Marines did as far as I'm concerned. It did impact my trust of Sega with regard to the quality of the games they're publishing. Colonial Marines is also just another game in a lonnnng list of licensed titles that Sega's put their name on that have been bad.

As far as the average gamer is concerned...how much of Colonial Marines' trouble they actually know (or don't know) is up for debate. If this game does turn out to be good, hopefully they trust Sega enough to give the series another shot.
Title: Re: Alien Isolation discussion topic
Post by: Aki-at on January 14, 2014, 06:45:24 am
Honestly I'm not sure in this day and age why people still go on about studios being inexperienced in genres. Between indie titles that happen to be the developers first game such as FEZ or Bastion to major studio coming up with titles that are a radical departure from their roots such DICE and Mirror's Edge, Rocksteady with Batman: Arkham Asylum, Amusement Vision with Monkey Ball etc there really is no need to be worried about a developer is tackling the genre for the first time, it just comes down to their pedigree.

You even just have to look back at The Creative Assembly's history, they were a sports developer before they released their first RTS game in 2000, Shogun, which went on to be one of the best games of that year.
Title: Re: Alien Isolation discussion topic
Post by: Barry the Nomad on January 14, 2014, 07:31:16 am
Let's not forget Viking: Battle for Asgard, which despite some flaws, was a lot of fun.
Title: Re: Alien Isolation discussion topic
Post by: Chaosmaster8753 on January 14, 2014, 04:22:15 pm
Wasn't Stormrise the last Creative Assembly console game?
Title: Re: Alien Isolation discussion topic
Post by: Aki-at on January 14, 2014, 05:22:15 pm
Wasn't Stormrise the last Creative Assembly console game?

If we are going down that route, the last console games were infact Castle of Illusion and the Olympics tie in game.

However that team really was just The Creative Assembly in name only and as we all know, no longer exist anyway, I'd rather take Viking as their proper last console game.
Title: Re: Alien Isolation discussion topic
Post by: Ben on January 17, 2014, 01:45:57 am
Let's not forget Viking: Battle for Asgard, which despite some flaws, was a lot of fun.

I was actually going to bring up Viking:Battle for Asgard to argue against Aki's point, lol. That was an example of Creative Assembly trying out a different genre that wasn't received as well as their other work.

I'm certainly not saying that it's impossible for them to pull it off, but if a developer is used to doing one style of game, a transition to a totally different style of game can be a rocky one.
Title: Re: Alien Isolation discussion topic
Post by: max_cady on January 17, 2014, 04:47:10 am
There are two things that I feel I should bring up.

Number 1 - Outsourcing development is a fairly common practice. Sometimes it's just cheaper to have some c-grade dev to do most of the grunt work, then have the coders from the main dev to iron out the bugs. Worked for Alan Wake, didn't work for Aliens CM. Doesn't put SEGA in a good light, I know, but just thought I'd throw it out there.

Number 2 - Personally, Viking was a good a game, but flawed because it was pretty repetitive. You build up and army, slowly rescue towns and conquer cities. Rinse and repeat. Though, I think they had some very good ideas.
Title: Re: Alien Isolation discussion topic
Post by: Aki-at on January 17, 2014, 05:25:27 am
I was actually going to bring up Viking:Battle for Asgard to argue against Aki's point, lol. That was an example of Creative Assembly trying out a different genre that wasn't received as well as their other work.

I'm certainly not saying that it's impossible for them to pull it off, but if a developer is used to doing one style of game, a transition to a totally different style of game can be a rocky one.

Viking was their second attempt at the genre. Shogun: Total War, one of their best games, was their first stab at TBS-RTT prior to a decade of work on sports titles and ports.

There is nothing that really suggests a developer cannot preform well in a new genre, there's more to back up that branching out actually helps them. Retro made one of the Wii's best platformers after their work on Metroid, Ubisoft Montpellier from platformer to adventure, Smilebit exclusive works on sports game and rail shooters did not hinder Jet Set Radio etc and it's not like a developer does not hire new heads to help them in the development process to add further experience to a project.

I'd worry about issues about repetitiveness amongst other things, not that this is the developers first attempt at survival horror.
Title: Re: Alien Isolation discussion topic
Post by: max_cady on January 17, 2014, 07:42:25 am
Didn't CA develop Spartan: Total War as well?
Title: Re: Alien Isolation discussion topic
Post by: Aki-at on January 17, 2014, 08:06:18 am
Didn't CA develop Spartan: Total War as well?

Yeap it was their first attempt at the genre I believe. I'd love to see some more hack & slash from them and some more refinement on the army building aspect. Though hopefully after this SEGA will let rip CA and make them develop a new IP. The fact they built up a whole project on the strength of a tech demo has me thinking they will, if it's successful, obviously.
Title: Re: Alien Isolation discussion topic
Post by: Ben on January 17, 2014, 01:50:01 pm
Survival horror is a totally different beast than anything else listed. There are developers who have been working on survival horror for decades who are now struggling to make good survival horror; it's a tough genre to develop. I'm interested in seeing what CA does with it.

It looks promising, but Aki I'd just like to remind you that years ago, I expressed skepticism about Colonial Marines and Sharky and George more or less attacked me (lol) in the Sega forums about how I was wrong, how I was "too negative" and how that game "would be different" how it "looked awesome," etc. etc. etc.....so...yeah. Look, if this game turns out to be great I'll certainly try to play it. But for now I'm not going to bother getting my hopes up.

 
Quote
Retro made one of the Wii's best platformers after their work on Metroid, Ubisoft Montpellier from platformer to adventure, Smilebit exclusive works on sports game and rail shooters did not hinder Jet Set Radio etc and it's not like a developer does not hire new heads to help them in the development process to add further experience to a project.

Retro (for all their Nintendo projects) had the full backing and support of Nintendo; Nintendo had their people assisting Retro Studios at all times during development, they constantly provided Retro with feedback and ideas throughout the process. Retro had pretty much unlimited access to the experts at all times. Ubisoft is the same way, though the first Assassin's Creed was a rocky start that took them a 2nd attempt at to really get right in AC2.

If things haven't changed from Colonial Marines, Sega isn't providing any support at all aside from throwing money into the project from a distance and not even being a part of development enough to ask where their money's going. (Again, if the whistleblower is to be believed.) And even if they had, Sega's struggled with survival horror too. They've dabbled in it with the likes of D2 and that Kinect game they just put out, but again, it's a challenging genre.

