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Gaming => General Gaming Discussion => Topic started by: Pao on May 26, 2010, 09:27:20 am

Title: Sonic Colours Discussion
Post by: Pao on May 26, 2010, 09:27:20 am
http://www.nintendoeverything.com/40365/ (http://www.nintendoeverything.com/40365/)

What is this!?
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on May 26, 2010, 09:44:29 am
No idea...

... Really loving Segas CGI these days. Its always great.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Suzuki Yu on May 26, 2010, 09:48:25 am
weird name !

Wii & DS !

what could it be
Title: Re: Sonic Colors announced for Wii/DS
Post by: Suzuki Yu on May 26, 2010, 09:50:37 am
PR

Quote
LONDON & SAN FRANCISCO (May 26th, 2010) SEGA ® Europe Ltd. & SEGA ® America, Inc. today announced Sonic ™ Colours, the new high-speed adventure of our famous hero Sonic the Hedgehog. Struggling with saving a colorful alien race fall into the clutches of Dr. Eggman, Sonic will face many obstacles along an inspired sci-fi themed amusement park. Sonic Colours will be available on Wii ™ and Nintendo DS ™ at the end of 2010.

A unique playground has been seen orbiting the planet of Sonic the Hedgehog. Some rumors speak of an alien race called wisps, with a rare colored energy, which is now imprisoned here, by the evil Dr. Eggman. Sonic, once arrived on the planet's entertainment, you can use immediately made aware of this rare power to help colored wisps in the escape! The Wii version of Sonic Colours combines both 2D and 3D gaming perspective, while the Nintendo DS version takes advantage of the characteristics of the double-screen console.

"The lively alien universe of Sonic Colours allows players to race at breakneck speed along amazing planets, each with its peculiarities and unique visual style." Comment on Gary Knight, Senior Vice President of Marketing SEGA. "In addition to classic Sonic gameplay, new power-wisps, they offer an innovative way to explore these new worlds and help Sonic to run faster than ever!"

The new Sonic hedgehog Colours see our dear speeding, jumping off himself among enemies like never before in a Sonic game. The aliens WISPs are able to free their "Colour Power" that can be absorbed by Sonic drilling to create new roads, for example, the ground (via the Yellow Drill), or go through the whole internship at supersonic speed (thanks to Cyan Laser). Combining the different available energies can further increase the speed of Sonic and his abilities beyond imagination. Lots of power ups and exclusive versions will be available for Wii and Nintendo DS for a brand new super-fast gameplay of Sonic for fans around the world.

Sonic Colours will be available on Wii ™ and Nintendo DS ™ at the end of 2010.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on May 26, 2010, 09:51:41 am
My impressions as the trailer rolled:

-the advert before the trailer is longer than the trailer
-pegi 3? uh oh...
-oh cool cgi! Sonic running, tails flying... when was the last time we say Tails simply flying?
- a squid? ristar? no, just a yellow squid thing
- color aliens?
- Sonic...
- Colors.
- ah, Sonic Paint?

after reading the press release:

So it's like the storybook games, but now it's a coloring book? Sounds a bit like Mario Galaxy combined with color specific power-ups. Could be cool, could be shit. The whole multi-colored creatures needing Sonic's help on a remote location totally sounds like the plot of 3D Blast.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fluffymoochicken on May 26, 2010, 10:03:17 am
This sounds AWESOME! ^____^ I loooooove it!
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on May 26, 2010, 10:07:14 am
Up on front page... go leave a comment. DO IT.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on May 26, 2010, 10:11:06 am
recycling a post I made at Sonic Stadium:

A group of multi-colored creatures are being caged up on their home turf by Doctor Eggman and Sonic needs to free them.

A-hem...

(http://http://www.wiitrio.com/wp-content/uploads/2007/11/sonic3d.jpg)

And an orbiting little planet?

*coughsoniccdcough*

(http://http://images4.wikia.nocookie.net/__cb20090725212534/sonic/images/thumb/e/e6/SonicCD-LittlePlanet.jpg/250px-SonicCD-LittlePlanet.jpg)

Levels take place in an amusement park.

(http://http://megazinemedia.com/wordpress/wp-content/uploads/2008/06/knuckles_chaotix_coverart.png)
Title: Re: Sonic Colors announced for Wii/DS
Post by: Pao on May 26, 2010, 10:13:36 am
Since it got a 2010 release date, there is a big chance we'd see it at E3.
Sega's line-up is shaping up to be better than we expected.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Dr. SEGA Monkey on May 26, 2010, 10:17:45 am
At least it's a platformer. But for some reason, it reminds me of a puzzle game.

The CG looks really nice though!
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on May 26, 2010, 10:18:07 am
Also theres some artwork on the frount page article (at the bottom)
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on May 26, 2010, 10:26:41 am
I won't lie, I'd gladly accept Dr. E's invite and keep the aliens in their cages. Would be fun poking them with sticks.
Title: Re: Sonic Colors announced for Wii/DS
Post by: max_cady on May 26, 2010, 10:27:35 am
This was totally unexpected.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Orta on May 26, 2010, 11:32:43 am
Hopefully this will be half-decent and better than Secret Rings and Black Knight.

Why am I fooling myself?

They're making me write colors again, Aki.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fluffymoochicken on May 26, 2010, 02:00:02 pm
I really love that Tails is in this game. He's a natural fit. ^__^

Colors are awesome!

(http://http://www.create-a-mural.com/i//web_rainbow_cool.jpg)
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on May 26, 2010, 02:10:30 pm
No brown? I'm calling SEGA out on racism.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fluffymoochicken on May 26, 2010, 02:15:14 pm
Quote from: "Barry the Nomad"
No brown? I'm calling SEGA out on racism.
Don't worry, there will be brown too. SEGA wouldn't want to completely scare away Camron Kosciozko. ^__^
Title: Re: Sonic Colors announced for Wii/DS
Post by: George on May 26, 2010, 02:16:11 pm
Rainbows? How can I purchase this without looking totally homosex?
Title: Re: Sonic Colors announced for Wii/DS
Post by: fluffymoochicken on May 26, 2010, 02:17:19 pm
Quote from: "George"
Rainbows? How can I purchase this without looking totally homosex?
Rainbows aren't necessarily gay, but they are awesome!

Embrace the flamboyancy and enjoy it!
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on May 26, 2010, 02:23:11 pm
Quote from: "George"
Rainbows? How can I purchase this without looking totally homosex?
Imagine for a moment you are Fuzzymoochickens father the day after he found out his son wasn't just gay but a complete fairy. Now walk into the shop with that soul destroyed 'I hope I don't wake up tomorrow' look on your face.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on May 26, 2010, 02:24:55 pm
Rainbows have been ruined for me forever due to CWC.

I am not really expecting much from this I guess. It is most likely done by the team that made Secret Rings and Black Knight, but done in the proper style. It just seems like one of those games that are designed exclusively for kids, so I doubt many of us will really really like the outcome. Though, that does not mean it will be terrible.

My only real complaint is that SEGA needs to stop including aliens in all of their Sonic games (seriously way overdone), and 'Sonic Colors' is just a stupid name. Even kids would agree.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on May 26, 2010, 02:26:52 pm
Rainbows existed long before anything was gay! However I object to rainbows overuse in gay culture. Of course that is another discussion entirely.

George has a point though. From a consumer standpoint, going too rainbow on us could scare away buyers.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on May 26, 2010, 02:33:45 pm
Quote from: "Barry the Nomad"
George has a point though. From a consumer standpoint, going too rainbow on us could scare away buyers.

The past ten or so Sonic games with the characters angsty toothy grins has already made it impossible to not look like a weird socially awkward furry already, rainbows could not change anything.

Also your previous thoughts on it being inspired by old Sonic games is stupid. Sonic Team (whom I assume is making this) does not play or know what old Sonic games are about. It will be closer to Sonic X, if not heavily inspired by it, and I will put down cash betting that even.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on May 26, 2010, 02:38:18 pm
Sanus, you're getting so angsty on us! Come back to the happy side! Blue, blue skieees, blue, blue skieees I seeee!

I agree though that the similarities are probably just a happy coincidence.
Title: Re: Sonic Colors announced for Wii/DS
Post by: George on May 26, 2010, 02:46:27 pm
This game will probably be highly rated like Rush and Rush Adventure.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fluffymoochicken on May 26, 2010, 03:14:06 pm
Quote from: "Sharky"
Imagine for a moment you are Fuzzymoochickens father the day after he found out his son wasn't just gay but a complete fairy. Now walk into the shop with that soul destroyed 'I hope I don't wake up tomorrow' look on your face.
Lol! You make it sound like my personality instantly changed one day out of nowhere.

No, my parents were aware that I was rather girly from a very young age. ^^;;;

Quote
Rainbows existed long before anything was gay! However I object to rainbows overuse in gay culture. Of course that is another discussion entirely.
We'll use rainbows all we want, thanks. It's not like we're stopping you straight guys from using them. =P

Quote
The past ten or so Sonic games with the characters angsty toothy grins has already made it impossible to not look like a weird socially awkward furry already, rainbows could not change anything.
That brings up a good point:

Rainbows and furries go great together! ^__^
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on May 26, 2010, 03:17:31 pm
You can have rainbows... I never wanted them anyway...
But you've got another thing coming if you think your having unicorns!
Title: Re: Sonic Colors announced for Wii/DS
Post by: fluffymoochicken on May 26, 2010, 03:18:58 pm
Quote from: "Sharky"
You can have rainbows... I never wanted them anyway...
But you've got another thing coming if you think your having unicorns!
Every unicorn is gay, though.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on May 26, 2010, 03:20:56 pm
Quote from: "fluffymoochicken"
Quote from: "Sharky"
You can have rainbows... I never wanted them anyway...
But you've got another thing coming if you think your having unicorns!
Every unicorn is gay, though.

That is probably why they are extinct. O.O
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on May 26, 2010, 03:26:06 pm
Quote from: "Sega Uranus"
Quote from: "fluffymoochicken"
Quote from: "Sharky"
You can have rainbows... I never wanted them anyway...
But you've got another thing coming if you think your having unicorns!
Every unicorn is gay, though.

That is probably why they are extinct. O.O
oh lol.

Lesbian unicorns are pretty hot tbh, I got this one Betamax cassette...

Err, I mean... Were getting offtopic. Lets head back towards Sonic Colours.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fluffymoochicken on May 26, 2010, 03:27:49 pm
Quote from: "Sega Uranus"
That is probably why they are extinct. O.O
Nope, they are still alive and well in a preservation near the Forest of Feelings. ^__^

Quote
Err, I mean... Were getting offtopic. Lets head back towards Sonic Colours.
Okay, well, there isn't much left to say about it for now. I hope that new details come soon.
Title: Re: Sonic Colors announced for Wii/DS
Post by: George on May 26, 2010, 03:33:04 pm
HOW HE HELL IS A GANDALF's SHADOWFAX WITH AN AWESOME HORN SWORD GAY?
Title: Re: Sonic Colors announced for Wii/DS
Post by: Mengels7 on May 26, 2010, 04:40:30 pm
Quote from: "Sharky"
Quote from: "George"
Rainbows? How can I purchase this without looking totally homosex?
Imagine for a moment you are Fuzzymoochickens father the day after he found out his son wasn't just gay but a complete fairy. Now walk into the shop with that soul destroyed 'I hope I don't wake up tomorrow' look on your face.

Best post ever.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fluffymoochicken on May 26, 2010, 06:07:30 pm
:P

So the more I read about this game on various forums (and the comment section on the front page story), the better  it sounds. As a matter of fact, I'm more interested in this game than Sonic 4 at this point.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on May 26, 2010, 06:30:13 pm
While I'm quite sure they will find a good way to completely ruin this game, doesn't this shot sum up everything you want from 3D Sonic enviroments, look and feel wise?
It's got the colour, the otherworldly enviroments, Sonic looks like a good mix of classic and modern day Sonic. It does for me... Down to Tails following Sonic around.

(http://http://i46.tinypic.com/2ry1yyt.jpg)
Title: Re: Sonic Colors announced for Wii/DS
Post by: MadeManG74 on May 26, 2010, 06:30:46 pm
Quote from: "fluffymoochicken"
:P
As a matter of fact, I'm more interested in this game than Sonic 4 at this point.

I kinda feel the same way, but thats more because I get the feeling Sonic 4 will be a tremendous piece of shit.

Anywho, was Sonic and the Secret Rings that bad? I quite liked it when it first came out. Then again that was the second Sonic game I'd played in many years at that stage, and the one before it was Sonic 06, so...
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on May 26, 2010, 08:37:34 pm
More artwork and info on the front page!

http://www.segabits.com/?p=1819 (http://www.segabits.com/?p=1819)
Title: Re: Sonic Colors announced for Wii/DS
Post by: SOUP on May 27, 2010, 12:52:40 am
I was really surprised to see this bit of news.
Especially with Sonic 4 coming out on the Wii this year too.

The fact that it's on the Wii and the DS is probably the most interesting bit of news for me so far.  Is it going to be like a Sonic Unleashed style platformer on the Wii, and a Sonic Rush style on the DS?
Or maybe it'll be set up like Super Mario Galaxy 2 with a bunch of smaller levels, with some 2D, and some 3D.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fluffymoochicken on May 27, 2010, 07:48:55 am
Quote from: "SOUP"
The fact that it's on the Wii and the DS is probably the most interesting bit of news for me so far.  Is it going to be like a Sonic Unleashed style platformer on the Wii, and a Sonic Rush style on the DS?
It seems like that's what they're going for, but we won't know for sure until the NP screenshots surface. After all, on the page after they said "No more gimmicks", they could have a page saying "JUST KIDDING! Here's some a rainbow colored werehog for you."

Speaking of which, I'm going to need a more rainbow colored avatar to celebrate this occasion. ^__^
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on May 27, 2010, 09:08:17 am
CONFIRMED

(http://http://img21.imageshack.us/img21/3212/colordc.jpg)
Title: Re: Sonic Colors announced for Wii/DS
Post by: George on May 27, 2010, 09:14:01 am
Quote from: "Barry the Nomad"
CONFIRMED

(http://http://img21.imageshack.us/img21/3212/colordc.jpg)
Who made it?

I was going to do a post

"How to make Sonic Colors better"
and post that image.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fluffymoochicken on May 27, 2010, 09:25:17 am
Considering that it's a Wii game, a Dreamcast port wouldn't be infeasible. ^__^
Title: Re: Sonic Colors announced for Wii/DS
Post by: George on May 27, 2010, 09:36:43 am
Developers announced. I posted it via the front page. BUT

Wii: Sonic Team
DS: Sonic Team & Dimps

Expected. I assume the same devs that did the story book games.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on May 27, 2010, 09:44:49 am
Quote from: "George"
Quote from: "Barry the Nomad"
CONFIRMED

(http://http://img21.imageshack.us/img21/3212/colordc.jpg)
Who made it?

I was going to do a post

"How to make Sonic Colors better"
and post that image.

I made that. :)

I also made this:

(http://http://img203.imageshack.us/img203/1197/mastersystemcolors.jpg)

All free to use in which ever way you see fit.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fluffymoochicken on May 27, 2010, 09:46:56 am
Quote from: "George"
Developers announced. I posted it via the front page. BUT

Wii: Sonic Team
DS: Sonic Team & Dimps

Expected. I assume the same devs that did the story book games.
I bet we'll find out that Dimps is involved with the Wii version, too.

Quote from: "Barry the Nomad"
I also made this:

(http://http://img203.imageshack.us/img203/1197/mastersystemcolors.jpg)

All free to use in which ever way you see fit.
Uh, yeah, CGI hadn't advanced that far in the 80's, so that doesn't look right at all. >_>
Title: Re: Sonic Colors announced for Wii/DS
Post by: George on May 27, 2010, 09:51:22 am
That is true. Maybe I will try to come up with something for it in a bit.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on May 27, 2010, 10:00:38 am
Quote from: "fluffymoochicken"
Uh, yeah, CGI hadn't advanced that far in the 80's, so that doesn't look right at all. >_>

Yeah, because that totally was made in the 80's and I'm going to waste time drawing the art to please you.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on May 27, 2010, 10:09:02 am
Barry is right, its a cool idea... Don't nit pick.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on May 27, 2010, 10:27:27 am
Until we have a Sonic Fan Art thread, I will not take criticisms, only compliments and karma points.

Btw, I noticed that the whisp (I will not get used to typing that) in the foreground of the Nintendo Power cover (floating next to Sonic) has a unique blue tentacle coming from his forehead. I wonder if that will be a unique whisp that acts as the "main" character of all of them with a name (Curly?) in the same way that Doctor Chao was a unique character, or the E-102 Flicky was unique.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Team Andromeda on May 27, 2010, 10:28:29 am
I'll say again , I think Sonic Team are going to surprise many over the next couple of years.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fluffymoochicken on May 27, 2010, 10:34:45 am
Quote
Barry is right, its a cool idea... Don't nit pick.
Call it what you want, but the mock cover simply didn't look right to me. @_@

Meh, oh well.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on May 27, 2010, 10:48:03 am
Quote from: "fluffymoochicken"
Quote
Barry is right, its a cool idea... Don't nit pick.
Call it what you want, but the mock cover simply didn't look right to me. @_@

Meh, oh well.
Do better, then come back.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on May 27, 2010, 02:33:59 pm
More useless nitpicking:

I don't like the title. It was the initial reveal of "COLOURS" that started it, it got me thinking "Sonic Caloors". Saying it is awkward as the C's run into each other making it sound like I'm saying "Sonic Ullers". Also, "Colors" is just plain odd. "Rush" makes sense (Sonic is Rushing!). Adventure, Chronicles and Unleashed, while cliched, work. But "Sonic Colors"? You mean Red, white, blue and flesh tone? Or are they saying that Sonic is colored? I thought Kogen was banned! Why not title it something like "Sonic Orbit" or "Sonic and the Space Monsters"?
Title: Re: Sonic Colors announced for Wii/DS
Post by: fluffymoochicken on May 27, 2010, 03:18:36 pm
I agree, "Sonic Rainbow" would roll off the tongue more easily. (http://http://forums.sega.com/images/icons/icon7.gif)
Title: Re: Sonic Colors announced for Wii/DS
Post by: max_cady on May 27, 2010, 03:28:11 pm
I'm not one to nitpick, but the whole name of the game kinda screams Sonic's School Playhouse or that Pico game.

That was my first impression when I registered the first mention of the name.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on May 27, 2010, 03:30:39 pm
Naw, Sonic Rainbow would roll deep into the throat and make one gag. I'd prefer a title relating to outer space, but of course the game would then be called a Mario Galaxy rip-off. "Sonic Orbit" or "Sonic Space" or "Sonic Universe" or something. Too bad "Sonic Jam" is already taken, it would go great with a plot about an alien amusement park.

(http://http://callcenterguy.files.wordpress.com/2009/03/space-jam-c10053900.jpeg)
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on May 27, 2010, 03:37:16 pm
SONIC SPACE PARK
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on May 27, 2010, 03:48:32 pm
Quote from: "Barry the Nomad"
Naw, Sonic Rainbow would roll deep into the throat and make one gag. I'd prefer a title relating to outer space, but of course the game would then be called a Mario Galaxy rip-off. "Sonic Orbit" or "Sonic Space" or "Sonic Universe" or something. Too bad "Sonic Jam" is already taken, it would go great with a plot about an alien amusement park.

(http://http://callcenterguy.files.wordpress.com/2009/03/space-jam-c10053900.jpeg)

True story, when I first heard about Sonic JAM I thought it was a basketball game. Isn't it weird that we still do not have any game like that, let alone many sports games with him in them?

How about Sonic Channel 5?  8-)  :roll:

LEAKED GAMEPLAY

[youtube:348y15u2]m0VppuyWGMk[/youtube:348y15u2]
Title: Re: Sonic Colors announced for Wii/DS
Post by: MadeManG74 on May 27, 2010, 05:59:43 pm
Sonic Team is making this?

It will be shit.
Title: Re: Sonic Colors announced for Wii/DS
Post by: crackdude on May 29, 2010, 08:23:13 am
So any new information on this game yet?
Title: Re: Sonic Colors announced for Wii/DS
Post by: ribbitking17 on May 31, 2010, 04:48:51 am
I like the name. simple, clean, isnt trying to be X-treme
Title: Re: Sonic Colors announced for Wii/DS
Post by: Suzuki Yu on May 31, 2010, 05:16:50 am
Quote
Thanks to my awesomeness I have read the issue of Nintendo Power featuring the game:


The game looks pretty nice, think of it as a prettier looking version of the Wii version of Unleashed, the two zones that were featured were Sweet Mountain zone, and Tropical Reservoir zone, and the former is a mountain of pastries, the said they wanted to include the crazy level designs from the old games, which is fine by me. It also said that in the 3D sections it will focus more on running from A-B akin to the Daytime stages of Unleashed, while the 2D sections will be more for platforming.


The DS version, can easily be called Sonic Rush 3, it looks exactly like those games, even the tension gauge is there, they said it would be similar to the Wii version.

Tails appears in the story but Sonic will be the only playable, they said the story is simple, light, and goofy, which is fine by me. Knuckles, and Shadow may also make an appearance in the game.


If someone has scans, please show them, because seeing it, is better than me explaining it.


Oh and Eggmanland makes a return, Yaaayyyy.


not yet confirmed . waiting for the scans ..
Title: Re: Sonic Colors announced for Wii/DS
Post by: SOUP on May 31, 2010, 11:06:37 am
Sounds good to me
Title: Re: Sonic Colors announced for Wii/DS
Post by: Dr. SEGA Monkey on June 01, 2010, 09:38:04 pm
http://http://board.sonicstadium.org/topic/5435-nintendo-power-sonic-colors-almost-plays-like-sonic-unleashed-sonic-teams-wants-to-use-the-crazy-level-design-from-the-old-games2-zones-confirmed/page__view__findpost__p__163270
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on June 01, 2010, 10:13:33 pm
(http://http://i476.photobucket.com/albums/rr130/Jason050993/100_0980.jpg)
(http://http://i476.photobucket.com/albums/rr130/Jason050993/100_0967.jpg)

These look really nice, I like it. I am totally not digging the pastries in the levels though.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on June 01, 2010, 10:32:41 pm
Well, I am! I think that was the best picture yet!

(http://http://i476.photobucket.com/albums/rr130/Jason050993/100_0977.jpg)
(http://http://i476.photobucket.com/albums/rr130/Jason050993/100_0968.jpg)
(http://http://i476.photobucket.com/albums/rr130/Jason050993/100_0967.jpg)
(http://http://i476.photobucket.com/albums/rr130/Jason050993/100_0982.jpg)
(http://http://i476.photobucket.com/albums/rr130/Jason050993/100_0978.jpg)
(http://http://i476.photobucket.com/albums/rr130/Jason050993/100_0981.jpg)
(http://http://i476.photobucket.com/albums/rr130/Jason050993/100_0980.jpg)
(http://http://i476.photobucket.com/albums/rr130/Jason050993/100_0972.jpg)
Title: Re: Sonic Colors announced for Wii/DS
Post by: Suzuki Yu on June 02, 2010, 12:50:55 am
the most things i like about those pictures are :

1- it looks like Sonic Unleashed ( Gameplay wise )
2- the crazy looking level design !

i am waiting for the video , i think at this point what makes or break this game is the control scheme .
Title: Re: Sonic Colors announced for Wii/DS
Post by: STORM! on June 02, 2010, 05:38:36 am
Bad scans... I can`t see shit!

