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Gaming => General Gaming Discussion => Topic started by: Mariano on June 30, 2014, 01:34:02 pm

Title: New Yakuza
Post by: Mariano on June 30, 2014, 01:34:02 pm
Hi, i am going to put this here:


http://gematsu.com/2014/06/next-yakuza-game-development


see you
Title: Re: New Yakuza
Post by: Aki-at on June 30, 2014, 02:03:19 pm
Can't wait to see what they have planned, Yakuza 5 dethroned Sonic the Hedgehog 2 as my favourite game so I'm excited to see what Ryu Ga Gotoku Studio has planned.

Here's hoping it won't be a cross-gen game but with Playstation 4 sales in Japan I doubt it.
Title: Re: New Yakuza
Post by: Mariano on June 30, 2014, 03:58:03 pm
Yakuza 5 is that good?, man... as yu suzuki said, the sega with ryo ga gotoku is much nicer XD.
Title: Re: New Yakuza
Post by: ROJM on July 01, 2014, 05:50:07 am
Yakuza 5 is that good?, man... as yu suzuki said, the sega with ryo ga gotoku is much nicer XD.

You mean the one that made him "retire" without getting a chance to complete SHENMUE? Yeah that's the nice Sega we all want...
Title: Re: New Yakuza
Post by: ROJM on July 01, 2014, 06:20:35 am
Can't wait to see what they have planned, Yakuza 5 dethroned Sonic the Hedgehog 2 as my favourite game so I'm excited to see what Ryu Ga Gotoku Studio has planned.

Here's hoping it won't be a cross-gen game but with Playstation 4 sales in Japan I doubt it.

Great another new YAKUZA game nobody in the west will be able to play...
What's the point? Only a few of us like me are able to play it when its eventually released. Most of the guys are still waiting on the other two because of localization. The ghost of bernie stolar strikes again!!
Title: Re: New Yakuza
Post by: Aki-at on July 01, 2014, 08:55:06 am
http://gematsu.com/2014/07/next-yakuza-game-ps4-ps3

Yakuza will not be a Playstation 4 exclusive in Japan. That pretty much seals it for me, not only do I not need a PS4 for a while longer but I think it says massively of the condition of the Playstation 4's future in Japan.
Title: Re: New Yakuza
Post by: MadeManG74 on July 01, 2014, 09:53:17 am
I should get around to buying Yakuza 5 on import one of these days. Then trying to understand it with a translation guide or something :(


Title: Re: New Yakuza
Post by: Centrale on July 01, 2014, 10:23:20 am
I should get around to buying Yakuza 5 on import one of these days. Then trying to understand it with a translation guide or something :(

That's what I'll be doing, I suppose. I was pretty sure they were going to localize it, but once the Sega West producer 'Yas' left, I think there wasn't a contingent of Yakuza supporters in Sega West anymore to find some budget scraps for it.
Title: Re: New Yakuza
Post by: Aki-at on July 01, 2014, 11:18:34 am
I should get around to buying Yakuza 5 on import one of these days. Then trying to understand it with a translation guide or something :(

That's what I'll be doing, I suppose. I was pretty sure they were going to localize it, but once the Sega West producer 'Yas' left, I think there wasn't a contingent of Yakuza supporters in Sega West anymore to find some budget scraps for it.

You guys are in luck, not only is it probably the most import friendly (The main storyline anyway) it only has two points where you would actually need a guide. Thankfully KHH Subs have been putting up some brilliant videos up and we have this brilliant guide up http://homepage.ntlworld.com/yimbocarimbo/RGG/Games/RGG5/index.htm (http://homepage.ntlworld.com/yimbocarimbo/RGG/Games/RGG5/index.htm) so you won't be getting stuck much!

Trust me, it's worth it guys, YOU GET TO PUNCH BEARS IN THE NUTS!

And the Haruka section is one of my favourites.
Title: Re: New Yakuza
Post by: Mariano on July 01, 2014, 11:56:57 am
You mean the one that made him "retire" without getting a chance to complete SHENMUE? Yeah that's the nice Sega we all want...
he said that himself XD
Title: Re: New Yakuza
Post by: Centrale on July 01, 2014, 12:56:30 pm
Trust me, it's worth it guys, YOU GET TO PUNCH BEARS IN THE NUTS!

Thanks, Aki, knowing that does make me feel a lot better. :D
Title: Re: New Yakuza
Post by: inthesky on July 01, 2014, 02:05:23 pm
http://gematsu.com/2014/07/next-yakuza-game-ps4-ps3 (http://gematsu.com/2014/07/next-yakuza-game-ps4-ps3)

Yakuza will not be a Playstation 4 exclusive in Japan. That pretty much seals it for me, not only do I not need a PS4 for a while longer but I think it says massively of the condition of the Playstation 4's future in Japan.


Oh dear. The major third party Japanese pub/devs aren't making a commitment to the next generation with their bigger franchises. Except for I guess Koei-Tecmo.

This is very worrisome. Adoption is too slow. And what does this say about localization - which companies are going to be willing to print PS3 discs in the west?

edit: I realize that Persona 5 is still coming out in 2015 in the West, so the doomsday clock has a lot of time left and I wasn't entirely right, but considering the delays that are generally endemic to localized games (we get it later than Japan more often than not) this could hurt the attractiveness of localization of some games if the publisher insists on doing it in house.

What's going to be the reason for most people to keep their PS3's? Right now it's because of the lack of backwards compatibility and that Gaikai streaming service or whatever on PS4 still being nonoperational. It's possible that once that happens, more people will ditch their PS3's. When that happens, will more third parties work on PS4? The only thing I'm aware of that's next-gen exclusive from the major third parties is some PS4 title that Ono from Capcom is working on.
Title: Re: New Yakuza
Post by: ROJM on July 02, 2014, 04:16:43 am
he said that himself XD

Never said he didn't but he was treated poorly at Sega towards the end according to some people. So it makes no difference if he had put a PR spin on it. It ammounts to the same thing. Nice Sega... Sega not even a shadow of their former glory where all the legends of sega are now gone and their subsidaries are nothing but a glorified PC COMPANY or "bad" Sega where we had games like SHENMUE,SONIC JSR and countless others bursting out of the seams and being released in the west as well.
Title: Re: New Yakuza
Post by: ROJM on July 02, 2014, 04:21:24 am
Oh dear. The major third party Japanese pub/devs aren't making a commitment to the next generation with their bigger franchises. Except for I guess Koei-Tecmo.

This is very worrisome. Adoption is too slow. And what does this say about localization - which companies are going to be willing to print PS3 discs in the west?

edit: I realize that Persona 5 is still coming out in 2015 in the West, so the doomsday clock has a lot of time left and I wasn't entirely right, but considering the delays that are generally endemic to localized games (we get it later than Japan more often than not) this could hurt the attractiveness of localization of some games if the publisher insists on doing it in house.

What's going to be the reason for most people to keep their PS3's? Right now it's because of the lack of backwards compatibility and that Gaikai streaming service or whatever on PS4 still being nonoperational. It's possible that once that happens, more people will ditch their PS3's. When that happens, will more third parties work on PS4? The only thing I'm aware of that's next-gen exclusive from the major third parties is some PS4 title that Ono from Capcom is working on.

Why would they? Japan has moved towards digital mobile gaming in a massive way especially in the last five years even Sega, that's where everyone is making their money now. Its cheap to make and the returns are enourmous. The only traditional outlet they are comitted to is the nintendo handheld systems and even that may not last long. That's the reality of Japan and asia at the moment. Most of the consumers are playing mobile games now and not getting systems in their droves. If it continues which it should since this was predicted a while back it then remains to be seen if the japan companies can adapt if they want to continue making console titles.
Title: Re: New Yakuza
Post by: Team Andromeda on July 02, 2014, 04:24:56 am
Quote
Oh dear. The major third party Japanese pub/devs aren't making a commitment to the next generation with their bigger franchises. Except for I guess Koei-Tecmo.


Its Japan - that place is now Handheld central . Shame SEGA Japan haven't woken up the fact that its West and America when the main consoles sales are and you need Multi Platform games that are made with the west in mind . One day SEGA Japan may get it , but it may take until Yakuza 10 for that :(
Title: Re: New Yakuza
Post by: inthesky on July 02, 2014, 05:39:10 am
Why would they? Japan has moved towards digital mobile gaming in a massive way especially in the last five years even Sega, that's where everyone is making their money now. Its cheap to make and the returns are enourmous. The only traditional outlet they are comitted to is the nintendo handheld systems and even that may not last long. That's the reality of Japan and asia at the moment. Most of the consumers are playing mobile games now and not getting systems in their droves. If it continues which it should since this was predicted a while back it then remains to be seen if the japan companies can adapt if they want to continue making console titles.

Oh no, I have a good idea of what the reality is. It is a disaster. It's not something console titles can adapt to. Certainly not without major changes or casualties - franchises made dormant, structural changes like DLC or free to play integration, relegation of developers to mobile (hello Itagaki), and we already have these and still the consumer landscape isn't good. Apparently this past week's sales in Japan were noticeably bleak.

In any case, something's got to convince more of the gaming populace in Japan to pick up a next gen console if we're worried about console gaming, and that's not happening without more games. And then of course there is little reason, at least on the surface, to make that departure if you're a Japanese third party pub/dev and make low-risk high-reward mobile games. So, barring some radical realignment of tastes in the West (appreciation of Japanese games increases) and Japan (appreciation of console gaming increases, hey why not, apparently the guy working on Mana games wants to make a console Mana game, which takes major guts) or some structural change in localization practices there isn't anything to adapt to, I don't think.


Its Japan - that place is now Handheld central . Shame SEGA Japan haven't woken up the fact that its West and America when the main consoles sales are and you need Multi Platform games that are made with the west in mind . One day SEGA Japan may get it , but it may take until Yakuza 10 for that :(

You actually bring up an interesting thing I hadn't thought about - the irony in the West, namely America, purchasing so many consoles but being unable to put forth the requisite demand for the console games Japan is making. But that is no mystery.

You can always hold out hope against hope - against all odds the Tales franchise came back from dormancy in the West and now it regularly gets Limited Editions in the West and lots of general promotion. But this is bigger than one franchise, and I can't tell you what in the world would help the consumer division. Stop with the failed risks, sure, but that's a lot easier said than done.

The question of multiplat though is not something I'm sure is essential. For one - multiplat more often than not means PS4 and Xbox One, barring any seismic shift in Nintendo's third party relations and image, and even then we have to account for the concept of developing a game on three systems, which is costly and each has different infrastructure and blah blah blah.
Title: Re: New Yakuza
Post by: Team Andromeda on July 02, 2014, 06:37:42 am
Quote
Nintendo's third party relations and image, and even then we have to account for the concept of developing a game on three systems, which is costly and each has different infrastructure and blah blah blah.


The Wii U is dead format for 3rd parties and only good for Nintendo . The XBox and PS4 share much the same spec for CPU much the GPU (just differnce on shaders ect) and it isn't that much for a effort to get code running on both platforms and nowhere near the trouble of getting code to run on both the PS3 and 360 .


Not every game needs to be multi , but all the major Platform corps have their major IP and their big budget AAA games multi platform and with made with America in mind . Its the only way you can get the big sales and make the big money . SEGA Japan needs to wake up to this or it will lose out big time for another generation sadly
Title: Re: New Yakuza
Post by: ROJM on July 02, 2014, 06:46:38 am
Oh no, I have a good idea of what the reality is. It is a disaster. It's not something console titles can adapt to. Certainly not without major changes or casualties - franchises made dormant, structural changes like DLC or free to play integration, relegation of developers to mobile (hello Itagaki), and we already have these and still the consumer landscape isn't good. Apparently this past week's sales in Japan were noticeably bleak.

In any case, something's got to convince more of the gaming populace in Japan to pick up a next gen console if we're worried about console gaming, and that's not happening without more games. And then of course there is little reason, at least on the surface, to make that departure if you're a Japanese third party pub/dev and make low-risk high-reward mobile games. So, barring some radical realignment of tastes in the West (appreciation of Japanese games increases) and Japan (appreciation of console gaming increases, hey why not, apparently the guy working on Mana games wants to make a console Mana game, which takes major guts) or some structural change in localization practices there isn't anything to adapt to, I don't think.



Console hardware sales and games on them has shrunk over a decade now in Japan while the mobile market has gotten bigger down there and seen tremendous growth. Bigger than the handheld market. And that includes the rest of asia as well. If the big companies want to adapt than they will most likely have to start ignoring the Japanese market altogether and re shift to the west again if the console sales grow bigger and the japan console sales grow weaker... but i doubt that will even happen.
Title: Re: New Yakuza
Post by: Mariano on July 02, 2014, 11:52:16 am
Never said he didn't but he was treated poorly at Sega towards the end according to some people. So it makes no difference if he had put a PR spin on it. It ammounts to the same thing. Nice Sega... Sega not even a shadow of their former glory where all the legends of sega are now gone and their subsidaries are nothing but a glorified PC COMPANY or "bad" Sega where we had games like SHENMUE,SONIC JSR and countless others bursting out of the seams and being released in the west as well.


Oh no i didnt said he wasnt treated poorly by them XD, in fact i dont know what happend between them if somethig did, but you get me wrong i wasnt comparing the SEGA from the 90 and from today, if that is the case i prefer the SEGA from the 90 just like you :). I was just saying that the SEGA from today is much better with the yakuza franchise than without it, like it is they key franchise is japan at least.
Title: Re: New Yakuza
Post by: ROJM on July 02, 2014, 12:00:24 pm

Oh no i didnt said he wasnt treated poorly by them XD, in fact i dont know what happend between them if somethig did, but you get me wrong i wasnt comparing the SEGA from the 90 and from today, if that is the case i prefer the SEGA from the 90 just like you :). I was just saying that the SEGA from today is much better with the yakuza franchise than without it, like it is they key franchise is japan at least.

I know what you were saying but i'm making an obvious fact. Sega with Yakuza as a company really isn't comparable to the Sega in the early noughties before the DC died. So whether Suzuki is being polite it just isn't true that its nice anymore.
As for YAKUZA, while it is a key game in japan its not the game they soley rely on anymore. PSO 2, that vocaloid game and several digital social games are bringing in the big money these days. ISHIN really didn't do well for a YAKUZA title. 
Title: Re: New Yakuza
Post by: Mariano on July 02, 2014, 01:13:56 pm
I know what you were saying but i'm making an obvious fact. Sega with Yakuza as a company really isn't comparable to the Sega in the early noughties before the DC died. So whether Suzuki is being polite it just isn't true that its nice anymore.
As for YAKUZA, while it is a key game in japan its not the game they soley rely on anymore. PSO 2, that vocaloid game and several digital social games are bringing in the big money these days. ISHIN really didn't do well for a YAKUZA title.


Again, i am not comparing the SEGA from the 90 and the SEGA from tody with yakuza i agree with you obvious fact, and about Yu suzuki i was just mentioning a phrase he said, i was not trying to said anything between lines if you think that.
About the yakuza franchise in japan i think is still profitable for them because they will do another game it semms, but you already know that, i am not sure if hatsune miku sells more for them than yakuza or if it is a more profitable game, maybe Aki could help us with that. In the end we are agree man, we dont need to expand this topic.
Title: Re: New Yakuza
Post by: Ben on July 02, 2014, 03:23:12 pm
Yakuza may be profitable but it's a declining franchise with a gradually shrinking fanbase.

With the end of releasing the games in the West, it's one of many indicators that Sega has given up on growing this franchise at all and are pretty much just content to run it into the ground until the well dries up.

Looking at Aki's link for how Nagoshi and his producer describe the next Yakuza game;

Quote
The pair also say bustling urban environments will be a thing, and that they hope to make a game that their target male audience can enjoy. They’re currently holding auditions for men to portray some of the game’s city dwellers.
Read more at http://gematsu.com/2014/07/next-yakuza-game-ps4-ps3#8AXUcsul5R4Jh3Q8.99 (http://gematsu.com/2014/07/next-yakuza-game-ps4-ps3#8AXUcsul5R4Jh3Q8.99)

lol not exactly breaking new ground.
Title: Re: New Yakuza
Post by: ROJM on July 03, 2014, 07:29:17 am


Quote
Again, i am not comparing the SEGA from the 90 and the SEGA from tody with yakuza i agree with you obvious fact, and about Yu suzuki i was just mentioning a phrase he said, i was not trying to said anything between lines if you think that.

leave it as that then.
Quote
About the yakuza franchise in japan i think is still profitable for them because they will do another game it semms, but you already know that, i am not sure if hatsune miku sells more for them than yakuza or if it is a more profitable game, maybe Aki could help us with that. In the end we are agree man, we dont need to expand this topic.


Miku sells more. Easily.
YAKUZA is a franchise in Japan but its getting stale. Its hard to tell because the spin offs don't make the money as much as the main series does. And it appears that the wider fan base doesn't want to play the spin offs they want the main game/concept of the series. YAKUZA is a key title for Sony because the third title help shift PS3's in Japan. So unless the sixth one fails to do a similar feat that's when people can say that its fanbase is shirking. Until that happens no one can say based on the sales of a spin off game that not many were going to get anyway.
Title: Re: New Yakuza
Post by: Aki-at on July 03, 2014, 10:03:43 am
Thanks, Aki, knowing that does make me feel a lot better. :D

There's a ridiculous amount of over the top moments in Yakuza 5. It's a game you should definitely try and probably one of SEGA's best games last generation, well the simple virtue of having Virtua Fighter 2 seals that deal, but yeah, buy it when you can brother!
Title: Re: New Yakuza
Post by: inthesky on July 03, 2014, 04:47:41 pm
Yakuza may be profitable but it's a declining franchise with a gradually shrinking fanbase.

With the end of releasing the games in the West, it's one of many indicators that Sega has given up on growing this franchise at all and are pretty much just content to run it into the ground until the well dries up.

Looking at Aki's link for how Nagoshi and his producer describe the next Yakuza game;

lol not exactly breaking new ground.

I sort of agree; I don't imagine they've had previous difficulty with that demographic. But I've seen this comment translated elsewhere as "allow male gamers to more fully enjoy this game" so, there's that.

Then of course, the revelation as to what exactly he's talking about. (http://kotaku.com/one-thing-we-know-about-this-new-sega-game-porn-stars-1599590581)
Title: Re: New Yakuza
Post by: Aki-at on July 03, 2014, 04:55:38 pm
They're going for male auditions just like they have auditions for women.
Title: Re: New Yakuza
Post by: Ben on July 08, 2014, 10:20:54 pm
I'm not referring to that bit about the auditions (honestly I wasn't even aware that it was even controversial until now) but more the bit when Nagoshi's asked to talk up the next Yakuza and declares it to be about "bustling urban environments" and "for males." Which to me is sort of like if Square-Enix were asked what fans should look forward to about the next Final Fantasy game and they said that it would "have cutscenes."

To me it just reeks of treading old ground and lacking inspiration. I'd have loved to have played Yakuza 5, sadly Sega didn't see it that way. I don't know if it's less of a retread of Yakuza 3 than Yakuza 4 was; I hope so. My point is though that I don't see how anyone involved in the making of the Yakuza series these days is inspired to continued; their efforts to branch the series out have all done far worse, and so they're pretty much stuck just releasing the same game every year to the same (shrinking) audience.
Title: Re: New Yakuza
Post by: Aki-at on July 08, 2014, 11:42:26 pm
My point is though that I don't see how anyone involved in the making of the Yakuza series these days is inspired to continued; their efforts to branch the series out have all done far worse, and so they're pretty much stuck just releasing the same game every year to the same (shrinking) audience.

- They are all getting paid.
- They are, I imagine, doing their dream job of making video games.
- They are working on one of the few remaining third party Japanese console games.
- They are working on what is considered a prestigious series in their native country.
- They are commercially and critically successful in their homeland.
- They have a legion of 500,000+ fans that turn up for each mainline installment.

I'm sure there are more reasons, you might as well argue how could From Software motivate themselves to develop countless Armoured Core and dark fantasy titles, what a drag it must be for them doing what they like to do. Not everyone is looking to develop the next Grand Theft Auto or Child of Eden.

Though I don't quite see the merits in this discussion, there is still a large contingent that enjoy the Yakuza games, like there are those who enjoy the Persona games or Harvest Moon games or Miku games and their respective developers/producers will continue to make games geared to those demographs as long as budgets allow it. Not everyone is looking for the next NiGHTS or Uncharted to play.
Title: Re: New Yakuza
Post by: pirovash88 on July 09, 2014, 12:01:06 am
To be honest, the last yakuza I played was 3 and I didn't finish it cause I thought it was boring.. Not sure if I missed anything with 4.
Title: Re: New Yakuza
Post by: Ben on July 09, 2014, 12:47:59 am
Quote
- They are all getting paid.
- They are, I imagine, doing their dream job of making video games.

I know you're not being entirely serious here, but you also get paid picking fruit off of trees, lol.

And their dream job of making video games can also apply to shovelware like Ninjabread or Superman 64.

Anyway I'm assuming that most game developers are creatives who want to stretch their wings a little. Maybe I'm wrong. I'd think that working on the same thing every year (no matter what thing) would get tiring. Not even just being specifically about Yakuza.
Title: Re: New Yakuza
Post by: George on July 09, 2014, 03:48:07 am
Why wouldn't you be happy making a long running game series? Honestly, the only thing I'm a bit pissed about is that its cross gen and not a real next generation game. Meaning still using a damn aging engine. Its bad when the Yakuza engine wasn't even up to PS3 standards.
Title: Re: New Yakuza
Post by: ROJM on July 09, 2014, 06:04:30 am
Sega..2010...releasing Sonic, Yakuza... Mixture of original second party games First party games,original western games,acquired games and games living off their past...

Sega 2014...Sonic,Yakuza... acquired games and games living off their past..

Sega..2020...The Sonic and Yakuza show....
Title: Re: New Yakuza
Post by: Aki-at on July 09, 2014, 08:44:11 am
To be honest, the last yakuza I played was 3 and I didn't finish it cause I thought it was boring.. Not sure if I missed anything with 4.

Yakuza 4 has more straight up action than Yakuza 3. Yakuza 3 is focusing on Kiryu's retirement from organized crime and how he's slowly dragged back into it, the payoff is much much better than Yakuza 4 but it takes it's time to get there.

I know you're not being entirely serious here, but you also get paid picking fruit off of trees, lol.

And their dream job of making video games can also apply to shovelware like Ninjabread or Superman 64.

Anyway I'm assuming that most game developers are creatives who want to stretch their wings a little. Maybe I'm wrong. I'd think that working on the same thing every year (no matter what thing) would get tiring. Not even just being specifically about Yakuza.

They get paid significantly more for developing video games than picking fruits. I'm not sure how shovel ware is comparable to Yakuza but okay.

And I'm not sure about the slant against "Creatives" because they might enjoy working on their favoured niche.

Why wouldn't you be happy making a long running game series? Honestly, the only thing I'm a bit pissed about is that its cross gen and not a real next generation game. Meaning still using a damn aging engine. Its bad when the Yakuza engine wasn't even up to PS3 standards.

Really worried about the long term viability of consoles in Japan, think even if the PS4 picks up it would be too late to stop the mobile gaming takeover.

Sega..2010...releasing Sonic, Yakuza... Mixture of original second party games First party games,original western games,acquired games and games living off their past...

Sega 2014...Sonic,Yakuza... acquired games and games living off their past..

Sega..2020...The Sonic and Yakuza show....

Joe pls, stop being silly.

By 2020 Yakuza would have been retired and we'd have Kingdom Conquest 6 and Chain Chronicle 4. Please be excited.
Title: Re: New Yakuza
Post by: ROJM on July 09, 2014, 12:06:05 pm
Quote
Joe pls, stop being silly.

By 2020 Yakuza would have been retired and
we'd have Kingdom Conquest 6 and Chain Chronicle 4. Please be excited.
::)
Remember were talking about Sega here...a company that has milked Sonic for all his worth instead of taking him to the vet and putting him out of his misery years ago. They'll be making YAKUZA way after Kiryu's a pensioner or worse when he's dead...
 
Title: Re: New Yakuza
Post by: pirovash88 on July 09, 2014, 12:25:02 pm
Yakuza 4 has more straight up action than Yakuza 3. Yakuza 3 is focusing on Kiryu's retirement from organized crime and how he's slowly dragged back into it, the payoff is much much better than Yakuza 4 but it takes it's time to get there.

They get paid significantly more for developing video games than picking fruits. I'm not sure how shovel ware is comparable to Yakuza but okay.

And I'm not sure about the slant against "Creatives" because they might enjoy working on their favoured niche.

Really worried about the long term viability of consoles in Japan, think even if the PS4 picks up it would be too late to stop the mobile gaming takeover.

Joe pls, stop being silly.

By 2020 Yakuza would have been retired and we'd have Kingdom Conquest 6 and Chain Chronicle 4. Please be excited.

How long did it take to actually get any good? I just got sick and tired of dealing with little kid day care issue..

I honestly have no issue with this series going on still. It's better than having it fall on it's face and people losing jobs. If it's profitable for Sega, then keep it going.
Title: Re: New Yakuza
Post by: ROJM on July 09, 2014, 12:29:48 pm
How long did it take to actually get any good? I just got sick and tired of dealing with little kid day care issue..

I honestly have no issue with this series going on still. It's better than having it fall on it's face and people losing jobs. If it's profitable for Sega, then keep it going.
I'd say the first game without a doubt was the best in the series, followed by 2 and three. After that it got too bloated and overcrowded....
Its funny how Nagoshi has become a victim of his own success. He can't get a new game off the ground but is stuck making Yakuza games..
 
Title: Re: New Yakuza
Post by: Team Andromeda on July 09, 2014, 12:54:53 pm
Quote
Its funny how Nagoshi has become a victim of his own success. He can't get a new game off the ground but is stuck making Yakuza games..


Nagoshi-san is part of the trouble , he himself have blocked many a new game idea .
Title: Re: New Yakuza
Post by: Ben on July 09, 2014, 08:13:06 pm
Quote
They get paid significantly more for developing video games than picking fruits. I'm not sure how shovel ware is comparable to Yakuza but okay.

Actually most game developers don't make a ton of money, dude. Unless you're the lead creatives of a studio or something, you're not making a ton. Picking fruit is making a point but yeah generally speaking, most programmers, artists, etc. (hell even writers) don't necessarily make a ton of money.

Shovelware is again, me making a point. You say they should be happy simply to be working on a game. Well, why not make shovelware? They'd still fulfill their dream of making a game.

 
Quote
Why wouldn't you be happy making a long running game series? Honestly, the only thing I'm a bit pissed about is that its cross gen and not a real next generation game. Meaning still using a damn aging engine. Its bad when the Yakuza engine wasn't even up to PS3 standards.

I'm not sure why you're surprised. Yakuza has always been behind the times graphically. Yakuza's PS3 engine, like you said. was behind the PS3 standards and I don't see why that would change, even if it weren't cross-gen.

And I'd like to work on a long-running series like Final Fantasy, which gets to re-invent itself each time. Otherwise...eh, not particularly, nah. I'd like working on something new at some point.

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Its funny how Nagoshi has become a victim of his own success. He can't get a new game off the ground but is stuck making Yakuza games..

Nagoshi has become Sega's Chief Creative Officer, lol.....he's pretty much totally in charge of the company's output.



Title: Re: New Yakuza
Post by: Aki-at on July 09, 2014, 09:33:54 pm
Actually most game developers don't make a ton of money, dude. Unless you're the lead creatives of a studio or something, you're not making a ton. Picking fruit is making a point but yeah generally speaking, most programmers, artists, etc. (hell even writers) don't necessarily make a ton of money.

Shovelware is again, me making a point. You say they should be happy simply to be working on a game. Well, why not make shovelware? They'd still fulfill their dream of making a game.

The average wage for a developer in America is close to $80k, the average wage for a Japanese developer is close to $60k, well above both countries Per capita. These are not low paying jobs.

Though I'm not sure why you pick on those select points to make a counter point that have nothing in common with Yakuza.
Title: Re: New Yakuza
Post by: ROJM on July 10, 2014, 04:06:40 am


Nagoshi has become Sega's Chief Creative Officer, lol.....he's pretty much totally in charge of the company's output.





I wish some sega fans actually paid attention to the company's corporate history...
So was Naka put in an high important position. As was Suzuki...and their game output suffered for it.
Title: Re: New Yakuza
Post by: Team Andromeda on July 10, 2014, 11:41:36 am
Quote
So was Naka put in an high important position. As was Suzuki...and their game output suffered for it


That was in 2003/4 when Naka-san and Nagoshi-san called the shots on what games were greenlite . Tbh while SEGA output wasn't the best due to money issues , its was still a hell of lot better than it is now .


Yu-Suzuki-san never called the shots on what games were greenlite - other than being on the board of the Dreamcast members . Nagoshi-san still has a say on the games at SEGA and is part of the trouble
Title: Re: New Yakuza
Post by: ROJM on July 10, 2014, 12:33:56 pm

That was in 2003/4 when Naka-san and Nagoshi-san called the shots on what games were greenlite . Tbh while SEGA output wasn't the best due to money issues , its was still a hell of lot better than it is now .


Yu-Suzuki-san never called the shots on what games were greenlite - other than being on the board of the Dreamcast members . Nagoshi-san still has a say on the games at SEGA and is part of the trouble

I said important posistions, i didn't say if they called the shots on what was released. POINT is their game output did suffer when they got executive roles..
Title: Re: New Yakuza
Post by: inthesky on July 10, 2014, 02:18:39 pm

That was in 2003/4 when Naka-san and Nagoshi-san called the shots on what games were greenlite . Tbh while SEGA output wasn't the best due to money issues , its was still a hell of lot better than it is now .


Yu-Suzuki-san never called the shots on what games were greenlite - other than being on the board of the Dreamcast members . Nagoshi-san still has a say on the games at SEGA and is part of the trouble

What makes you say that? if you don't mind me asking.
Title: Re: New Yakuza
Post by: Ben on July 10, 2014, 10:47:06 pm
Quote
Though I'm not sure why you pick on those select points to make a counter point that have nothing in common with Yakuza.

I'm countering the point you made that artists should be okay making the same game over and over again because "they're being paid" and "they're making games."

I said that I'd think most artists would look for more than that.

Quote
I wish some sega fans actually paid attention to the company's corporate history...
So was Naka put in an high important position. As was Suzuki...and their game output suffered for it.

Was Naka the Chief Creative Officer? That's a pretty major position.

Quote
I said important posistions, i didn't say if they called the shots on what was released. POINT is their game output did suffer when they got executive roles..

But that's what was argued; someone said that he is "stuck" making Yakuza games. I pointed out that Nagoshi's actually in the position where he can choose his projects. He chooses to make the Yakuza games.

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What makes you say that? if you don't mind me asking.

Though it's hard to say exactly how these decisions are made, I think it's pretty safe to say that as Sega's Chief Creative Officer, Nagoshi has a say in the types of games Sega puts out.
Title: Re: New Yakuza
Post by: Aki-at on July 10, 2014, 11:26:56 pm
I'm countering the point you made that artists should be okay making the same game over and over again because "they're being paid" and "they're making games."

I said that I'd think most artists would look for more than that.

You can't really counter it like that and ignore all the other points. And picking fruits is not the same as working in a well paid job nor is Yakuza a shovel ware title.
Title: Re: New Yakuza
Post by: ROJM on July 11, 2014, 04:29:33 am
I'm countering the point you made that artists should be okay making the same game over and over again because "they're being paid" and "they're making games."

I said that I'd think most artists would look for more than that.

Was Naka the Chief Creative Officer? That's a pretty major position.

But that's what was argued; someone said that he is "stuck" making Yakuza games. I pointed out that Nagoshi's actually in the position where he can choose his projects. He chooses to make the Yakuza games.

Though it's hard to say exactly how these decisions are made, I think it's pretty safe to say that as Sega's Chief Creative Officer, Nagoshi has a say in the types of games Sega puts out.

Because they don't really have the freedom like they did when they were just making video games. Its proven that game developers sometimes don't make the best game executives. At least in Sega.  You'd think at least in the position that Naka and Nagoshi is in the overall output from Sega would have improved. But remember this, Sega had an internal development structure that each dev team was in competition with the other team. That's part of the reason why Sega had so many great games down the years. So add that and the ego that you get with a superstar developer, if he sees a game idea that he feels is better than what he has...what do you think will happen? "It won't sell".."its not sega enough"
.."its too westernized, we only sell for japan" and other stupid excuses. While some may scoff at this its a sad part of life that some people think about themselves rather than what's good for the company as a whole.  Its all politics at the end of the day.

Its not a personal playpen either. These guys also answer to the big board who expects Nagoshi to keep churning out YAKUZA. But compared to what he use to produce he was making 4-5 games in a 4 year period. Now all he's done is YAKUZA, HEROBANK and BD. And they have been the focus of Sega's resources, so its not like he's not benefiting but he hasn't kept close attention on those games like he would have if he wasn't responsible as an executive for the company overall. Otherwise what happened with BD would never have happened. YAKUZA became a hit partly due to Nagoshi protecting the game and marketing from outside sources and took it upon himself to do the PR in another way. BD other than the finance problems Sega had was marketed horribly and part of the reason why it flopped.


Title: Re: New Yakuza
Post by: Ben on July 11, 2014, 03:01:29 pm
Quote
You can't really counter it like that and ignore all the other points. And picking fruits is not the same as working in a well paid job nor is Yakuza a shovel ware title.

A better example may have been an over-the-phone telephone insurance man, whatever, lol. You're harping on the completely wrong points of what I said, which makes me think you totally misunderstood my post to begin with.

What points did I ignore?

Quote
Because they don't really have the freedom like they did when they were just making video games. Its proven that game developers sometimes don't make the best game executives. At least in Sega.   

I am not disagreeing with this at all. I'm not sure why you're trying to argue a point that everyone's in agreement with. Regarding Naka and Suzuki, I don't believe either ever were ever in the position of being Chief Creative Officer for the company, or even close to it. I don't think it's comparable.

While I agree that it's not entirely Nagoshi's fault, (he does, as you point out, have to answer to a board) I don't think you can express disappointment with the types of games a company's putting out without placing at least some of the blame on their Chief Creative Officer.

I take issue with Nagoshi because as Chief Creative Officer, he seems to be focusing his company's efforts almost entirely on the Yakuza franchise, which is no longer released to Western fans, which makes me think that he doesn't care at all about us. Why not have a team develop something that will be able to see release in Western territories?



Title: Re: New Yakuza
Post by: jonboy101 on July 12, 2014, 10:40:10 am
Why would he care about us? The Yakuza franchise never made any money in the west, and Sega's been spending plenty of money buying and building up western development teams. There seems to be little incentive in translating the games, to be perfectly honest. They sell poorly and get mediocre reviews over here.

I imagine that Sega will continue to build up their western stables for PC gaming and gradually cease making large scale console games in Japan in favor of mobile. It'll also be interesting to see if the bill to legalize casinos makes it through Japan's parliament, and how that impacts the dwindling pachinko market.
Title: Re: New Yakuza
Post by: Aki-at on July 12, 2014, 10:33:02 pm
A better example may have been an over-the-phone telephone insurance man, whatever, lol. You're harping on the completely wrong points of what I said, which makes me think you totally misunderstood my post to begin with.

What points did I ignore?

I understood your point perfectly and replied in kind. If you want to take time and re-read my first post to you you'll see which ones you ignored.
Title: Re: New Yakuza
Post by: Ben on July 13, 2014, 12:01:04 am
I understood your point perfectly and replied in kind. If you want to take time and re-read my first post to you you'll see which ones you ignored.

Maybe you can highlight them, because I can't figure it out.
Title: Re: New Yakuza
Post by: ROJM on July 13, 2014, 06:44:30 am
Quote
I am not disagreeing with this at all. I'm not sure why you're trying to argue a point that everyone's in agreement with. Regarding Naka and Suzuki, I don't believe either ever were ever in the position of being Chief Creative Officer for the company, or even close to it. I don't think it's comparable.

It is comparable because they were given more responsibilities than just doing the job they were actually good at. You can see the moment when Naka, Suzuki and Nagoshi took these executive positions that their game output suffered. SONIC(which in my opinion never had a good game since the MD/CD era) defiantly suffered. Suzuki didn't make that many Sega games either and Nagoshi's only attempt was BD which was never given a chance but compared to the output he and his studio use to release its pathectic. i won't even bother going into detail about Hisao Oguchi and how his mismanagement of Sega phucked things up as well as Hitmaker becoming the VIRTUA TENNIS studio and not much else. But he was always a good yes man...
The point is that their focus wasn't on their studio or their creations and the games started to suffer for it.
Title: Re: New Yakuza
Post by: ROJM on July 13, 2014, 06:48:04 am
Why would he care about us? The Yakuza franchise never made any money in the west, and Sega's been spending plenty of money buying and building up western development teams. There seems to be little incentive in translating the games, to be perfectly honest. They sell poorly and get mediocre reviews over here.

I imagine that Sega will continue to build up their western stables for PC gaming and gradually cease making large scale console games in Japan in favor of mobile. It'll also be interesting to see if the bill to legalize casinos makes it through Japan's parliament, and how that impacts the dwindling pachinko market.

Or Jonboy..buy other companies like Atlus or Capcom and let them carry the can while only continuing to make a SONIC or a YAKUZA every few years while the bulk of the output is Arcade and digital. That way you maintain your market presence via your subsidiaries in japan and the west while spending minimal R and D yourselves for consoles. Not saying that is their new direction or intention ...
Title: Re: New Yakuza
Post by: Ben on July 13, 2014, 05:30:00 pm
Quote
It is comparable because they were given more responsibilities than just doing the job they were actually good at. You can see the moment when Naka, Suzuki and Nagoshi took these executive positions that their game output suffered. SONIC(which in my opinion never had a good game since the MD/CD era) defiantly suffered. Suzuki didn't make that many Sega games either and Nagoshi's only attempt was BD which was never given a chance but compared to the output he and his studio use to release its pathectic. i won't even bother going into detail about Hisao Oguchi and how his mismanagement of Sega phucked things up as well as Hitmaker becoming the VIRTUA TENNIS studio and not much else. But he was always a good yes man...
The point is that their focus wasn't on their studio or their creations and the games started to suffer for it.

I understand what you're saying.

But the point being made isn't that Nagoshi's games are suffering (honestly he's mainly been making the same games for the past 7+years anyway) it's that he's in a position of power where he's almost directly in charge of his company's creative output.

So even if he's not able to sit in on the development of every single game due to his obligations, at the very least he's responsible for the types of projects being greenlit.

Which is all that's been said. Again, nobody's disputing the rest, that key developers being given higher up positions can make their games suffer. I'm not sure that's the case here, however.

What I do know is that as Chief Creative Officer, Nagoshi plays a big role in the types of games Sega's releasing. That was what we were discussing.
Title: Re: New Yakuza
Post by: Team Andromeda on July 14, 2014, 04:50:19 am
Quote
I take issue with Nagoshi because as Chief Creative Officer, he seems to be focusing his company's efforts almost entirely on the Yakuza franchise,


He's an arrogant man that's  too stuck in the past and can't see what's happing . All he's got to offer is Yakuza , its sad and Pathetic really . He's running the best team inside SEGA and he's runing them into the ground with yearly updates of the same game - No wonder staff like Udea-san wanted out .


Title: Re: New Yakuza
Post by: ROJM on July 14, 2014, 05:49:51 am
I understand what you're saying.

But the point being made isn't that Nagoshi's games are suffering (honestly he's mainly been making the same games for the past 7+years anyway) it's that he's in a position of power where he's almost directly in charge of his company's creative output.

So even if he's not able to sit in on the development of every single game due to his obligations, at the very least he's responsible for the types of projects being greenlit.

Which is all that's been said. Again, nobody's disputing the rest, that key developers being given higher up positions can make their games suffer. I'm not sure that's the case here, however.

What I do know is that as Chief Creative Officer, Nagoshi plays a big role in the types of games Sega's releasing. That was what we were discussing.


You're very naive in the realities of game development and game company politics. I'm not really going to repeat myself either. The evidence is out there for all to see. Even TA kept harping about Naka leaving Sega just to be free from the burden of responsibility placed upon him in his corporate capacity within Sega. And i disagreed with him in the fact that Naka wanted it in the first place and was given way too many chances. The point is for whatever reason their game output suffered. Nagoshi didn't just make YAKUZA games in his heyday. Yet he's become lazy, too corporate and not really using anything to his real ability. I'm not going to complain that YAKUZA is coming out all the time because all Japanese companies exploit a franchise especially when they have invested a lot of money in the engine, they need to keep using it and gain their investment back before they retool it for the next gen. But he sure hasn't done anything much other than that title. And since he's been in charge of development Sega hasn't come up with that many killer app if at all. Considering that guy's pedigree and his reputation(and his many articles going on about what's wrong with game development in EDGE) that's just criminal. For whatever reason getting a executive position affects people in different ways and none of them has been positive.
Title: Re: New Yakuza
Post by: ROJM on July 14, 2014, 05:52:37 am

He's an arrogant man that's  too stuck in the past and can't see what's happing . All he's got to offer is Yakuza , its sad and Pathetic really . He's running the best team inside SEGA and he's runing them into the ground with yearly updates of the same game - No wonder staff like Udea-san wanted out .




A bit strong...but i wouldn't say that...but yes things could be better...At least Suzuki left AM2 in good hands and they still produced some quality games, i dunno why Nagoshi can't do the same if he can't put all his attention to it.
Title: Re: New Yakuza
Post by: Team Andromeda on July 14, 2014, 08:41:21 am
Quote
At least Suzuki left AM2 in good hands and they still produced some quality games


AM#2 have good set of producers and a great R&D line and that helps a lot


Quote
Yet he's become lazy, too corporate and not really using anything to his real ability.

Worst still he's over see the best set of developers inside SEGA. I bet the likes of Kikuchi-san will soon want to do their own thing and also leave SEGA Japan - and then SEGA Japan is in serious trouble







Title: Re: New Yakuza
Post by: ROJM on July 14, 2014, 09:50:03 am

AM#2 have good set of producers and a great R&D line and that helps a lot


Worst still he's over see the best set of developers inside SEGA. I bet the likes of Kikuchi-san will soon want to do their own thing and also leave SEGA Japan - and then SEGA Japan is in serious trouble









Sega japan is already in trouble creative wise..why do you think i sold most of my shares....
Title: Re: New Yakuza
Post by: jonboy101 on July 14, 2014, 02:27:12 pm
I don't know if they're in trouble financially though. From a business perspective I think they're in the process of rebuilding and making reasonably good moves. I might be mistaken, but they seem financially quite healthy.
Title: Re: New Yakuza
Post by: ROJM on July 15, 2014, 03:26:00 am
I don't know if they're in trouble financially though. From a business perspective I think they're in the process of rebuilding and making reasonably good moves. I might be mistaken, but they seem financially quite healthy.

Oh no they're fine when it comes to money...its just i'm not into the digital focus of the company. That's why i got rid of the shares i invested over the years..the only thing that i have is my dad's share in sega which i wouldn't sell.
Title: Re: New Yakuza
Post by: jonboy101 on July 15, 2014, 09:37:24 am
That's fair.

Well, I imagine the Alien game will be reasonably successful; likewise with the next Total War, Football Manager and whatever Relic is making. I imagine as the generation continues, Sega's PC output will become more impressive. The western end of the company, from what I can tell, hasn't been this strong since the mid 1990s.

I'm not sure what to think about the Japanese market. From what I can tell, they're making all the right moves. They've had several reasonable hits on the mobile market, PSO 2 has had, what, 2 million downloads - probably quite a bit more since that report came out. That's definitely helping that brand's awareness. Despite it getting stale, the Yakuza games are still doing quite well. It's about to celebrate its tenth birthday, no?

Japanese arcades are about dead, and I think Sega's still adapting to that. The company doesn't really have too much experience with games that last more than 5 hours and its becoming harder to justify asking consumers to spend 50 dollars on something like a Daytona game.
Title: Re: New Yakuza
Post by: Ben on July 15, 2014, 08:22:57 pm
Quote
Nagoshi didn't just make YAKUZA games in his heyday. Yet he's become lazy, too corporate and not really using anything to his real ability.

