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Gaming => General Gaming Discussion => Topic started by: east of eastside on February 14, 2010, 10:24:22 am

Title: Heavy Rain should a Sega fan care?
Post by: east of eastside on February 14, 2010, 10:24:22 am
What's the deal Segabitters?

Have any of you DL'd this game yet?

I haven't.  I imagine it is pretty big and I'm just not motivated to do the lengthy download and install for a game with such ugly ass character modeling that more than likely is trying too hard to be artsy.

I hate that new trend in gaming where developers think they are putting together an 'artsy' game and it is really just pretentious mainstream crap.

Anything life changing in this, or what?
Title: Re: Heavy Rain should a Sega fan care?
Post by: Sharky on February 14, 2010, 10:42:06 am
I'm not at all interested in it. I generally have no interest in movies about serial killers (which this is trying to be) and I really don't have any interest in one long cinematic where I just do QTE after QTE.
Title: Re: Heavy Rain should a Sega fan care?
Post by: east of eastside on February 14, 2010, 10:53:20 am
Yeah, I don't get into the detective trying to solve a murder in a dark and rainy setting cliche either.

I imagine the replay value here is pretty low.

I was just thinking if Sega made a game that was long cinematic QTE in an asian setting whether I would get into it.

First idiot that says "Shenmue" gets kicked in their tiny manhood.

The character modeling is just awful, I hate this trend of these kind of "mutli-ethnic" looking women.  The lead chick in this game looks like barf.
Title: Re: Heavy Rain should a Sega fan care?
Post by: MetaKraken_PSN on February 14, 2010, 10:58:25 am
Tried out the demo; not a big detective fan. Might as well wait for new and better games to be released (and they must have custom soundtracks!)
Title: Re: Heavy Rain should a Sega fan care?
Post by: Orta on February 14, 2010, 12:08:44 pm
I'm interested but David Cage's obsession with QTEs is putting me off. Fahrenheit had too many but here the amount seems downright ridiculous.
Title: Re: Heavy Rain should a Sega fan care?
Post by: Happy Cat on February 14, 2010, 12:37:45 pm
Try the demo and see how you like it.

It's probably gonna have many varied opinions.
Title: Re: Heavy Rain should a Sega fan care?
Post by: east of eastside on February 14, 2010, 12:45:57 pm
Did you play the demo yet, Shadi?
Title: Re: Heavy Rain should a Sega fan care?
Post by: Happy Cat on February 14, 2010, 12:52:05 pm
Yeah.  I didn't think I would like it at all, but I liked it a lot.  It feels a lot like old point and click PC games, except with console controls.  Oh... and the one battle scene was pretty awesome =P
Title: Re: Heavy Rain should a Sega fan care?
Post by: east of eastside on February 14, 2010, 01:10:02 pm
Cool, I actually thought of the same thing, old point and click PC games when I was watching a video.

I might give it a shot.  I would like to see the engine adapted to something I'm more into like science fantasy.

Kojima should take a look at this and consider ripping off the engine to make a sequel to Snatcher or Policenauts!

 :mrgreen:
Title: Re: Heavy Rain should a Sega fan care?
Post by: Sharky on February 14, 2010, 01:17:03 pm
Take what Shadi says with a pinch of sale, hes a Sony fanboy and should be treated as one.. as in, ignore.

The other day he was trying to sell people a baseball game on PS3... and lord knowns he doesn't care about baseball.
Title: Re: Heavy Rain should a Sega fan care?
Post by: Happy Cat on February 14, 2010, 01:22:31 pm
Quote from: "Sharky"
Take what Shadi says with a pinch of sale, hes a Sony fanboy and should be treated as one.. as in, ignore.

The other day he was trying to sell people a baseball game on PS3... and lord knowns he doesn't care about baseball.

lol, i wasn't trying to sell it.  Was just posting it cause it was news.  the "It only does everything" is a inside joke of mine.  You are right, I could care less about baseball, or that game.
Title: Re: Heavy Rain should a Sega fan care?
Post by: Barry the Nomad on February 14, 2010, 03:09:29 pm
LOL when I read "Heavy Rain" all I think of is Banjo-Kazooie's all-star move.
Title: Re: Heavy Rain should a Sega fan care?
Post by: Monkeroony on February 14, 2010, 04:01:43 pm
Quote from: "ShadiWulf"
Yeah.  I didn't think I would like it at all, but I liked it a lot.  It feels a lot like old point and click PC games, except with console controls.  Oh... and the one battle scene was pretty awesome =P


I agree with everything here.
I was expecting to hate it but found it pretty enthralling, I loved the fight as trying to find the buttons in time felt really frantic.

I'll wait for a price drop on this one but will mist likely be picking it up.


