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Gaming => General Gaming Discussion => Topic started by: pcm92 on November 10, 2015, 10:40:34 am

Title: Yakuza 5
Post by: pcm92 on November 10, 2015, 10:40:34 am
What do you expect to see in the new Yakuza game? That is, if you haven't already played it...
Title: Re: Yakuza 5
Post by: CrazyT on November 10, 2015, 11:01:23 am
All I know is that my ps3 is READY! Perfect time for a yakuza game. Tbh playing 3 and 4 straight after each other burned me out a lot in the middle of 4. But now after a while I really cant wait to finally dig back into it! AEGAGUAYEGAUEGAOPEJPAOIJEOAIJOIAFHAHFAIFUHAIHFIAFU
Title: Re: Yakuza 5
Post by: Phantasos on November 10, 2015, 07:10:00 pm
Dude, you can play Virtua Fighter 2 with an arcade stick peripheral.

Now that's fucking awesome.
Title: Re: Yakuza 5
Post by: CrazyT on November 11, 2015, 12:02:36 am
Ive been excited for Y5 for so long. Im so curious about it and how it plays. I remember  y4 being very similar to 3. Heard people and also aki from here say that 5 improved more.

Btw is this the one with the haruka dances?
Title: Re: Yakuza 5
Post by: Sharky on November 11, 2015, 01:56:11 am
Yes, this is the Haruka dance one.
Title: Re: Yakuza 5
Post by: CrazyT on November 11, 2015, 11:00:28 am
I think thats really the biggest part why this game will be a hard sell in the west. Not sure if people are gonna like that.

Me personally, I wasnt sure about it myself. Its not like ive never played a dancing game, but hope it to not be as frequent as the fighting battles.
Title: Re: Yakuza 5
Post by: segaismysavior on December 11, 2015, 10:13:10 pm


I finally bought a PS3, despite owning some games for a while now: Valkyria Chronicles, Yakuza 4, Uncharted 1 & 2, Starhawk


After I make my way through a few of those... I can't wait to punch a bear and sing idol songs


Title: Re: Yakuza 5
Post by: pcm92 on December 11, 2015, 11:17:26 pm
Why does Japan get Yakuza 5 far before we do? It's unfair. I wish I could play it right now.
Title: Re: Yakuza 5
Post by: Barry the Nomad on December 12, 2015, 12:48:10 am
Huh? Yakuza 5 is out now in the us and uk. Go play it.
Title: Re: Yakuza 5
Post by: pcm92 on December 12, 2015, 10:08:58 am
Oh wait! You're right. Thanks Barry.
Title: Re: Yakuza 5
Post by: Trippled on December 12, 2015, 10:29:46 am
I am impressed with how complete the translation of Yakuza 5 feels...they made the effort to include big costum fonts and subtitle most of the little things.

I guess this is if the Yakuza Team always had the intent to work on a translation without any time constraints.
Title: Re: Yakuza 5
Post by: Centrale on December 22, 2015, 11:17:09 am
I finally got it downloaded last night... man, that download took a long time. Will install it this afternoon and hopefully be playing this evening!

Edit: I guess I should mention, I only started to download it in the evening... not like I started last week.  ;-D But yeah, I would guess it took about 5 hours to download. Not sure why... something up with the script kiddies ("Phantom Squad") attacking PSN?
Title: Re: Yakuza 5
Post by: CrazyT on December 22, 2015, 12:54:59 pm
I still havent played more than the long intro. Btw are there recaps somewhere in this game? I havent come across them yet.. but just to be sure
Title: Re: Yakuza 5
Post by: Ben on December 22, 2015, 01:30:32 pm
It doesn't seem like there are recaps, which is kinda funny because with 3 years between the Japanese one and this one, it's by far the longest we've had to wait for a Yakuza game so I would have appreciated the recap lol.

That said, the game does a pretty decent job of catching you up with what you need to know. I know there are little bits and pieces I'm missing, but so far I seem pretty able to keep up.

I'm digging the game. Thoroughly enjoying it so far. Aspects of this series still seem incredibly limited, but at this point I'm liking this better than I liked parts 3 and 4. It's nice to feel absorbed into a game again, and Yakuza 5's story (again, so far) definitely drew me in.
Title: Re: Yakuza 5
Post by: Sharky on December 22, 2015, 05:22:06 pm
Superb game... Superb. I'm only getting to play little bits at a time when I can borrow a friends PS3 but so far, loving it. Who would have thought that abiding the traffic laws could be so fun... It's a real interesting change on the usual racing in games.
Title: Re: Yakuza 5
Post by: Centrale on December 22, 2015, 08:56:11 pm
Ah hell, there's not enough space on my 60GB fat PS3's system storage to install! Looks like I'll have to replace the HDD before I can play it. It's never really come up before because I have used the PS3 for only a few games, and all of them were either disc-based or small games.
Title: Re: Yakuza 5
Post by: George on December 22, 2015, 11:45:26 pm
Yeah it needs at least 50gb to install. While we are talking about it, one of my biggest pet peeves is the whole 'I wasn't dead' then hit us with a stupid reason (bullet proof vest, rubber bullets). Sometimes killing a character is more impactful. See Games of Thrones.
Title: Re: Yakuza 5
Post by: Ben on December 25, 2015, 11:31:37 pm
Damn, Saejima's story really ground this thing to a total halt, holy shit.

We already had to do the filler "prison break" scene once in Yakuza 4, why'd we have to repeat it again in 5? I feel like between this and Condemned 2, Sega's gotta have some rule about keeping bears out of their games...