 However, this time I think it will be fun!
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on June 02, 2010, 07:32:04 am
I was arguing against this being a "main series" game over at Sonic Stadium before seeing the scans and hearing the rumors. Now, I don't know what to think! Could the Wii finally be getting a true Sonic game that isn't a spin-off or storybook game?

Most of y'all here probably think "whats the big f-n point, Barry?" Well my point is, before this game, fans of Sonic gameplay (I'm talkin' true Sonic gameplay with rings, multiple paths, etc.) could ignore the Wii as all it offered were mini-game collections (Olympics) and on-rails storybook games. Now it looks like the Wii may have something the NextGen consoles won't, that being the next true 3D Sonic game. Of course, I expect we'll see another 3D Sonic game come 2011 for the HD consoles.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Aki-at on June 02, 2010, 07:37:01 am
Well all know waggle is just going to ruin in like the two previous Sonic games on the Wii anyway.

Move along people.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Suzuki Yu on June 02, 2010, 08:10:53 am
Quote from: "Aki-at"
Well all know waggle is just going to ruin in like the two previous Sonic games on the Wii anyway.

Move along people.

Black Knight ? yes , but SR is another story

i don't know about you guys but Secret Rings was & still Awesome
the control was great and simple not waggling shit like black knight was
Title: Re: Sonic Colors announced for Wii/DS
Post by: Aki-at on June 02, 2010, 08:16:39 am
I have to respectfully disagree. I found that to be a terrible addition with what otherwise could be a nice change on the old Sonic formular, however I found the responsive to be poor and detached from what I was doing. I believe I would have much prefered it if there is little to no waggle.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fluffymoochicken on June 02, 2010, 11:17:15 am
These new screenshots look wonderful, even when they're all blurry! ^____^ I loooooved Sonic Unleashed, so I'm overjoyed to hear that they're making a similar game to follow it up. <333

And the snack themed stage looks pretty cool, too. ^__^
Title: Re: Sonic Colors announced for Wii/DS
Post by: STORM! on June 02, 2010, 11:33:00 am
 Sonic Rings, Sonic Knight, Sonic Wolf... all 3 shit games! But this new one is looking cool!! I'm loving the colors 8-)

 I hope they don't mess with the controls again. I want to control Sonic by myself.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on June 02, 2010, 11:36:30 am
Just want to come out and say it,
The name has totally grown on me.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fluffymoochicken on June 02, 2010, 11:42:59 am
It is a good name! But I still say that "Sonic Rainbow" would be better! ^___^
Title: Re: Sonic Colors announced for Wii/DS
Post by: STORM! on June 02, 2010, 11:45:46 am
 I'm glad to say that I have no issues with the title.

 Sonikku Karaazu :afroman:
Title: Re: Sonic Colors announced for Wii/DS
Post by: Aki-at on June 02, 2010, 11:49:59 am
Quote from: "STORM!"
 Sonic Rings, Sonic Knight, Sonic Wolf... all 3 shit games! But this new one is looking cool!! I'm loving the colors 8-)

 I hope they don't mess with the controls again. I want to control Sonic by myself.

I really must repeat these sentiments, the control for the previous Sonic games on the Wii specific I have felt seriously dented the gameplay.

However, looks like it would boost some good visuals for the Wii, say what you will about the quality of NiGHTS or Sonic and the Secret Rings, bad graphics was never one of it's flaws.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on June 02, 2010, 12:19:39 pm
Quote from: "Aki-at"
Quote from: "STORM!"
 Sonic Rings, Sonic Knight, Sonic Wolf... all 3 shit games! But this new one is looking cool!! I'm loving the colors 8-)

 I hope they don't mess with the controls again. I want to control Sonic by myself.

I really must repeat these sentiments, the control for the previous Sonic games on the Wii specific I have felt seriously dented the gameplay.

However, looks like it would boost some good visuals for the Wii, say what you will about the quality of NiGHTS or Sonic and the Secret Rings, bad graphics was never one of it's flaws.

The biggest problem was that they were on rail... the onrail ones felt weird and unresponsive and not what I'm used too...
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on June 02, 2010, 12:40:38 pm
Sonic and the Black Knight felt like Sonic of the Dead.

Not really, but on-rails makes me think of that...

I'm hoping for a standard controller option. I may get a Wii this year, but I'd prefer to play this game as I have every other Sonic game and not jumping about moving my arms (I'm lazy).
Title: Re: Sonic Colors announced for Wii/DS
Post by: Shigs on June 02, 2010, 01:19:55 pm
I always liked the thrusting motion when doing a homing attack.

Anyway, I took the scans that were done and upscaled them so you could make out more detail. You can even read a bit of the writing. Sounds like Sonic turns into a fireball with the aliens red energy.

Is it just me, or does thins look like a recycled game? The Wii version is Unleashed without the Werehog and the DS version is is Sonic Rush all over again. They're using some of the same recources it looks like.

Here's the upscaled scans. I'll just add links as to not make the forums image heavy.

http://i48.tinypic.com/xpc9kn.jpg (http://i48.tinypic.com/xpc9kn.jpg)
http://i45.tinypic.com/wkid60.jpg (http://i45.tinypic.com/wkid60.jpg)
http://i46.tinypic.com/316p9uu.png (http://i46.tinypic.com/316p9uu.png)
http://i48.tinypic.com/9s77e1.jpg (http://i48.tinypic.com/9s77e1.jpg)
http://i50.tinypic.com/2lwud13.jpg (http://i50.tinypic.com/2lwud13.jpg) (Still can't make out what this is.)
http://i49.tinypic.com/b651jr.jpg (http://i49.tinypic.com/b651jr.jpg) (Damn Rush rockets return.)
http://i49.tinypic.com/ngcbh4.jpg (http://i49.tinypic.com/ngcbh4.jpg)
http://i47.tinypic.com/6nwcuq.jpg (http://i47.tinypic.com/6nwcuq.jpg)
http://i46.tinypic.com/1572ctd.jpg (http://i46.tinypic.com/1572ctd.jpg)
http://i47.tinypic.com/awepg7.png (http://i47.tinypic.com/awepg7.png) (Mmmmmm....donuts.)
http://i46.tinypic.com/jrcfna.jpg (http://i46.tinypic.com/jrcfna.jpg)
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on June 02, 2010, 01:35:49 pm
Just as much as Sonic and Knuckles was a rehash of Sonic 3 or Sonic Rush 2 was a rehash of Sonic Rush... I think the correct term is 'Sequal' ;p

No i dont see anything re-hashy about it...
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on June 02, 2010, 01:54:47 pm
I'm actually very happy to see Sonic Team returning to elements of a previous game rather than hitting the big red REBOOT button. Playing Wii Unleashed and then Colors seems to be much more of a direct sequel than Heroes, Shadow and '06 ever were. Of course, the difference is that Heroes, Shadow and '06 were better off being scrapped and started from scratch for the next game. Unleashed, however, had done a lot of things right and deserved to be retooled for the next game.

My hope is that in 2011 we get a game that takes what worked in the HD Unleashed and improves on what didn't work.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Shigs on June 02, 2010, 03:15:32 pm
Quote from: "Sharky"
Just as much as Sonic and Knuckles was a rehash of Sonic 3 or Sonic Rush 2 was a rehash of Sonic Rush... I think the correct term is 'Sequal' ;p

No i dont see anything re-hashy about it...

I'm not saying it's a re-hash, more that they are using the best materials from their older games to make a new game. Basically saving them time and money on new models and such.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Aki-at on June 02, 2010, 04:03:25 pm
I'm hoping to see a level with some blue skies eventually, although I can see Sonic grinding past a burger in one of those screenshots. Was hoping the badniks though would at least have been well, badniks and not the Eggman Pawns the series has been stuck with since Sonic Heroes.

With it being announced playable at E3, I expect to see a trailer there. Be interesting to see how they've moved on with the Sonic Unleashed gameplay and how much more attention is given to platforming.

*Scratches chin*

Also Shigs, you wouldn't happen to be... Robbie from GAF would you?
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on June 02, 2010, 04:24:09 pm
Quote from: "Barry the Nomad"
I'm actually very happy to see Sonic Team returning to elements of a previous game rather than hitting the big red REBOOT button. Playing Wii Unleashed and then Colors seems to be much more of a direct sequel than Heroes, Shadow and '06 ever were. Of course, the difference is that Heroes, Shadow and '06 were better off being scrapped and started from scratch for the next game. Unleashed, however, had done a lot of things right and deserved to be retooled for the next game.

My hope is that in 2011 we get a game that takes what worked in the HD Unleashed and improves on what didn't work.

I disagree, Sonic 06 was designed to be Sonic Adventure 3 and Shadow the Hedgehog had tons of art designed around Sonic Adventure 2 locations. I mean, look at Adventure 1 and 2, not only are they greatly different from one another, but they are not much like the Genesis games either.

As for the general optimism for Sonic Colors, I agree. I just will never like the title or that there is a level full of pastries. What is this? A Mario game?

Also, I hate how the two games are going to have the same title again even though they are largely different games. At least add a subtitle to one of them, better yet change both titles to be something different.

[spoiler:1t5zg0gf]And why make Shitty Rush 3 when everyone would prefer something closer to Sonic the Hedgehog 4 on DS?[/spoiler:1t5zg0gf]
Title: Re: Sonic Colors announced for Wii/DS
Post by: MadeManG74 on June 02, 2010, 05:35:56 pm
Quote from: "Sega Uranus"
As for the general optimism for Sonic Colors, I agree. I just will never like the title or that there is a level full of pastries. What is this? A Mario game?

Don't you remember? Sonic is just a blue Mario anyway....
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on June 02, 2010, 05:59:26 pm
I believe pastry level was the only thing Sonic hasn't done, so you can't blame him for that. Silicone Implant Zone would bring an M rating.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on June 02, 2010, 06:06:50 pm
Quote from: "MadeManG74"
Quote from: "Sega Uranus"
As for the general optimism for Sonic Colors, I agree. I just will never like the title or that there is a level full of pastries. What is this? A Mario game?

Don't you remember? Sonic is just a blue Mario anyway....

In the Sonic Advance games that everyone bangs on about being the best Sonic games for years there was a level dedicated to music and it was just as off the wall as this pastries level...

Blue Fast Mario... that is.

Quote
And why make Shitty Rush 3 when everyone would prefer something closer to Sonic the Hedgehog 4 on DS?
Everyone?... Theres plenty of people that enjoyed Sonic Rush. My cousins kids think its fantastic and I really liked the first one.

We are already getting Sonic 4 on basically every other console.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on June 02, 2010, 06:12:28 pm
Quote from: "Sharky"
Quote from: "MadeManG74"
Quote from: "Sega Uranus"
As for the general optimism for Sonic Colors, I agree. I just will never like the title or that there is a level full of pastries. What is this? A Mario game?

Don't you remember? Sonic is just a blue Mario anyway....

In the Sonic Advance games that everyone bangs on about being the best Sonic games for years there was a level dedicated to music and it was just as off the wall as this pastries level...

Blue Fast Mario... that is.

Quote
And why make Shitty Rush 3 when everyone would prefer something closer to Sonic the Hedgehog 4 on DS?
Everyone?... Theres plenty of people that enjoyed Sonic Rush. My cousins kids think its fantastic and I really liked the first one.

We are already getting Sonic 4 on basically every other console.

Nice job. Sonic Advance 2 is easily the worst in the Advance series.

The music level while wacky and stupid, was based on Ristar. What is Sonic's pastry level based on? Zool?  :lol:  :lol:  :lol:
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on June 02, 2010, 06:31:14 pm
Quote from: "Sega Uranus"
Nice job. Sonic Advance 2 is easily the worst in the Advance series.
Sonic Advance 2 was the worst? I'm pretty sure 3 was the worst with its weird partner mechanics.

Either way it still exists in previous Sonic games...

Quote
The music level while wacky and stupid, was based on Ristar. What is Sonic's pastry level based on? Zool?  :lol:  :lol:  :lol:
Never heard this, where did you get this from?

What does it even matter... Its a Sonic game for kids, Id rather have a level based on pastries, jelly and burgers then I would another Radical Highway clone or other drab real world locations.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Orta on June 02, 2010, 06:33:44 pm
Sonic Bacon.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on June 03, 2010, 01:40:37 am
(http://http://i245.photobucket.com/albums/gg65/Metroidfan19/NP2561.jpg)

(http://http://i245.photobucket.com/albums/gg65/Metroidfan19/NP2562.jpg)

(http://http://i245.photobucket.com/albums/gg65/Metroidfan19/NP2564.jpg)
Title: Re: Sonic Colors announced for Wii/DS
Post by: Pao on June 03, 2010, 01:50:35 am
Whoa, that Looks awesome.
Did they just say 70% of the gameplay will be side-scrolling and more platforming focused, while the rest will be speedy 3D gameplay? That sounds great, but how about mixing the two? I mean good platforming while being in 3D, Unleashed had that sometimes, but did not concentrate on it.

Let's just say the graphics are amazing from those scans.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Team Andromeda on June 03, 2010, 01:58:53 am
Sonic Team seem to at last get it . That Art design is inspired , looks incredible for a Wii game
Title: Re: Sonic Colors announced for Wii/DS
Post by: MadeManG74 on June 03, 2010, 02:13:35 am
This... doesn't look absolute shit.
What's going on!?
Title: Re: Sonic Colors announced for Wii/DS
Post by: Shigs on June 03, 2010, 02:18:10 am
My god!! It looks incredible!! Please don't let this be stage 1 of the Sonic Cycle. I don't want to find some element later on that messes up the game. I'm loving what I'm hearing and seeing so far.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on June 03, 2010, 02:45:40 am
Quote from: "MadeManG74"
This... doesn't look absolute shit.
What's going on!?
Commonnn... let your wombat hang out a bit.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Aki-at on June 03, 2010, 04:41:04 am
Graphically it looks pretty good (Something even Sonic and the Black Knight was) although still need to see it in motion.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Suzuki Yu on June 03, 2010, 05:15:45 am
yeah i saw the scans earlier , the game looks and sounds absolutely amazing .

it sounds like an enhanced gameplay system straight from unleashed .

the motion control seems great and similar to SMG .

also i like the point when they said that if you are using the drill ability and your gauge finished while you are still underground sonic dies , this is going to a bit challenging i think .
Title: Re: Sonic Colors announced for Wii/DS
Post by: Orta on June 03, 2010, 05:20:29 am
Keeping hopes down, keeping hopes down, keeping hopes down...
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on June 03, 2010, 07:29:45 am
Just picked up the mag on the way into work! Cool stuff, I may get a Wii for this (and Overkill, MadWorld and the LA/NY lightgun pack).
Title: Re: Sonic Colors announced for Wii/DS
Post by: TimmiT on June 03, 2010, 09:06:05 am
Quote from: "Barry the Nomad"
Just picked up the mag on the way into work! Cool stuff, I may get a Wii for this (and Overkill, MadWorld and the LA/NY lightgun pack).
Can you scan the pages that haven't been scanned yet?
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on June 03, 2010, 09:12:26 am
Aight:

(http://http://img704.imageshack.us/img704/8603/sspx0722.jpg)
(http://http://img708.imageshack.us/img708/10/sspx0721.jpg)
(http://http://img686.imageshack.us/img686/6974/page1gu.jpg)
(http://http://img180.imageshack.us/img180/7182/page2jd.jpg)
Title: Re: Sonic Colors announced for Wii/DS
Post by: Happy Cat on June 03, 2010, 09:40:00 am
can you take a better pic of this part so it's not all glaring and cut up?

(http://http://imagehut.net/images/a5hs35hjj3g6lxfq07pj.png)

Me and Kogen would appreciate it!
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on June 03, 2010, 10:06:49 am
No way! I will not support your despicable sexual fantasies.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Happy Cat on June 03, 2010, 10:13:45 am
I can never find Nintendo power at any stores I live by.

If i got my hands on it, I would scan it at 300 DPI and shrink it in photoshop, then everyone could read it with no problems! =P
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on June 03, 2010, 10:31:48 am
Well forgive me for having a job and the best I can do is take photos with my shitty camera phone! Next time I'll use the color scanner outside the president's office and when he walks by I'll say "Just scanning Nintendo Power on company time! Doodle-dee-doo!" Then I lose my job! Is that what you want!! IS IT!!!???

(http://http://sarahsfleeces.files.wordpress.com/2009/09/nuclear-explosion.jpg)

Nah, I'm just joshin you. You're all right. Have a cupcake.  :afroman:
Title: Re: Sonic Colors announced for Wii/DS
Post by: Suzuki Yu on June 03, 2010, 10:42:55 am
thank you for the upload Barry
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on June 03, 2010, 01:12:51 pm
All of the levels are based off of different kinds of food? Stupid. Not even Nintendo goes that far with annoying kiddy shit.

Quote from: "ShadiWulf"
If i got my hands on it, I would scan it at 300 DPI and shrink it in photoshop, then everyone could read it with no problems! =P

Still no money for a microphone, eh Shadi?
Title: Re: Sonic Colors announced for Wii/DS
Post by: TimmiT on June 03, 2010, 01:32:04 pm
Quote from: "Sega Uranus"
All of the levels are based off of different kinds of food? Stupid. Not even Nintendo goes that far with annoying kiddy shit.
No, all of the levels are based off amusement parks.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on June 03, 2010, 02:14:52 pm
So wait Ikuza hasnt been involved in any of the recent Sonic Action games... (According to his interview) Bar Sonic and Mario Olympics...

Sooo... whats with everyone saying hes the 'biggest problem eva' ... If anything from what I've read his return with Sonic Colours looks Fantastic so far.
Title: Re: Sonic Colors announced for Wii/DS
Post by: TimmiT on June 03, 2010, 02:43:11 pm
Quote from: "Sharky"
So wait Ikuza hasnt been involved in any of the recent Sonic Action games... (According to his interview) Bar Sonic and Mario Olympics...

Sooo... whats with everyone saying hes the 'biggest problem eva' ... If anything from what I've read his return with Sonic Colours looks Fantastic so far.
He worked on Shadow the Hedgehog: http://info.sonicretro.org/Takashi_Iizuka (http://info.sonicretro.org/Takashi_Iizuka)
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on June 03, 2010, 02:57:17 pm
Oh well, even Rieko Kodama made Altered Beast PS2. No ones perfect.


Also, forgot to say! GOOD ONE BARRY! YOUR A REAL MAN!
Title: Re: Sonic Colors announced for Wii/DS
Post by: nuckles87 on June 03, 2010, 02:59:30 pm
Quote from: "Barry the Nomad"
Well forgive me for having a job and the best I can do is take photos with my shitty camera phone! Next time I'll use the color scanner outside the president's office and when he walks by I'll say "Just scanning Nintendo Power on company time! Doodle-dee-doo!" Then I lose my job! Is that what you want!! IS IT!!!???

(http://http://sarahsfleeces.files.wordpress.com/2009/09/nuclear-explosion.jpg)

Nah, I'm just joshin you. You're all right. Have a cupcake.  :afroman:

Yeah, actually. Go on, hop to it.  :twisted:
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on June 03, 2010, 03:12:17 pm
Quote from: "Sharky"
So wait Ikuza hasnt been involved in any of the recent Sonic Action games... (According to his interview) Bar Sonic and Mario Olympics...

Sooo... whats with everyone saying hes the 'biggest problem eva' ... If anything from what I've read his return with Sonic Colours looks Fantastic so far.

Oh, but since NiGHTS Journey of Dreams is not a Sonic game, he must be a brilliant designer. It is also fine if we ignore Shadow's game because everyone makes mistakes, RIGHT?!

You are fucking insane if you are going to sit here and try to defend Iizuka, Sonic Adventure was originally supposed to be closer to a 3D version of the Genesis games - art included - until he came up with the brilliant idea of his that Sonic games should be about story and realistic worlds, only to be worsened more with Sonic Adventure 2 (though, I do like both of these games, just mentioning the style and attitude changes). He is literally the reason Sonic's style changed at all and is the absolute biggest reason for the franchise's decline.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Orta on June 03, 2010, 03:17:22 pm
Quote from: "Sharky"
So wait Ikuza hasnt been involved in any of the recent Sonic Action games... (According to his interview) Bar Sonic and Mario Olympics...

Sooo... whats with everyone saying hes the 'biggest problem eva' ... If anything from what I've read his return with Sonic Colours looks Fantastic so far.

Shadow and Journey of Screams should be enough for you to know this man isn't fit to lead a team. He lacks passion. I know, JoS is not a Sonic game... He still ruined a perfectly fine franchise.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Aki-at on June 03, 2010, 03:33:32 pm
Quote from: "Sharky"
Oh well, even Rieko Kodama made Altered Beast PS2. No ones perfect.

Kodama was at least producer to Altered Beast therefore she wasn't actually directing the team with her own ideas, unlike Iizuka, who was director to some of the worst abominations SEGA sprouted out during the last decade.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on June 03, 2010, 03:42:51 pm
He seems like a pretty cool guy and knows what hes on about in that interview.

[spoiler:3deed2qi]lol, I love rileing you guys up.[/spoiler:3deed2qi]
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on June 03, 2010, 03:57:43 pm
Let's break down his career up to Sonic 4 and Colors:

Sonic the Hedgehog 3 & Knuckles (1994) — Senior Game Designer
Brilliant

NiGHTS into Dreams (1996) — Lead Game Designer
Brilliant

Christmas NiGHTS (1996) — Game Designer
Ditto

Sonic 3D Blast (1996) — Game Concept Design, Special of steam turbine and gas turbine systems Design, Saturn Enhancements
Fun, not amazing. Saturn version was much better

Sonic Jam (1997) — Director
The best Sonic compilation ever

Sonic R (1997) — Game Design Director
"Meh" now, good from a nostalgic standpoint
 
Sonic Adventure (1999) — Director, Character Game Designer, Chaos Game Designer, Level Designer
Excellent

Sonic Adventure 2 (Battle) (2001) — Director, Game Designer, Enemy Game Designer, Level Designer
Excellent

Sonic Adventure DX: Director's Cut (2003) — Mission Mode Game Designer
Meh

Sonic Heroes (2004) — Director, Level Designer, CG Movie Director
Decent but overall a failure, would have been better without gimmicks

Shadow the Hedgehog (2005) — Director, Lead Game Designer, Level Designer, Scenario Writer, Movie Supervisor
Failure, would have been alright without gimmicks

Sonic the Hedgehog (2006) — Special Thanks
Awful game, but look, he didn't make it!

Sonic Rivals (2006) — Director, Concept Design, Scenario Writer, Producer
Never played it, some like it and others hate it

Sonic Rivals 2 (2007) — Director, Concept Design, Scenario Writer, Producer
Again, never played it. Some like it and others hate it

Nights: Journey of Dreams (2007) — Director, Producer, Lead Game Designer
Not good due to control issues and pointless side-quests. Were this to be developed for a normal controller and streamlined to be an arcade-like game, it would have been great. Boss battles were fun

Sonic Unleashed (Xbox 360 & PS3 Version) (2008) — Level Design Special Thanks
Not sure what this means, perhaps he gave level design ideas? The daytime stages were enjoyable level design wise

Basically we've got greatness when he is a game designer, hits and misses when he's a director and more often than not those misses are due to gimmicks. I'm going to say something and you can do what you must (expel me from SEGAbits forever, remove me from your friends lists, force me into a room with Bentley Jones), but based on his past I'd still give Iizuka a chance.