Title: Re: Alien Isolation discussion topic
Post by: Aki-at on January 17, 2014, 02:17:15 pm
Survival horror is a totally different beast than anything else listed. There are developers who have been working on survival horror for decades who are now struggling to make good survival horror; it's a tough genre to develop. I'm interested in seeing what CA does with it.

The issue is that survival horror can be tedious and this is where my major worry for Alien comes from. How are The Creative Assembly going to shake up the usual "Go hear for x item, avoid y enemy, use x item there, avoid z enemy" formula that all survival horror games fall prey to.

It looks promising, but Aki I'd just like to remind you that years ago, I expressed skepticism about Colonial Marines and Sharky and George more or less attacked me (lol) in the Sega forums about how I was wrong, how I was "too negative" and how that game "would be different" how it "looked awesome," etc. etc. etc.....so...yeah. Look, if this game turns out to be great I'll certainly try to play it. But for now I'm not going to bother getting my hopes up.

My point is that being concerned about it on the grounds that this is their first foray into the genre is a minor issue at most.

Retro (for all their Nintendo projects) had the full backing and support of Nintendo; Nintendo had their people assisting Retro Studios at all times during development, they constantly provided Retro with feedback and ideas throughout the process. Retro had pretty much unlimited access to the experts at all times. Ubisoft is the same way, though the first Assassin's Creed was a rocky start that it took them a 2nd attempt at to really get right in AC2.

The game in question I was talking about was Rayman to Beyond Good & Evil.

And how would you say Retro managed Metroid Prime then? Certainly there were no experts at Nintendo to say they could say they have the experience of making such a game.

If things haven't changed from Colonial Marines, Sega isn't providing any support at all aside from throwing money into the project from a distance and not even being a part of development enough to ask where their money's going. (Again, if the whistleblower is to be believed.) And even if they had, Sega's struggled with survival horror too. They've dabbled in it with the likes of D2 and that Kinect game they just put out, but again, it's a challenging genre.

The Creative Assembly is SEGA so that already is a major difference over Aliens: Colonial Marines.
Title: Re: Alien Isolation discussion topic
Post by: nuckles87 on January 17, 2014, 03:00:48 pm
The Team at CA working on this game is a new team, not the people who've been working on the strategy games. So CA's specialty in strategy games is kind of moot here.
Title: Re: Alien Isolation discussion topic
Post by: Ben on January 17, 2014, 03:10:34 pm
Quote
My point is that being concerned about it on the grounds that this is their first foray into the genre is a minor issue at most.

Alright, I see where you're coming from. I still think experience can be helpful, though I suppose it isn't essential, that's true.

Quote
And how would you say Retro managed Metroid Prime then? Certainly there were no experts at Nintendo to say they could say they have the experience of making such a game.

That makes sense. I was referring to their switch from that to 2D platformers, but I guess you're right that Metroid Prime to begin with was an unproven genre. Still, they did have Japanese Nintendo staff involved with the project in that case as well, so at least from a quality perspective, it was being kept an eye on.

Quote
The Creative Assembly is SEGA so that already is a major difference over Aliens: Colonial Marines.

It's Sega West. But yeah, we'll see. I'm not saying that the game will be bad, lol, just saying that I'll remain skeptical. I don't discourage any of you from getting psyched for it.
Title: Re: Alien Isolation discussion topic
Post by: Happy Cat on January 18, 2014, 08:43:09 pm
http://segabits.com/blog/2014/01/18/alien-isolation-screenshot-shows-off-freakishly-large-alien/

some new screens aki posted, go check em out! :)
Title: Re: Alien Isolation discussion topic
Post by: Sharky on January 20, 2014, 10:28:38 am
Two things

1) I don't think anything that happened with Colonial Marines should effect the way you see Isolation, it's not the same team, it's being handled in house and in all honestly it's got as much to do with Colonial Marines as say, Sonic does... It just so happens to share the source IP and in all honesty even that is debatable as one is based on Alien and the other Aliens which if you ask any Alien fan are very different beasts.

2) I don't think there is much point talking previous CA console games as CA have been building an almost entirely new development team through highering in the UK over the past few years. I'm sure some of the Viking developers are involved too but in general I remember them having a lot of new positions opening up for next gen first person game as far back as 3 years ago.

Oh and
3) I didn't really care for Spartan but I actually really enjoyed Viking in fact I felt it was an awesome concept but fell short on its potential. I think I even wrote an article on it here. Something like '10 potential improvements for Viking 2' or some such. But I did enjoy it.
Title: Re: Alien Isolation discussion topic
Post by: max_cady on April 21, 2014, 08:21:31 am
Have to say that Aliens: Isolation is lookin' migthy fine based on these last videos that Sega's been releasing.
Title: Re: Alien Isolation discussion topic
Post by: fernandeath on April 26, 2014, 06:26:13 pm
http://www.youtube.com/watch?v=7EWe69vP1pA (http://www.youtube.com/watch?v=7EWe69vP1pA)

Title: Re: Alien Isolation discussion topic
Post by: RegalSin on April 26, 2014, 08:49:00 pm
1. Ripley daughter married and is a little old lady, when she wakes up. Ripley does not want to see her, or she is dead.

2. That is stupid, real, stupid, her daughter obviously, would get on with her life, not go "Lara Croft" on us.

3. Why is she even their. I know the game is suppose to be like that Shin Mega Tenshi, horror game for the PSX, but of course it is Alien. I mean duh lets make it a game, where you barely have any fire power, and your being hunted by the Alien.

4. Live-A-Live...........no seriously, better done this, and of course the FF8 mini game. Their are more theirs. I bring this up, because they did it first.

5. So on one hand instead of Shin Mega Tenshi, or Square, it is SEGA? with a commercial license.
Title: Re: Alien Isolation discussion topic
Post by: max_cady on May 08, 2014, 09:05:40 am
https://www.youtube.com/watch?v=vJOuUP1UZDg (http://www.youtube.com/watch?v=vJOuUP1UZDg)

New trailer!

