Author Topic: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc  (Read 378104 times)

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1275 on: December 16, 2024, 12:24:46 am »
Kid Chameleon (SEGA Genesis) - SRAM & XP System Patch



https://www.youtube.com/watch?v=Z-_4m-augQE

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This Addenum Combination patch by BillyTime! Games designed to add a XP level system to Kid Chameleon SRAM for the Sega Genesis.

How it Works:
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At the end of each level, your score is tallied. Every point milestone grants you an extra advantage. Levels are lost upon continuing.

XP GAINS:
Extra Time - 1 Minute (20,000)
Added health for masks (30,000)*
Extra Gems per level (40,000)
Extra Time - 1 Minute (50,000)
Added health for masks (60,000)*
Extra Gems per level (70,000)
Extra Time - 1 Minute (80,000)
2X Damage to Bosses  (100,000)
Extra Life every level  (200,000)
3X Damage to Bosses  (300,000)

*NOTE: Extra mask health only works when picking up a new mask in game. Does not apply to Helmet Select. Losing a mask will give Kid Chameleon an extra two health for a total of four.

Helmet Select:
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When pausing the game, Highlight Restart Round and hit the following button combination.
A + Start - Sky Cutter
B + Start - Cyclone
C + Start - Red Stealth
A + Left + Start - Eyeclops
B + Left + Start - Juggernaut
C + Left + Start - Iron Knight
A + Right + Start - Berzerker
B + Right + Start - Miniaxe
C + Right + Start - Fly

If the player has at least 5 diamonds, players can load into their existing game with their newly purchased helmet.

Download the path here: https://romhackplaza.org/romhacks/kid-chameleon-sram-xp-system-genesis/

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1276 on: December 16, 2024, 12:43:12 am »
SOL-DEACE for SEGA Mega Drive / Genesis (JP Version) Pre-Orders are Now Open!







https://www.youtube.com/watch?v=W9dpvjhXXyc

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Columbus Circle MD/MD compatible cartridge, 11th edition ‼ ⇒ [Early March 2025]

"SOL-DEACE" by Wolf Team, which was only released overseas, will be released for the first time in Japan on an "MD/MD compatible cartridge" 🍀
Pre-orders for the Japanese version are now open.

Link: https://www.columbuscircle.co.jp/products/?id=1733298301-485446&p=1&ca=49
Source: https://x.com/ColumbusCircleC/status/1867388975486578990

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1277 on: December 16, 2024, 08:43:55 pm »
Mortal Kombat II (SEGA Genesis) - XP System Patch



https://www.youtube.com/watch?v=7VnXLtEET78

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This patch by BillyTime! Games is designed to add a XP level system to Mortal Kombat II
for the Sega Genesis. Comes in two flavors.

Normal:
Players deal one extra point of damage and earn one defense point every 2 wins. Level cap is at 14 wins.

Reverse:
CPU opponents become stronger in both damage and defense every 2 wins. Damage and defense points are variable dependant on level.

Codes:
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Change Reverse to Normal XP
Raw: 30001A:B608
Game Genie: BAAD-BPJ4
Change Normal to Reverse XP
Raw: 30001A:B6F8
Game Genie: 9AAD-BPJ4

Download the path here: https://romhackplaza.org/romhacks/mortal-kombat-ii-xp-system-genesis/

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1278 on: December 16, 2024, 08:47:33 pm »
Super Street Fighter II (SEGA Genesis) - XP System Patch



https://www.youtube.com/watch?v=JD-pvILRdnc

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This patch by BillyTime! Games is designed to add a XP level system to Super Street Fighter II
for the Sega Genesis. Comes in two flavors.

Normal:
Players deal one extra point of damage and earn one defense point every 100,000 points. Level cap is at 1,000,000 points.

Reverse:
CPU opponents become stronger in both damage and defense every 100,000 points. Damage and defense points are variable dependant on level.

Extra Patch – Evil Ryu
——————–
By pressing start on Ryu at the character select screen, Players can access Evil Ryu.

Character Features:
*All hits burn
*Evil Ryu gives and recieves more damage from all attacks
*Custom win quote

NOTE:Ending defaults to “Try a higher difficulty level” when completing arcade mode.
Portrait Palette no long fades to grey upon game over.

Download the path here: https://romhackplaza.org/romhacks/super-street-fighter-ii-xp-system-genesis/

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1279 on: December 17, 2024, 12:41:59 am »
Double Dragon (SEGA Genesis) - XP System Patch



https://www.youtube.com/watch?v=JrSu4r2nWmA

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This patch by BillyTime! Games is designed to add a XP level system to Double Dragon
for the Sega Genesis.

