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Gaming => General Gaming Discussion => Topic started by: Mariano on July 29, 2014, 10:18:50 pm

Title: Crazy taxi city rush
Post by: Mariano on July 29, 2014, 10:18:50 pm
Hi, i just made this topic with the news that the game will be releasing this thursday 31/07:


http://www.destructoid.com/crazy-taxi-city-rush-releasing-this-thursday-278796.phtml


I will play it, so let me know what you think of it in this topic.
Title: Re: Crazy taxi city rush
Post by: MadeManG74 on July 30, 2014, 08:10:56 am



Well this is ticking all the boxes of a modern Sega game.
Title: Re: Crazy taxi city rush
Post by: ROJM on July 30, 2014, 09:09:38 am
And making a lot of money in the process....
Title: Re: Crazy taxi city rush
Post by: Mariano on July 30, 2014, 09:38:05 am
Not necessary making A LOT of money, but is a future market so is normal to see this kind of things, at least they didnt name it crazy taxi 4, they werent stupid in that part, and like Angryjoe always said, "if you dont like it go fuck yourself  ;) "
Title: Re: Crazy taxi city rush
Post by: Aki-at on July 30, 2014, 09:47:07 am
  • Free to Play
  • Mobile Phone game
  • Ugly ass art direction
  • Dragging a once-great franchise through the mud



Well this is ticking all the boxes of a modern Sega game.

Mang pls.

You forgot micro-transactions. FFS I thought you were an expert in mobile gaming!
Title: Re: Crazy taxi city rush
Post by: ROJM on July 30, 2014, 09:50:11 am
Not necessary making A LOT of money, but is a future market so is normal to see this kind of things, at least they didnt name it crazy taxi 4, they werent stupid in that part, and like Angryjoe always said, "if you dont like it go fuck yourself  ;) "

Compared to how much money the game was made for..it would recover its budget and investment in a matter of hours. By the end of the week it will hit profit sales to what a console game has to recover and make in a month. So yes even if the outcome is small in revenue compared to the latest big gun game, its still a lot of money because of the percentage and speed of the revenue coming in. And that goes for an average mobile title.
Title: Re: Crazy taxi city rush
Post by: Trippled on July 30, 2014, 09:50:53 am
I was thinking that Jet Set Radio makes alot of sense in this format.
Title: Re: Crazy taxi city rush
Post by: ROJM on July 30, 2014, 09:52:44 am
I was thinking that Jet Set Radio makes alot of sense in this format.

It would if they thought it would make them money. CRAZY TAXI is a profitable franchise..JSR isn't. Even though the  format screams for a JSR game that could catch on in the social sphere..if Sega has the right idea to execute it.
Title: Re: Crazy taxi city rush
Post by: Mariano on July 30, 2014, 09:55:57 am
Compared to how much money the game was made for..it would recover its budget and investment in a matter of hours. By the end of the week it will hit profit sales to what a console game has to recover and make in a month. So yes even if the outcome is small in revenue compared to the latest big gun game, its still a lot of money because of the percentage and speed of the revenue coming in. And that goes for an average mobile title.
I agree with you, but is a little hard for me to believe that SEGA, a big company, can be happy with the money the mobile games give to them, maybe a small company yes, but SEGA? it is not definite for me...
But i do think that these mobile games can made rentable Hardlight for example but not much more, for now at leats
Title: Re: Crazy taxi city rush
Post by: ROJM on July 30, 2014, 10:01:11 am
I agree with you, but is a little hard for me to believe that SEGA, a big company, can be happy with the money the mobile games give to them, maybe a small company yes, but SEGA? it is not definite for me...
But i do think that these mobile games can made rentable Hardlight for example but not much more, for now at leats

Mobile phone profits accounted for half of their biggest profits...the other half was PC....So yes Sega is extremely pleased with the revenue coming in big and small because of the fact that it doesn't cost that much in R+D to make a game for handheld or mobile.
That's why Sega has been focusing in these two markets for the last two to three years now.
Title: Re: Crazy taxi city rush
Post by: MadeManG74 on July 30, 2014, 11:05:31 am
And making a lot of money in the process....
Maybe so, but Michael Bay movies make plenty of money too, but I don't have to like them.
Nor does it mean that they are any good...