Still digging it though lol and I'm sure the other characters will make up for it but holy crap, talk about a waste of a character...
Title: Re: Yakuza 5
Post by: Sharky on December 26, 2015, 08:15:28 pm
Damn, Saejima's story really ground this thing to a total halt, holy shit.

We already had to do the filler "prison break" scene once in Yakuza 4, why'd we have to repeat it again in 5? I feel like between this and Condemned 2, Sega's gotta have some rule about keeping bears out of their games...

Still digging it though lol and I'm sure the other characters will make up for it but holy crap, talk about a waste of a character...

But the bear chase in Condemned 2 was awesome, my favourite part of the second game! So good.
Title: Re: Yakuza 5
Post by: Ben on December 26, 2015, 09:25:49 pm
0.o

Dang this brings back memories, haha.

(By the way Haruka's adventure isn't much of an improvement, though at least it's great to visit Yakuza 2's Osaka again.)
Title: Re: Yakuza 5
Post by: cube_b3 on December 27, 2015, 02:39:02 am
Yeah it needs at least 50gb to install. While we are talking about it, one of my biggest pet peeves is the whole 'I wasn't dead' then hit us with a stupid reason (bullet proof vest, rubber bullets). Sometimes killing a character is more impactful. See Games of Thrones.

I've not played 5 but the whole mass murder fake out from Yakuza 4 was extremely annoying.
Title: Re: Yakuza 5
Post by: Ben on December 27, 2015, 08:30:50 pm
So here are sort of my impressions so far, I'll review the game for my blog/Gamefaqs.com when I actually finish it. But my impressions so far, from about halfway (I think) through Haruka's story....are that Yakuza 5's on the level of the other PS3 Yakuza games.

In other words, it's a good game, one with a stunning amount of content and some kickass moments. I'm still enjoying this series, but I'm still finding myself wishing that the urgency that the PS2 Yakuza games had wasn't lost in the PS3 ones.

Yakuzas 1 and 2 really pulled you immediately into a clockwork storyline and didn't let you go. I mean sure they went on their slight detours, but for the most part the first 2 games grabbed hold and took you along for the ride on this intense, constantly evolving storyline.

The PS3 games, while still good, have become so in love with gimmicks that they allow their storylines to get interrupted for hours on end. Yakuza 3 had you doing those endless and tedious missions for the orphan kids, Yakuza 4 forced you to spend what felt like ages wandering through a prison courtyard talking to one person after another. Yakuza 5 I thought started on the right note, with Kazuma's story being awesome and a return to form....but then you get to the other characters, and then Yakuza 5 makes you do that prison thing again, then it forces you into an hours-long hunting tutorial to learn a skill that you don't even need to complete the game, before then forcing you to spend hours with Haruka's boring pop star adventure that has nothing to do with the storyline....

I mean, again, I like this series, and I have fun playing it, but I reallllllly don't see why the PS3 Yakuza games are so eager to interrupt their compelling storylines with (I'm just going to say it) this pointless bullshit, lol. I literally fell asleep last night while playing Haruka's storyline.

(Sigh.)

Anyway. Loved Kazuma's adventure. I dislike both Saejima's and Haruka's......I'm sure the game will pull things back together again but I just wish the series would stop slowing itself down with this filler gameplay. I think everyone involved is capable of better than that.

(Edit: Well, looks like I was actually pretty much done with Haruka's adventure, not halfway through it. Well, good. Can't wait for this game to kick ass again.)
Title: Re: Yakuza 5
Post by: Centrale on December 27, 2015, 10:25:04 pm
I can appreciate that you don't like certain aspects of the game... but the game is what it is - not what you expect or think it should be. I just personally don't get it when reviewers dislike a game because the game is different from what the reviewer thinks it ought to be. Just experience it for what it is. You can still dislike it but I don't think it's fair to classify certain aspects as pointless. As for me, I haven't been able to play 5 yet - but I specifically remember really liking the orphanage sequences in 3, even though that's not something I ever would have imagined wanting to do in a game. And I don't really remember the prison courtyard in 4 taking very long to get through. Yakuza has developed into a series with an ensemble cast, not just Kiryu's story. It's like wanting the X-Men to just be about Professor X or something. Anyhow, just my 2 cents.
Title: Re: Yakuza 5
Post by: George on December 27, 2015, 10:56:39 pm
I actually like the stories and build-ups that connect because the gameplay changes it up enough for me to be interested. Like Saijima did depart from Kazuma's overall plot a bit, but he is living a seperate life and it makes sense. Not to mention his fighting has his own style to it and adding the hunting elements was cool enough.

Yakuza games on PS2 didn't have this whole 'urgency' as you claim. Maybe cuz you skipped the side stuff? I mean, Yakuza still had many wasted chapters on side characters you never controlled. Like, Dante's daughter and other missions that where main missions.

I think at least this way we get different views from different angles.
Title: Re: Yakuza 5
Post by: Myriad the Stargazer on December 28, 2015, 10:50:51 am
hey guys is there a Yakuza 5 spoiler forum? would love to talk to ya'll about that amazing ending!
Title: Re: Yakuza 5
Post by: Aki-at on December 28, 2015, 11:15:09 am
hey guys is there a Yakuza 5 spoiler forum? would love to talk to ya'll about that amazing ending!

Use the spoiler tag. Delete the spaces.