@Barry, I love that all star move; dodging the falling jiggies is awesome!
Title: Re: Heavy Rain should a Sega fan care?
Post by: George on February 14, 2010, 05:01:51 pm
The game is a new version of point and click adventure games. People that call it movies and like point and click adventure games of old are hypocrites.
Title: Re: Heavy Rain should a Sega fan care?
Post by: crackdude on February 14, 2010, 07:11:40 pm
Heavy Rain has the most hideous characters I've ever seen.
Ever heard of the uncanny valley? Yeah Heavy Rain is pretty much down there.

Even if the game is good, the characters just freak me out.
Fahrenheit was great. Really great.
Title: Re: Heavy Rain should a Sega fan care?
Post by: Sega Uranus on February 14, 2010, 07:13:13 pm
What is wrong with the character designs? I think they all look good, just their animations are a bit meh from what I have seen. Maybe you guys are mixing those two together?

I do not know what liking every game has to be related to SEGA, why not like a game just because it is good?

I am interested, but I have no interest in getting the console and all of my friends who have the console do not want the game, so oh well!
Title: Re: Heavy Rain should a Sega fan care?
Post by: George on February 14, 2010, 07:16:07 pm
I want the game, just not for 60 bucks. :/
Title: Re: Heavy Rain should a Sega fan care?
Post by: SOUP on February 14, 2010, 11:54:10 pm
I really enjoyed the demo.
I played it through a couple of times, and ended up with a few different things happening.  I've really enjoyed a lot of the adventure/visual novel games I've played over the last few years (Snatcher, Hotel Dusk, Ace Attorney), and this seems like it's basically a 3D version of that, but way less linear.
Kudos to them for using video games to do something different than everybody else.
Title: Re: Heavy Rain should a Sega fan care?
Post by: crackdude on February 15, 2010, 05:11:23 am
Quote from: "Sega Uranus"
What is wrong with the character designs? I think they all look good, just their animations are a bit meh from what I have seen. Maybe you guys are mixing those two together?
They are so realistic that any imperfection is instantly noticed. This makes them look like freakish robots to me.

The uncanny valley freaks out some people.
Title: Re: Heavy Rain should a Sega fan care?
Post by: Happy Cat on February 15, 2010, 09:20:58 am
Quote from: "crackdude"
Quote from: "Sega Uranus"
What is wrong with the character designs? I think they all look good, just their animations are a bit meh from what I have seen. Maybe you guys are mixing those two together?
They are so realistic that any imperfection is instantly noticed. This makes them look like freakish robots to me.

The uncanny valley freaks out some people.

Yeah, the game does have freakishly realistic models, the loading screens make me go @_@ cause it shows them close up lol

I guess you could call it part of the games charm, its definatly realistic.
Title: Re: Heavy Rain should a Sega fan care?
Post by: east of eastside on February 15, 2010, 09:40:10 am
Quote from: "SOUP"
I really enjoyed the demo.
I played it through a couple of times, and ended up with a few different things happening.  I've really enjoyed a lot of the adventure/visual novel games I've played over the last few years (Snatcher, Hotel Dusk, Ace Attorney), and this seems like it's basically a 3D version of that, but way less linear.
Kudos to them for using video games to do something different than everybody else.

Try and play the Policenauts english translation, especially since apparently you are a Snatcher fan.
Title: Re: Heavy Rain should a Sega fan care?
Post by: SOUP on February 15, 2010, 09:53:18 am
Quote from: "east of eastside"
Try and play the Policenauts english translation, especially since apparently you are a Snatcher fan.

I really want to, but my PC kinda sucks, so I need to play it on the playstation.
I've got to get a boot disk for it first, and I kind of want to get the actual Policenauts disk to rip to my PC to make it as legal as possible.
Title: Re: Heavy Rain should a Sega fan care?
Post by: Sharky on February 15, 2010, 01:10:25 pm
Quote from: "George"
The game is a new version of point and click adventure games. People that call it movies and like point and click adventure games of old are hypocrites.

I'm pretty sure people like point and click games for the story... not Just because it's a point and click... So theres nothing hypocritical about it. There are plenty of dud point and click games. Trust me, this was the genre I played most out side of Sega games growing up.

Heavy Rain,
1) doesn't look anything like a point and click to me... More like a QTE and watch.

2) I don't know about you but basically every good point and click I can think of was very cartoony and humour driven... I do not see the resemblence...