Mang pls.

You forgot micro-transactions. FFS I thought you were an expert in mobile gaming!

Free to Play = Micro transactions. That's why it's not just 'Free'. :p
Title: Re: Crazy taxi city rush
Post by: ROJM on July 30, 2014, 11:20:43 am
Maybe so, but Michael Bay movies make plenty of money too, but I don't have to like them.
Nor does it mean that they are any good...

That's opinion not fact...some are crap ..some are good...the same way with any medium.
Title: Re: Crazy taxi city rush
Post by: MadeManG74 on July 30, 2014, 12:28:06 pm
That's opinion not fact...some are crap ..some are good...the same way with any medium.

Do you think this is a good game then?
Title: Re: Crazy taxi city rush
Post by: Trippled on July 30, 2014, 12:37:48 pm
If PC and F2P makes them lots of money, they should not only put PSO2, but Border Break and their other slew of "network" arcade games.

That MOBA game Wonderland Wars shoudn't just be stuck in Arcades in Japan.


I thought translation might be a problem, but after brining Miku or translating a text heavy and compley game like Demon Tribe, I don't see it as an excuse...
Title: Re: Crazy taxi city rush
Post by: Mariano on July 30, 2014, 12:50:28 pm
If PC and F2P makes them lots of money, they should not only put PSO2, but Border Break and their other slew of "network" arcade games.

That MOBA game Wonderland Wars shoudn't just be stuck in Arcades in Japan.


Is not the same a MMO FT2 than a mobile FT2, why is it so hard to undestand? if they dont bring games is because they dont see a profitable move, or do you think that they dont because they are on drugs or they are evil? (I ask because MANY people actually thinks this in the internet...) should they had show more support to their franchises in the past with more powerfull makerting works?, yes, but is too late for that to complain, they dont bring PSO2 to the west because is FT2 and that market is still not very powerfull in my opinion here, perhaps with others MMO games had work out well but i dont see a phantasy star FT2 rentable for them right now, and either do them.


Also they dont want to risk anymore with this market, i think one of the reasons of the bought of Relic was that, "Lets give the west another studio and they will take care of that region and we will take care from japan". They have TONS of others things in mind that bring games over here, the fact that Miku came here is a miracle because that franchise have a niche audience big enough to bring titles over here plus the fact that the hatsune miku games are much more cheaper than the Yakuza or PStar games i believe.
Title: Re: Crazy taxi city rush
Post by: Barry the Nomad on July 30, 2014, 01:32:12 pm
Do you think this is a good game then?

I won't call the game good or bad until I've played it... which I'm about to thanks to a review code I just got. Should have more of an opinion on it tonight.
Title: Re: Crazy taxi city rush
Post by: MadeManG74 on July 30, 2014, 02:07:31 pm
I'm very dubious about it already, simply because it's 'Free to Play'. I can't think of any Free to play games that have been anything more than thinly veiled money pits/grind fests depending on how cheap you are.
Title: Re: Crazy taxi city rush
Post by: ROJM on July 30, 2014, 02:26:27 pm
I'm very dubious about it already, simply because it's 'Free to Play'. I can't think of any Free to play games that have been anything more than thinly veiled money pits/grind fests depending on how cheap you are.

My opinion of these type of games isn't far removed from yours. I detest the direction or focus Sega are going in. I'd much prefer a balance between all the platforms that they support. The problem and reality is due to incompetence, mismanagement, bad luck or whatever, Sega hasn't been able to really sort themselves out on the console front as thy have on the digital and PC side of things.