But hasn't he always sorta done this? How many Monkey Ball games did he make? Tons.
Title: Re: New Yakuza
Post by: ROJM on July 16, 2014, 04:18:00 am
But hasn't he always sorta done this? How many Monkey Ball games did he make? Tons.

Yes but that's when he started to become important to the company and the company wanted more SMB games. Like they would have wanted more specific games from a particular Sega team if its really succesful and doesn't cost much to make.Not sure how activly involved he was with all of the sequels though,only think he was involved in the first three..could be wrong on that..
Title: Re: New Yakuza
Post by: ROJM on July 16, 2014, 06:32:43 am
That's fair.

Well, I imagine the Alien game will be reasonably successful; likewise with the next Total War, Football Manager and whatever Relic is making. I imagine as the generation continues, Sega's PC output will become more impressive. The western end of the company, from what I can tell, hasn't been this strong since the mid 1990s.

I'm not sure what to think about the Japanese market. From what I can tell, they're making all the right moves. They've had several reasonable hits on the mobile market, PSO 2 has had, what, 2 million downloads - probably quite a bit more since that report came out. That's definitely helping that brand's awareness. Despite it getting stale, the Yakuza games are still doing quite well. It's about to celebrate its tenth birthday, no?

Japanese arcades are about dead, and I think Sega's still adapting to that. The company doesn't really have too much experience with games that last more than 5 hours and its becoming harder to justify asking consumers to spend 50 dollars on something like a Daytona game.

Sega is always adapting to something..i just wish they took the lead a little bit more rather than assimilate to the industry demands. Yes they're doing well on digital and PC but they either doing the exact kinda thing everyone else is doing or buying a studio that already is doing well on that field they want to go into like PC. I want Sega to just shake things up by producing a game once in a while that everyone will say wow...and everybody else tries to copy but can't get it exactly right..
Title: Re: New Yakuza
Post by: jonboy101 on July 16, 2014, 08:49:09 am
Sega is always adapting to something..i just wish they took the lead a little bit more rather than assimilate to the industry demands. Yes they're doing well on digital and PC but they either doing the exact kinda thing everyone else is doing or buying a studio that already is doing well on that field they want to go into like PC. I want Sega to just shake things up by producing a game once in a while that everyone will say wow...and everybody else tries to copy but can't get it exactly right..

I have very high hopes the Alien game will do that. I'm hardly an expert, but the tech involved seems very impressive - referencing the AI. It's thinking. Really a pity they aren't thinking about making the full game with occulus rift. I imagine Sega will be smart enough to adapt the Alien tech to other games though.

I'm not sure to what extent you consider Creative Assembly part of Sega, though, I suppose. If successful, I hope they're able to continue stepping out of the RTS genre.

I don't think we'll be seeing too many "wow" games from Sega Japan this generation. There really just isn't any new blood in the company.
Title: Re: New Yakuza
Post by: MadeManG74 on July 16, 2014, 10:35:04 am
They'll be making YAKUZA way after Kiryu's a pensioner or worse when he's dead...
 

I would play a Yakuza game where Kiryu cleans up the nursing home of retired criminals.
"Hey you're a lucky guy! Lucky in that you get to give me your back medication!"
*VS Retired Yakuza*

Then you beat them up with walking frames and the heat move near a bed is to throw them into it then press the 'Bed Rise' button to launch them into the TV hanging from the ceiling.

Oh, and @BEN: I still remember you as ShadowLegend, but that's neither here nor there. You mention Yakuza games not being 'Creative' but I argue that while there is definitely merit in being creative and making 'new' ideas, I also think there's almost/equal enjoyment and challenge involved in refining and perfecting a series. Yakuza games consistently are released as high quality titles and each one adds new features and new ideas that build the underlying gameplay. I personally would have no issue whatsoever playing Yakuza games on and on with the same basic gameplay, but refined combat, more moves, more mini-games and more fun overall. I have no doubt that there is a big challenge involved in 'how can we improve this already very highly regarded series'.



Title: Re: New Yakuza
Post by: ROJM on July 16, 2014, 12:44:08 pm
I have very high hopes the Alien game will do that. I'm hardly an expert, but the tech involved seems very impressive - referencing the AI. It's thinking. Really a pity they aren't thinking about making the full game with occulus rift. I imagine Sega will be smart enough to adapt the Alien tech to other games though.

I'm not sure to what extent you consider Creative Assembly part of Sega, though, I suppose. If successful, I hope they're able to continue stepping out of the RTS genre.

I don't think we'll be seeing too many "wow" games from Sega Japan this generation. There really just isn't any new blood in the company.

The same way Visual Concepts was part of Sega. A sega 1.5 studio or i just prefer to say Sega west as its easier, especially when in sega history sega had their own western studios from the eighties, to the nineties and now in this period.
 
As for wow games...yes because they did change tactic but they didn't abandon consoles entirely or this ALIEN game would not have been made. They need to adjust to how console game are made if they want to go toe to toe with the best of them. Maybe Creative Assembly console division is what they need to build original new ip for the west..and new ideas from Sega japan consumer division too..
Title: Re: New Yakuza
Post by: Nirmugen on August 04, 2014, 11:46:52 am
Questions aside, there is a new information about the next entry in the series.


The game is going to be revealed this 28/08 at 21:00 hs Japan Time/ 5:00 PDT/ 7:00 EST-CDT / 9:00 My time :)


Just in time before TGS for gaining expectation.


http://ryu-ga-gotoku.com/newtitle/

Title: Re: New Yakuza
Post by: Mariano on August 04, 2014, 04:50:34 pm
Aki must be a little excited about this XD.
Title: Re: New Yakuza
Post by: ROJM on August 07, 2014, 12:13:45 pm
Well compared to the last one this one had better be pretty amazing.
We don't need any more naked tatood men facing each other on roof tops and then jumping off the building die hard style from an explosion....
Title: Re: New Yakuza
Post by: MadeManG74 on August 07, 2014, 12:21:40 pm
Well compared to the last one this one had better be pretty amazing.
We don't need any more naked tatood men facing each other on roof tops and then jumping off the building die hard style from an explosion....

Shirtless tattooed men fighting eachother is the primary reason for playing Yakuza games though
Title: Re: New Yakuza
Post by: ROJM on August 07, 2014, 12:35:17 pm
Shirtless tattooed men fighting eachother is the primary reason for playing Yakuza games though

Maybe at first..but since this is spinning from the Yakuza genre from the movies and books there's dozens of scanrios that they could use where it doesn't have to end the same way..i mean where are the Yakuza women for gods sake. I use to watch tons of films about female yakuza herorines. That's something i'm suprised they haven't even gone into.
Title: Re: New Yakuza
Post by: Aki-at on August 07, 2014, 12:52:12 pm
Yes I am excited for Yakuza next, but after the ending to Yakuza 5, I'm just not sure where the plot can go.

Of course a game starring Joji and Kazama set before Kiryu would be great too, always loved both characters and would love to have a game starring them and showing the old crew (Shimano, Kasawagi, Sera etc) and how the Toji Clan came to be.

Shirtless tattooed men fighting eachother is the primary reason for playing Yakuza games though

Maaaang, there is like over 4 shirtless fights in Yakuza 5, you should give it a go! Go go go!
Title: Re: New Yakuza
Post by: MadeManG74 on August 07, 2014, 01:00:50 pm
Maaaang, there is like over 4 shirtless fights in Yakuza 5, you should give it a go! Go go go!
But I don't speak moon-runes.

I wanted to say something angsty about not buying it on principle and down with Sega ra-ra-rah, but you know me too well to fall for that.

Also I have no consoles since I moved country so I couldn't play it on anything :x
Title: Re: New Yakuza
Post by: jonboy101 on August 07, 2014, 07:07:24 pm
Well compared to the last one this one had better be pretty amazing.
We don't need any more naked tatood men facing each other on roof tops and then jumping off the building die hard style from an explosion....

The team needs a break. Hell, even a new Super Monkey Ball would be a change of pace.
Title: Re: New Yakuza
Post by: Trippled on August 08, 2014, 05:54:20 am
It's the 10th anniversary game right?
Title: Re: New Yakuza
Post by: jonboy101 on August 08, 2014, 10:44:33 am
It's the 10th anniversary game right?

Should be, yeah. Maybe an HD port of the Wii U port. :D
Title: Re: New Yakuza
Post by: Aki-at on August 11, 2014, 07:29:52 am
The team needs a break. Hell, even a new Super Monkey Ball would be a change of pace.

The teams alternate between two.

But that's the nature of the industry now, I don't expect new IPs from them after Binary Domain was a major financial failure. I'm also not sure how rigid their team structure is considering people from Sonic Team helped develop the Black Panther spinoffs.

(And I for one, welcome the endless amount of sequels. I need my daily dose of food cart submissions.)
Title: Re: New Yakuza
Post by: ROJM on August 14, 2014, 10:46:26 am
The teams alternate between two.

But that's the nature of the industry now, I don't expect new IPs from them after Binary Domain was a major financial failure. I'm also not sure how rigid their team structure is considering people from Sonic Team helped develop the Black Panther spinoffs.

(And I for one, welcome the endless amount of sequels. I need my daily dose of food cart submissions.)

They will get one because of who is in charge of Yakuza studio. It just depends whether Sega can organize themselves properly to create a hit out of their next original title. We know they can do it after seeing the sales of other Sega titles with less of a pedigree than YAKUZA Studio who is meant to be the top dog in SOJ at the moment.
Title: Re: New Yakuza
Post by: Deefy on August 24, 2014, 08:04:54 am
Ryu-ga-gotoku Zero!!!  :o

Probably a prequel.

p.s. the subtitle is "chikai no basho" , translated> a nearby place / the place of the vow, but the promised place sounds better.
Title: Re: New Yakuza
Post by: George on August 24, 2014, 10:33:47 am
A game where you play as Kazuma's dad.
Title: Re: New Yakuza
Post by: ROJM on August 24, 2014, 10:38:16 am
I hope this is the YAKUZA game i've been waiting for....one that's set in the seventies where the real inspiration for this series, Yakuza films in japan had their golden age..and that sonny chiba is in it....or knowing our luck its Kazuma in space....
Title: Re: New Yakuza
Post by: George on August 24, 2014, 10:48:12 am
Sonny Chiba playing a new main character would be so awesome.
Title: Re: New Yakuza
Post by: jonboy101 on August 24, 2014, 10:51:24 am
I hope this is the YAKUZA game i've been waiting for....one that's set in the seventies where the real inspiration for this series, Yakuza films in japan had their golden age..and that sonny chiba is in it....or knowing our luck its Kazuma in space....

Yakuza: Zero (Gravity)?
Title: Re: New Yakuza
Post by: Centrale on August 25, 2014, 09:53:19 am
IIRC, Nagoshi did once make an offhand remark that he wanted the cast to be able to be put into any setting, including space.  ;D
Title: Re: New Yakuza
Post by: MadeManG74 on August 25, 2014, 10:00:34 am
I would buy a Space Yakuza. Or I would if it ever got translated, which it wouldn't.

I want to get excited for this game, but...
Title: Re: New Yakuza
Post by: 真鵜雄 on August 25, 2014, 03:44:22 pm
next info on 28/08 :D
I can`t wait!
Title: Re: New Yakuza
Post by: 真鵜雄 on August 26, 2014, 07:16:56 am
rumor:


Quote
Yakuza 0 is set in December 1988 Kamurocho, Tokyo and Soutenbori, Osaka, this week’s Famitsu reveals.
The protagonists are 20-year-old Kazuma Kiryu and 24-year-old Majima Goro. Kiryu works as a bill collector under the Tojo Clan’s Dojima Family. Goro, on the other hand, is a cabaret club manager who turned a spot that was on the verge of closing into the most popular club in Soutenbori.
The events of Yakuza 0 are directly connected to the events of the original Yakuza. Thus, many characters from the original will appear in the upcoming prequel.
Yakuza 0 is in development for PlayStation 4 and PlayStation 3. A release date is still to be announced.
Title: Re: New Yakuza
Post by: Nirmugen on August 26, 2014, 07:51:57 am
rumor:
Yakuza 0 is set in December 1988
If this is true,  it's gonna be in the same time as certain game...you know.. ::)
Title: Re: New Yakuza
Post by: 真鵜雄 on August 26, 2014, 07:54:38 am
If this is true,  it's gonna be in the same time as certain game...you know.. ::)


we will know if it is true or not tomorrow or the next day :)
I want not only Kamurocho and Soutenbori but also Shenmue-like city :(
Title: Re: New Yakuza
Post by: Trippled on August 26, 2014, 10:08:18 am
Kamurocho and Osaka again...?

Dissapointing...5 and Kenzan were the best till now, in terms of Expansion. 5 had 3 completly new cities, 1 old one in next-gen form. Kenzan had a completly new setting.

Other than a new story and fanservice there seems nothing new or innovative about this one so far.
Title: Re: New Yakuza
Post by: 真鵜雄 on August 26, 2014, 10:10:30 am
Kamurocho and Osaka again...?

Dissapointing...5 and Kenzan were the best till now, in terms of Expansion. 5 had 3 completly new cities, 1 old one in next-gen form. Kenzan had a completly new setting.

Other than a new story and fanservice there seems nothing new or innovative about this one so far.


at least (I hope) them will look different, because the game is set in 1988
Title: Re: New Yakuza
Post by: pirovash88 on August 26, 2014, 10:15:08 am
It has been confirmed.

http://www.computerandvideogames.com/475269/yakuza-zero-prequel-announced/

1988 huh, interesting. Real shame this game won't see the light of day over here.
Title: Re: New Yakuza
Post by: MadeManG74 on August 26, 2014, 10:23:29 am
It has been confirmed.

http://www.computerandvideogames.com/475269/yakuza-zero-prequel-announced/

1988 huh, interesting. Real shame this game won't see the light of day over here.

My thoughts exactly. At least we get that masturbation fuel Miku thing, right guys?
Title: Re: New Yakuza
Post by: 真鵜雄 on August 26, 2014, 10:23:51 am
It has been confirmed.

http://www.computerandvideogames.com/475269/yakuza-zero-prequel-announced/ (http://www.computerandvideogames.com/475269/yakuza-zero-prequel-announced/)

1988 huh, interesting. Real shame this game won't see the light of day over here.


actually it`s not confirmed, just one person said has got already famitsu and wrote that info on the net.
it will be confirmed on 28th.
Title: Re: New Yakuza
Post by: pirovash88 on August 26, 2014, 10:28:27 am
My thoughts exactly. At least we get that masturbation fuel Miku thing, right guys?

Yeah, i guess so.. I guess Sega just doesn't like money. All i've ever wanted was to play as Kazuma Kiryu driving a AE86 through the streets of Akihabara.

Quote
actually it`s not confirmed, just one person said has got already famitsu and wrote that info on the net.
it will be confirmed on 28th.

It's about as confirmed as it gets.
Title: Re: New Yakuza
Post by: MadeManG74 on August 26, 2014, 10:40:44 am
Yeah, i guess so.. I guess Sega just doesn't like money. All i've ever wanted was to play as Kazuma Kiryu driving a AE86 through the streets of Akihabara.

*waits for someone to come in and explain that Sega made eleven jillion dollary-doos from Hatsune Miku Bikini Micro Transaction Adventure exclusively on iOS and Android, and made a net loss of twenty cents on Yakuza: Dead Souls, which was the best selling Yakuza game in the USA, with both copies being sold by accident to a short-sighted old lady trying to buy Dark Souls for her grandsons.*

Either way, it's sad that even a new Yakuza doesn't pique my interest any more. Well it does a little bit. I might eventually get around to playing Yakuza 5, balancing a controller in one hand and my laptop with a translation FAQ in the other wondering why I can't unlock the final hostess club mission.
Title: Re: New Yakuza
Post by: Aki-at on August 26, 2014, 11:04:07 am
Excited, really looking forward to not only a younger Kazuma but also we get to see Nishiki, Kazama, Shintoro, Sera, Kashiwagi, Yumi etc all over again. Exploring Kazuma's relationship with his first love is going to be an interesting one.

Also going to be great to see how they do Majima in the game, in Dead Souls he wasn't doing hand to hand combat.

*waits for someone to come in and explain that Sega made eleven jillion dollary-doos from Hatsune Miku Bikini Micro Transaction Adventure exclusively on iOS and Android, and made a net loss of twenty cents on Yakuza: Dead Souls, which was the best selling Yakuza game in the USA, with both copies being sold by accident to a short-sighted old lady trying to buy Dark Souls for her grandsons.*

No Luke, I won't tell you how much Miku sold, instead I'll tell you some games that sold better than any Yakuza title ever managed to in the US!*

gravity rush
tearaway
resistance: burning skies
the wonderful 101
zombi u
ghost recon shadow wars
any phoenix wright game for the ds
eternal sonata
dark sector
untold legends: dark kingdom
viva piñata trouble in paradise
ogre battle 64
earthworm jim 3d
bubsy 3d
resident evil 3 for dreamcast

*Information stolen from NeoGAF.

Either way, it's sad that even a new Yakuza doesn't pique my interest any more. Well it does a little bit. I might eventually get around to playing Yakuza 5, balancing a controller in one hand and my laptop with a translation FAQ in the other wondering why I can't unlock the final hostess club mission.

But the storyline is awesome and doesn't require a guide to complete except for one or two parts : (

You won't be able to enjoy most of the extra content from Haruka's idol management to Saejima's animal hunting segments though which is a shame since this is the stuff preventing the game from coming over here.

Kamurocho and Osaka again...?

Dissapointing...5 and Kenzan were the best till now, in terms of Expansion. 5 had 3 completly new cities, 1 old one in next-gen form. Kenzan had a completly new setting.

Other than a new story and fanservice there seems nothing new or innovative about this one so far.

Yakuza has been like a good crime drama. Same character and settings but its always awesome seeing where they can take the plotline from here.

But indeed it'll be hard to move forward from the greatest game ever made aka Yakuza 5.
Title: Re: New Yakuza
Post by: Trippled on August 26, 2014, 11:40:38 am
Old-school Arcades are the perfect oppurtunity to get some M2-ports rolling.


Quote
Yakuza has been like a good crime drama. Same character and settings but its always awesome seeing where they can take the plotline from here. But indeed it'll be hard to move forward from the greatest game ever made aka Yakuza 5

I guess in terms of Sega franchises, it's more the PSO rather than Sonic (that always changes, for the worse thou)
Title: Re: New Yakuza
Post by: Nirmugen on August 26, 2014, 12:06:37 pm
It would be interesting that ,in the game, we would see some NPC's talking about the notice about the Yokozuka crime that left behind a boy without a father and now this boy is travelling to Hong Kong....it would be great for maximum trolling xD
Title: Re: New Yakuza
Post by: George on August 26, 2014, 04:14:05 pm
I was just going to say, i'm excited for the 80's setting and I hope they don't fuck it up.
Title: Re: New Yakuza
Post by: 真鵜雄 on August 27, 2014, 06:28:05 am
rumor confirmed and Kiryu and Majima are now very ugly xD

http://otakomu.jp/archives/146647.html
Title: Re: New Yakuza
Post by: Aki-at on August 27, 2014, 07:33:49 am
Majima looks a lot more slick.

Get hyped.

Also welcome 真鵜雄! In the rush of RGG news I forgot to welcome you.
Title: Re: New Yakuza
Post by: MadeManG74 on August 27, 2014, 08:03:28 am
Oh god, that Majima looks... weird.

I hope he gets his leopard print jacket at some point.
Title: Re: New Yakuza
Post by: ROJM on August 27, 2014, 09:17:52 am
If its going to be like the other games..forget it. A young Kazuma can't be the heroic figure of the previous games where he kind of retired and stood apart from the Yakuza..he has to be like a Yakuza in this game since its a prequel. IE this has to be more like GTA than the first game never was because the scenario is completely different. I don't expect it to be that over the top like GTA but the morality and certain things has to be in tone like that game..ie you are committing criminal acts and knowing the yakuza actually killing certain people. If its just the same nonsense of a reflective sad kazuma playing the good yakuza and"in love" which i suspect may be in this title..than i wait until it goes down in low price and sceond hand....and if Sonny Chiba aint in it i'll wait even further to buy it...
Title: Re: New Yakuza
Post by: Centrale on August 27, 2014, 09:45:35 am
Interesting that Majima seems to already have an eyepatch in that photo. I would think this would be a good opportunity to see how that happened.
Title: Re: New Yakuza
Post by: 真鵜雄 on August 27, 2014, 09:56:20 am
Interesting that Majima seems to already have an eyepatch in that photo. I would think this would be a good opportunity to see how that happened.


we already saw in 4.
Title: Re: New Yakuza
Post by: 真鵜雄 on August 27, 2014, 11:54:27 am

I just bought Famitsu and I have a few more details about the story:


As the rumors said the story will be placed in December 1988 at Kamurocho and Soutenbori.
In that period there was a fight to get the contract to build the Milleium Tower.
An evening, Kiryu collects money from a person that suddently get murdered.
Tojo-kai suspect the killer was Kiryu and they point the spearhead to Kazama too.
To protect him, Kiryu decide to leave Doujima-gumi, but...


In the meantime, Majima lives in Osaka and manage a Cabaret Club in Soutenbori under Oumirengo protection.
Majima is hiding himself from Tojo-kai (you know the reason if you played Yakuza 4), but he still dream about go back into yakuza.
One day he receive an offer, he can return into yakuza if he kills a person...
Title: Re: New Yakuza
Post by: Centrale on August 27, 2014, 04:19:05 pm

we already saw in 4.

Oh, really? I'm still only about halfway through 4. My bad.
Title: Re: New Yakuza
Post by: George on August 27, 2014, 10:38:46 pm
Yeah its part of a flash back in 4, later on.

It takes awhile, what with Akiyama's long intro at the start that feels like it took 50+% of the game.
Title: Re: New Yakuza
Post by: inthesky on August 27, 2014, 11:19:42 pm
I am interested in the angle they're going to take in portraying Kiryu. Like...how sensitive or conflicted he'll be. I never played the first game.

In any case seeing as this is a prequel I think this is a nice opportunity for Sega to "relaunch" the franchise outside of Japan. They can redo the way they brand the game. Since chronology and plot is so important to the game, they have the option of both giving the franchise a "fresh start" without going for the messy reboot option that could split apart the franchise. If the prequel is moderately successful, Sega could consider making compilations/remasters of the previous games to catch the new fans up to speed.

Those more intimately familiar with Yakuza should comment on this also...what do y'all think?
Title: Re: New Yakuza
Post by: Team Andromeda on August 28, 2014, 02:46:43 am
This is just going to be more of the same really and the 80's angle is just a cheap and easy way of being able to keep most of the original assets with just minimal changes to give it a 80's retro look.
I'm willing to bet most of the same old animation, same old moves , same old gameplay, same old GFX will be reused and deep down they'll be nothing new and the only highlight will be playing some of SEGA old sprite scalers in the Arcades .

SEGA needs to give Yakuza and the Yakuza team a break and work on a new IP or better yet make a kick as sequel to Binary Domain
Title: Re: New Yakuza
Post by: 真鵜雄 on August 28, 2014, 04:55:44 am
it will be sold in Spring 2015 (source: Official Website).
Title: Re: New Yakuza
Post by: Aki-at on August 28, 2014, 06:59:02 am
I am interested in the angle they're going to take in portraying Kiryu. Like...how sensitive or conflicted he'll be. I never played the first game.

In any case seeing as this is a prequel I think this is a nice opportunity for Sega to "relaunch" the franchise outside of Japan. They can redo the way they brand the game. Since chronology and plot is so important to the game, they have the option of both giving the franchise a "fresh start" without going for the messy reboot option that could split apart the franchise. If the prequel is moderately successful, Sega could consider making compilations/remasters of the previous games to catch the new fans up to speed.

Those more intimately familiar with Yakuza should comment on this also...what do y'all think?

No I agree on this point completely. But I feel they won't capitalise on this golden chance and the game would be ignored for localisation. I feel though their decision (SoE/SoA) is already made up and the series won't be coming over to the West anymore.

With Yakuza 5 you had the justification of the title being both the longest in the series, attributing to higher localisation cost and Haruka's segment (A good 3 hours) that would alienate the fanbase.

With this there is no such issue. At least presently.

it will be sold in Spring 2015 (source: Official Website).

Ah Spring, or as I like to call it, Yakuza season.
Title: Re: New Yakuza
Post by: ROJM on August 28, 2014, 07:22:14 am
This is just going to be more of the same really and the 80's angle is just a cheap and easy way of being able to keep most of the original assets with just minimal changes to give it a 80's retro look.
I'm willing to bet most of the same old animation, same old moves , same old gameplay, same old GFX will be reused and deep down they'll be nothing new and the only highlight will be playing some of SEGA old sprite scalers in the Arcades .

SEGA needs to give Yakuza and the Yakuza team a break and work on a new IP or better yet make a kick as sequel to Binary Domain

I hate Naka. But i will say that when Sonic Team was at their prime was when they created their other games outside Sonic..they were becoming the AM2 of the consumer division..in a way its too bad it didn't carry on.
So Yakuza studio has fallen under the same trap..making sequels and new ip that no one gives a fig about.
As for the prequel...missed opportunity man...
Title: Re: New Yakuza
Post by: MadeManG74 on August 28, 2014, 08:17:24 am
I am interested in the angle they're going to take in portraying Kiryu. Like...how sensitive or conflicted he'll be. I never played the first game.

In any case seeing as this is a prequel I think this is a nice opportunity for Sega to "relaunch" the franchise outside of Japan. They can redo the way they brand the game. Since chronology and plot is so important to the game, they have the option of both giving the franchise a "fresh start" without going for the messy reboot option that could split apart the franchise. If the prequel is moderately successful, Sega could consider making compilations/remasters of the previous games to catch the new fans up to speed.

Those more intimately familiar with Yakuza should comment on this also...what do y'all think?

I actually think that would be a great idea, try to re-launch the game in the west. Don't call it Yakuza Zero, but launch it with the title "Like a Dragon" or "Yakuza: Like a Dragon".

I thought they should have tried this previously too, Yakuza 4 for example should have been named "Yakuza: Four Dragons" as it might have made it seem like an easier 'jumping on' point for newbies to the series.

I doubt they will try again though, they've made efforts since the first Yakuza to launch them in the west, but never really found their footing, I don't see why they would try with this one. I'll keep my fingers crossed though!
Title: Re: New Yakuza
Post by: Team Andromeda on August 28, 2014, 12:01:05 pm
Quote
So Yakuza studio has fallen under the same trap..making sequels and new ip that no one gives a fig about.As for the prequel...missed opportunity man...
[/color]


Its not a missed opportunity really. Its just coming out too soon . SEGA Japan need to give Yakuza and the team a break for the IP for a couple of years . Bring in some tech and make another new IP and then go back and work on a new Yakuza game .


I'll expect more of the Yakuza team to leave and for this IP to be run into the ground over the next 2 years and then what SEGA Japan got to offer ?
Title: Re: New Yakuza
Post by: George on August 28, 2014, 07:52:32 pm
I do agree that Yakuza Team needs to do another new IP and I'm a bit bored of the yearly Yakuza games. Part of me is interested in the 80's setting, especially if they capture the arcade scene. But the other part of me is a bit pissed that they are still using the damn same engine from Yakuza 3.
Title: Re: New Yakuza
Post by: Aki-at on August 28, 2014, 08:36:38 pm
I do agree that Yakuza Team needs to do another new IP and I'm a bit bored of the yearly Yakuza games. Part of me is interested in the 80's setting, especially if they capture the arcade scene. But the other part of me is a bit pissed that they are still using the damn same engine from Yakuza 3.

The engine is based on the one they developed for Binary Domain.

Not sure what RGG Studio is going to do about new IPs/the future though. It's a strange situation they find themselves in, can't trust their Western branches to market their games, can't fall back on a dwindling Japanese market for long and SEGA unlike Capcom, Konami etc do not have established IPs that sell well to the Western market outside of Sonic the Hedgehog. Not really a positive long term outlook.
Title: Re: New Yakuza
Post by: Mariano on August 28, 2014, 10:16:59 pm
The engine is based on the one they developed for Binary Domain.

Not sure what RGG Studio is going to do about new IPs/the future though. It's a strange situation they find themselves in, can't trust their Western branches to market their games, can't fall back on a dwindling Japanese market for long and SEGA unlike Capcom, Konami etc do not have established IPs that sell well to the Western market outside of Sonic the Hedgehog. Not really a positive long term outlook.


Hey speaking about Yakuza, did you imported Yakuza Ishin some time ago right? what do you think about it?.
Title: Re: New Yakuza
Post by: 真鵜雄 on August 29, 2014, 12:10:43 am

Hey speaking about Yakuza, did you imported Yakuza Ishin some time ago right? what do you think about it?.


it is the worst Yakuza I ever played :D
Title: Re: New Yakuza
Post by: ROJM on August 29, 2014, 05:41:24 am



Its not a missed opportunity really. Its just coming out too soon . SEGA Japan need to give Yakuza and the team a break for the IP for a couple of years . Bring in some tech and make another new IP and then go back and work on a new Yakuza game .


I'll expect more of the Yakuza team to leave and for this IP to be run into the ground over the next 2 years and then what SEGA Japan got to offer ?


PSO and other titles that are making a mint for them in the asia market.

Quote

ot sure what RGG Studio is going to do about new IPs/the future though. It's a strange situation they find themselves in, can't trust their Western branches to market their games,


Well that excuse has been eliminated now considering its SOJ running all the subsidiaries now. I wouldn't blame SOA or SOE for the failure of BINARY DOMAIN totally on their doorstep...especially when SOJ was still running the main operations in the west back then as well.
Title: Re: New Yakuza
Post by: Aki-at on August 29, 2014, 06:39:28 am
From what I heard SEGA Europe/West were giving little thought to their Japanese IPs at that time.


Hey speaking about Yakuza, did you imported Yakuza Ishin some time ago right? what do you think about it?.

It's very much more of a fan / nostalgia game than the best in the series. Pretty much prefer all the numbered title except 1 to it. Like it more than Kenzan and Dead Souls though.
Title: Re: New Yakuza
Post by: ROJM on August 29, 2014, 07:07:12 am
Quote
From what I heard SEGA Europe/West were giving little thought to their Japanese IPs at that time.

I heard that rumor but the reality is Sega west doesn't have the autonomy like they use to during Kalinske's reign of SOA. The guy running the Sega operations was a SOJ guy named Masanao Maeda. So Hayes can't really be blamed for BD or Sega west's lack of effort since the day to day operations was ran by that guy...and really no suprising on what eventually happened...So SOJ in my opinion is to blame here more than Sega west...Hayes was a scapegoat and shouldn't have been made to leave..
Title: Re: New Yakuza
Post by: MadeManG74 on August 29, 2014, 07:58:56 am
The engine is based on the one they developed for Binary Domain.

Not sure what RGG Studio is going to do about new IPs/the future though. It's a strange situation they find themselves in, can't trust their Western branches to market their games, can't fall back on a dwindling Japanese market for long and SEGA unlike Capcom, Konami etc do not have established IPs that sell well to the Western market outside of Sonic the Hedgehog. Not really a positive long term outlook.

Yakuza guys should have been the ones to make a new Golden Axe, not Secret Level.

You know what, get the Yakuza team to make a new Alien game. Where you play as a Predator and roam the streets beating up Aliens, on the Alien Planet. And they kidnap a little girl Predator that you save and train female predators to be Hostesses at your Predator club. All the Aliens are looking for the missing one billion Alien-Dollars from their Alien Clan and they suspect the Predators.

This shit writes itself.
Title: Re: New Yakuza
Post by: ROJM on August 29, 2014, 09:44:57 am
And you know what the joke is MM...Sega australia was coming with a game that would have put them on the map...they were making games called Sega reborn with individual titles of classic IP which would have culminated with all those characters featured in one big game..just like Marvel and their superhero movie universe...
It would have been one of the interesting Sega crossover or megamix titles they'd have produced.

Yakuza team wouldn't have been interested in GOLDEN AXE. They'd have been more interested in pushing their own IPS that they were associated with like JSR.




Title: Re: New Yakuza
Post by: MadeManG74 on August 29, 2014, 10:26:15 am
And you know what the joke is MM...Sega australia was coming with a game that would have put them on the map...they were making games called Sega reborn with individual titles of classic IP which would have culminated with all those characters featured in one big game..just like Marvel and their superhero movie universe...

Sega Australia being which teams? CA?

I've been wanting Sega to make a big fuck-off crossover game forever, it would work really well IMO. And I don't mean stuff like 'Let's make Mario Kart, but with Sonic'.
Title: Re: New Yakuza
Post by: ROJM on August 29, 2014, 10:50:24 am
Yeah they use to be called Creative Assembly australia until they were restructured and called Sega studios Australia.

And no REBORN UNIVERSE was more likely some type of platform beat em up..i'm not sure which but it wasn't going to be a sonic kart game and Sonic wasn't hardly part of it. Like i said that game would have been a strong title and would have gotten excited about Sega even more because it brought their classic ips together  in one big team up game...
Title: Re: New Yakuza
Post by: Team Andromeda on August 29, 2014, 02:45:04 pm
Quote
PSO and other titles that are making a mint for them in the asia marke


Nothing then... No wonder so many old SEGA fans have given up on the corp and moved on
Title: Re: New Yakuza
Post by: ROJM on August 29, 2014, 02:51:53 pm

Nothing then... No wonder so many old SEGA fans have given up on the corp and moved on

What you mean the ones that's been asking for SOA to localize the YAKUZA and PSO games all over the place? Or do you mean the bandwagon jumpers who say that they're sega fans (just because they happened to play a genesis once in their lifetime when they were a kid)but their sega knowledge is limited to Sonic and not even the good sonic games (and start to act they are an expert on sega and demand and dictate what Sega should be doing)?Pretty much half the peeps at gamer's republic then...
Title: Re: New Yakuza
Post by: Team Andromeda on August 29, 2014, 04:12:33 pm
Quote
What you mean the ones that's been asking for SOA to localize the YAKUZA and PSO games all over the place


Oh you mean the handful on here . People always want stuff more when it's out of their reach . Remember the cries for Virtual Fighter 5 Final to be brought out or the calls for Yakuza 4 to be translated and in the end they both sell like crap over here .


Wake up .. SEGA is dead to most of its old fans and SEGA is offering little for us to cheer , much less look forward too 
Title: Re: New Yakuza
Post by: ROJM on August 30, 2014, 07:58:42 am

Oh you mean the handful on here . People always want stuff more when it's out of their reach . Remember the cries for Virtual Fighter 5 Final to be brought out or the calls for Yakuza 4 to be translated and in the end they both sell like crap over here .


Wake up .. SEGA is dead to most of its old fans and SEGA is offering little for us to cheer , much less look forward too 

No the people here actually buy the games..they're sega fans...I'm talking about the fair whether people who say they are sega fans but never buy them..you know the ones that you were pals with...


The sega fandom died after the DC...most of them didn't bother to continue gaming after that and the ones that did had to choose between which system to get further splitting the audience.

Time to face it the sega fan of one particular era has been replaced by a new breed of one..which is what i been saying all along.

Title: Re: New Yakuza
Post by: CrazyT on August 30, 2014, 08:42:22 am
I always thought kazuma kiryu looked the way he did from 3 onwards was because he got older from the first HD itirations. Looking at a younger kazuma in this and comparing it to the one in yakuza 1 and 2 still looking like he did in 3 and 4. Thats kind of only what I find dissapointing. For some reason I just liked his looks a bit more in Yakuza 1 and 2. Just a minor thing anyway and the only thing I can say so far.

Hope this comes to west... aha.. ahahah...ahahaha
Title: Re: New Yakuza
Post by: ROJM on August 30, 2014, 12:41:39 pm
I always thought kazuma kiryu looked the way he did from 3 onwards was because he got older from the first HD itirations. Looking at a younger kazuma in this and comparing it to the one in yakuza 1 and 2 still looking like he did in 3 and 4. Thats kind of only what I find dissapointing. For some reason I just liked his looks a bit more in Yakuza 1 and 2. Just a minor thing anyway and the only thing I can say so far.

Hope this comes to west... aha.. ahahah...ahahaha

Actually to be honest that bothered me a bit..i prefer his look in the first two YAKUZA games..but 3 look is the standard now..
Title: Re: New Yakuza
Post by: Team Andromeda on August 31, 2014, 02:06:47 am
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No the people here actually buy the games..they're sega fans.


C'Mon plenty said please, please SEGA bring out VF 5 Final or please please bring Yakuza 4 to the west and in the end they sell in very low numbers . People always want something more when they can't have it and when it comes they just move on ...
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The sega fandom died after the DC...most of them didn't bother to continue gaming


SEGA still had a good name with most gamers and had respect with quality games like Space Channel 5 Part II, REZ, PSO Ver II, HOTD III, VF 4 Evo, Orta, GV, Sakura Wars IV, Super Monkey Ball  coming out . All that's gone now and even Yakuza is fast being run in to the ground with little new and old outdated tech.


 



Title: Re: New Yakuza
Post by: ROJM on August 31, 2014, 06:02:50 am
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C'Mon plenty said please, please SEGA bring out VF 5 Final or please please bring Yakuza 4 to the west and in the end they sell in very low numbers . People always want something more when they can't have it and when it comes they just move on ...



You are having a laugh...who do you think brought those games...this website caters to a section of sega gamers that are not big in number...most of the numbers are probably attributed to them...so that statement is stupid. The gamers republic and Sega.com no there your comment would make sense but not here...
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SEGA still had a good name with most gamers and had respect with quality games like Space Channel 5 Part II, REZ, PSO Ver II, HOTD III, VF 4 Evo, Orta, GV, Sakura Wars IV, Super Monkey Ball  coming out . All that's gone now and even Yakuza is fast being run in to the ground with little new and old outdated tech.
No people were complaing about sega not doing this for their system or doing that on this system. Still pissing people off no matter what. Sammy wasn't the cause of it and they're still not. Like i said mismanagement from SOJ is traditional ...and a joke...


 




Title: Re: New Yakuza
Post by: Team Andromeda on August 31, 2014, 07:18:34 am
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You are having a laugh...who do you think brought those games...this website caters to a section of sega gamers that are not big in numbe


Small numbers which is just my point .


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No people were complaing about sega not doing this for their system or doing that on this system.


Yeah the good days when people sort of looked forward to SEGA games . Other than Yakuza and PSO II SEGA Japan got little to offer and the new Yakuza just looks more of the same with hardly anything new and the same outdated tech







Title: Re: New Yakuza
Post by: ROJM on August 31, 2014, 01:31:33 pm

Small numbers which is just my point .

No that wasn't your point..you said no body here was buying sega games...which is an insult to most of the people here. You know as well as i do that these guys who are younger than us are the most dedicated sega fans of their generation..You effectively said they weren't buying anything. What's happened to you ..man..really...

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Yeah the good days when people sort of looked forward to SEGA games . Other than Yakuza and PSO II SEGA Japan got little to offer and the new Yakuza just looks more of the same with hardly anything new and the same outdated tech
Nobody other than Sega fans looked forward to Sega games...you really are rewriting history to suit your own ends man..All i need to do is bring sharky and ask him exactly what happened when me you and him were part of another site and how many people were excited about sega fans..he'll tell you the same answer i'm giving you..not many..

And the point is really moot...YAKUZA is still a Sega game with some good Sega DNA and you're trashing it because of who is making the game with STUPID excuses. I don't see you slag off EA using the exact fracking engine for Madden and Fifa for over ten fing years back in the MD to whatever system it went on afterwards...what about Capcom who also used the same fing engine for SF for over a decade with no real changes? And you are slagging off sega for doing the same thing? At least the games don't play or feel the same..can't say that about other titles of its ilk..


Title: Re: New Yakuza
Post by: 真鵜雄 on September 01, 2014, 03:05:23 am
https://www.youtube.com/watch?v=sntFt83B6eE
Title: Re: New Yakuza
Post by: Team Andromeda on September 01, 2014, 03:22:04 am
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No that wasn't your point..you said no body here was buying sega games


No I said the handful on here .


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Oh you mean the handful on here




At the end of the day its not good enough.


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Nobody other than Sega fans looked forward to Sega games.


That's not true - Quite a lot of non SEGA die hards liked the likes of Crazy Taxi, Super Monkey Ball or NFL 2k. And even if you weren't a SEGA fan one couldn't dismiss the quality productions like REZ, Orta, VF 4 EVO, Shenmue II and so on .


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YAKUZA is still a Sega game with some good Sega DNA and you're trashing it because of who is making the game with STUPID excuses


I've never trashed Yakuza 1 or 2 or never trashed Spikeout or the likes of Moneyball 1 and II or Binary Domain . Its got nothing to do with Nagoshi-san and every thing to do with the tight deadlines and yearly sequels than means each new Yakuza game is more of the same with little new and little chance of new tech.


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I don't see you slag off EA using the exact fracking engine for Madden and Fifa for over ten fing years back in the MD to whatever system it went on afterwards.
I don't play Madden . With regards to FIFA maybe you should play the next gen versions of the game and see EA brand New Ignite engine in full force . Not only do EA had 2 teams working on Fifa (so each team has 2 years to make a new FIFA) they also now have a brand new Next Gen engine that is a massive and vast improvement on what's gone before .


Yakzua Kenzan on the PS4 looked hardly any better than on the PS3 and Yakuza Zero looks just the same .


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what about Capcom who also used the same fing engine for SF for over a decade with no real changes?
Sorry that's just being silly. !st it wasn't 10 years SF III came out in 1997 . And sure Capcom SF II looked similar  That was simply down the Capcom using its CPS II board in most cases just with a simple chip update  . And no real changes ? Street Fighter 2 Zero games had re dawn characters and vastly improved gameplay , infact Street Fighter 3 Zero is one of the best 2D fighters ever made


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And you are slagging off sega for doing the same thing? At least the games don't play or feel the same..can't say that about other titles of its ilk..


What ? Each new Yakuza Game is just more of the same . You know I don't mind that , but SEGA should do what the likes of Ubisoft do and that's have separate teams working on the updates and also seriously update its tech like Ubisoft does . So you can have the same old gameplay that people like, but with a brand new setting and tech allows the game to at least look and feel fresh


Face facts SEGA is milesbehind on tech


Here's Ubi


https://www.youtube.com/watch?v=wzBJPOcmke0 (https://www.youtube.com/watch?v=wzBJPOcmke0)


Here's Fromsoftware


https://www.youtube.com/watch?v=tDh9D4619kY


Here's Capcom


https://www.youtube.com/watch?v=KN-J7-gs_VA (https://www.youtube.com/watch?v=KN-J7-gs_VA)


What SEGA Japan got ?






















 
Title: Re: New Yakuza
Post by: 真鵜雄 on September 01, 2014, 04:45:19 am
at Sony conference city names were wrote in roma-ji too, I think that means...it will be sold in foreign countries too.
Title: Re: New Yakuza
Post by: ROJM on September 01, 2014, 05:49:15 am


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No I said the handful on here .

Here's a reminder...

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Oh you mean the handful on here . People always want stuff more when it's out of their reach . Remember the cries for Virtual Fighter 5 Final to be brought out or the calls for Yakuza 4 to be translated and in the end they both sell like crap over here .


There's more than a handful on this site..and your second comment says it all..indicating no one here backs up on what they intend to buy...




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At the end of the day its not good enough.

I don't see the new fans complaining...

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That's not true - Quite a lot of non SEGA die hards liked the likes of Crazy Taxi, Super Monkey Ball or NFL 2k. And even if you weren't a SEGA fan one couldn't dismiss the quality productions like REZ, Orta, VF 4 EVO, Shenmue II and so on .
It is true...a lot of people were dismissing Sega....remember the DC? How popular was it with gamers? Stop trying to rewrite history..next thing you'll be saying is that the DC was Sega's most successful console...


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I've never trashed Yakuza 1 or 2 or never trashed Spikeout or the likes of Moneyball 1 and II or Binary Domain . Its got nothing to do with Nagoshi-san and every thing to do with the tight deadlines and yearly sequels than means each new Yakuza game is more of the same with little new and little chance of new tech.

Come on i and everyone here have seen you trash Nagoshi personally for whateve reason while in the same breath you praise Naka who was also helping ruin Sega during the noughties with rubbish games. You can't have both...