3)I just do not like this serial killer type story... I will not watch it in a movie, don't know why I'd watch it in a game.
Title: Re: Heavy Rain should a Sega fan care?
Post by: George on February 15, 2010, 02:13:10 pm
:: face palm ::
Title: Re: Heavy Rain should a Sega fan care?
Post by: Sharky on February 15, 2010, 02:21:16 pm
Quote from: "George"
:: face palm ::
good comeback, shadi.
Title: Re: Heavy Rain should a Sega fan care?
Post by: George on February 15, 2010, 02:22:33 pm
Everything you stated just says "I HAVE NOT PLAYED IT SO I HATE IT CUZ I CAN"

All Point and Click games are cartoonish? I stopped reading there. Play more games.
Title: Re: Heavy Rain should a Sega fan care?
Post by: Sharky on February 15, 2010, 02:53:28 pm
Quote from: "George"
Everything you stated just says "I HAVE NOT PLAYED IT SO I HATE IT CUZ I CAN"

All Point and Click games are cartoonish? I stopped reading there. Play more games.
Quite evidently you 'stopped reading right there'... since you know, I said 'all the best ones.' not 'all'.

I don't have to play a game to know I wont like it...

Play more games? I'll go out on a limb and say I'm quite sure I've played and finished more point and click games than you.
Title: Re: Heavy Rain should a Sega fan care?
Post by: George on February 15, 2010, 03:02:00 pm
I actually quite doubt that, if you think all of them are cartoonish. But if you want to think that, that is just fine with me.

I mean't that Heavy Rain appeals to people that like Point n' Click adventure games and has QTE instead of a mouse click. I'm fine with that, I like the way it uses QTEs. Saying "OMG ITS QTE FEAST" reminds me of all the kids that refused to play Shenmue back in the day.
Title: Re: Heavy Rain should a Sega fan care?
Post by: Sharky on February 15, 2010, 03:09:20 pm
Quote from: "George"
I actually quite doubt that, if you think all of them are cartoonish. But if you want to think that, that is just fine with me.
Whats with you and impressions today? first shadi with his great one liner arguments and then Shadow Legends with his awesome 'I'm just going to read what I want and not what you said.'

Again, I didnt say all... not even once. I said 'the best ones.'
A good portion of them were built on the SCUMM Engine in the 90s which basically really only did cartoony graphics. Then they moved onto another engine GRIME or something that was a bit more realistic but still made games like Grim Fandango and Sam and Max on it... All basically cartoony.

Which great ones aren't cartoony? Myst... lol.


Quote
I mean't that Heavy Rain appeals to people that like Point n' Click adventure games and has QTE instead of a mouse click. I'm fine with that, I like the way it uses QTEs. Saying "OMG ITS QTE FEAST" reminds me of all the kids that refused to play Shenmue back in the day.
It doesnt look very point and click to me at all, the fun of point and click for me was the humour first and foremost and the puzzle solving by finding objects in the enviroment and combining them to make something else.

Neither of which looks present in Heavy Rain.
Title: Re: Heavy Rain should a Sega fan care?
Post by: George on February 15, 2010, 03:27:17 pm
Actually you have to find clues in Heavy Rain to move the investigation forward and conversations and how you handle them determin how the story unfolds. I get it, you played Lucas Arts' point and click adventure games and you think that is the best ones. I get it. Doesn't mean those are the only ones.

Parts of Heavy Rain remind me of games like Tex Murphy series. The game is about searching, exploring and finding new pieces to a puzzle. If that is not what a point and click adventure game is about, then cool. I guess we played them different.
Title: Re: Heavy Rain should a Sega fan care?
Post by: Sharky on February 15, 2010, 03:36:52 pm
Quote from: "George"
Actually you have to find clues in Heavy Rain to move the investigation forward and conversations and how you handle them determin how the story unfolds. I get it, you played Lucas Arts' point and click adventure games and you think that is the best ones. I get it. Doesn't mean those are the only ones.

Parts of Heavy Rain remind me of games like Tex Murphy series. The game is about searching, exploring and finding new pieces to a puzzle. If that is not what a point and click adventure game is about, then cool. I guess we played them different.
I remember Tex Murphy... But to me that was also just trying to be an interactive movie. I mean wasnt it like, live action actors? (i think)

When I think of a point and click adventure, I think of Monkey Island, Grimm Fandango, Simon the Sorcerer, Leasure Suit Larry, Sam and Max or Broken Sword.

The 'first person' feeling ones were never my bag, and rarely actually good... bar Zork and maybe Myst... if your into that kind of thing.
Title: Re: Heavy Rain should a Sega fan care?
Post by: George on February 15, 2010, 03:47:00 pm
Quote from: "Sharky"
Quote from: "George"
Actually you have to find clues in Heavy Rain to move the investigation forward and conversations and how you handle them determin how the story unfolds. I get it, you played Lucas Arts' point and click adventure games and you think that is the best ones. I get it. Doesn't mean those are the only ones.