It seems when he doesn't have odd control schemes and gameplay gimmicks he can do more good than bad. He has a great early past with 2D and 2.5D game design, and thankfully both upcoming Sonic projects are heavy on those aspects. Gimmick-wise , 4 has the homing attack and Colors has simple power-ups which are pretty light compared to werehog, guns, hero/villian mechanics. We shall see, we shall see...

If it were up to me, I'd give somebody else the job. But since I cannot control who SEGA puts on their projects, I'm leaning toward the positive on his next projects.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on June 03, 2010, 04:04:12 pm
You got balls Barry, I like balls.

I know very little about the guy, but from what you say... Hes hit and miss just like everyone else. I think people just want someone to attach the blame onto.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Aki-at on June 03, 2010, 04:11:25 pm
Iizuka's past happened to coincide with the fact Sonic Team was one of the best development teams in the world and would only be mostly rivaled in excellence when put up against AM2.

Past glories is not one to cling onto, considering the fact some of those games he had serious help from the likes of Naka, Oshima and Yashura happened to work with him, Sonic Team's big 3 members. And I would like to state Sonic Heroes and Shadow the Hedgehog would not have been alright even without the gimmicks, the game is buggy, unpolished, some terrible level design and outright mindboggling design choices.

Quote from: "Sharky"
You got balls Barry, I like balls.

I know very little about the guy, but from what you say... Hes hit and miss just like everyone else. I think people just want someone to attach the blame onto.

Yes, the guy who has said NiGHTS needed to be more mass market, so he included different gameplay times, the man who said 2D Sonic cannot sell at retail, the man who specifically designed Shadow the Hedgehog, the man who did not just direct two misses, but two downright terrible misses. One can go on about this man, he might have started off well, but the direction he is going in isn't pretty at all.
Title: Re: Sonic Colors announced for Wii/DS
Post by: TimmiT on June 03, 2010, 04:19:00 pm
High quality scans (by Hero of Legend at Sonic Stadium):
Page 1: http://i45.tinypic.com/28bz3ps.png (http://i45.tinypic.com/28bz3ps.png)
Page 2: http://i46.tinypic.com/f3c1p1.png (http://i46.tinypic.com/f3c1p1.png)
Page 3: http://i49.tinypic.com/svjuom.png (http://i49.tinypic.com/svjuom.png)
Page 4: http://i50.tinypic.com/b61s49.png (http://i50.tinypic.com/b61s49.png)
Page 5: http://i48.tinypic.com/6jhcup.png (http://i48.tinypic.com/6jhcup.png)
Page 6: http://i46.tinypic.com/1ik3rb.png (http://i46.tinypic.com/1ik3rb.png)
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on June 03, 2010, 04:22:31 pm
Sonic the Hedgehog 3 & Knuckles (1994) — Senior Game Designer
NiGHTS into Dreams (1996) — Lead Game Designer
Christmas NiGHTS (1996) — Game Designer
Sonic Adventure (1999) — Director, Character Game Designer, Chaos Game Designer, Level Designer
Sonic Adventure 2 (Battle) (2001) — Director, Game Designer, Enemy Game Designer, Level Designer

This more then makes up for his recent short commings, hes clearly a missunderstood genius.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Orta on June 03, 2010, 04:28:11 pm
And he lost his way in 10 years? Haha... He's just misguided, he can't lead. At all.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Aki-at on June 03, 2010, 04:30:21 pm
Quote from: "Sharky"
Sonic the Hedgehog 3 & Knuckles (1994) — Senior Game Designer
NiGHTS into Dreams (1996) — Lead Game Designer
Christmas NiGHTS (1996) — Game Designer
Sonic Adventure (1999) — Director, Character Game Designer, Chaos Game Designer, Level Designer
Sonic Adventure 2 (Battle) (2001) — Director, Game Designer, Enemy Game Designer, Level Designer

This more then makes up for his recent short commings, hes clearly a missunderstood genius.

Yashura was the mastermind behind most of the design choices that made Sonic 3 & Knuckles good, in particular level design, Naka came up with the programming and Oshima did the art direction.

The same occured for NiGHTS into Dreams.

Sonic Adventure is a great game, rapture of applause follow, we may finally have found a good replacement for Yashura.

Sonic Adventure 2 however, is a complete downgrade from Sonic Adventure, different tone which, although occured in the original Sonic Adventure, was taken to a whole new level in Adventure 2, weaker level designs and more bottomless pits. Larger treasure hunting levels that was just a mistake, Skydeck was annoying as Knuckles in Sonic Adventure but Meteor Herd and Mad Space I have real gripes with, add to the fact they slowed down the shooting levels which were otherwise faster paced with Gamma from the previous game and you get a game that isn't quite as good as the first.

And then we have almost a decade of bad decisions featuring the likes of Sonic Heroes and Shadow the Hedgehog.

Of course not that I am saying this game is destined to be bad as we know relatively little, but I don't think one could consider Iizuka one of the saving graces of this title.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fluffymoochicken on June 03, 2010, 04:46:18 pm
Quote from: "TimmiT"
High quality scans (by Hero of Legend at Sonic Stadium):
Page 1: http://i45.tinypic.com/28bz3ps.png (http://i45.tinypic.com/28bz3ps.png)
Page 2: http://i46.tinypic.com/f3c1p1.png (http://i46.tinypic.com/f3c1p1.png)
Page 3: http://i49.tinypic.com/svjuom.png (http://i49.tinypic.com/svjuom.png)
Page 4: http://i50.tinypic.com/b61s49.png (http://i50.tinypic.com/b61s49.png)
Page 5: http://i48.tinypic.com/6jhcup.png (http://i48.tinypic.com/6jhcup.png)
Page 6: http://i46.tinypic.com/1ik3rb.png (http://i46.tinypic.com/1ik3rb.png)
Thank you for sharing. This game is seriously looking fantastic. ^__^
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on June 03, 2010, 07:07:51 pm
The problem with NiGHTS JoD was NOT the controls at all. I could go on for literal hours about how much is wrong with the game, but I will not. The original game was designed for score attacking, JoD was designed to be closer to a platformer with horrendously stupid gimmicks and design flaws. It was also designed with mass market appeal in mind, when we all know that is as stupid as trying to sell DOOM to Bible Camps. These alone should tell you he is out of his damn mind.

I will agree that he is good at level design (even if JoD was significantly worse than the first game in every possible way in this category) but that is not the issue with Sonic the Hedgehog 4 or Sonic Colors. He is just bad at ideas and should not be allowed to lead anything. Even basic stuff like how he demanded Backbone (a terrible developer, but lets look past that for a moment) change Sonic Rivals into a racing game, even though it was originally supposed to be a platformer.

Like I said previously. It was him who changed the style, art and general attitude of the whole franchise. I can understand some may like the new designs more, but it is a cold hard fact that this, along with many other of his concepts have not only significantly hurt the franchise, they have broken it beyond complete repair. Misunderstood genius my fucking ass.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on June 03, 2010, 09:57:59 pm
Quote from: "Sega Uranus"
Like I said previously. It was him who changed the style, art and general attitude of the whole franchise. I can understand some may like the new designs more, but it is a cold hard fact that this, along with many other of his concepts have not only significantly hurt the franchise, they have broken it beyond complete repair. Misunderstood genius my fucking ass.

And here we are back at "my opinions are not opinions at all, but instead are cold hard facts". I agree that SEGA and Sonic Team hurt the franchise over the past few years (not simply Iizuka as you said), but will have to disagree wholeheartedly that "they have broken it beyond complete repair". If that's a "cold hard fact", then every Sonic game to come out from this year to eternity will be broken and unplayable, which is not only extremely pessimistic but also impossible. Good Sonic games are to come and there will be an excellent Sonic game someday (we may even have one or two this year).
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on June 03, 2010, 10:44:37 pm
I said complete repair, you fish fondling fruitcake. Meaning it can never reach the status it was in the Genesis or even Saturn era. That is not my opinion, that is the truth.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Suzuki Yu on June 03, 2010, 10:51:26 pm
i noticed something from the lizuka interview . when he answered the question regarding the team that is handling the project right now , and he said :
Quote
their teams (he means the Wii & DS ver) are primarily comprised of the planners , designers , and programmers who worked on Sonic Unleashed & Sonic Black Knight .

that means that sonic team staff are working together now after the merger .  

so it's not by SR/BK team . it's not by Unleashed team . it's just the big Sonic Team from now on .
Title: Re: Sonic Colors announced for Wii/DS
Post by: Happy Cat on June 04, 2010, 12:40:21 am
did you guys miss this part of the interview?

"In addition to the power ups, we're working on several new features that I think are really going to surprise you!"

that's like a death wish coming out of Iizuka's mouth =P  That's like, the last thing you would want to hear him say.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Team Andromeda on June 04, 2010, 12:49:09 am
Quote
e if you are going to sit here and try to defend Iizuka, Sonic Adventure was originally supposed to be closer to a 3D version of the Genesis games - art included - until he came up with the brilliant idea of his that Sonic games should be about story and realistic worlds, only to be worsened more with Sonic Adventure 2

I will defend Sonic Adv all day long . Not only is the game the most compete Sonic game I have ever played, it still remains the best fun and most enjoyable 3D Platformer that I ever played, that I still play again and again even now

To me it captured everything SONIC was about, and what should be in a  Sonic game . The Adventure Hub system was a work of pure genius (how SEGA got it so right 1st time around , only to then screwed it up ever since,  I'll never know) , the countless set pieces like the Killer whale , the ride on the Helicopter , running down the side of a Sky Scraper pure coolness and what Sonic is all about .
Then there the stages, and its doesn't get any more Sonic... than Speed Highway or Windy Valley imo. The game was brilliant and the amount of work and money spend on the music track alone un-imaginable (the Lost word track is Epic)

I think its the greatest 3D Platform game ever made.


Quote
Shadow and Journey of Screams should be enough for you to know this man isn't fit to lead a team. He lacks passion. I know, JoS is not a Sonic gam

Its because of the man's passion that you even got a sequel to NiGHTS. Sure Ikuza deservers to be knocked for Shadow and Sonic Rivals . I'm sure some may point out, that  Shadow wasn't a Sonic game at all, like luigi mansion isn't really a Mario game, but  that doesn't help Much . And it was Ikuza that stopped the original Plan of putting Sonic Advanced on the PSP for Rivals, bit with NiGHTS JOD SEGA Japan is far more to blame .

One day it will all come out...  but Ikuza-san plan was to have it all the 360 and PS3 Full on Big Budget Next gen productions as those systems could really handle the dream world concept (which Ikuza came up with) . SOJ thought NiGHTS was more a Kids game, and that meant a Wii game and all the pre Production plans and vast area's killed in an instant, worst still the development time and Budget was reduced to reflect it was a Wii Production  .  
SOJ just refused to accept that the Kids that played the Original  Nights were now Adults and would be more inclined to buy a 360 or PS3 .

Classic Top Management screw up, If ever there was one

Quote
Kodama was at least producer to Altered Beast therefore she wasn't actually directing the team with her own ideas, unlike Iizuka, who was director to some of the worst abominations SEGA sprouted out during the last decade


A Producer is the most important roll in a Games Development . A Games Director is just some little Japanese Terms, for a what a Western Games Producer would normally do.
 Even some of the best staff in the business will produce games that are just shocking and rubbish . I think Yu Suzuki and AM#2 are about as good as it got, but to me G-Loc was utter crap, Sword of Vermilion one of the worst Mega Drive games I ever played, and both Daytona USA II and Fighting Vipers II huge lets down and disappointments
Title: Re: Sonic Colors announced for Wii/DS
Post by: Aki-at on June 04, 2010, 04:55:13 am
Quote from: "Team Andromeda"
A Producer is the most important roll in a Games Development . A Games Director is just some little Japanese Terms, for a what a Western Games Producer would normally do.
Even some of the best staff in the business will produce games that are just shocking and rubbish . I think Yu Suzuki and AM#2 are about as good as it got, but to me G-Loc was utter crap, Sword of Vermilion one of the worst Mega Drive games I ever played, and both Daytona USA II and Fighting Vipers II huge lets down and disappointments

Yes, but none of those games were as bad as Sonic Heroes or Shadow the Hedgehog. And even then you are overlooking the fact AM2/Suzuki still managed to make excellent games during that tenure with some of those poor games, whilst Sonic Team and Iizuka are going over a decade since the last great Sonic game.

Again this man made a decade of bad choices, yes he wanted NiGHTS on HD consoles and everyone knows this by now, but that would have been an even bigger flop then it was on the Nintendo Wii, at least it didn't manage to crush and burn so much, on the HD consoles a purple flying jester in dreamland would have cost SEGA millions. The closed door demo wasn't even recieved well.

And even taking that into consideration, the NiGHTS gameplay was changed that annoyed many of the fanbase, which didn't have to change solely because it was on the Wii. Key hunting and stopping you continually chain your links is not something many fans apperciated. Another mistake by Iizuka.

Just because of the man's passion we should be thankful? Not when Orta, who is a major NiGHTS fan, cannot think of many redeeming qualities from the title.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Orta on June 04, 2010, 05:05:03 am
Quote from: "Team Andromeda"
The Adventure Hub system was a work of pure genius

Except the part where everybody genuinely disliked it and found it utterly pointless. As it is in any game.

Quote
Its because of the man's passion that you even got a sequel to NiGHTS.

Are you saying I should be grateful? :lol:
 
Quote
Sure Ikuza deservers to be knocked for Shadow and Sonic Rivals . I'm sure some may point out, that  Shadow wasn't a Sonic game at all, like luigi mansion isn't really a Mario game, but  that doesn't help Much . And it was Ikuza that stopped the original Plan of putting Sonic Advanced on the PSP for Rivals, bit with NiGHTS JOD SEGA Japan is far more to blame .

One day it will all come out...  but Ikuza-san plan was to have it all the 360 and PS3 Full on Big Budget Next gen productions as those systems could really handle the dream world concept (which Ikuza came up with) . SOJ thought NiGHTS was more a Kids game, and that meant a Wii game and all the pre Production plans and vast area's killed in an instant, worst still the development time and Budget was reduced to reflect it was a Wii Production  .  
SOJ just refused to accept that the Kids that played the Original  Nights were now Adults and would be more inclined to buy a 360 or PS3 .

Classic Top Management screw up, If ever there was one

I personally never wanted a sequel, mostly because I knew they would fuck it up in a grand manner. As they did. Changing platforms would be part of the excuse if the god awful uninteresting gimmicks had anything to do with technology and management. Unfortunately they are just due to that "genius". All other "concepts" you refer to are just speculation on your behalf.

If Journey of Screams would've been released on PS360, it would have bombed even harder. At least management was wise enough to save money in this poor sample of fan service.

P.S.: I bet voice acting in JoS was also his idea.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Team Andromeda on June 04, 2010, 10:16:55 am
Quote
Yes, but none of those games were as bad as Sonic Heroes or Shadow the Hedgehog. And even then you are overlooking the fact AM2/Suzuki still managed to make excellent games during that tenure with some of those poor games, whilst Sonic Team and Iizuka are going over a decade since the last great Sonic game.

I quite liked Sonic Heroes, Shadow was a pants granted . I not overlooking Yu roll at all. I'm just pointing out that some times even the best teas will produce crap. I really liked Sonic Unleashed, Project Rub. Sonic 06 was a true low point, but that's was thanks to the PS2 Shinobi producers being totally out of his depth  

Quote
Again this man made a decade of bad choices, yes he wanted NiGHTS on HD consoles and everyone knows this by now, but that would have been an even bigger flop then it was on the Nintendo Wii

The point is not if it had been a flop, the point is more would it have been good. I'm pretty sure a full on Next Gen Production of NiGHTS II would have been better than the Wii game (which wasn't that bad imo) .

Quote
Just because of the man's passion we should be thankful? Not when Orta, who is a major NiGHTS fan, cannot think of many redeeming qualities from the title

Orta is more than entitled to his or his opinion . Most Saturn fans are fans of NiGHTS. I didn't think the Wii game was that bad. There is only so much one can do, when their vision and plans are knocked back by team changes, hardware changes ECT.

Quote
If Journey of Screams would've been released on PS360, it would have bombed even harder. At least management was wise enough to save money in this poor sample of fan service

What this boomed load of nonsense  ?.  I hear you're a BIG NiGHTS fans , that boobed hard on the Saturn, did that make the game any less appealing to you? did it spoil the magic of the title for you ?.

You can make fun of  Ikuza all you want , its thanks to him that the dream concept was 1st introduced in the 1st place . Naka original plan and the original test for his Flight game, was every different to what we know off as NiGHTS, and Ikuza-San is to thank for all that . The 360 and PS3 is far more able to realise  the dream world concept that the Wii, one can up with and display such a more well realised world , add in much better sound quality, and with a game like NiGHTS where half its appeal is its imagery/Art and sound that can make a big difference
Title: Re: Sonic Colors announced for Wii/DS
Post by: Suzuki Yu on June 04, 2010, 11:10:03 am
i am totally agree with TA regarding NiGHTS : JoD

aside from :

A- it should be on HD consoles , there was no any meaning for such a game that counting too much on art and visual style to be on Wii

B- the on-foot levels that was absolutely worthless . which was 4 levels out of 30 i think?


the game was really good , i don't understand the hate !


and man do i love the music so much
[youtube:r7vmdqdk]ArewlgpGUOo[/youtube:r7vmdqdk]

[youtube:r7vmdqdk]uDZZB7gWNu4[/youtube:r7vmdqdk]

[youtube:r7vmdqdk]q4DqO9PDw38[/youtube:r7vmdqdk]

[youtube:r7vmdqdk]p_6rxUrvo5M[/youtube:r7vmdqdk]
Title: Re: Sonic Colors announced for Wii/DS
Post by: fernandeath on June 04, 2010, 02:54:24 pm
Does anyone want to predict the average review scores critics will give to Sonic Colors?

I guess it'll be something around 8/10 :)
Title: Re: Sonic Colors announced for Wii/DS
Post by: Orta on June 04, 2010, 03:46:53 pm
Quote from: "Team Andromeda"
What this boomed load of nonsense  ?.  I hear you're a BIG NiGHTS fans , that boobed hard on the Saturn, did that make the game any less appealing to you? did it spoil the magic of the title for you ?.

That doesn't matter for management. If they shifted JoS from PS360 to Wii it was because they saw financial potential. But, if you release a broken game, things happen. Worse than that is the Wii's major audience, but that's an entirely different story.

Quote
You can make fun of  Ikuza all you want , its thanks to him that the dream concept was 1st introduced in the 1st place . Naka original plan and the original test for his Flight game, was every different to what we know off as NiGHTS, and Ikuza-San is to thank for all that .

Maybe. Once again, speculation. After all, Oshima and Naka were the ones in charge. The final call was theirs, and that's what we've been discussing. I don't think Iizuka has what it takes to be a team leader. That is easily noticeable by comparing the games he was in charge of and the games he worked on in a less important role (leaving the decision making to Naka, Oshima or whoever). Any software team works with input from every member and it's up to the producer to filter those ideas... Probably that's what Iizuka is lacking: direction. This man said the homing attack in Sonic 4 is a good idea, for crying out loud...

Quote
The 360 and PS3 is far more able to realise  the dream world concept that the Wii, one can up with and display such a more well realised world , add in much better sound quality, and with a game like NiGHTS where half its appeal is its imagery/Art and sound that can make a big difference

They made it come true on the Saturn. Hardware shouldn't limit your imagination, otherwise games would stay in development forever. See Shenmue for reference.

Quote from: "Suzuki Yu"
and man do i love the music so much

I agree with this. The music is great. It's the only aspect of the game that is on par with or is even better than the original. It may be because the people who were in charge of the music in the original also worked on JoS. I'm inclined to believe that's not an area Iizuka bothers much with (Sonic 4's horrendous music being further evidence). The music didn't even change according to the Pian's mood...

By the way, I bought a Nintendo Wii for NiGHTS Journey of Dreams. THANKS SEGA
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on June 04, 2010, 04:18:03 pm
Quote from: "fernandeath"
Does anyone want to predict the average review scores critics will give to Sonic Colors?

I guess it'll be something around 8/10 :)

I would be more then happy with an 8/10 avg.

I predict it will be 7.5... Because your not a good critic if you don't say what your readers want to hear!
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on June 04, 2010, 04:49:57 pm
I think Journey of Dreams' soundtrack is actually better than the original game, but that pisses me off because it is just wasted on a shitty game.

As for an HD release of Journey of Dreams instead of a Wii one? I cannot believe people think the game would have been better this way. It would have taken taken MUCH more money to develop and produce (especially when you put in the extra time and effort into how much it costs just to port, think about the different disc platforms that require different plants to be made from). Like Aki said, the HD demonstration of it behind closed doors was poorly received anyways. Potentially the game could have been worse even!

I just cannot understand how anyone can say Iizuka can lead a team when with Barry's post it has proven he just has never lead a good game, but instead just would do other stuff on the side.
Title: Re: Sonic Colors announced for Wii/DS
Post by: MadeManG74 on June 04, 2010, 05:48:21 pm
Quote from: "Sharky"
Quote from: "fernandeath"
Does anyone want to predict the average review scores critics will give to Sonic Colors?

I guess it'll be something around 8/10 :)

I would be more then happy with an 8/10 avg.

I predict it will be 7.5... Because your not a good critic if you don't say what your readers want to hear!

How cann we be predicting scores for the game already? We have a handful of screenshots!?

A prediction of 1/10 is just as viable as a prediction of 10/10 at this stage.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Autosaver on June 04, 2010, 06:10:57 pm
Actually..

hype and statements saying Sonic Unleashed wasn't using Sonic Strengths, no gimmicks this time around, etc
Title: Re: Sonic Colors announced for Wii/DS
Post by: MadeManG74 on June 04, 2010, 06:19:39 pm
Quote from: "Autosaver"
Actually..

hype and statements saying Sonic Unleashed wasn't using Sonic Strengths, no gimmicks this time around, etc

They also said that Sonic 06 would be going back to his roots, and Iizuka already said that are adding 'Surprising new features' to this game.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on June 04, 2010, 07:17:53 pm
Quote from: "MadeManG74"
Quote from: "Sharky"
Quote from: "fernandeath"
Does anyone want to predict the average review scores critics will give to Sonic Colors?

I guess it'll be something around 8/10 :)

I would be more then happy with an 8/10 avg.

I predict it will be 7.5... Because your not a good critic if you don't say what your readers want to hear!

How cann we be predicting scores for the game already? We have a handful of screenshots!?

A prediction of 1/10 is just as viable as a prediction of 10/10 at this stage.

Theres a pretty lengthy preview on the previous page...

Its a guess...  you cant possibly predict the sales outcome of games before they release either... but we still guess.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fernandeath on June 04, 2010, 07:45:32 pm
Indeed, Sharky. We can only make predictions of a game before its release hehe

Sonic's latest game has a 7.86/10 score average, as you can see in this link: http://www.gamerankings.com/wii/960423- ... index.html (http://www.gamerankings.com/wii/960423-sonic-and-sega-all-stars-racing/index.html)

Unfortunatelly, the director of Sonic Colors, according to one of those Nintendo Power scans, is the same guy behind Sonic & the Black Knight.
That means Sonic Colors might get the same 'negative' reviews... which would be a disaster!
http://www.gamerankings.com/wii/951327- ... index.html (http://www.gamerankings.com/wii/951327-sonic-and-the-black-knight/index.html)

:(
Title: Re: Sonic Colors announced for Wii/DS
Post by: Team Andromeda on June 05, 2010, 02:20:35 am
Quote
That doesn't matter for management. If they shifted JoS from PS360 to Wii it was because they saw financial potential. But, if you release a broken game, things happen. Worse than that is the Wii's major audience, but that's an entirely different story

No it was because SOJ saw NiGHTS as a kids game . Not that a game failing to sell in expecting numbers,  or not selling at all is a true reflection of a game quality. Jet Set Radio failed at retail and I think it's one of the best games around.