All about the cast. This game has a definitive Outlast vibe.
Title: Re: Alien Isolation discussion topic
Post by: Emmett The Crab on May 08, 2014, 04:16:51 pm
I don't understand how the Nostromo is still intact when Ripley detonated the engines and blew it up 15 years earlier.
Title: Re: Alien Isolation discussion topic
Post by: Sharky on May 10, 2014, 02:51:09 pm
They are not on the Nostromo, They are on 'The Savastapol' (sp?) a remote colony that picked up the Nostormo's black box flight recorder.
Title: Re: Alien Isolation discussion topic
Post by: Emmett The Crab on May 11, 2014, 02:48:41 am
They are not on the Nostromo, They are on 'The Savastapol' (sp?) a remote colony that picked up the Nostormo's black box flight recorder.
Well that's weird.  Why does the dinner table look exactly the same down to the little drinking bird thing?
Title: Re: Alien Isolation discussion topic
Post by: ROJM on May 14, 2014, 04:56:16 am
This is also the first in-house Alien game from SEGA, so I suppose they are keeping an eye on it's development closely.



Nah, ALIEN3:THE GUN was the first Alien Sega in house game. ALIEN ISOLATION will most likely be accepted as the second one.
Title: Re: Alien Isolation discussion topic
Post by: Centrale on May 14, 2014, 10:11:17 am
Well that's weird.  Why does the dinner table look exactly the same down to the little drinking bird thing?

Probably just as an homage to the movie. But as a child of the '70s I can attest to the fact that there was a huge craze for those drinky-birds (don't actually know what they're properly called). Kind of like bobbleheads a decade ago, or the various trends you see in window stickers on the backs of peoples' cars (stick figure families currently, Calvin peeing on whatever the car owner doesn't like previously). So it's not completely unbelievable to presume that those drinky-birds would be popular at the time of the future world of Alien... although it is odd that the table would be arranged identically on two different vessels.
Title: Re: Alien Isolation discussion topic
Post by: Emmett The Crab on May 14, 2014, 04:36:54 pm
I was a child of the '70's too.  I don't remember those being that popular.  Maybe I've seen them a couple of times in my life.
Title: Re: Alien Isolation discussion topic
Post by: RegalSin on May 14, 2014, 06:55:37 pm
I think the reason, the tilta bird, thing ( which was very popular even during the 1990's ), was on the table, was in the movie, hinting of the idea, of being away, and having fun things on board the ship. They said "hey in space, you will have this and that, blah blah", and with the gravity, those things would be amazing up their. Mainly because you need something to stare at while doing something.

Like when you go to work, and your unhappy, so you start to look at something else, when you should be working. Another idea, would be the elimination of cell phones ( since crap like that did not exsist in Alien timeline ), and r-tard devices. Since they have already established the idea, they would be out in space, without any radio activity.

Another thing to look at is the prequel to "Alien", "Darkstar" and what they did in their free-time. Alien just did it professionally, and mildly, since it was no longer the 1970's, but the horrible 1980's. You know where everything just sucks the fun out of everything. It stayed like that until the 1990's, and then it got brought back during the post 20XX years. It is like how, I still use a wind up clock, over a digital clock ( saves money ), just to have that sound effect.

So I would imagine a whole entire room of junk like that, sitting around, until people do live in space, and wants to purposely dress up their space like in an Alien, or favorite space movie. That is how interior decorating is going to go down in the year 3018. It will be like, you got your magazines, just like the one ash had, your personally computer room to "collate" in, and of course your wet steamy, hydrological sections, for you know what.

(http://s1.hubimg.com/u/8609612_f260.jpg)

Just Fabbbbbaaalluuaaassss.....
Title: Re: Alien Isolation discussion topic
Post by: Berto on October 30, 2020, 11:35:48 pm
The History of Creative Assembly (Total War / Alien Isolation) - Documentary

https://www.youtube.com/watch?v=Q2dFl3YFCoo
Title: Re: Alien Isolation discussion topic
Post by: Berto on October 30, 2020, 11:38:24 pm
How Alien Isolation Survived its Difficult Development

https://www.youtube.com/watch?v=wNIfQzAOKT4
Title: Re: Alien Isolation discussion topic
Post by: Berto on October 30, 2020, 11:51:56 pm
Happy Spooky Season from SEGA !!!

(https://i.ibb.co/7J4KhVJ/Happy-Spooky-Season-from-SEGA.jpg)


Quote
We have some scary discounts to celebrate!
Get up to 75% off terrifying SEGA titles like Alien: Isolation (and all its DLC!),
Condemned: Criminal Origins and two Total War: WARHAMMER II DLC!
Get your bargains here: https://store.steampowered.com/app/214490/Alien_Isolation/
Title: Re: Alien Isolation discussion topic
Post by: Berto on December 21, 2020, 06:57:12 pm
Alien Isolation is FREE
on Epic Games Store !!!


Only 1 day chance. Download the games exactly at December 22, 2020 to keep it forever.

(http://segabits.com/wp-content/uploads/2015/10/AlienIsolationFire-750x412.jpg)

Get the game here : https://www.epicgames.com/store/en-US/product/alien-isolation/home
Link : http://segabits.com/forums/index.php?topic=2617.msg95183#msg95183
Title: Re: Alien Isolation discussion topic
Post by: Berto on December 22, 2020, 06:44:00 am
Reminder : Alien Isolation is FREE
on Epic Games Store !!!


Only 1 day chance. Download the games exactly at December 22, 2020 to keep it forever.

(http://segabits.com/wp-content/uploads/2015/02/71jcPmGNa2L._SL1500_-750x424.jpg)

Get the game here : https://www.epicgames.com/store/en-US/product/alien-isolation/home (https://www.epicgames.com/store/en-US/product/alien-isolation/home)
Link : http://segabits.com/forums/index.php?topic=2617.msg95183#msg95183 (http://segabits.com/forums/index.php?topic=2617.msg95183#msg95183)
Title: Re: Alien Isolation discussion topic
Post by: Berto on April 22, 2021, 07:56:51 pm
Alien: Isolation is FREE again on the Epic Games Store until April 29, 2021

(https://i.imgur.com/DlXo4vG.png)

Quote
Tempt fate in a living board game set in a world of dark fantasy, or discover the true meaning of fear facing mortal danger... in space.
Claim Hand of Fate 2 and Alien: Isolation for FREE on the Epic Games Store until April 29!