Parts of Heavy Rain remind me of games like Tex Murphy series. The game is about searching, exploring and finding new pieces to a puzzle. If that is not what a point and click adventure game is about, then cool. I guess we played them different.
I remember Tex Murphy... But to me that was also just trying to be an interactive movie. I mean wasnt it like, live action actors? (i think)

When I think of a point and click adventure, I think of Monkey Island, Grimm Fandango, Simon the Sorcerer, Leasure Suit Larry, Sam and Max or Broken Sword.

The 'first person' feeling ones were never my bag, and rarely actually good... bar Zork and maybe Myst... if your into that kind of thing.
It did sort of. But I loved it, not the whole 'being a movie' but having a darker story that most games at the time did not have.
Title: Re: Heavy Rain should a Sega fan care?
Post by: crackdude on February 15, 2010, 05:40:13 pm
GUYS IT'S THAT TIME AGAIN

(http://http://i19.photobucket.com/albums/b190/deszzeni/shenmuevsHeavyRain.jpg)

this is 2010 and they can't make better facial expressions than shenmue wtf
Title: Re: Heavy Rain should a Sega fan care?
Post by: east of eastside on February 15, 2010, 05:50:49 pm
that's some ugly shit.

just love that western 'realism'.
Title: Re: Heavy Rain should a Sega fan care?
Post by: George on February 15, 2010, 05:57:53 pm
Quote from: "crackdude"
GUYS IT'S THAT TIME AGAIN

(http://http://i19.photobucket.com/albums/b190/deszzeni/shenmuevsHeavyRain.jpg)

this is 2010 and they can't make better facial expressions than shenmue wtf
Actually thats a 3 year old tech demo. Has nothing to do with the actual game. That actually looks horrible compared to the demo, maybe you should actually play it instead of just making comparison based on a 3 year old tech trailer?
(http://http://ps3media.ign.com/ps3/image/article/101/1014942/heavy-rain-20090818090112093.jpg)
Title: Re: Heavy Rain should a Sega fan care?
Post by: FireKingX on February 15, 2010, 06:19:40 pm
Tried the demo and didn't like it even if I went into it knowing I wouldn't like it.
Title: Re: Heavy Rain should a Sega fan care?
Post by: crackdude on February 16, 2010, 07:33:21 am
That's some ugly ass blur-fest you got there George..
(http://http://dcmedia.ign.com/media/news/image/E32K/Sega_Shenmue/bg04_640w.jpg)
Title: Re: Heavy Rain should a Sega fan care?
Post by: George on February 16, 2010, 08:05:52 am
Believe it or not, that is what an older man looks like. Sorry you are not sexually attracted to him.
Title: Re: Heavy Rain should a Sega fan care?
Post by: Orta on February 16, 2010, 11:04:12 am
The blur is a camera effect simulation (closer objects are defined with the surroundings being blurred, don't you watch movies?). Stop whining. Shenmue is 10, it's not the cutting edge in graphics technology anymore.
Title: Re: Heavy Rain should a Sega fan care?
Post by: Aki-at on February 16, 2010, 11:11:38 am
Yeah that's just focus.

The Heavy Rain models do not look that bad to be outdone by a ten year old game, they infact look very good. Though not really interested in the game either way.
Title: Re: Heavy Rain should a Sega fan care?
Post by: Pao on February 16, 2010, 12:13:17 pm
(http://http://i350.photobucket.com/albums/q405/AnonEmoose/1265483691054.jpg)
Title: Re: Heavy Rain should a Sega fan care?
Post by: George on February 16, 2010, 01:24:19 pm
Quote from: "Orta"
The blur is a camera effect simulation (closer objects are defined with the surroundings being blurred, don't you watch movies?). Stop whining. Shenmue is 10, it's not the cutting edge in graphics technology anymore.
I love me Shenmue, but if you want to compare it to something, compare it to FFXIII, where it beats it by a huge margin. At least on Shenmue, not every character looks the same.
Title: Re: Heavy Rain should a Sega fan care?
Post by: Orta on February 16, 2010, 02:00:17 pm
Quote from: "George"
I love me Shenmue, but if you want to compare it to something, compare it to FFXIII, where it beats it by a huge margin. At least on Shenmue, not every character looks the same.

Art direction isn't the same as graphics technology. Comparing Shenmue to FFXIII is ridiculous. Lame design aside the models in Final Fantasy are much more detailed in every aspect. However, I do agree Shenmue holds quite well these days, especially the environments which is something people tend to ignore quite frequently. Just don't tell me it looks better than current games because those games have characters that look all the same. That's a funny argument when you're comparing technologies.
Title: Re: Heavy Rain should a Sega fan care?
Post by: Sega Uranus on February 16, 2010, 02:14:30 pm
I do not want to have to go onto the other site to dig up those screenshots we posted months ago, but a lot of the characters in FFXIII are very very low poly, in fact a lot of Shenmue characters surpass them by quite a bit. No joke.
Title: Re: Heavy Rain should a Sega fan care?
Post by: Aki-at on February 16, 2010, 04:30:59 pm
Quote from: "Orta"
Comparing Shenmue to FFXIII is ridiculous. Lame design aside the models in Final Fantasy are much more detailed in every aspect.