Quote
Maybe. Once again, speculation. After all, Oshima and Naka were the ones in charge. The final call was theirs, and that's what we've been discussing.

I'll never underplay the roll Naka and Oshima did  in NiGHTS. All I'm saying is the 'Dream' concept was Ikuza-san idea, the score attack gameplay is again thanks to Ikuza-san .

Quote
That is easily noticeable by comparing the games he was in charge of and the games he worked on in a less important role (leaving the decision making to Naka, Oshima or whoever).

Naka was top dog on all thing Sonic , even when the likes of Shadow or Sonic Heroes was being made. I think Sonic Team more than most were hit hard by going 3rd party.

Quote
Probably that's what Iizuka is lacking: direction. This man said the homing attack in Sonic 4 is a good idea, for crying out loud.

You can say that, When Iizuka directed over 170 people with Sonic Adv on brand new Hardware and in my eyes produced the best Sonic game made so far, and the best 3D Platform game I played. I can only speak for my self, and I have no idea with Sonic homing attack, its makes perfect sense in 3D, and seen no issue with it in 2D.

Quote
I don't think Iizuka has what it takes to be a team leader
Yes that is a very hard roll to fill. Sonic Team have a history of not having the best Team leaders and not listing to outside complaints and issues of their games (from within SEGA) . To be fair to them, they have now mellowed.

And are serious about getting back to Quality.

Quote
They made it come true on the Saturn. Hardware shouldn't limit your imagination, otherwise games would stay in development forever.

Of course Hardware will limit what a developer can or can not come up with :roll:  . NiGHTS on the Saturn was from the outset designed to run on that machine Sonic Team spent over 6 months prep  to see what made it tick, all the art , all the assets were desgined from the start to run with the Saturn's VDP 1 & II in mind and its Ram limits  . In 1995 the Saturn was an extremely powerful console  and Sonic Team made the best use of it
If for example SOJ cancelled the Saturn version and told the team to work on a 32X or Mega Drive SVP versions instead, we would have played a drastically different NiGHTS and maybe not one for the better .

I don't get the point about development for ever , when the 360 and PS3 were out when the planned NiGHTS  sequel started for development. All the tools and tech R&D for the teams were already out and widely known. To me a game like NiGHTS where Art, imagery sound play such a vital and Key roll. It was foolish and short sighted not to make use of the 360 and PS3 with their High Def GFX, powerful GPU's and 5.1 DTS sound  .

Not that I ever wanted a sequel to NiGHTS . Burning Rangers II is what I really wanted
 
Quote
See Shenmue for reference

Maybe if NiGHTS JOD had 70 million dollars, 5 years of development time and moved up to the most powerful console around at the time . We would be be playing a better game . One will never know

Quote
I'm inclined to believe that's not an area Iizuka bothers much with

The Producer/Director will lay out to the soundstaff what music they want in a game, what the mood and setting of the game is . They play a vital roll


Quote
As for an HD release of Journey of Dreams instead of a Wii one? I cannot believe people think the game would have been better this way. It would have taken taken MUCH more money to develop and produce (especially when you put in the extra time and effort into how much it costs just to port, think about the different disc platforms that require different plants to be made from).

Who's saying anything about Ports ?. If a NiGHTS II had to made, It should have been made with Hardware best able to fully realise a dream world , like if ever there was to be a Sequel to Dragoon I would want it onthe  360 or PS3 and not the Wii. I don't get the Budget either .

NiGHTS was a Huge spend on the Saturn and the Team given higher priority than any other title in production and even SEGA Arcade teams . Maybe if SEGA were really serious about making a worthy sequel NiGHTS JOD shouldn't have been done on the cheap or for the piss poor joke that is the Wii

Quote
They also said that Sonic 06 would be going back to his roots

Yes that was the original plan, until the Shinobi Team got involved

Quote
That means Sonic Colors might get the same 'negative' reviews... which would be a disaster

If the game is rubbish then it deserver the bad reviews . If its good and fun, I'm sure it get 8's and decent reviews
Title: Re: Sonic Colors announced for Wii/DS
Post by: Aki-at on June 05, 2010, 05:37:28 am
Quote from: "Team Andromeda"
I quite liked Sonic Heroes, Shadow was a pants granted . I not overlooking Yu roll at all. I'm just pointing out that some times even the best teas will produce crap. I really liked Sonic Unleashed, Project Rub. Sonic 06 was a true low point, but that's was thanks to the PS2 Shinobi producers being totally out of his depth

Sonic Heroes was an absolutely terrible game and some could even argue worse than Shadow the Hedgehog in some regards. The level design was horrid soon as you go past the first two stages, the Chaotix missions were daft and tedious, giving hitpoints to badnik was one of the worst ideas in the franchise's history and still is, which is saying something and Bullet Station and Bingo Highway are amoung the most poorly designed stages that have ever graced a major SEGA title. All round it was a pretty dodgy title and no one really cares for it, not even the Sonic community anymore.

And the problem when comparing Sonic Team's bad games with AM2's bad games, AM2 also made some of the finest games alongside those bad games, what has Sonic Team done, a tech demo and a half decent game with the other half full of filler? It's not fair to give Sonic Team the benefit of the doubt when the other team made bad games too, they at least made great games alongside those. The last great game Sonic Team made was Sonic Adventure.

Quote
The point is not if it had been a flop, the point is more would it have been good. I'm pretty sure a full on Next Gen Production of NiGHTS II would have been better than the Wii game (which wasn't that bad imo) .

Most Saturn fans are fans of NiGHTS. I didn't think the Wii game was that bad. There is only so much one can do, when their vision and plans are knocked back by team changes, hardware changes ECT.

How would it even be good? If anything, one can assume the game would have been anything between terrible to average due to Sonic Team's track record and despite you liking some of there games, the overwhelming opinion of stuff like Sonic Unleashed is a poor to average game.  It is merely speculation to assume it would be good, there is nothing to indicate it would be. And it still doesn't change the fact that the behind closed door demo was not recieved well at all.

You can argue the hardware changes some of the plans Iizuka and his team had had, but the fact is, Sonic Team changed one extremely basic gameplay feature, the ability to score attack. And this was not a hardware issue, this was, time and time again, design.

Then you can add in the horrible filler and the terrible cutscenes which again, are some of Sonic Team's major problem and they continually get exposed on.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Team Andromeda on June 05, 2010, 05:57:32 am
Quote
Sonic Heroes was an absolutely terrible game and some could even argue worse than Shadow the Hedgehog in some regards. The level design was horrid soon as you go past the first two stages, the Chaotix missions were daft and tedious,

I quite enjoyed Sonic Heroes , and though the Pinball and Space levels were really nice and well designed. Shadow was just sheer pants though .

Quote
And the problem when comparing Sonic Team's bad games with AM2's bad games, AM2 also made some of the finest games alongside those bad games

I'm just simply pointing out that even the Best Team and the best producer can make a very poor game .

Quote
they at least made great games alongside those. The last great game Sonic Team made was Sonic Adventure.

I though PSO was not just one of the best Sonic Team games its also one of the best games ever made on any system . The game was magical . I also quite enjoyed Sonic Unleashed and thought Sonic Team Handheld output was of a very high standard , loved the Project Rub series, and thought PSO II onthe PSP and 0 onthe DS were well produce games and sign that Sonic Team is getting back to form.

Quote
the overwhelming opinion of stuff like Sonic Unleashed is a poor to average game

Yes and most when you look at  the gamertag some of the biggest moans at Sonic Unleashed , its turns out most have never owned Sonic Unleashed, and I don't care for reviews they mean nothing to me these days . Give you a classic example most hit Blue Stinger for six, It was one of the best on the DC imo ,everyone took the piss out of PenPen , when I think its one of the most underrated games of all time . And I sick of trying to make out how great SEGA GT was onthe X-Box , when most piss take . Its a better game than either GT or Forza imo

Quote
It is merely speculation to assume it would be good,

I know . I'm just saying for me a huge part of NiGHTS appeal was its imagery and sound . So to limit your self on a console with less Ram, worse GPU and Sound compared to the X-Box (ever mind 360) was just silly.

For all that I quite enjoyed NiGHTS on the Wii
Title: Re: Sonic Colors announced for Wii/DS
Post by: STORM! on June 05, 2010, 10:50:36 am
 Iizuka(LOL)

 Sonic Team is doing only what Sega wanted them to do, nothing else. They are just "supposing" this is the right way to do things now; the truth is that they still have no knowledge on what to do with Sonic or, how to make a awesome game, like the team did on the past.

 About the game, Sonic Colors on Wii is looking good at this point. Sonic Colors on DS is looking like the same as Rush series= poor.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on June 05, 2010, 01:55:51 pm
I will be the first and last on the forums to ever admit that I kind of liked Shadow's game. Not in that it was anything close to a good game, or that I even like Shadow (believe me, I do not), but a lot of the ideas gone into it, the extras, SOME of the music and level patterns you could go along were pretty cool in my opinion. Most of the last levels were some of the worst designed in the franchise though, I think, and the objective based missions were fucking awful ideas, not to mention the controls, story and art... Ugh...

But yeah, some may like NiGHTS JoD, but I do not think they can admit that it is a stellar game in any way. Now look at all of the games he has directed. How many are very very good? Most are widely regarded as some of Sonic's worst games, and his last game he worked on that anyone here outright loves are over ten years old now. People are supposed to improve with practice and higher budgets, but he keeps proving that he cannot lead and in the end this is hurting Sonic and SEGA's reputation even more.

And PenPen one of the most underrated games of all time... Seriously? Seriously?
Title: Re: Sonic Colors announced for Wii/DS
Post by: STORM! on June 05, 2010, 02:14:15 pm
Penpen Tri-icelon is one of the most fun games on the DC.

 I just don't like the characters designs. A shark-penguin? Holy shit! They are "penguins", you can not mix it with another animal, since it is already an animal.
 It reminds me the anime of the "Care Bears", where you found a elephant-bear, rabbit-bear, etc... it's just weird and awful.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fluffymoochicken on June 05, 2010, 02:16:51 pm
Quote from: "STORM!"
Penpen Tri-icelon is one of the most fun games on the DC.
It is? Hmmm... I always wanted to give it a try, but I never did. Perhaps I'll look it up after all.

Quote
It reminds me the anime of the "Care Bears", where you found a elephant-bear, rabbit-bear, etc... it's just weird and awful.
That's the Care Bear Cousins, and yeah, I don't like them so much either.
Title: Re: Sonic Colors announced for Wii/DS
Post by: MadeManG74 on June 05, 2010, 08:08:05 pm
Meanwhile at Sonic Team HQ:

(http://http://i49.tinypic.com/j6uem9.gif)
Title: Re: Sonic Colors announced for Wii/DS
Post by: Team Andromeda on June 06, 2010, 03:23:15 am
Quote from: "Sega Uranus"

But yeah, some may like NiGHTS JoD, but I do not think they can admit that it is a stellar game in any way. Now look at all of the games he has directed. How many are very very good? Most are widely regarded as some of Sonic's worst games, and his last game he worked on that anyone here outright loves are over ten years old now. People are supposed to improve with practice and higher budgets, but he keeps proving that he cannot lead and in the end this is hurting Sonic and SEGA's reputation even more.

And PenPen one of the most underrated games of all time... Seriously? Seriously?

Every game budget goes up with each generation of hardware that is to be expected . I don't care what people say, I loved Sonic R and Sonic Adventure, and Sonic Adv II was very good as well. I think people think Sonic 06 was the worst Sonic game. Sonic Adv and Sonic Adv II are what most hold up as the best Sonic 3D games.  I'm sure this Sonic game will be good with Sonic Team new found direction and strategies

And yeah... Pen Pen is criminally underrated and overlooked imo. I thought it was the best of the JP launch DC software, the game me and brother and my next door neighbour played the most on my Import DC It was fun and made one feel happy when playing it The music, stages were incredibly wacky, and the whole game was bright and colourful  

I just wished it sold better. A sequel with double the tracks and 4 player online mode,  could have been brilliant

[youtube:1b546yx7]q_wgNrhf9W8[/youtube:1b546yx7]

The game always puts a smile on my face
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on June 06, 2010, 04:15:34 pm
Meanwhile, Mademan and Sanus made a video!

[youtube:3uy480a3]1RYUualw9Dw[/youtube:3uy480a3]
Title: Re: Sonic Colors announced for Wii/DS
Post by: Suzuki Yu on June 06, 2010, 04:49:20 pm
Quote from: "Sharky"
Meanwhile, Mademan and Sanus made a video!

[youtube:2ehah8q0]1RYUualw9Dw[/youtube:2ehah8q0]

what an annoying guys !
Title: Re: Sonic Colors announced for Wii/DS
Post by: MadeManG74 on June 06, 2010, 05:37:57 pm
Quote from: "Sharky"
Meanwhile, Mademan and Sanus made a video!


I watched about 40 seconds of the vid.

"THIS IS THE REAL AMERICAN SONIC!" (http://http://www.youtube.com/watch?v=GGuhZvO1DKg)
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on June 06, 2010, 06:42:46 pm
Sharky is LYING! There are NO mustaches in that video at ALL!

Also I just said I like a lot of the newer Sonic games and just defended Shadow's game slightly on this page.

So there have been polls all around Sonic fansites to see if there is more interest in Sonic the Hedgehog 4 and Sonic Colors. Sonic Colors pretty much always won. It is pretty sad that even these kind of people can understand that more work and passion is being put into Colors than the sequel to SEGA's biggest game trilogy of all time.  :roll:
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on June 06, 2010, 07:01:09 pm
Quote from: "Sega Uranus"
Sharky is LYING! There are NO mustaches in that video at ALL!

Also I just said I like a lot of the newer Sonic games and just defended Shadow's game slightly on this page.

So there have been polls all around Sonic fansites to see if there is more interest in Sonic the Hedgehog 4 and Sonic Colors. Sonic Colors pretty much always won. It is pretty sad that even these kind of people can understand that more work and passion is being put into Colors than the sequel to SEGA's biggest game trilogy of all time.  :roll:

I think you are giving them far more credit then they deserve. Chances are the Sonic forums are full mostly of teenagers that would rather play 3D Sonic games then 2D ones.

Also Tails was in the trailer... So it gets the furfag vote.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fluffymoochicken on June 06, 2010, 07:09:39 pm
Quote from: "Sharky"
Also Tails was in the trailer... So it gets the furfag vote.
I agree with this statement. ^_^
Title: Re: Sonic Colors announced for Wii/DS
Post by: max_cady on June 07, 2010, 07:14:53 pm
@TeamAndromeda

Sorry for going off-topic for a second, but I couldn't help but recall this remark about Sonic The Hedgehog 2006.

Quote
Yes that was the original plan, until the Shinobi Team got involved

I do recall that the PS2 Shinobi producer was involved with director Shun Nakamura. It is shocking how it turned how bad it turned out considering it's game director created Samba de Amigo and Billy Hatcher.
Title: Re: Sonic Colors announced for Wii/DS
Post by: STORM! on June 08, 2010, 07:50:01 am
OMG! 2 sick american kids...
Title: Re: Sonic Colors announced for Wii/DS
Post by: Team Andromeda on June 10, 2010, 03:56:55 am
Quote
I do recall that the PS2 Shinobi producer was involved with director Shun Nakamura. It is shocking how it turned how bad it turned out considering it's game director created Samba de Amigo and Billy Hatcher.

Masahiro Kumono

Just totally out of his depth, not used to handling a Team or a game Budget the size of SONIC. Thinking that having 2 different teams work and crossing over same parts of the game, would all magical fit into place at the end of the development. Instead of  doing what a good Producer should have, and replayed to the to brass the game is in trouble , needs to be pushed back and I need this and that to get it done. Tbh its not all his fault, the top brass did put on this stupid 15th anniversary Label,  which pretty much meant the game to ship that year or else. When everyone knew the game was broken  

Silver  (not the charter looks or back story) was meant to be used in a Overworks IP. His ability for bending and lifting objects 'magical' skills if you will were meant for a certain other action charter, nothing to do with Sonic Team or Sonic  

the worst part is Sonic 06 there are some nice idea's and nice levels in there . You can see it could have been a great game . SOJ very own Sonic Xtreme moment really
Title: Re: Sonic Colors announced for Wii/DS
Post by: Suzuki Yu on June 15, 2010, 12:07:41 am
first Hi-Res screens

(http://http://cdn.medialib.computerandvideogames.com/screens/screenshot_232977.jpg)

(http://http://cdn.medialib.computerandvideogames.com/screens/screenshot_232976.jpg)

(http://http://cdn.medialib.computerandvideogames.com/screens/screenshot_232975.jpg)

(http://http://cdn.medialib.computerandvideogames.com/screens/screenshot_232974.jpg)

(http://http://cdn.medialib.computerandvideogames.com/screens/screenshot_232973.jpg)



first preview as well
http://www.computerandvideogames.com/ar ... ?id=250983 (http://www.computerandvideogames.com/article.php?id=250983)
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on June 15, 2010, 12:44:24 am
Why are the sprites of the HUD so low quality?

All of the levels look nice except the food level. It really does not get much dumber than that...
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on June 15, 2010, 02:14:38 am
Sanus would rather have Gears of Sonic the Hedgehog where everything is REAL LIFE DAMN IT!
Title: Re: Sonic Colors announced for Wii/DS
Post by: Kori-Maru on June 15, 2010, 02:18:41 am
New Sonic Colors E3 Trailer with theme song [youtube:3miafnox]o7bt49zGN8g[/youtube:3miafnox]The Theme song to Sonic Colors is "Reach for the Stars" by Jean Paul Makhlour from Cash Cash

and I just think that I've submitted first fast enough on Sonic Stadium and TSSZ. Weird O-O
Title: Re: Sonic Colors announced for Wii/DS
Post by: fluffymoochicken on June 15, 2010, 02:51:47 am
....This game is looking absolutely wonderful right now. I love you so much, SEGA. <3333
Title: Re: Sonic Colors announced for Wii/DS
Post by: Kori-Maru on June 15, 2010, 03:33:53 am
New DS Screens. Keep up the good work Sega.
(http://http://img32.imageshack.us/img32/8995/470173519789aaa8a0b1.jpg)
(http://http://img197.imageshack.us/img197/5010/4701734703792231ed03.jpg)
(http://http://img25.imageshack.us/img25/8782/4702368998c6beb05f32.jpg)
(http://http://farm5.static.flickr.com/4004/4701734511_bd5c556a4f.jpg)
(http://http://farm5.static.flickr.com/4067/4701735321_4da88134c0.jpg)
(http://http://farm5.static.flickr.com/4002/4702369470_24162b717b.jpg)
(http://http://farm5.static.flickr.com/4048/4701735003_b125e920e0.jpg)
(http://http://farm5.static.flickr.com/4063/4702369264_04e26b911d.jpg)
(http://http://farm2.static.flickr.com/1265/4702369156_3b77831306.jpg)
Title: Re: Sonic Colors announced for Wii/DS
Post by: Orta on June 15, 2010, 04:04:12 am
Quote from: "Sega Uranus"
Why are the sprites of the HUD so low quality?

All of the levels look nice except the food level. It really does not get much dumber than that...

The images look upscaled. These should be 720x480. It's the Wii's maximum output resolution.

Anyway, I like how this looks. I'm saving other thoughts for some other time. :lol:
Title: Re: Sonic Colors announced for Wii/DS
Post by: crackdude on June 15, 2010, 05:24:57 am
Quote from: "Orta"

The images look upscaled. These should be 720x480. It's the Wii's maximum output resolution.

Wii HD? How else do they upscale the images so perfectly?
Title: Re: Sonic Colors announced for Wii/DS
Post by: Orta on June 15, 2010, 05:26:20 am
They just capture them from development kits and such. Traditionally, it's how you create bullshots.
Title: Re: Sonic Colors announced for Wii/DS
Post by: crackdude on June 15, 2010, 05:34:04 am
Am I that ignorant to only now noticing the devkits output in high resolution?
Title: Re: Sonic Colors announced for Wii/DS
Post by: Orta on June 15, 2010, 05:41:19 am
Possibly. Anyway, people have been doing this to Wii games (upscaling) for a while now. They use emulators to accomplish it.
Title: Re: Sonic Colors announced for Wii/DS
Post by: nuckles87 on June 15, 2010, 11:17:51 pm
Actually, the sprite in the hud DOES actually look low quality. Probably a place holder though.
Title: Re: Sonic Colors announced for Wii/DS
Post by: George on June 15, 2010, 11:25:18 pm
Quote from: "crackdude"
Am I that ignorant to only now noticing the devkits output in high resolution?
Yeah, they do it for magazines and that nonsense. Do people really think the MJ game will run at 3,000p?
Title: Re: Sonic Colors announced for Wii/DS
Post by: matty on June 16, 2010, 02:36:50 am
Here's an (J)ompression of Colors and now I am officially more excited for this game than Sonic 4:

http://www.destructoid.com/e3-10-jimpre ... 6708.phtml (http://www.destructoid.com/e3-10-jimpressions-of-sonic-colors-176708.phtml)

Quote
So, Sonic Colors is like Sega took Sonic Unleashed, extracted the good bits and then threw 90% of the liquidy bullsh*t in the trashcan. At least that's what I felt after playing through two full zones and a boss battle. The game shifts between behind-the-hedgehog Sonic Adventure-style running and true 2D platforming seamlessly, and really feels like a continuation of Unleashed's "daytime" levels with the Werehog crap left firmly behind.

The "Color" powerups are easy to activate, although a little hard to control without practice. They're rather fun and clever, though, especially the Yellow Color, which lets Sonic drill through the ground in 2D areas. From what I saw, the game looked hugely promising. However, so did Sonic Unleashed when I first tried that, so I'll reserve judgment for now. Cautious optimism is the recommended stance until more gaming is done.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Orta on June 16, 2010, 04:19:01 am
From a gameplay video I saw I must say nothing seemed to be wrong with the game except the fact Sonic felt too "floaty" like he does in Unleashed. This worries me as it seems they're putting the focus on speed once again... We'll see. At least it seems to be pleasing the media.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Monkeroony on June 16, 2010, 01:38:34 pm
This is looking amazing.

Is it out this year?
Title: Re: Sonic Colors announced for Wii/DS
Post by: Aki-at on June 16, 2010, 02:07:27 pm
Quote from: "Monkeroony"
This is looking amazing.

Is it out this year?

It comes out winter this year I believe.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on June 16, 2010, 02:14:37 pm
Yowza! Five Sonic games this Fall/Winter:
Colors Wii, Colors DS, 4, Free Riders and Adventure
Title: Re: Sonic Colors announced for Wii/DS
Post by: George on June 16, 2010, 02:32:05 pm
There is also the one for 3DS, don't know if its a launch title. If it is, it will be out in Japan in Oct.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fernandeath on June 16, 2010, 04:03:59 pm
A few pages ago, I've asked:

Quote
Does anyone want to predict the average review scores critics will give to Sonic Colors?

I guess it'll be something around 8/10 :)

After seeing those videos, does anyone want to foresee the scores from the critics/reviewers?