[spoiler ] [/spoiler ]

[spoiler]Like so and yes I cried manly tears.[/spoiler]
Title: Re: Yakuza 5
Post by: Sharky on December 28, 2015, 01:25:44 pm
Haruka's bit isn't for me... Everything else is totally for me.
Title: Re: Yakuza 5
Post by: Phantasos on December 28, 2015, 08:43:29 pm
So here are sort of my impressions so far, I'll review the game for my blog/Gamefaqs.com when I actually finish it. But my impressions so far, from about halfway (I think) through Haruka's story....are that Yakuza 5's on the level of the other PS3 Yakuza games.

In other words, it's a good game, one with a stunning amount of content and some kickass moments. I'm still enjoying this series, but I'm still finding myself wishing that the urgency that the PS2 Yakuza games had wasn't lost in the PS3 ones.

Yakuzas 1 and 2 really pulled you immediately into a clockwork storyline and didn't let you go. I mean sure they went on their slight detours, but for the most part the first 2 games grabbed hold and took you along for the ride on this intense, constantly evolving storyline.

The PS3 games, while still good, have become so in love with gimmicks that they allow their storylines to get interrupted for hours on end. Yakuza 3 had you doing those endless and tedious missions for the orphan kids, Yakuza 4 forced you to spend what felt like ages wandering through a prison courtyard talking to one person after another. Yakuza 5 I thought started on the right note, with Kazuma's story being awesome and a return to form....but then you get to the other characters, and then Yakuza 5 makes you do that prison thing again, then it forces you into an hours-long hunting tutorial to learn a skill that you don't even need to complete the game, before then forcing you to spend hours with Haruka's boring pop star adventure that has nothing to do with the storyline....

I mean, again, I like this series, and I have fun playing it, but I reallllllly don't see why the PS3 Yakuza games are so eager to interrupt their compelling storylines with (I'm just going to say it) this pointless bullshit, lol. I literally fell asleep last night while playing Haruka's storyline.

(Sigh.)

Anyway. Loved Kazuma's adventure. I dislike both Saejima's and Haruka's......I'm sure the game will pull things back together again but I just wish the series would stop slowing itself down with this filler gameplay. I think everyone involved is capable of better than that.

(Edit: Well, looks like I was actually pretty much done with Haruka's adventure, not halfway through it. Well, good. Can't wait for this game to kick ass again.)

Gotta agree with the others guys, the Yakuza games always had an self inflated infatuation with their own geeky, embellished perspective of Japan which meant playing around with superfluous, gimmicky but optional shit to do aside from the main story. Since the focus on the storyline was always there, the added attention to all the mini-games and side quests probably aren't to your liking but they were always there.

When it comes to "urgency", I don't really agree in the sense that every single Yakuza sequel has risen the stakes to ridiculous levels in order to keep things interesting and 5 was their best effort when it came to that sort of spectacle. Although I agree that the story of 1 and 2 are generally better, not because of the sense of urgency since like others have said, they're just as, if not more "urgent" than the original games because of 2 things: The pacing is much better since they both have a single storyline to deal with instead of juggling branching baggage that was an inevitability as the series kept growing and because the stakes actually *were* higher in those stories since they're completely self contained. Aside from Ryu and Haruka, you had no idea who was gonna bite the bullet or not and since they weren't preoccupied with maintaining a big, consistent story at the time, the writer went all out. Yakuza 2 still has the best story of the series, although 5 is the one with the best character arcs. Even Haruka's story is pretty digestible because it's actually pretty dark considering her career choice. It's not often you see the dark side of the Pop Idol business in Japanese media.

One thing people should take into account is that Yakuza 1 and 2 were written by a different guy than the current team, who was an actual crime novelist, which is why their stories are so good.
Title: Re: Yakuza 5
Post by: Ben on December 28, 2015, 09:55:27 pm
Quote
Gotta agree with the others guys, the Yakuza games always had an self inflated infatuation with their own geeky, embellished perspective of Japan which meant playing around with superfluous, gimmicky but optional shit to do aside from the main story. Since the focus on the storyline was always there, the added attention to all the mini-games and side quests probably aren't to your liking but they were always there.

Optional is they key word there. I love the ridiculous side stuff, I just wish it were kept as side stuff. Saejima's whole hunting adventure should have been optional. I'm not sure why we spent hours doing hunting tutorials, which were required, for a gameplay feature that was optional.

Eh.

Quote
Yakuza games on PS2 didn't have this whole 'urgency' as you claim. Maybe cuz you skipped the side stuff? I mean, Yakuza still had many wasted chapters on side characters you never controlled. Like, Dante's daughter and other missions that where main missions.

Yeah don't get me wrong, the series has always had it here and there, but in the PS3 games it seems like they've thrown all sense of pacing out the window and got a little too carried away.


Just my opinion though.

Like I know Haruka had her whole thing in Yakuza 2 but it didn't take up nearly as much time as it does in 5. That's really all I'm saying. I don't mind the little detours, but I think the PS3 Yakuza games have been guilty of almost taking themselves off course. It's hard to feel absorbed in a storyline (IMO) when the game pulls you away from it for extended periods of time.

Quote
One thing people should take into account is that Yakuza 1 and 2 were written by a different guy than the current team, who was an actual crime novelist, which is why their stories are so good.

That said, I still think the writing in 3 and beyond is excellent, I just think it's become unfocused and padded.