They are not Orta, they really are not. They are probably the worst models in a major game I've seen this generation and, lighting aside, could probably have been done on the Playstation 2 to an extent.
Title: Re: Heavy Rain should a Sega fan care?
Post by: crackdude on February 16, 2010, 06:50:17 pm
It would be naive not to think that the blur in that image isn't also used to cover up for the ugly textures.

Either way, I was making a throwback at the FFXIII discussion we had before.. Not being totally serious.

I do not mean they're not advanced, but I do think the HR faces look like ass. They're too real and too awkward, making them look creepy.

Shenmue obviously looks dated, but it doesn't have that problem and has some realistic and friendly faces.
Title: Re: Heavy Rain should a Sega fan care?
Post by: George on February 16, 2010, 06:55:45 pm
:| but its not.
Title: Re: Heavy Rain should a Sega fan care?
Post by: crackdude on February 16, 2010, 06:58:58 pm
Quote from: "George"
:| but its not.
it's not what? :P
Title: Re: Heavy Rain should a Sega fan care?
Post by: George on February 16, 2010, 07:05:02 pm
Blur is there to copy movie blur, like stated before. You should play the demo.
Title: Re: Heavy Rain should a Sega fan care?
Post by: crackdude on February 16, 2010, 07:12:42 pm
Quote from: "George"
Blur is there to copy movie blur, like stated before. You should play the demo.
Yeah, I know. Yes, I should.

Let me put it differently..
They took advantage of the blur being there to use dirtier textures. They look dirty to me upclose..

But I should play the demo somehow you're right..
Title: Re: Heavy Rain should a Sega fan care?
Post by: George on February 17, 2010, 05:21:59 am
I thought they did a good job capturing the faces of the actors. Example
[youtube:trakxxtt]IX5lPJhO8SY[/youtube:trakxxtt]
Title: Re: Heavy Rain should a Sega fan care?
Post by: Orta on February 17, 2010, 08:25:19 am
Quote from: "Aki-at"
They are not Orta, they really are not. They are probably the worst models in a major game I've seen this generation and, lighting aside, could probably have been done on the Playstation 2 to an extent.

The keyword here is textures. Two random images found by Google:

(http://http://i45.tinypic.com/vp9kbo.jpg)

(http://http://i49.tinypic.com/2ujh2qt.jpg)

I guess I have to buy me a pair of new eyes. That or Shenmue could have been done on the Saturn to an extent... Oh wait, that did happen. Just like FFXIII on PS2.
Title: Re: Heavy Rain should a Sega fan care?
Post by: Aki-at on February 17, 2010, 08:28:47 am
I take it you didn't see the non-bullshot trailer with the horrible graphics?
Title: Re: Heavy Rain should a Sega fan care?
Post by: Orta on February 17, 2010, 08:30:17 am
Horrible graphics? Are we talking about Final Fantasy and Shenmue or Final Fantasy and Uncharted?
Title: Re: Heavy Rain should a Sega fan care?
Post by: Aki-at on February 17, 2010, 08:31:41 am
Quote from: "Orta"
Horrible graphics? Are we talking about Final Fantasy and Shenmue or Final Fantasy and Uncharted?

I take that as a no then.
Title: Re: Heavy Rain should a Sega fan care?
Post by: Orta on February 17, 2010, 08:34:22 am
Yes, you do. You are telling me Shenmue has better visuals than Final Fantasy XIII. I still haven't got any convincing argument from any of you telling me otherwise, other than "all characters look the same" and "horrible graphics".
Title: Re: Heavy Rain should a Sega fan care?
Post by: Aki-at on February 17, 2010, 08:41:28 am
Wait, what?

I didn't say all visuals, I said the models, at least some. And considering you used a bullshot for example on why saying that is wrong, you really haven't convienced me that my statement is wrong either outside of here is a bullshot and here is Shenmue. We are talking about the company who dressed up the PS3 version to look like the 360 version here, a simple Google search isn't going to work.