Link : https://t.co/mqSSRoz26l (https://t.co/mqSSRoz26l)
Title: Re: Alien Isolation discussion topic
Post by: Berto on October 04, 2021, 10:13:37 pm
Alien: Isolation and STAR WARS: Squadrons are Two of Many Free Games with Amazon Prime Gaming for October 2021

(https://i.makeagif.com/media/6-10-2014/GihaLw.gif)

Quote
Here's the list of free games anyone with Amazon Prime Gaming can get for free during October 2021:

1. STAR WARS: Squadrons
2. Alien: Isolation
3. Ghostrunner
4. Song of Horror Complete Edition – Fear the Presence, a mysterious entity you cannot fight: stay alert, hide and breathe slowly in the third person, fixed-camera survival horror adventure.
5. Red Wings: Aces of the Sky
6. Wallace & Gromit’s Grand Adventures
7. Blue Fire
8. Tiny Robots Recharged
9. Whiskey & Zombies: The Great Southern Zombie Escape
10. Secret Files 3

and many more to be added later.

Link : https://gaming.amazon.com/loot/alienisolation?ingress=amzn&pageContext=3cbdf849-5255-f1e4-f2f1-87023d3474cf&ref_=SM_AI01F_P1 (https://gaming.amazon.com/loot/alienisolation?ingress=amzn&pageContext=3cbdf849-5255-f1e4-f2f1-87023d3474cf&ref_=SM_AI01F_P1)
Title: Re: Alien Isolation discussion topic
Post by: Berto on November 24, 2021, 01:47:43 am
Alien: Isolation coming to iOS and Android on December 16th

https://www.youtube.com/watch?v=DboBLkA5WRw (https://www.youtube.com/watch?v=DboBLkA5WRw)

Quote
It’s pretty amazing that when the App Store launched, we saw a basic Monkey Ball game and now we are seeing what was once an AAA title ported to smartphones.
We will share our thoughts on the port when it hits December 16th!

Article : http://segabits.com/blog/2021/11/17/alien-isolation-coming-to-ios-and-android-on-december-16th/ (http://segabits.com/blog/2021/11/17/alien-isolation-coming-to-ios-and-android-on-december-16th/)
Title: Re: Alien Isolation discussion topic
Post by: Berto on November 24, 2021, 02:01:13 am
Discussing the bonus situation – The DLC of Alien: Isolation (Mobile)

(https://media.discordapp.net/attachments/232394281149530116/910692323480969266/20211118_074539.jpg)

Quote
The upcoming release of Alien: Isolation for iOS & Android includes not only the complete survival horror classic – but also all seven DLC packs at no extra cost.

The pick of the bunch are Crew Expendable and Last Survivor, which reunite the crew of the Nostromo from the 1979 film ‘Alien’ – with Sigourney Weaver and castmates returning to lend their voices to the roles they made famous.

Article : https://www.feralinteractive.com/en/news/1136/
Title: Re: Alien Isolation discussion topic
Post by: Superglue on November 24, 2021, 02:20:31 am
This had to be one of the most frustrating games I ever played. That being said, I loved the stealth elements (hiding in lockers, vents, and under tables). I felt like firearms were completely useless because I could just use a noise maker to kill the hostile humans in the game. Androids were a real pain because the xenomorph wouldn't attack them. The gadgets were very creative and most of them were very useful. No spoilers, but the ending to the game was absolutely terrible. Overall, the game was an 8/10 for me.
Title: Re: Alien Isolation discussion topic
Post by: Berto on November 24, 2021, 06:27:01 am
8 of 10 sounds good. I never finished the game. I kinda hate scary games and as for me this one is considered scary enough. Might finished it later.
Title: Re: Alien Isolation discussion topic
Post by: Mystic Monkey on November 24, 2021, 09:51:58 am
I too am a wimp and never really got into the ALIEN franchise as a whole.
But glad how popular this game has become.
Title: Re: Alien Isolation discussion topic
Post by: Berto on November 27, 2021, 02:56:18 am
Indeed. After the trainwreck that is Alien: Colonial Marines, glad to see that Isolation is a success.
Title: Re: Alien Isolation discussion topic
Post by: Berto on November 27, 2021, 02:57:30 am
Alien: Isolation (Mobile) - Supported Device List

(https://cdn.discordapp.com/attachments/232394281149530116/913627036554244106/FB_IMG_1637896025881.jpg)

(https://cdn.discordapp.com/attachments/232394281149530116/913627036755582976/FB_IMG_1637896028861.jpg)

Check to see if you're on the supported device list, then pre-order or pre-register to get the game first when it releases on December 16th.

Pre-order on the App Store or pre-register on the Google Play Store today :
https://apps.apple.com/app/alien-isolation/id1573029040
https://play.google.com/store/apps/details?id=com.feralinteractive.alienisolation_android

Source : https://twitter.com/feralgames
Title: Re: Alien Isolation discussion topic
Post by: Berto on December 06, 2021, 04:12:22 am
The Perfect Organism – The Visuals of Alien: Isolation

(https://i.pinimg.com/originals/9c/3b/e3/9c3be328a3b330f40f615b0b6d1ea42f.jpg)

Quote
When Alien: Isolation touches down on iOS & Android on December 16th it brings with it all the AAA visuals, effects and performance of its desktop and console incarnations.
Much like the xenomorph itself, the game has evolved. Running at native resolution on the latest M1-powered iPads, and at blistering refresh rates, this is the most visually impressive version of the game ever released.

Article : https://www.feralinteractive.com/en/news/1137/
Title: Re: Alien Isolation discussion topic
Post by: Berto on December 11, 2021, 01:55:04 am
Alien Isolation (Mobile) - Ask Us Anything!