Still enjoying the game though. I like the character switching dynamic between Haruka and Akiyama. Akiyama's combat style's insanely addictive. Plus I love wandering through Osaka.
Title: Re: Yakuza 5
Post by: Ben on December 29, 2015, 05:20:17 pm
For the record I'm back into this game and loving and not wanting it to end.

I just don't understand why they had to have those several hours that just ground the whole thing to a stop. Saejima could have been cut and the game would have been so much better.


But ah well. Back to the awesomeness.
Title: Re: Yakuza 5
Post by: Randroid on December 29, 2015, 05:40:26 pm
For the record I'm back into this game and loving and not wanting it to end.

I just don't understand why they had to have those several hours that just ground the whole thing to a stop. Saejima could have been cut and the game would have been so much better.


But ah well. Back to the awesomeness.

I agree with you man. I'm at Saejima's storyline and while his city part is way better than his prison gameplay, it's still dragging things down bigtime. Which is too bad, cus I like him as a character.

Can't wait to get to my fav character Akiyama. Glad to hear that his gameplay is on point.
Title: Re: Yakuza 5
Post by: Ben on December 29, 2015, 06:47:00 pm
I agree with you man. I'm at Saejima's storyline and while his city part is way better than his prison gameplay, it's still dragging things down bigtime. Which is too bad, cus I like him as a character.

Can't wait to get to my fav character Akiyama. Glad to hear that his gameplay is on point.

Yeah Akiyama sorta has to split his chapter with someone else but all in all I think it ended up working well.

Saejima's story also had farrr too high of an Encounter rate for my liking, and his city (despite being pretty) was pretty questionably designed and not all that interactive.
Title: Re: Yakuza 5
Post by: Randroid on January 07, 2016, 02:57:15 am
Ah Yeah! Got to Akiyama's chapter and he saves this game big time and I'm also kinda loving the Haruka/Akiyama combo play.

Juuuuust when Haruka's game was getting stale they drop Akiyama in. They balance pretty well.

Also, wow, take Haruka's city roaming, battle dancing and concert events, expand on them so they aren't so casual and you've got yourself the perfect template for a Project Diva RPG. Get on it Sega.
Title: Re: Yakuza 5
Post by: Sharky on January 07, 2016, 10:47:17 am
I think I heard that there will be an RPG element in the next Project Diva game... Though I know nothing about how it plays out.
Title: Re: Yakuza 5
Post by: Ben on January 07, 2016, 11:26:57 pm
The whole Haruka thing is just pretty bizarre. I guess Sega was trying to like create cross-over appeal with their Miku fans or something, but it's somewhat unexpected what a big role her storyline seems to be playing in the game as I near the end.


That said I am slightly revising my opinion in that I think Yakuza 5 is a level above the other PS3 Yakuza games...still don't feel that it hits the level of the PS2 ones though, for reasons that I've described earlier. I think it might have if not for Saejima/Haruka's sections.
Title: Re: Yakuza 5
Post by: Ben on January 08, 2016, 10:41:19 pm
Well, just beat the game!

I'll try to have my review up on my blog in the coming days, I'll drop a link in this topic in case anyone wants to know my final thoughts.  :afroman:

Can't believe it's been almost 5 years (March 2011) since the Western release of Yakuza 4....I feel old.
 
Title: Re: Yakuza 5
Post by: George on January 09, 2016, 01:47:22 am
Yeah I'm working on my review this weekend (been busy) and I agree with Haruka part but damn did I feel like they did a splendid job with this one. I think you should replay Yakuza 1/2 because I felt like they also had pacing issues. The issue with the multiple characters is that you get to a height of a story then have to RESTART a start for a new character and one of the issues that Yakuza team has is they grind the start of a story rather slowly but when the pieces start clicking I'm like "Damn."
Title: Re: Yakuza 5
Post by: Sharky on January 09, 2016, 02:08:58 am
Glad there is no Haruka gameplay in Yakuza 0... In fact I think it'll be the best in the series so far with only Kazuma and Majima playable with a number of fighting styles you can switch between.
Title: Re: Yakuza 5
Post by: Pao on January 09, 2016, 02:59:54 am
I echo the Haruka sentiment, I'm not done with that part yet and it already bored me.
Title: Re: Yakuza 5
Post by: NoirSuede on January 09, 2016, 08:54:10 pm

Also, wow, take Haruka's city roaming, battle dancing and concert events, expand on them so they aren't so casual and you've got yourself the perfect template for a Project Diva RPG. Get on it Sega.
A Miku RPG would never happen since a RPG implies that Miku (and every other Vocaloid in the game) has her own personality, which is a massive red flag in the Vocaloid scene.
Title: Re: Yakuza 5
Post by: Phantasos on January 10, 2016, 08:01:53 am
Glad there is no Haruka gameplay in Yakuza 0... In fact I think it'll be the best in the series so far with only Kazuma and Majima playable with a number of fighting styles you can switch between.

Well, there is Haruka gameplay in Yakuza 0, just not with Haruka.

I don't mind her campaign in 5, even though the gameplay's kinda easy but I definitely like her story.
Title: Re: Yakuza 5
Post by: Ben on January 10, 2016, 08:15:56 pm
Yeah I'm working on my review this weekend (been busy) and I agree with Haruka part but damn did I feel like they did a splendid job with this one. I think you should replay Yakuza 1/2 because I felt like they also had pacing issues. The issue with the multiple characters is that you get to a height of a story then have to RESTART a start for a new character and one of the issues that Yakuza team has is they grind the start of a story rather slowly but when the pieces start clicking I'm like "Damn."