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I don't play Madden . With regards to FIFA maybe you should play the next gen versions of the game and see EA brand New Ignite engine in full force . Not only do EA had 2 teams working on Fifa (so each team has 2 years to make a new FIFA) they also now have a brand new Next Gen engine that is a massive and vast improvement on what's gone before .

You don't need to play Madden to know EA used the same engine during the MD era..as they did with FIFA..yet you come here prasing how great that game is when its pratically the same game.

They repeat the same thing new engine..milk it for five to ten years...new engine five to ten years...Sega does it with YAKUZA and you're condemning them...

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Yakzua Kenzan on the PS4 looked hardly any better than on the PS3 and Yakuza Zero looks just the same .
KENZEN never came out on the PS4...and Zero..that's your opinion...

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Sorry that's just being silly. !st it wasn't 10 years SF III came out in 1997 . And sure Capcom SF II looked similar  That was simply down the Capcom using its CPS II board in most cases just with a simple chip update  . And no real changes ? Street Fighter 2 Zero games had re dawn characters and vastly improved gameplay , infact Street Fighter 3 Zero is one of the best 2D fighters ever made

What a suprise defending Capcom the worst offenders...geez why do you come here if you hate sega so much?


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What ? Each new Yakuza Game is just more of the same . You know I don't mind that , but SEGA should do what the likes of Ubisoft do and that's have separate teams working on the updates and also seriously update its tech like Ubisoft does . So you can have the same old gameplay that people like, but with a brand new setting and tech allows the game to at least look and feel fresh

Sega isn't ubisoft..or capcom or anyone else...you face the facts..and money wise they're not doing badly either...
Title: Re: New Yakuza
Post by: Team Andromeda on September 01, 2014, 07:23:54 am
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There's more than a handful on this site.


Tiny numbers and that's was reflected in the sales , they both sold poor despite the countless call for them to come .


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I don't see the new fans complaining


What fans ? And what tiny of amount of fans there were . SEGA made sure to upset the fans here but not even brining the likes of Yakuza 5 or PSO II to the west .


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a lot of people were dismissing Sega....remember the DC? How popular was it with gamers?


It wasn't that popular- it did very well in the USA. Japan and Europe totally different story  . But in the end SEGA pumped out the classics which covered over so many cracks .


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Come on i and everyone here have seen you trash Nagoshi personally for whateve reason while in the same breath you praise Naka
Nagoshi-san is part of the trouble and the old guard . I don't or haven't trashed the likes of Moneyball 1 or II, Spikeout , Binary Domain or the 1st 2 Yakuza games .


They were quality games with good gameplay and in most cases (bar Spikeout) great tech behind them .


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You don't need to play Madden to know EA used the same engine during the MD


Sporting  sequels is just a bit different and I haven't played a Madden game tidy since 98 .  Fifa to EA credit has raised the bar in football games and they've for years now pushed the boat out in terms of gameplay and trying to improve its engine . FIFA on the XBox One and PS4 is a marked and massive improvement over the 360 and PS3 versions thanks to the Ignite engine powering them .




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KENZEN never came out on the PS4...and Zero..that's your opinion


Oh sorry Ishin - A game that hardly looked any better than the PS3 version and as for Zero its looks hardly any different to what's gone before . No shock really since the team have so little time to get anything done .


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What a suprise defending Capcom the worst offenders.


No its called facts . You know SEGA does the same - How many upgrades and updates did the likes of VF 4 and VF 5 get . Lets see VF 4, VF IV Evo, VF Fine Tuned (never mind the versions c and so on) VF 5, VF 5 R, VF 5 showdown and again we also had versions C, B C and so on .


Street Fighter Zero games had a totally different look and complete overhaul on the battle systems - so much that Zero III is the pinnacle of the series for many .


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Sega isn't ubisoft..or capcom or anyone else


And boy isn't it showing . For many SEGA is about the good old days for the here and now SEGA Japan have little IP to offer the west , no new tech and well hardly any IP that people really care about . SEGA Japan  now just a basic soulless bog standard ordinary 3rd party corp 




























Title: Re: New Yakuza
Post by: ROJM on September 01, 2014, 02:06:48 pm

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Tiny numbers and that's was reflected in the sales , they both sold poor despite the countless call for them to come .


And that's because of the neverwhether fans...not sega fans..hardly an indictment for people who visit this place...



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What fans ? And what tiny of amount of fans there were . SEGA made sure to upset the fans here but not even brining the likes of Yakuza 5 or PSO II to the west .

There's always been a tiny fanbase of Sega fans after DC simply because the majority of them stopped gaming,moved on to arcades or whatever..what's left are people who are fans of Sega franchises but not Sega as a company..something i told you ages ago but you had to argue that one too..now you are repating the same thing i said...



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It wasn't that popular- it did very well in the USA. Japan and Europe totally different story  . But in the end SEGA pumped out the classics which covered over so many cracks .

Not good enough..because we all are living in a world with no sega consoles..so no the game sdidn't cover the cracks and the peole that could have helped them stay in the buisness were all fired...SOJ and SOJ management alone are the ones who destroyed sega...

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Nagoshi-san is part of the trouble and the old guard . I don't or haven't trashed the likes of Moneyball 1 or II, Spikeout , Binary Domain or the 1st 2 Yakuza games .

So what..you still trash Nagoshi every chance but not Naka who also was a problem.

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They were quality games with good gameplay and in most cases (bar Spikeout) great tech behind them .
At last you admit it...


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Sporting  sequels is just a bit different and I haven't played a Madden game tidy since 98 .  Fifa to EA credit has raised the bar in football games and they've for years now pushed the boat out in terms of gameplay and trying to improve its engine . FIFA on the XBox One and PS4 is a marked and massive improvement over the 360 and PS3 versions thanks to the Ignite engine powering them .

No it isn't. Its still using an old engine for too long. So stop making excuses for EA and stop bashing Sega...



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Oh sorry Ishin - A game that hardly looked any better than the PS3 version and as for Zero its looks hardly any different to what's gone before . No shock really since the team have so little time to get anything done .

Hard to judge from an early magazine shot...



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No its called facts . You know SEGA does the same - How many upgrades and updates did the likes of VF 4 and VF 5 get . Lets see VF 4, VF IV Evo, VF Fine Tuned (never mind the versions c and so on) VF 5, VF 5 R, VF 5 showdown and again we also had versions C, B C and so on .

Compared to Capcom..minimal...very minimal..yet again we excuse capcom but not sega...

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Street Fighter Zero games had a totally different look and complete overhaul on the battle systems - so much that Zero III is the pinnacle of the series for many .

The same game in a five year period..yeah....but i enjoyed it on my saturn...arcade perfecto


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And boy isn't it showing . For many SEGA is about the good old days for the here and now SEGA Japan have little IP to offer the west , no new tech and well hardly any IP that people really care about . SEGA Japan  now just a basic soulless bog standard ordinary 3rd party corp 

No Sega is about evolving...the Sega games of the 70s were vastly different to the ones in the eighties...and the sega games of the nineties were different to the ones of the eighties and so on..Sega never sticks to one style of game or type of game...its just an eventual passing of one style of Sega game leading towards another...

But considering no one buys sega games even when they had real geat games..its no wonder why they don't release many titles in the west..its hardly nothing to off..so stop lying, stop spinning and stop sega bashing...
Title: Re: New Yakuza
Post by: MadeManG74 on September 02, 2014, 08:28:15 am
That trailer looks great! I know it's probably not representative of the actual game, but did anyone think it looks different stylistically to usual? Kiryu looking more brutal than usual too.

Also, I don't mean to be rude, but can ROJM and TA please take this argument to PMs? I don't think anyone other than yourselves are following, and it's detracting from discussion of the actual game.
Title: Re: New Yakuza
Post by: Team Andromeda on September 02, 2014, 02:39:46 pm
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There's always been a tiny fanbase of Sega fans after DC simply because the majority of them stopped gaming,moved on to arcades or whatever..what's left are people who are fans of Sega franchises but not Sega as a company.


Its more like most of the old SEGa guard don't care for SEGA games at the mo and they've hardly moved to the Arcades since the Arcade scene in the West has died a death.


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So what..you still trash Nagoshi every chance but not Naka who also was a problem


Nagoshi-san is part of the problem as he's chief officer and gets a say on what games are given the go-ahead . Naka-san I admire his work on the Master System, Mega Drive and Saturn and his part in PSO but nothing more.
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No it isn't. Its still using an old engine for too long
Sport games using small updates engines is what happens as SEGA did that it's self with its World Series, NFL 2k, NBA 2k, Virtual Tennis and World Wide Soccer .


Yakuza isn't a sports game and shouldn't be compared to one , where for most sports games sequels people want the latest squads and stadiums . Yakuza is a big game like Ubi's Assassin Creed  and to give Ubisoft their credit they give their teams new tech and at least 2 years to develop each new entry in the series.


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Compared to Capcom..minimal


Just the same really .


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No Sega is about evolving


SEGA is dying , its going no-where fast and got little to offer and behind the teams on tech and IP that sells




 












 




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Title: Re: New Yakuza
Post by: ROJM on September 02, 2014, 06:35:54 pm

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Its more like most of the old SEGa guard don't care for SEGA games at the mo and they've hardly moved to the Arcades since the Arcade scene in the West has died a death.

The real sega old guard moved on years ago after DC...the fact that a sega gamer playing games on a non sega system was too much for some. So no..the sega fandom as we once knew it in the west doesn't really exist for over a decade now.



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Nagoshi-san is part of the problem as he's chief officer and gets a say on what games are given the go-ahead . Naka-san I admire his work on the Master System, Mega Drive and Saturn and his part in PSO but nothing more.Sport games using small updates engines is what happens as SEGA did that it's self with its World Series, NFL 2k, NBA 2k, Virtual Tennis and World Wide Soccer .

So was Naka making a mess of things in his executive role but you kept defending him to the hilt. Again you are just being a hypocrite...Sonic 2006 isn't his fault and all that nonsense about not wanting the responsibility he was given after his many tantrums of not getting better positions in the company...poppycock..what's good for the goose is good for the gander...


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Yakuza isn't a sports game and shouldn't be compared to one , where for most sports games sequels people want the latest squads and stadiums . Yakuza is a big game like Ubi's Assassin Creed  and to give Ubisoft their credit they give their teams new tech and at least 2 years to develop each new entry in the series.

Nope i'm comparing two brands using the same engine time and time again across the board. So don't spin it.Why don't you complain about EA or capcom doing that...oh i know because you are a zealot when it comes to those bastard companies compared to sega..utter hypocrite once again...


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Just the same really .

except sega is more successful than capcom. :))



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SEGA is dying , its going no-where fast and got little to offer and behind the teams on tech and IP that sells
Wrong you were proven wrong by four people in the other thread about this..stop spreading your anti sega propaganda..its getting silly now..even for you.
And sega has evolved in its history as a company. A sega fan of the seventies was different to the ones in the nineties. Each were use to a type of game they produced in those eras. But eras end. Accept it and move on...
Title: Re: New Yakuza
Post by: Team Andromeda on September 03, 2014, 04:13:11 am
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So was Naka making a mess of things in his executive role but you kept defending him to the hilt


No I'll defend his work and his work on the Master System , Mega Drive and Saturn was incredible in terms of programming and pushing those systems  . He played a big roll in PSO and I'll give him credit for that . Naka-san should have been moved to SEGA technical division where his real talents lied  and Yoji-Ishii should have been made boss of Sonic Team imo.
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Nope i'm comparing two brands using the same engine time and time again across the board.
  Sports games are different ; People just want the latest teams and the latest stats - That's why you'll not hear me moan at Sports Interactive for doing EA style updates to it's Football Manger game series . Big adventure games like Yakuza are quite different


Games like that need time to add in new features and offer new game worlds to explore




 
Title: Re: New Yakuza
Post by: ROJM on September 03, 2014, 05:17:46 am

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No I'll defend his work and his work on the Master System , Mega Drive and Saturn was incredible in terms of programming and pushing those systems  . He played a big roll in PSO and I'll give him credit for that . Naka-san should have been moved to SEGA technical division where his real talents lied  and Yoji-Ishii should have been made boss of Sonic Team imo.

No one is talking about the games. You are. Were talking about people who were developers whayever being in the executive side of the company. You are criticizing Nagoshi for screwing things up and releasing boring titles in YAKUXZA. However the exact same thing happened with Naka and you weren't even complaining about his role back then..especially when i was criticizing him.




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Games like that need time to add in new features and offer new game worlds to explore

That description fits every game you can think of...Game engines don't grow on trees you know it takes time and money to create them and then they have to get their investment back by using that engine for the various games it was made for..the more money the games make the more successful the investment in building the engine would be. SHENMUE would have been the exact same thing had it carried on to its finale..same engine different games with various features added on each title released. So complaing about a title like YAKUZA sounds silly coming from your supposed experience...




 
Title: Re: New Yakuza
Post by: Team Andromeda on September 03, 2014, 11:44:30 am
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However the exact same thing happened with Naka and you weren't even complaining about his role back then.


You keep on making out I'm this huge fan of Naka-san when I'm not. I admire his programming skills and that it . I'm not even a massive fan of the Sonic Team and always been far more for TA/Smilebit and AM#2


I don't think Nagosh-san or Naka-san are good team or Line leaders and would have much rathered seen  Yu Suzuki-san and Masayoshi-Kikuchi-san, Makoto-san given their own Teams and full say and control on what games are green lite. 


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Game engines don't grow on trees you know it takes time and money to create them and then they have to get their investment back by using that engine for the various games


Only SEGA isn't given the team that time or money . Look at Ubisoft on how to do it  .. Give its Assassins Creed time and money and that's shows with the Anvil , Anvil Next next gen engine  or Capcom with Its Framworks MT 1,2,3 and now Panta Rhei next gen engine , EA with frostbite 1 2 and now with its next gen Frostbite 3 engine  , impact and now with its next gen  Ignite engine , Square soft with its Crystal and now Luminous next gen engine  .


Where's SEGA Japan next gen engine ?


Title: Re: New Yakuza
Post by: ROJM on September 03, 2014, 12:06:54 pm

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You keep on making out I'm this huge fan of Naka-san when I'm not. I admire his programming skills and that it . I'm not even a massive fan of the Sonic Team and always been far more for TA/Smilebit and AM#2


I'm stating an argument where i was bashing Naka's role in sega as an executive and where you defended his position...now you are attacking Nagoshi doing the exact same thing. Never said anything in you being a fan...grow up you are not a kid anymore...


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I don't think Nagosh-san or Naka-san are good team or Line leaders and would have much rathered seen  Yu Suzuki-san and Masayoshi-Kikuchi-san, Makoto-san given their own Teams and full say and control on what games are green lite. 

No creative sega developer are that is really the point. Thee may be a few who could handle it but really creative people mostly are not good business men and vice versa. They should always be kept seperate in my opinion. But that's SOJ management for you..


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Only SEGA isn't given the team that time or money . Look at Ubisoft on how to do it  .. Give its Assassins Creed time and money and that's shows with the Anvil , Anvil Next next gen engine  or Capcom with Its Framworks MT 1,2,3 and now Panta Rhei next gen engine , EA with frostbite 1 2 and now with its next gen Frostbite 3 engine  , impact and now with its next gen  Ignite engine , Square soft with its Crystal and now Luminous next gen engine  .

That was happening before THE MERGER. Again i can't see why blaming sammy for everything in the noughties when its really been SOJ who still retains their autonomy is the one making all the bad decisions.


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Where's SEGA Japan next gen engine ?

where is capcom's successful profit margin? Oh it doesn't exist for years now. And that's doing everything you keep wanting sega to do. In a period where game Rand D was at  its high costs and in an enviroment where the economy was unstable. Sega adapted and done what was necesary for its buisness to carry on...now capcom is in danger of falling apart and sega...isnt. There is a time and place to start flaunting new tech and game engines...this isn't it but it will happen soon...
Title: Re: New Yakuza
Post by: Team Andromeda on September 04, 2014, 02:33:38 am
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where i was bashing Naka's role in sega as an executive and where you defended his position


No you tried to make out that Naka-san took credit for games he never worked on , when that simple wasn't true .


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Thee may be a few who could handle it but really creative people mostly are not good business men and vice versa
People like Kikuchi-san have done their time and now need to be given their own teams and allowed to run them and make the games they see fit .


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Again i can't see why blaming sammy for everything in the noughties when its really been SOJ who still retains their autonomy is the one making all the bad decisions


Before the merger SEGA had very good pipe lines and some decent tech as anyone who played the likes of HOTD III, ORTA, VF 4 EVo , Super Monkeyball on the consoles could see. Since the HD age SEGA Japan have been playing catch up and now with the new gen its just even worse with SEGA Japan having to real new next gen tech to show off .


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where is capcom's successful profit margin


For the last time  Capcom are making profits . And that question is just a cover has you know SEGA has nothing to offer what the major 3rd parties can , even crappy Konami has its next gen Fox engine to show off . SEGA Japan nothing - Well till Sonic Team and PSO Team show their hand on the next gen






 

Title: Re: New Yakuza
Post by: ROJM on September 04, 2014, 07:01:23 am



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No you tried to make out that Naka-san took credit for games he never worked on , when that simple wasn't true .
He did and that was part of the argument but it was also what he did in his positions of power as well. Don't bother trying that game...

Quote
People like Kikuchi-san have done their time and now need to be given their own teams and allowed to run them and make the games they see fit .

He probably will..but it wont be a game you'd want to see...




Quote
Before the merger SEGA had very good pipe lines and some decent tech as anyone who played the likes of HOTD III, ORTA, VF 4 EVo , Super Monkeyball on the consoles could see. Since the HD age SEGA Japan have been playing catch up and now with the new gen its just even worse with SEGA Japan having to real new next gen tech to show off .

Sad because you were saying they needed to catch up back then too which is why i don't take you seriously anymore..damned if they do..damned if they don't. Game wise it was a start of a terrible trend of sega japan games and Sega west output was abysmal...



Quote
For the last time  Capcom are making profits . And that question is just a cover has you know SEGA has nothing to offer what the major 3rd parties can , even crappy Konami has its next gen Fox engine to show off . SEGA Japan nothing - Well till Sonic Team and PSO Team show their hand on the next gen

No they aren't.You had four people giving you the EVIDENCE on that in the gaming forum. So for the last time stop spreading capcom propaganda and deal with the truth. Sega has made and keeps making more money than capcom has been able to make for nearly five years and longer. So whether you like what they are doing that's the fact.


Title: Re: New Yakuza
Post by: Team Andromeda on September 04, 2014, 08:30:00 am
Quote
He did and that was part of the argument



He never and by all means try and prove otherwise .


Quote
He probably will..but it wont be a game you'd want to see



No chance with Nagoshi-san . Kikuchi will most prob just have enough and leave SEGA over the next 2 years .


Quote
Sad because you were saying they needed to catch up back then too which is why i don't take you seriously anymore



Yes in the 360 and PS3 days not the PS2 or XBox days . And what little impressive tech SEGA Japan did show off and use was never built on with its Canvas or Hedgehog engines .


Quote
No they aren't.



Yes they are for 2014

Quote
The Japanese publisher grew its profit by nearly 16 percent for the fiscal year

With the yen's depreciation and an improving Japanese economy, Capcom today reported net income up almost 16 percent for the fiscal year ended on March 31, 2014. Profit totaled 3.44 billion yen ($33.8 million) for the year (up 15.9 percent) while net sales climbed 8.6 percent to 102.2 billion yen ($1 billion)
.

For 2013


Quote
While revenue actually climbed from ¥82 billion ($820m) to ¥94 billion ($940m) in the year ended March 31 2013, the company's attempts to pivot (http://www.gamesindustry.biz/articles/2013-07-11-capcom-reorganization-underway-christian-svensson-departs) in virtually every aspect of its Digital Contents business - which comprises console, PC and mobile development, and accounted 67.7 per cent of all revenue - saw profits fall by more than half to just $31 million. Barring 2010, when it made a profit of $22 million, that makes fiscal 2013 Capcom's least profitable year since 2005.
For 2012
Quote
Capcom's second quarter net profits jumped almost 300 per cent as the Japanese publisher observed a "recovery trend" in the video game market.For the three-month period ending June 30 2012, the company posted revenues of ¥18.6 billion ($237m / £151m), a 55.8 per cent increase year-on-year. Net profits were ¥1.3 billion ($17m / £11m), a 290.2 per cent jump over the ¥338 million posted in the same quarter last year.Capcom's Digital Contents group, which covers its console, PC and digital products, accounted for the majority of income, reporting ¥13.7 billion ($175m / £111m) in revenue for the quarter - up 78.8 per cent.




What part of profits do you not understand
Title: Re: New Yakuza
Post by: ROJM on September 04, 2014, 10:04:27 am
blah blah blah blah blah
You live in your fantasy world..let the rest of us live in reality. If you are not here to talk about YAKUZA then please create your own thread and leave this one alone.
Title: Re: New Yakuza
Post by: ROJM on September 04, 2014, 10:05:41 am
https://www.youtube.com/watch?v=sntFt83B6eE

Well i like the tone of the trailer...but i'm still doubtful that it will be different to what the series became with 3 onwards. We will have to wait and see on that one.
Title: Re: New Yakuza
Post by: Nirmugen on September 16, 2014, 05:06:13 pm
Quote
http://segabits.com/blog/2014/09/16/yakuza-zeros-game-center-to-have-playable-versions-of-am2-arcade-classics/ (http://segabits.com/blog/2014/09/16/yakuza-zeros-game-center-to-have-playable-versions-of-am2-arcade-classics/)


(https://38.media.tumblr.com/e6fd8981c7885ea6076977a8d30937da/tumblr_mgx4hsoMmB1rn8um6o1_500.gif)
Title: Re: New Yakuza
Post by: MadeManG74 on September 17, 2014, 08:08:14 am
That's awesome. Outrun, Afterburner etc?

Makes me miss Shenmue too.
Title: Re: New Yakuza
Post by: Barry the Nomad on September 17, 2014, 09:56:47 am
That's awesome. Outrun, Afterburner etc?

Makes me miss Shenmue too.

I hear some fans want a third one. Have you heard about this?
Title: Re: New Yakuza
Post by: MadeManG74 on September 17, 2014, 10:05:37 am
I hear some fans want a third one. Have you heard about this?
Yes, I understand lots of people want Outrun 3.  :afroman:
Title: Re: New Yakuza
Post by: JRcade19 on September 17, 2014, 10:51:13 am
So apparently Sega announced that it was localizing Yakuza 0 in mandarin Chinese.

Last time I checked, console gaming wasn't exactly on fire in China, given the varying grey markets and rampant piracy.

EDIT: DERP SEGABITS Article found lol(As in, I didn't bother to properly look for a source originally before posting x.x)

http://segabits.com/blog/2014/09/17/sega-to-localize-yakuza-zero-for-the-chinese-market/ (http://segabits.com/blog/2014/09/17/sega-to-localize-yakuza-zero-for-the-chinese-market/)
Title: Re: New Yakuza
Post by: MadeManG74 on September 17, 2014, 11:01:13 am
^Nobody reads the front page. It's all about the forums.


And yes, Sega hates white people only.
Title: Re: New Yakuza
Post by: pirovash88 on September 17, 2014, 11:16:57 am
Why would they translate it to Mandarin.. wtf.

Seriously though, i want a sequel to Outrun 2019. I mean just listen to this:

[youtube]http://www.youtube.com/watch?v=gN4NlsMchOg[/youtube]

Amazing.
Title: Re: New Yakuza
Post by: Aki-at on September 17, 2014, 11:19:58 am
Clearly this is the first step of appeasement between Japan and China so that the dispute over the Senkaku Islands can be settled over a Ryu Ga Gotoku faceoff.

And yes, Sega hates white people only.

I'm not white :(

But Nagoshi probably hates me because my skin is naturally tanned anyway :(
Title: Re: New Yakuza
Post by: MadeManG74 on September 17, 2014, 11:29:08 am
Clearly this is the first step of appeasement between Japan and China so that the dispute over the Senkaku Islands can be settled over a Ryu Ga Gotoku faceoff.

I'm not white :(

But Nagoshi probably hates me because my skin is naturally tanned anyway :(

I forgot, you live in England so you're more likely to be Arab, not white. Or so I understand from the internet.

One thing though, Ryu Ga Gotoku face off?
Face off in a single player game!? HOW!? Speed run race?
Title: Re: New Yakuza
Post by: Barry the Nomad on September 17, 2014, 11:38:16 am
^Nobody reads the front page. It's all about the forums.

Naw, you just a rebel.

Actually, if anybody is interested to know, the blog receives around 1,500 (usually more) sessions per day, and the front page is our most popular page (which is great, because it means our numbers aren't from clickbait or a single article).
Title: Re: New Yakuza
Post by: Happy Cat on September 17, 2014, 11:44:53 am
Naw, you just a rebel.

Actually, if anybody is interested to know, the blog receives around 1,500 (usually more) sessions per day, and the front page is our most popular page (which is great, because it means our numbers aren't from clickbait or a single article).

everyone goes to the front page to click the forums button probably... i joke... maybe :P i don't know either way, just being snarky
Title: Re: New Yakuza
Post by: MadeManG74 on September 17, 2014, 11:55:29 am
our numbers aren't from clickbait or a single article).

You won't believe the top Five Dreamcast games that you can buy RIGHT NOW!

Why is Sega stopping this Mother of Two from releasing her Yakuza 5 translation?

Controversial new Steroid alternative by playing Mega Drive/Genesis!?

Six Sega Consoles you wont believe actually exist!




(all accompanied by poorly photo shopped pictures)
Title: Re: New Yakuza
Post by: Barry the Nomad on September 17, 2014, 11:58:39 am
You won't believe the top Five Dreamcast games that you can buy RIGHT NOW!

Why is Sega stopping this Mother of Two from releasing her Yakuza 5 translation?

Controversial new Steroid alternative by playing Mega Drive/Genesis!?

Six Sega Consoles you wont believe actually exist!




(all accompanied by poorly photo shopped pictures)

Sounds more like The Mafia: http://themafia.segabits.com/
Title: Re: New Yakuza
Post by: Happy Cat on September 17, 2014, 12:09:00 pm
Sounds more like The Mafia: http://themafia.segabits.com/

The Mafia has truly evolved into something special. I mean it is indeed a joke only older SEGAbits members would understand, but looking through those articles just makes me laugh.
Title: Re: New Yakuza
Post by: pirovash88 on September 17, 2014, 02:14:00 pm
everyone goes to the front page to click the forums button probably... i joke... maybe :P i don't know either way, just being snarky

I do... =/

Japan/China

(http://3.bp.blogspot.com/-XOTh_iGI7QI/T6DMucKb9RI/AAAAAAAAAIU/lzmVByjOkKQ/s400/FACE+OFF.jpg)
Title: Re: New Yakuza
Post by: inthesky on September 17, 2014, 02:18:14 pm
It's because the kind of Chinese (dialect?) is in use in other regions besides China, I think. I'd read about this earlier when the PSNova and Resonance localizations were announced. Testing the waters for what's assumed to be a solid market in China at the same time.

actually for the longest time I only went directly to the SEGAbits forums but now I'm back to checking out both >=)
Title: Re: New Yakuza
Post by: Aki-at on September 17, 2014, 02:37:26 pm

One thing though, Ryu Ga Gotoku face off?
Face off in a single player game!? HOW!? Speed run race?


Who can get all the hostesses numbers the quickest wins?
Title: Re: New Yakuza
Post by: MadeManG74 on September 17, 2014, 03:09:09 pm
Who can get all the hostesses numbers the quickest wins?

They should do it in Yakuza 3 English Translation
Title: Re: New Yakuza
Post by: Nirmugen on September 19, 2014, 11:56:52 pm
I just look the last trailer in the stream:
Resume:

-Kiryu is freaking Scarface
-With Majima, you need to go ahead with the cabaret.
-You need to defeat the 5 kingpins in each area
-Money, Women and Violence are the main themes
-Majima has an breakdancing style of fighting
-There are more sexual content like catfights, real videos of women and more.
-Super Hang On, Outrun and Space Harrier are confirmed.
-There is so much licenses of japanese brands like real magazines, food brands and more.
-You can dance disco, listen/play in 80's J-Rock Band, play AC Karts and more.

Trailer incoming....
Title: Re: New Yakuza
Post by: Nirmugen on September 20, 2014, 12:07:38 am
Trailer:
https://www.youtube.com/watch?v=O3Za9K6zhCw (https://www.youtube.com/watch?v=O3Za9K6zhCw)
Title: Re: New Yakuza
Post by: MadeManG74 on September 22, 2014, 12:41:12 pm
God damn this game looks fucking amazing. Importing it even if Sega won't translate it.

I worry the Heat moves are TOO brutal almost...
Title: Re: New Yakuza
Post by: jonboy101 on September 22, 2014, 06:19:37 pm
Looks kinky. Looks great.
Title: Re: New Yakuza
Post by: Sharky on September 22, 2014, 07:18:39 pm
That genuinely looks like the best Yakuza game yet. The 80's setting, the fluidity of the battle system, the old arcade games... That Micheal Jackson impersonator. It just looks fantastic.
Title: Re: New Yakuza
Post by: jonboy101 on September 22, 2014, 09:52:46 pm
I guess the gripe is it doesn't look great for a PS4 game. As far as content is concerned, though, it looks like Sega isn't pulling punches.
Title: Re: New Yakuza
Post by: Sharky on September 22, 2014, 10:46:42 pm
I agree about the visuals, the engine looks outdated. Are they still using the Yakuza 3 engine with extra bells and whistles? It looks that way.
Title: Re: New Yakuza
Post by: pirovash88 on September 23, 2014, 12:12:34 am
Well I'll admit one thing.. Game looks great, I love the 80's setting soo bad ass. The days of not caring about anything and maxing out your credit cards, it's gonna be great.
Title: Re: New Yakuza
Post by: Aki-at on September 23, 2014, 03:19:00 am
It's based on the Yakuza 5/Binary Domain engine. Unless SEGA wants another money sink I doubt the engine would be updated anytime soon, though it's updated after every two mainline entry according to history, not certain that tradition is going to continue.
Title: Re: New Yakuza
Post by: MadeManG74 on September 23, 2014, 07:59:25 am
One thing I don't like is Majima's fighting style. The break-dancing is a bit weird in my opinion. I know he did the spinning attack in the old games, but this seems a little bit... out of character.

Oh yeah, and like I said before, Kiryu breaking the pole in half and stabbing the guy in the stomach was far more brutal looking than I'm used to. Could this be a sign that Kiryu will be more violent and unrelenting in this game to reflect his younger days?
Title: Re: New Yakuza
Post by: ROJM on September 23, 2014, 08:12:41 am
It's based on the Yakuza 5/Binary Domain engine. Unless SEGA wants another money sink I doubt the engine would be updated anytime soon, though it's updated after every two mainline entry according to history, not certain that tradition is going to continue.
Correct..people don't realize that the engines used for the YAKUZA games are expensive and that Sega wants to get back its investment by using the engine on every game they can..then they update. I think the engine now has gone thru 3 major updates...2 actual updates and a bells and whistle update that was used for KENZEN.
I dunno why people are complaining for anyway about this. If Sega had released all the SHENMUE titles on a yearly basis you'd get the same exact engine for that game. And the Hedgehog engine hasn't exactly changed since its initial introduction. No doubt BINARY DOMAIN had it continued would just use that same engine as well. In fact many games from different companies use the same engine for four even six games. So why is YAKUZA getting all the flak?
Title: Re: New Yakuza
Post by: ROJM on September 23, 2014, 08:26:43 am
Apparently RGG 0 aka YAKUZA 0 will have english subtitles...meaning it would make it a perfect title to be released in the west as well as easier for people to import if true...

http://www.playstationlifestyle.net/2014/09/23/yakuza-0-asia-ver-may-support-english-language-sega-tgs-interview/#/slide/1
Title: Re: New Yakuza
Post by: MadeManG74 on September 23, 2014, 08:31:56 am
Apparently RGG 0 aka YAKUZA 0 will have english subtitles...meaning it would make it a perfect title to be released in the west as well as easier for people to import if true...

http://www.playstationlifestyle.net/2014/09/23/yakuza-0-asia-ver-may-support-english-language-sega-tgs-interview/#/slide/1

I can forsee a lot of imports of the Asia/Pacific version if so. Like Demons Souls.

Why didn't they do this for Yakuza 5 fffffffffffffffffffffffffffffffffffffffffffffffffffffffffff

Obviously they are waiting to release a Yakuza 5/Yakuza 0 double pack in English.
Title: Re: New Yakuza
Post by: Centrale on September 23, 2014, 08:53:24 am
Apparently RGG 0 aka YAKUZA 0 will have english subtitles...meaning it would make it a perfect title to be released in the west as well as easier for people to import if true...

I'll be on that import in a flash if it's got English subtitles.
Title: Re: New Yakuza
Post by: Aki-at on September 23, 2014, 09:04:10 am
Oh of course! I feel slightly stupid now, I've heard Chinese games have English subtitles so I should have expected this all the same. I remember the Phoenix Wright games having English subs for the Chinese localisation.

One thing I don't like is Majima's fighting style. The break-dancing is a bit weird in my opinion. I know he did the spinning attack in the old games, but this seems a little bit... out of character.

Oh yeah, and like I said before, Kiryu breaking the pole in half and stabbing the guy in the stomach was far more brutal looking than I'm used to. Could this be a sign that Kiryu will be more violent and unrelenting in this game to reflect his younger days?

Majima has two other fighting styles to utilise if you feel uncomfortable with dancer Majima.

Also I definitely think Kiryu would be rougher. Nagoshi has stated that Kiryu grew calmer as he got older and I don't see present Kiryu kick stomping a already beaten guys face.
Title: Re: New Yakuza
Post by: ROJM on September 23, 2014, 01:20:57 pm
Oh of course! I feel slightly stupid now, I've heard Chinese games have English subtitles so I should have expected this all the same. I remember the Phoenix Wright games having English subs for the Chinese localisation.

Majima has two other fighting styles to utilise if you feel uncomfortable with dancer Majima.

Also I definitely think Kiryu would be rougher. Nagoshi has stated that Kiryu grew calmer as he got older and I don't see present Kiryu kick stomping a already beaten guys face.

Wonder if this has to do with western localization issues with the previous games. Because its ground zero its easier to re launch the series to western fans because there isn't any previous story elements that new players wouldn't get. 
Title: Re: New Yakuza
Post by: MadeManG74 on September 23, 2014, 01:35:02 pm
Wonder if this has to do with western localization issues with the previous games. Because its ground zero its easier to re launch the series to western fans because there isn't any previous story elements that new players wouldn't get. 

I'm surprised more people haven't mentioned potential English translations. I figure if they do have English subs they'll probably be atrocious quality since it'll be for Asia Pacific, not native English speaking countries (Is this how it usually works?).

Still, I'll take it!
Title: Re: New Yakuza
Post by: ROJM on September 23, 2014, 01:48:26 pm
I'm surprised more people haven't mentioned potential English translations. I figure if they do have English subs they'll probably be atrocious quality since it'll be for Asia Pacific, not native English speaking countries (Is this how it usually works?).

Still, I'll take it!
Well we have gone past the days of "all your base belong to us" kind of translations. So i don't think it will be scrappy. The only changes would be if they use a word in japanese that has no meaning  in english at all. But since they are using subtitles i don't think that will really be an issue.
Title: Re: New Yakuza
Post by: jonboy101 on September 23, 2014, 04:06:00 pm
I understand Sega has to remake the initial investment in the engine; I just was pointing out that the game looks slightly dated for this being Sega's big project at the moment. This is also their second PS4 Yakuza game, so I wish they'd push the tech more. It's just pride speaking. I understand why they do it.
Title: Re: New Yakuza
Post by: Sharky on September 23, 2014, 08:36:05 pm
The hedgehog engine still looks hot as shit though, well it did when it was last used.
I suspect slapping in some next gen lighting and it could go on for years to come looking just as good as anything else.

The Yakuza engine they are currently using looks a generation behind.
Title: Re: New Yakuza
Post by: Nirmugen on September 23, 2014, 10:24:44 pm

They are going to use the same trick that they have used in Kenzan!


PS3: 720p/Steady 30 FPS
PS4: 1080p/ 60 FPS


That's why the game looks like that and also because they have used the Yakuza 5 Engine one more time.

Title: Re: New Yakuza
Post by: Team Andromeda on September 24, 2014, 02:02:23 am
Quote
Correct..people don't realize that the engines used for the YAKUZA games are expensive and that Sega wants to get back its investment by using the engine on every game they can..then they update. I

If you really want to make your money from your investment you share the code and pipelines of your next gen engine with the other teams in the group and use it on other games . Only SEGA Japan don't and it again shows how far and how behind the times there  are when nearly every other cop will use their major engine with-in  the other teams and on other games with that company.
Not that the Yakuza 3 engine was that impressive in the 1st place . It took until Yakuza 5 for the game to really look great on the PS3.
Quote
If Sega had released all the SHENMUE titles on a yearly basis you'd get the same exact engine for that game
Not quite the same . Looking over how Shenmue was pushing the DC already to its limits (something the Kenzan/Yakuza III engine wasn't with the PS3) . Shenmue II was a vast improvement over Shenmue on the DC and you can bet AM#2 would have made Shenmue III and IV look that better too on the DC . Yakuza looked amazing on the PS2 and Part II pushed the PS2 hard - that is something we haven't really seen with the PS3 game (well Yakuza 5 does look good I guess ) and seeing Yakuza on the PS4 with outdated tech and using the same animation and routines is just lame for a company like SEGA who once used to lead on tech .
Quote
[size=78%]The hedgehog engine still looks hot as shit though, well it did when it was last used.[/size]
[size=78%]


Yep its really impressive . Sonic Team and the PSO - are most prob the only ones in the group that have decent engine pipelines and plans


[/size]
Title: Re: New Yakuza
Post by: Aki-at on September 24, 2014, 06:20:34 am
The hedgehog engine still looks hot as shit though, well it did when it was last used.
I suspect slapping in some next gen lighting and it could go on for years to come looking just as good as anything else.

The Yakuza engine they are currently using looks a generation behind.

The Hedgehog Engine isn't all that impressive either, low poly count and inconsistent frame rate. They had to downgrade the visuals further in Sonic Lost World just to boost it up to 60 fps. They'll probably brute force a PS4/Xbox One very to have the same fps like how the Yakuza team has with Ishin.

As for the Yakuza engine, it is a cross gen product but the engine is based on Binary Domain's. Neither game has impressive engines for today's standards, only The Creative Assembly has with Alien Isolation.
Title: Re: New Yakuza
Post by: ROJM on September 24, 2014, 06:27:45 am
I understand Sega has to remake the initial investment in the engine; I just was pointing out that the game looks slightly dated for this being Sega's big project at the moment. This is also their second PS4 Yakuza game, so I wish they'd push the tech more. It's just pride speaking. I understand why they do it.
Well were not living in the era where Sega use to sport five different game engines for five different games. Unlike others who need to keep their little crusade going, not many companies share their engines to get back their investment back. Also didn't Binary Domain share the same engine as YAKUZA5? BD failed. Sega has got back its investment on YAKUZA and YAKUZA alone so its a safe bet to use just that investment on one title. And let's not pander to fantasy as a certain member tends to do around here...YAKUZA engine has had changes throughout its use in the series run. Yet people blinded by Nagoshi hate keep harping its the same. Well SHENMUE was originally going to be an eleven part series USING the same engine. But  i bet no one here would have complained. YAKUZA hasn't even reached that number yet and people are acting like its under polished. Complete nonsense. Please people instead of listening to a fantasist do some research yourself and you will find many games have used the same engine..each title will have slight changes in the engine(except most EA games) So singling out YAKUZA doesn't make sense when its doing the same thing nearly every other video games company are guilty of.

The other reason i think were noticing it more JB is that YAKUZA is the only big Sega game being made on a regular basis..there isn't much of a diversity. That is a sting to pride as well console wise.
Title: Re: New Yakuza
Post by: ROJM on September 24, 2014, 06:28:38 am
The Hedgehog Engine isn't all that impressive either, low poly count and inconsistent frame rate. They had to downgrade the visuals further in Sonic Lost World just to boost it up to 60 fps. They'll probably brute force a PS4/Xbox One very to have the same fps like how the Yakuza team has with Ishin.

As for the Yakuza engine, it is a cross gen product but the engine is based on Binary Domain's. Neither game has impressive engines for today's standards, only The Creative Assembly has with Alien Isolation.

Exactly Aki..makes me wonder if ALIEN ISOLATION's engine would be used for other titles...
Title: Re: New Yakuza
Post by: Team Andromeda on September 24, 2014, 06:57:40 am
Quote
The Hedgehog Engine isn't all that impressive either, low poly count and inconsistent frame rate.

The game is using a huge number of polygons and in terms of lighting, motion blur , depth of field and various other effects it was lightyears ahead of most other SEGA Japan games . A inconsistent frame rate is just a lack of optimization but that's  the trouble with SEGA and making sure Sonic hits the Winter Deadline for the best possible sales  and not giving the team a soft release date 

Kezan was just lame on the PS3 , Panzer Dragoon Saga feature better water effects. never mind the likes of Orta  and the animation  in Kenzan was hardly PS3 quality .
Quote
Also didn't Binary Domain share the same engine as YAKUZA5



The same team *Roll Eye's .

You look at Capcom their MT Framwork engine was used in all of Capcom Japan 360 and PS3 games and for their 3DS games and now they have a new Next gen engine ready to go . Ubisoft is using Avil next to power Assassin's Creed Unity and the next Rainbow Six and has bought in the likes of Snowdrop to power its Clancy next gen games . EA has Frostbite 3 powering its Battlefield , Need For Speed and new Mass Effect Mirror Edge and Ignite engine  for its next gen  sports games , Konami has the Fox engine powering MGS and Pro Evo and so on , Square Enix have a new next gen engine powering their games and yet SEGA Japan doesn't have 1 next gen engine ready to go ...


In a world lame and again SEGA Japan is left behind the rest on tech and boy does it show


Quote
fantasist do some research yourself and you will find many games have used the same engine..each title will have slight changes in the engine(



If people do that they'll see big improvements on games . Assassins Creed 1 to 3 saw vast improvements in tech and that game already looked better than Yakuza 3 . GTA 4 to GTA IV saw a huge jump and again GTA IV was already vastly more impressive than Yakuza, COD 2 on the the 360 to Call Of Duty IV saw huge jumps in tech and MT Framework saw a huge jump in performance from Dead Rising to the likes of Lost Planet 2 or RE 5

Quote
Well SHENMUE was originally going to be an eleven part series USING the same engine


The engine was already hugely impressive (something which Yakuza Kenzan 3/4 on the PS3 wasn't and neither is Yakuza on the PS4 )  and if the game came out on the same system with improvements no-one would have really cared as the main game engine was hugely impressive at the time . Just like no-one had issues with Sonic 1 to IV using the same main engine only with improvements.


The trouble is the Yakuza games on the PS4 aren't gen standards at all 






Title: Re: New Yakuza
Post by: ROJM on September 24, 2014, 07:00:30 am
I want SEGA to be like everybody else goddammitt and have no identity of their own!Yippee!


 ::)
Title: Re: New Yakuza
Post by: Aki-at on September 24, 2014, 07:02:03 am
Please I am not going to discuss this with you. You just throw walls of text without looking at facts or shout out until the other side gives up. Find another sparring partner because I know you're clearly wrong in most of your arguments since you use relatively little evidence and your bias is shown on a fairly regular basis.
Title: Re: New Yakuza
Post by: Team Andromeda on September 24, 2014, 07:38:49 am

Quote
You just throw walls of text without looking at facts or shout out until the other side gives up


When a game as an inconsistent frame rate its usually a lack of optimisation and a game brought out before its really ready to leave the development kit - Just look at games like Ninja Gaiden 2 (360) , Daytona USA (Saturn)


The Hedgehog was able to handle loads of polygons and effects like HDR, Dynamic shadows , Motion blur and various other effects . Sonic Unleashed looks good . In comparison Kenzan, Yakuza 3,4 look pretty poor have worse lighting effects and the water effects in Kenzan are just totally lame.