I believe this game will be Sonic's Triumphant comeback to the 'GOTY' lists... :P


Btw, you can check gamespot's impressions of the game clicking here:
http://e3.gamespot.com/story/6266077/so ... Btitle%3B8 (http://e3.gamespot.com/story/6266077/sonic-colors-impressions?tag=top_stories%3Btitle%3B8)
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on June 16, 2010, 04:15:15 pm
Quote from: "fernandeath"
A few pages ago, I've asked:

Quote
Does anyone want to predict the average review scores critics will give to Sonic Colors?

I guess it'll be something around 8/10 :)

After seeing those videos, does anyone want to foresee the scores from the critics/reviewers?

I believe this game will be Sonic's Triumphant comeback to the 'GOTY' lists... :P


Btw, you can check gamespot's impressions of the game clicking here:
http://e3.gamespot.com/story/6266077/so ... Btitle%3B8 (http://e3.gamespot.com/story/6266077/sonic-colors-impressions?tag=top_stories%3Btitle%3B8)

I was not going to respond about my comments on this title because I feel it is useless and changes nothing, but

Are you serious? Really? How can you watch video of the game, look at interviews of the game and know Iizuka is behind all of this and think this could be one of the best games of the year, let alone the best overall? We all already know the critics hate the series and the company regardless, but I do not see anything from this title at all that can change their opinions at all.

This is literally the game that is making me sell my Wii, it has some of the blandest level design I have seen in a Sonic game in a long while (the levels are worse than some Sonic Riders courses, and that says a lot) and the new gimmicks are some of the lamest the series has ever seen in a long while as some can accidentally kill you, the QTEs that literally everyone in the world hated are back and even the level art sometimes drop below Bubsy and Zool quality.

Come on!
Title: Re: Sonic Colors announced for Wii/DS
Post by: Aki-at on June 16, 2010, 04:28:55 pm
There is no way this game can be a contender for Game of the Year, Mario Galaxy 2 came out this year and Red Dead Redemption and GoWIII and Bayonetta and Mass Effect 2 and Halo Reach will be coming out this year too.

The only thing I could see Sonic Colours win so far is best looking Wii title, otherwise I don't see any critics, bar staunch SEGA fans, picking Sonic Colours as a Game of the Year.
Title: Re: Sonic Colors announced for Wii/DS
Post by: MadeManG74 on June 16, 2010, 04:32:30 pm
Sonic still slides instead of rolls...

I dunno, this looks kinda fun, it looks like some of the daytime levels in Unleashed, but I'm not completely sold yet. The fact that they brought back pointless and annoying QTEs for jumps that make no sense sets off serious alarm bells. The Sonic games have had the worst use of QTEs I've ever seen.

It probably looks better than Sonic 4 though, although that says more about Sonic 4 than this.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Dr. SEGA Monkey on June 16, 2010, 04:35:56 pm
Quote
and even the level art sometimes drop below Bubsy and Zool quality.

Bubsy and Zool quality? However, the cheeseburger level does look like that.

But the tropical resort in space is really "Sonic-y" if you ask me!

The level design looks like it's slightly below Unleashed 360 quality. But nowhere near as bad as the Wii/PS2 version. Plus the music is awesome.

And you honestly didn't crack a smile listening to Robotnik's stupid announcements? :lol:
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on June 16, 2010, 04:42:53 pm
There are things I like about the game, sure, but I like some things in the whole franchise, even Shadow's game and Sonic Riders.

It just comes to me realizing I would have just as much fun with the title by watching gameplay videos of it on YouTube a week after it comes out instead of buying it and having constant frustration with poor design choices for the like... Twentieth time in a row. I would much rather see how the next HD title turns out instead. It is likely that has been in production for awhile now and is not directed by Iizuka, so I have fairly high hopes for it, especially considering they will probably make a big deal out of Sonic's 20th.
Title: Re: Sonic Colors announced for Wii/DS
Post by: crackdude on June 16, 2010, 04:49:29 pm
ITT worst Sonic fans ever. This game could be really fun. I don't know if GOTY, but it could be as good as Mario. It's not like it's even the same style of game.
Title: Re: Sonic Colors announced for Wii/DS
Post by: MadeManG74 on June 16, 2010, 04:52:33 pm
Quote from: "crackdude"
ITT worst Sonic fans ever. This game could be really fun. I don't know if GOTY, but it could be as good as Mario. It's not like it's even the same style of game.

So... we should pretend we really like what we see and just buy anything with Sonic on it? Would that make us good Sonic fans?

I'm not saying this will definitely be bad, I think it looks like it has great potential, but I just don't have all that much faith in it when I see them making the same mistakes game in and game out.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Aki-at on June 16, 2010, 04:54:32 pm
Quote from: "crackdude"
ITT worst Sonic fans ever. This game could be really fun. I don't know if GOTY, but it could be as good as Mario. It's not like it's even the same style of game.

As good as Super Mario Galaxy and Super Mario Galaxy 2, two of the most critically acclaimed titles in the history of video games?

Really?

I mean, sure I can see it as a good game, but as good as those two games? Very very very very very unlikely.

Also I'd rather consider myself a Shinobi, Virtua Fighter, Yakuza and Shenmue fan before a Sonic fan.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on June 16, 2010, 05:34:20 pm
Sonic the Hedgehog was the reason I was ever interested in games at all, so of course I have respect for the character, even after all that has happened. I am just done with being disappointed and outstandingly frustrated by every single aspect in every single release by Sonic Team for the past seven or so years and do not see how people can just forgive and forget of things the series has been through, especially considering just four years ago we got Sonic 06 which is constantly seen as the worst game released that year, and even by some as one of the worst of all time. I am not saying this will be clearly be bad, but like I brought up in a previous post, I can see myself having just as much fun with the game by watching walkthroughs of it and not getting mad with dying every couple seconds. Saves me money too!

Calling it GOTY is shockingly hard to take in. I can understand people liking or even loving this game, but it is a mighty hard thing to call, especially when you look at Aki's list of other games people consider contenders. By just budget alone, Sonic Colors does not even begin to compare to any of them.
Title: Re: Sonic Colors announced for Wii/DS
Post by: crackdude on June 16, 2010, 06:10:03 pm
Super Mario Galaxy is overhyped.
It's good, not THAT good. I don't get how some reviewers complain about certain aspects of the game and then give it a 10/10. It's biased shit.
And people like me don't even like the game. I didn't like Mario 64, why the hell would I like a game that is basically the same?

Also, I've never read anywhere anyone say that Sonic 06 is the worst game of all time. Even because Sonic 06 wasn't all bad. It was just very very very bellow everyone's expectations. Still, most people that actually played it said that it had some fun parts.

But, going back to the thread, it's not a case of having to love it just cause it's Sonic, it's just that there is no need to state that this will be the best or the worst. It can be both. Until it comes out lots of things will change.
As Sonic and mainly Sega fans I think I would enjoy more these topics if we discussed nice possibilities of things that could be in the game. A creative discussion on what would be cool to do in the game. It would certainly be better than saying stuff like:
 "This is literally the game that is making me sell my Wii, it has some of the blandest level design I have seen in a Sonic game in a long while"

So you're going to sell your Wii because of a gameplay video you just saw Sanus? I think that is way more over-the-top than calling it GOTY (note I'm not denying that it's more probable) in my opinion. Still everyone is against the guy that is thinking positively of the game. Is this how low we think of Sega games?

That is why I think we (me included sometimes) shouldn't criticize so much. Let's give these new games a chance of being legendary, shall we? If we don't do it, who will? Reviewers? ah!
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on June 16, 2010, 06:23:23 pm
You put me on a list of worst Sonic fans of all time, that was pretty bad!

For me on selling my Wii, it is a collection of stuff, but me seeing a bunch of stuff about this game made me make up my mind and realize I just will not care much about what SEGA or any other publisher releases on the platform anymore. Everything I said on my post outside of 'Blandest' is not so much my opinion, but facts that everyone here has gone on to at least acknowledge. None of the people who have responded to this topic, even Aki does not like Super Mario Galaxy that much, the point he was just trying to get around is that the games he mentioned have a much higher level of polish than anything Sonic Team has released in a very long time, and that alone is enough for more people to appreciate the games more than they would Sonic Colors.
Title: Re: Sonic Colors announced for Wii/DS
Post by: matty on June 16, 2010, 06:33:25 pm
Can we get off Color's nuts for a bit? We can speculate, critically and positively - cool, but I think some of you are getting your rocks off to what? Three minutes of gameplay?

Sanus, for the most part I agree with what you're saying (although I came to that "realization" sine the Genesis era), but let the kid dream. Hell, my "GotY" choices last year were zombie games, a dancing game and a horror DS game no one even heard of. Don't take shit like this to heart, 'k?  8-)
Title: Re: Sonic Colors announced for Wii/DS
Post by: fluffymoochicken on June 16, 2010, 06:48:12 pm
Quote from: "matty"
Can we get off Color's nuts for a bit? We can speculate, critically and positively - cool, but I think some of you are getting your rocks off to what? Three minutes of gameplay?
Hell yeah! Who wouldn't touch themselves while viewing the new gameplay footage? It's SEXY AWESOME OMG. <3

But no, seriously, I could see this being a better Sonic game than anything released in the last decade, so hooray for that! ^__^
Title: Re: Sonic Colors announced for Wii/DS
Post by: crackdude on June 16, 2010, 07:00:01 pm
Quote from: "Sega Uranus"
You put me on a list of worst Sonic fans of all time, that was pretty bad!
Sorry, I'm very hyperboloidal :c

But matty somewhat sums up what I would reply to you.. You know I like to give games the chance to amaze me. That's why I usually only read reviews after playing the games :)
Title: Re: Sonic Colors announced for Wii/DS
Post by: matty on June 16, 2010, 07:10:22 pm
Quote from: "crackdude"
Quote from: "Sega Uranus"
You put me on a list of worst Sonic fans of all time, that was pretty bad!
That's why I usually only read reviews after playing the games :)
I do the exact same thing, especially on games I look forward to most.
Playing a game for yourself does wonders for one's perception! ;)
Title: Re: Sonic Colors announced for Wii/DS
Post by: MadeManG74 on June 16, 2010, 07:50:23 pm
Quote from: "crackdude"
Quote from: "Sega Uranus"
You put me on a list of worst Sonic fans of all time, that was pretty bad!
Sorry, I'm very hyperboloidal :c

But matty somewhat sums up what I would reply to you.. You know I like to give games the chance to amaze me. That's why I usually only read reviews after playing the games :)

Then why do you say stuff like 'Gaming is dead' in other topics?

In any event, yes Sonic 06 really was THAT bad. I own over 200 games and have played even more, and I think I can honestly say that Sonic 06 is the single worst one i've ever played.

But the thing is, I'm not saying that this game is going to be horrible, and i'm not bashing it for no reason. I see things I don't like, so I'll point that out. I will give a game a chance to be 'legendary' as you say, but only if I think it will turn out very good. I can't really say that I feel that way about this game is all.

It might still be very fun though, as many faults as Sonic UNleashed had, it had a lot of good about it too.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Aki-at on June 16, 2010, 08:01:11 pm
Quote from: "crackdude"
But matty somewhat sums up what I would reply to you.. You know I like to give games the chance to amaze me. That's why I usually only read reviews after playing the games :)

But none of my comments were based on previews or reviews. It's based on what I've seen, similar to that of Sonic & SEGA Allstars Racing which I did not end up enjoying as much as some other members here. I just do not like certain things I've seen here, I am just not sure of the leveling of platforming which looks rather dull and the design of the three stages we've seen. Which is about 6 minutes worth of gameplay and 3 levels in total.

Of course that is not the total game, but from what I've seen so far, to come to the conclusion this could push against something like Super Mario Galaxy 2 to the critics, which was what my original point was about, is highly unlikely and only setting up for a let down.
Title: Re: Sonic Colors announced for Wii/DS
Post by: crackdude on June 16, 2010, 09:13:14 pm
Well I too have had about 200 original games in my collection.. And don't get me wrong, I too think Sonic 06 is bad, but I can easily name you about 15 games I have that are way worse. Of course this is all a matter of opinion really, but it certainly is not even close to worst game ever.

Ok guys, I was trying to bring a bit of positivity into this thread but I see I have failed. Once again will we point out and concentrate on what we don't like about it rather than talking about what seems to be nice. And then when it comes out we all say "See? I told you guys that it was going to be gay". :P


Anyway, I do hope it will turn out fun. And I wish it could be more fun than Mario Galaxy (which I really have a gripe with, but most people like it), I think it's possible cause they're really different kinds of game..
More fun does not mean better reviews. I think Burnout is more fun than Gran Turismo, but they have nothing to do with eachother and I love them both.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fernandeath on June 16, 2010, 09:57:43 pm
Quote from: "crackdude"
ITT worst Sonic fans ever. This game could be really fun. I don't know if GOTY, but it could be as good as Mario. It's not like it's even the same style of game.

Now that's a optimist point of view!
Sega Uranus should be as hopeful as crackdude! Remember the 'Monty Phyton' and see the bright side of Sonic Colors.

Quote from: "fluffymoochicken"
Quote from: "matty"
Can we get off Color's nuts for a bit? We can speculate, critically and positively - cool, but I think some of you are getting your rocks off to what? Three minutes of gameplay?
Hell yeah! Who wouldn't touch themselves while viewing the new gameplay footage? It's SEXY AWESOME OMG. <3

But no, seriously, I could see this being a better Sonic game than anything released in the last decade, so hooray for that! ^__^

Better than Sonic Adventure 2? I think they're going to be even... just like the England x USA game...
Title: Re: Sonic Colors announced for Wii/DS
Post by: MadeManG74 on June 16, 2010, 10:38:13 pm
Quote from: "crackdude"
Well I too have had about 200 original games in my collection.. And don't get me wrong, I too think Sonic 06 is bad, but I can easily name you about 15 games I have that are way worse. Of course this is all a matter of opinion really, but it certainly is not even close to worst game ever.

Ok guys, I was trying to bring a bit of positivity into this thread but I see I have failed. Once again will we point out and concentrate on what we don't like about it rather than talking about what seems to be nice. And then when it comes out we all say "See? I told you guys that it was going to be gay". :P


Anyway, I do hope it will turn out fun. And I wish it could be more fun than Mario Galaxy (which I really have a gripe with, but most people like it), I think it's possible cause they're really different kinds of game..
More fun does not mean better reviews. I think Burnout is more fun than Gran Turismo, but they have nothing to do with eachother and I love them both.

IF you want to discuss positive things, then feel free to bring them up. in the last three pages you haven't said anything positive yet, just complained about us being negative. I can understand not wanting to be negative, but give us a reason to be positive about it then!

I'll get hte ball rolling.

The graphics are very nice, and I think it certainly lives up to the colours moniker. I like the fact that Sonic Lazer Beam doesn't look like a horrible gimmick like Were Hog and if it's used sparingly it might be really cool.
Title: Re: Sonic Colors announced for Wii/DS
Post by: crackdude on June 17, 2010, 04:10:51 am
For one thing, the Internet's reaction to the gameplay vids was freakishly amazing. Every Sonic Colors video on GT has at least a 9 rating. I was not expecting that.

The graphics are great. The whole screen is very colorful most of the time, which is a thing I personally enjoy in all games (I tweaked GTA4 till it looked like a freaking comic book).

The powerups seem to work great (though I've only seen 2 of them). They allow us to find different  paths.

The level design looks very good. No death-pits, at least not all over the place.
The 3D sections seem great. I hope the boost button won't make them easier than they should be.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fluffymoochicken on June 17, 2010, 05:28:45 am
Quote from: "fernandeath"
Better than Sonic Adventure 2? I think they're going to be even... just like the England x USA game...
Yep, even better than Sonic Adventure 2. ^_^
Title: Re: Sonic Colors announced for Wii/DS
Post by: crackdude on June 17, 2010, 09:20:18 am
Quote from: "fluffymoochicken"
Quote from: "fernandeath"
Better than Sonic Adventure 2? I think they're going to be even... just like the England x USA game...
Yep, even better than Sonic Adventure 2. ^_^
wohoho!
Sonic Adventure 2 was GOTY material right there! Too bad it came out early in a year which would have Halo, Final Fantasy X and GTA3 all coming out in the holidays. BUT THE FIRST TWO ONLY CAME TO EUROPE IN 2002. THEY SHOULDN'T COUNT ;_;
Title: Re: Sonic Colors announced for Wii/DS
Post by: fernandeath on June 18, 2010, 04:56:47 am
Let's vote on Sonic Colors for the gamepost award:

http://e3.gamespot.com/games.html?page=13 (http://e3.gamespot.com/games.html?page=13)

So far the game has only 311 votes :(

See the 'top 10' list clicking here:
http://e3.gamespot.com/games.html?mode=mostpopular (http://e3.gamespot.com/games.html?mode=mostpopular)
Title: Re: Sonic Colors announced for Wii/DS
Post by: crackdude on June 18, 2010, 09:20:27 am
That is a list of nominations. The most nominated now will be the ones that get voted on later. So I think Sonic Colors has a pretty good chance of appearing there.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on June 18, 2010, 09:54:31 am
Colors script is being written by the guys behind MadWorld. FINALLY! Knuckles dropping the f-bomb.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Dr. SEGA Monkey on June 18, 2010, 11:48:55 am
Is it weird that I think Sonic Colors seems more appealing than Sonic 4?
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on June 18, 2010, 12:00:13 pm
Quote from: "Dr. SEGA Monkey"
Is it weird that I think Sonic Colors seems more appealing than Sonic 4?

Well, Colors hasn't been leaked to the point that 4 has, so I agree with you. I'm more excited for Colors in that there is a lot we don't know about it. Did you see the Metal Sonic shaped planet on the stage select map?
Title: Re: Sonic Colors announced for Wii/DS
Post by: Aki-at on June 18, 2010, 12:02:16 pm
Quote from: "Barry the Nomad"
Well, Colors hasn't been leaked to the point that 4 has, so I agree with you. I'm more excited for Colors in that there is a lot we don't know about it. Did you see the Metal Sonic shaped planet on the stage select map?

Wait...

Vat?!
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on June 18, 2010, 12:18:33 pm
Quote from: "Barry the Nomad"
FINALLY! Knuckles dropping the f-bomb.

It's been brewing for years. ;p
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on June 18, 2010, 12:22:21 pm
Quote from: "fernandeath"
Btw, you can check gamespot's impressions of the game clicking here:
http://e3.gamespot.com/story/6266077/so ... Btitle%3B8 (http://e3.gamespot.com/story/6266077/sonic-colors-impressions?tag=top_stories%3Btitle%3B8)

"These worlds were not uninhabited however; creatures called wisps lived upon them. "


...riiittteee...
Title: Re: Sonic Colors announced for Wii/DS
Post by: Dr. SEGA Monkey on June 18, 2010, 12:28:20 pm
Quote from: "Aki-at"
Quote from: "Barry the Nomad"
Well, Colors hasn't been leaked to the point that 4 has, so I agree with you. I'm more excited for Colors in that there is a lot we don't know about it. Did you see the Metal Sonic shaped planet on the stage select map?

Wait...

Vat?!

[youtube:20gb47vs]6tbOX-qnKpY[/youtube:20gb47vs]
Title: Re: Sonic Colors announced for Wii/DS
Post by: fernandeath on June 18, 2010, 01:05:45 pm
I'm also more excited about Sonic Colors rather than Sonic 4.


Btw, seeing all those gameplay videos, I had the impression that sonic is 'talking too much' during the game...
Did someone else have that impression?
Title: Re: Sonic Colors announced for Wii/DS
Post by: Dr. SEGA Monkey on June 18, 2010, 02:37:42 pm
I've only heard Sonic do the usual grunts. There is an announcer in the game that talks a lot. He sorta sounds like Sonic, so maybe that's who you are hearing.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Monkeroony on June 18, 2010, 02:40:00 pm
I am hyped for this, Sonic 4 is looking solid but this looks like it encompasses the best bits of Sonic Unleashed and adds the fantastical element of the 2d Sonic games.
Title: Re: Sonic Colors announced for Wii/DS
Post by: STORM! on June 18, 2010, 02:42:05 pm
What's the problem with Sonic talking? Sonic has voice! He is not a retard like Mario.

 I loved the voice system in Sonic Heroes!!! You guys are freak.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Monkeroony on June 18, 2010, 05:37:15 pm
Quote from: "STORM!"
What's the problem with Sonic talking? Sonic has voice! He is not a retard like Mario.

 I loved the voice system in Sonic Heroes!!! You guys are freak.

My problem is that Sonic sounds like a douche.
He has too much 'tude and uses too much lame 80's slang.
Title: Re: Sonic Colors announced for Wii/DS
Post by: crackdude on June 18, 2010, 05:45:59 pm
I loved Sonic's voice up until Sonic Heroes. I hate everyone's voice now. 4kids cast is retardedly boring.
Title: Re: Sonic Colors announced for Wii/DS
Post by: crackdude on June 18, 2010, 06:24:00 pm
Quote from: "STORM!"
Sonic has voice! He is not a retard like Mario.
http://http://www.gametrailers.com/user-movie/mario-does-impressions-at/99973
Title: Re: Sonic Colors announced for Wii/DS
Post by: STORM! on June 19, 2010, 03:05:47 am
Quote from: "crackdude"
Quote from: "STORM!"
Sonic has voice! He is not a retard like Mario.
http://http://www.gametrailers.com/user-movie/mario-does-impressions-at/99973

 HOLY SHIT! LOLOLOLOL! Officialy a retard!!! XD


 What is a douche?

 By the way, Sonic's voice in japanese version is allright! Sorry for u guys having that 4Kids thing ;p  Eggman's voice is the BEST ever! He is extremely funny in the japanese version.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Orta on June 19, 2010, 05:37:23 am
Sonic doesn't need to talk to kick some ass. Tails doesn't need to talk at all. Seriously, fuck voice acting on Sonic Team's games. LOL NiGHTS Fuck that stupid persona Sonic has, it's so annoying and makes me want to punch him in the face.

(http://http://www.chaoswarseries.co.cc/smz/games/1991/extras/sonic1_box_uk.jpg)

Pot belly for life. At least he looks like a nice dude.
Title: Re: Sonic Colors announced for Wii/DS
Post by: ribbitking17 on June 20, 2010, 04:33:06 am
Quote from: "George"
Quote from: "crackdude"
Am I that ignorant to only now noticing the devkits output in high resolution?
Yeah, they do it for magazines and that nonsense. Do people really think the MJ game will run at 3,000p?
YES IT WILL! DONT SAY BAD THINGS ABOUT MICHAEL
Title: Re: Sonic Colors announced for Wii/DS
Post by: George on June 21, 2010, 12:14:21 am
Good to see that power ups and space travel are invented by Nintendo:
Quote
The creators of Sonic the Hedgehog are borrowing a more current page from Nintendo's Mario, giving the speedy blue mascot a galactic adventure and some super powered suits of his own to wear in Sonic Colors.
http://kotaku.com/5567499/sonic-colors- ... rios-space (http://kotaku.com/5567499/sonic-colors-sends-a-hedgehog-into-marios-space)

I think a commenter summed it up properly:
(http://http://cache.gawker.com/assets/images/comment/9/2010/06/3ba8c2d00f9f85c3322a4f6e644a2674/original.jpg)
Title: Re: Sonic Colors announced for Wii/DS
Post by: crackdude on June 21, 2010, 10:28:38 am
I was going to post that Kotaku article, but I thought it was so stupid I wouldn't even bother. Nintendo invented space. Actually, Mass Effect is a massive ripoff of Metroid.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fernandeath on June 21, 2010, 11:11:09 am
Sonic was the pioneer/precursor of everthing about videogames.
Title: Re: Sonic Colors announced for Wii/DS
Post by: CosmicCastaway on June 26, 2010, 11:21:24 pm
Here is some official music from Sonic Colors.