But that doesn't mean there aren't any good games on this type of platform either. Its making money fine. If its a way to bring back dormant franchises(like CRAZY TAXI) and have them become successful than that's better because it could lead to a return to a bigger platform. But we will wait and see.
Title: Re: Crazy taxi city rush
Post by: Nirmugen on July 30, 2014, 04:00:42 pm
But that doesn't mean there aren't any good games on this type of platform either. Its making money fine. If its a way to bring back dormant franchises(like CRAZY TAXI) and have them become successful than that's better because it could lead to a return to a bigger platform. But we will wait and see.


Exactly. More important, even it is a F2P game, it is a new Crazy Taxi game/something or whatever new of this franchise. A new Crazy Taxi "thing" in years.


And released in a market where whatever people can download and play it for FREE, even with all the contingence problems.


The brand can be renewed and make sales/profits if they have the sucess  ( "Sega Sammy's Best Reason For Continue Any Brand Right Now™" [size=78%])[/size]
Title: Re: Crazy taxi city rush
Post by: MadeManG74 on July 30, 2014, 04:04:54 pm
Yeah, let's see how that works out for Dungeon Keeper. I'll be genuinely shocked if anything good comes from this for the series.

(http://blogs-images.forbes.com/insertcoin/files/2014/02/dungeon-keeper.jpg)
Title: Re: Crazy taxi city rush
Post by: Mariano on July 30, 2014, 05:16:45 pm
I understand your point but you gave a bad example, that game was bad management since the beginning, with the whole EA review stuff and such, others FT2 games like Sonic dash had prove that this game model can be popular and dont do any bad reputacion to the franchise. Oh well in the end we will see how this turns out tomorrow.
Title: Re: Crazy taxi city rush
Post by: Barry the Nomad on July 30, 2014, 09:13:01 pm
SEGA gave me a review code, and I've played the game for a good 2 hours tonight, and while I can't give a review yet (SEGA said no reviews until tomorrow) I will say that it is far more fair in terms of micro transactions (or lack thereof) than Sonic Dash or Jump. Ads are also integrated in a more manageable way. It's still F2P, but it's not in your face F2P.
Title: Re: Crazy taxi city rush
Post by: ROJM on July 31, 2014, 04:27:12 am
Anyway this game to me was close to wat they were trying t achieve with CRAZY SHOPPER years ago but of course it never got released..
Title: Re: Crazy taxi city rush
Post by: Barry the Nomad on July 31, 2014, 07:23:04 am
I've played it for a few hours and it's actually pretty good. The "pay now!" element is very much toned down, especially compared to Sonic Jump Rush. I can only recall one point where an offer to spend real money occurred, and that was when I first booted up to tell me about the store. It seems that it limits your daily play, with a gas tank that drains. But it was filling as I played, so I've yet to get an empty tank. I assume it will tell me to "buy gas", but I can't see myself playing for more than 20 minutes a day, so running out of gas doesn't seem to be a big problem.


edit: Watching ads fills the tank back up, but they also offer free refills and the tank takes a while to empty. You'd probably play for 20-30 mins before you'd have to watch a 20 second ad if you want a full tank. Really not that obtrusive, especially compared to Sonic Jump Fever which plays ads all the damn time.

It's not as free roaming like the original, but there is far more control than Sonic Dash and at least the original CT is on iOS if City Rush isn't your thing. No instant deaths when you hit stuff, like Dash. There are four areas that are all connected to create one big city.
Title: Re: Crazy taxi city rush
Post by: Trippled on July 31, 2014, 11:15:41 am
Appearently Kenji Kanno isn't turning down the possibility on a console version of a new Crazy Taxi

http://www.ign.com/articles/2014/07/29/what-would-bring-crazy-taxi-to-ps4-and-xbox-one

Same story happened when people were asking about a new Jet Set Radio. Ryuta Ueda and Kikuchi both said that they would like it to happen.

Same with Skies of Arcadia...I think?