Yakuza looks great in the cut scenes not so great in game . Sadly the best engine SEGA Japan made for the PS3 was only even used in one game for Val :(.










 






 

Title: Re: New Yakuza
Post by: ROJM on September 24, 2014, 07:42:00 am
And the propaganda against Nagoshi continues....
Title: Re: New Yakuza
Post by: MadeManG74 on September 24, 2014, 08:28:29 am
Please I am not going to discuss this with you. You just throw walls of text without looking at facts or shout out until the other side gives up. Find another sparring partner because I know you're clearly wrong in most of your arguments since you use relatively little evidence and your bias is shown on a fairly regular basis.

Do you have a single fact to back that up? (http://2.bp.blogspot.com/-WhV_f_CfJjk/TiSlYc42tLI/AAAAAAAACbk/dmVeG9pKADk/s1600/jcdenton.jpg)
Title: Re: New Yakuza
Post by: Sharky on September 24, 2014, 08:51:15 am
I don't know anything about the technical side of the Hedgehog Engine, but Sonic Generations was fucking beautiful on PC maxed out. Perhaps because it was cartoony graphics, but it looks almost flawless.
Title: Re: New Yakuza
Post by: Team Andromeda on September 24, 2014, 09:18:06 am
I don't know anything about the technical side of the Hedgehog Engine, but Sonic Generations was fucking beautiful on PC maxed out. Perhaps because it was cartoony graphics, but it looks almost flawless.

Haha it does and the look what Sonic Team wanted . Here' a nice feature on some of the tech


http://game.watch.impress.co.jp/docs/series/3dcg/20090410_110682.html (http://game.watch.impress.co.jp/docs/series/3dcg/20090410_110682.html)
Title: Re: New Yakuza
Post by: Aki-at on September 24, 2014, 10:40:50 am
Sonic Unleashed looks good? Please, stop mixing art direction for technical specifics. There's no point talking to you TA so stop bothering to reply to me, you often either don't understand the terms of discussion or keep shouting the same points that are not in anyway either relevant or have been disproved several times.

I don't know anything about the technical side of the Hedgehog Engine, but Sonic Generations was fucking beautiful on PC maxed out. Perhaps because it was cartoony graphics, but it looks almost flawless.

That's exactly what it is, people are muddling art direction with graphics when it comes to Sonic Generations/The Hedgehog Engine. By the same virtue Mario Kart is a fantastic piece of graphical engineering and pushes the Wii U above the Playstation 4/Xbox One when it just is not the case, Nintendo, like Sonic Team and Ryu Ga Gotoku Studio (Plus countless Japanese developers) hide technical short comings behind excellent art direction.

When you stop and slowly inspect the scenery, Sonic Generations (http://www.plusxp.com/wp-content/uploads/Sonic-Generations-GameSpot-Screenshot-1-4e4dbcc83e9691.jpg) has a lot of low poly models for a reason and the console versions suffered from horrible pop ups.
Title: Re: New Yakuza
Post by: Team Andromeda on September 24, 2014, 11:45:19 am
Quote
When you stop and slowly inspect the scenery


You can do that in any game and in many cases you will see low polygon models . It happens in games like Half Life II and even some of the best games on systems like Gear of War or Drakes 2
(http://i35.tinypic.com/351z9xh.jpg)




Also screen shots don't always show the full game off and the same game can look better or worse depending on different screen shots . I mean does Sonic Gen look poor in this


(http://www.eldojogamer.com/wp-content/uploads/2011/11/Sonic-Generations-PC-04-11-11-015.jpg)





Title: Re: New Yakuza
Post by: ROJM on September 24, 2014, 01:13:47 pm
Sonic Unleashed looks good? Please, stop mixing art direction for technical specifics. There's no point talking to you TA so stop bothering to reply to me, you often either don't understand the terms of discussion or keep shouting the same points that are not in anyway either relevant or have been disproved several times.


best Quote of the day.


Quote
That's exactly what it is, people are muddling art direction with graphics when it comes to Sonic Generations/The Hedgehog Engine. By the same virtue Mario Kart is a fantastic piece of graphical engineering and pushes the Wii U above the Playstation 4/Xbox One when it just is not the case, Nintendo, like Sonic Team and Ryu Ga Gotoku Studio (Plus countless Japanese developers) hide technical short comings behind excellent art direction.

Second best quote of the day.
For someone as experienced as TA claims to be he should know this by now since we have seen games using art to make up for technical shortcomings. The Megadrive and many of the Sega games that appeared on that is a class on its own on what they did to make for for various shortcomings of the MD..
 
Title: Re: New Yakuza
Post by: Sharky on September 24, 2014, 10:01:46 pm

That's exactly what it is, people are muddling art direction with graphics when it comes to Sonic Generations/The Hedgehog Engine.

But if it looks good it looks good, what does it matter? Sonic Gen doesnt look flawless I'll give you that but it still looks brilliant and with a few extra bells and whistles it could easily compete with this new generations games.

Take a game like Journey for the PS3, The engine is probably technically not that powerful, but the game looks imo absolutely flawless because of the art direction and no amount of engine upgrades or powerful consoles would make any difference.

So who cares weather it is the engine or the art direction? The Hedgehog Engine with Sonic art direction can continue to compete while the Yakuza engine looks dated because it CANT support Yakuzas realistic art direction.
Title: Re: New Yakuza
Post by: Team Andromeda on September 25, 2014, 03:05:34 am
Quote
For someone as experienced as TA claims to be he should know this by now since we have seen games using art to make up for technical shortcomings.


You can't cover bad graphics engines or low polygons models with amazing Art as almost ever game these days will have the most amazing art and concept art . Spikeout on the XBox had real nice concept Art the game engine and piss poor textures and next gen shaders let the game down (even tho it had amazing draw distance) Ninja Gaiden 3 had great Art but it had a basic game engine and that let it down
Sonic Unleashed and Generations look good because they are using various effects and next gen shaders to make them look good that's why and trying to show off a single photo in a game like Sonic (which is never meant to be played at a snails pace isn't going to show the game off to its best and where its meant to look like the old classic 16 bit game)


If one was to look closer at most games even one on the XBox One and PS4 you see the odd low polygon models, pop up if you look closely enough even in a game like Ryse on the XBox One, even Forza Horizons 2 is using low polygons on objects and 2D effects on the grass on so on   . The Yakuza 0 looks average and poor on the PS4 because its simply reusing an old outdated engine, reusing old assets  and the team simply don't have enough time  to make any sort of major improvements  because they are just a single team (unlike Ubi or Activision's who will put different teams to their annual updates, giving each team at least 2 years to develope the game) 


Yakuza production schedule is just nuts . After any game is finished the Team will no doubt have a 3 week break and holidays like most Japanese developers , then a couple of months to prep the game and so will only have like 9 actual months to code and make the game , given their yearly schedule . That is nuts and sure way to kill creativity any hope of major gameplay or game engine improvements and a sure way in the end to kill a Teams will and see staff leave. 


How anyone can make out this looks poor is quite beyond me


https://www.youtube.com/watch?v=Le3IHvJCUcs
Title: Re: New Yakuza
Post by: ROJM on September 25, 2014, 05:54:03 am
But if it looks good it looks good, what does it matter? Sonic Gen doesnt look flawless I'll give you that but it still looks brilliant and with a few extra bells and whistles it could easily compete with this new generations games.

Take a game like Journey for the PS3, The engine is probably technically not that powerful, but the game looks imo absolutely flawless because of the art direction and no amount of engine upgrades or powerful consoles would make any difference.

So who cares weather it is the engine or the art direction? The Hedgehog Engine with Sonic art direction can continue to compete while the Yakuza engine looks dated because it CANT support Yakuzas realistic art direction.

Come on...YAKUZA's look is just about style as it is about the engine that powers it. YAKUZA isn't about pretty flowers or popping mushrooms. Its meant to have that grimy look of a japanese yakuza film and feel of a japanese crime novel and the engine is very good at doing it. And SONIC LOST WORLD just didn't look any different to SONIC XTREME in my opinion. In fact it looked like it was the same engine but a few steps above it.Not to say the hedgehog engine hasn't produced some good looking games..for what it is.
Title: Re: New Yakuza
Post by: Team Andromeda on September 25, 2014, 07:44:15 am
Quote
Its meant to have that grimy look of a japanese yakuza film and feel of a japanese crime novel and the engine is very good at doing it.


Yakuza moved and looked amazing for a PS2 but now its being outclassed by other corps Tech . Sonic is going up against the likes of Rayman and Mario and even against other type games the tech is good and holds up.


The trouble with Yakuza is the Team aren't given the time or the R&D budget and prep to make a fantastic new engine much less come up with new worlds any new sort of gameplay   . Its just the same old assets and same old worlds, even the trailers are exactly the same .


The trouble is  other teams have this this sort of tech to play with


https://www.youtube.com/watch?v=Y5tBpPxdZGs


https://www.youtube.com/watch?v=BzW1vPNyClA


https://www.youtube.com/watch?v=KRk6q4aSpSI




SEGA Japan and the Yakuza Team next gen pipelines are just way behind
Title: Re: New Yakuza
Post by: ROJM on September 25, 2014, 08:01:07 am
Keep banging the same old drum....
Title: Re: New Yakuza
Post by: Centrale on September 25, 2014, 09:35:43 am
The trouble with Yakuza is the Team aren't given the time or the R&D budget and prep to make a fantastic new engine much less come up with new worlds any new sort of gameplay   . Its just the same old assets and same old worlds, even the trailers are exactly the same .

All I can say is, you obviously haven't been playing these games. Each one has a world that's at least 50% bigger than the one before. From 3 to 4, the number of protagonists quadrupled and with them came new fighting styles. Weapon crafting has been introduced and further developed each time. Fighting tournaments and fighter training have been added. I haven't even played 5 yet, but as I recall, it has five cities, right?
Title: Re: New Yakuza
Post by: Sharky on September 25, 2014, 10:02:05 am
Come on...YAKUZA's look is just about style as it is about the engine that powers it. YAKUZA isn't about pretty flowers or popping mushrooms. Its meant to have that grimy look of a japanese yakuza film and feel of a japanese crime novel and the engine is very good at doing it. And SONIC LOST WORLD just didn't look any different to SONIC XTREME in my opinion. In fact it looked like it was the same engine but a few steps above it.Not to say the hedgehog engine hasn't produced some good looking games..for what it is.

Didnt play lost world, it looked like crap, but it was also on the Wii U so graphically it was never going to be anything to write home about.

As for Yakuza, all I'm saying is the engine looks dated, one location looks fine while another looks really weird... In some indoor environments the lighting looks freaking weird, i cant even put my finger on whats wrong with it, but its like there's no lighting at all or no designated light source.
Title: Re: New Yakuza
Post by: ROJM on September 25, 2014, 10:26:00 am
Didnt play lost world, it looked like crap, but it was also on the Wii U so graphically it was never going to be anything to write home about.

As for Yakuza, all I'm saying is the engine looks dated, one location looks fine while another looks really weird... In some indoor environments the lighting looks freaking weird, i cant even put my finger on whats wrong with it, but its like there's no lighting at all or no designated light source.

And looks can be deceiving. Look at BINARY DOMAIN that uses the exact same engine as YAKUZA and that game had brilliant effects and was up there with the best third person shooters at the time. That's like saying that tekken was a better title than VF 1 and 2 when the board used in that was way more powerful even the saturn version. But because of the way it looked and played thanks to a buggy saturn game, people think Tekken was the better engine and game when it wasn't. DEEP FEAR another game surpassed Resident EVIL but because it was on a hardware deemed less powerful it was dismissed when the facts are that the Saturn was a more powerful system than the PSX. Even the RE saturn game shows that when you go into the specifics of the procesing power and the detail of graphics of that game compared to the PSX version. Also YAKUZA had the use of the Magical V engine to map faces and real expressions onto it. Something that Tecmo licensed from sega and used for Ninja Gaiden 2. So all this bullcrap TA likes to spout that the engine is outdated is not true when they've improved the engine numerous times with new tech.  YAKUZA may look dated but the engine is certainly not.
Title: Re: New Yakuza
Post by: ROJM on September 25, 2014, 11:43:20 am
All I can say is, you obviously haven't been playing these games. Each one has a world that's at least 50% bigger than the one before. From 3 to 4, the number of protagonists quadrupled and with them came new fighting styles. Weapon crafting has been introduced and further developed each time. Fighting tournaments and fighter training have been added. I haven't even played 5 yet, but as I recall, it has five cities, right?
Yep. Exactly and around 120 minigames to boot as well.
Title: Re: New Yakuza
Post by: Team Andromeda on September 25, 2014, 11:50:13 am
Quote
All I can say is, you obviously haven't been playing these games.


Have a look at my gamer tag if you must and you see that I've played Yakuza IV, I've also played the 1st Kezan on the PS3 , Yakuza III  (Both of which I can't prove but never mind) and still own Yakuza Dead souls on my PS3 and  Yakuza  I and II on my PS2  . Yakuza 5... well I've only played the demo and while it looked nice its not the most amazing tech and as for Ishin I only played the demo on my PS4 but the tech is nothing new and no way is it fitting of a SEGA Japan next gen game


So don't come at me on that one, thanks


Quote
From 3 to 4, the number of protagonists quadrupled and with them came new fighting styles.


Its much the same game with the same animation patterns, much the same gameplay and adding in the odd new style and move is a very basic thing . Yakuza IV suffers from much of Yakuza III issues with not just the graphics but its out dated battle system and the map system is outdated (not be able to mark your next destination and so on ) .


Quote
but its like there's no lighting at all or no designated light source


Yep and the water effects are basic and poor too . Yakuza looks amazing in the cut scenes but suffers when in-game 


Quote
Look at BINARY DOMAIN that uses the exact same engine as YAKUZA and that game had brilliant effects and was up there with the best third person shooters at the time.


That's over 2 years ago and in 2012 . The world moved on now . Binary Domain was the last game I played that displayed the old SEGA magic . The tech was brilliant, the AI amazing for a Japanese title  and SEGA Japan put its own spin on a established genre and used plenty of western film references


In short classic SEGA Japan and sadly one that's not what it once was


Quote
DEEP FEAR another game surpassed Resident EVIL but because it was on a hardware deemed less powerful it was dismissed when the facts are that the Saturn was a more powerful system than the PSX.


Deep Fear in no way features better GFX than Resident Evil 2 . It looks great for sure (and sounds better) but the main characters models aren't quite as good and there far more enemy characters on screen at the same time in RE 2


Quote
That's like saying that tekken was a better title than VF 1 and 2 when the board used in that was way more powerful even the saturn version.


Tekken 1 did look better than VF , but VF 2 on the Saturn kills Tekken 2 .


Quote
Even the RE saturn game shows that when you go into the specifics of the procesing power and the detail of graphics of that game compared to the PSX version.


RE looks worse on the Saturn for the 3D graphics : The characters aren't as smooth and the Saturn suffers with the transparent effects too


Quote
Also YAKUZA had the use of the Magical V engine to map faces and real expressions onto it. Something that Tecmo licensed from sega and used for Ninja Gaiden 2.


That's just for the cut scenes and facial mapping  lol not that Ninja Gaiden 2 won many pundits for its graphics in the 1st place,but thats a different matter . I don't think anybody has any issues with Yakuza cut scenes.  And well even SEGA magical engine as been suppased by the tech used in 2K or Ubi games now     
Title: Re: New Yakuza
Post by: ROJM on September 25, 2014, 12:06:03 pm
Yakuza 5... well I've only played the demo

Then you haven't PLAYED the game. So you aren't in any position to say the tech is outdated when you haven't played the fifth title. Lost credibility right there...



Quote
Yep and the water effects are basic and poor too . Yakuza looks amazing in the cut scenes but suffers when in-game 
Rubbish.


Quote
That's over 2 years ago and in 2012 . The world moved on now . Binary Domain was the last game I played that displayed the old SEGA magic . The tech was brilliant, the AI amazing for a Japanese title  and SEGA Japan put its own spin on a established genre and used plenty of western film references

You were harping about YAKUZA being outdated tech two years ago. Don't bother to deny it because everyone have seen you post it up. Now you are back tracking and saying its two years old just to cover your own ass? Not good enough. You're stanch has been that the game engine for YAKUZA has never been updated and its out of date. You have been proven wrong that it hasn't been updated because of BD and the fact that you haven't played 5. Those two titles alone blows your entire argument to shreds and shows you are just spamming for the sake of it.


Quote
In short classic SEGA Japan and sadly one that's not what it once was

What the one that tried to shut down SOA who was responsible for making Sega a household name? SOJ that gave us the 32x and other great add ons that turned off the consumer? SOJ that ran the company into the ground more than one occasion? SOJ that can't be bothered to even localize their own titles to their own fans who have stuck with them thick and thin..yes classic SOJ is the word here...


Quote
Deep Fear in no way features better GFX than Resident Evil 2 . It looks great for sure (and sounds better) but the main characters models aren't quite as good and there far more enemy characters on screen at the same time in RE 2

 i said RE, i never said RE 2.Again another example of spinning lies and twisting peoples comments.




Quote
Tekken 1 did look better than VF , but VF 2 on the Saturn kills Tekken 2 .


Missed the point  again TA. VF1 was on model 1 which was still more powerful than what Namco was using.






Quote
That's just for the cut scenes and facial mapping  lol not that Ninja Gaiden 2 won many pundits for its graphics in the 1st place,but thats a different matter . I don't think anybody has any issues with Yakuza cut scenes.  And well even SEGA magical engine as been suppased by the tech used in 2K or Ubi games now   





Missed the point two. You said the engine was outdated and nothing used for it. That was an example of new tech implemented in use with the engine. Because the engine was used for ALL the ingame characters starting with KENZEN. So no you were just proven wrong once again.

Title: Re: New Yakuza
Post by: Trippled on September 25, 2014, 12:18:23 pm
Yep. Exactly and around 120 minigames to boot as well.

120 different shops.
Title: Re: New Yakuza
Post by: Nirmugen on September 25, 2014, 01:05:49 pm
The last video, now with more quality:
https://www.youtube.com/watch?v=QirwHAliyJU (https://www.youtube.com/watch?v=QirwHAliyJU)


If you don't understand moonspeak, please, mute the audio and play this video ;) :


https://www.youtube.com/watch?v=9D-QD_HIfjA (https://www.youtube.com/watch?v=9D-QD_HIfjA)
Title: Re: New Yakuza
Post by: Aki-at on September 25, 2014, 05:52:04 pm
Also screen shots don't always show the full game off and the same game can look better or worse depending on different screen shots . I mean does Sonic Gen look poor in this

You clearly don't have a informed opinion to talk on graphics. Firstly;

- All the lighting is baked.
- Only Sonic's shadow is real time, some objects have no lighting (IE the goal ring)
- The stuff that does have shadows are baked in.
- Pretty much every object has simple geometry except Sonic, you can find that in the trees and flowers.

So until you can understand graphics and not art direction, stop replying to me because you clearly do not know what you're talking about. That picture shows you how bad Sonic Generations actually looks, thanks for proving my point.

But if it looks good it looks good, what does it matter? Sonic Gen doesnt look flawless I'll give you that but it still looks brilliant and with a few extra bells and whistles it could easily compete with this new generations games.

Take a game like Journey for the PS3, The engine is probably technically not that powerful, but the game looks imo absolutely flawless because of the art direction and no amount of engine upgrades or powerful consoles would make any difference.

So who cares weather it is the engine or the art direction? The Hedgehog Engine with Sonic art direction can continue to compete while the Yakuza engine looks dated because it CANT support Yakuzas realistic art direction.

But we are talking about technical markmenship Ryan, if you want to say "Well Sonic Generations has excellet art direction!" than no problem, but graphically? It's no way near competing in the great graphics department, it's just not there, let's not pretend it is something it's not. The lighting is mostly baked and the geometry is simple, you find it right through the game.

You can call the Binary Domain engine dated but let's not act like the Hedgehog Engine is a technical marvel.
Title: Re: New Yakuza
Post by: Sharky on September 26, 2014, 12:28:19 am
Quote
But we are talking about technical markmenship Ryan
But I'm not... I'm talking about a game that doesn't look jarring and dated. If you can make a beautiful game on an old engine then all the power too you. Sonic Generations, maxed out on PC looks fantastic. If that's due to the engine power or the art direction means nothing, all I care about is the game looking good... Which it damn well does.

Yakuza on the other hand; one minute it looks good, another its okay and the next it's poor as hell, I've never seen a game with so much change from one moment to the next.

When I'm playing a game I don't want to be taken out of the atmosphere because of the jarring way it looks. Which has never happened in Sonic Generations, except maybe when I first played it maxed out on PC to marvel at how damn hot it looked.

Yakuza I'm constantly going, 'that looks weird' 'whats up with the lighting in this place?'
Title: Re: New Yakuza
Post by: Team Andromeda on September 26, 2014, 04:23:59 am
Quote
Then you haven't PLAYED the game


Yes The demo, which like almost all Yakuza game demo's gives a great impression of what the finished game will be like as there's  very little changes in the graphics (Like for Yakuza, Kenzan, Yakuza IV demo's). 


Quote
Rubbish


The rainwater effect is Yakuza IV is very a basic fitter , that never changes not matter how much rains comes down there's no even real time reflections  , none of the characters clothes get wet either and the water effects in Kezan are the most basic piss poor ones I've seen in any major game on the PS3 . Yakuza games don't feature great lighting or water effects at all  in-game


Quote
You were harping about YAKUZA being outdated tech two years ago


No long before that in fact  . The tech in Yakuza III, Kezan and Part IV wasn't that great-no for a High end Big SEGA Japan production  . We saw a jump in the Tech for Yakuza V but that was only after the Team we given 2 years to make the game and we saw a big improvement in graphics . Trouble was other Teams pushed ahead with their tech too and so Yakuza V had trouble standing out when up against the likes of Assassin's Creed IV and so on .


Quote
What the one that tried to shut down SOA who was responsible for making Sega a household name


I think Sammy done a better job than anyone of killing SEGA America off with selling Visual Concepts and complete closing down their In-House studios and shedding loads of staff, leaving SOA just being a shell  . Looking over that .. I'll say that it was Sonic , SEGA Sprite scaliers  coin ups and the Mega Drive that really put SEGA on the map and that's all SEGA Japan.


Quote
i said RE, i never said RE 2.


 RE 2 was leaps and bounds ahead of the RE on the PS anyways and that's the game it should be compared too since Deep Fear came out in 1998 like RE 2  . But if you want to compare a PS 1995 game to a Saturn 1998 game then fine . RE on the PS features better looking character models than either RE on the Saturn or Deep Fear on the Saturn 


Quote
VF1 was on model 1 which was still more powerful than what Namco was using


I know and like I said years back. Namco were clever in getting Tekken to run on the system 11 board as it was far cheaper and thus able to be sold to smaller Arcades and even been seen in pubs and take-aways . Tekken looked better  though and no-one will factor in the gluf in coin up spec's (other than the die hard gamers) people will just go on what they see . Shame as VF is a better game to play and control and also the Saturn version destroys the Arcade and Tekken for sound effects and one of the few games to make real use of the Saturn epic sound board (shame SEGA put low sound Ram in the unit) .


Quote
You said the engine was outdated and nothing used for it


The game engine is outdated and it clear to see. And really... you scraping the barrel saying that because Temco used SEGA facial scanning system for 'one' game that shows SEGA tech is amazing . Plenty of other studios have amazing facial tech systems , even small ones like our very own Ninja Theory here in the UK, never mind 2k, Bioware, Ubisoft , Capcom, Konami  and the like   


Quote
Pretty much every object has simple geometry except Sonic, you can find that in the trees and flowers


That's the case with almost any game and where they'll use simple graphics on the backgrounds, even in High games like Ryse on the XBox One or Forza II (which uses simple effects on the grass and trees  . And Sonic lighting effects are better than Yakuza's (well what lighting effects it has) and its basic shader effects and well the game looks better and a game for more fitting of a 360 and PS3 game and unlike Yakuza it's was developed to run on different platforms










 
 






 
Title: Re: New Yakuza
Post by: ROJM on September 26, 2014, 05:29:42 am
Yawn..i don't care. You have no credibility left on this forum. So talk to yourself for all i care. I'm not carrying on nonsense with someone who judges an engine based on a demo and not the proper game..
Title: Re: New Yakuza
Post by: Team Andromeda on September 26, 2014, 07:02:24 am
'm not carrying on nonsense with someone who judges an engine based on a demo and not the proper game..

That's just for Yakuza V and the Ishi game on the PS4 . All the others I've played owned  and anyone who tries to make out that Deep Fear is better looking than RE clearly have't played both. Still to this day I doubt you've owned a Mega CD or Saturn , much less any of the 360 and PS3 games you talk about.

Let's have a look at your gamer tags on both platforms, I bet you don't even own Sonic Gen or Sonic Unleashed for starters . But by all means hit back with insults and the like
Title: Re: New Yakuza
Post by: ROJM on September 26, 2014, 08:51:47 am
blagh blah blah

Keep at it. You're the one basing a whole engine on a demo and not the full game. Keep trolling the topic with walls of pointless texts and attacks. You were just found out as the fraud you are.

Now i expect you're reply will be another 20,000 word essay on the fall of sega why you are more sega than anyone else and why sammy is this and that and all knida nonsense...except for actually answering the point made to you. Later i want to talk about sega, not nonsense that revolves around you.
Title: Re: New Yakuza
Post by: Team Andromeda on September 28, 2014, 02:52:15 am
Quote
Keep at it. You're the one basing a whole engine on a demo and not the full game


Yes for 2 games . All the others I've owned or played . What's your gamer tag then for the Wii U, PS and XBox ?


Come on lets compare games and we'll see who's owned and played what .



Title: Re: New Yakuza
Post by: ROJM on September 28, 2014, 11:52:48 am
How sad you have become. You got found out yet again and can't take it. What a joke. A demo...makes you an expert on the new engine HAHAHAHAHAHAHHAAHAHAAHAHAHAA! Go away TA and waste someone else's time.

I'm not gonna waste it on you anymore. Good day.
Title: Re: New Yakuza
Post by: Team Andromeda on September 29, 2014, 05:48:26 am
So no gamer tag's then ? . Says it all , I really doubt you own much less played any for the last few Sonic games
Title: Re: New Yakuza
Post by: Aki-at on September 29, 2014, 10:40:11 am
That's the case with almost any game and where they'll use simple graphics on the backgrounds, even in High games like Ryse on the XBox One or Forza II (which uses simple effects on the grass and trees  . And Sonic lighting effects are better than Yakuza's (well what lighting effects it has) and its basic shader effects and well the game looks better and a game for more fitting of a 360 and PS3 game and unlike Yakuza it's was developed to run on different platforms

You've demonstrated you do not grasp the core points when it comes to discussing graphics so why do you insist to talk with me? The Hedgehog Engine uses baked lighting and simple geometry for the majority of the level, not just one or two places. It's not impressive and it shows by how the media were just not amazed by it in anyway.

And your final point is incorrect as the Yakuza engine now runs on the Binary Domain engine, which has shown that it works on both platforms. SEGA does not have one impressive engine at their current disposal EXCEPT The Creative Assembly's Alien game, even when the Hedgehog Engine was first unveiled it just was not generating any type of hype, however Alien: Isolation is.

But I'm not... I'm talking about a game that doesn't look jarring and dated. If you can make a beautiful game on an old engine then all the power too you. Sonic Generations, maxed out on PC looks fantastic. If that's due to the engine power or the art direction means nothing, all I care about is the game looking good... Which it damn well does.

The original discussion was about the technical prowess (Or rather lack of) Sonic Team and the Hedgehog Engine does not demonstrate that. Binary Domain, which is the engine Yakuza 5, Ishin! and Zero runs on, looks better than Sonic Generations on PC with max settings.

But the point is the Hedgehog Engine is not a great engine. Alien: Isolation on the otherhand...

Yakuza I'm constantly going, 'that looks weird' 'whats up with the lighting in this place?'

Are you talking about Kenzan! 3, 4 and Dead Souls or 5, Ishin! and Zero?
Title: Re: New Yakuza
Post by: Team Andromeda on September 29, 2014, 11:19:38 am
Quote
The Hedgehog Engine uses baked lighting and simple geometry for the majority of the level, not just one or two places. It's not impressive and it shows by how the media were just not amazed by it in anyway.


The media ?


Here's what Eurogame had to say on the visuals


Quote
The 2D levels are certainly superior, full of tricky and satisfying platform sequences and beautiful visuals,


CVG


Quote
Watching old-school Sonic zip around his new beautifully reimagined Rube Goldberg-ian playgrounds and MC Escher-esque mazes is pure delight, with SEGA finally managing to perfectly recapture what made this franchise so fun to begin with after years of missed attempts. Classic Sonic's new 3D character model (based on his original sprite-base origins) has an adorable, almost claymation-like appearance. You speed through stages, traverse careful platforming sections, and break open item boxes as if it were 1991 and you're still going nuts over "blast processing" and Jaleel White's voice acting.


Gamer TM


Quote
You can choose to play as either Sonic, and each gets his own version of every playable zone, but those zones are neither strictly 2D nor 3D. They’re a true blend of styles that make excellent use of modern technology to re-present familiar locations, and though one does lean slightly closer to a side-scroller and the other to on-rails headlong rushes, the distinction has more to do with the handling model of each hedgehog.


Even the likes of EDGE praised Sonic Gen graphics . In fact most media was impressed with the graphics - just some would highlight some of the frame rate issues as the only bad parts


Quote
The Creative Assembly's Alien game, even when the Hedgehog Engine was first unveiled it just was not generating any type of hype, however Alien: Isolation is.


CA tech as never been in question they've always had great PC Pipe lines and sure the game looks amazing and getting some hype (helps when you have a big license). It's SEGA Japan that's issue here, I mean its not like many of the press are hyping up any of SEGA Japan games or their tech.   






 

Title: Re: New Yakuza
Post by: Aki-at on September 29, 2014, 11:48:58 am
Here's what Eurogame had to say on the visuals

Nothing that shows much admiration for the graphics with a throw away line.

CVG

Your source is incorrect, it is IGN, this is what they had to say in the end;

Quote
Graphics = 7.5
Looks great in motion, but not as nice when everything stops. Framerate issues pop up somewhat regularly.
For comparison Yakuza 3 got a 8 for graphics and Yakuza 4 got 7 and Sonic Unleashed graphics got 6.5, so the Hedgehog Engine did not impress this particular media outlet.

Gamer TM

This again is not from Games TM but NowGamer.

Even the likes of EDGE praised Sonic Gen graphics . In fact most media was impressed with the graphics - just some would highlight some of the frame rate issues as the only bad parts

Using this same simple distinction you're using "The graphics look nice and do their job." we could apply the same logic with Yakuza. The graphics are okay, no one had their jaws on the floor, even here only the Sonic Team fanboys were impressed by it, everyone else realised the engine was not anything impressive.

CA tech as never been in question they've always had great PC Pipe lines and sure the game looks amazing and getting some hype (helps when you have a big license). It's SEGA Japan that's issue here, I mean its not like many of the press are hyping up any of SEGA Japan games or their tech.   

Of course not, but the Hedgehog Engine is not impressive tech even in 2008, many people here realised how average the tech was back then, let alone 2011 and it shows with every screenshot you can provide.
Title: Re: New Yakuza
Post by: MadeManG74 on September 29, 2014, 11:55:41 am
I just now remembered having a massive argument about how Hedgehog Engine was special because it could have Sonic moving quickly through levels. I countered by saying that Burnout Paradise did the same thing, BUT THAT'S DIFFERENT BECAUSE IT'S A CAR AND NOT A HEDGEHOG.
Title: Re: New Yakuza
Post by: JRcade19 on September 29, 2014, 11:58:58 am
I just now remembered having a massive argument about how Hedgehog Engine was special because it could have Sonic moving quickly through levels. I countered by saying that Burnout Paradise did the same thing, BUT THAT'S DIFFERENT BECAUSE IT'S A CAR AND NOT A HEDGEHOG.

How did you not have an aneurism after receiving an answer like that? O.O
Title: Re: New Yakuza
Post by: Aki-at on September 29, 2014, 12:04:57 pm
I just now remembered having a massive argument about how Hedgehog Engine was special because it could have Sonic moving quickly through levels. I countered by saying that Burnout Paradise did the same thing, BUT THAT'S DIFFERENT BECAUSE IT'S A CAR AND NOT A HEDGEHOG.

Oh man, I remember that. When you actually compare the two side by side (60 fps v 30 fps, low levels of pop up, similar level of interactions) it just becomes clear the Hedgehog Engine is just not the industry standard.

(Psssst remember how computer's learn how to translate too?)
Title: Re: New Yakuza
Post by: Team Andromeda on September 29, 2014, 12:22:40 pm
Quote
Nothing that shows much admiration for the graphics with a throw away line.


Euro also said this

Quote
The re-imagined 2D levels offer beautiful new takes on classic visuals.


Quote
For comparison Yakuza 3 got a 8 for graphics and Yakuza 4 got 7 and Sonic Unleashed graphics got 6.5, so the Hedgehog Engine did not impress this particular media outlet.


IGN were full of praise for the day time sections for the graphics . It was the Nighttime part they had issues with and IGN . No that it changes the fact that most of the media were full praise for Sonic Gen graphics


Quote
Of course not, but the Hedgehog Engine is not impressive tech even in 2008,


The day time sections looked great and Sonic Generations looks stunning to this day . The Sonic Team/PSO Team seems to be the only ones with decent graphics pipe-lines these days . Yakuza Kezan in contrast was poor and really wasn't that impressed with Yakuza 3 or IV in-game graphics . Part V was a nice improvement but seeing Yakuza on the PS4 using the same old tech is a huge letdown for me and I expected better from SEGA Japan 







Title: Re: New Yakuza
Post by: MadeManG74 on September 29, 2014, 12:40:48 pm
Oh man, I remember that. When you actually compare the two side by side (60 fps v 30 fps, low levels of pop up, similar level of interactions) it just becomes clear the Hedgehog Engine is just not the industry standard.

(Psssst remember how computer's learn how to translate too?)

I agree, the engine didn't seem all that special at the time, it seems evident now that nobody actually licensed it for use (unless I'm mistaken?)


Also, yes, I do.
I also remember that games with complex animations cause lag online)


Title: Re: New Yakuza
Post by: George on September 29, 2014, 10:42:59 pm
Oh god, I remember that Burnout vs Sonic Generation argument, I was so angry.
Title: Re: New Yakuza
Post by: pirovash88 on September 30, 2014, 12:07:27 am
Is it bad that I never finished Sonic Unleashed?
Title: Re: New Yakuza
Post by: Team Andromeda on September 30, 2014, 03:52:28 am
Oh god, I remember that Burnout vs Sonic Generation argument, I was so angry.

Me too it was just silly . Even some driving games can't really be compared to each other as their engines are having to handle various different things . I can see why Codemasters F1 games runs at 30 fps and some other racers can handle 60 fsp and even in you look at Burnout Paradise,  Crierion next racing games (need for Speed) all run at 30 fps on the PS3 and 360.

It not just as simple as both games are fast

Quote
Is it bad that I never finished Sonic Unleashed


No because the last level is a complete bitch to finish and far too hard for its own good

 
Title: Re: New Yakuza
Post by: ROJM on September 30, 2014, 04:49:28 am
Nothing that shows much admiration for the graphics with a throw away line.

Your source is incorrect, it is IGN, this is what they had to say in the end;
For comparison Yakuza 3 got a 8 for graphics and Yakuza 4 got 7 and Sonic Unleashed graphics got 6.5, so the Hedgehog Engine did not impress this particular media outlet.

This again is not from Games TM but NowGamer.

Using this same simple distinction you're using "The graphics look nice and do their job." we could apply the same logic with Yakuza. The graphics are okay, no one had their jaws on the floor, even here only the Sonic Team fanboys were impressed by it, everyone else realised the engine was not anything impressive.

Of course not, but the Hedgehog Engine is not impressive tech even in 2008, many people here realised how average the tech was back then, let alone 2011 and it shows with every screenshot you can provide.

Yet he has provided no links to see what they were saying in context. And it also doesn't prove that the YAKUZA engine is outdated either. Out of those sources only Edge is considered trustworthy since they are actual gaming journalists. Eurogamer is just a bigger version of Segabitsv and Kotaku. And since they thought VIKING BATTLE FOR ASGARD was crap their opinion holds little water. Funny since TA caught himself out with saying he's played only the demo he has diverted attention to the hedgehog engine as being the best example of a new engine..when it isn't. If you want to see a good example of a game engine at work , look at BORDER BREAK...which is miles better than the Hedgehog engine in terms of power.
Title: Re: New Yakuza
Post by: MadeManG74 on September 30, 2014, 08:34:30 am
Is it bad that I never finished Sonic Unleashed?
No the game was mostly rubbish with some good bits. The last level was retarded and the last boss was beyond retardation. It was like some Mega Zord ancient Inca temple flying into space fuck my life why did I bother finishing that game just shoot me now
Title: Re: New Yakuza
Post by: Aki-at on September 30, 2014, 08:42:57 am
Euro also said this

IGN were full of praise for the day time sections for the graphics . It was the Nighttime part they had issues with and IGN . No that it changes the fact that most of the media were full praise for Sonic Gen graphics

The same level of praise of Yakuza, that outdated series you speak about, got for it's graphics. Unless the media is leaking with excitement, a throw away line about presentation is not being impressed with the graphics.

The day time sections looked great and Sonic Generations looks stunning to this day . The Sonic Team/PSO Team seems to be the only ones with decent graphics pipe-lines these days .

Keep living a dream. The fact you don't think a racing game can be compared with Sonic Generations which has almost the same level of interaction shows how little you know about gaming engines. By all means try to prove the Hedgehog Engine is "good" but all you've done is strengthen my points and weaken yours by showing off baked lighting and simple geometry in the models through out Sonic Generations.

No the game was mostly rubbish with some good bits. The last level was retarded and the last boss was beyond retardation. It was like some Mega Zord ancient Inca temple flying into space fuck my life why did I bother finishing that game just shoot me now

This was the game's credit song.

http://www.youtube.com/watch?v=KEGKcWHqhZQ

Terrifying...
Title: Re: New Yakuza
Post by: pirovash88 on September 30, 2014, 09:28:42 am
Haha. I remember Ben being really into this game at the time of release. I'm really glad i didn't put the effort in getting through the Werehog levels.
Title: Re: New Yakuza
Post by: ROJM on September 30, 2014, 09:51:49 am
The same level of praise of Yakuza, that outdated series you speak about, got
for it's graphics. Unless the media is leaking with excitement, a throw away
line about presentation is not being impressed with the graphics.

Ouch!

Keep living a dream. The fact you don't think a racing game can be compared with Sonic Generations which has almost the same level of interaction shows how little you know about gaming engines. By all means try to prove the Hedgehog Engine is "good" but all you've done is strengthen my points and weaken yours by showing off baked lighting and simple geometry in the models through out Sonic Generations.


Bravo, Bravo, That's telling him sir...BRAVO!
Title: Re: New Yakuza
Post by: MadeManG74 on September 30, 2014, 09:54:34 am
Haha. I remember Ben being really into this game at the time of release. I'm really glad i didn't put the effort in getting through the Werehog levels.

Ben taste in games and I are not on speaking terms.
Title: Re: New Yakuza
Post by: Trippled on September 30, 2014, 10:11:31 am
Haha. I remember Ben being really into this game at the time of release. I'm really glad i didn't put the effort in getting through the Werehog levels.

I thought it was overall decent until I found out needed medals to progress. Such a dumb idea.
Title: Re: New Yakuza
Post by: Team Andromeda on September 30, 2014, 10:35:00 am
Quote
The same level of praise of Yakuza, that outdated series you speak about, got for it's graphics.


Hey you tried to make out the media didn't like Sonic graphics I just pointed out otherwise . I think most of the media were praising Sonic Gen graphics more than Yakuza IV.


Quote
The fact you don't think a racing game can be compared with Sonic Generations which has almost the same level of interaction

No you can't  Platform games and driving games are totally different and share little in common. Just because you race though 'some' of the Sonic levels does not mean you can compare it to a racer. There's plenty of speed runs for many a 3D platform game like Crash , Mario  but I'll not compare them to a racer. I thought the Sonic Adv II engine was nice , but not really about to compare it to Sega GT  and you go on about 30 vs 60 fps. Maybe you'll care to explain why Criterion games made after Paradise all run at 30 fps on the PS3 and 360 ?

Quote
By all means try to prove the Hedgehog Engine is "good" but all you've done is strengthen my points and weaken yours by showing off baked lighting and simple geometry in the models through out Sonic Generations


I'm just saying it looks better than Yakuza a game which as simple geometry on the backgrounds and not the best lighting effects in-game  . You and Joe might be happy with SEGA Japan current output , outdated engines and focus on Mobile I'm not and its sad to see SEGA Japan sliding behind the rest






 
Title: Re: New Yakuza
Post by: MadeManG74 on September 30, 2014, 10:41:41 am
No you can't  Platform games and driving games are totally different and share little in common. Just because you race though 'some' of the Sonic levels does not mean you can compare it to a racer. There's plenty of speed runs for many a 3D platform game like Crash , Mario  but I'll not compare them to a racer. I thought the Sonic Adv II engine was nice , but not really about to compare it to Sega GT  and you go on about 30 vs 60 fps. Maybe you'll care to explain why Criterion games made after Paradise all run at 30 fps on the PS3 and 360 ?

What CAN we compare Sonic Unleashed to?
Title: Re: New Yakuza
Post by: Aki-at on September 30, 2014, 10:56:06 am
Hey you tried to make out the media didn't like Sonic graphics I just pointed out otherwise . I think most of the media were praising Sonic Gen graphics more than Yakuza IV.

I said they were not impressed. And the praise for Yakuza 3's graphics was greater than that of Sonic Unleashed.

No you can't  Platform games and driving games are totally different and share little in common. Just because you race though 'some' of the Sonic levels does not mean you can compare it to a racer. There's plenty of speed runs for many a 3D platform game like Crash , Mario  but I'll not compare them to a racer. I thought the Sonic Adv II engine was nice , but not really about to compare it to Sega GT  and you go on about 30 vs 60 fps. Maybe you'll care to explain why Criterion games made after Paradise all run at 30 fps on the PS3 and 360 ?

Learn to format properly. Is it so hard?

And that's a shame you will not compare it to a racer, I guess we can't compare the engine of F-Zero and Monkey Ball because they are different genres. Oh wait we can since it's the same engine.

You can absolutely compare two engines and make a call which is better because IT IS that simple. You say they share little in common but that's true only in genre. The engine itself can easily be compared, because there isn't many differences between the two at the engine level.

I'm just saying it looks better than Yakuza a game which as simple geometry on the backgrounds and not the best lighting effects in-game  . You and Joe might be happy with SEGA Japan current output , outdated engines and focus on Mobile I'm not and its sad to see SEGA Japan sliding behind the rest

Yakuza has better geometry than Sonic Generations. That's not the point, the point is the Hedgehog Engine is not a great engine or something you believe impresses people.

Again you project what you think either myself or Joe are like, when me and Joe have made our stances clear several times where we stand. But please continue to have imaginary debates in your head and leave me out of it if this your style of debate.

What CAN we compare Sonic Unleashed to?

Sonic Colours, Generations and Lost World obviously.
Title: Re: New Yakuza
Post by: Barry the Nomad on September 30, 2014, 10:56:33 am
I liked the end credits bit in Unleashed where you saw Tails flying above and Sonic running below and Endless Possibility played, had a nice classic vibe to it - just Sonic and Tails. ;_;
Title: Re: New Yakuza
Post by: MadeManG74 on September 30, 2014, 11:03:44 am
Learn to format properly. Is it so hard?

Usually I would agree with you, but this forum is jank as FUCK.
Title: Re: New Yakuza
Post by: Aki-at on September 30, 2014, 11:07:08 am
Usually I would agree with you, but this forum is jank as FUCK.

How sure are you about this... Mang?

Perhaps you just do not have... THE POWER

Let go of the cheap constraints of society and join me... FORMATTING.