[youtube:38qaxdrt]_S0hRzadbn8[/youtube:38qaxdrt]

Fantastic stuff.
Title: Re: Sonic Colors announced for Wii/DS
Post by: SOUP on June 26, 2010, 11:54:27 pm
Quote from: "CosmicCastaway"
Here is some official music from Sonic Colors.

[youtube:2djpmx9d]_S0hRzadbn8[/youtube:2djpmx9d]

Fantastic stuff.

The orange alien looks exactly like the one from Chicken Little.

(http://http://profile.ak.fbcdn.net/object3/1349/90/n46476094763_9820.jpg)
Title: Re: Sonic Colors announced for Wii/DS
Post by: CosmicCastaway on June 27, 2010, 02:20:09 pm
Here's a gameplay video of Sweet Mountain Zone. It looks amazing.
[youtube:ppgpj47m]RAZTD9IHgic[/youtube:ppgpj47m]
Title: Re: Sonic Colors announced for Wii/DS
Post by: CrazyT on July 03, 2010, 11:08:46 pm
Sonic colors is a shitty name, but the game looks AWESOME!!!!!

I'm very excited fot tthis game and I can't wait till it comes out. Kind of upsetting that i'm liking a modern sonic game more over a sequal of sonic 3 and knuckles.

Sonic colors will be a day one buy for me. Sonic 4 will be a never buy if it stays the way it is.
Title: Re: Sonic Colors announced for Wii/DS
Post by: George on July 04, 2010, 12:35:28 am
I have to admit it, Sonic Colors looks fun but I can see them fucking it up. Like, It should have been all 2-D. The 3-D segements don't really do it for me. Seems they are there just to go fast and get to the 2-D sections.

The 3-D should have some more platforming.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on July 04, 2010, 01:53:32 am
Quote from: "George"
The 3-D should have any platforming.

Fixed your post for you.

Anyways, I do not think this game looks terrible, just boring to the point I know I can have as much fun by just watching playthroughs of the game after it is out. Unleashed was similar and if anything, I would have loved to cut the frustration down of that game by a ton. Platforming in this one looks blander still. I also think the boost only detracts from the gameplay, but I guess it is here to stay.

I was playing Sonic & Knuckles today again, and even though I have played it so many times in my life, I was still finding a lot of cool secrets from moving stuff around and going backwards to look at the objects I passed. It is really sad the new Sonic games really do not have any gameplay like this and it is so simple to do to the point I am certain the people making these games now do not really know much about the original series.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fernandeath on July 05, 2010, 02:23:50 pm
Quote from: "George"
I have to admit it, Sonic Colors looks fun but I can see them fucking it up. Like, It should have been all 2-D. The 3-D segements don't really do it for me. Seems they are there just to go fast and get to the 2-D sections.

The 3-D should have some more platforming.

Agreed.
Sonic is '2Fast 2Furious' in his 3D gameplay... He seems like a f-zero vehicle.
Title: Re: Sonic Colors announced for Wii/DS
Post by: crackdude on July 05, 2010, 03:43:41 pm
I thought we all agreed that 3D platforming sucks? (bottomless pits, failed homing attacks, camera angles, etc)
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on July 05, 2010, 03:56:07 pm
I never once had an issue with camera angles in any of the Sonic games at all until Sonic 06. I never understood the issue.

The homing attack was fine in Adventure 1 and especially in Adventure 2, everything after had things like health bars and enemies holding weapons that you could smash into and get hurt with. Basically constant bad design. I really hate how they have added the reticule in the newer games now too, I just think it seems and looks so stupid. The Adventure games never needed it.

Bottomless pits are a design choice though. Look at the first sections of Sonic Unleashed or Amy's first level in Sonic Heroes, WALLS, WHAT A GOOD IDEA!
Title: Re: Sonic Colors announced for Wii/DS
Post by: CrazyT on July 05, 2010, 05:25:32 pm
Sonic has a double jump instead of an air dash when jumping twice without locking an enemy in sonic colors so that might fix a lot of 3d platforming issues some people have. In the sweet mountain footage(second stage if im right) there is some decent platforming in that stage.

http://www.gametrailers.com/video/e3-20 ... 7?type=flv (http://www.gametrailers.com/video/e3-2010-sonic-colors/700487?type=flv)

Also from this picture you could say there are like 10 worlds

http://s003.radikal.ru/i204/1006/49/e282a357217f.png (http://s003.radikal.ru/i204/1006/49/e282a357217f.png)

I doubt all the stages will be straight forward. Sweet mountain has more platforming than tropical resort so I think there'll be more and more platforming from stage to stage. I hope i'm right because 10 worlds times 2 acts plus more and more platforming(if true) to me sounds pretty great  :afroman:
Title: Re: Sonic Colors announced for Wii/DS
Post by: crackdude on July 05, 2010, 06:10:38 pm
Quote from: "Sega Uranus"
I never once had an issue with camera angles in any of the Sonic games at all until Sonic 06. I never understood the issue.

The homing attack was fine in Adventure 1 and especially in Adventure 2, everything after had things like health bars and enemies holding weapons that you could smash into and get hurt with. Basically constant bad design. I really hate how they have added the reticule in the newer games now too, I just think it seems and looks so stupid. The Adventure games never needed it.

Bottomless pits are a design choice though. Look at the first sections of Sonic Unleashed or Amy's first level in Sonic Heroes, WALLS, WHAT A GOOD IDEA!
I had camera issues with Sonic Adventure 1 (yes, the DC version). Remember that rock snake that floated on water and you had to push some buttons for the water level to rise up? The camera went penis all over.
That and those moving suspended-over-nothingness platforms inside the Egg Fortress. The camera was not useful at all there.

Other than that I agree with all of your reply! I was just naming out what some people say about it.

I hate the reticule. It's like "I bet your retarded and/or never played games before."
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on July 05, 2010, 09:56:22 pm
Quote from: "CrazyTails"

Also from this picture you could say there are like 10 worlds

http://s003.radikal.ru/i204/1006/49/e282a357217f.png (http://s003.radikal.ru/i204/1006/49/e282a357217f.png)

I doubt all the stages will be straight forward. Sweet mountain has more platforming than tropical resort so I think there'll be more and more platforming from stage to stage. I hope i'm right because 10 worlds times 2 acts plus more and more platforming(if true) to me sounds pretty great  :afroman:

I'm only seeing 9 worlds...

What I hope they do to flesh out the game is have special challenge levels that you can unlock on each 'world'... Not full acts but just little mini acts with puzzles or platforming based around different skills.

Like a Digging challenge where its just a giant digging level you have to get though by digging from one wisp power to the other before the power runs out picking up as many rings as possible on the way... or something.

It would make the game longer with out adding non sonic gameplay like crappy characters with vastly different mechanics.
Title: Re: Sonic Colors announced for Wii/DS
Post by: CrazyT on July 05, 2010, 10:15:01 pm
Ow that's weird, because I could swear i'm seeing 10. (http://http://img80.imageshack.us/img80/2895/e282a357217f.png) Maybe you missed the planet behind the eggman ship.

Who knows one might be a hubworld of some sort. We'll find out sooner or later.

Also yea, I hope there'll be more than just an act 1 or 2. Additional missions are always great.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on July 05, 2010, 10:27:34 pm
Quote from: "CrazyTails"
Ow that's weird, because I could swear i'm seeing 10. (http://http://img80.imageshack.us/img80/2895/e282a357217f.png) Maybe you missed the planet behind the eggman ship.

Who knows one might be a hubworld of some sort. We'll find out sooner or later.

Also yea, I hope there'll be more than just an act 1 or 2. Additional missions are always great.
Ah I see you are counting the dead center as a seporate place too the arm that is coming from the center with a lock symbol on it. I was not.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Shigs on July 06, 2010, 01:38:05 am
Actually, the center area is the tropical Resort.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on July 06, 2010, 08:17:40 am
Well there you go then! 10, it is.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fernandeath on July 15, 2010, 03:19:20 pm
Hasn't any of you seen this:

http://www.tssznews.com/2010/07/13/sega ... -year-old/ (http://www.tssznews.com/2010/07/13/segas-hayes-admits-sonic-colors-meant-for-the-7-to-12-year-old/)

?

7-12 y/o?

I mean, we were expecting it to be 'childish', but, I'm not happy to see its age group ¬¬
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on July 15, 2010, 03:31:39 pm
Quote from: "fernandeath"
Hasn't any of you seen this:

http://www.tssznews.com/2010/07/13/sega ... -year-old/ (http://www.tssznews.com/2010/07/13/segas-hayes-admits-sonic-colors-meant-for-the-7-to-12-year-old/)

?

7-12 y/o?

I mean, we were expecting it to be 'childish', but, I'm not happy to see its age group ¬¬

I suggest not quoting and spreading the link of this TSSZ guy anymore... His 'source' is completely fictional and he will do everything he can to get hits even if he is telling people where to get hold of torrents for Sonic 4.

Hes scum.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Dr. SEGA Monkey on July 15, 2010, 03:43:51 pm
A while ago, TSSZ spoiled the secret ending of Sonic 4 for me in one of their articles. TSSZ just casually mentioned the ending with NO SPOILER WARNING. Idiot. I was so angry. Everybody in the comments section was criticizing him for it, but he didn't even apologize or remove the spoiler.

Ryan, TSSZ was on Sonic Retro saying that the only way you knew about the voice actor change was because AAUK told you. He was jealous that both you and Sonic Stadium knew, but he didn't.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on July 15, 2010, 03:56:12 pm
Quote from: "Dr. SEGA Monkey"

Ryan, TSSZ was on Sonic Retro saying that the only way you knew about the voice actor change was because AAUK told you. He was jealous that both you and Sonic Stadium knew, but he didn't.

I've never spoken to AAUK in my life.  8-)

I've got faaarrr greater contacts. Fingers in pies all over the place.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Dr. SEGA Monkey on July 15, 2010, 04:04:33 pm
I know of course. But he was making it sound like you, Stadium, and AAUK were trying to make TSSZ look bad by having info earlier than them.

So yes. TSSZ is scum.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on July 15, 2010, 06:50:52 pm
Wait, he mentioned me personally? lol. What have I ever done?

I didn't even mention anything about the 'secret' I simply said I knew what it was and I wasnt even the one that posted the news about it when it became official.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Dr. SEGA Monkey on July 15, 2010, 07:00:45 pm
He didn't mention you personally, he just was having a fit about how he thinks AAUK gave the "SEGAbits staff" and Stadium info about voices being changed.

Obviously he is wrong, and I only mentioned it here to show how jealous he is that nobody in SEGA wants to talk to him anymore. Not even "secret sources" or whatever.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on July 15, 2010, 07:04:36 pm
Quote from: "Sharky"
Wait, he mentioned me personally? lol. What have I ever done?

I didn't even mention anything about the 'secret' I simply said I knew what it was and I wasnt even the one that posted the news about it when it became official.

With this guy, you don't have to do anything to get on his bad side. Case in point: I've been banned from his site twice. Once for correcting him on a SASASR article (his source was wrong) and the second time for telling him that he shouldn't use a debilitating disorder as an insult (a writer at Sonic Stadium was being insulted at TSSZ and Tristan was using the SS writer's disorder as an insult).

Quote from: "Dr. SEGA Monkey"
He didn't mention you personally, he just was having a fit about how he thinks AAUK gave the "SEGAbits staff" and Stadium info about voices being changed.

Obviously he is wrong, and I only mentioned it here to show how jealous he is that nobody in SEGA wants to talk to him anymore. Not even "secret sources" or whatever.

Well, after ignoring cease and desist orders from SEGA over Sonic 4 and SASASR, SEGA has all but ignored him in terms of any news tips. However, AAUK did nothing to inform anybody as all the rumors were based on a non-SEGA person who talked to Jason Griffith on Facebook.

So really, Mark Zuckerberg is to blame! I call for a Facebook burning!
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on July 15, 2010, 07:07:26 pm
He doesn't have 'secret sources'... I've never read any secret from him that couldn't easily just be guess work...

I mean of course Sonic Colours is aimed at children... It's on the Wii, its called Sonic Colours... It's just obvious.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Dr. SEGA Monkey on July 15, 2010, 07:16:18 pm
He also said that a source told him that SEGA Saturn characters were the highest priority for SASASR DLC. When in actuality the only DLC that was ever planned was Metal Sonic.

http://http://www.tssznews.com/2010/03/30/diving-into-future-asr-dlc/

Quote
What’s more, we were told franchises from the Sega Saturn era may get the highest priority  As examples, TSSZ News has learned Astal from the 1995 game of the same name and Pepper from Clockwork Knight were under consideration.  One may work better than the other. We’ve learned Astal was looked at with a bird–hardly a good fit for a kart racing game, but not out of the question given Opa-Opa’s presence on the main roster.  Meanwhile, Pepper had his horse Silver  in tow.  Veteran Sega gamers may remember that Silver had wheels and a basket attached to him.  Furthermore, given some of the recent hints at relations to “Steel, iron,” and “aluminum” Sumo’s own Steve Lycett dropped on his Twitter account, the Pepper/Silver duo may be more a reality than anything else in this story.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on July 15, 2010, 07:25:55 pm
lol.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fluffymoochicken on July 15, 2010, 07:40:30 pm
Ah, so the news was about new voice actors, was it?

Well, as long as Tails is still girly, flamboyant, and effeminate, I'll be happy! ^___^
Title: Re: Sonic Colors announced for Wii/DS
Post by: George on July 15, 2010, 10:37:29 pm
I assure you that we didn't know about the voice actors before hand. I actually have not even talked to any of the SEGA people in awhile. Mostly due to being busy,packing stuff. I will be on vacation starting Sunday.

The problem with 'dropping information' you get from good sources early, is that SEGA always changes plans. See AVP no longer being supported on consoles. I'm sure they had DLC planned for SEGA All-Stars racing, but canceled it. I would not doubt this.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Shigs on July 16, 2010, 02:09:32 am
Quote from: "fluffymoochicken"
Ah, so the news was about new voice actors, was it?

Well, as long as Tails is still girly, flamboyant, and effeminate, I'll be happy! ^___^

1.) "Girly" and "Effeminate" are the same thing.

2.) Tails isn't any of those things. Your just imagining that. Hell, Sonic's been more effeminate than Tails. "Chip!! You....I......wow!!"
Title: Re: Sonic Colors announced for Wii/DS
Post by: fernandeath on July 16, 2010, 05:23:36 am
So, is this '7-12 y/o' thing a lie?
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on July 16, 2010, 08:15:18 am
Quote from: "George"
I assure you that we didn't know about the voice actors before hand. I actually have not even talked to any of the SEGA people in awhile. Mostly due to being busy,packing stuff. I will be on vacation starting Sunday.

The problem with 'dropping information' you get from good sources early, is that SEGA always changes plans. See AVP no longer being supported on consoles. I'm sure they had DLC planned for SEGA All-Stars racing, but canceled it. I would not doubt this.

Word has it that TSSZ is writing up an article critiquing how OTHER sites handled the VA change news. An article about articles! A news post about how other news posts were written! Stadium is sure to get a mention, and I have a feeling we will as well. I can't wait to have a laugh at it.

As for Colors, I'm really starting to look forward to it! The new VAs coupled with the hip writers and Eggman space amusement park setting are all positives. Oh, and the gameplay looks good too.
Title: Re: Sonic Colors announced for Wii/DS
Post by: George on July 16, 2010, 01:54:47 pm
How we handled it? I posted on rumor that was posted by Go Nintendo. That means I was in on the whole thing. The only person that I know that 'teased' the news was AAUK on his podcast. Should be a fun write up. Drama.
Title: Re: Sonic Colors announced for Wii/DS
Post by: nuckles87 on July 17, 2010, 01:57:03 am
Quote from: "fernandeath"
So, is this '7-12 y/o' thing a lie?

No; it's just how the game's being marketed, like any other Sonic game. That's the side of things that Hayes deals with. Game targets a primary demographic, the 7-12 boys market, so there that's who the game is specifically for. At least, in his mind.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on July 17, 2010, 11:24:02 am
I was 7 when Sonic 1 released. I completed the game within a month of owning it, so clearly I was competent enough to play it and enjoy it. Sonic suited the 7-12 demo then just as he does now. TSSZ is just stretching for article ideas.

Sonic Unleashed, however, was definitely not suited for the 7-12 demo. The Werehog segments were too difficult (I'm still stuck on the Adabat night stages) and some of the bosses were a real pain to defeat.
Title: Re: Sonic Colors announced for Wii/DS
Post by: nuckles87 on July 17, 2010, 02:35:37 pm
SEGA has said werehog did best with young people at the focus groups.
Title: Re: Sonic Colors announced for Wii/DS
Post by: SOUP on July 17, 2010, 03:53:48 pm
Those focus groups didn't make it to Eggmanland
Title: Re: Sonic Colors announced for Wii/DS
Post by: Shigs on July 18, 2010, 01:30:54 am
Quote from: "SOUP"
Those focus groups didn't make it to Eggmanland


Bingo.

If it was meant for kids, then WHY WOULD THEY MAKE THE GAME SO FRIGGIN' HARD!!

It took me forever to get enough medals to get to the next level not to mention Eggmanland. Most kids from 5-12 don't have the kind of skill required to reach that far in the game.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Aki-at on July 18, 2010, 06:27:33 am
The game was made hard because Sonic Team believes that people would enjoy insanely hard levels like that. Even kids.

Sonic Heroes was a kid's game too, but the game was still tough thanks to the number of bottomless pits and how the level design was constructed.
Title: Re: Sonic Colors announced for Wii/DS
Post by: CrazyT on July 18, 2010, 08:37:35 am
Eggmanland wasn't even a fair stage. I would call it a bad designed stage with a lot of trial and error rather than hard. I love challenge in games and usually I feel satisfied when I finish something difficullt by using my skills. Eggmanland was more like blegh. The stage just kills you for not knowing what's coming ahead

Still too hard/impossible for a kid though, I can agree on that
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on July 18, 2010, 09:05:22 am
Difficult stages in Sonic 1-3&K were a satisfying sort of difficult. Difficult Stages in Unleashed were an aggravating kind of difficult, mostly when playing as the werehog.

I think it was the sheer amount of time that it took to play the werehog stages that made them so tough. I can handle a good 8 minutes of werehog, making difficult jumps and taking out a few hard enemies, but when stages hit the 20 minute mark (they were so fuckin crafty to remove the timer in the werehog stages) I feel like I've had enough. Case in point, I played Jungle Joyride night a few days back and wasted 15 minutes playing through the stage, only to be locked in a room with wave after wave of enemies coming at me. I could have "givin it my all", but at that point I just wanted to play a daytime stage... I was tired of punching, I just wanted to run and jump. So I shut off the 360 and played Sonic 2.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Shigs on July 18, 2010, 12:26:59 pm
Oh man, I HATED that room, plus it was the wrong way to go. I think that endless room was a glitch if I remember correctly, cuz the next time I played that level I didn't encounter that problem.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on July 21, 2010, 01:15:31 am
Almost all Sonic Team games released lately are some of the most frustrating games I have played in my life. It is because Sonic Team sucks is all.

I see Sonic Unleashed as part of the main series and Colors as a spinoff game. I think Unleashed was meant for a wider audience of all kinds of people - Including people who have grown up with the series and recapturing their interest, while Colors is meant for younger audience that does not really care what is new or old as long as it is fast and loud.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fernandeath on August 01, 2010, 06:38:22 pm
Quote
The Nintendo blog WiiNintendo had a ‘Behind closed doors’ interview with Takashi Iizuka at E3 and have spilled some of their rather interesting beans.

Some of the most interesting news being the length of the game, (20 hours), The writers are American and the game is roughly 50% 2D and 50% 3D.

Here is the jist of what they found out in their behind the scenes interview,

Wii Version

•Follows Sonic Unleashed.
•Gains color-associated powers (Wisps).
•Sonic is the only playable character.
•Eggman puts a theme park in space, which is where the game’s levels are located. It includes 7 planets, 1 satellite, and Eggman’s ship.
•The writers are American.
•Act 1 takes place in a tropical resort and starts off in 3D.
•The game will have the same moveset as Unleashed.
•The boost gage will be filled from Wisps, not rings.
•To activate the purple powered Wisp, you will shake the Wii Remote.
•There is a maximum of 99 rings you can collect at one time (noticed as Iizuka played).
•You will unlock more Wisp powers as you progress.
•The music is bright and colorful, unlike other 3D Sonic games, and closer to 2D Sonics.
•Each color power allows you to reach other areas from previous levels, increasing the replayability.
•The second stage in Act 1 is Sweet Mountain.
•20+ hours of gameplay.
•6+ Wisp color powers.
•Tails and Eggman seen, but not playable.
•Roughly 50/50 on 2D and 3D gameplay.
DS Version

•Similar to Sonic Rush gameplay and style.
•Some Wisp color powers overlap from Wii version, but not all; some are DS-exclusive.
•Knuckles and Amy seen, but not playable.
Overall Info

•Holiday 2010 release for both games.
•When asked why the developers picked Wii and DS, they answered: “Sonic is most successful on Nintendo platforms, and it is better for the developers to focus on one console. That makes for a better game.”


Source: http://www.segabits.com/?p=3071 (http://www.segabits.com/?p=3071)

I've enjoyed most of the new infos.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fluffymoochicken on August 02, 2010, 12:04:41 am
Quote
•The music is bright and colorful, unlike other 3D Sonic games, and closer to 2D Sonics.
YES!!!!!!!!!!

Quote from: "fernandeath"
•The writers are American.
Well, let's look on the bright side: It can't possibly be worse than the Sonic stories that Americans created in the 90's, such as that abortion known as SatAM....

....right?
Title: Re: Sonic Colors announced for Wii/DS
Post by: SOUP on August 02, 2010, 12:47:09 am
I liked the animated series where Sonic was trying to track down his uncle.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fluffymoochicken on August 02, 2010, 12:53:14 am
Quote from: "SOUP"
I liked the animated series where Sonic was trying to track down his uncle.
That was SatAM.

Meh, to each their own.... but I dun like it. :P I shouldn't be too worried though, right? This game still is really cute and colorful, after all. What could go wrong?
Title: Re: Sonic Colors announced for Wii/DS
Post by: TimmiT on August 02, 2010, 04:35:36 am
Quote from: "fluffymoochicken"
Quote
•The music is bright and colorful, unlike other 3D Sonic games, and closer to 2D Sonics.
YES!!!!!!!!!!

Quote from: "fernandeath"
•The writers are American.
Well, let's look on the bright side: It can't possibly be worse than the Sonic stories that Americans created in the 90's, such as that abortion known as SatAM....

....right?
The writers are Kim Pontac and Warren Graff, who were writers for the game Madworld.
And I think a lot of people will disagree with you about SatAM. :P
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on August 02, 2010, 07:42:13 am
Quote from: "fluffymoochicken"
Quote from: "SOUP"
I liked the animated series where Sonic was trying to track down his uncle.
That was SatAM.

Meh, to each their own.... but I dun like it. :P I shouldn't be too worried though, right? This game still is really cute and colorful, after all. What could go wrong?