(https://media.discordapp.net/attachments/232394281149530116/919025015893151784/FB_IMG_1639182996317.jpg)

Quote
Got a burning question about the upcoming Alien: Isolation for iOS & Android?
Well, you're in luck!
The surviving members of the crew will be over on /r/Games at 16:00 GMT on December 13th — why not come along and Ask Us Anything?
https://www.reddit.com/r/Games/

Link : https://www.reddit.com/r/Games/
Title: Re: Alien Isolation discussion topic
Post by: Berto on December 17, 2021, 12:01:16 am
Alien: Isolation – Launch Trailer - Out now for iOS & Android

https://www.youtube.com/watch?v=HRh6uBLvfNk (https://www.youtube.com/watch?v=HRh6uBLvfNk)
Title: Re: Alien Isolation discussion topic
Post by: Berto on January 21, 2022, 12:59:04 am
Alien: Isolation for iOS & Android – In-depth Gameplay

https://www.youtube.com/watch?v=lBMqGsCs9bE
Title: Re: Alien Isolation discussion topic
Post by: Berto on March 02, 2022, 12:32:35 am
Alien: Isolation for iOS & Android – Accolades Trailer

https://www.youtube.com/watch?v=Qvx9X8r6XRw
Title: Re: Alien Isolation discussion topic
Post by: Berto on March 24, 2022, 12:36:28 am
Long Live The Queen

(https://media.discordapp.net/attachments/320043920325214218/955772512078299146/FB_IMG_1647944238623.jpg)
Title: Re: Alien Isolation discussion topic
Post by: Berto on June 03, 2022, 12:28:41 am
Alien: Isolation (Mobile) has only gone and been nominated for an Apple Design Award in this year's Visuals and Graphics category!

(https://media.discordapp.net/attachments/756503521498759318/981834235092537354/FB_IMG_1654157895857.jpg)

See all the other amazing nominees here, and check back on June 6 at 5 p.m. PDT to find out the winner: https://developer.apple.com/design/awards/
Title: Re: Alien Isolation discussion topic
Post by: Berto on June 07, 2022, 12:02:25 am
Alien: Isolation is Now Available on GOG 💜

(https://media.discordapp.net/attachments/756503521498759318/983412416345944166/FB_IMG_1654534147441.jpg)

Quote
Hold your breath, the Alien is coming...
Discover the true meaning of fear in @alienisolation, a survival horror set in an atmosphere of constant dread and mortal danger
Get Alien: Isolation, Alien: Isolation Season Pass with 5 DLCs, or Alien: Isolation Collection with all DLCs included!
Now available on GOG 💜

Get them with –75% 👉 https://bit.ly/3GRorKd
Title: Re: Alien Isolation discussion topic
Post by: Mystic Monkey on June 07, 2022, 10:04:00 am
Would you regard ALIENS a sort of Sega-ish franhcise?
Title: Re: Alien Isolation discussion topic
Post by: Berto on June 07, 2022, 09:15:32 pm
Would you regard ALIENS a sort of Sega-ish franhcise?

Yes because SEGA loved to make Alien games back then.
Alien Syndrome, Alien Storm, and Alien 3: The Gun were very memorable to me.

(https://64.media.tumblr.com/63996b48815ecad197e4bd9b774edf56/tumblr_pj34dcWEPA1tor6rqo1_540.pnj)

(https://i.pinimg.com/originals/c4/ec/ec/c4ecec1a52ec48e7c9dd1b1a11ffc401.png)

(https://64.media.tumblr.com/b5218158841c8c55aade63da00662c93/tumblr_mtn4h2tfDv1qd4q8ao1_500.gifv)
Title: Re: Alien Isolation discussion topic
Post by: Mystic Monkey on June 08, 2022, 09:21:30 am
Yes because SEGA loved to make Alien games back then.
Alien Syndrome, Alien Storm, and Alien 3: The Gun were very memorable to me.

(https://64.media.tumblr.com/63996b48815ecad197e4bd9b774edf56/tumblr_pj34dcWEPA1tor6rqo1_540.pnj)

(https://i.pinimg.com/originals/c4/ec/ec/c4ecec1a52ec48e7c9dd1b1a11ffc401.png)

(https://64.media.tumblr.com/b5218158841c8c55aade63da00662c93/tumblr_mtn4h2tfDv1qd4q8ao1_500.gifv)
Syndrome and Storm were original games though, I mean the franchise.
Title: Re: Alien Isolation discussion topic
Post by: Berto on June 08, 2022, 11:06:01 pm
Syndrome and Storm were original games though, I mean the franchise.

Still yes.
It's like Hatsune Miku, not all of her game were from SEGA, but the ones that popular were made by SEGA.
Same thing with ALIENS franchise.

(https://i.pinimg.com/736x/0d/1d/45/0d1d452f4db16cda5930aaf9db596b66.jpg)

(https://segaretro.org/images/thumb/1/13/AvP_PC_UK_cover.jpg/425px-AvP_PC_UK_cover.jpg)

(https://segaretro.org/images/thumb/7/7f/AliensInfestation_DS_CA_cover.jpg/670px-AliensInfestation_DS_CA_cover.jpg)
Title: Re: Alien Isolation discussion topic
Post by: Mystic Monkey on June 09, 2022, 08:06:44 pm
Still yes.
It's like Hatsune Miku, not all of her game were from SEGA, but the ones that popular were made by SEGA.
Same thing with ALIENS franchise.

(https://i.pinimg.com/736x/0d/1d/45/0d1d452f4db16cda5930aaf9db596b66.jpg)

(https://segaretro.org/images/thumb/1/13/AvP_PC_UK_cover.jpg/425px-AvP_PC_UK_cover.jpg)

(https://segaretro.org/images/thumb/7/7f/AliensInfestation_DS_CA_cover.jpg/670px-AliensInfestation_DS_CA_cover.jpg)
Interesting, so Sega is the go to company for Aliens to make their games?
Title: Re: Alien Isolation discussion topic
Post by: Berto on June 09, 2022, 10:14:06 pm
Interesting, so Sega is the go to company for Aliens to make their games?

Yes, but only if SEGA wasn't busy with other project.
The demands for Alien Isolation 2 is so high but SEGA and Creative Assembly's hands are kinda full now.
Have you seen comment section in the trailer for the newest RTS spinoff of Aliens franchise: Aliens: Dark Descent?
Many people still ask for Alien Isolation 2.

Aliens: Dark Descent - Reveal Trailer

https://www.youtube.com/watch?v=-ptf9MSLQgU (https://www.youtube.com/watch?v=-ptf9MSLQgU)
Title: Re: Alien Isolation discussion topic
Post by: Mystic Monkey on June 11, 2022, 06:18:12 am
Yes, but only if SEGA wasn't busy with other project.
The demands for Alien Isolation 2 is so high but SEGA and Creative Assembly's hands are kinda full now.
Have you seen comment section in the trailer for the newest RTS spinoff of Aliens franchise: Aliens: Dark Descent?
Many people still ask for Alien Isolation 2.