I know what you mean about the occasional pacing issues in Yakuza's 1 and 2 but I found them to be more occasional than the ones in 3, 4, and 5.

I re-played through Yakuza 1 actually right after beating Yakuza 4 and while there were occasional filler missions, there were none such as throwing 1 character into a prison yard and then onto an isolated mountain for hours on end with no connection to the rest of the story just as the story was picking up steam.

With 1 and 2 I remember it being more like the occasional collect-a-thon fetch quest, or something like that. It felt like Yakuza's 1 and 2 were more afraid to interrupt their storylines, where 3 (and especially 4 and 5) I guess partially due to 4/5's multiple character structure, they didn't seem to care as much.

I dug Yakuza 5. With the exception of its soundtrack (which was leagues behind Yakuza 4's,) I think it's a better game than the past couple installments and definitely a worthy entry. I'll have more of my thoughts in my review. There are areas in which I REALLLLLLY wish this series would move forward, but I still have a blast playing them and am stoked to continue playing future installments.
Title: Re: Yakuza 5
Post by: Randroid on January 11, 2016, 01:31:48 am
I'm coming up to the end of the game. Funny how you single out Saejima as dragging the story down, since I gave up on Yakuza 4 during Saejima's story. After 5 though, I plan to revisit 4 again.

Poor Saejima. Can't catch a break in his games and can't catch a break on these boards as well.
Title: Re: Yakuza 5
Post by: Phantasos on January 11, 2016, 02:27:18 pm
Saejima's one of the best characters in the series but most of the writers have fuck clue how to retire him from the game's plot so they send him to prison every time. Sometimes the logic's hilarioys, others is just obvious they had no idea what they were doing.

Apparently they nailed him plotwise in 0, which I'm drooling over since that one looks fucking great.
Title: Re: Yakuza 5
Post by: Ben on January 12, 2016, 12:46:54 am
Yeah I mean it doesn't help that they repeated his "prison" sequence almost beat for beat in Yakuza 5; you basically wander a courtyard for 2 hours talking to people.

Interesting character story-wise, it's just too bad that they seem to be saddling him with the "game-extending gameplay" every time he's featured. 
Title: Re: Yakuza 5
Post by: George on January 13, 2016, 03:00:28 am
http://segabits.com/blog/2016/01/12/review-yakuza-5-ps3/ o.o
Title: Re: Yakuza 5
Post by: Centrale on January 14, 2016, 07:15:42 pm
Finally getting going now that I've installed a new HDD in my PS3! I've noticed while running around Fukuoka, there is occasionally a little notification sound and the radar flashes pink. I figured it was something like the locker keys from previous games, but I looked all around and couldn't figure out what it was referencing or how to engage with it. Anybody know what's up with that? Sorry if it's been discussed before but I was avoiding spoilers so I haven't read the last page of this thread.
Title: Re: Yakuza 5
Post by: Randroid on January 14, 2016, 07:19:12 pm
I think that's just the mini-map letting you know that you're in range of the target (in pink).
Title: Re: Yakuza 5
Post by: Ben on January 14, 2016, 07:48:45 pm
Finally getting going now that I've installed a new HDD in my PS3! I've noticed while running around Fukuoka, there is occasionally a little notification sound and the radar flashes pink. I figured it was something like the locker keys from previous games, but I looked all around and couldn't figure out what it was referencing or how to engage with it. Anybody know what's up with that? Sorry if it's been discussed before but I was avoiding spoilers so I haven't read the last page of this thread.

Yeah just means you're within range of your destination.

Nice review by the way, George.
Title: Re: Yakuza 5
Post by: Centrale on January 14, 2016, 09:43:11 pm
Ah, okay. That makes sense. Thanks!
Title: Re: Yakuza 5
Post by: George on January 15, 2016, 04:39:55 pm
Yeah just means you're within range of your destination.

Nice review by the way, George.
Thanks bro.

Yeah what Ben says, It always surprises me for some reason. Like what!? DID I MISS SOMETHING?!
Title: Re: Yakuza 5
Post by: pcm92 on January 15, 2016, 08:27:05 pm
Yakuza 5 could have been so much better. If the story was good, then I would have considered it the best. I give the storyline a four out of ten. Sega used some of the same story elements from the last Yakuza game. Yakuza 3 is still my favorite in the series by far.
Title: Re: Yakuza 5
Post by: Ben on January 16, 2016, 12:56:32 pm
I personally thought the story was a step up from parts 3 and 4 but still behind the plots of the first 2. (Kinda my thoughts on Yakuza 5 in general, actually.)

Anyone interested in my final thoughts on Yakuza 5 can check them out here;

http://nintendosega54.blogspot.com/2016/01/in-spite-of-it-all-time-really-does-fly.html
Title: Re: Yakuza 5
Post by: Centrale on January 19, 2016, 02:31:12 pm
I was surprised to see readable manga in the M convenience store... then I noticed Concept of Love was playing in the store!
Title: Re: Yakuza 5
Post by: Randroid on January 19, 2016, 02:44:53 pm
I was surprised to see readable manga in the M convenience store... then I noticed Concept of Love was playing in the store!

The bars/poolhalls rotate various Sega music in the background too. I know one of them is the option screen theme for a game and it sounds great. I just can't for the life of me remember which game it's from.