How it works:
--------------------
Players gain levels based on score. Players deal one extra point of damage. Level cap is at 90,000 points. (lvl.9)

XP GAINS:
Lvl 1.:Increased Damage (10,000 POINTS)
Lvl 2.:Increased Damage and Defense (20,000 POINTS)
Lvl 3.:Increased Damage (30,000 POINTS)
Lvl 4.:Increased Damage (40,000 POINTS)
Lvl 5.:Increased Damage (50,000 POINTS)
Lvl 6.:Increased Damage (60,000 POINTS)
Lvl 7.:Increased Damage and Defense (70,000 POINTS)
Lvl 8.:Increased Damage (80,000 POINTS)
Lvl 9.:Increased Damage (90,000 POINTS)

Download the patch here: https://romhackplaza.org/romhacks/double-dragon-xp-system-genesis/

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1280 on: December 18, 2024, 12:07:29 am »
Marvel vs. Capcom Fighting Collection on sale for first time







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As part of their celebration for being nominated at The Game Awards 2024, Capcom is discounting their latest fighting game compilation by 20%.
This brings the base price down from $50 USD to $40, so that equates to around a bit under $6 per classic title.
The digital version of Marvel just went on sale for the Nintendo Switch and is slated to stay at that price until January 6, 2025, however, for the other platforms. ...

Article: https://www.eventhubs.com/news/2024/dec/17/marvel-capcom-first-sale/

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1281 on: December 23, 2024, 11:51:20 pm »
SEGA and My Arcade® team up to launch a new retro tabletop arcade







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The retro tabletop arcade will feature Sonic, Outrun, Revenge of Shinobi, Golden Axe, and Streets of Rage.
It will be shown at CES next month, January 7-10, at My Arcade booth #15146 (Central Hall) in Las Vegas!.

Source: https://x.com/MyArcadeRetro/status/1871187749199655333

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1282 on: January 07, 2025, 12:05:51 am »
M2 shares New Year 2025 updates on Aleste Branch, Night Striker GEAR, and Ubusuna



https://www.youtube.com/watch?v=USGD4vqbw-M

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Regarding Aleste Branch, director Masato Yamanaka showcased new gameplay footage and said that development on the game is complete, and the team is currently working on getting it up and running on each platform. Specific platforms have yet to be announced, but M2 generally releases games for PlayStation 4 and Switch.
As for Night Striker GEAR, M2’s all-new entry in the TAITO franchise, the company shared the ...

Article: https://www.gematsu.com/2024/12/m2-shares-new-year-2025-updates-on-aleste-branch-night-striker-gear-and-ubusuna

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1283 on: January 08, 2025, 02:46:37 am »
Snow Bros. Nick & Tom is Back to SEGA Genesis from Limited Run Games





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PRE-ORDERS CLOSE ON SUNDAY, JANUARY 26, 2025 AT 11:59 PM EASTERN TIME.

Wheeee! Get ready for an avalanche of action!

The madcap Snow Brothers are slippin' slidin' and slingin' snowballs, turning a mountain of ice foes into ice pops! The Evil King Scorch has kidnapped the Snow Princesses, and is about to take over Snow Land. He's trapped the Snow Bros, Nick and Tom, in a tower full of baddies. The two cool crusaders sling a slug of snow at their captors to chill them out, but to escape and save the princesses they're going to have to ice the evil Scorch himself!

Estimated ship date Sep 1 – 30

Standard edition : https://limitedrungames.com/collections/all-games/products/snow-bros-nick-tom-genesis
Deluxe Edition : https://limitedrungames.com/collections/all-games/products/snow-bros-nck-tom-deluxe-edition-genesis
Other version : https://limitedrungames.com/collections/snow-bros-nick-tom

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1284 on: January 12, 2025, 07:25:10 pm »
Watch Crazy Taxi, Ristar, and Super Monkey Ball Banana Rumble speedruns live on the last day of Awesome Games Done Quick 2025!







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Donate to the charity event for a chance to win some SEGA swag - including a poster signed by Kanno-san (Producer of Crazy Taxi) - & show support for your favorite runners and SEGA games.

Source: https://x.com/SEGA/status/1877988879476645906

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1285 on: January 13, 2025, 12:08:06 am »
Nintendo Switch eShop charts – January 11, 2025 - Download-Only Games







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1. Stardew Valley
2. Among Us
...
14. SEGA Ages Sonic the Hedgehog
...
29. Subnautica
30. Star Wars Battlefront: Classic Collection

Article: https://nintendoeverything.com/nintendo-switch-eshop-charts-january-11-2025/

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1286 on: January 13, 2025, 10:46:50 pm »
Street Fighter 6 - Mai Gameplay Trailer

https://www.youtube.com/watch?v=kMPlI_oj2VQ







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Mai from Fatal Fury promises to warm you up when she bounces in to Street Fighter 6 on February 5. Don't keep her waiting or she'll use her ninja trickery on you.

Mai can be purchased individually with Fighter Coins and the owners of the Year 2 Character Pass / Ultimate Pass will automatically get access to Mai when she releases.

Link : https://streetfighter.com/6/

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Comix Zone (SEGA Genesis) - 2x Strength Patch



https://www.youtube.com/watch?v=aywmMr3tSyg

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This is a simple patch by BillyTime! Games designed for Comix Zone that increases the amount of damage inflicted on enemies.
Comes with a 2x Strength and 3x Strength patch.

1.1 Update:
———————————
Sketch can now safely ram hanging bombs without risk of premature detonation in Curse of the Dead Ships.

Download the patch here: https://romhackplaza.org/romhacks/comix-zone-2x-strength-genesis/