Lets be honest now, I think the Japanese have been lagging behind the west in the way of storylines for a long time now. Almost all anime and videogames from Japan have very poor story lines that take a back seat compared to things like animation, style and such.

Even some of my most beloved games and anime could have been told a lot smoother. And Sonics stories have been pretty damn dreadful ever since Sonic Adventure 1 the rest have either followed in the 'giant monster awakened' footsteps (Which i hate) or just been down right terrible.

I think moving the story writers to some already pretty accomplished western writes is at the very least worth a shot for the Sonic series. I think it will probably end up having a lot more humour which it needs.
Title: Re: Sonic Colors announced for Wii/DS
Post by: CrazyT on August 02, 2010, 10:29:18 am
Some new screens have shown up.

(http://http://lh6.ggpht.com/_nc9hBiFN03Q/TFXqzHIgkDI/AAAAAAAAEY0/UgitHOomhpc/s800/wii_pla_act1_05.jpg)
(http://http://lh5.ggpht.com/_nc9hBiFN03Q/TFXrMbDu0rI/AAAAAAAAEZY/PwIMRrZnHIs/s800/wii_pla_act1_29.jpg)
(http://http://lh4.ggpht.com/_nc9hBiFN03Q/TFXrgeNF9wI/AAAAAAAAEZ4/gmdcC5i71Mk/s800/wii_pla_act4_19.jpg)

Source: http://picasaweb.google.com/GoldMetalSo ... lorsWiiDS# (http://picasaweb.google.com/GoldMetalSonicE32010/SonicColorsWiiDS#)

Enjoy!!
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on August 02, 2010, 02:23:07 pm
Most of this I think is good news, even the 99 rings limit.

Everything is a step up from what Sonic stories have been in the games for years now, except maybe Black Knight's twist ending... Maybe. I would even take that dragon freedom fighter over another gigantic evil monster that overthrows Robotnik at the end of a game.

Hoping item boxes and rolling are in the game though, other than that all that I am worried about is the level design and music. The original games were not 'bright and colorful', they were hip and motivating. Entirely different things from what Sonic Team thinks they are.  :lol:

Also, the new level revealed reminds me of Sonic Riders.  :|
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on August 02, 2010, 06:29:22 pm
Man I hate foliage in games... I'm sure I can wizz past it and not notice but compared to everything else (which looks pretty great) it's looking a bit poor.
Title: Re: Sonic Colors announced for Wii/DS
Post by: MadeManG74 on August 03, 2010, 03:40:40 am
Quote
•There is a maximum of 99 rings you can collect at one time (noticed as Iizuka played).

(http://http://i31.tinypic.com/1rxjxu.jpg)


Seriously, I don't get it. Getting 100 rings for an extra life is such a staple of Sonic, whats the thinking behind this?
Title: Re: Sonic Colors announced for Wii/DS
Post by: TimmiT on August 03, 2010, 04:53:40 am
Maybe the amount of rings you could collect was limited in the E3 demo for some reason? They can still change it.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Orta on August 03, 2010, 06:15:01 am
Quote from: "MadeManG74"
Seriously, I don't get it. Getting 100 rings for an extra life is such a staple of Sonic, whats the thinking behind this?

(http://http://wiimedia.ign.com/wii/image/article/787/787062/nights-journey-of-dreams-20070510093603009-000.jpg)
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on August 03, 2010, 07:27:01 am
I'm thinking it's a demo thing. It causes players NOT to get extra lives to keep demo lines moving. Imagine at E3 if a dude is playing and continues to die, earn 100 rings, get another life, die, earn 100 rings, get another life, etc. He'd be playing Colors all day! I'm sure we'll be able to collect as many rings as we want in the final version.

Unless they truly have a reason for a 99 limit, but I doubt it.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on August 03, 2010, 10:29:51 am
Really busy today! Can someone post this on the front page?


http://www.videogamer.com/news/sonic_co ... ience.html (http://www.videogamer.com/news/sonic_colours_has_nailed_the_sonic_experience.html)


Along with these

(http://http://spong.com/ss/s/o/soniccolou332420l.jpg)
(http://http://spong.com/ss/s/o/soniccolou332414l.jpg)
(http://http://spong.com/ss/s/o/soniccolou332410l.jpg)
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on August 03, 2010, 12:12:45 pm
Talking rings: note that the above photos shows enough space for four numbers in the ring meter, making the amount of rings possible 9,999. So basically, 99 rings is a demo only thing.

Oh! And I could upload the pics!
Title: Re: Sonic Colors announced for Wii/DS
Post by: Pao on August 03, 2010, 12:31:22 pm
Incredible art!
Did they hire new artists or something?  :P

I hope the gameplay matches the awesomeness of the visuals.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on August 03, 2010, 01:08:56 pm
Posted to front page!

Also added a bit of my own thoughts on the terms "stage" and "zone".

Game is looking very cool! So cool that I might pick a Wii up early next year.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on August 03, 2010, 02:29:15 pm
Somebody at Sonic Stadium pointed out this cool comparison:

Note the colors, the greenery, the mountains, the ramps and the spike balls:
(http://http://info.sonicretro.org/images/9/9b/Springyard.png)

Now look at these:
(http://http://spong.com/ss/s/o/soniccolou332420l.jpg)
(http://http://spong.com/ss/s/o/soniccolou332414l.jpg)
Title: Re: Sonic Colors announced for Wii/DS
Post by: fluffymoochicken on August 03, 2010, 03:07:17 pm
The new screens are very much "Meh". This stage is nowhere near as good looking as the ones that were revealed earlier. It certainly lacks any feel of creativity.

People think it looks like Spring Yard Zone? I'd say it's more reminiscent of the Adventure/Heroes era.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on August 03, 2010, 04:21:43 pm
It is a big step up from the food level. I do not hate this art here, but it does not really remind me of Sonic, reminds me of Phantasy Star Online... Which is not a bad thing, just sayin'!

I actually thought the 99 rings thing was not a bad idea because when you lose rings in this game you lose them all, which we all know is frustrating to lose 300+. As Barry pointed out, there are four slots, so it is just for demonstration purposes.

I also complained about the Egg Pawns on the front page, but it is obvious why so, yeah.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Orta on August 04, 2010, 12:33:19 pm
Quote from: "Sega Uranus"
It is a big step up from the food level. I do not hate this art here, but it does not really remind me of Sonic, reminds me of Phantasy Star Online... Which is not a bad thing, just sayin'!

It's those characters/letters. I thought the same thing too.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on August 06, 2010, 01:15:27 pm
Tons of colors news on the front page!
Title: Re: Sonic Colors announced for Wii/DS
Post by: SOUP on August 06, 2010, 10:45:36 pm
The new trailer looks fantastic.
Looks like the majority of games I'll be getting this fall will be on the Wii for once. Outside of LBP 2, I can't think of much else on the PS3 coming out later this year.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Team Andromeda on August 07, 2010, 05:12:11 am
The gfx for a Wii are incredible, and the game looks the best sonic game since Adv.

Port to the 360 and PS3 next year, while the team readies  a new Sonic game for the next generation of consoles in 2012
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on August 07, 2010, 07:11:35 am
Quote from: "Team Andromeda"
The gfx for a Wii are incredible, and the game looks the best sonic game since Adv.

Port to the 360 and PS3 next year, while the team readies  a new Sonic game for the next generation of consoles in 2012

I have a feeling that we'll see the next HD Sonic game next year to celebrate the 20th anniversary. Considering Unleashed came out on November 18, 2008, I don't think they'd have a 4 year gap between games. Also, colors came out of nowhere, so I could see Sonic 2011 being a surprise.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Suzuki Yu on August 07, 2010, 08:09:26 am
Quote from: "Barry the Nomad"
Quote from: "Team Andromeda"
The gfx for a Wii are incredible, and the game looks the best sonic game since Adv.

Port to the 360 and PS3 next year, while the team readies  a new Sonic game for the next generation of consoles in 2012

I have a feeling that we'll see the next HD Sonic game next year to celebrate the 20th anniversary. Considering Unleashed came out on November 18, 2008, I don't think they'd have a 4 year gap between games. Also, colors came out of nowhere, so I could see Sonic 2011 being a surprise.

this is exactly what is going to happened i guess alongside with SONIC 3DS and SONIC 4 ep2,3
Title: Re: Sonic Colors announced for Wii/DS
Post by: Orta on August 07, 2010, 08:34:18 am
Quote from: "Team Andromeda"
The gfx for a Wii are incredible, and the game looks the best sonic game since Adv.

Don't be fooled, there is anti-aliasing everywhere. In other words, these images are bullshots. I have no doubts the game will look good, just not this good.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Team Andromeda on August 07, 2010, 09:02:47 am
Quote from: "Barry the Nomad"
Quote from: "Team Andromeda"
The gfx for a Wii are incredible, and the game looks the best sonic game since Adv.

Port to the 360 and PS3 next year, while the team readies  a new Sonic game for the next generation of consoles in 2012

I have a feeling that we'll see the next HD Sonic game next year to celebrate the 20th anniversary. Considering Unleashed came out on November 18, 2008, I don't think they'd have a 4 year gap between games. Also, colors came out of nowhere, so I could see Sonic 2011 being a surprise.

You are thinking like the old ways . This is a Sonic Team way of thinking .

The best way to go, would be to port this the 360 and PS3 with a huge step in visuals . While the Team has a nice development span to ready a Sonic game for the launch of the next gen of consoles. It is the best way to get Sonic right back on track
Title: Re: Sonic Colors announced for Wii/DS
Post by: Team Andromeda on August 07, 2010, 09:04:23 am
Quote from: "Orta"
Quote from: "Team Andromeda"
The gfx for a Wii are incredible, and the game looks the best sonic game since Adv.

Don't be fooled, there is anti-aliasing everywhere. In other words, these images are bullshots. I have no doubts the game will look good, just not this good.

I'm not fooled , seen the game moving,  it looks incredible for a Wii game
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on August 07, 2010, 09:10:08 am
Quote from: "Team Andromeda"
Quote from: "Barry the Nomad"
Quote from: "Team Andromeda"
The gfx for a Wii are incredible, and the game looks the best sonic game since Adv.

Port to the 360 and PS3 next year, while the team readies  a new Sonic game for the next generation of consoles in 2012

I have a feeling that we'll see the next HD Sonic game next year to celebrate the 20th anniversary. Considering Unleashed came out on November 18, 2008, I don't think they'd have a 4 year gap between games. Also, colors came out of nowhere, so I could see Sonic 2011 being a surprise.

You are thinking like the old ways . This is a Sonic Team way of thinking .

The best way to go, would be to port this the 360 and PS3 with a huge step in visuals . While the Team has a nice development span to ready a Sonic game for the launch of the next gen of consoles. It is the best way to get Sonic right back on track

I would much prefer this honestly... But will they do it?
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on August 07, 2010, 09:48:19 am
Highly doubt this is coming to the HD consoles and I do not know why it would when everything is designed with the Wii controllers in mind. I am 100% certain the next major Sonic game will be released for everything late next year to go with Sonic's 20th, I do not know why they would simply port games for such a big event.

The next game consoles are not coming anytime soon either.

Sonic Team is the main issue with Sonic's quality, giving them another year will probably only make it worse because they would add more retarded things. I am entirely sure that any good developer could make a good 3D Sonic game in around a years time.
Title: Re: Sonic Colors announced for Wii/DS
Post by: TimmiT on August 07, 2010, 05:01:17 pm
Quote from: "Sega Uranus"
Highly doubt this is coming to the HD consoles and I do not know why it would when everything is designed with the Wii controllers in mind.
The only motion controls in this game is waggling to use a Wisp Power, and tilting the nunchuck to drift. And it has Gamecube and Classic Controller support: http://www.sonicstadium.org/news/sonic- ... controller (http://www.sonicstadium.org/news/sonic-colours-wii-to-support-classic-controller-gamecube-controller)
Title: Re: Sonic Colors announced for Wii/DS
Post by: Orta on August 07, 2010, 07:39:28 pm
^^^Hopefully they'll support the d-pad so I can use my Gamecube SNES look alike controller.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Team Andromeda on August 08, 2010, 01:39:50 am
Quote from: "Sega Uranus"
Highly doubt this is coming to the HD consoles and I do not know why it would when everything is designed with the Wii controllers in mind. I am 100% certain the next major Sonic game will be released for everything late next year to go with Sonic's 20th, I do not know why they would simply port games for such a big event.

The next game consoles are not coming anytime soon either.

Sonic Team is the main issue with Sonic's quality, giving them another year will probably only make it worse because they would add more retarded things. I am entirely sure that any good developer could make a good 3D Sonic game in around a years time.

You can play it with a standard pad, and you're kidding your self if you think MS won't bring out a new console by the likes of 2012/3 . And rushing a game out before it's finished and fully optimised has been SONIC Team main issue
Title: Re: Sonic Colors announced for Wii/DS
Post by: Aki-at on August 08, 2010, 06:04:57 am
Quote from: "Team Andromeda"
And rushing a game out before it's finished and fully optimised has been SONIC Team main issue

No it has not, not since 2001. Terrible level design and poor game design has been their issue since then. The horrible structure of Sonic Heroes, Shadow the Hedgehog, NiGHTS: Journey of Dreams, Sonic Unleashed and so on is not down to them being rushed.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Orta on August 08, 2010, 07:33:40 am
I agree with the lack of polish, all those games feel they could use another three to six months of debugging.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on August 08, 2010, 07:59:44 am
Off topic: I have a feeling we won't see a new console from MS and Sony for a while. The motion controls are their attempts at adding life to the consoles. Also, the slim redesigns help keep the lifespans extended.

Really, what more could they do? Even better graphics? I still am wowed by what the current consoles do. Or larger built in harddrives? I have roughly 32 GB on my 360 and it's more than enough. I can't imagine what I'd do with the current 250 GB drives.

Also, I swear I've read Sony and MS officially stating that they are not planning for the next console any time soon.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on August 08, 2010, 08:22:16 am
Quote from: "Team Andromeda"
You can play it with a standard pad

As in a controller that is barely like the PlayStation 3 controller and one that is nothing like the Xbox 360 controller? What I meant was that they have different design values, like how playing Genesis games on a controller with four face buttons feels wrong. I am sure you know what I mean. Not the hardest thing in the world to fix, obviously, but it would just seem strange to me that they would design a game that specifically targets a Nintendo-like audience and then move it onto platforms that different kind of people buy.

Again, it is Sonic's 20th next year. They are not going to just simply port over a game, if anything I am expecting more Sonic games next year than all releases combined in any single year since he has been around.

Quote from: "Team Andromeda"
And rushing a game out before it's finished and fully optimised has been SONIC Team main issue

Now I know you are off your rocker. Do you honestly, truly believe things like the guns in Shadow, the bird chasing, talking or masks in Journey of Dreams, the level made of nothing but rails in Heroes, the psychic powers in Sonic 06 or the werehog would have been any better received if they had more time put into them? No. Everyone hated these because they are bad ideas. Giving Sonic Team another damn year or five is not going to make them any smarter or design levels any better (especially if they have had issues with 3D level design since the start...), as proven by Iizuka's recent comments. That is not even the bulk of what made those games bad. If they are having trouble with making big budget releases every couple years, then they need to realize that they need to start reusing their technology with every game instead of making every single release from scratch. In this case I am honestly shocked Sonic Team is reusing assets from Unleashed, but it makes sense as Colors was most likely originally designed as a side game.

Quote from: "Team Andromeda"
you're kidding your self if you think MS won't bring out a new console by the likes of 2012/3 .

They can barely make any money from the console they have now, why would they start over completely only to make something much much more expensive? Nintendo is the one to follow now, and they are completely content with not making a successor to Wii while it is still the leader.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Autosaver on August 08, 2010, 01:49:00 pm
Why would they port this game?

Isn't it obvious this game is taking advantage of the Wii? There is less boosting and more normal running to make the levels longer. The game would feel cheap on HD consoles as they could handle much MUCH more.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on August 08, 2010, 05:21:09 pm
But they would just upgrade it?
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on August 08, 2010, 05:28:34 pm
A small part of me has been holding out hope for a Sonic Wii collection ported to the HD consoles with move/kinect support. Of course, it will never ever happen.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fernandeath on August 08, 2010, 06:18:46 pm
Quote from: "fernandeath"
A few pages ago, I've asked:

Quote
Does anyone want to predict the average review scores critics will give to Sonic Colors?

I guess it'll be something around 8/10 :)

After seeing those videos, does anyone want to foresee the scores from the critics/reviewers?

I believe this game will be Sonic's Triumphant comeback to the 'GOTY' lists... :P

I still believe in that.
Title: Re: Sonic Colors announced for Wii/DS
Post by: crackdude on August 08, 2010, 06:23:16 pm
Quote from: "fernandeath"
Quote from: "fernandeath"
A few pages ago, I've asked:

Quote
Does anyone want to predict the average review scores critics will give to Sonic Colors?

I guess it'll be something around 8/10 :)

After seeing those videos, does anyone want to foresee the scores from the critics/reviewers?

I believe this game will be Sonic's Triumphant comeback to the 'GOTY' lists... :P

I still believe in that.
Didn't this crap nearly developed into a virtua fist fight before?

I agree with you.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fluffymoochicken on August 09, 2010, 02:23:05 am
Quote from: "Barry the Nomad"
A small part of me has been holding out hope for a Sonic Wii collection ported to the HD consoles with move/kinect support. Of course, it will never ever happen.
That sounds reasonable to me. They could call it "Sonic: The Last-Gen Collection". ^__^

A bunch of crap games and one game that looks promising. Oh boy!
Title: Re: Sonic Colors announced for Wii/DS
Post by: fernandeath on August 09, 2010, 10:44:02 am
Quote from: "crackdude"
Didn't this crap nearly developed into a virtua fist fight before?

I agree with you.

Yeah but now we have much more info of the game.
The 'fisticuffers' were arguing it was 'too soon' to talk about that
Title: Re: Sonic Colors announced for Wii/DS
Post by: Autosaver on August 09, 2010, 05:47:32 pm
Quote from: "Sharky"
But they would just upgrade it?
"HEY! HD VERSION BETTER SINCE ITS IN FULL HD!"

...
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on August 10, 2010, 09:15:30 am
Quote from: "Autosaver"
Quote from: "Sharky"
But they would just upgrade it?
"HEY! HD VERSION BETTER SINCE ITS IN FULL HD!"

...
I have no idea what you are getting at...
Title: Re: Sonic Colors announced for Wii/DS
Post by: Autosaver on August 10, 2010, 10:06:10 am
What do you mean by upgrade? Replace the textures with HD ones and 1080p?

It would look terrible compared to SU. 1/3 length of SU levels.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on August 10, 2010, 10:23:29 am
Quote from: "Autosaver"
What do you mean by upgrade? Replace the textures with HD ones and 1080p?

It would look terrible compared to SU. 1/3 length of SU levels.

I'm sure they would replace some textures, give it a bit of AA... It might not brush up to SU levels but so what? It's Sonic and people will buy it.

If the game QUALITY is better then SU which I'm sure it will be what does that matter at all.
Title: Re: Sonic Colors announced for Wii/DS
Post by: TimmiT on August 11, 2010, 05:42:23 pm
Quote from: "Autosaver"
What do you mean by upgrade? Replace the textures with HD ones and 1080p?

It would look terrible compared to SU. 1/3 length of SU levels.
Then it's a good thing this game has seperate levels per world.
And the art style for Colours is better than Unleashed IMO.

But this game will never be ported to HD consoles anyway.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Autosaver on August 11, 2010, 08:08:59 pm
Quote from: "Sharky"
Quote from: "Autosaver"
What do you mean by upgrade? Replace the textures with HD ones and 1080p?

It would look terrible compared to SU. 1/3 length of SU levels.

I'm sure they would replace some textures, give it a bit of AA... It might not brush up to SU levels but so what? It's Sonic and people will buy it.

If the game QUALITY is better then SU which I'm sure it will be what does that matter at all.

Doesn't the game already have AA? I never noticed jaggies in Sonic games.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on August 24, 2010, 10:58:32 am
Video with MUCH clearer music AND voice acting:

http://www.sonicstadium.org/blog/2010/0 ... ith-music/ (http://www.sonicstadium.org/blog/2010/08/24/more-sonic-colours-planet-wisp-footage-with-music/)
Title: Re: Sonic Colors announced for Wii/DS
Post by: Suzuki Yu on August 24, 2010, 11:50:22 am
Quote from: "Barry the Nomad"
Video with MUCH clearer music AND voice acting:

http://www.sonicstadium.org/blog/2010/0 ... ith-music/ (http://www.sonicstadium.org/blog/2010/08/24/more-sonic-colours-planet-wisp-footage-with-music/)

lovely music !!
Title: Re: Sonic Colors announced for Wii/DS
Post by: Pao on August 24, 2010, 11:54:52 am
Lovely everything, I think they nailed it this time.
The game Sega is intending for 9 year olds have appealed to older fans, and vice versa. :P
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on August 24, 2010, 12:19:14 pm
I really like that music a lot, but it does not remind me of Sonic at all. Closer to Virtua Fighter, which is not a bad thing, just strange.

I do not like the art of this level though.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on August 24, 2010, 12:25:58 pm
That Colors tune reminds me of E-102's theme with a dance beat

[youtube:2nw7471u]a2sOpyF1nF4[/youtube:2nw7471u]
Title: Re: Sonic Colors announced for Wii/DS
Post by: max_cady on August 24, 2010, 02:46:27 pm
Hey, the music sounds really good. It feels Sonic Unleashed-ish.

Just a question: What are those little red rings thingy?
Title: Re: Sonic Colors announced for Wii/DS
Post by: Shigs on August 24, 2010, 02:59:41 pm
You collect five hidden red medals per level. For what purpose, I dunno.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on August 24, 2010, 03:09:10 pm
Perhaps 5 red things = new modes (time attack, etc?) or maybe a bonus stage? I hope it ain't for a bonus stage, I hated how the Advance games did that.
Title: Re: Sonic Colors announced for Wii/DS
Post by: max_cady on August 24, 2010, 03:16:09 pm
Yeah, they totally look like those symbols in Sonic Advance 3.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Autosaver on August 24, 2010, 04:56:47 pm
http://wii.ign.com/dor/objects/75624/so ... ml?show=hi (http://wii.ign.com/dor/objects/75624/sonic-colors/videos/gc10_soniccolors_gmp_gameplay_82310.html?show=hi)

Wow, this totally made me believe that SUWii60 versions are terrible compared to this.

O_O
Title: Re: Sonic Colors announced for Wii/DS
Post by: Dr. SEGA Monkey on August 24, 2010, 10:39:52 pm
Red Sonic?

Co-op?

Multiplayer?

http://http://z2-ec2.images-amazon.com/images/P/B0040EIQNU.01.PT04._SCRMZZZZZZ_.jpg

???
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on August 24, 2010, 11:05:26 pm
Quote from: "Dr. SEGA Monkey"
Red Sonic?

Co-op?

Multiplayer?

http://http://z2-ec2.images-amazon.com/images/P/B0040EIQNU.01.PT04._SCRMZZZZZZ_.jpg

???
Sonic is his own shitty friend! PANIC!
Title: Re: Sonic Colors announced for Wii/DS
Post by: Autosaver on August 25, 2010, 06:11:43 am
OMG MY FANCHAR GOT INTO THE GAME!
Joking aside, its highly possible that you pick your own character.
http://www.youtube.com/watch?v=UwFOweNu ... _embedded# (http://www.youtube.com/watch?v=UwFOweNuVBg&feature=player_embedded#)!
Sonic Colors gameplay in HD. Wow. The first game with new VAs is going to be one of the best Sonic games ever made.
Title: Re: Sonic Colors announced for Wii/DS
Post by: max_cady on August 26, 2010, 04:11:31 am
Wait, those Sonic-colored characters have antennas...