Maybe I'll have a listen to the whole rotation and list out the ones I know, so that maybe someone here can trainspot the one I forgot. 
Title: Re: Yakuza 5
Post by: CrazyT on January 19, 2016, 03:55:07 pm
Anyone seen Yu Suzuki displayed in one of the resteraunts? I think you see it after the first race against one of the devil killers. 
Title: Re: Yakuza 5
Post by: Centrale on January 19, 2016, 05:48:47 pm
Anyone seen Yu Suzuki displayed in one of the resteraunts? I think you see it after the first race against one of the devil killers. 

I noticed that too and thought it was Yu Suzuki. Looks like he's holding a fish he caught, so I also thought it might be the Tuna King. But it sure looks like Suzuki.
Title: Re: Yakuza 5
Post by: George on January 19, 2016, 06:26:22 pm
Yeah this game has a ton of SEGA love in it. I also saw the photo and thought it was Suzuki.
Title: Re: Yakuza 5
Post by: Ben on January 20, 2016, 12:14:04 am
I recognized Dreams of an Absolution from Sonic '06 lol.


Used to love that song.  :afroman:
Title: Re: Yakuza 5
Post by: CrazyT on January 20, 2016, 02:11:59 am
I noticed that too and thought it was Yu Suzuki. Looks like he's holding a fish he caught, so I also thought it might be the Tuna King. But it sure looks like Suzuki.
Yeah this game has a ton of SEGA love in it. I also saw the photo and thought it was Suzuki.
So it wasnt just me then. The SEGA love is nice indeed. Its a pretty old game already with the late localization, but it feels i havent played a SEGA game like this in ages... Really digging this game.  My only gripe is probably a personal one. I like it when gameplay is constant for a long period time, but its in the nature of a narrative driven game like this. It feels like you go through a lot of pauzes in between everything that I sometimes get distracted
Title: Re: Yakuza 5
Post by: Phantasos on January 20, 2016, 05:08:30 am
I was surprised to see readable manga in the M convenience store... then I noticed Concept of Love was playing in the store!

That seemed like one of those things that the Localization team would have cut but missed since none of them were written in English. Or maybe they're so scared of cutting content after Yakuza 3 that they left it as it is. And yeah, the random Sega music playing is awesome. The driving was great, especially the racing parts where you could race to mother fucking Daytona USA.

Although, Kiryu reading manga off shelves? Back to the life of crime, I see.
Title: Re: Yakuza 5
Post by: Centrale on January 20, 2016, 03:32:02 pm
I love the humorous elements. The malware incident at the taxi office was hilarious. Seeing Kiryu pounding the hell out of the PC tower with his unflinchingly dead serious expression... priceless. And this funny moment from the taxi missions... not only the premise, but the way the camera went through three quick cuts, like it was a shot from a horror/suspense movie or something:

(http://www.zoonbats.com/reference/yakuza5_nose_hair.jpg)
Title: Re: Yakuza 5
Post by: Nameless 24 on January 21, 2016, 12:02:16 pm
Started 5 the other day after pretty much finishing with 4 (Stuck on Ultimate Challenges on it), I like the seamless battle system but I feel like the combat has been reduced in what you can do with the moves (no idea why I can't use certain heat actions with Kazuma that I could do with him at Level 1 of Yakuza 4).


Regarding Saejima, I don't mind him story wise (not got to 5 yet but 4 wasn't the worst thing I had played last year). Although his look in Yakuza 5 reminds me of Skinheads you see in England (probably intentional but I preferred his rugged look from 4 since you knew he hasn't seen the outside world in years).


I have a question (not too spoilery), does he actually get with the times in 5? (i.e: Has a Mobile Phone, gets to know what Social Media is, etc?) It'd be nice if they expanded on his new found freedom in the game and how the Tojo Clan now do things. :P


Eh? Sejima's in 0? How does that work?
Title: Re: Yakuza 5
Post by: CrazyT on January 22, 2016, 01:20:14 pm
So far im loving this game. As always the story is fantastic, at least so far. Sometimes i get lost into the cutscenes so much that I forget that i have to pick up the controller again eventually.

Which leads me to the question. Why dont I see this kind of strong mature narrative more often in japanese anime? Im not into the action anime because its predictable as fuck. Or often its shallow and lacking depth. I love that a lot about yakuza and it made me realize that i would absoluyly love watching something similar if it exists...

Its quite surprising that SEGA hasnt done anything like that to fill what I feel is missing in anime. What do you guys think of a yakuza sorta like anime? If somethinglng like it exists please do tell!
Title: Re: Yakuza 5
Post by: Randroid on January 22, 2016, 02:16:18 pm
So far im loving this game. As always the story is fantastic, at least so far. Sometimes i get lost into the cutscenes so much that I forget that i have to pick up the controller again eventually.

Which leads me to the question. Why dont I see this kind of strong mature narrative more often in japanese anime? Im not into the action anime because its predictable as fuck. Or often its shallow and lacking depth. I love that a lot about yakuza and it made me realize that i would absoluyly love watching something similar if it exists...

Its quite surprising that SEGA hasnt done anything like that to fill what I feel is missing in anime. What do you guys think of a yakuza sorta like anime? If somethinglng like it exists please do tell!

Check out Outrage and Beyond Outrage.

They're not anime, but live action movies about yakuza. There's a lot of similar themes. The Yakuza/RGG games are better though as they're not afraid to venture into the ridiculous from time to time. I guess you have more freedom to do so when gaming is your media format.