I think the problem begins only after you start quoting someone who was quoting someone else, the format code is all over the place and not closing it right with [/ ] especially when you're copying the [/ quote] part of someone's post, I wouldn't be surprised if sometimes people might scroll over one character too many and it just kills the whole quote.
Title: Re: New Yakuza
Post by: Team Andromeda on September 30, 2014, 11:55:05 am
Quote
What CAN we compare Sonic Unleashed to


Well other platform games or 3rd person games. What next have Ecco on the DC compared to racing games ? .


Quote
I guess we can't compare the engine of F-Zero and Monkey Ball because they are different genres. Oh wait we can since it's the same engine.


Just because it's running on the same said engine means little . I'm not about to compare Mario Kart to Zelda on the Cube even if both games running on the same engine , or Rockstar's Table Tennis to GTA IV even if they're running or  Shenmue to 18 wheeler even though  they're running on the same engine


Quote
Yakuza has better geometry than Sonic Generations.


In you're opinion and that's fair enough  . To me its features simple geometry in-game and the lighting effects are poor  [size=78%] [/size]

Title: Re: New Yakuza
Post by: pirovash88 on September 30, 2014, 11:58:12 am
I still haven't noticed a huge formatting issue with the Boards.. Am i missing something?

Title: Re: New Yakuza
Post by: Aki-at on September 30, 2014, 12:00:24 pm
Just because it's running on the same said engine means little . I'm not about to compare Mario Kart to Zelda on the Cube even if both games running on the same engine , or Rockstar's Table Tennis to GTA IV even if they're running or  Shenmue to 18 wheeler even though  they're running on the same engine

No but we can say what is actually, you know, a good engine. So you can compare it, we do it all the time and unless you can show why we can't, I'm afraid you're going to come off as being ignorant on the subject matter.

In you're opinion and that's fair enough  . To me its features simple geometry in-game and the lighting effects are poor

No, you see, you just can not do that.

Geometry is facts. Facts can be proved, you cannot tell me "Well you think a square is a square but that's your opinion, even if it has four sides I think it's a triangle" geometry can be proven and is factual aspect. Lighting likewise, for the Hedgehog Engine is completely baked and not as impressive as other games that feature dynamic lighting.

I still haven't noticed a huge formatting issue with the Boards.. Am i missing something?

Have you tried quoting TA yet?
Title: Re: New Yakuza
Post by: MadeManG74 on September 30, 2014, 12:09:35 pm
Let me TRY

To format with different sizes I wonder if it will work It seems to be now.... strange.


Quote
Have you tried quoting TA yet?


Maybe it's just when quoting TA after all?



Title: Re: New Yakuza
Post by: MadeManG74 on September 30, 2014, 12:10:44 pm

Well other platform games or 3rd person games. What next have Ecco on the DC compared to racing games ? .

Such as?
Gears of War to Sonic Unleashed? Uncharted 2 to Sonic Unleashed? Witcher 2?
Title: Re: New Yakuza
Post by: Barry the Nomad on September 30, 2014, 12:37:39 pm
Fonts and such can go all over the place when you're copy/pasting text from other sources, easiest way to clean up your posts is to click this (http://segabits.com/forums/Themes/segabits4/images/bbc/unformat.gif) when leaving a reply and it unformat's your post so all the copy is uniform.
Title: Re: New Yakuza
Post by: ROJM on September 30, 2014, 01:19:42 pm
This whole topic is outta whack now. Its proven that the YAKUZA engine isn't outdated and its better than the Hedgehog engine. Its proven that Sega has not only updated the YAKUZA engine in the last four years but also created two new engines during that period as well. We all know that Sega is raking it in and aren't falling behind at all. We all know that Sega sill makes tech and hardware but reserved for the arcade division that is used on titles like BORDERBREAK. We know Sega had created various tech to use for their own games but to license it to others during the last five years. And if were talking about new engines for the next gen then ALIEN ISOLATION completely finishes off this debate. It makes no difference whether it isn't from SOJ.CA is part of Segasammy. SOJ gave CA the cash to create the game. The game is a big budget title. And ultimately Segasammy was the ones who approved that this big budget title for next gen was to go ahead using a NEXT GEN new engine..created within the Sega set up. So this nonsense that Segasammy is going cheap all the way and  not spending money when we have two to three titles now using new engine or new tech or big money etc,  discredits that belief should be enough. You can't separate what Creative Assembly is doing from SOJ mainly because SOJ is responsible for the funding of the game as they give the money to their divisions which was given to them by Segasammy. That's the bottom line. End of story.
Title: Re: New Yakuza
Post by: Mariano on September 30, 2014, 02:37:57 pm
This whole topic is outta whack now. Its proven that the YAKUZA engine isn't outdated and its better than the Hedgehog engine. Its proven that Sega has not only updated the YAKUZA engine in the last four years but also created two new engines during that period as well. We all know that Sega is raking it in and aren't falling behind at all. We all know that Sega sill makes tech and hardware but reserved for the arcade division that is used on titles like BORDERBREAK. We know Sega had created various tech to use for their own games but to license it to others during the last five years. And if were talking about new engines for the next gen then ALIEN ISOLATION completely finishes off this debate. It makes no difference whether it isn't from SOJ.CA is part of Segasammy. SOJ gave CA the cash to create the game. The game is a big budget title. And ultimately Segasammy was the ones who approved that this big budget title for next gen was to go ahead using a NEXT GEN new engine..created within the Sega set up. So this nonsense that Segasammy is going cheap all the way and  not spending money when we have two to three titles now using new engine or new tech or big money etc,  discredits that belief should be enough. You can't separate what Creative Assembly is doing from SOJ mainly because SOJ is responsible for the funding of the game as they give the money to their divisions which was given to them by Segasammy. That's the bottom line. End of story.


Nice XD
Title: Re: New Yakuza
Post by: ROJM on September 30, 2014, 02:48:23 pm
What does XD stand for?
Title: Re: New Yakuza
Post by: JRcade19 on September 30, 2014, 02:57:24 pm
What does XD stand for?

It's an emoticon for Laughter.

Title: Re: New Yakuza
Post by: pirovash88 on September 30, 2014, 03:17:13 pm
Sort of like this:

(https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcTCCPLFkcbh06oK5zUICacORhxKdiaHKb2RPwIzTnmBxI3xgXXqZkYUAuYQ)
Title: Re: New Yakuza
Post by: MadeManG74 on September 30, 2014, 03:19:29 pm
Xtra Dicks
Title: Re: New Yakuza
Post by: pirovash88 on September 30, 2014, 10:14:20 pm
Xtra Dicks

LOL!
Title: Re: New Yakuza
Post by: Team Andromeda on October 01, 2014, 03:47:53 am
Quote
No but we can say what is actually, you know, a good engine.


We can and I don't think Kenzan, Yakuza 3 or IV were that great engines in game . I did liked Binary Domain engine, but now that's outdated and not uble to be scaled up to the next gen , like how the Anvil Next gen is for Assassin Creed Unity , while also able to support the 360 and PS3 versions of Assassins Creed Rouge .


That what I mean by other corps having next gen pipelines . Even the Sonic engine which you loved to slate did very decent things with PSO 2 on the PC and shows the engine is at least scalable.


Quote
And if were talking about new engines for the next gen then ALIEN ISOLATION completely finishes off this debate.


We're on about SEGA Japan . CA got it right a next gen game engine that is scalable, able to work on multi platforms and a game that is made to appeal to the West . SEGA Japan should take note 


Quote
Geometry is facts. Facts can be proved,


Yakuza 3 Geometry is very simple in games like Yakuza III or IV . There's plenty of 2D assets being used for starters, shaders being used to give the impression of 3D but its just a flat object (like neck chain ect), there's no real time reflections being used (even though its raining ) Lighting effects that happen on the Battle moves and so on aren't reflected back on the scenery and the less said about Kezan water effects the better.


Quote
We all know that Sega sill makes tech and hardware but reserved for the arcade division that is used on titles like BORDERBREAK.


You make me laugh for starters you keep banging on about Mobile , yet the likes of EA actually make more revenue from the mobiles in fact if one looks at the top earners on the Mobile SEGA are far from the top  with the likes of Gung Ho way out in front and even the likes of Disney and EA and I'm sure Square ahead of SEGA   . And wow SEGA Japan making tech for Border Break ?  That keep them ahead of the game  lol , given that Ring Edge was way behind last gen console spec and Ringedge 2  is way behind the likes of  XBox 1 or PS4


And so far SEGA hasn't ported the game to the consoles , much less let AM#2 work on a console game (other than handling ports of past classics)


Keep it coming


 


 
Title: Re: New Yakuza
Post by: ROJM on October 01, 2014, 05:56:21 am

We're on about SEGA Japan .
 

So am i. A company that is in charge of Sega west. A company that has to divide the funding between Sega america  adn Sega europe and their companies evenly in order to create game content. A company who gets it from Sega sammy. Who is meant to be slashing everything and going cheap all the way. Yet how do you explain the same companies funding Alien Isloation? Wait you can't?

SOJ. who just recently produced an arcade game in the form of The Surprising Sandbox. Do you have any idea you simpleton how much would have gone into R+D just to get the controls right...a control that uses sand? Then when you factor the main game and the cabinets and how many they have to make to create to fulfil the order costs a lot more than nothing.

But let's go into engines..that Borderbreak and SHINING FORCE uses...oh yes forgot those didn't you..and those engines have been tweaked with every installment.

But lets go to cutting costs. You complaing about sega using thre same hardware time and again. Wait..didn't they do that with Naomi? Didn't they do that with Naomi 2 didn't they build the hardware and just made boards to solt into the actual hardware time and time again to keep costs down? No difference to what they're doing now. And don't use Sammy as an example. The games he's talking about are the 2D games that Sammy use to make but Sega has taken over from. He's using those games as an example of sega going down when he's really misleading you.

TA you are a joke. Not only are you a joke but a bad one.You have lost ALL credibility in this forum. You presist in arguments that you have lost. You are trying to create an argument over geometry is ridiculous. What happened dude? You're girlfriend left you and you're taking  out on Sega and the world?
I don't need to keep it coming because this is more to the forum than to a joke like you.
Until you get you're senses back don't bother with me anymore. Good day.
Title: Re: New Yakuza
Post by: Nirmugen on October 01, 2014, 06:59:04 am

Could you please stop deviating the thread and focus about talking the new Yakuza game? :/


Comparing with AAA Western Titles doesn't help to prove your point, TA.
Multiplats western focused SOJ's games even with a spectacular engine and graphics don't sell well, never accomplish that and Sega already knew that.

If you want to declare that SOJ is "an old-tech developer" let me tell you that is the only JP developer that has used two well know engines in the business,Physx and Havok, and also aiming to reach 60 FPS with a good art direction and graphic stability everytime they do it.

Also, the last AC games always have an amount of glitches, bugs and all kind of graphics problems since the first day, and they are locked 30 FPS even in PC ports with the horrible U-play system.

Count that they develope their own engines, improve the tech in their arcades, use and know PC before any JP developer, enter the mobile market before anyone and make a true research to accomplish in that sector and you have a company that has maintain their tech updated all the time.
Title: Re: New Yakuza
Post by: ROJM on October 01, 2014, 07:27:49 am
Dude you want him to focus on YAKUZA but you give him debate bait like that? You're in for a rough ride ...
But great points.  8)

As for YAKUZA..the subject of this topic that TA keeps derailing...From the trailers..does anyone think that this RGG is closer in tone to the first title or more of the sanitised romanticised nonsense of the 4th and 5th titles? It seems that the trailer is trying for a darker theme..but i dunno if that really reflects the game....
And judging from his character face model..i'm hoping to god that there isn't gonna be a remake...
Title: Re: New Yakuza
Post by: Team Andromeda on October 01, 2014, 08:04:45 am
Quote
SOJ. who just recently produced an arcade game in the form of The Surprising Sandbox. Do you have any idea you simpleton how much would have gone into R+D just to get the controls right...a control that uses sand


Nothing compared to the R&D investment need for the likes of G-Loc 360 or AS-1 .  SEGA always done some wacky Arcade games , none more so than that dog walking one
Quote


Who is meant to be slashing everything and going cheap all the way. Yet how do you explain the same companies funding Alien Isloation? Wait you can't?


Sammy have vastly cut  SEGA R&D spend . Just because CA have one game with some nice tech does not mean SEGA is going wild on the spending front at all.   


Quote
let me tell you that is the only JP developer that has used two well know engines in the business,Physx and Havok, and also aiming to reach 60 FPS with a good art direction and graphic stability everytime they do it.


? They aren't engines but 'Middleware' for physics based calculations. And you're also completely wrong  on the likes of Havok. Capcom Japan, Fromsoftware, Konami, Namco have all used Havok middleware in their games.


Quote
AC games always have an amount of glitches, bugs and all kind of graphics problems since the first day, and they are locked 30 FPS


Bugs and glitches are in Yakuza games I'll think you'll find . In fact they'll always some sort of bug in games like that


Quote
count that they develope their own engines, improve the tech in their arcades, use and know PC before any JP developer, enter the mobile market before anyone and make a true research to accomplish in that sector and you have a company that has maintain their tech updated all the time.


SEGA wasn't the 1st  Japanese Arcade manufacturer to use PC tech in the Arcades at all, SEGA wasn't even the 1st Japanese corp  to have Polygon Hardware in the Arcades . Mobile I think again you'll find that SEGA was far from the 1st Japanese software corp , but that was also down to SEGA still trying to support its own consumer based Hardware and so joined the mobile phone party a bit late.   






 
Title: Re: New Yakuza
Post by: Aki-at on October 01, 2014, 08:07:50 am
We can and I don't think Kenzan, Yakuza 3 or IV were that great engines in game . I did liked Binary Domain engine, but now that's outdated and not uble to be scaled up to the next gen , like how the Anvil Next gen is for Assassin Creed Unity , while also able to support the 360 and PS3 versions of Assassins Creed Rouge .

Who said any of those three games had great engines? I'm debating that the Hedgehog Engine isn't.

That what I mean by other corps having next gen pipelines . Even the Sonic engine which you loved to slate did very decent things with PSO 2 on the PC and shows the engine is at least scalable.

Phantasy Star Online 2 is not a good example, the game does the same thing Sonic Unleashed/Generations etc did which is hide it's short coming through art direction.

Yakuza 3 Geometry is very simple in games like Yakuza III or IV . There's plenty of 2D assets being used for starters, shaders being used to give the impression of 3D but its just a flat object (like neck chain ect), there's no real time reflections being used (even though its raining ) Lighting effects that happen on the Battle moves and so on aren't reflected back on the scenery and the less said about Kezan water effects the better.

Yakuza has better levels of geometry than any Sonic games, that is the point. That's not to say Yakuza is good graphically, but it undeniably has more complex level of geometry (The NPCs alone prove that.) and a lot of the point you use against Yakuza can be exactly refer back to the Hedgehog Engine which uses baked lighting, likewise with real time reflections.

At this point why are you bothering to reply? All you've done is not only shown me you don't have a grasp of the discussion and futhermore all the points you used against the Yakuza engine can be also used against the Hedgehog Engine.
Title: Re: New Yakuza
Post by: Team Andromeda on October 01, 2014, 08:13:32 am
Quote
But lets go to cutting costs. You complaing about sega using thre same hardware time and again. Wait..didn't they do that with Naomi?


NA@MI was nice tech that was at least a match for the consoles around the time and NA@MI II was a great step up way above the DC and in many ways the PS2  . Ringendge and the likes of Lindberg were really low spec and I don't know why SEGA just didn't use the 360 chipset set for the Arcades like it did with Chihiro.


One could see the difference is Sammy and SEGA with Sammy's Atomiswave Board which didn't even have the spec of NA@MI 


Quote
But let's go into engines..that Borderbreak and SHINING FORCE uses...oh yes forgot those didn't you..and those engines have been tweaked with every installment.


Sigh... No good for SEGA Japan consumer lines . Like I said back in 2010 (was it) SEGA Japan done wonders with the basic PC tech they had, why that wasn't passed down to the consumer Teams I don't know . You might keep up the pretence but deep down most can see SEGA Japan have lost a lot of ground and aren't pleasing many old SEGA fans with their games and have very little to offer the consumer gamer


Title: Re: New Yakuza
Post by: MadeManG74 on October 01, 2014, 08:18:14 am
Let's settle this, here are some facts about the new Binary Domain/Yakuza Engine:

* One Yakuza/Binary Domain engine 500-inch code makes more polygons then the first 8 rows at E3.

* Under full throttle, the Binary Domain/Yakuza engine consumes 1 1/2 gallons of polygons per second, the same rate of polygon consumption as a fully loaded Hedgehog Engine, but with 4 times the energy volume.

* Even with nearly 3000 CFM of pixels being rammed in by the supercharger on overdrive, the graphics mixture is compressed into nearly-solid form before display in 1080p. Cylinders run on the verge of hydraulic lock.

* Dual magnetos apply 44 amps to each physics line of code. This is the output of an arc welder in each line.

* At stoichiometric (exact) 1.7:1 air/polygon mixture (for graphics), the flame front of Blast Processing measures 7050 degrees F.

* Blast Processing burns yellow. The spectacular white flame seen above the Heat Moves in Yakuza 5 at night is raw burning hydrogen, dissociated from atmospheric water vapor by the searing exhaust gases.

* Baked Lighting procedures are totally consumed during a pass. After 1/2 way, the Yakuza/Binary Domain engine is dieseling from compression-plus the glow of exhaust valves at 1400 degrees F. The engine can only be shut down by cutting off its polygon flow.

* If run-code momentarily fails early in the game, unburned polygons build up in those cylinders and then explodes with a force that can blow Blu Ray discs off the console or PC in pieces, or blow the console in half.

* To exceed 300 polygons per minute in 4.5 seconds, Yakuza/Binary Domain engine games must accelerate at an average of over 4G's. But in reaching 200 polygons per minute well before 1/2 way through the loading screens, launch acceleration is closer to 8G's.

* If all the equipment is paid off, the developer worked for free, and for once NOTHING BLOWS UP, each video game costs $1000.00 per second.

* Yakuza/Binary Domain engine reaches over 300 polygons per meter before the Hedgehog Engine has begun idling.




That... IS POWER.
Title: Re: New Yakuza
Post by: Aki-at on October 01, 2014, 08:22:14 am
Let's settle this, here are some facts about the new Binary Domain/Yakuza Engine:

* One Yakuza/Binary Domain engine 500-inch code makes more polygons then the first 8 rows at E3.

* Under full throttle, the Binary Domain/Yakuza engine consumes 1 1/2 gallons of polygons per second, the same rate of polygon consumption as a fully loaded Hedgehog Engine, but with 4 times the energy volume.

* Even with nearly 3000 CFM of pixels being rammed in by the supercharger on overdrive, the graphics mixture is compressed into nearly-solid form before display in 1080p. Cylinders run on the verge of hydraulic lock.

* Dual magnetos apply 44 amps to each physics line of code. This is the output of an arc welder in each line.

* At stoichiometric (exact) 1.7:1 air/polygon mixture (for graphics), the flame front of Blast Processing measures 7050 degrees F.

* Blast Processing burns yellow. The spectacular white flame seen above the Heat Moves in Yakuza 5 at night is raw burning hydrogen, dissociated from atmospheric water vapor by the searing exhaust gases.

* Baked Lighting procedures are totally consumed during a pass. After 1/2 way, the Yakuza/Binary Domain engine is dieseling from compression-plus the glow of exhaust valves at 1400 degrees F. The engine can only be shut down by cutting off its polygon flow.

* If run-code momentarily fails early in the game, unburned polygons build up in those cylinders and then explodes with a force that can blow Blu Ray discs off the console or PC in pieces, or blow the console in half.

* To exceed 300 polygons per minute in 4.5 seconds, Yakuza/Binary Domain engine games must accelerate at an average of over 4G's. But in reaching 200 polygons per minute well before 1/2 way through the loading screens, launch acceleration is closer to 8G's.

* If all the equipment is paid off, the developer worked for free, and for once NOTHING BLOWS UP, each video game costs $1000.00 per second.

* Yakuza/Binary Domain engine reaches over 300 polygons per meter before the Hedgehog Engine has begun idling.




That... IS POWER.

Holy moly.

Jeez louise.

Sufferin succotash.

We are not worthy.

(http://www.hanggliding.org/images/smiles/allhail.gif)
Title: Re: New Yakuza
Post by: Team Andromeda on October 01, 2014, 08:28:37 am
Quote
Who said any of those three games had great engines? I'm debating that the Hedgehog Engine isn't


I'm debating that the Hedgehog engine is better than Yakuza . Compared to other 3rd parties tech both Yakuza and Hedgehog are somewhat behinde .


Quote
Phantasy Star Online 2 is not a good example, the game does the same thing Sonic Unleashed/Generations etc did which is hide it's short coming through art direction

One it shows it's scalable and its now proven to run not just on the consoles, PC and also iOS (the less said about Binary Domain on the PC the better)  and as for the good Art Direction cop out . Well anyone who's had a look at Capcom or SEGA's artwork books over the years will see amazing art and concept art displayed for every game . Sadly even though the Art and Art Direction  It couldn't save Final Fight Revenge poor engine and graphics, or indeed Sakura Wars V rather lame graphics, PS Universe lame graphics or even the likes of Rise of Nightmares poor visuals .

Quote
Yakuza has better levels of geometry than any Sonic games, that is the point
Well one can debate that . All I say that is to me Sonic Hedgehog is more impressive engine than Yakuza 3, Kenzan or IV . Yakuza 5 engine  well that looks great, but seeing it running on the PS 4 and looking much the same isn't a great indication that SEGA Yakuza's Team next gen pipelines are up to the task or that the engine isn't really scaleable. 
Title: Re: New Yakuza
Post by: Aki-at on October 01, 2014, 08:42:07 am
I'm debating that the Hedgehog engine is better than Yakuza . Compared to other 3rd parties tech both Yakuza and Hedgehog are somewhat behinde .

And all you've done is shown... The engine isn't very good.

But finally you've admitted it is behind other third parties, next to actually admit it was never great in the first place.

One it shows it's scalable and its now proven to run not just on the consoles, PC and also iOS (the less said about Binary Domain on the PC the better)


What are you on about? Binary Domain is great on the PC, the sensitivity of the mouse is what killed it. Do you even know what you're talking about?


and as for the good Art Direction cop out .



Simple geometry all through out with baked lighting. How is that impressive? You seem to be mixing art direction for technical ability a lot.

Well anyone who's had a look at Capcom or SEGA's artwork books over the years will see amazing art and concept art displayed for every game . Sadly even though the Art and Art Direction  It couldn't save Final Fight Revenge poor engine and graphics, or indeed Sakura Wars V rather lame graphics, PS Universe lame graphics or even the likes of Rise of Nightmares poor visuals .


Random tangent that has nothing to do with the point at hand or misunderstanding my earlier points, okay, normal response from you.


Well one can debate that . All I say that is to me Sonic Hedgehog is more impressive engine than Yakuza 3, Kenzan or IV . Yakuza 5 engine  well that looks great, but seeing it running on the PS 4 and looking much the same isn't a great indication that SEGA Yakuza's Team next gen pipelines are up to the task or that the engine isn't really scaleable. 

No, you cannot debate geometry, or polygon count, or baked lighting etc these are facts that cannot be interpreted differently. By all means argue the GAMES might be better, that's subjective, the music, the art direction but geometry is based on fact and no recent Sonic games have managed to push beyond the standard, never mind the boundaries.
Title: Re: New Yakuza
Post by: ROJM on October 01, 2014, 09:20:25 am
What is the point to all of this. MM has just OWNED TA. TA's response...hedgehog is still better because i said so.

Aki has OWNED TA on geometry..fiance and several subjects...TA's response...
Its my opinion because my opinion is correct

I've owned him countless times than i care to remember...the latest being the supposed cost cutting measure and using four games as an example that they're still spending on the expensive stuff...TA's response? Blah blah soj is behind blah blah behind because they're not copying EA or Capcom...

I really see no point in you guys wasting you're time with TA anymore. We all know you guys are correct. We all have shown him countless proof to back our claims up in various topics. Yet he keeps on and on with no evidence to back it and points that never hold up. This is the definition of trolling. Carrying on something that has been proven without a doubt and on a topic that has nothing to do with what the topic is about. To me its just attention seeking. What can i say next to get the whole forum to pay more attention on me. EVEN when i've been made to look a fool and proven incorrect time and time again.

Its really no point continuing it. Just because you don't respond and he continues it doesn't mean he won the argument. All it shows is how clueless he's actually become. Remember this is a guy who judges YAKUZA 5 outdated engine on the basis of a frigging demo. That's all you need to know how faulty this whole argument is. Now can we get back to the real topic of YAKUZA Zero, AND STOP THIS GUY DERAILING THE THREAD?
Title: Re: New Yakuza
Post by: Nirmugen on October 01, 2014, 10:13:41 am
Ok, so I think Sega find a formula to publish a niche title like Hatsune Miku but they want to be secure. The support for the next game could be the point of change.

If Chain Chronicle is promoted like Brave Frontier by Gumi in the west, they could achieve another way to localize.
 
Now with the Yakuza Series,  it depends.
SS want the Asia Market.

CC and Puyopuyo seem to be popular right there.

They will try with this new RGG game.

Something is secure, like CC and Dragon Coins, if this game is popular in Asia, they might be try in the West,  although is more probable that PSNova and PSO2 are going to come first and that could be in a long time.

Anyway, the pattern that SOJ choose for their games is this:
Japan-->Asia-->West.
Title: Re: New Yakuza
Post by: Team Andromeda on October 01, 2014, 10:31:50 am
Quote
But finally you've admitted it is behind other third parties


? I've made out for years SEGA Japan tech is behind that of Capcom Japan and the likes of Fromsoftware , never mind the likes of Ubisoft and that was last gen , this gen it's sadly history repeating itself imo.


Quote
What are you on about? Binary Domain is great on the PC


Yes and playing Binary Domain with a mouse ? I like to use my 360 pad on the PC and no Binary Domain isn't that impressive on the PC other than the doubling of the frame rate . To me if was a lazy port even to the point of using console button prompts even if you're playing with the keyboard and just a total mess of control settings .


Quote
You seem to be mixing art direction for technical ability a lot.


No . One needs the pipelines to be able to model and handle what the Art team throw at you . I don't find Yakuza's engines that impressive at all and its not like they don't have poor lighting effects . SEGA Japan just don't seem up to the task these days .


Quote
nothing to do with the point at hand


? I put to you it wasn't poor Art or poor Art direction that made the likes of Sukura Wars V, Final Revenge and PSU look so poor  but more the poor graphics engines powering the said games .


Quote
By all means argue the GAMES might be better, that's subjective, the music, the art direction but geometry is based on fact and no recent Sonic games


Oh no I'll not make out the Sonic games are brilliant . I'm pointing out that Sonic Generations looks better uses more of next gen shaders and nicer effects than the earlier Yakuza games imo . Yakuza is meant to be SEGA AAA big gen productions and 'said' to be the game that gets the biggest spend . So you can forget Sonic for a moment to see Yakuza engine being behind the likes of Capcom's or From Software tech is just a bit of a comedown.




Quote
Aki has OWNED TA on geometry..fiance and several subjects.


Geometry I;ll may give him that, but Aki got his facts about Wii U and Wii launches a little  bit wrong , never mind that the current sales of PS4 and XBox One are way ahead of last generations , way way ahead  . Those are facts as Aki likes to say it when comes to geometry .


If you or Aki want to prove otherwise ..by all means . But the facts are the XBox One and PS4 are selling more  than their predecessors and the Wii enjoyed a much better launch than the Wii U (Mind you so did the Cube).


And to see you talk about finance makes me laugh. When you've yet to show where Capcom posted a loss over the last 10 years .


Quote
Remember this is a guy who judges YAKUZA 5 outdated engine on the basis of a frigging demo


Hey at least I'm honest . The days of importing a game that isn't translated are long over and I never made out overwise . Still I really really doubt you own much less have played Sonic Generations, Colours, Sonic Lost World   




 






 


 
Title: Re: New Yakuza
Post by: ROJM on October 01, 2014, 10:46:26 am

Wall of text...#1.2333467889999.49
 

 :)) ::) :))
Title: Re: New Yakuza
Post by: MadeManG74 on October 01, 2014, 11:00:55 am

 :)) ::) :))

Chew you havisfaction a singlelicious satisfact to snack that up?
Title: Re: New Yakuza
Post by: Aki-at on October 01, 2014, 11:08:21 am
? I've made out for years SEGA Japan tech is behind that of Capcom Japan and the likes of Fromsoftware , never mind the likes of Ubisoft and that was last gen , this gen it's sadly history repeating itself imo.

You've held the Hedgehog Engine to some unnaturally high standards when the majority of this forum, including actual software engineers, are not even impressed by it even back in 2008.

Yes and playing Binary Domain with a mouse ? I like to use my 360 pad on the PC and no Binary Domain isn't that impressive on the PC other than the doubling of the frame rate . To me if was a lazy port even to the point of using console button prompts even if you're playing with the keyboard and just a total mess of control settings .

Again what... Is your point? You're arguing about controls and cosmetics, that's it? If you're going to go on some random rant stop replying. You're wasting everyones time.

Binary Domain is much more impressive than Sonic Generations can ever hope to be on PC.

No . One needs the pipelines to be able to model and handle what the Art team throw at you . I don't find Yakuza's engines that impressive at all and its not like they don't have poor lighting effects . SEGA Japan just don't seem up to the task these days .

Again you don't understand what the point.

? I put to you it wasn't poor Art or poor Art direction that made the likes of Sukura Wars V, Final Revenge and PSU look so poor  but more the poor graphics engines powering the said games .

I see, the exception that proves the rule. Which is completely wrong of course, pull out a bunch of screenshots for the Hedgehog Engine and find how it is pretty poor if you know much about technical specifications.

Oh no I'll not make out the Sonic games are brilliant . I'm pointing out that Sonic Generations looks better uses more of next gen shaders

The Hedgehog Engine uses baked lighting, what's so next gen about that? Sorry but no, it's not dynamic lighting that people get excited about. So a point you've lost there.

and nicer effects than the earlier Yakuza games imo .

And what effects are these exactly? Binary Domain already updated the engine more than the Hedgehog Engine managed in 2011 4 months later.

Yakuza is meant to be SEGA AAA big gen productions and 'said' to be the game that gets the biggest spend . So you can forget Sonic for a moment to see Yakuza engine being behind the likes of Capcom's or From Software tech is just a bit of a comedown.

That's wrong, Yakuza is not SEGA's big AAA production, Alien is. Yakuza is SEGA's biggest game in Japan, that's it, it's not suppose to show off some unrivaled technological advancement, it's meant to appeal to their Japanese fanbase.

Even Binary Domain had double, maybe triple, the budget of the Yakuza games. Sonic and Yakuza receive roughly the same level of budget. The fact you think Yakuza gets the biggest spend makes me think you're inventing ideas in your own head.

But I see you are trying to throw a spanner in the works by derailing the original point so stick to it or you're simply proving you cannot debate on the core point, just like last time when you tried to say the PC market wasn't as important as the console market. The fact is the Hedgehog Engine is not impressive.

Geometry I;ll may give him that, but Aki got his facts about Wii U and Wii launches a little  bit wrong , never mind that the current sales of PS4 and XBox One are way ahead of last generations , way way ahead  . Those are facts as Aki likes to say it when comes to geometry .

Seriously, stop talking or get lost if you want to spin spin spin. Did you understand anything from that topic?

The point was people we're SPINNING the sales of the Wii U to show it was doing well, just like you were doing with the Xbox One, that was the point. The fact is PS4 + XB1 + Wii U < PS3 + X360 + Wii, that shows a negative impact in the market. So you are wrong, again.

If you or Aki want to prove otherwise ..by all means . But the facts are the XBox One and PS4 are selling more  than their predecessors and the Wii enjoyed a much better launch than the Wii U (Mind you so did the Cube).

I never once said the Playstation 4 was selling worse than the Playstation 3, again misrepresenting what I said and despicable act of trying to portray my points incorrectly.

You're just sprouting nonsense time and again, don't want to admit the Hedgehog Engine isn't some sort of holy grail, don't want to admit PC gaming is very much alive and better than ever before and have no understanding of how engines actually work.
Title: Re: New Yakuza
Post by: ROJM on October 01, 2014, 11:09:59 am
Chew you havisfaction a singlelicious satisfact to snack that up?
Ask them to update the forums so they can do instant translation...
Title: Re: New Yakuza
Post by: ROJM on October 01, 2014, 11:16:51 am
makes me think you're inventing ideas in your own head.

Never a true word said. Quote of the day!

Title: Re: New Yakuza
Post by: MadeManG74 on October 01, 2014, 11:21:47 am
Yakuza Engine running on a high-end PC:
(http://assets.ign.com/thumbs/2006/08/09/yakuza_080906_1-98_320w.jpg)


Hedgehog Engine running on a Nokia 3210 mobile telephone:
(http://i1.mirror.co.uk/incoming/article261464.ece/alternates/s615/hedgehog-crossing-pic-pa-image-1-243800434.jpg)










Notice the blur in the background on the Hedgehog Engine, and the fact that Sonic doesn't even have a shadow? Very poor stuff. The Geometry is also pretty terrible, as you can clearly see in both images (you can check with a calculator if required.


It also had terrible effects on the quality of the voice acting (which I can't show in a picture sadly).
Title: Re: New Yakuza
Post by: ROJM on October 01, 2014, 11:31:53 am
LOL. :))
Title: Re: New Yakuza
Post by: Team Andromeda on October 02, 2014, 05:05:30 am
Quote
You've held the Hedgehog Engine to some unnaturally high standards when the majority of this forum, including actual software engineers,


High standards to the engines SEGA Japan has to offer and software engineers ? give me a break . Any software engineer would know the likes of MT Framework are much more impressive than came form SEGA Japan last gen


Quote
Again what... Is your point? You're arguing about controls and cosmetics,


Well looking over the piss poor controls . With Sonic Gen on the PC you can really max out the graphics and really improve the look over the console versions . Binary Domain not so much and before you try and say I have a shit rig . I have a i7 3.50 GHz with 16 Gigs of Ram and AMD Radeon 7900 which while isn't the best is more than enough to run Binary.


Quote
The Hedgehog Engine uses baked lighting, what's so next gen about that?


For SEGA Japan it was step forward compared to the poor lighting and shader effects used in Yakuza 3, Kezan  . Compared to the likes of MT Engine and the like it's not that great. That's been my point for years how far SEGA Japan is for any sort of decent next gen engine .


Quote
And what effects are these exactly


Well the ones used in Yakuza IV are basic , that don't even reflected in realtime . But load Kezan up again and have a look at the water effects used in the village pools and what not and see the most basic piss poor water effects . The water effect for the sea on the beach was piss poor too and the lighting is basic level stuff that wouldn't look out of place in a PS2 game






Quote
That's wrong, Yakuza is not SEGA's big AAA production


The games needs to sell over 400,000 copies at Higher Retail price just to sort of break even - That was confirmed by Kawagoe-san years back wasn't it  . Yakuza games cost SEGA some serious money.


Quote
Sonic and Yakuza receive roughly the same level of budget


Sonic gets more . Sonic games gets serious amounts of money spent by SOJ.

Quote
stop talking or get lost if you want to spin spin spin


Not Spin . The Wii enjoyed a better lauch than the Wii U its a Fact .


Quote
I never once said the Playstation 4 was selling worse than the Playstation 3,


You and some other's 'tried' to make out that console's sales are in decline. Only you got it badly wrong  . Current console sales for both the X-Box 1 and PS4 are way ahead of their predecessors at the same period in their life time by a factor of over 70% in the USA alone  and that's after the lost economic slowdown in living life time  . Oh and what game is topping the charts in both around Europe and the USA it's the console FIFA and Density and the PC version of Sims IV is left if their wake .


Yet again you've got it badly wrong and just watch SONY and MS have a nice Christmas and Black Friday  selling even more consoles on the Back of GTA V, Halo Collection , COD . In decline my foot  . Just a shame that SEGA Japan is way behind the rest and offering next to nothing for the next gen console gamer 




And no link for Capcom's posting a loss ? There's a surprise














 
Title: Re: New Yakuza
Post by: ROJM on October 02, 2014, 05:53:13 am
Quote
The games needs to sell over 400,000 copies at Higher Retail price just to sort of break even - That was confirmed by Kawagoe-san years back wasn't it  . Yakuza games cost SEGA some serious money.

That depends on the YAKUZA game. 1,2 and 3 had to reach a high number....4 and RGG TO THE END and KENZEN and ISHI didn't because of the tweaks used in the engine. 5 however had to reach that number. 3 and 5 were the more expensive of the series. Because of the jump in the use of the engine since the original.
Title: Re: New Yakuza
Post by: Team Andromeda on October 02, 2014, 08:19:11 am
Quote
That depends on the YAKUZA game. 1,2 and 3 had to reach a high number.


I'm talking about Yakuza III when Kawagoe-san made a reference to Yakuza III and how the game just about broke even with 350,000 or maybe it was 400,000 units sold  . That's after no doubt help from SONY and with the game selling at the higher end of PS3 software (at the time) .


I was told that Yakuza and Sonic get the biggests spends allowed to the team by SOJ (that was back in 2010/1 mind)
Title: Re: New Yakuza
Post by: Aki-at on October 02, 2014, 08:21:00 am
High standards to the engines SEGA Japan has to offer and software engineers ? give me a break . Any software engineer would know the likes of MT Framework are much more impressive than came form SEGA Japan last gen

You seem to have concocted a discussion in your head again. We're not talking about other engines here, we are talking about the Hedgehog Engine which does not exist in a vacuum. And in regards to an engine, it is not impressive.

Well looking over the piss poor controls . With Sonic Gen on the PC you can really max out the graphics and really improve the look over the console versions . Binary Domain not so much and before you try and say I have a shit rig . I have a i7 3.50 GHz with 16 Gigs of Ram and AMD Radeon 7900 which while isn't the best is more than enough to run Binary.

Controls have nothing to do with the part of the engine we are talking about. You cannot improve issues such as geometry, they still exist in the PC version. What you can do is obtain a better framerate and in most regards Binary Domain actually runs fine.

For SEGA Japan it was step forward compared to the poor lighting and shader effects used in Yakuza 3, Kezan  . Compared to the likes of MT Engine and the like it's not that great. That's been my point for years how far SEGA Japan is for any sort of decent next gen engine .

We are not comparing other engines, stop trying to derail the core component of the discussion which is the Hedgehog Engine isn't even great. It relies on baked lighting and outside of certain objects (IE Sonic) has no dynamic lighting, any issues you have with the Yakuza engine should easily apply to the Hedgehog Engine.

Well the ones used in Yakuza IV are basic , that don't even reflected in realtime . But load Kezan up again and have a look at the water effects used in the village pools and what not and see the most basic piss poor water effects . The water effect for the sea on the beach was piss poor too and the lighting is basic level stuff that wouldn't look out of place in a PS2 game 

Again if you look at Dragon Road or Jungle Joyride the Hedgehog Engine isn't exactly showing off it's great tech either, issues you have with the Yakuza engine should apply to the Hedgehog Engine too.

The games needs to sell over 400,000 copies at Higher Retail price just to sort of break even - That was confirmed by Kawagoe-san years back wasn't it  . Yakuza games cost SEGA some serious money.

That was only Yakuza 3, the successive games Yakuza 4 and Dead Souls cost less as most of the groundwork was already made. We can thereby work out that, using the fact that publishers get anything between 30% - 50% (Let's say 50% for argument sake) that  ¥3990 goes SEGA's way x (400,000) = ¥1,596,000,000 which currently equates to $14.7 million. Considering Yakuza 1 and 2 cost SEGA around $20 million to make, that's actually a paltry amount of cash compared to the likes of Binary Domain, Phantasy Star Online 2, Alien: Isolation which were SEGA's true big time investment. Yakuza was merely average console production costs.

Sonic gets more . Sonic games gets serious amounts of money spent by SOJ.

Sonic gets a budget in the range of $15 million - $20 million. Hardly the budget of Alien: Isolation or Binary Domain.

Not Spin . The Wii enjoyed a better lauch than the Wii U its a Fact .

The point was people were spinning the shipment of the Wii U, which shipped more in America and Europe, to show off how well the console was doing. The same way you were spinning the Xbox One's numbers, the majority of the 70% increase in sales are thanks to the PS4 which has now began to fall behind the Wii which shows a market contraction, the point you tried to disprove so hard.

Even if the PS4 sells 155 million (Matching the PS2, highly unlikely) The Xbox One sells 50 million and the Wii U did 20 million, we would be seeing a contraction of over 35 million consoles. All these figures are best case scenarios too.

You and some other's 'tried' to make out that console's sales are in decline. Only you got it badly wrong  .

PS4 + Xbox One + Wii U < PS3 + 360 + Wii is a fact. The Playstation 4 isn't even matching the best selling console of last generation anymore, that's a fact. You just make claims without backing it up whilst I kept providing hard strong numbers.

Current console sales for both the X-Box 1 and PS4 are way ahead of their predecessors at the same period in their life time by a factor of over 70% in the USA alone  and that's after the lost economic slowdown in living life time  .

The fact you ignore the Wii's sales is very telling. Whilst the PS4 + Xbox One is up 70% in the US, the majority of that being thanks to the Playstation 4, which again is not matching the sales of the Wii.

Oh and what game is topping the charts in both around Europe and the USA it's the console FIFA and Density and the PC version of Sims IV is left if their wake .

Okay? Again you ignore the major points which is titles like Diablo or the big ones like Dota 2 and League of Legends.

Yet again you've got it badly wrong and just watch SONY and MS have a nice Christmas and Black Friday  selling even more consoles on the Back of GTA V, Halo Collection , COD . In decline my foot  . Just a shame that SEGA Japan is way behind the rest and offering next to nothing for the next gen console gamer 

You need to ignore consoles to make it seem consoles sales are up when they are in decline compared to the previous generation. It is a fact the three consoles of this generation are lagging behind the three consoles of the last generation.

But please stop trying to disprove me and shifting the argument to something completely unrelated, I kept asking you to stop talking to me because this is what you do. You attack me on a point I am not even addressing you (That was towards Ryan.) then you try to disprove me by showing you won a previous argument (Which you didn't, all you did was shout out statements without links or any sort of evidence, laughable how you said that 90s PC gaming was in a better condition than PC gaming currently.) and derail the subject completely (Moving away from the current Yakuza game, then onto talk about the engine, then talking about other engines and then onto sales trying to discredit me.) it's the usual tactics from you. 
Title: Re: New Yakuza
Post by: ROJM on October 02, 2014, 08:22:55 am

I'm talking about Yakuza III when Kawagoe-san made a reference to Yakuza III and how the game just about broke even with 350,000 or maybe it was 400,000 units sold  . That's after no doubt help from SONY and with the game selling at the higher end of PS3 software (at the time) .


I was told that Yakuza and Sonic get the biggests spends allowed to the team by SOJ (that was back in 2010/1 mind)
Oh, no doubt it is high but like i said it depends on which game you are on about in the series. Sony advertised YAKUZA 3  for Sega because they were exclusives and to alleviate the costs for marketing from Sega...in order to attract people to buy the PS3. YAKUZA 3 helped boost the PS3 sales once it was released..which was what Sony needed at that time.
Title: Re: New Yakuza
Post by: ROJM on October 02, 2014, 08:31:38 am
Kudos to you Aki...Kudos... ;)
Title: Re: New Yakuza
Post by: Team Andromeda on October 02, 2014, 08:57:53 am
Quote
You seem to have concocted a discussion in your head again. We're not talking about other engines here,


Oh No don't try that. I've made out for years that SEGA Japan were behind the rest like Capcom and their engines and that's been my central point for years .


Quote
Controls have nothing to do with the part of the engine we are talking about.


Having 360 controller prompts even if one doesn't a 360 pad plugged in, just speaks to me of a port done on the quick . Other than that even one rumps up BD to the highest settings I'm not seeing a big improvement. Sonic Gen however I see a vast different in graphics on maxed out settings. 