Aliens: Dark Descent - Reveal Trailer

https://www.youtube.com/watch?v=-ptf9MSLQgU (https://www.youtube.com/watch?v=-ptf9MSLQgU)
ALIENS is a popular franchise so Sega are rather lucky to be the go to for ALIENS games.
Title: Re: Alien Isolation discussion topic
Post by: Berto on June 12, 2022, 09:48:53 pm
ALIENS is a popular franchise so Sega are rather lucky to be the go to for ALIENS games.

They betrayed fans' expectation once though, even though it's mostly the developer, Gearbox' fault.
Gearbox had outsourced the majority of development to the studio TimeGate, only stepping in at the last minute to finish production on the much-maligned game.
They used most of the money from SEGA (that's supposed to use to develop Aliens Colonial Marines) to make their own games instead.

(https://m.media-amazon.com/images/I/91WTJfdr2UL._SY445_.jpg)

https://gamingbolt.com/aliens-colonial-marines-gearbox-stole-funds-from-sega-to-make-borderlands-2-and-dnf
Title: Re: Alien Isolation discussion topic
Post by: Berto on June 13, 2022, 12:02:05 am
50% OFF for GRID Autosport and Alien: Isolation (Switch)
Sale ends June 20, 2022


(https://media.discordapp.net/attachments/756503521498759318/984841967743692870/FB_IMG_1654874977011.jpg)

(https://media.discordapp.net/attachments/756503521498759318/984841967982747648/FB_IMG_1654874974483.jpg)

Quote
Both GRID Autosport and Alien: Isolation are 50% off right now on Nintendo Switch!
With hefty discounts, and a whole weekend stretching out ahead of you to play them — it's the perfect time to expand your collection!

🏎: https://www.feralinteractive.com/xx/switch-games/gridautosport-switch/eshop
👽: https://www.feralinteractive.com/xx/switch-games/alienisolation-switch/eshop
Title: Re: Alien Isolation discussion topic
Post by: Berto on August 19, 2022, 12:07:50 am
Motion Tracker!

(https://media.discordapp.net/attachments/756503521498759318/1008240670999334985/FB_IMG_1660453682273.jpg)

Quote
In the dark, twisting corridors of Alien: Isolation's Sevastopol Space Station, it's easy to lose your way.
Get to know your Motion Tracker — it shows your objective as well as where the Alien lurks! 👽
You can also check the map for objectives and other points of interest.
-----
Alien: Isolation is available on Mobile Now!

iOS: https://apps.apple.com/us/app/alien-isolation/id1573029040
Android: https://play.google.com/store/apps/details?id=com.feralinteractive.alienisolation_android&hl=en_GB&gl=US
Title: Re: Alien Isolation discussion topic
Post by: Berto on August 24, 2022, 11:12:17 pm
FALL GUYS LEAK: SEASON 2 COLLAB SKINS (HATSUNE MIKU, XENOMORPH, TOEJAM AND EARL, etc)

https://www.youtube.com/watch?v=wmGq_KC7ma8

(https://i.ibb.co/VH6vT4j/Xenomorph.jpg)

(https://media.discordapp.net/attachments/232394281149530116/1011982027274330243/FB_IMG_1661345577419.jpg)

(https://media.discordapp.net/attachments/232394281149530116/1011982027622449183/FB_IMG_1661345574561.jpg)
Title: Re: Alien Isolation discussion topic
Post by: Berto on August 24, 2022, 11:20:20 pm
Perfect Organism - An unofficial guide to the greatest horror game ever made.

(https://s3-eu-west-1.amazonaws.com/media.unbound.co/p/images/18067/large/PO_packshot_tospec_copy.png?1650638264)

Quote
"There's something about Alien that makes obsessives out of people—including The Creative Assembly, a British development studio who, in 2014, not only created the best horror game ever made, but the best Alien game ever made.
Inspired by the distinctive retro-futuristic aesthetic and oppressive atmosphere of the 1979 original, Alien: Isolation is a game I always dreamed someone would make.
It was created by a dedicated team of artists, writers, and engineers—and, crucially, Alien superfans—who were just as hopelessly enthralled by the source material as me."

Link : https://unbound.com/books/perfect-organism/
Title: Re: Alien Isolation discussion topic
Post by: Berto on September 02, 2022, 12:55:56 am
Keep one eye on the ceiling!

(https://pbs.twimg.com/media/FbGSvk8WAAAue-0?format=jpg&name=small)

Quote
When traversing the hallways of Sevastopol Space Station in Alien: Isolation, it often pays to keep one eye on the ceiling.
Vents might be a lifeline when it's you who's hiding in them — but if you make too much noise near one of these, you might just be in for a shock...
-----
Alien: Isolation is available on Mobile Now!

iOS: https://apps.apple.com/us/app/alien-isolation/id1573029040 (https://apps.apple.com/us/app/alien-isolation/id1573029040)
Android: https://play.google.com/store/apps/details?id=com.feralinteractive.alienisolation_android&hl=en_GB&gl=US (https://play.google.com/store/apps/details?id=com.feralinteractive.alienisolation_android&hl=en_GB&gl=US)
Title: Re: Alien Isolation discussion topic
Post by: Berto on September 14, 2022, 08:57:30 pm
Alien: Isolation update 1.2.5 is out now for Android!

(https://pbs.twimg.com/media/Fcinv2fXoAI0yTs?format=jpg&name=small)

Quote
This adds support for Pixel 6a, Xiaomi 12, OnePlus 10 Pro 5G and Nothing Phone (1).
It also adds support for the Razer Kishi gamepad and fixes some minor issues.

Update now via the Play Store: https://play.google.com/store/apps/details?id=com.feralinteractive.alienisolation_android (https://play.google.com/store/apps/details?id=com.feralinteractive.alienisolation_android)
Source : https://twitter.com/feralgames/status/1569688960917463042
Title: Re: Alien Isolation discussion topic
Post by: Berto on September 16, 2022, 12:09:29 am
Fall Guys Satellite Scramble Season Pass Trailer

https://www.youtube.com/watch?v=UwCvzoAxBnc

(https://i.ibb.co/VH6vT4j/Xenomorph.jpg)
Title: Re: Alien Isolation discussion topic
Post by: Berto on October 31, 2022, 08:55:53 pm
You don't need to pick a side when you can have both. Relive the old school rivalry with Nendoroid Pins of Xenomorph and Predator!
Available now on the GOODSMILE ONLINE SHOP US!