It's a case oif upper management, I'd guess. Crazy Taxi seems the most likely tough
Title: Re: Crazy taxi city rush
Post by: jonboy101 on July 31, 2014, 11:44:44 am
A constantly evolving environment would be fascinating from a coding perspective if they can pull it off. A big step from the constantly evolving enemy in Alien.


It's a pity the Wii U is such a flop; I feel like that'd be a great place for Crazy Taxi from a designers perspective.
Title: Re: Crazy taxi city rush
Post by: MadeManG74 on July 31, 2014, 11:52:25 am
Appearently Kenji Kanno isn't turning down the possibility on a console version of a new Crazy Taxi

http://www.ign.com/articles/2014/07/29/what-would-bring-crazy-taxi-to-ps4-and-xbox-one

Same story happened when people were asking about a new Jet Set Radio. Ryuta Ueda and Kikuchi both said that they would like it to happen.

Same with Skies of Arcadia...I think?

It's a case oif upper management, I'd guess. Crazy Taxi seems the most likely tough

Honestly at this point I would be happy with a HD port of these games to Console and PC.

I know we got a port of Crazy Taxi, but it was pretty badly butchered.
Title: Re: Crazy taxi city rush
Post by: jonboy101 on July 31, 2014, 12:33:05 pm
Honestly at this point I would be happy with a HD port of these games to Console and PC.

I know we got a port of Crazy Taxi, but it was pretty badly butchered.

I wonder why they never bothered patching the ports, since they got the music back for the IOS release.
Title: Re: Crazy taxi city rush
Post by: Nirmugen on July 31, 2014, 12:53:39 pm
Appearently Kenji Kanno isn't turning down the possibility on a console version of a new Crazy Taxi


Just rememeber what I told you before:


The brand can be renewed and make sales/profits if they have the sucess  ( "Sega Sammy's Best Reason For Continue Any Brand Right Now™" [size=78%])[/size]


Making ports doesn't work to this formula unless is a Sonic game.
Title: Re: Crazy taxi city rush
Post by: ROJM on July 31, 2014, 01:38:28 pm
The brand can be renewed and make sales/profits if they have the sucess  ( "Sega Sammy's Best Reason For Continue Any Brand Right Now

Even that isn't a guarantee. INFINITE SPACE, VANQUISH did good enough to warrant sequels but Sega never took that option. And it wasn't like SHINOBI PS2 flopped. Yet they never made a direct sequel, just a spin off title and that was  it.



Appearently Kenji Kanno isn't turning down the possibility on a console version of a new Crazy Taxi

http://www.ign.com/articles/2014/07/29/what-would-bring-crazy-taxi-to-ps4-and-xbox-one

Same story happened when people were asking about a new Jet Set Radio. Ryuta Ueda and Kikuchi both said that they would like it to happen.

Same with Skies of Arcadia...I think?

It's a case oif upper management, I'd guess. Crazy Taxi seems the most likely tough

But what would you expect them to say? No? Of course they would say that but Segasammy or Sega has no interest in the games anymore. Sad really since they did start work on an Arcadia sequel beck in the early noughties. The problem is Sega expresses support in getting a new game off the ground and then takes it way. JSR has had numerous pushes and the potential of a new title before it got canned.
Title: Re: Crazy taxi city rush
Post by: MadeManG74 on July 31, 2014, 03:24:08 pm
I wonder why they never bothered patching the ports, since they got the music back for the IOS release.

It would require money and effort for next to zero return.