And I am not seriously going to go through dozens of Famitsu links again to find those direct feed screenshots again.
Title: Re: Heavy Rain should a Sega fan care?
Post by: George on February 17, 2010, 08:41:39 am
END THREAD
(http://http://cache.gawker.com/assets/images/9/2009/12/1108e250.jpg)
(http://http://cache.gawker.com/assets/images/9/2009/12/ddcd1cc2.jpg)
nice blocky design.
Title: Re: Heavy Rain should a Sega fan care?
Post by: Aki-at on February 17, 2010, 08:59:10 am
Obviously I don't mean Shenmue completely outclasses Final Fantasy XIII, for the most part the latter out does the former almost in everything. but there are some downright horrible parts in Final Fantasy XIII. This isn't to say that Shenmue is some uber game that still looks good, it just means at certain points, Final Fantasy XIII is graphically poor, very poor.
Title: Re: Heavy Rain should a Sega fan care?
Post by: Orta on February 17, 2010, 09:12:58 am
Quote from: "Aki-at"
Wait, what?

I didn't say all visuals, I said the models, at least some. And considering you used a bullshot for example on why saying that is wrong, you really haven't convienced me that my statement is wrong either outside of here is a bullshot and here is Shenmue. We are talking about the company who dressed up the PS3 version to look like the 360 version here, a simple Google search isn't going to work.

And I am not seriously going to go through dozens of Famitsu links again to find those direct feed screenshots again.

Final Fantasy models have a higher polygon count and have much higher resolution textures. You just can't say they're better, because they're not. You can't say they can be done on the PS2 outside lighting, because all the PS2 can output are washed out textures. Those are not washed out textures. I suppose you could have them on PS2 IF there was a Shenmue Passport type of thing for FF games.

Technically, there is nothing on a Shenmue model that can beat a Final Fantasy XIII model. Except design, band aid and general lack of emo bullshit. But that's not technical. Who cares, I suppose we agree on which is the better game as a whole.

*changes forum name to Tidus* :afroman:

Quote from: "George"
END THREAD
(http://cache.gawker.com/assets/images/9/2009/12/1108e250.jpg
[img]http://cache.gawker.com/assets/images/9/2009/12/ddcd1cc2.jpg
nice blocky design.[/quote]

You must have a really big screen at your place. "Nice blocky designs" are in every game. You just don't notice them because they're in areas irrelevant to the games. Like the characters' underwear, you pervert. >.>

[img]http://img27.picoodle.com/img/img27/2/4/25/fudewinsky/f_inesanm_3343524.jpg)
Title: Re: Heavy Rain should a Sega fan care?
Post by: George on February 17, 2010, 09:15:34 am
Just saying, 10 year old Shenmue has better looking hands than FFXIII, its just sad for a developer like Square Enix, since this is probably going to be their biggest game of the generation.

I said before comparing Shenmue to Heavy Rain is dumb because of the artstyle, FF games are more 'fantasy' like than Heavy Rain's gritty look. Plus Heavy Rain has better textures than both games.
Title: Re: Heavy Rain should a Sega fan care?
Post by: east of eastside on February 17, 2010, 12:21:10 pm
Edge review:

http://www.edge-online.com/features/review-heavy-rain (http://www.edge-online.com/features/review-heavy-rain)
Title: Re: Heavy Rain should a Sega fan care?
Post by: FireKingX on February 17, 2010, 04:00:33 pm
I'll wait till IMDb reviews it  :twisted:
Title: Re: Heavy Rain should a Sega fan care?
Post by: crackdude on February 17, 2010, 06:06:48 pm
Quote from: "FireKingX"
I'll wait till IMDb reviews it  :twisted:
ouch!
Title: Re: Heavy Rain should a Sega fan care?
Post by: crackdude on February 17, 2010, 06:11:35 pm
Quote from: "George"
Plus Heavy Rain has better textures than both games.
Taking into account the TEXTURES alone I think that (though maybe not Shenmue) the Dreamcast has the best looking textures ever. They're detailed and look great. PS3's textures look dirty..
Might be my fanboy eyes seeing things though, but I have always thought that.
Title: Re: Heavy Rain should a Sega fan care?
Post by: Sega Uranus on February 17, 2010, 06:16:43 pm
Dreamcast had blocky as Hell textures man, you are crazy!  :shock:
Title: Re: Heavy Rain should a Sega fan care?
Post by: MadeManG74 on February 17, 2010, 06:31:40 pm
So how are the QTEs in Heavy Rain? I Still think that just about every game I've played with QTEs since Shenmue 2 has done them really badly (which unfortunately means that people now think QTEs are incapable of being fun or good because they played Ninja Blade/Sonic Unleashed), even Yakuza didn't have good QTEs in my opinion.

Basically,

Do they make sense? (does the button pressed actually corrospond with the action? It's not just random colour matching?)

Do they have mutliple outcomes? (If you fail one, does it branch into a different opportunity or just instantly fail and restart?)