Quote
Again if you look at Dragon Road or Jungle Joyride the Hedgehog Engine isn't exactly showing off it's great tech either
No the best I'll agree but at it looks better than that in Kezan or Yakuza III . The water effects in Kenzan were so basic with almost entry level shaders used on them, the fire effects in Kezan were basic and rather poor with next to no impressive lighting or particle effects used Kenzan 

Quote
the successive games Yakuza 4 and Dead Souls cost less as most of the groundwork was already made


Maybe that's just as well since they sold less . And any with close to 200 staff will cost a lot to make, even with the ground work done

Quote
Considering Yakuza 1 and 2 cost SEGA around $20 million to make, that's actually a paltry amount of cash compared to the likes of Binary Domain,


No really the $25 million Budget was only ever confirmed for Yakuza . And didn't most 360 and PS3 game cost on average  $30 million to make and unlike Yakuza 1 or 2 those are games made in the High Def era . Heavy Rain cost its self like 20 odd million to make and on almost every technical level the tech beats Yakuza III or IV .

SEGA Japan is behind on Tech and needs to up its game


 
Title: Re: New Yakuza
Post by: ROJM on October 02, 2014, 09:04:07 am
Yakuza 1 and 2 was the cost for both games....since that was how much it cost for the engine when they created it. YAKUZA 2 only cost a fraction of the overall budget because the engine was up and ready...and only needed to design the game around the power for the engine.

Keep making yourself look a fool...you've been proved wrong on this so many times now...saying outdated tech and having absolutely nothing to back you up doesn't win an argument.

But like i said this is all for attention seeking and you are deliberately debate trolling so people pay attention to you. No one in their right mind will keep using points that they haven't proved and proven wrong and a regular basis..unless they are indeed crazy....
Title: Re: New Yakuza
Post by: Aki-at on October 02, 2014, 09:23:59 am
Oh No don't try that. I've made out for years that SEGA Japan were behind the rest like Capcom and their engines and that's been my central point for years .

That's not the point, you're shifting the discussion again, we're talking about the Hedgehog Engine here solely.

Having 360 controller prompts even if one doesn't a 360 pad plugged in, just speaks to me of a port done on the quick . Other than that even one rumps up BD to the highest settings I'm not seeing a big improvement. Sonic Gen however I see a vast different in graphics on maxed out settings.

And what sort of improvement is that? It doesn't stop the issues I pointed out magically vanishing.

No the best I'll agree but at it looks better than that in Kezan or Yakuza III . The water effects in Kenzan were so basic with almost entry level shaders used on them, the fire effects in Kezan were basic and rather poor with next to no impressive lighting or particle effects used Kenzan.

And again that is the point, as I have said SEVERAL times, I am not arguing the Yakuza engine is good, I am arguing that the Hedgehog Engine was never great even back in 2008.

Maybe that's just as well since they sold less . And any with close to 200 staff will cost a lot to make, even with the ground work done.

Yakuza 4 sold more than Yakuza 3.

Yakuza 3: 509,223
Yakuza 4: 557,771

No really the $25 million Budget was only ever confirmed for Yakuza .


SEGA confirmed that the combined budget of the original Yakuza and the sequel was $20 million. A budget of $25 million for Yakuza would mean SEGA has been selling the games at constant lose.

And didn't most 360 and PS3 game cost on average  $30 million to make and unlike Yakuza 1 or 2 those are games made in the High Def era . Heavy Rain cost its self like 20 odd million to make and on almost every technical level the tech beats Yakuza III or IV .

No, most PS3/Xbox 360 games cost between $10 million - $20 million to make, for example Gears of War 2 cost $12 million to make.


SEGA Japan is behind on Tech and needs to up its game

And the Hedgehog Engine is as much part of that problem, even in 2008.
Title: Re: New Yakuza
Post by: ROJM on October 02, 2014, 09:49:13 am
Bang on Aki..Bang on... TA don't you get tired of being owned in an argument by me and Aki? Really...watching TA debate now is like watching you're pet struggling to walk realizing that you have to take it to the vet in order to put it down..
Title: Re: New Yakuza
Post by: Team Andromeda on October 02, 2014, 09:53:09 am
Quote
we're talking about the Hedgehog Engine here solely


Well if we're solely talking of the Hedgehog engine then by default its the best engine . Looking over than and my talk of Capcom, FromSoftware and Square . I'll just say that Kezan, Yakuza III IV didn't have great engines and I'll say the Hedgehog looked better .


Quote
I am arguing that the Hedgehog Engine was never great even back in 2008.


Well I again I'm not arguing that the Hedgehog engine is the best or even a match for Capcom or Fromsoftware tech . I'm just saying it looks more impressive to me than Yakuza tech, not that either is a great major for Capcom's MT Framework engine and well like I said to me Canvas was the most impressive engine SOJ came up with , just a shame it was only ever used for one PS3 game before being downgraded to the PSP.
Quote


SEGA confirmed that the combined budget of the original Yakuza and the sequel was $20 million.


No SEGA only ever confirmed the budget used for the 1st game , unless you can prove otherwise


Quote
Yakuza 4 sold more than Yakuza 3


Ok I stand corrected


Quote
No, most PS3/Xbox 360 games cost between $10 million - $20 million to mak


Well in a EDGE special with the like of EA/Activision/Ubi and Ninja Theory they said the cost of the average next gen game was around $20 to $30 million


Quote
Gears of War 2 cost $12 million to make


C'Mon we can all show off the one example . I mean Lost Planet cost Capcom $30 to $40 million


 
Title: Re: New Yakuza
Post by: Aki-at on October 02, 2014, 10:08:35 am
Well if we're solely talking of the Hedgehog engine then by default its the best engine . Looking over than and my talk of Capcom, FromSoftware and Square . I'll just say that Kezan, Yakuza III IV didn't have great engines and I'll say the Hedgehog looked better .

No this isn't a comparison between engines in SEGA, this is engines full stop. The Hedgehog Engine is not demonstrating SEGA's technical skills, simply put.

Well I again I'm not arguing that the Hedgehog engine is the best or even a match for Capcom or Fromsoftware tech . I'm just saying it looks more impressive to me than Yakuza tech, not that either is a great major for Capcom's MT Framework engine and well like I said to me Canvas was the most impressive engine SOJ came up with , just a shame it was only ever used for one PS3 game before being downgraded to the PSP.

No you have banged on how the engine was great and ready to show off next gen shaders and all that, it's not great at all, like the Yakuza engine, it's substandard compared to other rival engines in the market.

And Canvas isn't an impressive engine.

No SEGA only ever confirmed the budget used for the 1st game , unless you can prove otherwise

Can you prove otherwise?

If the budget of Yakuza 1 was $25 million, then naturally the budget of Yakuza 3 should be higher due to the inflated cost of HD games, but a budget of $25 million would mean Yakuza 3 would have to sell over 700,000 units before it can even breakeven.

Well in a EDGE special with the like of EA/Activision/Ubi and Ninja Theory they said the cost of the average next gen game was around $20 to $30 million

EA, Activision and Ubisoft are not the rule, they are an exception. All three are targeting the high end of game developers and with excessive budgets.

C'Mon we can all show off the one example . I mean Lost Planet cost Capcom $30 to $40 million

And a good chunk of that budget was $20 million spent marketing the game. Another example, Uncharted 2, had a budget of $20 million.
Title: Re: New Yakuza
Post by: ROJM on October 02, 2014, 10:25:02 am
TA is on the ropes...keep on punching AA...
Title: Re: New Yakuza
Post by: Team Andromeda on October 05, 2014, 11:55:06 am
Double post

Title: Re: New Yakuza
Post by: Team Andromeda on October 05, 2014, 12:13:12 pm
Quote
No this isn't a comparison between engines in SEGA, this is engines full stop.


Well on that score , like I said SOJ are hopeless and way behind .


Quote
No you have banged on how the engine was great and ready to show off next gen shaders and all that


Sonic Gen is a nice looking game .


Quote
it's substandard compared to other rival engines in the market.


Yes I know, I think I've been making that point haven't I ?


Quote
Can you prove otherwise?


In the making of Yakuza in EDGE and in his column. Nagaoshi-sand confirmed Yakuza $20 million plus budget  . And SOJ did a press release about the cost of the 1st game , before the game made it out . Never seen anything from SEGA or in the press that talked of the 2nd game budget . Maybe you can prove otherwise ?


Quote
but a budget of $25 million would mean Yakuza 3 would have to sell over 700,000 units before it can even breakeven.
Well not doubt SEGA gets a bit of help with R&D costs from SONY and isn't Yakuza games sold at higher retail price than most standard Japanese PS games ?


Quote
All three are targeting the high end of game developers and with excessive budgets


Well they were also speaking for most the industry and how the main games will cost 20 to 30 million dollars to produce. 


Quote
And a good chunk of that budget was $20 million spent marketing the game.


With Marketing the game cost Capcom $40 million make .


Quote
And Canvas isn't an impressive engine


For what it was asked to it was a stunning looking game , with some decent lighting effects


Quote
Uncharted 2, had a budget of $20 million.


It was more in the end wasn't it . Also in a EDGE special with Naughty Dog they spent millions in R&D pre prepping Drakes II  and I don't think that was factor in the end costs .  Most of the big games on the 360 and PS3 would cost 20 to 30 million to make

Title: Re: New Yakuza
Post by: ROJM on October 05, 2014, 01:57:49 pm
And on and on and on and on...

Quote
Yes I know, I think I've been making that point haven't I ?

Who knows what point you've been making..you keep backtracking, going off tangents...making arguments on points no one else raised...spinning and twisting..quoting comments out of context...and downright lying....no one here knows exactly what you even mean anymore...or stand for...

Title: Re: New Yakuza
Post by: Team Andromeda on October 06, 2014, 02:28:58 pm
Quote
Who knows what point you've been making..you keep backtracking,


?


So allow me again to show you


http://segabits.com/forums/index.php?topic=3087.135 (http://segabits.com/forums/index.php?topic=3087.135)


What ? Each new Yakuza Game is just more of the same . You know I don't mind that , but SEGA should do what the likes of Ubisoft do and that's have separate teams working on the updates and also seriously update its tech like Ubisoft does . So you can have the same old gameplay that people like, but with a brand new setting and tech allows the game to at least look and feel fresh Face facts SEGA is milesbehind on tech Here's Ubi
(http://i1.ytimg.com/vi/wzBJPOcmke0/hqdefault.jpg)
https://www.youtube.com/watch?v=wzBJPOcmke0 (https://www.youtube.com/watch?v=wzBJPOcmke0)Here's Fromsoftware
(http://i1.ytimg.com/vi/tDh9D4619kY/hqdefault.jpg)
https://www.youtube.com/watch?v=tDh9D4619kY (https://www.youtube.com/watch?v=tDh9D4619kY)Here's Capcom
(http://i1.ytimg.com/vi/KN-J7-gs_VA/hqdefault.jpg)
https://www.youtube.com/watch?v=KN-J7-gs_VA (https://www.youtube.com/watch?v=KN-J7-gs_VA)What SEGA Japan got ?



---------------------------------------------------------------------------------------------------------------------------------------------------

No talking up the Hedgehog engine at all . Just point out how far behind SEGA Japan is the likes of Ubi, Capcom, Fromsoftware,
Title: Re: New Yakuza
Post by: ROJM on October 06, 2014, 03:06:41 pm
ANY EXCUSE REALLY....TO GO INTO SOMETHING THAT WASN'T WORTH A REPLY....
Title: Re: New Yakuza
Post by: JRcade19 on October 06, 2014, 07:56:40 pm
Sega may be "miles" behind Ubisoft, but at least Sega's engines don't run like hot garbage, ala the experiences in games powered by both Anvil and Disrupt.
Title: Re: New Yakuza
Post by: Nirmugen on October 06, 2014, 08:38:59 pm
It's hilarious that Yakuza 0 for PS4 will run in 1080p/60 FPS and Unity is going to run in 900p/30 FPS in both next - gen consoles
Title: Re: New Yakuza
Post by: MadeManG74 on October 07, 2014, 07:57:32 am
It's hilarious that Yakuza 0 for PS4 will run in 1080p/60 FPS and Unity is going to run in 900p/30 FPS in both next - gen consoles

That was hilarious. 'We are going to limit both to run identically, to stop all the debate and stuff'

Or something to that effect.
Title: Re: New Yakuza
Post by: Team Andromeda on October 07, 2014, 12:28:07 pm

Quote
ANY EXCUSE REALLY


Not point out that SEGA Japan is behind on tech and not praising the Hedgehog compared to other 3rd parties next gen offerings , like what implied. Very clear that I'm saying the whole of SOJ tech isn't up to next gen standards 



It's hilarious that Yakuza 0 for PS4 will run in 1080p/60 FPS and Unity is going to run in 900p/30 FPS in both next - gen consoles

Still looks better than anything coming from SEGA Japan and by quite a margin . Too many people overblow the resolution gate .  The likes of Ryse run at 900p and it pisses on almost all games other XBox One and PS4 games , even those running at native 1080p.



 
Title: Re: New Yakuza
Post by: ROJM on October 07, 2014, 01:12:59 pm
It's hilarious that Yakuza 0 for PS4 will run in 1080p/60 FPS and Unity is going to run in 900p/30 FPS in both next - gen consoles

And this is why TA is a joke. Sega behind on tech when the fact that the so called outdated YAKUZA engine is running the game faster than his example? Why does he even come here anymore?
Title: Re: New Yakuza
Post by: MadeManG74 on October 07, 2014, 01:48:13 pm
And this is why TA is a joke. Sega behind on tech when the fact that the so called outdated YAKUZA engine is running the game faster than his example? Why does he even come here anymore?

To be fair, Ass Creed Unity CAN run at those specs on PS4 I believe, but they purposely downgraded it so that there wouldn't be any 'debates and stuff' about the graphics difference between PS4 and Xbone.

http://www.eurogamer.net/articles/2014-10-07-ubisoft-defends-assassins-creed-unity-graphics-lock-for-parity-on-ps4-xbox-one
Title: Re: New Yakuza
Post by: ROJM on October 07, 2014, 02:35:03 pm
To be fair, Ass Creed Unity CAN run at those specs on PS4 I believe, but they purposely downgraded it so that there wouldn't be any 'debates and stuff' about the graphics difference between PS4 and Xbone.

http://www.eurogamer.net/articles/2014-10-07-ubisoft-defends-assassins-creed-unity-graphics-lock-for-parity-on-ps4-xbox-one

That's not the point. For something that is outdated and inferior....it seems that it can go toe to toe with many of the engines he favours....That's what i'm saying.
Title: Re: New Yakuza
Post by: MadeManG74 on October 07, 2014, 02:38:54 pm
That's not the point. For something that is outdated and inferior....it seems that it can go toe to toe with many of the engines he favours....That's what i'm saying.

I can dig it.

I was just thinking, can they put OutRun in this game, or will they have to ignore it because Ferrari License and Sega blowing all their money on Hulk Hogan instead?
Title: Re: New Yakuza
Post by: Team Andromeda on October 08, 2014, 12:20:12 am
Quote
Sega behind on tech when the fact that the so called outdated YAKUZA engine is running the game faster than his example?


A game running faster or at double the frame rate does not mean 1) its a better engine/Tech , 2) Its a better looking game ..


Just to give you a few examples .... O.TO.GI 1 and II have far better engines look far better than the likes of Shinobi and Nightshade on the PS2 even though the likes of Shinobi are runnning at double the frame rate . Titanfall does not look better than Destiny on the XBox One even though its running at double the frame rate.


If SEGA had done what Square Enix had done with Tomb Raider on the PS4 and that's port the game with not only a massive upgrade in graphics but also supporting 1080p and 60 , or even just 30 fps on the XBox One . I'll be impressed . All SOJ done is put a game that looks like a decent PS3 game on the PS4 and that's about it . The game looks exactly what it is a last generation game running on next gen hardware . 


 

Title: Re: New Yakuza
Post by: ROJM on October 08, 2014, 07:57:31 am

A game running faster or blah blah blah..more crap i'm coming out with... 


 



In you're opinion...the outdated engine shouldn't even be doing that. Every attempt that you try to slander the YAKUZA engine you come up short time and time again. Aki destroyed you with his points...MM just finished you off with his sniper tactics..twice now. You can't prove you're point because there's NOTHING that backs you up. Stop wasting time and keep

REPEAT

SLANDER

REPEAT

In order that the more you say it the more the gullible will believe you. That might have worked back in the old days when it was just you and me debating each other and talking about things not many were privy to. But now other people are starting to realize what i've been putting up with for all these years when it comes to you're attitude towards the industry and twisting facts just to suit you're cause.Especially when some of the facts are now become well known knowledge...like the whole Kalinske affair..which i ended up being correct on. Stop living in your fantasy world and get with it.
Title: Re: New Yakuza
Post by: Team Andromeda on October 08, 2014, 03:37:09 pm
Quote
In you're opinion...the outdated engine shouldn't even be doing that.


 Quite a lot of Playstation games were ported to the Dreamcast and all they saw, were  slightly better graphics and sometimes if one was lucky a doubling of the frame rate . Still in almost every case they were outdated engines. And as for the 60 fps ; Soul Reaver might be running at a rock solid 60 fps on the Dreamcast, but you going to make out that's a more impressive engine and features better graphics than Shenmue 1 or II


Quote
Aki destroyed you with his points..


If you care to read, Aki thinks Yakuza engines aren't great and outdated . I take it you now agree  with him ?







Title: Re: New Yakuza
Post by: ROJM on October 09, 2014, 07:17:29 am

 Quite a lot of Playstation games were ported to the Dreamcast and all they saw, were  slightly better graphics and sometimes if one was lucky a doubling of the frame rate . Still in almost every case they were outdated engines. And as for the 60 fps ; Soul Reaver might be running at a rock solid 60 fps on the Dreamcast, but you going to make out that's a more impressive engine and features better graphics than Shenmue 1 or II



If you care to read, Aki thinks Yakuza engines aren't great and outdated . I take it you now agree  with him ?










REPEAT
BULLSHIT
REPEAT
REPEAT SLANDER
REPEAT

REPEAT
LAUGHING AT TA
REPEAT
Title: Re: New Yakuza
Post by: MadeManG74 on October 09, 2014, 07:46:19 am

REPEAT
BULLSHIT
REPEAT
REPEAT SLANDER
REPEAT

REPEAT
LAUGHING AT TA
REPEAT


(http://images.teespring.com/shirt_pic/1216650/610178/2/2397/front.jpg?v=2014-08-18-03-29)
Title: Re: New Yakuza
Post by: Team Andromeda on October 09, 2014, 03:10:30 pm
Quote
REPEAT[/size]BULLSHITREPEATREPEAT SLANDER REPEAT[/color]



Haven't got a answer have we ? I thought as much .
Title: Re: New Yakuza
Post by: ROJM on October 10, 2014, 04:36:06 am



Haven't got a answer have we ? I thought as much .


I do. That you are a bullshitter and a fake. There's nothing to continue to be discussed.  That you haven't been proven wrong before.
Three people have proved you wrong. Anyone who has READ this topic has seen it. But you kep going on and  on about nonsense. It is clear that you are mentally ill when you keep bringing up the same point that was dismantled by people time and again in the same subject.
Its not me who has no answer its you who can't back anything you say.
Now leave me alone you freak.
Title: Re: New Yakuza
Post by: Team Andromeda on October 10, 2014, 09:46:06 am
Quote
There's nothing to continue to be discussed.


Like usual you can't back up what you say and no sorry I haven't been proved wrong at all (other than the sales of Yakuza IV). So go back to thinking that just because a game runs at a higher res and runs at 60 fps that means its an impressive engine.


Thinking like that will make out that Soul Reaver is better than Shenmue on the DC , which is just laughable .


Anyone who looks at both AS Unity or Yakuza Zero will see the massive gulf in Tech , never mind the likes of Deep Down or Bloodbore.     
Title: Re: New Yakuza
Post by: ROJM on October 10, 2014, 02:23:16 pm

Like usual you can't back up what you say



HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAHAHAHAHAHAHAAHAHAHAHAHAAHAHAHAA
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAHAHAHAHAHAHAAHAHAHAHAHAAHAHAHAA
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Title: Re: New Yakuza
Post by: Centrale on October 10, 2014, 10:00:14 pm
Hey TA and ROJM, how about you two battle each other in one thread only? You guys take over every single thread on this forum and I doubt anyone but the two of you is reading most of it.
Title: Re: New Yakuza
Post by: ROJM on October 11, 2014, 07:23:26 am
Hey TA and ROJM, how about you two battle each other in one thread only? You guys take over every single thread on this forum and I doubt anyone but the two of you is reading most of it.
Tell that to TA...he's the one who keeps troling the forum with points that he lost ages ago. You just ask Aki and George who's been drawn to his web of lies and decieit. This thread alone amongst others prove that its notr just me who he's battling.
Title: Re: New Yakuza
Post by: Barry the Nomad on October 11, 2014, 10:03:30 am
Give it a rest guys, it takes two to tango, etc. etc.
Title: Re: New Yakuza
Post by: ROJM on October 11, 2014, 10:30:05 am
Tell him to leave me alone and i won't tango...
Title: Re: New Yakuza
Post by: MadeManG74 on October 11, 2014, 06:13:35 pm
This should be settled with a first to 10 in Virtua Fighter 5: Final Showdown.

I'll volunteer to do the commentary, I'd also like to make a side bet of $10 on Joe, anyone want to take that action?
Title: Re: New Yakuza
Post by: Team Andromeda on October 12, 2014, 04:06:40 am
Quote
This should be settled


There's nothing to settle . This isn't about saying Yakuza is a bad game or anything like that . Its all about the tech and on that front SEGA Japan is at the moment behind Ubisoft, Capcom , Fromsoftware, Square Enix for next gen tech powering their new sequels or new IP on the XBox One and PS4 .


 
Title: Re: New Yakuza
Post by: ROJM on October 12, 2014, 06:52:38 am
There's nothing to settle . I lost and i clearly can't take it. That's why i'm going to troll every topic in order to convinve myself that i won the debate. . As long as i have the last word..i won..how silly and pathectic i am..yippeee..

 
Fixed it for ya...
 
 
This should be settled with a first to 10 in Virtua Fighter 5: Final Showdown.

I'll volunteer to do the commentary, I'd also like to make a side bet of $10 on Joe, anyone want to take that action?

No way. You think i want to play with someone like TA? Forget it...the guy would probably stalk me if he knew who i was on the game scene. My game life and my forum life is two seperate things... I always prefer solitary game play rather than online interaction game play. So it' s never gonna happen.
 
 
 
Title: Re: New Yakuza
Post by: Team Andromeda on October 12, 2014, 07:47:12 am
Quote
No way. You think i want to play with someone like TA


 I'm up for it give us your XBox gamer tag by all means
Title: Re: New Yakuza
Post by: Barry the Nomad on October 12, 2014, 08:36:38 am
You guys have three heated debates going in three topics, you're basically hijacking the forum.  Please cool it or keep it to PM.
Title: Re: New Yakuza
Post by: ROJM on October 12, 2014, 09:21:14 am

 I'm up for it give us your XBox gamer tag by all means

You obviously can't read...
Title: Re: New Yakuza
Post by: Berto on November 09, 2020, 06:36:19 pm
Microsoft Japan indefinitely delays the Xbox Series version of Yakuza Like a Dragon

(https://sega.jp/wp-content/uploads/2020/01/ryu_7_06.jpg)

Quote
It looks like if you live in Japan, you won’t be able to experience the power of X when it comes to playing Yakuza Like a Dragon.
I would say in the title that SEGA delayed the game, but according to the Game.Impress article from Japan, they’re saying Microsoft Japan is delaying it and not SEGA.
Probably because in Japan the game was suppose to come out digitally only.

Article : http://segabits.com/blog/2020/11/06/microsoft-japan-indefinitely-delays-the-xbox-series-version-of-yakuza-like-a-dragon/
Title: Re: New Yakuza
Post by: Berto on November 09, 2020, 06:38:27 pm
Yakuza Creator Doesn’t Want Kazuma Kiryu in Fighting Games
Because He Doesn’t Want Him ‘Beating Up Women’


(http://segabits.com/wp-content/uploads/2020/11/maxresdefault-1-750x422.jpg)

Quote
Toshihiro Nagoshi : “We do get this request a lot.
Of course there are exceptions, but fighting games generally have female characters, and personally I don’t really want to see Kiryu beating up women.”"

Article : http://segabits.com/blog/2020/11/09/yakuza-creator-doesnt-want-kazuma-kiryu-in-fighting-games-because-he-doesnt-want-him-beating-up-women/
Title: Re: New Yakuza
Post by: Berto on November 09, 2020, 06:41:54 pm
One more day until the release of Yakuza Like a Dragon !!!

(https://media1.tenor.com/images/dfd53b2680b2b63507c0a002d37306bc/tenor.gif?itemid=17221647)
Title: Re: New Yakuza
Post by: Berto on November 09, 2020, 07:20:19 pm
November’s Humble Choice includes Yakuza Kiwami 2

(https://media1.tenor.com/images/6ec5f9bf5201068b290d2efd1f034455/tenor.gif?itemid=18612476)

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After October 2020’s offerings — which included Tropico 6, Fae Tactics, Sunless Sea, Sunless Skies, and others — Humble Bundle has another strong lineup in store.
The Humble Choice for November 2020 has 12 games for its subscribers.
Included are titles like Darksiders III, Imperator: Rome, and Yakuza Kiwami 2.
Plus, it looks like Premium and Classic subscribers are able to grab all of them, too.

Article : https://www.pcinvasion.com/humble-choice-november-yakuza-darksiders/ (https://www.pcinvasion.com/humble-choice-november-yakuza-darksiders/)
Title: Re: New Yakuza
Post by: Berto on November 10, 2020, 08:47:25 am
THE GAME IS FINALLY RELEASED NOW !
HAPPY PLAYING !!!  :-D


https://www.youtube.com/watch?v=hkygiqC7ulQ
Title: Re: New Yakuza
Post by: Berto on November 10, 2020, 11:30:48 pm
SEGA Talk Podcast #57: Yakuza 0 (2015)
[AUDIO]


(https://media1.tenor.com/images/5bfe51c764df65ca2dd5ad92bc8e3d7b/tenor.gif?itemid=13652346)

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"Being a prequel and the first game in the franchise to hit the PS4 in the west, Yakuza 0 will undoubtably be the first time many players experience the franchise."

Article : https://www.patreon.com/posts/sega-talk-57-0-43760120 (https://www.patreon.com/posts/sega-talk-57-0-43760120)
Title: Re: New Yakuza
Post by: Berto on November 11, 2020, 05:55:08 pm
SEGA 60th Interview with RGG – Yakuza: Like a Dragon Director Ryosuke Horii

https://www.youtube.com/watch?v=UHx3WchHEpo
Title: Re: New Yakuza
Post by: Berto on November 11, 2020, 06:06:28 pm
SEGA Talk Podcast #57: Yakuza 0 (2015)
[VIDEO]


(https://pa1.narvii.com/6786/16630fc4b1c41e1e8a51b6526f8ca00e420c49af_hq.gif)

Quote
"Being a prequel and the first game in the franchise to hit the PS4 in the west, Yakuza 0 will undoubtably be the first time many players experience the franchise."

Article : https://www.patreon.com/posts/sega-talk-57-0-43775302
Title: Re: New Yakuza
Post by: Berto on November 12, 2020, 05:42:54 pm
Trivia: Yakuza Producer said Nintendo Switch isn’t an ideal platform for the series

(http://segabits.com/wp-content/uploads/2018/07/Yakuza0Switch-750x375.png)

Quote
“To be realistic about what happened, Yakuza 1&2 HD for Wii U was a huge failure.
But we are always looking to develop for multiple platforms as much as possible and know that brings in a greater audience to attract more people.
However, as far as Switch is concerned, I’m convinced that it isn’t the ideal platform on which to develop Yakuza games.
Maybe people don’t expect this kind of game on Switch. Maybe they’re used to different games. It may not be the ideal platform.

Article : http://segabits.com/blog/2018/07/11/yakuza-producer-says-nintendo-switch-isnt-an-ideal-platform-for-the-series-considering-xbox-one/
Title: Re: New Yakuza
Post by: Berto on November 12, 2020, 05:47:32 pm
Streets of Kamurocho Returning to Steam
Temporarily from November 13 until 16


(https://64.media.tumblr.com/23f7f4256a67009301fc2623c31b3929/e00ef4ec8d39d79d-c1/s500x750/50e73c7e8e94214e0f9135b2dcc119f4eba4a69b.gifv)

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“Due to popular demand and to celebrate RGG week as part of the #SEGA60th celebrations, Streets of Kamurocho will be available to download again on Steam from Nov 13 at 5PM GMT/9AM PST until the same time on Nov 16!
Don't miss out!"

Article : https://realotakugamer.com/sega-60th-anniversary-game-streets-of-kamurocho-returning-to-steam
Title: Re: New Yakuza
Post by: Berto on November 15, 2020, 08:32:37 pm
Yakuza Producer, Daisuke Sato, wants to take on developing a Sonic the Hedgehog Game

(https://i.ibb.co/myMwrTr/Sonic-and-Kiryu.jpg)

Quote
“It’s an IP that I haven’t come to before. In the sense that I want to try it,… well, Sonic.
After all, when you hear SEGA you think Sonic. I’d like to get involved once at least.
But for me, the so call Sonic, is well, if I were to do it, I wouldn’t do Sonic as it was.
I would like to make a completely different Sonic.” – Daisuke Sato

Source : http://segabits.com/blog/2020/11/14/yakuza-producer-daisuke-sato-wants-to-take-on-developing-a-sonic-the-hedgehog-game/ (http://segabits.com/blog/2020/11/14/yakuza-producer-daisuke-sato-wants-to-take-on-developing-a-sonic-the-hedgehog-game/)
Title: Re: New Yakuza
Post by: Berto on November 15, 2020, 08:34:24 pm
Yakuza: Like a Dragon | All Cast Behind The Scenes

https://www.youtube.com/watch?v=O0EMtNuLzfs
Title: Re: New Yakuza
Post by: Berto on November 17, 2020, 05:55:27 pm
George Takei and Kaiji Tang voice intertwined characters
Arakawa and Ichiban in Yakuza: Like a Dragon


https://www.youtube.com/watch?v=958Re49p6g0
Title: Re: New Yakuza
Post by: Berto on November 17, 2020, 06:09:47 pm
Yakuza: Like a Dragon has been nominated for the Golden Joystick Ultimate Game of the Year Award !!!
Head on over to their site and cast your vote.  :-D

(https://media0.giphy.com/media/W6WineuvkiDIf4X2hq/source.gif)

https://www.gamesradar.com/goldenjoystickawards/
Title: Re: New Yakuza
Post by: Berto on November 17, 2020, 06:58:31 pm
I Love How Yakuza: Like A Dragon Humanizes Homelessness

(https://64.media.tumblr.com/4931597b551665759e723db9bbc9b9f4/e16775b641ac486a-98/s500x750/332e0f4bb133705dbba4a5d68d54dfa509c001a1.gifv)

Quote
The homeless community plays a significant role in the latest Yakuza narrative, and while I had faith that the goodwill would continue in Like a Dragon, it's always a hit or miss in media about how the homeless are portrayed.
For me, the more negative annotations of the homeless hit particularly hard, because that was my reality for a large portion of my life growing up.
Thank you to Yakuza: Like a Dragon for championing marginalized groups, a theme that is prevalent through the Yakuza franchise as a whole.
Thank you for not abandoning that and thank you for not shying away from that vulnerability.

Article : https://www.gameinformer.com/2020/11/17/i-love-how-yakuza-like-a-dragon-humanizes-homelessness
Title: Re: New Yakuza
Post by: Berto on November 18, 2020, 09:53:36 pm
Yakuza: Like a Dragon has been nominated for the The Game Awards 2020 Best Role-Playing Award !!!
Head on over to their site and cast your vote.  :-D

(https://media.tenor.com/images/73e45c197ba7c1b969200adc4b131e8c/tenor.gif)

Link : https://thegameawards.com/
Title: Re: New Yakuza
Post by: Berto on November 19, 2020, 06:06:36 pm
Archipel video interview Toshihiro Nagoshi
to talk about the Yakuza series’s origins and evolution.


(https://i.kym-cdn.com/photos/images/original/000/552/065/a88.gif)

Quote
Nagoshi wanted to pursue something that felt closer to their identity.
To do so meant having to give up on a few of their earlier goals.
The first was to give up focusing on the worldwide audience part and instead focus on the Japanese audience.
The next part dropped was the need for a younger audience.
The third major point was when the team decided it was okay if women didn’t like the games.
This led the team to focus on making games for adult Japanese men. 
After narrowing down the themes, Sega went with one that involved “outlaws in Japan,” and the rest was history.

Article : https://www.siliconera.com/segas-toshihiro-nagoshi-talks-about-the-origins-and-evolution-of-the-yakuza-series/
Title: Re: New Yakuza
Post by: Berto on November 19, 2020, 11:20:00 pm
"Ryu ga Gotoku ONLINE" 2nd Anniversary Event Campaign!

(https://sega.jp/wp-content/uploads/2020/11/201120_3_1.jpg)

Quote
Ryu ga Gotoku ONLINE will celebrate its 2nd anniversary on Saturday, November 21st.
Every player will receive a free 10-game gacha featuring only SSR characters and a campaign to receive various items.
Also, from November 24, 2020 (Tuesday), fan favorite characters will appear.
They are Kazuma Kiryu, Kasuga Ichiban, Ryuji Goda, and ................. the director Toshihiro Nagoshi himself !!! 

(https://sega.jp/wp-content/uploads/2020/11/201120_3_5.jpg)

Link : https://www.play-asia.com/hatsune-miku-calendar-2021/13/70doq9
Title: Re: New Yakuza
Post by: Berto on November 21, 2020, 09:57:52 am
RGG Studio to host Yakuza 15th Anniversary Live Stream;
Covering the History of Yakuza and Future Developments


(http://segabits.com/wp-content/uploads/2020/11/yakuza-15th-anniversary-750x422.png)

Quote
A  special live broadcast for Yakuza’s 15th Anniversary will be held on Ryu Ga Gotoku Studio official YouTube channel on Tuesday, December 8th at 20:00 JST.
The live stream will feature Takaya Kuroda (Kazuma Kiryu) and Kazuhiro Nakaya (Ichiban Kasuga) as special guests.

Article : http://segabits.com/blog/2020/11/20/rgg-studio-to-host-yakuza-15th-anniversary-live-stream-covering-the-history-of-yakuza-and-future-developments/
Title: Re: New Yakuza
Post by: Berto on December 21, 2020, 07:35:51 pm
Steam's Top Releases of November 2020

(https://steamcdn-a.akamaihd.net/steam/apps/1263850/header.jpg?t=1554120312)

(https://steamcdn-a.akamaihd.net/steam/apps/1235140/header.jpg?t=1554120312)

(https://steamcdn-a.akamaihd.net/steam/apps/878670/header.jpg?t=1554120312)

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Continuing our monthly series, we're happy to announce the Top Releases of November.
As a reminder, we showcase the Top 20 titles released during the month, measured by the revenue generated during the first two weeks after release.
We also highlight the Top 5 free-to-play titles, based on number of unique players they acquired.

Link : https://store.steampowered.com/news/app/593110/view/2904223825295303143 (https://store.steampowered.com/news/app/593110/view/2904223825295303143)
Title: Re: New Yakuza
Post by: Berto on December 31, 2020, 11:40:27 pm
Yakuza: Like a Dragon Review – The New JRPG King is Here

https://www.youtube.com/watch?v=knx6dHMj5Qk

Quote
Yakuza: Like a Dragon has engaging characters, high budget cutscenes, an incredible dub, and even better yet a great story to tie it all up.
I found the combat to be great, I think that the job system is brilliant and I’m excited where the future of the Yakuza games goes from here. The team has done nothing but knock it out of the park when it comes to their more recent games.

Article : http://segabits.com/blog/2020/12/31/yakuza-like-a-dragon-review-the-new-jrpg-king-is-here/
Title: Re: New Yakuza
Post by: Berto on January 06, 2021, 06:10:05 pm
Japanese only Yakuza: Black Panther on PSP gets English fan patch after 6 years of work

(http://segabits.com/wp-content/uploads/2021/01/Eq_47wbXAAUCF11-750x430.jpg)

Quote
The PSP exclusive Yakuza: Black Panther (also Black Panther: Yakuza New Chapter) or as its known in Japan Kurohyou: Ryu ga Gotoku Shinshou came out way back in September 2010.
The franchise got a sequel and even a TV show based on the new, younger leading character. Sadly due to low software sales in the west we never got a localization of this spin-off franchise.
There has always been a really good online guide you can use but now you can play it with a fan made patch.

Article : http://segabits.com/blog/2021/01/06/japanese-only-yakuza-black-panther-on-psp-gets-english-fan-patch-after-6-years-of-work/
Title: Re: New Yakuza
Post by: Berto on January 23, 2021, 12:12:13 am
Yakuza: Like a Dragon Pix’n Love Limited Edition Unboxing

https://www.youtube.com/watch?v=vFCA6aKUVjc

Quote
Today we unboxed the Pix’n Love Limited Edition of Yakuza: Like a Dragon. While we have been lucky in the West getting special editions of Yakuza 0 and the premium edition of Yakuza 6, Yakuza: Like a Dragon sadly only got a steelbook version. Well, French publisher Pix’n Love got us covered with their exclusive Limited Edition.

Article : http://segabits.com/blog/2021/01/21/yakuza-like-a-dragon-pixn-love-limited-edition-unboxing/
Title: Re: New Yakuza
Post by: Berto on February 11, 2021, 01:16:09 am
Yakuza: Like a Dragon is Niche Gamer’s Game Of The Year 2020

(http://segabits.com/wp-content/uploads/2019/03/DvSDrbUX0AEsnvc-750x422.jpg)

Quote
Like many, we were initially apprehensive when it was announced the next entry in the Yakuza series would be an RPG.
These fears were quickly cast aside.
The world through protagonist Ichiban’s eyes made perfect sense, and an ideal fit for a series that manage to marry serious drama with sheer absurdity. 

Article : https://nichegamer.com/2021/01/30/niche-gamers-games-of-the-year-2020-yakuza-like-a-dragon-hades-and-devil-may-cry-3-special-edition/ (https://nichegamer.com/2021/01/30/niche-gamers-games-of-the-year-2020-yakuza-like-a-dragon-hades-and-devil-may-cry-3-special-edition/)
Title: Re: New Yakuza
Post by: Berto on February 25, 2021, 09:21:22 pm
Yakuza: Like A Dragon is Now Available in ASIA

Release date : February 25, 2021

(https://cdn.akamai.steamstatic.com/steam/apps/1235140/extras/YLAD_STEAM_REVIEW_SCORES_616.jpg?t=1614271296)

Quote
SEGA targeted the European and American markets first which resulted in it being released in both regions at the end of 2020 both on consoles and PCs.
But not for the Asian market which seems to have to wait longer without certainty.
Now all stores in Asia such as the PlayStation Store, Steam, and Microsoft Xbox Store will get their own version.
Not only that, the Steam version, which until now still has English without any Japanese on its user-interface and only voice, will get a Japanese patch on February 25, 2021.
 

Articles :
1.  https://www.aroged.com/2021/01/19/yakuza-7-like-a-dragon-finally-goes-to-asia-aroged/ (https://www.aroged.com/2021/01/19/yakuza-7-like-a-dragon-finally-goes-to-asia-aroged/)
2.  https://www.aroged.com/2021/02/26/sega-officially-opens-yakuza-steam-page-like-a-dragon-regional-indonesia-aroged/
Title: Re: New Yakuza
Post by: Berto on March 02, 2021, 12:32:43 am
Yakuza: Like a Dragon has been nominated for 5 Famitsu Dengeki Game Awards 2020

(http://segabits.com/wp-content/uploads/2020/01/Ichibn-vs-Kiryu.jpg)

• Best RPG - Yakuza: Like a Dragon
• Best Narrative - Yakuza: Like a Dragon
• Best Performance (Actor) - Ken Yasuda as Nanba
• Best Performance (Voice Actor) - Kazuhiro Nakaya as Ichiban Kasuga
• Best Character - Ichiban Kasuga

Link : https://mynintendonews.com/2021/03/01/japan-famitsu-dengeki-game-awards-2020-nominees-announced/
Title: Re: New Yakuza
Post by: Berto on March 04, 2021, 01:45:04 am
Yakuza's Creator On His Life, Career,
And Why Sega Should've Fired Him In The '90s


(https://sega.jp/wp-content/uploads/2019/08/190830_1_03.jpg)

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Toshihiro Nagoshi : “I’ve been to so many of the bars and shops there [in Kabukicho], so I know a lot of it, but it’s only just a tiny percentage of this huge, bustling area of the city.
When we were drinking and talking about it, someone, and it wasn’t me, someone mentioned, ‘What if there was a game where we can go to all of the places here? What if there was a way to do that?’
That really stuck and eventually led to the Yakuza series.”

Article : https://www.gameinformer.com/2021/03/03/yakuzas-creator-on-his-life-career-and-why-sega-shouldve-fired-him-in-the-90s
Title: Re: New Yakuza
Post by: Mystic Monkey on March 04, 2021, 05:31:56 am
I sometimes wonder if he really is involved in the japanese mafia.
Title: Re: New Yakuza
Post by: Berto on March 04, 2021, 06:05:48 pm
I don't think so, since real Yakuza said the game weren't realistic enough.

Quote
A real fight--it's short and it's brutal. Over in a minute.
Nobody goes around trading blows and crap like that. Usually the first guy to punch wins. 

Source : https://www.theatlantic.com/international/archive/2010/08/actual-yakuzas-test-yakuza-videogame/340322/
Title: Re: New Yakuza
Post by: Berto on March 05, 2021, 10:06:00 pm
Yakuza: Like a Dragon Legends Costume Set Free Until April 2

(https://64.media.tumblr.com/a984627e672864e5145a299dac2f5d02/3fd6934dc2439c9c-3c/s640x960/e89844bb38e1d58d4fe5cb600ae4bf191be26262.jpg)

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These eight different costumes were originally available as pre-order bonuses.
However, they were split up so that it wouldn’t be possible to acquire them all from a single retailer.

Article : https://www.siliconera.com/yakuza-like-a-dragon-legends-costume-set-free-until-april-2/
Title: Re: New Yakuza
Post by: Mystic Monkey on March 06, 2021, 03:21:53 am
I don't think so, since real Yakuza said the game weren't realistic enough.

Source : https://www.theatlantic.com/international/archive/2010/08/actual-yakuzas-test-yakuza-videogame/340322/ (https://www.theatlantic.com/international/archive/2010/08/actual-yakuzas-test-yakuza-videogame/340322/)
Yeah but look at him, hard to believe it's the same guy who made a game about monkeys rolling around in round gashapon capsules.
Title: Re: New Yakuza
Post by: Berto on March 17, 2021, 07:21:20 pm
Yeah but look at him, hard to believe it's the same guy who made a game about monkeys rolling around in round gashapon capsules.

Yup, but still before making Monkey Ball, he's working on Virtua Racing (his first title as a designer) and Daytona USA (as Director).
Sega of Japan CEO at the time complained that games became too expensive to make, and Nagoshi was kinda unhappy hearing it.
As his type of protest, he developed a very simple and inexpensive game that just needed a lever to control with no buttons, just to prove that it was possible. That game was Super Monkey Ball.
Title: Re: New Yakuza
Post by: Berto on March 17, 2021, 07:22:27 pm
Yakuza 6 launches on Xbox Game Pass on March 25 on Xbox, PC and the Cloud

(http://segabits.com/wp-content/uploads/2018/03/First-Yakuza-6-Trailer-Screenshot-1-750x422.jpg)

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It looks like March is a big month for Game Pass as its also getting many good games inluding Yakuza 6: The Song of Life (Cloud, Console and PC).
Since Yakuza 6 will support the ‘cloud’ that means you’ll be able to stream it to compatible devices including your phone.