I would be happy if they just re-released it as Crazy Taxi HD Remix or something.
Title: Re: Crazy taxi city rush
Post by: Barry the Nomad on July 31, 2014, 03:55:38 pm
I do recall a certain someone at SEGA admitting that the lack of original music in Crazy Taxi's rereleases was a bad idea and a wake up call for them to step it up, which showed when they released NiGHTS, JSR and SA2 HD.
Title: Re: Crazy taxi city rush
Post by: Mariano on July 31, 2014, 04:21:00 pm
I do recall a certain someone at SEGA admitting that the lack of original music in Crazy Taxi's rereleases was a bad idea and a wake up call for them to step it up, which showed when they released NiGHTS, JSR and SA2 HD.
I never tried those ports, are they well done?, so maybe i can try them.
Title: Re: Crazy taxi city rush
Post by: Barry the Nomad on July 31, 2014, 05:12:01 pm
I think all three are solid. They do carry over some problems that people had with the original games, but to change that would change the game itself. However stuff like framerate is steady and it's proper widescreen - not stretched. NiGHTS is not a straight port of the Saturn version, it has more in common with the PS2 release, and I believe the Saturn mode is present. Also, Jet Set Radio has the camera mapped to the right stick.

I'd say NiGHTS is the best one, followed by Jet Set Radio, and then Sonic Adventure 2. But they're all solid releases.
Title: Re: Crazy taxi city rush
Post by: jonboy101 on July 31, 2014, 05:21:34 pm
It would require money and effort for next to zero return.

I would be happy if they just re-released it as Crazy Taxi HD Remix or something.

That makes sense. I forget that fan service isn't really their shtick anymore.
Title: Re: Crazy taxi city rush
Post by: Mariano on July 31, 2014, 06:00:21 pm
I think all three are solid. They do carry over some problems that people had with the original games, but to change that would change the game itself. However stuff like framerate is steady and it's proper widescreen - not stretched. NiGHTS is not a straight port of the Saturn version, it has more in common with the PS2 release, and I believe the Saturn mode is present. Also, Jet Set Radio has the camera mapped to the right stick.

I'd say NiGHTS is the best one, followed by Jet Set Radio, and then Sonic Adventure 2. But they're all solid releases.
kudos
Title: Re: Crazy taxi city rush
Post by: MadeManG74 on August 01, 2014, 08:03:06 am
I should get NiGHTS on Steam actually. Or do I already have it and just haven't played it yet? I can't remember.

Jet Set Radio I have on XBLA and Steam and it was a wonderful conversion :)
Title: Re: Crazy taxi city rush
Post by: Barry the Nomad on August 01, 2014, 10:32:16 am
JSR HD makes JSRF look low res, which is funny because JSRF made the original JSR look slow and crappy. Now all we need is JSRF and Panzer Dragoon Orta HD.
Title: Re: Crazy taxi city rush
Post by: Mariano on August 01, 2014, 09:59:32 pm
OK, i tried the game and i think is very good, there are no ads except that if you want to get some benefits so there are opcional ads in other words. Is a bother the fact that you can play only when you have gas in your tank but that shoudnt be a bother because the tank get full quickly or like i just said you can watch ads to fill it. The only problem with the game for me is that is a little repetitive but you can play with a lot of others things that you couldnt do in the original arcade like paint your car or buy some upgrades to improve it. I didnt like the music but i think that you can play your own music in the game if you want to.
In the end i think is worth to give it a try.
Title: Re: Crazy taxi city rush
Post by: Barry the Nomad on August 02, 2014, 09:24:35 am
Custom soundtracks are supported, just make a playlist titled "Crazy Taxi" and the game will pull from it - I've loaded a playlist up with music from the first two games, and it is much more "Crazy Taxi-ish" now.
Title: Re: Crazy taxi city rush
Post by: Berto on October 21, 2020, 07:02:36 pm
SEGA Forever Looks Back on the Crazy Taxi Franchise in a New Retrospective Video

(https://thumbs.gfycat.com/TheseBlindBobolink-max-1mb.gif)

Quote
The pop-up video style format gives some interesting factoids on the series, including a look at the Game Boy Advance version which plays better than you’d think. 

Article : http://segabits.com/blog/2020/10/21/sega-forever-looks-back-on-the-crazy-taxi-franchise-in-a-new-retrospective-video/