Are they things you couldn't normally do, presented in a cinematic way? (They don't just keep the same camera angle and have the character do something incredibly boring do they? Hopefully it actually takes advantage of what QTEs are made for and presents a cinematic moment)
Title: Re: Heavy Rain should a Sega fan care?
Post by: Sega Uranus on February 17, 2010, 07:01:37 pm
God of War's QTEs are always pretty good, if not a bit on the easy side (which is probably how they are more enjoyable...).

I heard Bayonetta had some QTEs? I never saw anyone complain about them there.
Title: Re: Heavy Rain should a Sega fan care?
Post by: MadeManG74 on February 17, 2010, 07:07:29 pm
Quote from: "Sega Uranus"
God of War's QTEs are always pretty good, if not a bit on the easy side (which is probably how they are more enjoyable...).

I heard Bayonetta had some QTEs? I never saw anyone complain about them there.

They were extremely rare, and very easy for hte most part. They were still not very good though (IMO), broke two of my rules;

They made no sense (Press the punch and shoot button to... jump? Press the shoot button to... Jump... again?), they were sometimes done when you could have done it yourself (There is a jump button).
Title: Re: Heavy Rain should a Sega fan care?
Post by: FireKingX on February 17, 2010, 07:54:31 pm
Did someone just compare Heavy Rain and Bayonetta? I must be dreaming.
Title: Re: Heavy Rain should a Sega fan care?
Post by: FireKingX on February 17, 2010, 07:57:23 pm
Quote from: "MadeManG74"
So how are the QTEs in Heavy Rain? I Still think that just about every game I've played with QTEs since Shenmue 2 has done them really badly (which unfortunately means that people now think QTEs are incapable of being fun or good because they played Ninja Blade/Sonic Unleashed), even Yakuza didn't have good QTEs in my opinion.

Basically,

Do they make sense? (does the button pressed actually corrospond with the action? It's not just random colour matching?)

Do they have mutliple outcomes? (If you fail one, does it branch into a different opportunity or just instantly fail and restart?)

Are they things you couldn't normally do, presented in a cinematic way? (They don't just keep the same camera angle and have the character do something incredibly boring do they? Hopefully it actually takes advantage of what QTEs are made for and presents a cinematic moment)

Imagine this:

You have to rotate the right analog stick to take something out of your pocket or put something on a table etc.

In the fight scene during the demo, it keeps telling you to press one of the four buttons randomly constantly and the end result is dependent on how you did.
Title: Re: Heavy Rain should a Sega fan care?
Post by: MadeManG74 on February 17, 2010, 08:03:38 pm
Quote from: "FireKingX"
Quote from: "MadeManG74"
So how are the QTEs in Heavy Rain? I Still think that just about every game I've played with QTEs since Shenmue 2 has done them really badly (which unfortunately means that people now think QTEs are incapable of being fun or good because they played Ninja Blade/Sonic Unleashed), even Yakuza didn't have good QTEs in my opinion.

Basically,

Do they make sense? (does the button pressed actually corrospond with the action? It's not just random colour matching?)

Do they have mutliple outcomes? (If you fail one, does it branch into a different opportunity or just instantly fail and restart?)

Are they things you couldn't normally do, presented in a cinematic way? (They don't just keep the same camera angle and have the character do something incredibly boring do they? Hopefully it actually takes advantage of what QTEs are made for and presents a cinematic moment)

Imagine this:

You have to rotate the right analog stick to take something out of your pocket or put something on a table etc.

In the fight scene during the demo, it keeps telling you to press one of the four buttons randomly constantly and the end result is dependent on how you did.

Sounds terrible. Why is it so hard to make QTE's that make sense instead of colour matching for the sake of it?

The game might be okay, but the QTE's sound utterly tripe.
Title: Re: Heavy Rain should a Sega fan care?
Post by: FireKingX on February 17, 2010, 08:11:12 pm
Quote from: "MadeManG74"
Quote from: "FireKingX"
Quote from: "MadeManG74"
So how are the QTEs in Heavy Rain? I Still think that just about every game I've played with QTEs since Shenmue 2 has done them really badly (which unfortunately means that people now think QTEs are incapable of being fun or good because they played Ninja Blade/Sonic Unleashed), even Yakuza didn't have good QTEs in my opinion.

Basically,

Do they make sense? (does the button pressed actually corrospond with the action? It's not just random colour matching?)

Do they have mutliple outcomes? (If you fail one, does it branch into a different opportunity or just instantly fail and restart?)

Are they things you couldn't normally do, presented in a cinematic way? (They don't just keep the same camera angle and have the character do something incredibly boring do they? Hopefully it actually takes advantage of what QTEs are made for and presents a cinematic moment)

Imagine this:

You have to rotate the right analog stick to take something out of your pocket or put something on a table etc.