Now that you mention it, I wish this game series was made into an anime.
Title: Re: Yakuza 5
Post by: Ben on January 22, 2016, 11:38:09 pm
Quote
I have a question (not too spoilery), does he actually get with the times in 5? (i.e: Has a Mobile Phone, gets to know what Social Media is, etc?) It'd be nice if they expanded on his new found freedom in the game and how the Tojo Clan now do things. (http://www.segabits.com/forums/Smileys/default/tongue.gif)

Honestly Saejima doesn't get much of any development in Yakuza 5. His section feels sorta the most shoehorned in and he definitely doesn't get much freedom, not to get too spoilery.

Quote
but I feel like the combat has been reduced in what you can do with the moves (no idea why I can't use certain heat actions with Kazuma that I could do with him at Level 1 of Yakuza 4).

My guess is because he has a different role in this one; In 4 he was sort of The Final Character, so he was  meant to come across as more powerful, while he's the Intro Character in Yakuza 5, so he's pretty much the one meant to ease you into the combat system.

That's one of the flaws with the Multiple Character system, though I think 5 improved on it in many ways over 4.
Title: Re: Yakuza 5
Post by: CrazyT on January 24, 2016, 12:40:21 pm
Check out Outrage and Beyond Outrage.

They're not anime, but live action movies about yakuza. There's a lot of similar themes. The Yakuza/RGG games are better though as they're not afraid to venture into the ridiculous from time to time. I guess you have more freedom to do so when gaming is your media format.

Now that you mention it, I wish this game series was made into an anime.
Thanks man. Gonna look into it. An anime would be appropriate imo and id love if SEGA or someone else did something similar. Im sure there's many reasons why such thing dont exist though. Or maybe it just hasnt been tried yet. Either way im gonna look into that as well and maybe ill find something.

Having just finished part 1 of the game, I absolutly love kiryu in this. What a beast. So far for me this is better than Y4. But i think its also more apprioriate to start the game with kiryu in comparison to akiyama in 4. Kiryu is just a more lovable character. That fight at the warehouse was really something.

I feel like mobs have also become more aggresive and challenging. Alltho im not so sure about that
Title: Re: Yakuza 5
Post by: Centrale on January 24, 2016, 01:30:17 pm
Just wondering if the Yakuza series has influenced anyone else's life? I for one now like to wander around picking fights. I go up to people, lean forward and kind of jerk my head up in a provocative way as I insult their clothes and/or age. Unfortunately, not being able to fight very well, I usually end up getting my face scraped on the ground until I hand over an energy drink and offer my apologies.
Title: Re: Yakuza 5
Post by: Aki-at on January 24, 2016, 02:01:30 pm
Which leads me to the question. Why dont I see this kind of strong mature narrative more often in japanese anime? Im not into the action anime because its predictable as fuck. Or often its shallow and lacking depth. I love that a lot about yakuza and it made me realize that i would absoluyly love watching something similar if it exists...

Its quite surprising that SEGA hasnt done anything like that to fill what I feel is missing in anime. What do you guys think of a yakuza sorta like anime? If somethinglng like it exists please do tell!

Because anime is more often than not, aimed at kids to teens and the other group that gets a huge pandering to are otakus thanks to how much they spend on a show. Still two good shows that have great character interaction are Monster and Gungrave.

Not dealing with gangsters but a very good thriller anime is Monster, highly recommended with a fantastic plot and cast of characters. The anime based on GunGrave (Which other than the character design can be taken as an almost original production) starts off as a science fiction and then goes into a mafia drama before returning to it's sci-fi roots.

There are a few other "serious" animes (The Woman Called Fujiko Mine, One Punch Man, Noir, Black Lagoon, JoJo's Bizarre Adventure etc) but they are either more action focus, comedy focused or both.

Just wondering if the Yakuza series has influenced anyone else's life? I for one now like to wander around picking fights. I go up to people, lean forward and kind of jerk my head up in a provocative way as I insult their clothes and/or age. Unfortunately, not being able to fight very well, I usually end up getting my face scraped on the ground until I hand over an energy drink and offer my apologies.

I challenge every teenage girl on the streets to a dance off.

Everytime I try to do a backflip I usually end up pulling a muscle in my back :<
Title: Re: Yakuza 5
Post by: CrazyT on January 24, 2016, 03:11:04 pm
Because anime is more often than not, aimed at kids to teens and the other group that gets a huge pandering to are otakus thanks to how much they spend on a show. Still two good shows that have great character interaction are Monster and Gungrave.

Not dealing with gangsters but a very good thriller anime is Monster, highly recommended with a fantastic plot and cast of characters. The anime based on GunGrave (Which other than the character design can be taken as an almost original production) starts off as a science fiction and then goes into a mafia drama before returning to it's sci-fi roots.

There are a few other "serious" animes (The Woman Called Fujiko Mine, One Punch Man, Noir, Black Lagoon, JoJo's Bizarre Adventure etc) but they are either more action focus, comedy focused or both.
Wow, this is great. Thanks Aki. While loving anime im not much of an anime nut, so I tend to not know a lot. But the first 2 you mentioned look interesting!


Yakuza's influence on me. Ive learned some great fighting moves myself, like sliding peoples faces on the road. That one seems to really help a lot in real life.
Title: Re: Yakuza 5
Post by: Nameless 24 on January 25, 2016, 11:55:05 am
Honestly Saejima doesn't get much of any development in Yakuza 5. His section feels sorta the most shoehorned in and he definitely doesn't get much freedom, not to get too spoilery.