Article : http://segabits.com/blog/2021/03/16/yakuza-6-launches-on-xbox-game-pass-on-march-25-on-xbox-pc-and-the-cloud/ (http://segabits.com/blog/2021/03/16/yakuza-6-launches-on-xbox-game-pass-on-march-25-on-xbox-pc-and-the-cloud/)
Title: Re: New Yakuza
Post by: Berto on March 21, 2021, 02:56:03 am
Yakuza 6: The Song of Life PC System Requirements Confirmed

(https://sega.jp/wp-content/uploads/2016/09/ryu-ga-gotoku-six_12.jpg)

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While Microsoft like to make it easy for people to understand what games they can play PC players don’t quite have that luxury.
Thanks to the Microsoft Store we have a list of minimum and recommended requirements for PC players:

Article : https://tojodojo.com/yakuza-6-the-song-of-life-pc-system-requirements-confirmed/
Title: Re: New Yakuza
Post by: Mystic Monkey on March 21, 2021, 09:01:43 am
Yup, but still before making Monkey Ball, he's working on Virtua Racing (his first title as a designer) and Daytona USA (as Director).
Sega of Japan CEO at the time complained that games became too expensive to make, and Nagoshi was kinda unhappy hearing it.
As his type of protest, he developed a very simple and inexpensive game that just needed a lever to control with no buttons, just to prove that it was possible. That game was Super Monkey Ball.
If that's the case, I can see why he's gone off SMB series.

Nagoshi: I'm trying my damned best here and you're saying they're too expensive to make! Well here! Here's a game about a stupid little monkey inside a ball. Push level, pbbbt! There! >:(
CEO: Why... this is perfect!
Nagoshi: Whut? you're not suppose to like it.
CEO: Let's make a franchise out of this!
SMB fans: We love it!
Nagoshi: STOP LOVING THIS UNIRONICALLY!
Title: Re: New Yakuza
Post by: Berto on March 22, 2021, 12:23:18 am
If that's the case, I can see why he's gone off SMB series.

Nagoshi: I'm trying my damned best here and you're saying they're too expensive to make! Well here! Here's a game about a stupid little monkey inside a ball. Push level, pbbbt! There! >:(
CEO: Why... this is perfect!
Nagoshi: Whut? you're not suppose to like it.
CEO: Let's make a franchise out of this!
SMB fans: We love it!
Nagoshi: STOP LOVING THIS UNIRONICALLY!
Lol... Yeah, probably this is his reaction when SMB turned out became a hit :

(https://64.media.tumblr.com/a5c841ef45f09e91c93794715d5335ad/tumblr_pi7to73T8e1wqib5o_250.png)
Title: Re: New Yakuza
Post by: Berto on March 22, 2021, 01:28:03 am
Sega releases beta hotfix to address Yakuza Remastered Collection's PC CPU issues

(https://cdn.cloudflare.steamstatic.com/steam/apps/1088710/ss_5b397852a482a2c8f600e202c31c45d4ba18618d.600x338.jpg?t=1615575232)

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"As always, thank you for your support. Your feedback helps us make our games the best they can be," the update concludes, asking fans to use that same thread to report any other issues "encountered on this beta branch".
For more, including details on how to apply the patch, head on over to the game's Steam page.

Article : https://www.eurogamer.net/articles/2021-03-21-sega-releases-beta-hotfix-to-address-yakuza-remastered-collections-pc-cpu-issues
Title: Re: New Yakuza
Post by: Berto on March 22, 2021, 09:41:50 pm
PS3 and PSP Stores Shutting Down Permanently in July With Vita Following In August

(http://segabits.com/wp-content/uploads/2012/03/YakuzaBlackPanther2Screen3.jpg)

(http://segabits.com/wp-content/uploads/2012/02/BlackPanther2Cats-600x339.jpg)

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The PS3 and PSP stores will permanently close on July 2, 2021, while the Vita store will remain available until August 27, 2021.
That's according to The Gamer, which claims a "source familiar with the situation" revealed details about the closure.

Article : https://www.ibtimes.com/ps3-psp-stores-shutting-down-permanently-july-vita-following-august-3167152
Title: Re: New Yakuza
Post by: Berto on March 24, 2021, 01:14:41 am
SEGA trademarks Lost Judgment

(https://sega.jp/wp-content/uploads/2018/09/180911_soft_3_l03.jpg)

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News has dropped that SEGA has recently trademarked a intellectual property name for “Lost Judgment” on the Chizai Watch website.
So far, we are not sure if it’s a sequel to Judgment (aka Judge Eyes: Shinigami no Yuigon in Japan) or possibly a brand new title? 

Article : http://segabits.com/blog/2021/03/22/sega-trademarks-lost-judgment/
Title: Re: New Yakuza
Post by: Berto on March 24, 2021, 01:16:43 am
Tekken 7 - Kiryu Kazuma

https://www.youtube.com/watch?v=ms4JChR0YfM
Title: Re: New Yakuza
Post by: Mystic Monkey on March 24, 2021, 07:41:06 am
Kiryu: Virtua Fighter turned me down, so I went with the better fighting game.
Title: Re: New Yakuza
Post by: Berto on March 25, 2021, 01:03:19 am
Kiryu: Virtua Fighter turned me down, so I went with the better fighting game.


Or it could be like this :

Kiryu: Virtua Fighter is still dead right now, so I went with the one that still alive.
Title: Re: New Yakuza
Post by: Mystic Monkey on March 25, 2021, 08:56:52 am
Kiryu: It was hundred years too late for me.
Title: Re: New Yakuza
Post by: Berto on March 25, 2021, 07:34:15 pm
Kiryu: It was hundred years too late for me.

(https://media.tenor.com/images/1b84833134c3ac9419a35987bd709b37/tenor.gif)
Title: Re: New Yakuza
Post by: Berto on March 25, 2021, 07:35:32 pm
SEGA’s Daisuke Sato would like to remaster Binary Domain, Yakuza Kenzan, and Ishin

(https://64.media.tumblr.com/68a526dd9e9712f3a8e19816d78bf699/tumblr_mkc1bpYEMv1s0otclo1_r1_500.gifv)

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Sato, who directed 2012’s Binary Domain, said he personally would like to see it remastered and in doing so he would “make a few changes” and “redo some parts”.
Sato also cited the success of Ghost of Tsushima as a good reason for releasing remastered versions of the samurai era Yakuza Kenzan and Ishin in the West.

Article : http://segabits.com/blog/2021/03/25/segas-daisuke-sato-would-like-to-remaster-binary-domain-yakuza-kenzan-and-ishin/
Title: Re: New Yakuza
Post by: Berto on March 25, 2021, 08:16:57 pm
SEGA is #1 on Metacritic’s Annual Game Publisher Rankings List

(https://s17.directupload.net/images/190902/w2hhcswp.jpg)

(https://i.ibb.co/TWXy4Mr/SEGA-is-Publisher-of-the-year.jpg)

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Metacritic has released their list of the publishers with the highest average metascore for games released in 2020, and it comes at no surprise that SEGA is NUMBER ONE.
We here at SEGAbits have seen SEGA’s 2020 output and can easily see why they’d take the top spot. Release good games, get good results!

Article : http://segabits.com/blog/2021/03/25/sega-1-on-metacritics-annual-game-publisher-rankings-list/
Title: Re: New Yakuza
Post by: Berto on March 28, 2021, 09:45:28 am
Yakuza 6: The Song of Life (Xbox/PC) | Launch Trailer

https://www.youtube.com/watch?v=9AQ0mVSucpQ
Title: Re: New Yakuza
Post by: Berto on March 28, 2021, 09:46:48 am
Yakuza | Kiryu Saga Trailer

https://www.youtube.com/watch?v=_kRdb7mcfvU
Title: Re: New Yakuza
Post by: Berto on March 28, 2021, 10:07:12 am
Yakuza: Like a Dragon | Guest Artwork Time Lapse

https://www.youtube.com/watch?v=FQ3pZrxnHK8
Title: Re: New Yakuza
Post by: Berto on March 29, 2021, 07:31:19 pm
Sega forces Yakuza: Like a Dragon off of SteamDB over piracy fears

(http://segabits.com/wp-content/uploads/2018/08/DIJjpWUVoAECVN--750x418.jpg)

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"Can anyone help getting in touch with Sega? Their lawyers are trying to take down Yakuza: Like a Dragon's SteamDB page claiming that we distribute the game. I took the page down because they did not reply to the first abuse report and sent a new one to our hoster," SteamDB creator Pavel Djundik wrote.
"SteamDB does not support piracy, it does not provide downloads, it does not sell keys, it does not link to any websites that do any of these activities."

Article : https://www.pcgamer.com/sega-forces-yakuza-like-a-dragon-off-of-steamdb-over-piracy-fears/
Title: Re: New Yakuza
Post by: Berto on March 31, 2021, 08:34:13 pm
Sega claims SteamDB takedown of Yakuza: Like a Dragon was an error of automated anti-piracy

(https://64.media.tumblr.com/4931597b551665759e723db9bbc9b9f4/e16775b641ac486a-98/s500x750/332e0f4bb133705dbba4a5d68d54dfa509c001a1.gifv)

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“Earlier this week, one of our games was incorrectly flagged on SteamDB,” a Sega spokesperson told us.
“We utilize anti-piracy software to protect our games at a large scale, but sometimes it makes mistakes.
Sega will continue to fine-tune these systems to avoid this in the future and we appreciate SteamDB cooperating with us to resolve the issue quickly.”

Article : https://www.shacknews.com/article/123635/sega-claims-steamdb-takedown-of-yakuza-like-a-dragon-was-an-error-of-automated-anti-piracy
Title: Re: New Yakuza
Post by: Berto on April 14, 2021, 10:57:38 pm
PlayStation Store Spring Sale 2021 Part 2 Begins

(https://pa1.narvii.com/6786/16630fc4b1c41e1e8a51b6526f8ca00e420c49af_hq.gif)

Yakuza 0: $4.99
Yakuza Kiwami: $4.99
Yakuza Kiwami 2: $9.99
Team Sonic Racing: $14.99

Keep in mind that these offers will only be available until April 29, 2021. 

Source : https://www.siliconera.com/playstation-store-spring-sale-2021-part-2-begins/
Title: Re: New Yakuza
Post by: Berto on April 16, 2021, 12:43:54 am
Happy 3 Years Anniversary for Kyoutou Kotoba RPG Kotodaman !

(https://wp-corp.qoo-app.com/en/wp-content/uploads/sites/3/2019/05/19052209525870.jpg)

(https://i0.wp.com/wp-corp.qoo-app.com/en/wp-content/uploads/sites/3/2019/05/19052209454153.jpg?resize=1024%2C496)

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Kyoutou Kotoba RPG Kotodaman is a free-to-play RPG published by Sega for Android and iOS devices on April 16, 2018. 
Numerous Sega characters are featured as part of a crossover collaboration including Sonic, Kiryu, and Majima as guest playable characters.

Pic taken from : https://news.qoo-app.com/en/post/38172
Title: Re: New Yakuza
Post by: Berto on April 23, 2021, 02:31:22 am
Judgment countdown website teases May 7 announcement

https://www.youtube.com/watch?v=BBnV_BiZckE

Quote
Publisher Sega and developer Ryu Ga Gotoku Studio have launched a “Judgment Day” countdown website teasing an announcement on May 7 at 7:00 a.m. PT / 10:00 a.m. ET.
The countdown website is available in English, French, Italian, German, Spanish, Chinese (Traditional and Simplified), Korean, and Japanese.

Article : https://www.gematsu.com/2021/04/judgment-countdown-website-teases-may-7-announcement
Link : https://ryu-ga-gotoku.com/20210507/enus/
Title: Re: New Yakuza
Post by: Berto on April 25, 2021, 07:44:17 am
Judgment for PS5, Xbox Series, and Stadia launch trailer

https://www.youtube.com/watch?v=7-5tcTkEC8k
Title: Re: New Yakuza
Post by: Berto on April 25, 2021, 07:49:08 am
Yakuza: Like A Dragon – Ringleader Roundup : Bear Blues (Substory/Side Quest) Guide

https://www.youtube.com/watch?v=QVZZ_PLhBjw
Title: Re: New Yakuza
Post by: Berto on April 27, 2021, 12:53:20 am
SEGA Japan officially allows Japanese users to monetize videos on YouTube and Twitch

(https://i.makeagif.com/media/2-08-2017/TDA7ou.gif)

Quote
Its actually kinda crazy that SEGA didn’t allow this before considering how games like Yakuza got huge brand awareness in the West due to streamers and YouTubers making videos on the games.
This whole guideline sadly isn’t applying to Atlus or western developed titles such as Total War, but if its a success for SEGA; we can all assume this will all change.

Article : http://segabits.com/blog/2021/04/26/sega-japan-officially-allows-japanese-users-to-monetize-videos-on-youtube-and-twitch/
Title: Re: New Yakuza
Post by: Berto on April 29, 2021, 08:04:46 pm
Yakuza 0 Vinyl Pre-Orders Open,
Including a Double Deluxe LP and a Six Record Limited Edition


(http://segabits.com/wp-content/uploads/2021/04/Yakuza06lp-750x479.png)

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Looks like Laced Records has opened up pre-orders for the Yakuza 0 vinyl soundtrack.
The company is set to ship the records in October 2021 and this will include Deluxe Double Vinyl for $35.00 and Limited Edition Six Record Set for $120.00

Article : http://segabits.com/blog/2021/04/29/yakuza-0-vinyl-pre-orders-open-including-a-double-deluxe-lp-and-a-six-record-limited-edition/
Title: Re: New Yakuza
Post by: Berto on April 30, 2021, 12:16:54 am
SEGA GOLDEN WEEK SALE Until May 7, 2021
Including Yakuza: Like a Dragon & Yakuza Remastered Collection


(https://i.ibb.co/wJb19vV/SEGA-Golden-Week-Sale.jpg)

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The Steam Golden Week sale is here!
Feeling bored? Get up to 85% off amazing titles like Shenmue I & II, Puyo Puyo Tetris, Binary Domain, Yakuza 0, Sonic Mania, Shining Resonance Refrain, and many more.
Offer ends 7 May 2021.

Link : https://store.steampowered.com/curator/36333614-Sega-Promotions/sale/segagoldenweek (https://store.steampowered.com/curator/36333614-Sega-Promotions/sale/segagoldenweek)
Title: Re: New Yakuza
Post by: Berto on May 04, 2021, 08:41:35 pm
PSO2 Global - Sega Legacy II (Including Yakuza)

(https://cdn.pso2.com/news-pinned-06_Sega_Legacy_II_header-55569.jpg)

https://www.youtube.com/watch?v=aOGK9fqtCyA (https://www.youtube.com/watch?v=aOGK9fqtCyA)

Quote
ARKS Operatives aren’t always out on missions, and when they’re not they like to kick back and enjoy timeless video games, such as Yakuza: Like a Dragon.
ARKS HQ would like to pay homage to this favorite pastime of operatives by hosting a collection that features looks from some of their favorite game characters! 

Link : https://pso2.com/news/scratch-tickets/segalegacyII (https://pso2.com/news/scratch-tickets/segalegacyII)
Title: Re: New Yakuza
Post by: Berto on May 04, 2021, 08:48:35 pm
Yakuza 6 getting frame rate boost on Xbox Series X/S!

(https://thumbs.gfycat.com/RawDeepFinwhale-max-1mb.gif)

Quote
Microsoft has updated their backwards compatibility list to allow for a framerate boost on Yakuza 6!
If you own Yakuza 6 on any Microsoft platform you should receive the framerate upgrade right away.
It’s also available on Game Pass so you can jump right in without purchasing the game again. 

Article : https://yakuzafan.com/yakuza-6-getting-frame-rate-boost-on-xbox-series-x-s/
Title: Re: New Yakuza
Post by: Berto on May 06, 2021, 08:44:45 pm
Japanese PSN leaks “Lost Judgment” early, sequel to Judgment

(http://segabits.com/wp-content/uploads/2021/05/20210506_154201-750x422.jpg)

Quote
The game in Japan will be called “Lost Judgment” according to the leak. The Japanese PSN has been on fire since they also leaked Virtua Fighter 5: Final Showdown early.
We also know that the game will feature a season pass in Japan, according to the site page. 

Article : http://segabits.com/blog/2021/05/06/japanese-psn-leaks-lost-judgment-early-sequel-to-judgment/
Title: Re: New Yakuza
Post by: Berto on May 07, 2021, 11:53:56 am
Judgment sequel Lost Judgment releases worldwide on September 24

https://www.youtube.com/watch?v=VDgaA9RcGLE (https://www.youtube.com/watch?v=VDgaA9RcGLE)

Quote
The game will see a simultaneous worldwide release on September 24 for PlayStation 5, PlayStation 4, Xbox Series X|S, and Xbox One.
You can check out the trailer now! 

Article : http://segabits.com/blog/2021/05/07/judgment-sequel-lost-judgment-releases-worldwide-on-september-24/ (http://segabits.com/blog/2021/05/07/judgment-sequel-lost-judgment-releases-worldwide-on-september-24/)
Title: Re: New Yakuza
Post by: Berto on May 08, 2021, 04:51:41 am
Judgment Day Stream reveals gameplay details for Lost Judgment;
Yakuza series to remain Turn-Based RPG

https://www.youtube.com/watch?v=BBnV_BiZckE

Quote
Following the announcement trailer for Lost Judgment. SEGA hosted a global reveal stream, “Judgment Day”, for the upcoming title with Ryu Ga Gotoku Studio executive producer Toshihiro Nagoshi and producer Kazuki Hosokawa sharing details on story and gameplay.
At last with an recent interview with IGN, the producers stated that the Yakuza series will remain turn-based RPG while Judgment will continue the classic action based gameplay.

Article : http://segabits.com/blog/2021/05/07/judgment-day-stream-reveals-gameplay-details-for-lost-judgment-yakuza-series-to-remain-turn-based-rpg/
Title: Re: New Yakuza
Post by: Berto on May 16, 2021, 08:31:00 am
Kazuma Kiryu, Beat, and Ryo Hazuki Tubbz Ducks Will Fly in This July

(https://i.ibb.co/2KV6X7h/Kazuma-Kiryu-Beat-and-Ryo-Hazuki-Tubbz-Ducks.jpg)

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The Jet Set Radio, Shenmue, and Yakuza Tubbz ducks are all expected to ship sometime in July 2021.
All three of these ducks won’t leave you with a big bill.
The pre-order price at Just Geek is $14.99/£12.99/€15,61.

Article : https://www.siliconera.com/kazuma-kiryu-and-ryo-hazuki-tubbz-ducks-will-fly-in-this-july/
Title: Re: New Yakuza
Post by: Berto on May 28, 2021, 12:03:51 am
The Luna+ channel will get Yakuza O, The Falconeer, and Killer Queen

(https://pa1.narvii.com/6786/16630fc4b1c41e1e8a51b6526f8ca00e420c49af_hq.gif)

Quote
The game Yakuza O will be added to Luna+ in June too.
You’re going to need to be 17 years of age or older if you’re aiming to play this game.

Source : https://www.slashgear.com/amazon-luna-gets-new-titles-to-entice-new-cloud-gamers-27674867/
Title: Re: New Yakuza
Post by: Berto on June 01, 2021, 09:19:04 pm
Sonic the Fighters playable in Lost Judgment – releasing September 24, 2021

(https://sega.jp/wp-content/uploads/2021/05/210531_2_19.jpg)

(https://sega.jp/wp-content/uploads/2021/05/210531_2_20.jpg)

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This means not only will you be able to play Sonic the Fighters on new consoles, but you will also get to see a 3D representation of the arcade cabinet.

Article : http://segabits.com/blog/2021/05/27/sonic-the-fighters-playable-in-lost-judgment-releasing-september-24-2021/ (http://segabits.com/blog/2021/05/27/sonic-the-fighters-playable-in-lost-judgment-releasing-september-24-2021/)
Title: Re: New Yakuza
Post by: Berto on June 02, 2021, 01:02:22 am
Friendly Reminder !

Friendly reminder that Yakuza PS2 & PS3 games went back into print in 2017 and there is still some stock remaining.

(http://segabits.com/wp-content/uploads/2017/02/Yakuzareprinted-750x422.png)

Link : https://twitter.com/SEGAbits/status/1399826893961150475
Original 2017 article : http://segabits.com/blog/2017/02/10/rare-yakuza-titles-get-reprinted-including-playstation-2-titles/ (http://segabits.com/blog/2017/02/10/rare-yakuza-titles-get-reprinted-including-playstation-2-titles/)
Title: Re: New Yakuza
Post by: Berto on June 06, 2021, 08:24:25 am
Lost Judgment - Interview with Koji Yamamoto and Akira Nakao

https://www.youtube.com/watch?v=O2-01cYYrHU

https://www.youtube.com/watch?v=LT-r2vOwoSM
Title: Re: New Yakuza
Post by: Berto on June 08, 2021, 07:39:59 pm
Happy 10 Years Anniversary for Yakuza: Dead Souls!

(http://segabits.com/wp-content/uploads/2012/01/Yakuza-Of-the-End_2010-600x337.jpg)

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Known as Yakuza of the End, or Japanese Gangsters Versus Zombies, this spin-off title of the Yakuza franchise pits the Yakuza cast against the undead.
It’s awesome at that time that SEGA is bringing such a wacky game to English speaking audiences.

Articles : http://segabits.com/blog/tag/yakuza-dead-souls/
Title: Re: New Yakuza
Post by: Berto on June 14, 2021, 12:06:26 am
Yakuza: Like A Dragon is now available on Xbox Game Pass

https://www.youtube.com/watch?v=_uBK1MMC5KQ

Quote
Like a Dragon comes to Game Pass together with all Yakuza games that were previously unavailable on the service, so now you get to enjoy the entire Yakuza saga, starting from Kazuma Kiryu's adventures, all the way through to the latest release.

Article : https://www.pcgamer.com/yakuza-like-a-dragon-is-now-on-xbox-game-pass/
Title: Re: New Yakuza
Post by: Berto on June 17, 2021, 02:20:34 am
Yakuza Developers’ Judgment Achieves 1 Million Units Shipped

(http://segabits.com/wp-content/uploads/2019/06/judgment-screenshot-choices-750x422.jpg)

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Today the Japanese arm of Sega announced with a press release that Ryu Ga Gotoku Studio’s Judgment has passed a shipments milestone.
The game has shipped one million units shipped worldwide including all platforms, which is definitely quite flattering for this kind of game. 

Article : https://twinfinite.net/2021/06/judgment-1-million-sales/
Title: Re: New Yakuza
Post by: Berto on June 20, 2021, 10:36:13 pm
Lost Judgment Replaces Yagami’s Pinball Machine With a Sega Master System

(https://sega.jp/wp-content/uploads/2021/06/210618_6_2.jpg)

(https://i.pinimg.com/originals/bd/fb/43/bdfb43df2184761bd0cd3cda6dfe3027.gif)

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According to an interview between Takuya Kimura and Toshihiro Nagoshi about the upcoming Lost Judgment game, players will no longer be able to play pinball in Yagami’s office.
Instead, a Sega Master System sits where the pinball machine once stood. 

Article : https://www.siliconera.com/lost-judgment-sega-master-system/
Title: Re: New Yakuza
Post by: Berto on June 23, 2021, 05:59:18 am
SEGA Mega Drive Tower Mini Zero was announced!
Comes with carts and cards that reflect the games included in Lost Judgment.


(https://i.ibb.co/dLNsK8Q/Segabits-SEGA-Mega-Drive-Tower-Mini-Zero.jpg)

Quote
SEGA Japan has announced Mega Drive Tower Mini Zero, an add on accessory that makes your mini appear to have a Mega Adaptor (aesthetics only).
Comes with carts and cards that reflect the games included in Lost Judgment.
A DX pack will include 9 cards.

Source : https://twitter.com/segabits/status/1407649902046466049?s=21
Title: Re: New Yakuza
Post by: Berto on June 27, 2021, 12:15:33 am
Lost Judgment | Koji Yamamoto Behind The Scenes

https://www.youtube.com/watch?v=khgIBwavjx0
Title: Re: New Yakuza
Post by: Berto on June 27, 2021, 12:16:34 am
Lost Judgment | Akira Nakao Behind The Scenes

https://www.youtube.com/watch?v=oRBdBcxToC8
Title: Re: New Yakuza
Post by: Berto on June 27, 2021, 12:17:25 am
Lost Judgment | Hiroshi Tamaki Behind The Scenes

https://www.youtube.com/watch?v=y3LVQZN2fEU
Title: Re: New Yakuza
Post by: Berto on July 06, 2021, 02:14:13 am
PlayStation Now adds Judgment, Olympic Games Tokyo 2020 – The Official Video Game, Red Dead Redemption 2, and more in July

(http://segabits.com/wp-content/uploads/2019/06/judgment-sidecases-750x422.jpg)

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Judgment (Sega)

From the team that brought you the critically-acclaimed Yakuza series comes a gripping psychological thriller. Haunted by his past, disgraced attorney Takayuki Yagami takes up arms as a private detective, clawing his way through Kamurocho’s underground crime network to investigate a string of grisly murders. Track suspects, discover clues, and bring evidence to court. Take advantage of two unique battle styles to take down adversaries in electrifying encounters.

Judgment is available on PlayStation Now until October 4, 2021.

Article : https://www.gematsu.com/2021/07/playstation-now-adds-god-of-war-judgment-nioh-2-red-dead-redemption-2-and-more-in-july
Title: Re: New Yakuza
Post by: Berto on July 06, 2021, 09:37:43 pm
Lost Judgment | Intro Cinematic & Theme Song

https://www.youtube.com/watch?v=BpbHdieTuXY
Title: Re: New Yakuza
Post by: Berto on July 09, 2021, 01:25:14 am
Lost Judgment - Gameplay Showcase | PS5, PS4

https://youtu.be/3wZZmmITJsk
Title: Re: New Yakuza
Post by: Berto on July 13, 2021, 12:07:37 am
Rumor: Judgment coming to an end over disagreement with lead actor’s talent agency due to PC release

(http://segabits.com/wp-content/uploads/2021/07/Lost-Judgment-750x422.jpg)

Quote
According to the Nikkan Taishu article, SEGA sees the PC platform as vital to the game’s success where Takuya’s talent agency isn’t for it.
Maybe they aren’t happy having it on a platform that could easily be modded and ruin Takuya Kimura’s image.
Since he is a huge boy band, its obvious that these talent agencies are over bearing and controlling.

Article : http://segabits.com/blog/2021/07/12/rumor-judgment-coming-to-an-end-over-disagreement-with-lead-actors-talent-agency-due-to-pc-release/
Title: Re: New Yakuza
Post by: Berto on July 18, 2021, 04:44:05 am
Lost Judgment | Takuya Kimura Behind The Scenes & New Gameplay

https://www.youtube.com/watch?v=d9xHZpxpxG8
Title: Re: New Yakuza
Post by: Berto on July 23, 2021, 03:30:00 am
Lost Judgment | The Detective’s Toolkit Trailer

https://www.youtube.com/watch?v=f9toy1mu8d4
Title: Re: New Yakuza
Post by: Berto on August 14, 2021, 12:23:19 am
Lost Judgment Gets Over an Hour of Brand New Gameplay Footage

(https://sega.jp/wp-content/uploads/2021/08/210812_2_12.jpg)

(https://sega.jp/wp-content/uploads/2021/08/210812_2_13.jpg)

Quote
Japanese publication Famitsu published over an hour of brand new gameplay footage split into three YouTube videos.
Here's the official overview of this new installment according to SEGA :

Article : https://wccftech.com/lost-judgment-gets-over-an-hour-of-brand-new-gameplay-footage/
Title: Re: New Yakuza
Post by: Mystic Monkey on August 14, 2021, 07:05:30 am
Dogge!
Title: Re: New Yakuza
Post by: Berto on August 19, 2021, 12:37:37 am
The Dragon of Dojima, Kazuma Kiryu from Yakuza, rolls into Super Monkey Ball: Banana Mania

https://www.youtube.com/watch?v=aetUCJ3p3cY

Quote
This would have to be one of the greatest SEGA crossovers so far as RGG Studio, formerly known as Amusement Vision, worked on the Super Monkey Ball series and then became CS1 R&D (RGG Studio) later to develop the Yakuza series.

Article : http://segabits.com/blog/2021/08/18/the-dragon-of-dojima-kazuma-kiryu-from-yakuza-rolls-into-super-monkey-ball-banana-mania/
Title: Re: New Yakuza
Post by: Berto on August 19, 2021, 03:39:59 am
8 SEGA Master System games playable in Lost Judgment are Revealed !

(https://segaretro.org/images/3/3a/WoodyPop_Art_1.jpg)

Quote
Here are the 8 SEGA Master System games playable in Lost Judgment!
Which of these classic gems will you dive into first?

1. Alex Kidd in Miracle World
2. Fantasy Zone
3. Penguin Land
4. Quartet
5. Enduro Racer
6. Woody Pop
7. Maze Hunter 3-D
8. Secret Command

Source : https://t.co/HP7ZVhlraS
Pic from : https://segaretro.org/Woody_Pop
Title: Re: New Yakuza
Post by: Mystic Monkey on August 19, 2021, 09:11:43 am
As much as I am glad Master System games are getting some light over their Mega Driven successor, I feel if I can't even get though Yakuza 0 then I'm probably not cut out for the rest of the Yakuza games, let alone Lost Judgement.
Title: Re: New Yakuza
Post by: Berto on August 23, 2021, 12:05:36 am
Have you try Yakuza: Like a Dragon?
The game is different enough from Yakuza 0 and it was widely praised.
Title: Re: New Yakuza
Post by: Berto on August 23, 2021, 12:06:21 am
(https://i.ibb.co/kQBHn9c/SMB-Banana-Mania-Kiryu.jpg)

Source : https://twitter.com/RGGStudio/status/1429488540543377408
Title: Re: New Yakuza
Post by: Mystic Monkey on August 23, 2021, 10:22:27 am
Have you try Yakuza: Like a Dragon?
The game is different enough from Yakuza 0 and it was widely praised.
I only played Yakuza 0, and I can't tell if I am half way or not with it.
Title: Re: New Yakuza
Post by: Berto on August 27, 2021, 12:18:13 am
Lost Judgment | Story Trailer

https://www.youtube.com/watch?v=xNZCyZesNXE
Title: Re: New Yakuza
Post by: Berto on August 28, 2021, 02:33:23 am
Ryu Ga Gotoku Studio's Dragon Engine Development Team won the Excellency Award for Engineering at CEDEC Awards 2021

(https://sega.jp/wp-content/uploads/2021/08/210826_5_00.jpg)

Quote
The Dragon Engine development team from Sega’s Ryu Ga Gotoku Studio won the Excellency Award for Engineering.
It developed and shared an integrated QA (Quality Assurance) support system by combining automation and project management tools.
The team used screenshots from Yakuza: Like a Dragon in its presentation slide for the awards.

Articles :
https://sega.jp/topics/210826_5/
https://cedec.cesa.or.jp/2021/event/awards
https://www.siliconera.com/ghost-of-tsushima-won-twice-at-cedec-awards-2021/
Title: Re: New Yakuza
Post by: Berto on August 30, 2021, 07:51:02 pm
China’s NetEase in Talks to Hire Toshihiro Nagoshi
(Creator of Sega's Yakuza & Super Monkey Ball Series)


(https://sega.jp/wp-content/uploads/2019/08/190830_1_03.jpg)

Quote
NetEase wants to play a bigger role in developing the games and content it hopes will turn into international hits, while also burnishing its credentials as a global rather than purely Chinese firm, the people said.
The publisher established a console game development studio in Japan last summer and hired industry veteran Tetsuya Akatsuka from Bandai Namco Holdings Inc. as its head.
Nagoshi’s hiring will extend that strategy, with the Yakuza creator likely to reprise his role of running a semi-autonomous studio within a larger organization.

Article : https://www.bnnbloomberg.ca/china-s-netease-in-talks-to-hire-creator-of-sega-yakuza-series-1.1645616
Title: Re: New Yakuza
Post by: Berto on August 30, 2021, 11:55:00 pm
Sega Atlus Channel Will Be Held During TGS 2021

(https://sega.jp/wp-content/uploads/2021/08/210830_1_1.jpg)

Quote
Sega and Atlus announced their Tokyo Game Show events, and it’s kicking things off with a Sega Atlus Channel, official website, and social media campaign.
There will be Sega and Atlus TGS 2021 news offered between October 1-3, 2021.
Also, people who share pictures on Twitter with #Love_Sega until September 12, 2021 might have those photos included in promotional efforts for the companies and their events.

Article : https://www.siliconera.com/sega-atlus-channel-will-be-held-during-tgs-2021/ (https://www.siliconera.com/sega-atlus-channel-will-be-held-during-tgs-2021/)
Title: Re: New Yakuza
Post by: Berto on August 31, 2021, 12:01:06 am
Lost Judgment Interview: Scott Strichart on Simultaneous Launches and Wrong Answers

(https://64.media.tumblr.com/520741a867caf71d7af05cf654df8d9b/f64d85c835b48199-46/s540x810/fffce28fe4efcdd8407295b5a8ca08a724a164df.gifv)

Quote
Voice actor Greg Chun, who plays Yagami in Sega's Lost Judgment series, and Localization Producer Scott Strichart sit down to chat with us.

Q : "What was the hardest part of Lost Judgment to localize? What took the most care to make it easy for Western players to understand?"
Strichart: "From a technical standpoint, probably the minigame that returns from Yakuza Kiwami 2 where you have to string a bunch of words together in the correct order to make a functional sentence.
And worse, there’s a “hard mode” if you attempt it while drunk. Multiple words have to work in multiple situations, and it’s just… such a localization challenge."

Full interview : https://www.siliconera.com/lost-judgment-interview-scott-strichart-on-simultaneous-launches-and-wrong-answers/
Title: Re: New Yakuza
Post by: Berto on August 31, 2021, 12:35:49 am
Lost Judgment | English Cast Reveal Trailer

https://www.youtube.com/watch?v=zHXI5ETUiKI
Title: Re: New Yakuza
Post by: Mystic Monkey on August 31, 2021, 11:56:12 am
I remember when I first played Yakuza 0, I couldn't find the option to switch from Japanese voice actors to English. Then I realised it's not suppose to, that them being japanese is part of their character. While I've only played half of the one Yakuza game that I can't regard my oppinion valid but should LJ have english voice actors or not?
Title: Re: New Yakuza
Post by: Berto on August 31, 2021, 08:01:06 pm
Some prefer english dub, some prefer original Japanese voice.
It's hard to satisfy them all since english dub would mean more cost.
I prefer original VA but I'm glad they put english dub in LaD and LJ since I have that one friend who only played a game if it has english dub.
More sale to the game.
Title: Re: New Yakuza
Post by: Mystic Monkey on August 31, 2021, 08:58:51 pm
I don't mind eitherway. Never got round to finishing Yakuza 0 so what do I know?
Title: Re: New Yakuza
Post by: Berto on September 04, 2021, 03:49:39 am
Lost Judgment DLC announced; featuring Extension Packs and Story DLC, The Kaito Files

(https://sega.jp/wp-content/uploads/2021/09/210903_2_10.jpg)

Quote
It’s finally September and Lost Judgment, the sequel to Judgment, is around the corner.
For those who purchase digital deluxe & ultimate editions of the game will be treated with tons of extra content.
The contents will include: ...

Article : http://segabits.com/blog/2021/09/03/lost-judgment-dlc-announced-featuring-extension-packs-and-story-dlc-the-kaito-files/
Title: Re: New Yakuza
Post by: Berto on September 06, 2021, 10:55:20 am
8 SEGA Master System games playable in Lost Judgment are Revealed !

(https://segaretro.org/images/3/3a/WoodyPop_Art_1.jpg)

Here are the 8 SEGA Master System games playable in Lost Judgment!
Which of these classic gems will you dive into first?

1. Alex Kidd in Miracle World
2. Fantasy Zone
3. Penguin Land
4. Quartet
5. Enduro Racer
6. Woody Pop
7. Maze Hunter 3-D
8. Secret Command

Source : https://t.co/HP7ZVhlraS
Pic from : https://segaretro.org/Woody_Pop

(https://sega.jp/wp-content/uploads/2021/09/210903_4_02.jpg)

4 more SMS games added for Lost Judgment :

9: Fantasy Zone II Opaopa's Tears
10: Alien Syndrome
11: SDI
12: Darius II

Source : https://sega.jp/topics/210903_4/
Title: Re: New Yakuza
Post by: Berto on September 06, 2021, 10:59:20 am
Lost Judgment Director Proposes Future Yakuza Games Could Take Place Outside of Japan

(https://sega.jp/wp-content/uploads/2021/09/210903_2_25.jpg)
(https://sega.jp/wp-content/uploads/2021/09/210903_2_27.jpg)

Quote
Lost Judgment Director Kazuki Hosokawa has stated in an interview that future Yakuza games may take place outside of Japan.
Hosokawa explained that while he had been working on the series he had wanted to create a new IP.
One of these ideas eventually manifested as Judgement.
While sharing obvious links with the Yakuza series, Hosokawa wanted to give fans a new experience.

Article : https://nichegamer.com/2021/09/06/lost-judgment-director-proposes-future-yakuza-games-could-take-place-outside-of-japan/
Title: Re: New Yakuza
Post by: Mystic Monkey on September 06, 2021, 09:19:15 pm
Lost Judgment Director Proposes Future Yakuza Games Could Take Place Outside of Japan
I imagine a Lost Judgement game taking place in UK a lot like Peaky Blinders (https://en.wikipedia.org/wiki/Peaky_Blinders_(TV_series)).
Title: Re: New Yakuza
Post by: Berto on September 14, 2021, 12:21:00 am
I imagined it will be something like "The Raid" movie.
Title: Re: New Yakuza
Post by: Berto on September 14, 2021, 12:21:34 am
Lost Judgment demo now available for PS5, PS4

(https://sega.jp/wp-content/uploads/2021/09/210913_1_4.jpg)
(https://sega.jp/wp-content/uploads/2021/09/210913_1_5.jpg)

Quote
Publisher Sega and developer Ryu Ga Gotoku Studio have released a demo for Lost Judgment for PlayStation 5 and PlayStation 4 in Japan (and Asia).
It supports English, Japanese, Korean, Simplified Chinese, and Traditional Chinese language options.

Article : https://www.gematsu.com/2021/09/lost-judgment-demo-now-available-for-ps5-ps4-in-japan
Title: Re: New Yakuza
Post by: Mystic Monkey on September 14, 2021, 11:05:48 am
I imagined it will be something like "The Raid" movie.
That's set in Indonisia though, not UK. Though I suppose it would be a bit more modern than Peaky Blinders.
Title: Re: New Yakuza
Post by: Berto on September 15, 2021, 06:37:46 am
That's set in Indonisia though, not UK. Though I suppose it would be a bit more modern than Peaky Blinders.

It could work I think.. and it doesn't have to be modernized.
I mean .. look at Yakuza Kenzai and Ishin.
They're not even in present time.

(http://segabits.com/wp-content/uploads/2013/08/Yishin8.jpg)
Title: Re: New Yakuza
Post by: Mystic Monkey on September 15, 2021, 11:04:16 am
It could work I think.. and it doesn't have to be modernized.
I mean .. look at Yakuza Kenzai and Ishin.
They're not even in present time.

(http://segabits.com/wp-content/uploads/2013/08/Yishin8.jpg)
Good point. Still kinda hard to imagine Yakuza outside of Japan... unless it goes by different names. I dunno if the London mafia have their own term.
Title: Re: New Yakuza
Post by: Berto on September 15, 2021, 07:29:46 pm
Good point. Still kinda hard to imagine Yakuza outside of Japan... unless it goes by different names. I dunno if the London mafia have their own term.

It could may be if the place is United State.
If there is American Samurai and American Ninja then there could be American Yakuza !
Oh wait.. it already exists.

(https://upload.wikimedia.org/wikipedia/en/thumb/7/7d/American-yakuza.jpg/220px-American-yakuza.jpg)
Title: Re: New Yakuza
Post by: Mystic Monkey on September 15, 2021, 07:50:14 pm
Amongst America's pride, culture and traditions that make it stand out from other countries, it's still a hodge-podge of other internaitonal cultures. So I guess it's possible for Yakuza to be in places other than Japan.

Dunno if there is any in Yakuza in UK, but we have six "chinatowns".
Title: Re: New Yakuza
Post by: Berto on September 16, 2021, 12:31:23 am
Playing as Sonic, Tails, Kiryu, & Beat in Super Monkey Ball Banana Mania

https://www.youtube.com/watch?v=4zoFDxzD1Rc
Title: Re: New Yakuza
Post by: Berto on September 16, 2021, 12:35:09 am
Famitsu Review Scores: Issue 1711

(https://sega.jp/wp-content/uploads/2021/09/210913_1_24.jpg)

Quote
Hitman III (PS5, PS4) – 8/9/9/9 (35/40)
Lost Judgment (PS5, Xbox Series, PS4, Xbox One) – 9/10/9/10 (38/40)
Tales of Arise (PS5, Xbox Series, PS4, Xbox One) – 9/9/8/9 (35/40)

Source : https://www.gematsu.com/2021/09/famitsu-review-scores-issue-1711
Title: Re: New Yakuza
Post by: Berto on September 19, 2021, 08:43:54 pm
Sega / Atlus announces TGS 2021 Online lineup, schedule

(https://sega.jp/wp-content/uploads/2021/09/210917_2_1.jpg)

Quote
October 2 (English, Japanese Part 1 / Part 2)
18:00 to 18:10 – #LOVE_SEGA Talk – We will be presenting your #LOVE_SEGA posts and comments here! Make sure to send us your posts that show off your love of Sega / Atlus games and characters, as well as any thoughts about our program!
18:10 to 18:30 – Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles – Description coming soon.
18:40 to 19:00 – ...

Full schedule : https://www.gematsu.com/2021/09/sega-atlus-announces-tgs-2021-online-lineup-schedule (https://www.gematsu.com/2021/09/sega-atlus-announces-tgs-2021-online-lineup-schedule)
Title: Re: New Yakuza
Post by: Berto on September 20, 2021, 12:32:24 am
Lost Judgment Teaches You a Thing or Two About Mystery

(https://sega.jp/wp-content/uploads/2021/09/210917_2_4.jpg)

Quote
While Yakuza hasn’t shied away from serious topics, Judgment makes a point to address societal issues.
Lost Judgment doubles down on this. We’d go deep into this sort of stuff if it wouldn’t spoil a lot of the narrative!
It’s fair to say that it spends a lot of its time and energy on high school bullying.
This sort of thing might resonate vividly with a lot of players, for better and worse, and it’s important to know that going in.
Things go badly sometimes. Situations don’t turn out the way you want. It makes for an engaging narrative, but one packed with emotional burden for the player.

Article : https://www.siliconera.com/review-lost-judgment-teaches-you-a-thing-or-two-about-mystery/
Title: Re: New Yakuza
Post by: Berto on September 20, 2021, 12:35:45 am
The Game is Available Now !!!
Happy Playing !!!


(https://sega.jp/wp-content/uploads/2021/09/210903_2_1.jpg)

Link : https://yakuza.sega.com/lostjudgment/
Title: Re: New Yakuza
Post by: Berto on September 24, 2021, 04:02:27 am
Lost Judgment | Launch Trailer

https://www.youtube.com/watch?v=i2aNcCn4MoU
Title: Re: New Yakuza
Post by: Mystic Monkey on September 24, 2021, 07:16:59 am
Lost Judgment | Launch Trailer

https://www.youtube.com/watch?v=i2aNcCn4MoU (https://www.youtube.com/watch?v=i2aNcCn4MoU)
Strongly tempted to get it... But I dunno if I am even half way through Yakuza 0. I would do it dirty if I don't get round to finishing it.
Title: Re: New Yakuza
Post by: Berto on September 27, 2021, 12:31:00 am
Strongly tempted to get it... But I dunno if I am even half way through Yakuza 0. I would do it dirty if I don't get round to finishing it.

You don't have to force yourself to play it if you don't feel like it or don't have time/console to play it.
Game is a hobby, not a burden.
Just put it on wishlist and visit it later when you got the chance.
Title: Re: New Yakuza
Post by: Berto on September 27, 2021, 12:35:12 am
Lost Judgment Review – Our Favorite Detective is Back and Better Than Ever (PlayStation 4)

https://www.youtube.com/watch?v=JEqhL4wSnPk

Quote
RGG Studios continues to deliver high quality engrossing stories with Lost Judgment, while packing the game to the brim with extra content, adding tons of new additions and even reworking older systems.
Lost Judgment also has one of the best finales in recent memory and well worth the playthrough since the game delivers a tight narrative. It’s nice to see that the team added new ways of traveling with the skateboard, allows you work with a cute detective dog and even lets you own a SEGA console.
Believe the hype Lost Judgment is a great game that’s worth playing.