In the fight scene during the demo, it keeps telling you to press one of the four buttons randomly constantly and the end result is dependent on how you did.

Sounds terrible. Why is it so hard to make QTE's that make sense instead of colour matching for the sake of it?

The game might be okay, but the QTE's sound utterly tripe.

It's full of QTEs (at least the demo).

I think the "charm" of the game is to let you see a story unfold out as you want it.
Title: Re: Heavy Rain should a Sega fan care?
Post by: SOUP on February 18, 2010, 12:45:08 pm
The QTE's are pretty close to Shenmue II quality.  If you fail on a certain animation, the sequence can continue with different outcomes.  There's a little meter around the button presses to let you know how long you have to hit them, so that that the game doesn't ever seem like it should have registered something, but didn't.
Title: Re: Heavy Rain should a Sega fan care?
Post by: MadeManG74 on February 18, 2010, 05:46:46 pm
Quote from: "SOUP"
The QTE's are pretty close to Shenmue II quality.  If you fail on a certain animation, the sequence can continue with different outcomes.  There's a little meter around the button presses to let you know how long you have to hit them, so that that the game doesn't ever seem like it should have registered something, but didn't.

Ah well that sounds good. I'm a bit miffed that the buttons don't seem to directly correlate with the actions (from what the poster above said) though.
Title: Re: Heavy Rain should a Sega fan care?
Post by: SOUP on February 18, 2010, 05:50:16 pm
They're about as close as they can be in the game. Analogue stick motions for things like taking off your glasses/ taking out money to bribe people uses different rotations (like Jet Set Radio), that kind of emulate the motion of said tasks. Similar things like opening drapes or leaning on things, etc...

The motions make sense for the situations given. Not just "hit left for the sake of hitting left".
Title: Re: Heavy Rain should a Sega fan care?
Post by: MadeManG74 on February 18, 2010, 05:54:26 pm
Quote from: "SOUP"
They're about as close as they can be in the game. Analogue stick motions for things like taking off your glasses/ taking out money to bribe people uses different rotations (like Jet Set Radio), that kind of emulate the motion of said tasks. Similar things like opening drapes or leaning on things, etc...

The motions make sense for the situations given. Not just "hit left for the sake of hitting left".

Oh, that sounds really good then.

When I heard
"In the fight scene during the demo, it keeps telling you to press one of the four buttons randomly constantly and the end result is dependent on how you did."
It sounded like it was horrible colour matching with no rhyme or reason like in Sonic Unleashed.
Title: Re: Heavy Rain should a Sega fan care?
Post by: SOUP on February 18, 2010, 06:00:02 pm
Yeah, it's not that bad.
It does have you hitting face buttons during the fight in the demo, but it's a solidly done QTE.
I'd say check out the demo to see if you like it though.  You can get through the first section (prostitute interview/fight with random guy) pretty quickly if you want to.  Or you can take your time to get more info out of her.
Title: Re: Heavy Rain should a Sega fan care?
Post by: crackdude on February 18, 2010, 06:00:48 pm
Quote from: "Sega Uranus"
Dreamcast had blocky as Hell textures man, you are crazy!  :shock:
Wat? I remember playing in VGA and being simply jaw-dropped.. It was a while back, so as I said, it must be that awe feeling overwhelming me  :roll:
Title: Re: Heavy Rain should a Sega fan care?
Post by: MadeManG74 on February 18, 2010, 06:06:46 pm
Quote from: "SOUP"
Yeah, it's not that bad.
It does have you hitting face buttons during the fight in the demo, but it's a solidly done QTE.
I'd say check out the demo to see if you like it though.  You can get through the first section (prostitute interview/fight with random guy) pretty quickly if you want to.  Or you can take your time to get more info out of her.

Would love to, but I dun have PsTripple yet unfortunately.  :|

I do plan to get one for Yakuza 3 though, so I'll have a look then!
Title: Re: Heavy Rain should a Sega fan care?
Post by: SOUP on February 18, 2010, 06:10:40 pm
Quote from: "MadeManG74"
Would love to, but I dun have PsTripple yet unfortunately.  :|

I do plan to get one for Yakuza 3 though, so I'll have a look then!

Forgot about that one.
Don't forget about Valkyria Chronicles whenever you do pick one up :).
I'll probably pick up Heavy Rain at some point, and post my thoughts on how the whole game holds up.
Title: Re: Heavy Rain should a Sega fan care?
Post by: Barry the Nomad on February 22, 2010, 02:42:37 pm
If this hasn't been posted yet:
http://thatguywiththeglasses.com/bt/ben ... vy-rain-01 (http://thatguywiththeglasses.com/bt/benzaie/blp/17531-lets-play-heavy-rain-01)

Benzaie is hilarious :D