(https://pbs.twimg.com/media/FgMDvpKXEAAx8zG?format=jpg&name=small)

(https://i.pinimg.com/564x/cc/9c/54/cc9c54ded2cb1de82f96d629b86cd982.jpg)

Shop: https://s.goodsmile.link/bNV
Title: Re: Alien Isolation discussion topic
Post by: Berto on December 24, 2022, 08:01:26 pm
Alien: Isolation for Switch — currently just £9.99 / €14,99 as part of Nintendo of Europe's Festive Offers!
Sale ends December 29, 2022.


(https://pbs.twimg.com/media/FklDQ60XkAIOIOq?format=jpg&name=small)

Quote
Don't miss out on Alien: Isolation for Switch — currently just £9.99 / €14,99 as part of Nintendo of Europe's Festive Offers!
Face your fears for a fraction of the price, and outwit the galaxy’s deadliest hunter in a sci-fi survival horror classic.

Link : https://www.nintendo.co.uk/Games/Nintendo-Switch-download-software/Alien-Isolation-1575873.html?nsuid=70010000020816
Title: Re: Alien Isolation discussion topic
Post by: Berto on February 15, 2023, 11:06:20 pm
Game Pass loses seven games soon, including Alien: Isolation

(https://pbs.twimg.com/media/FoUAr-eXgAgiBMy?format=jpg&name=small)

Quote
The second batch of games leaving Xbox Game Pass and PC Game Pass in February has now been revealed.
Alien: Isolation, Octopath Traveler, Lightning Returns: Final Fantasy XIII, Crown Trick, Dragon Ball FighterZ, Far: Changing Tides, and Madden NFL 21 will all leave Game Pass on February 28th.

Article: https://www.trueachievements.com/n52882/game-pass-leaving-soon-february-2023
Title: Re: Alien Isolation discussion topic
Post by: Berto on April 17, 2023, 09:20:55 pm
As of January 1 2024, Steam will officially stop supporting the Windows 7, Windows 8 and Windows 8.1 operating systems.

(https://pbs.twimg.com/media/Ft7RApqXsAA6KmU?format=jpg&name=small)

(https://pbs.twimg.com/media/Ft2lJ2xWAAIdaS5?format=jpg&name=small)

(https://pbs.twimg.com/card_img/1647126779549630464/ShMc-W89?format=jpg&name=small)

Quote
After that date, the Steam Client will no longer run on those versions of Windows.
In order to continue running Steam and any games or other products purchased through Steam, users will need to update to a more recent version of Windows.
This change is required as core features in Steam rely on an embedded version of Google Chrome, which no longer functions on older versions of Windows.
In addition, future versions of Steam will require Windows feature and security updates only present in Windows 10 and above.

Source : https://help.steampowered.com/en/faqs/view/4784-4F2B-1321-800A (https://help.steampowered.com/en/faqs/view/4784-4F2B-1321-800A)
Title: Re: Alien Isolation discussion topic
Post by: Berto on April 17, 2023, 09:21:50 pm
Obsidian director reveals details on SEGA's shelved Aliens RPG

(https://pbs.twimg.com/media/Ft2SRrHaMAA_YeT?format=jpg&name=small)

(https://pbs.twimg.com/media/Ft2RRuhacAE_9Ip?format=png&name=small)

Quote
"Obsidian didn't have directors at that time, just leads who were all considered peers.
It resulted in a lot of dysfunction when the leads didn't agree on how to do something," writes Sawyer in a Twitter thread.
"Progress on the game was very slow, especially when it came to creating workable game levels. We had another game in development with SEGA at the time, Alpha Protocol, and SEGA (understandably, IMO) shelved Aliens in favor of AP."
Sawyer continues: "There were a lot of cool ideas in the works, but you don't ship ideas! The biggest lesson I learned from the experience is that if you don't have playable levels, you don't have much of a game (there are some exceptions, of course)."
He concludes by taking ...

Article : https://www.vg247.com/obsidian-director-reveals-details-on-segas-shelved-aliens-rpg
Title: Re: Alien Isolation discussion topic
Post by: Berto on April 26, 2023, 09:34:24 pm
Limited Run Games announced ALIEN: ISOLATION – The Collection (Standard physical edition, VHS Collector's Edition, and Collector's Edition) for Nintendo Switch

(https://pbs.twimg.com/media/FurDosaXgAIpVe7?format=jpg&name=small)

(https://pbs.twimg.com/media/FurEPSgXwAMqrDP?format=jpg&name=small)

(https://pbs.twimg.com/media/FurEWafXgAAojLV?format=jpg&name=small)

Quote
When she left Earth, Ellen Ripley promised her daughter she would return home to celebrate her 11th birthday. She never made it.
Amanda Ripley's story comes to Limited Run this May.
Pre-order the Switch physical editions of ALIEN: ISOLATION – The Collection on 5/26.

The VHS Classic Edition honors the film roots of ALIEN: ISOLATION – The Collection and includes a VHS-style box and slipcover alongside a SteelBook and copy of the game on Switch physical.

Finally, check out the ALIEN: ISOLATION – The Collection Collector's Edition. This collection includes the VHS Classic Edition contents, plus a poster, soundtrack, and model of the Sevastopol Space Station.