Article : http://segabits.com/blog/2021/09/25/lost-judgment-review-our-favorite-detective-is-back-and-better-than-ever-playstation-4/
Title: Re: New Yakuza
Post by: Mystic Monkey on September 27, 2021, 07:21:23 am
You don't have to force yourself to play it if you don't feel like it or don't have time/console to play it.
Game is a hobby, not a burden.
Just put it on wishlist and visit it later when you got the chance.
If it comes on Steam then I'll add it to the wishlist.
Title: Re: New Yakuza
Post by: Berto on September 27, 2021, 09:23:38 pm
If it comes on Steam then I'll add it to the wishlist.

Or may be put in 1 of 10 games to justify to buy a PS5 since PC version is unlikely.
Title: Re: New Yakuza
Post by: Berto on September 27, 2021, 09:24:17 pm
Khinsider Has Removed 500+ Albums Related to Sega

(http://segabits.com/wp-content/uploads/2010/12/Yakuzamanly-600x600.jpg)

Quote
"Segapocalypse!
Wave Master, the company that manages Sega's music, has contacted me and asked me to remove lots of albums related to Sega.
At the end of the day, over 500 albums were removed, including Sonic, OutRun, and others.
Unfortunately, this even included fan made compilation albums for games that have no commercial releases, which, quite frankly, makes absolutely no sense.
If you were wondering why some albums have disappeared on the site, this is why." 

Link : https://downloads.khinsider.com/
Title: Re: New Yakuza
Post by: Mystic Monkey on September 27, 2021, 10:38:08 pm
Or may be put in 1 of 10 games to justify to buy a PS5 since PC version is unlikely.
Yeah, that too, I got a list going.
Title: Re: New Yakuza
Post by: Berto on September 28, 2021, 03:25:19 am
Lost Judgment | Snake Style Combat Demo

https://www.youtube.com/watch?v=133QnI1H2kg
Title: Re: New Yakuza
Post by: Berto on September 28, 2021, 03:26:05 am
Lost Judgment | Tiger Style Combat Demo

https://www.youtube.com/watch?v=5sCXlYPJHbo
Title: Re: New Yakuza
Post by: Berto on September 28, 2021, 03:26:52 am
Lost Judgment | Crane Style Combat Demo

https://www.youtube.com/watch?v=a8KQ75ITwpA
Title: Re: New Yakuza
Post by: Berto on September 30, 2021, 01:50:38 am
First Look At Tokyo Game Show VR Booths Including Capcom, Sega, More

(https://mk0uploadvrcom4bcwhj.kinstacdn.com/wp-content/uploads/2021/09/Tokyo-Game-Show-VR-Sega-Atlas.jpg)

Quote
For starters, TGS VR will be divided into four main areas in a fictional setting called the ‘Game Float’.
There’s a core area with a theater and then themed Wild, Digital and Urban areas.
Sega and Atlus have a shared booth that includes a 3D model of everyone’s favorite blue blur, Sonic the Hedgehog.

Article : https://uploadvr.com/tokyo-game-show-vr-booths-first-look/ (https://uploadvr.com/tokyo-game-show-vr-booths-first-look/)
How to attend : https://uploadvr.com/tokyo-game-show-vr-how-to-attend/ (https://uploadvr.com/tokyo-game-show-vr-how-to-attend/)
Title: Re: New Yakuza
Post by: Berto on October 01, 2021, 12:05:02 am
Famitsu physical game software sales data for Japan
for the week of September 20, 2021 to September 2,6 2021


(https://sega.jp/wp-content/uploads/2021/09/210924_4_1.jpg)

1. [PS4] Lost Judgment (Sega, 09/24/21) – 111,852 (New)

2. [NSW] Dragon Ball Z: Kakarot + A New Power Awakens Set (Bandai Namco, 09/24/21) – 42,074 (New)

3. [PS5] Lost Judgment (Sega, 09/24/21) – 33,151 (New)

4. [NSW] WarioWare: Get It Together! (Nintendo, 09/10/21) – 21,909 (126,317)
5. [PS4] Tales of Arise (Bandai Namco, 09/09/21) – 15,224 (199,668)
6. [NSW] Minecraft (Microsoft, 06/21/18) – 12,937 (2,204,855)
7. [NSW] Ring Fit Adventure (Nintendo, 10/18/19) – 12,489 (2,843,132)
8. [NSW] Mario Kart 8 Deluxe (Nintendo, 04/28/17) – 12,108 (4,063,247)
9. [NSW] Super Smash Bros. Ultimate (Nintendo, 12/07/18) – 8,185 (4,431,232)
10. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! (Konami, 11/19/20) – 7,104 (2,381,682)
11. [NSW] Pokemon Sword / Shield (The Pokemon Company, 11/15/19) – 6,125 (4,147,257)
12. [NSW] Super Mario 3D World + Bowser’s Fury (Nintendo, 02/12/21) – 5,535 (890,581)
13. [NSW] Animal Crossing: New Horizons (Nintendo, 03/20/20) – 5,140 (6,887,858)
14. [NSW] Clubhouse Games: 51 Worldwide Classics (Nintendo, 06/05/20) – 4,913 (804,102)
15. [NSW] Splatoon 2 (Nintendo, 07/21/17) – 4,565 (3,948,813)
16. [NSW] Super Mario Party (Nintendo, 10/05/18) – 3,760 (1,995,001)

17. [PS4] Judgment (New Price Version) (Sega, 04/22/21) – 3,309 (46,959)

18. [PS5] Tales of Arise (Bandai Namco, 09/09/21) – 3,193 (60,106)
19. [NSW] Game Builder Garage (Nintendo, 06/11/21) – 3,052 (239,178)
20. [NSW] The Legend of Zelda: Breath of the Wild (Nintendo, 03/03/17) – 2,976 (1,877,859)

Source : https://www.gematsu.com/2021/09/famitsu-sales-9-20-21-9-26-21
Title: Re: New Yakuza
Post by: Berto on October 04, 2021, 12:09:38 am
SEGA All Stars - Banana Mania :

(https://i.ibb.co/3yM3FBc/Super-Monkey-Ball-Banana-Mania-All-Stars.jpg)

(https://i.ibb.co/z5xDYCT/SEGA-Banana-Meme.jpg)
Title: Re: New Yakuza
Post by: Berto on October 04, 2021, 12:20:42 am
Lost Judgment: How to Find the Time Capsule

(https://sega.jp/wp-content/uploads/2021/09/210924_3_9.jpg)

Quote
In order to unlock the "Where is the Time Capsule?" side case in Lost Judgment, players will first need to reach Chapter 3.
There is a group of former students in the Seiryo High School Courtyard that Yagami can speak to and begin the case.
They will give Yagami the following riddle, "The giant's wheel lords over the tree with the most branches, three steps south from the roots. Two more steps east, and there a treasure rests."

Article : https://screenrant.com/lost-judgment-find-time-capsule-guide/
Title: Re: New Yakuza
Post by: Berto on October 04, 2021, 08:47:21 pm
Love Sega Special Live TGS 2021 Sega Mix
(Also Featuring Yakuza's Baka Mitai)


https://youtu.be/cZHoblSNPNM

Love Sega Special Live TGS 2021 Life Will Change/I Believe

https://youtu.be/9CJzraXKZ_U

Love Sega TGS 2021 Last Surprise

https://youtu.be/FAJBOM1q6pY
Title: Re: New Yakuza
Post by: Berto on October 07, 2021, 09:54:56 pm
Famitsu Sales: 9/27/21 – 10/3/21

(https://sega.jp/wp-content/uploads/2021/08/210812_2_12.jpg)
(https://sega.jp/wp-content/uploads/2021/09/210913_1_5.jpg)

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1. [PS4] The Legend of Heroes: Kuro no Kiseki (Falcom, 09/30/21) – 50,114 (New)
2. [PS4] FIFA 2022 (Electronic Arts, 10/01/21) – 25,936 (New)

3. [PS4] Lost Judgment (Sega, 09/24/21) – 20,393 (132,245)


4. [PS4] Melty Blood: Type Lumina (DELiGHTWORKS, 09/30/21) – 18,833 (New)
5. [NSW] FIFA 2022 Legacy Edition (Electronic Arts, 10/01/21) – 13,385 (New)
6. [NSW] Melty Blood: Type Lumina (DELiGHTWORKS, 09/30/21) – 11,604 (New)
7. [NSW] WarioWare: Get It Together! (Nintendo, 09/10/21) – 10,862 (137,179)
8. [NSW] Mario Kart 8 Deluxe (Nintendo, 04/28/17) – 10,005 (4,073,252)
9. [NSW] Dragon Ball Z: Kakarot + A New Power Awakens Set (Bandai Namco, 09/24/21) – 9,897 (51,971)
10. [NSW] Minecraft (Microsoft, 06/21/18) – 9,611 (2,214,466)

24. [PS5] Lost Judgment (Sega, 09/24/21) – 3,433 (36,584)
25. [PS4] Judgment (New Price Version) (Sega, 04/22/21) – 3,284 (50,243)

Article : https://www.gematsu.com/2021/10/famitsu-sales-9-27-21-10-3-21
Title: Re: New Yakuza
Post by: Berto on October 08, 2021, 12:57:22 am
Yakuza: Black Panther 2 fan translation coming January 7th, 2022

https://www.youtube.com/watch?v=F09QKpby4ns

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The first PSP game has already been translated into English,  but now thanks to a fan translation group known as TeamK4L, we will be getting the sequel, fully translated on January 7th, 2022.
So keep those PSP emulators on standby or keep your PSP’s battery charged till next year!

Article : http://segabits.com/blog/2021/10/07/yakuza-black-panther-2-fan-translation-coming-january-7th-2022/
Title: Re: New Yakuza
Post by: Berto on October 08, 2021, 01:07:33 am
Toshihiro Nagoshi (Yakuza, Daytona, and Super Monkey Ball Creator) and Daisuke Sato have left Sega

(https://i.ibb.co/cbgmQTD/Messages-from-Nagoshi-and-Sato.jpg)

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"2021 marks Ryu Ga Gotoku Studio’s 10th anniversary.
From the Yakuza series to the Judgment series and beyond,
we sincerely appreciate everyone who has supported us and our endeavors to this point.

As we reach this 10-year milestone, Ryu Ga Gotoku Studio will transition to a new structure.

We will continue our mission to bring you
the best entertainment through our games,
so please look forward to our bright future."

Source : http://ryu-ga-gotoku.com/studio/en/
Title: Re: New Yakuza
Post by: Berto on October 14, 2021, 12:05:56 am
Lost Judgment - The School Stories Expansion Pack DLC is Out Now

(https://sega.jp/wp-content/uploads/2021/10/211013_2_1.jpg)

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"The School Stories Expansion Pack DLC is out now across all platforms ahead of schedule!

Including:
🏍️ New Motorcycle, parts, & race course
🕺 New Dance Club outfit & special moves
🤖 New robot
🤼‍♂️ Spar with Kaito, Sugiura, and Higashi
🥊 New boxing combat style!  "

Source : https://twitter.com/RGGStudio/status/1448272637118009344?ref_src=twsrc%5Etfw
Link : https://sega.jp/topics/211013_2/
Title: Re: New Yakuza
Post by: Mystic Monkey on October 16, 2021, 08:36:45 pm
I just found out there was a stageplay (https://yakuza.fandom.com/wiki/Yakuza_(Stage_Play)) and two japanese TV shows on Yakuza! They're called Kurohyō: Ryū ga Gotoku Shinshō (https://yakuza.fandom.com/wiki/Kurohyou:_Ryu_ga_Gotoku_Shinsho_(tv)) and Kurohyo 2: Ryu Ga Gotoku Ashura-hen (https://yakuza.fandom.com/wiki/Kurohyou_2:_Ryu_ga_Gotoku_Ashura-hen_(tv)).

Maybe TV shows and stageplays should be included in the live-action movie thread (http://segabits.com/forums/index.php?topic=4617.0)? Unless we already have or should have a seperate thread for live-action TV series.
Title: Re: New Yakuza
Post by: Berto on October 17, 2021, 07:54:17 pm
I just found out there was a stageplay (https://yakuza.fandom.com/wiki/Yakuza_(Stage_Play)) and two japanese TV shows on Yakuza! They're called Kurohyō: Ryū ga Gotoku Shinshō (https://yakuza.fandom.com/wiki/Kurohyou:_Ryu_ga_Gotoku_Shinsho_(tv)) and Kurohyo 2: Ryu Ga Gotoku Ashura-hen (https://yakuza.fandom.com/wiki/Kurohyou_2:_Ryu_ga_Gotoku_Ashura-hen_(tv)).

Maybe TV shows and stageplays should be included in the live-action movie thread (http://segabits.com/forums/index.php?topic=4617.0)? Unless we already have or should have a seperate thread for live-action TV series.

Nice find. I'll add those twos.
Were there any SEGA related live action TV Shows other than Yakuza?

About Stage Plays could be done but ...
they are too many (I heard some exist in Mega Drive era)
and most of research materials are in Japanese.
Title: Re: New Yakuza
Post by: Mystic Monkey on October 17, 2021, 08:09:57 pm
Nice find. I'll add those twos.
Were there any SEGA related live action TV Shows other than Yakuza?
None other than I am aware of. I think Yakuza is the first. I'll see what I can find but I doubt there is any other live-action TV series for Sega.
About Stage Plays could be done but ...
they are too many (I heard some exist in Mega Drive era)
and most of research materials are in Japanese.
Stageplays might warrant it's own thread. Ones that come in mind for me are  Puyo Puyo on Stage (http://y2u.be/AKSgK1-_T-E) and I know Spiral Chariots (http://spiralchariots.com/) made plays based on Sega games but only Rent A Hero (http://rent-a-hero.spiralchariots.com/index.html) and Golden Axe (http://spiralchariots.com/goldenaxe/index.html) comes to mind. You probably know more Sega stage productions than I do.
Title: Re: New Yakuza
Post by: Berto on October 17, 2021, 08:19:44 pm
None other than I am aware of. I think Yakuza is the first. I'll see what I can find but I doubt there is any other live-action TV series for Sega.Stageplays might warrent it's own thread. Ones that come in mind for me are  Puyo Puyo on Stage (http://y2u.be/AKSgK1-_T-E) and I know Spiral Chariots (http://spiralchariots.com/) made plays based on Sega games but only Rent A Hero (http://rent-a-hero.spiralchariots.com/index.html) and Golden Axe (http://spiralchariots.com/goldenaxe/index.html) comes to mind.

Also lots of Persona.
I swear there must be Persona stage plays happened every year.

(https://upload.wikimedia.org/wikipedia/en/thumb/6/67/Persona_3_The_Weird_Masquerade%2C_The_Indigo_Pledge.jpg/220px-Persona_3_The_Weird_Masquerade%2C_The_Indigo_Pledge.jpg)

(https://cdn.animenewsnetwork.com/hotlink/thumbnails/max700x700/cms/news.3/151164/cast01.jpg)

(https://i.redd.it/fyji0030q9451.jpg)

I think yeah, it needs a new thread.
Title: Re: New Yakuza
Post by: Mystic Monkey on October 17, 2021, 08:22:40 pm
Also lots of Persona.
I swear there must be Persona stage plays happened every year.

(https://upload.wikimedia.org/wikipedia/en/thumb/6/67/Persona_3_The_Weird_Masquerade%2C_The_Indigo_Pledge.jpg/220px-Persona_3_The_Weird_Masquerade%2C_The_Indigo_Pledge.jpg)

(https://cdn.animenewsnetwork.com/hotlink/thumbnails/max700x700/cms/news.3/151164/cast01.jpg)

(https://i.redd.it/fyji0030q9451.jpg)

I think yeah, it needs a new thread.
I really don't get why Persona is so popular, to the point I usually skip that thread because other than watching the anime I have no idea what's going on most of the time.
Something to do with shooting yourself in the head or ripping your face off to summon「STANDS」or something.
Title: Re: New Yakuza
Post by: Berto on October 17, 2021, 08:28:38 pm
I really don't get why Persona is so popular, to the point I usually skip that thread because other than watching the anime I have no idea what's going on most of the time.
Something to do with shooting yourself in the head or ripping your face off to summon「STANDS」or something.

May be because it's a school life?
Many Persona fans are teenager so they could project themself as the protagonist.
Title: Re: New Yakuza
Post by: Mystic Monkey on October 17, 2021, 08:33:45 pm
May be because it's a school life?
Many Persona fans are teenager so they could project themself as the protagonist.
If that's the case I don't think it's the kind of habits they should be projecting.(https://r7k2t3x9.rocketcdn.me/wp-content/uploads/2021/01/img-701.png)
Title: Re: New Yakuza
Post by: Berto on October 17, 2021, 08:45:01 pm
It's about being "edgy".
Transform yourself like no other heroes.
Teenagers love being edgy,
but they can still separate fictions facts.
Title: Re: New Yakuza
Post by: Mystic Monkey on October 17, 2021, 08:48:06 pm
It's about being "edgy".
Transform yourself like no other heroes.
Teenagers love being edgy,
but they can still separate fictions facts.
Still don't beat Jojo though.
Title: Re: New Yakuza
Post by: Berto on October 18, 2021, 12:05:14 am
Still don't beat Jojo though.

Nothing could beat Jojo.
But you have to go through BandaiNamco for that,
better use already owned franchises.
Title: Re: New Yakuza
Post by: Berto on October 25, 2021, 12:14:50 am
Yakuza series surpasses 17 million games & products sold worldwide

(http://segabits.com/wp-content/uploads/2016/02/YakuzaKiwami-2.jpg.jpg)

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These sales account for the period between March 2020 and March 2021 which was SEGA’s previous fiscal year.
Additionally, these sales do not account for Lost Judgment sales which released in September 2021 worldwide.

Article : https://finalweapon.net/2021/10/22/yakuza-series-surpasses-17-million-games-products-sold-worldwide/
Title: Re: New Yakuza
Post by: Mystic Monkey on October 25, 2021, 01:55:38 pm
How is it in comparison to Sonic's sales?
Title: Re: New Yakuza
Post by: Berto on October 25, 2021, 07:46:04 pm
How is it in comparison to Sonic's sales?


Very far. No SEGA franchises could beat Sonic :

Sonic the Hedgehog Lifetime Sales Hit One Billion Copies

(https://i.pinimg.com/originals/d0/23/40/d02340078abcddf3db9890e6afe97a09.gif)

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Sonic the Hedgehog is arguably SEGA’s most renowned franchise, something that’s reflected quite clearly in its lifetime sales.
In their annual investors report, SEGA has revealed the blue hedgehog and his companions have racked up 1.14 billion copies sold.

Article : https://www.playstationlifestyle.net/2020/11/30/sonic-the-hedgehog-lifetime-sonic-sales-hit-one-billion-copies/
Title: Re: New Yakuza
Post by: Mystic Monkey on October 25, 2021, 09:24:38 pm

Very far. No SEGA franchises could beat Sonic :

Sonic the Hedgehog Lifetime Sales Hit One Billion Copies

(https://i.pinimg.com/originals/d0/23/40/d02340078abcddf3db9890e6afe97a09.gif)

Article : https://www.playstationlifestyle.net/2020/11/30/sonic-the-hedgehog-lifetime-sonic-sales-hit-one-billion-copies/ (https://www.playstationlifestyle.net/2020/11/30/sonic-the-hedgehog-lifetime-sonic-sales-hit-one-billion-copies/)
That's good to hear. While some think Sega can only make Sonic games, I've been concerned that their other games have been doing a bit too good to surpass the mascot. Good to know Sonic is still ahead.
Title: Re: New Yakuza
Post by: Berto on October 25, 2021, 09:59:18 pm
That's good to hear. While some think Sega can only make Sonic games, I've been concerned that their other games have been doing a bit too good to surpass the mascot. Good to know Sonic is still ahead.

Yes, that's why I always laugh every time I read "SEGA should sell Sonic to Nintendo/Microsoft/...." comments on youtube.
Sonic is their most profitable franchise. Why would they sell it, lol.
Title: Re: New Yakuza
Post by: Mystic Monkey on October 25, 2021, 10:28:16 pm
Yes, that's why I always laugh every time I read "SEGA should sell Sonic to Nintendo/Microsoft/...." comments on youtube.
Sonic is their most profitable franchise. Why would they sell it, lol.
There are some who believe Sega would be better off with Microsoft. And by that I mean if Microsoft brought Sega off from SegaSammy. After all ever since Sammy Holdingsmerge with Sega, SegaSammy had redestributed Sega employees amongst other Sammy subsidiaries and enforced regulations on them to the point that Sega since then had never been the same. And it shows given the SegaSammy merged happened in 2005, with Sonic '06 being the first major Sonic game since the merge.

Meanwhile Halo games are given the budget of hundred-millions in dollars and Microsoft give them free range to the developers of these games however they think best. After all Microsoft is a multi-billion dollar industry. They probably only care if the game is good or not.

Imagine Microsoft going up to Sega and saying "We want a Sonic game exclusive to PC and XBox. Here's a few hundred-million budget. Now if you excuse us, we literally have the rest of the world to run."

But as you said, Sonic Team makes millions for Sega and SegaSammy won't relinquish Sega.
Title: Re: New Yakuza
Post by: Berto on October 25, 2021, 11:04:15 pm
There are some who believe Sega would be better off with Microsoft. And by that I mean if Microsoft brought Sega off from SegaSammy. After all ever since Sammy Holdingsmerge with Sega, SegaSammy had redestributed Sega employees amongst other Sammy subsidiaries and enforced regulations on them to the point that Sega since then had never been the same. And it shows given the SegaSammy merged happened in 2005, with Sonic '06 being the first major Sonic game since the merge.

Meanwhile Halo games are given the budget of hundred-millions in dollars and Microsoft give them free range to the developers of these games however they think best. After all Microsoft is a multi-billion dollar industry. They probably only care if the game is good or not.

Imagine Microsoft going up to Sega and saying "We want a Sonic game exclusive to PC and XBox. Here's a few hundred-million budget. Now if you excuse us, we literally have the rest of the world to run."

But as you said, Sonic Team makes millions for Sega and SegaSammy won't relinquish Sega.

Indeed.
During pandemic when pachinko business and amusement centres hit hard,
SEGA is the only profitable business for SEGASammy.
Title: Re: New Yakuza
Post by: Berto on October 29, 2021, 10:58:37 pm
SEGA is Introducing the SEGA Insights Lab

(https://i.ibb.co/bs0mD96/SEGA-Insights-Lab.jpg)

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Introducing the SEGA Insights Lab! 🔬
Help shape our games by providing feedback, there’s even rewards for those who participate!
Sign-up & FAQ: https://t.co/vRnIs0Z5Xa

Source : https://twitter.com/SEGA/status/1454190359341244435?t=OsJ70LpB8DIOb6IGtyIB-w&s=19
Title: Re: New Yakuza
Post by: Berto on October 31, 2021, 09:15:59 pm
Famitsu Sales: 10/18/21 – 10/24/21

(https://cdn.akamai.steamstatic.com/steam/apps/1423600/extras/DLCBRTIE00000006_SS1_english.jpg?t=1635504446)

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1. [PS4] Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles (Aniplex for JP version (SEGA for Western and Asia Version), 10/14/21) – 15,996 (110,845)
2. [PS4] Blue Reflection: Second Light (Koei Tecmo, 10/21/21) – 14,048 (New)
3. [NSW] Ring Fit Adventure (Nintendo, 10/18/19) – 10,155 (2,879,734)
4. [NSW] Metroid Dread (Nintendo, 10/08/21) – 9,999 (119,018)
5. [NSW] Super Smash Bros. Ultimate (Nintendo, 12/07/18) – 9,360 (4,469,716)
6. [NSW] Mario Kart 8 Deluxe (Nintendo, 04/28/17) – 8,695 (4,103,819)
7. [NSW] Blue Reflection: Second Light (Koei Tecmo, 10/21/21) – 8,380 (New)
8. [NSW] Minecraft (Microsoft, 06/21/18) – 8,306 (2,243,119)
9. [NSW] Animal Crossing: New Horizons (Nintendo, 03/20/20) – 6,581 (6,909,879)
10. [NSW] Pokemon Sword / Shield (The Pokemon Company, 11/15/19) – 6,280 (4,169,875)

19. [PS4] Lost Judgment (Sega, 09/24/21) – 2,768 (148,556)

Article : https://www.gematsu.com/2021/10/famitsu-sales-10-18-21-10-24-21
Title: Re: New Yakuza
Post by: Berto on November 03, 2021, 12:10:34 am
Lost Judgment has been nominated for Xbox Game of the Year at the Golden Joysticks!

(https://i.ibb.co/KLfcFX7/Lost-Judgment-has-been-nominated-for-Xbox-Game-of-the-Year.jpg)

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Lost Judgment has been nominated for Xbox Game of the Year at the Golden Joysticks! 🎉
Click the link below to vote and a huge thank you to everyone who’s shown their support already!
https://t.co/R8lO5WsUEC

Source : https://twitter.com/RGGStudio/status/1454179623038824450?s=20
Title: Re: New Yakuza
Post by: Berto on November 05, 2021, 12:15:59 am
Play-Asia's WEEKLY SPECIAL: 50% off for Yakuza: Like a Dragon (PS5)

(https://www.play-asia.com/blog/wp-content/uploads/2021/11/ws_games_individual_11221_YAKUZA-LIKE-A-DRAGON.jpg)

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The offer is only valid from November 2nd, 2021 – November 9th, 2021, 11:59 am (GMT +8).
The offer is on a first-come-first-served basis, so act fast whilst stock lasts!

Link : https://www.play-asia.com/blog/2021/11/02/weekly-special-20211102/
Title: Re: New Yakuza
Post by: Berto on November 07, 2021, 02:42:50 am
Bub Braves Sega HQ?! : SEGA x Taito (English subs)
Talk Session: Master System games in Lost Judgement!


https://www.youtube.com/watch?v=bJN5vQSH7cQ
Title: Re: New Yakuza
Post by: Berto on November 10, 2021, 11:03:22 pm
XBox Big Bundle Sale !

(https://media.discordapp.net/attachments/894588429780807700/908176522924412948/FB_IMG_1636596526149.jpg)

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You know what's better than a video game? More Video games!
Get up to 70% off some epic SEGA game bundles in the XBox Big Bundle Sale!
Check out all the offers in the Microsoft store.

Source : https://www.facebook.com/SEGA/
Title: Re: New Yakuza
Post by: Berto on November 18, 2021, 12:15:45 am
Xbox Cloud Gaming now available for Xbox Series and Xbox One

(https://preview.redd.it/5l4w2t11a7f61.jpg?width=640&crop=smart&auto=webp&s=40963a4409e2c1363a61ae98285b8b1efed51225)

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Xbox Game Pass users can now play Xbox Game Pass games from the cloud on Xbox Series and Xbox One consoles, Microsoft announced.
Xbox Cloud Gaming first launched for mobile devices in September 2020 following a testing period that began in November 2019, then for PC in June 2021 following a testing period that began in April 2021.

Article : https://www.gematsu.com/2021/11/xbox-cloud-gaming-now-available-for-xbox-series-and-xbox-one
Title: Re: New Yakuza
Post by: Berto on November 18, 2021, 12:18:05 am
Ryu Ga Gotoku Studio reveals new franchise in the works

(http://segabits.com/wp-content/uploads/2018/08/DIJjpWUVoAECVN--750x418.jpg)

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Ryu Ga Gotoku Studio director Masayoshi Yokoyama revealed in a recent Famitsu interview that the studio is planning a new franchise outside of their Yakuza and Judgement series.
Little else was revealed, but it appears the future of Judgement was touched upo...

Article : http://segabits.com/blog/2021/11/17/ryu-ga-gotoku-studio-reveals-new-franchise-in-the-works/
Title: Re: New Yakuza
Post by: Berto on December 04, 2021, 02:04:23 am
SEGA News Bits LIVE: The Future of Judgment

https://www.youtube.com/watch?v=d_kMVIrUFzE

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Let’s look back on the past few weeks of SEGA news!
Does the Judgment franchise have a future?
Is GunValkyrie better on the Xbox One/Series consoles?
How about that Toe Jam and Earl arcade cabinet?
All this and more on this week’s show!

Article : http://segabits.com/blog/2021/12/03/sega-news-bits-live-the-future-of-judgment/
Title: Re: New Yakuza
Post by: Berto on December 05, 2021, 12:19:03 am
Yakuza Collaboration DLC Pack coming to Virtua Fighter 5 Ultimate Showdown on December 8th

https://www.youtube.com/watch?v=GsyS2YnEFjA

(https://media.discordapp.net/attachments/756503521498759318/916867127594610788/FB_IMG_1638668437990.jpg)

(https://media.discordapp.net/attachments/756503521498759318/916867127804330024/FB_IMG_1638668440725.jpg)

(https://media.discordapp.net/attachments/756503521498759318/916867128001437797/FB_IMG_1638668442895.jpg)

(https://media.discordapp.net/attachments/756503521498759318/916867128190177330/FB_IMG_1638668445278.jpg)

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The upcoming downloadable content will be collaborating with the Yakuza series celebrating the series 16th anniversary featuring 650 items, 19 costume types, 19 costumes of the iconic characters from the Yakuza franchise such as Akira Yuki with Kazuma Kiryu clothes.
The DLC will also feature 20 BGM from the Yakuza series, 20 Virtua Fighter 3 BGM (Arranged), and new 40 stamps.

Article : http://segabits.com/blog/2021/12/04/yakuza-collaboration-dlc-pack-coming-to-virtua-fighter-5-ultimate-showdown-on-december-8th/
Title: Re: New Yakuza
Post by: Berto on December 14, 2021, 08:01:35 pm
The SEGAbits Swingin' Report Show LIVE – Our Favorite and Most Disappointing SEGA Games of 2021

https://www.youtube.com/watch?v=NE-pjvCz7AQ (https://www.youtube.com/watch?v=NE-pjvCz7AQ)

As for me, my 2021 favorite is Persona 5 Strikers, the game is fast, stylish, and fun to play.
Better than the turn based prequel, Persona 5 OG/Royal, since it's faster.
The most disappointing is Hatsune Miku Colorful Stage since it's announced to be released globally but turned out it's not released on SEA territory.
I don't care anymore whether the game is good or not, the hype is gone. I'll stick to Idola Phantasy Star Saga for mobile gaming.

(https://media.discordapp.net/attachments/232394281149530116/920467836277751818/favorite-game-2021.png?width=595&height=595)
Title: Re: New Yakuza
Post by: Berto on December 14, 2021, 08:04:10 pm
Yakuza 0, Yakuza Kiwami & Yakuza Kiwami 2 Leaving Xbox Game Pass December 31st

(https://c.tenor.com/6kKpyXqu2FsAAAAd/kiryu-yakuza.gif)

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All good things must come to an end. When the Yakuza series finally came to Xbox after being a PlayStation exclusive since it’s original release it was released through Xbox Game Pass.
The series has helped the service grow and has been an example many people have used in recent years to point out how a Netflix style service for games can help people discover new series.

Article : https://tojodojo.com/yakuza-0-yakuza-kiwami-yakuza-kiwami-2-leaving-xbox-game-pass-december-31st/
Title: Re: New Yakuza
Post by: Berto on December 14, 2021, 08:41:14 pm
Mafia City X Yakuza crossover rewards prizes for registrations detail

(https://media.discordapp.net/attachments/756503521498759318/920505055705174046/Mafia-City-X-Yakuza-Event.jpg?width=511&height=288)

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Mafia City is a rather infamous mobile game for its ludicrous adverts but it is being given an air of legitimacy with a recently-announced crossover with the much beloved Yakuza series.
To coincide with the event a promotion is also being run with awards given to players depending on how many people register.

Article : https://www.htxt.co.za/2021/12/mafia-city-x-yakuza-crossover-rewards-prizes-for-registrations/
Title: Re: New Yakuza
Post by: Berto on December 25, 2021, 07:34:10 am
Thank you for making 2021 such a wonderful year! ✨
Happy holidays from all of us at SEGA & ATLUS! ❄️

(https://media.discordapp.net/attachments/756503521498759318/923763924288024606/SEGA_Atlus_Christmas.jpg?width=830&height=467)

(https://media.discordapp.net/attachments/232394281149530116/923752987673907200/Screenshot_20211223-175337_Idola.jpg?width=830&height=467)

(https://media.discordapp.net/attachments/370236756903067648/922451533625446450/Discord_Christmas_Competition.png?width=830&height=467)

(https://media.discordapp.net/attachments/380049446412484608/923725960182890577/FHNCPb6XwAAxeAP.jpeg.jpg?width=830&height=467)

Sources :
https://twitter.com/SEGA/status/1472982824705736709?s=20 (https://twitter.com/SEGA/status/1472982824705736709?s=20)
https://www.facebook.com/IdolaEN/ (https://www.facebook.com/IdolaEN/)
https://discord.gg/Qy9S5Vd (https://discord.gg/Qy9S5Vd)
https://twitter.com/NintendoEurope/status/1473594342031990787/photo/1 (https://twitter.com/NintendoEurope/status/1473594342031990787/photo/1)
Title: Re: New Yakuza
Post by: Berto on December 27, 2021, 12:02:53 am
Otoshidama, Have You Prepared It?

(https://media.discordapp.net/attachments/622816157640163340/924863515871821864/FB_IMG_1640574980222.jpg)

Quote
"We have prepared a SEGA original pooch bag again this year.
You can download it for free, so please print it and feel free to use it.
It's also convenient when you return your borrowed change."

Link : https://sns.sega.jp/sp/
Title: Re: New Yakuza
Post by: Berto on January 02, 2022, 04:27:23 am
SEGA Web Series: Sega News Ep. 3 "SEGA MUSIC STUDIO" preformed Yakuza Medley

https://www.youtube.com/watch?v=5Fnb63yd13A
Title: Re: New Yakuza
Post by: Berto on January 02, 2022, 07:09:53 pm
Yakuza Dominated SEGA's PS Store Year End Sale

(https://media.discordapp.net/attachments/707614760673476649/923562987216863242/j88ptxy6jl661.png?width=403&height=594)

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Sega released the PS store sales ranking for the year end sale in Japan.
Persona 5 Royal was number 1, followed by various Yakuza titles.

Sources :
https://twitter.com/didyaknowtensei/status/1475988111465148416
https://t.co/Quxd0sTXPV
Title: Re: New Yakuza
Post by: Berto on January 02, 2022, 07:18:02 pm
‘Yakuza’ series sells 2.8million units on PC according to Sega

(https://media.discordapp.net/attachments/707614760673476649/923557442682515476/unknown.png?width=705&height=397)

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The success on PC was underpinned in the document by Sega’s growth strategy for the Yakuza franchise, which included a global roll-out of titles and multiplatform/multilingual support for each.
To prolong the life cycles of the games in the series, Sega also noted the support it has been giving to Xbox Game Pass.

Article : https://www.nme.com/news/gaming-news/yakuza-series-sells-2-8million-units-on-pc-according-to-sega-3128281
Title: Re: New Yakuza
Post by: Mystic Monkey on January 02, 2022, 10:17:36 pm
Yakuza Dominated SEGA's PS Store Year End Sale

(https://media.discordapp.net/attachments/707614760673476649/923562987216863242/j88ptxy6jl661.png?width=403&height=594)

Sources :
https://twitter.com/didyaknowtensei/status/1475988111465148416 (https://twitter.com/didyaknowtensei/status/1475988111465148416)
https://t.co/Quxd0sTXPV (https://t.co/Quxd0sTXPV)
クッキーを置いてください!
Title: Re: New Yakuza
Post by: Berto on January 03, 2022, 12:19:02 am
クッキーを置いてください!

(https://pics.me.me/thumb_as-cookie-monster-struggles-to-fit-the-cookie-through-the-43081530.png)
Title: Re: New Yakuza
Post by: Mystic Monkey on January 03, 2022, 07:34:14 am
(https://pics.me.me/thumb_as-cookie-monster-struggles-to-fit-the-cookie-through-the-43081530.png)
Suppose to be "PUT THE COOKIE DOWN!" in japanese but Google mistranslated it.
Title: Re: New Yakuza
Post by: Berto on January 05, 2022, 12:16:20 am
Metacritic : Yakuza: Like a Dragon is #15 Best PS5 Game of 2021

(https://64.media.tumblr.com/aa1c20ccb67cc25e573d5af4dfcb3922/be491ba50747e14b-28/s540x810/f5abaa7357d70c29c4041ade8052a3c38d52745b.gifv)

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Experience dynamic RPG combat like none other. Switch between 19 unique Jobs ranging from Bodyguard to Musician, and use the battlefield as your weapon.
Take up bats, umbrellas, bikes, street signs, and everything else at your disposal to crack some skulls! 

Link : https://www.metacritic.com/browse/games/score/metascore/year/ps5/filtered?sort=desc&year_selected=2021
Title: Re: New Yakuza
Post by: Berto on January 08, 2022, 12:35:56 am
YAKUZA (RYU GA GOTOKU)

(https://i.ibb.co/Y8DFj1p/Yakuza-Pics.jpg)

List of Yakuza games

2005 - Yakuza
2006 - Yakuza 2
2008 - Ryu ga Gotoku Kenzan!
2009 - Yakuza 3

2010 - Yakuza 4
2010 - Kurohyou: Ryu ga Gotoku Shinshou
2011 - Yakuza: Dead Souls
2012 - Kurohyou 2: Ryu ga Gotoku Ashura Hen

2012 - Yakuza 5
2012 - Binary Domain
2012 - Ryu ga Gotoku 1&2 HD Edition
2014 - Ryu ga Gotoku: Ishin!

2015 - Yakuza 0
2015 - Ryu ga Gotoku Zero: Free to Play Application
2016 - Yakuza 6: The Song of Life
2016 - Project X Zone 2

2017 - Yakuza Kiwami *
2018 - Kyoutou Kotoba RPG Kotodaman
2018 - Sega Heroes
2018 - Fist of the North Star: Lost Paradise

2018 - Yakuza Kiwami 2 **
2018 - Judgment
2019 - Ryu ga Gotoku Online
2019 - The Yakuza Remastered Collection

2020 - Yakuza: Like a Dragon
2020 - Streets Of Kamurocho
2021 - Super Monkey Ball: Banana Mania
2021 - Lost Judgment

* Remake of Yakuza
** Remake of Yakuza 2

Articles : http://segabits.com/blog/tag/yakuza/ (http://segabits.com/blog/tag/yakuza/)
Title: Re: New Yakuza
Post by: Berto on January 08, 2022, 12:37:09 am
Kurohyou 2 (Yakuza Black Panther 2) English Patch Launch Trailer

https://www.youtube.com/watch?v=dqsHupQcNxQ
Title: Re: New Yakuza
Post by: Berto on January 17, 2022, 12:10:24 am
Kasuga and Zhao Top Yakuza: Like a Dragon Popularity Poll

(https://64.media.tumblr.com/028c6dcb0f94612bc7a95305c955a5b8/bd506bb3d7264f62-5c/s400x600/0d4b0075c86e20de11ec53f409a807e94c593b42.gifv)

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NetLab from ITmedia released the results of its Yakuza: Like a Dragon popularity poll.
Here is the list, in ascending order, of the most popular Yakuza: Like a Dragon characters based on the results of the popularity poll:

#1. Ichiban Kasuga (612 votes)
#2. Tianyou Zhao (604 votes)
#3. Saeko Mukoda (354 votes)
#4. Joon-gi Han (215 votes)
#5. Yu Nanba (155 votes)
#6. Koichi Adachi (82 votes)
#7. Eri Kamataki (76 votes)

Article : https://www.siliconera.com/kasuga-and-zhao-top-yakuza-like-a-dragon-popularity-poll/
Title: Re: New Yakuza
Post by: Berto on January 18, 2022, 07:49:59 pm
Rumor: Judgment TV Show in the works starring Takuya Kimura

(https://c.tenor.com/di_n7Esmf2sAAAAd/judgment-yakuza.gif)

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According to Japanese website Nikkan Gendai, who has pushed the rumor that Japanese Network TV Asahi is in talks with Takuya Kimura to star as his video game character Takayuki Yagami for a real life Judgment TV series.
The Japanese network had tried to get Takuya Kimura back for another season of the popular BG: Personal Bodyguard but refused, saying he wanted to do something new.

Article : http://segabits.com/blog/2022/01/18/rumor-judgment-tv-show-in-the-works-starring-takuya-kimura/
Title: Re: New Yakuza
Post by: Berto on January 19, 2022, 07:10:46 pm
Yakuza and Judgment series localization producer Scott Strichart steps down

(https://i.pinimg.com/736x/ac/e1/78/ace1786220ed5a895876a2cb3889422e--s-stories-yakuza.jpg)

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Known as the unofficial “head of localization”, Strichart was put in charge of Yakuza 0, Yakuza Kiwami, Yakuza Kiwami 2, Yakuza 6, Yakuza 7: Like A Dragon, Judgment, and Lost Judgment and his team crafted beautiful storytelling without losing the charm and message of each game.
While he has stepped down, Strichart reassured that he has not left SEGA.

Article : http://segabits.com/blog/2022/01/19/yakuza-and-judgment-series-localization-producer-scott-strichart-steps-down/
Title: Re: New Yakuza
Post by: Berto on January 20, 2022, 12:13:27 am
Toshihiro Nagoshi’s New Studio To Be Named ‘Nagoshi Studio’ Leaks European IP Office

(http://segabits.com/wp-content/uploads/2022/01/NagoshiStudio-750x427.png)

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Looking at the trademarked logo, it seems like most likely, the new studio will be barring Toshihiro Nagoshi’s family name.
Nagoshi Studio makes sense and the logo having a film strip as part of its design makes sense considering RGG Studios’ games have always been highly cinematic.   

Article : http://segabits.com/blog/2022/01/19/toshihiro-nagoshis-new-studio-to-be-named-nagoshi-studio-leaks-european-ip-office/
Title: Re: New Yakuza
Post by: Berto on January 21, 2022, 01:11:23 am
PlayStation Wrap-Up 2021 Available Now, Share Your Gaming Stats

(https://media.discordapp.net/attachments/756503521498759318/933915438092517416/20220121_094231.jpg?width=461&height=595)

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The wrap up begins by sharing the total number of hours you played games across PS5 and PS4 systems in 2021.
It's then broken down into each console, also stating how many hours were spent playing PSVR and how many days of the year you played games on.

Wrap Up Link : https://t.co/g15op7YaiS
Article : https://www.pushsquare.com/news/2022/01/playstation-wrap-up-2021-available-now-share-your-gaming-stats
Title: Re: New Yakuza
Post by: Berto on January 25, 2022, 12:21:36 am
NetEase Officially Established Nagoshi Studio with Toshihiro Nagoshi as President and CEO

(https://media.discordapp.net/attachments/894588429780807700/935335151687327794/Nagoshi_Studio.jpg)

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At its founding, Nagoshi Studio totals nine members from various backgrounds. Aside from Nagoshi and Sato, Judgment series producer Kazuki Hosokawa is part of the team, as well as Super Monkey Ball Banana Mania producer Masao Shirosaki.
With this new endeavor, Nagoshi hopes to make “dramatic games” that will entertain people across the world.

Article : https://www.siliconera.com/netease-creates-nagoshi-studio-with-yakuza-series-creator-at-the-helm/
Title: Re: New Yakuza
Post by: Berto on January 26, 2022, 09:55:55 pm
Steam Deck launches February 25

(https://c.tenor.com/lqa648W3cYQAAAAd/yakuza-yakuza0.gif)

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On February 25, shortly after 10:00 a.m. PT / 1:00 p.m. ET, the first batch of Steam Deck order emails will be sent to reservation orders.
Customers will have three days from the receipt of their order email to purchase a Steam Deck, before their reservation is released to the next person in the queue. 

Article : https://www.gematsu.com/2022/01/steam-deck-launches-february-25