My guess is because he has a different role in this one; In 4 he was sort of The Final Character, so he was  meant to come across as more powerful, while he's the Intro Character in Yakuza 5, so he's pretty much the one meant to ease you into the combat system.

That's one of the flaws with the Multiple Character system, though I think 5 improved on it in many ways over 4.

That is a real shame to be honest, as I am pretty much a fan of Saejima's shenanigans from 4. (I actually captioned what he says on the final Side Quest on 4 because I loved it so much!) Appearance aside, I do like how he comes across, but if what you said is true, poor Saejima....surely SEGA (or Nagioshi) could have thought of SOMETHING!?! He's a convicted criminal with a heart of gold! (although they all are to be hair), having him learn the ropes again in the Tojo Clan would have been nice to see, and perhaps show how he advances in the modern world too.

Does Akiyama at least develop more in this game? I liked his story about being a legit money lender but I think it got boring after awhile.

Regarding the latter, I did come into the game expecting to start from scratch, but after getting to level 15/16....meh....he doesn't feel the same (guessing this is related to the story about him being rusty).

Random question but....is it me or does Kazuma look YOUNGER every game he appears in? (Appearance wise, he looks younger in 6 then 5, and then in 5 from 4 due to how they make him skinnier).

@Aki: Is the Monster anime by any chance about [[spoiler]a Surgeon doing an operation on a kid and that kid starts killing?[/spoiler]

Yakuza and Anime kind of makes me think of Boondocks....
Title: Re: Yakuza 5
Post by: Centrale on January 25, 2016, 01:09:33 pm
Random question but....is it me or does Kazuma look YOUNGER every game he appears in? (Appearance wise, he looks younger in 6 then 5, and then in 5 from 4 due to how they make him skinnier).

To me he looks older in 5 than he did in 4. Especially around the eyes.
Title: Re: Yakuza 5
Post by: Ben on January 25, 2016, 11:44:46 pm
Yeah I think in 3 they went for an "older" look and then backpedaled, lol.

Which is good, I think it's probably necessary to keep Kazuma in the thick of things.

Quote
Does Akiyama at least develop more in this game? I liked his story about being a legit money lender but I think it got boring after awhile.

Ehh I feel like you should form your own opinions on Yakuza 5, so I'll let you form your own opinion. I didn't personally feel that anyone developed much, but still found the characters to be in top form.
Title: Re: Yakuza 5
Post by: CrazyT on January 29, 2016, 07:16:55 pm
Im not sure if I like the variety for the sake of variety in this game. Racing and taxi driving was pretty alright, but the hunting after 5 missions I decided to leave it there. Its like ignoring the best parts of the game being story and fighting, to do some lame ass asignments. But then again ive always ignored most of the side stuff in yakuza since the first game. Anyone that didnt ignore the side missions?

I also think I understand the "Kiryu only" sentiments. Im already starting to miss him.
Title: Re: Yakuza 5
Post by: Nameless 24 on February 03, 2016, 01:06:39 pm
To me he looks older in 5 than he did in 4. Especially around the eyes.

Does he? Then again you get thinner as you get older, like my Uncle (and he was already thin!)

Yeah I think in 3 they went for an "older" look and then backpedaled, lol.

Which is good, I think it's probably necessary to keep Kazuma in the thick of things.

Ehh I feel like you should form your own opinions on Yakuza 5, so I'll let you form your own opinion. I didn't personally feel that anyone developed much, but still found the characters to be in top form.

I guess, although personally I like the broad look for some reason, makes them look more manly! :P

Fair enough, I was curious if he builds on his characteristics as he was pretty humorous.
Title: Re: Yakuza 5
Post by: CrazyT on February 22, 2016, 06:00:58 pm
This game went from best yakuza starting with kiryu, to the worst now after going through saejima/haruka/akiyama. What a drag. Bad pacing and the amount of boring interactions is starting to wear me out. It all feels so disjointed too.
Title: Re: Yakuza 5
Post by: Aki-at on February 23, 2016, 05:05:15 am
This game went from best yakuza starting with kiryu, to the worst now after going through saejima/haruka/akiyama. What a drag. Bad pacing and the amount of boring interactions is starting to wear me out. It all feels so disjointed too.

Think it went from third best Yakuza with Kiryu to best Yakuza with Haruka.

Sometime a bit of downtime can cause issues with the the game but to be fair, Saejima and Akiyama's sections weren't really boring. Shinada is the one who really has a slow paced section.

Final chapters are a whirlwind of Crazy though.
Title: Re: Yakuza 5
Post by: CrazyT on February 23, 2016, 06:13:51 am
Think it went from third best Yakuza with Kiryu to best Yakuza with Haruka.

Sometime a bit of downtime can cause issues with the the game but to be fair, Saejima and Akiyama's sections weren't really boring. Shinada is the one who really has a slow paced section.

Final chapters are a whirlwind of Crazy though.
Lol. I actually liked the haruka gameplay a lot more than I thought too. My gripes are really with the structure of everything in how it decides to keep you (not)engaged. Im fine with going here and there because of this and that reason. But when I consistently do it to just have this long conversation of a lot of nothing, or this long experience of things I dont care about, it kind of loses me a bit. I feel like this has been happening from the point saejima got lost in the mountains with baba.

Overall I just think 'playing' is taking a backseat for them wanting to tell you every moment of these characters' experiences no matter how relevant/fun to play/entertaining or not. Im not sure if thats a good thing . Im not even trying to rush through the game or anything.

I dont know who Shinada is right now so I guess i'll be looking forward to that!