Preview the collection now: https://bit.ly/41JMioE (https://bit.ly/41JMioE)
Title: Re: Alien Isolation discussion topic
Post by: Berto on April 27, 2023, 01:29:52 am
Happy Alien Day! 👽

(https://pbs.twimg.com/media/FuoPYYEWIAQ_jAd?format=jpg&name=small)

(https://pbs.twimg.com/media/FuoPZlgWYAAkfbf?format=jpg&name=small)

(https://pbs.twimg.com/media/FuoPaznXoAEk9dW?format=jpg&name=small)

Quote
Last chance to grab Alien: Isolation for up to 80% off today on most platforms!
Take a look at this early concept art and designs of our Alien 😱

Steam: https://store.steampowered.com/app/214490/Alien_Isolation/ (https://store.steampowered.com/app/214490/Alien_Isolation/)
Epic: https://store.epicgames.com/p/alien-isolation (https://store.epicgames.com/p/alien-isolation)
Xbox: https://xbox.com/games/store/alien-isolation/c1h9v6slk2k5 (https://xbox.com/games/store/alien-isolation/c1h9v6slk2k5)
PlayStation: https://playstation.com/games/alien-isolation/ (https://playstation.com/games/alien-isolation/)

Source : https://twitter.com/SEGA/status/1651149187566714880
Title: Re: Alien Isolation discussion topic
Post by: Berto on October 11, 2023, 07:47:23 pm
PlayStation Plus Game Catalog and Classics Catalog lineup for October 2023 announced

(https://pbs.twimg.com/media/F8KvPTQXEAAM2aI?format=jpg&name=small)

(https://pbs.twimg.com/media/FAfBh2ZUcAIv1Rr?format=jpg&name=small)

(https://pbs.twimg.com/media/FbQ0LFRVUAEthcJ?format=jpg&name=small)

Quote
Fifteen years after the events of Alien, Ellen Ripley’s daughter, Amanda enters a desperate battle for survival, on a mission to unravel the truth behind her mother’s disappearance. Navigate through an increasingly volatile world as you find yourself confronted on all sides by a panicked, desperate population and an unpredictable, ruthless Alien. Underpowered and under-prepared, you must scavenge resources, ...

Article : https://www.gematsu.com/2023/10/playstation-plus-game-catalog-and-classics-catalog-lineup-for-october-2023-announced
Title: Re: Alien Isolation discussion topic
Post by: Berto on February 17, 2024, 02:37:10 am
✨Up to 80% off at SEGA Publisher Sale✨

(https://pbs.twimg.com/media/GF04FEdXkAAsuwq?format=jpg&name=small)

(https://pbs.twimg.com/media/Ee97CdqUEAA9nIv?format=jpg&name=small)
(https://pbs.twimg.com/media/EnScHnDXMAAhS98?format=jpg&name=small)

(https://media.discordapp.net/attachments/436195069922639872/1207310433275482132/FB_IMG_1707915598856.jpg?ex=65df2e76&is=65ccb976&hm=ea2888156bf960e21acb86b207eb5ec9dc8d62cdc8c77a1c014d58fe4b7e7ce1&=&format=webp&width=693&height=390)

Quote
🎮Sega Publisher Sale February 2024 will last for 2 amazing weeks between Feb 14th (Wed) and Feb 28rd (Wed)!
Click link below to enjoy the sales: 👇

Link : https://sales-event-asia.sega.com/sale/en/ (https://sales-event-asia.sega.com/sale/en/)
Title: Re: Alien Isolation discussion topic
Post by: Berto on February 17, 2024, 02:48:44 am
Alien: Isolation for iOS — Play the First Two Missions for Free!

https://www.youtube.com/watch?v=NviziTwAxV0 (https://www.youtube.com/watch?v=NviziTwAxV0)

Quote
Play the first two missions of Creative Assembly’s survival horror masterpiece, Alien: Isolation for free on iOS today!

‘Try Before You Buy’ lets you acclimatise for free, to the deep-space chill of Sevastopol Station — before seamlessly unlocking the full game and all of its DLC for a single in-app purchase of $14.99/£12.99/14,99 €.

Then, you’re free to pick up your save where you left off — if you dare.

Link : https://apps.apple.com/us/app/alien-isolation/id1573029040 (https://apps.apple.com/us/app/alien-isolation/id1573029040)
Title: Re: Alien Isolation discussion topic
Post by: Berto on March 20, 2024, 07:41:29 pm
Alien: Romulus | Teaser Trailer

https://www.youtube.com/watch?v=GTNMt84KT0k
Title: Re: Alien Isolation discussion topic
Post by: Berto on March 20, 2024, 07:45:02 pm
This teaser trailer for Alien: Romulus is making me fall in love with Alien: Isolation all over again.

(https://pbs.twimg.com/media/GJJ3EO5W8AAjVeX?format=jpg&name=small)

Quote
Billed as a standalone entry, Romulus is directed by Fede Álvarez, who previously handled the 2013 Evil Dead reboot, which was so-so, but also did Don't Breathe, the excellent low budget home invasion shocker. Little is known about the plot beyond this synopsis: "While scavenging the deep ends of a derelict space station, a group of young space colonizers come face to face with the most terrifying life form in the universe."
So far, so Xenomorph, and sure enough the teaser does feature younger protagonists than we're used to. The cast is led by ...

Article : https://www.pcgamer.com/movies-tv/teaser-for-the-next-alien-movie-features-a-youthful-cast-and-more-facehuggers-than-you-can-shake-an-m41a-pulse-rifle-at/
Title: Re: Alien Isolation discussion topic
Post by: Berto on March 28, 2024, 12:52:37 pm
SEGA has sold Relic Entertainment, and will cut 240 roles across Sega Europe, Creative Assembly, and Sega HARDlight

(https://cdn.cloudflare.steamstatic.com/steam/apps/1677280/header.jpg?t=1626221564)

(https://pbs.twimg.com/media/F94msBJa4AAkBmD?format=jpg&name=360x360)

(https://cdn.cloudflare.steamstatic.com/steam/apps/214490/header.jpg?t=1711460718)

Quote
Relic is best known for the Company of Heroes and Dawn of War games, and recently developed the new Age of Empires for Microsoft. Relic will transition to an independent studio and will no-longer be part of the Sega group of studios.
The majority of the 240 job cuts are across Creative Assembly and Sega Europe, while there will be a ‘small number’ cut from Sega HARDLight. There was no mention of other Sega UK studios, including Two Point Studios and Sports Interactive.
Creative Assembly had already suffered a range of redundancies following the cancellation of its Hyenas project last year.
“Sega is working closely with Relic on this shift, and we wish them the best for the future,” wrote Jurgen Post, who is the newly appointed head of Sega Europe.
“I want to sincerely apologise for the worry and understandable distress this news will cause, particularly for those directly affected. These decisions have been incredibly tough to make, and they follow meticulous consideration and deliberation with ...

Article : https://www.gamesindustry.biz/sega-sells-relic-and-will-cut-240-jobs-across-uk-studios