They remind me of... The Tails Doll.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on August 26, 2010, 07:47:11 am
Quote from: "Barry the Nomad"
Perhaps 5 red things = new modes (time attack, etc?) or maybe a bonus stage? I hope it ain't for a bonus stage, I hated how the Advance games did that.


I personally hope they unlock wisp spesific challenge stages.

For example, how about a level where its just a massive 'dig' area where you have to use the yellow wisps to dig from one wisp power up to the next with under ground obsticles and paths to make it a challenge.

Or

One where you use the Rocket wisp to try to do a kind of hit all 15 or so targets challenge that they have in the Smash bros games.

I just hope they have this kind of stuff so they use the wisps to full effect.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fernandeath on August 29, 2010, 09:42:09 am
Sonic Colors is not in the '25 most antecipated games of the rest of 2010' list made by Gameinformer

http://gameinformer.com/b/features/arch ... ageIndex=1 (http://gameinformer.com/b/features/archive/2010/08/12/our-25-most-anticipated-games-of-the-rest-of-2010.aspx?PostPageIndex=1)

Neither is 'vanquish'...
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on August 29, 2010, 10:10:06 am
Of course not, they're Sega games... nobody wants to play Sega games.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on August 29, 2010, 10:16:58 am
Everybody nowadays is like the kid in this commercial: "Sega? Sega who?"

[youtube:3bvtiadh]ck6hE2uCrPY[/youtube:3bvtiadh]
Title: Re: Sonic Colors announced for Wii/DS
Post by: Deefy on August 29, 2010, 03:33:38 pm
It's a shame, all because of Hajime Satomi :evil:  :evil:  :evil:
Title: Re: Sonic Colors announced for Wii/DS
Post by: Suzuki Yu on August 29, 2010, 05:15:36 pm
Quote from: "fernandeath"
Sonic Colors is not in the '25 most antecipated games of the rest of 2010' list made by Gameinformer

http://gameinformer.com/b/features/arch ... ageIndex=1 (http://gameinformer.com/b/features/archive/2010/08/12/our-25-most-anticipated-games-of-the-rest-of-2010.aspx?PostPageIndex=1)

Neither is 'vanquish'...

Game Informer you said ?!!

MAN .. they are well known by hating SEGA with passion
Title: Re: Sonic Colors announced for Wii/DS
Post by: Aki-at on August 29, 2010, 05:21:48 pm
Quote from: "F-D_M"
It's a shame, all because of Hajime Satomi :evil:  :evil:  :evil:

What has Satomi got to do with this except losing millions by supporting the SEGA Sammy Group?
Title: Re: Sonic Colors announced for Wii/DS
Post by: fernandeath on August 29, 2010, 09:21:03 pm
Quote from: "Suzuki Yu"
Quote from: "fernandeath"
Sonic Colors is not in the '25 most antecipated games of the rest of 2010' list made by Gameinformer

http://gameinformer.com/b/features/arch ... ageIndex=1 (http://gameinformer.com/b/features/archive/2010/08/12/our-25-most-anticipated-games-of-the-rest-of-2010.aspx?PostPageIndex=1)

Neither is 'vanquish'...

Game Informer you said ?!!

MAN .. they are well known by hating SEGA with passion


Someone in this forum once said Gamespot hates Sega.
Other dude said IGNrance hates sega.
Now you're telling me Game Informer also hates SEGA?

Is there any 'big gaming website' that supports Sega?
Title: Re: Sonic Colors announced for Wii/DS
Post by: Aki-at on August 29, 2010, 09:57:57 pm
It''s more of a matter with a lot of "game journalists" grew up on the Nintendo Entertainment System and Super Nintendo than the Master System or Mega Drive.

Here in the UK, almost all the media outlets support SEGA because the UK was dominated by SEGA in the 80s and 90s. It's why a lot of SEGA games manage to easily make the top 100 (With multiple Sonic games) whilst in America you'd find less SEGA games (And usually only one Sonic game appearing in the list)
Title: Re: Sonic Colors announced for Wii/DS
Post by: fluffymoochicken on August 29, 2010, 10:00:27 pm
Quote from: "Barry the Nomad"
Everybody nowadays is like the kid in this commercial: "Sega? Sega who?"
Depends on their age. I think most everyone 30 and under knows who SEGA is, if only due to Sonic.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Suzuki Yu on August 30, 2010, 02:44:19 am
Quote from: "fernandeath"
Quote from: "Suzuki Yu"
Quote from: "fernandeath"
Sonic Colors is not in the '25 most antecipated games of the rest of 2010' list made by Gameinformer

http://gameinformer.com/b/features/arch ... ageIndex=1 (http://gameinformer.com/b/features/archive/2010/08/12/our-25-most-anticipated-games-of-the-rest-of-2010.aspx?PostPageIndex=1)

Neither is 'vanquish'...

Game Informer you said ?!!

MAN .. they are well known by hating SEGA with passion


Someone in this forum once said Gamespot hates Sega.
Other dude said IGNrance hates sega.
Now you're telling me Game Informer also hates SEGA?

Is there any 'big gaming website' that supports Sega?


nothing compared to GI ... nothing!!
Title: Re: Sonic Colors announced for Wii/DS
Post by: MadeManG74 on August 30, 2010, 06:00:49 am
Quote from: "Aki-at"
It''s more of a matter with a lot of "game journalists" grew up on the Nintendo Entertainment System and Super Nintendo than the Master System or Mega Drive.


I think it's more the fact that Sega seems to fuck up a whoooole lot with regards to their image.

Their star franchise has been in the toilet for nearly a decade for example, they pulled out of Games Con, and they do publish a lot of shit as well.

Obviously they do a lot of good as well, but... it tends to get overshadowed by the rubbish. Couple that with the rose-tinted glasses we all get when thinking back to the Dreamcast and before, and it's easy to see why Sega cops a raw deal.

But it's not like this forum or people here aren't guilty as well, look at how people trash EA, Activision etc when in reality they make some bloody brilliant games that get ignored.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Aki-at on August 30, 2010, 11:31:49 am
Quote from: "MadeManG74"
I think it's more the fact that Sega seems to fuck up a whoooole lot with regards to their image.

I would say that's a by product of it, because these people take more note of it now, but where does the myth of Sonic being hold right to win by many comes from? Just looking at the first stage of Sonic vs the first 13 of Mario proves which is closer to the hold right for win comment.

I do think SEGA has digged themselves in a hole, but a lot of the rose-tinted Dreamcast glasses a lot of these media outlets wear are mostly fake, like Dreams Dreams never being in the Saturn version of NiGHTS, or Jet Set Radio first appeared on the Xbox and well, it's really endless. They just say it to establish more credibility.

Yes their flagship franchise is in the toilet, but then you have stuff like Virtua Fighter, Football Manager, Total War etc all overlooked, at least when it comes to American media, here in the UK apart from Sonic the Hedgehog's sad decline in form, the press is often a lot more positive towards SEGA due to those games and stuff like The House of the Dead, Virtua Tennis etc I suppose it does not help SEGA probably have more games that appeal to Europeans than Americans too.

So yes, SEGA have dug themselves into a hole but I think it is not helped by people who never owned a Master System or Mega Drive who populate the majority of American video game journalists, evidenced by how everyone "copies" Nintendo. At least in terms to their overall history, it's often overlooked in the American gaming media industry.

Not that it matters at the end of the day, they are opinions and people here in the UK media are also biased in favour of SEGA, such as Silver 06 not getting as much as a bad grade as it should have.

Quote from: "MadeManG74"
But it's not like this forum or people here aren't guilty as well, look at how people trash EA, Activision etc when in reality they make some bloody brilliant games that get ignored.

Of course they are, but at the end of the day none of us are paid to review games. Although I think people should also note Game Informer is owned by GameStop.
Title: Re: Sonic Colors announced for Wii/DS
Post by: TimmiT on August 30, 2010, 02:16:38 pm
Quote from: "MadeManG74"
Quote from: "Aki-at"
they pulled out of Games Con
The Nintendo booth had Sonic Colors and the Microsoft booth had Sonic 4 and Vanquish. They didn't need to go to Gamescom
I played Sonic Colors there, and I thought it was great.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fernandeath on August 30, 2010, 03:20:06 pm
I thought sonic colors was at least antecipated by gamers. But the game is just antecipated for 'sonic fans'...

Anyway, I hope the game can reach the 1M sold mark.
Title: Re: Sonic Colors announced for Wii/DS
Post by: MadeManG74 on August 30, 2010, 03:28:16 pm
Quote from: "Aki-at"
Yes their flagship franchise is in the toilet, but then you have stuff like Virtua Fighter, Football Manager, Total War etc all overlooked, at least when it comes to American media, here in the UK apart from Sonic the Hedgehog's sad decline in form, the press is often a lot more positive towards SEGA due to those games and stuff like The House of the Dead, Virtua Tennis etc I suppose it does not help SEGA probably have more games that appeal to Europeans than Americans too.

See, that's part of the problem. They have some brilliant games like that, but they are all incredibly Niche titles. Virtua Fighter, Football Manager and Total War are all great games, but not really high concept games. And when it comes time to make a big mass-market game, or bring back a loved franchise, do they get one of their best teams to do it? No they get Secret Level or Sonic Team, which in turn tarnishes their name badly.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on August 30, 2010, 05:59:39 pm
I would say another element of it is just how varied their titles can be. Fans of something like Mario, Kirby and Yoshi tend to all like those series, while fans of Sonic might not be fans of Panzer Dragoon or Clockwork Knight.

A big issue is they also tend to make tons of original IPs all of the time. I think that is cool and all, but so many of them slip through the cracks. In 10 years no one will even remember Alpha Protocol, Sands of Destruction or Viking: Battle for Asgard, and that is pretty sad.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fernandeath on August 30, 2010, 07:59:46 pm
Quote from: "Sega Uranus"
In 10 years no one will even remember Alpha Protocol, Sands of Destruction or Viking: Battle for Asgard, and that is pretty sad.

Unfortunatelly you're right.

I'd include "Sonic & The Black Knight" in that list...
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on August 30, 2010, 08:19:36 pm
Quote from: "fernandeath"
Quote from: "Sega Uranus"
In 10 years no one will even remember Alpha Protocol, Sands of Destruction or Viking: Battle for Asgard, and that is pretty sad.

Unfortunatelly you're right.

I'd include "Sonic & The Black Knight" in that list...
The sooner people forget about Sonic & the black knight the better.
Title: Re: Sonic Colors announced for Wii/DS
Post by: CrazyT on August 30, 2010, 08:57:11 pm
Quote from: "Sharky"
Quote from: "fernandeath"
Quote from: "Sega Uranus"
In 10 years no one will even remember Alpha Protocol, Sands of Destruction or Viking: Battle for Asgard, and that is pretty sad.

Unfortunatelly you're right.

I'd include "Sonic & The Black Knight" in that list...
The sooner people forget about Sonic & the black knight the better.
I love you man
Title: Re: Sonic Colors announced for Wii/DS
Post by: Dr. SEGA Monkey on August 31, 2010, 10:51:15 am
Quote
Here in the UK, almost all the media outlets support SEGA because the UK was dominated by SEGA in the 80s and 90s. It's why a lot of SEGA games manage to easily make the top 100 (With multiple Sonic games) whilst in America you'd find less SEGA games (And usually only one Sonic game appearing in the list)

I don't think this is the reason. The Genesis was a HUGE success in the US. And the Dreamcast was a big success in the US as well, compared to the lackluster sales in Europe.

Today, SEGA of Europe has a much better image than SEGA of America. So that could be a factor.

But I like the theory someone mentioned a while back. That Nintendo fans eventually grew up to be "game reviewers", but SEGA fans grew up to have real jobs.  :lol:
Title: Re: Sonic Colors announced for Wii/DS
Post by: Aki-at on August 31, 2010, 11:15:26 am
Quote from: "Dr. SEGA Monkey"
I don't think this is the reason. The Genesis was a HUGE success in the US. And the Dreamcast was a big success in the US as well, compared to the lackluster sales in Europe.

The Mega Drive was a bigger success in Europe than in the United States. Furthermore the SNES easily outdid the Mega Drive in America, whilst the Mega Drive beat the SNES easily in Europe (And so did the Master System vs the NES here too) and the sales were a success in Europe too for the Dreamcast, at least intially but much like in America, died off with the PS2 was announced.

Furthermore, the SEGA Saturn was a stronger success in Europe than America, but it still failed of course.

Quote from: "Dr. SEGA Monkey"
But I like the theory someone mentioned a while back. That Nintendo fans eventually grew up to be "game reviewers", but SEGA fans grew up to have real jobs.  :lol:

That's the point I was making. Nintendo consoles have been bigger successes in America as opposed to Europe, where SEGA had a stronghold until the SEGA Saturn and then a slow decline begun.

Also pretty sure I was the one that gave that idea to Sanus too.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Dr. SEGA Monkey on August 31, 2010, 12:37:59 pm
I wouldn't say the SNES "easily" beat the Genesis in the US. Genesis was ahead for a while, and the only reason websites list SNES numbers so much higher than the Genesis numbers is because the Genesis numbers are based on incomplete totals of only certain models in certain regions. I'm pretty sure the Genesis sold 35-40 million worldwide as opposed to the smaller "29 million" number you see copy and pasted all over the internet. There's all kinds of evidence for this.

So it was pretty close.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on August 31, 2010, 09:27:19 pm
Quote from: "Aki-at"
Also pretty sure I was the one that gave that idea to Sanus too.

Hey man, that was all me!  :x
Title: Re: Sonic Colors announced for Wii/DS
Post by: jonboy101 on September 01, 2010, 10:27:15 pm
Also remember that the SNES was on sale till 2000-2001, where the MD stopped in 1996.
Title: Re: Sonic Colors announced for Wii/DS
Post by: crackdude on September 02, 2010, 03:11:12 am
Quote from: "jonboy101"
Also remember that the SNES was on sale till 2000-2001, where the MD stopped in 1996.
Well this certainly is not true.

Here in Portugal at least there were new Megadrives on stores up until the early 2000s as well.
Title: Re: Sonic Colors announced for Wii/DS
Post by: TimmiT on September 02, 2010, 03:52:53 pm
Multiplayer preview from IGN: http://uk.wii.ign.com/articles/111/1117813p1.html (http://uk.wii.ign.com/articles/111/1117813p1.html)
Title: Re: Sonic Colors announced for Wii/DS
Post by: Autosaver on September 02, 2010, 03:58:02 pm
Its official, Sonic Colors is 100x better then Unleashed.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on September 03, 2010, 01:47:06 pm
Some really funny new tidbits from AAUK: http://www.sonicstadium.org/blog/2010/0 ... ours-info/ (http://www.sonicstadium.org/blog/2010/09/03/aauk-reveals-new-sonic-colours-info/)

Quote
   1) Dr. Eggman has built his park after developing a sense of remorse for his past “indiscretions”. Hmm… a likely story.

    2) At one point in an early cutscene Sonic “breaks the fourth wall” and talks directly to the gamer.

    3) SA-55, the round red robot also known as “Ergo” by fans who appeared in Sonic Unleashed will return, but slightly more jaded than before. Oh and by the way SA-55 ISN’T his name… his name is actually “Orbot”

    4) Orbot also has a counterpart this game… who we’ll be revealing next week.

    5) Tails’ “Miles Electric” handheld device that appeared in Sonic Unleashed makes a re-appearance.

    6) The boss you have already likely seen from Tropical Resort Dr. Eggman refers to as the “Big Boy”.

    7) The curly haired white Wisp is important to the Colours story and its name is…. something you’ll have to tune in next week to find out!

I'm really digging that the smartass robot from Unleashed is returning as well as Tails' handheld device. Colors really is looking like a nice "sequel" to unleashed. Definitely not a whiplash like '06 was to the previous games both visually and thematically. More like how SA1 and SA2 had cool little connections. Also, Sonic breaking the 4th wall is something I need to see.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Orta on September 03, 2010, 01:50:33 pm
Interesting, it seems to be turning into some kind of Unleashed sequel with a decent gimmick. Still very cautiously optimistic about this.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on September 03, 2010, 04:03:42 pm
multiplayer footage, love the retro style music:

http://wii.ign.com/dor/objects/75624/so ... 90310.html (http://wii.ign.com/dor/objects/75624/sonic-colors/videos/soniccol_gmp_gameworld_90310.html)

http://wii.ign.com/dor/objects/75624/so ... 90310.html (http://wii.ign.com/dor/objects/75624/sonic-colors/videos/soniccol_gmp_gameworld2_90310.html)

http://wii.ign.com/dor/objects/75624/so ... 90310.html (http://wii.ign.com/dor/objects/75624/sonic-colors/videos/soniccol_gmp_gameworld3_90310.html)
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on September 03, 2010, 04:54:48 pm
That is the worst thing I have seen about the gameplay so far. Those are some of the worst 2D levels I have seen in any game in a long time.

Really strange how the co-op stuff turned out.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on September 03, 2010, 05:25:10 pm
Quote from: "Sega Uranus"
That is the worst thing I have seen about the gameplay so far. Those are some of the worst 2D levels I have seen in any game in a long time.

Really strange how the co-op stuff turned out.

Do you complain about everything?

It looks fine, the levels are built like a puzzle spesifically for multiplayer, it is like a challenge mode. I think it looks like a fun distraction from the main game.  Probably a lot better then most Sonic Multiplayer so far

Although I wouldn't mind a VS. mode on the normal levels like Sonic Adventure 2.
Title: Re: Sonic Colors announced for Wii/DS
Post by: MadeManG74 on September 03, 2010, 05:37:32 pm
At first I was going to say Sonic breaking the fourth wall is stupid after not having done it in any previous games, but then I remembered he used to tap his foot angrily and look at the screen in the old games.

Still I wish they had been more subtle rather than have him talk to the player, but I'll reserve judgement until  I see it.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on September 03, 2010, 05:58:14 pm
It would be lame if it was a direct "press the A button now, kids!" however, if he said something like "We've heard this shit from Eggman before, right kids?" then it would be alright.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Suzuki Yu on September 03, 2010, 06:01:47 pm
Quote from: "Sharky"
Quote from: "Sega Uranus"
That is the worst thing I have seen about the gameplay so far. Those are some of the worst 2D levels I have seen in any game in a long time.

Really strange how the co-op stuff turned out.

Do you complain about everything?

It looks fine, the levels are built like a puzzle spesifically for multiplayer, it is like a challenge mode. I think it looks like a fun distraction from the main game.  Probably a lot better then most Sonic Multiplayer so far

Although I wouldn't mind a VS. mode on the normal levels like Sonic Adventure 2.

yes i like what i see as well .
the zones looks like a small puzzle stages with very good music .
looks surprisingly enjoyable .
Title: Re: Sonic Colors announced for Wii/DS
Post by: MadeManG74 on September 03, 2010, 06:06:51 pm
Quote from: "Barry the Nomad"
It would be lame if it was a direct "press the A button now, kids!" however, if he said something like "We've heard this shit from Eggman before, right kids?" then it would be alright.

I just don't like the idea of him talking to the player. Like I would have preferred if Robotnik said something then he turned to the camera and gave a look with a raised eyebrow or something.

But yeah ,I'll wait and see.
Title: Re: Sonic Colors announced for Wii/DS
Post by: fernandeath on September 03, 2010, 07:35:43 pm
Is there going to be an 'ingame' tutorial ?
I don't like Sonic's tutorials. It takes too much time to learn all the commands...
Title: Re: Sonic Colors announced for Wii/DS
Post by: Barry the Nomad on September 04, 2010, 06:18:10 am
Board is here but disabled? Well this will probably fail.

Anyway, Eggman's assistant returns with a counterpart:

(http://http://img294.imageshack.us/img294/9206/dsc0456c.jpg)
Title: Re: Sonic Colors announced for Wii/DS
Post by: Autosaver on September 04, 2010, 02:00:34 pm
Why are people complaining about COOP? OH NOEZ PUZZLE STAGE AUGH
How about we just tell Sonic Team to remove it. Happy?

Oh, and complaining about breaking the fourth wall? Do we even have a source on what he says? Wait before you complain.
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sega Uranus on September 04, 2010, 05:16:20 pm
Quote from: "Sharky"
Quote from: "Sega Uranus"
That is the worst thing I have seen about the gameplay so far. Those are some of the worst 2D levels I have seen in any game in a long time.

Really strange how the co-op stuff turned out.

Do you complain about everything?

It looks fine, the levels are built like a puzzle spesifically for multiplayer, it is like a challenge mode. I think it looks like a fun distraction from the main game.  Probably a lot better then most Sonic Multiplayer so far

Although I wouldn't mind a VS. mode on the normal levels like Sonic Adventure 2.

Why do you ignore all of my positive responses?

It does not look fine. They are basic block stages you can find in even the simplest of flash games. If you consider anything you saw there a 'challenge' then I really pity you... Look how there is literally no level design. It is far more basic than the original Super Mario Brothers. Why would you defend this?

The retro-themed music is just general stuff because it is popular in games now. It has nothing to do with Sonic, it does not even sound like Master System-quality stuff.

Quote from: "Autosaver"
Why are people complaining about COOP? OH NOEZ PUZZLE STAGE AUGH

If you consider holding a button the same time as another person to climb a wall a puzzle then you... I do not even know. That is not any kind of puzzle at all, it is just basic stuff anyone who can make a flash game in an hour could do.

Quote from: "Barry the Nomad"
Board is here but disabled? Well this will probably fail.

Anyway, Eggman's assistant returns with a counterpart:

(http://http://img294.imageshack.us/img294/9206/dsc0456c.jpg)

(http://http://images.play.com/covers/904526m.jpg)
Title: Re: Sonic Colors announced for Wii/DS
Post by: MadeManG74 on September 04, 2010, 06:51:32 pm
Quote from: "Autosaver"
Oh, and complaining about breaking the fourth wall? Do we even have a source on what he says? Wait before you complain.

I was the one who brought it up, and if you read my posts you would see I said I will wait and see.

Seriously mang, do you actually read posts the whole way through?
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on September 05, 2010, 02:36:20 pm
There was a video of someone playing through all of the first act of Planet Wisp Zone, it was hilarious because there was one part where the player kept trying to roll and try to spindash, but he could not!
Title: Re: Sonic Colors announced for Wii/DS
Post by: Sharky on September 05, 2010, 04:01:04 pm
Quote from: "Sega Uranus"
It does not look fine. They are basic block stages you can find in even the simplest of flash games. If you consider anything you saw there a 'challenge' then I really pity you... Look how there is literally no level design. It is far more basic than the original Super Mario Brothers. Why would you defend this?
I suspect these are very early levels... Even the IGN preview said they found it a lot more challenging then the main game. I don't see a problem with the 'level design'... It is designed around being a puzzle, not being a Sonic level.

I 'defend' this because it is my opinion that it looks like fun and has the potential to be a great addition.


Quote
The retro-themed music is just general stuff because it is popular in games now. It has nothing to do with Sonic, it does not even sound like Master System-quality stuff.

And you wonder why we disagree... This is such a bad attempt to downplay something that generally considered a positive thing. 'Retro Stuff is popular' Common...
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on September 05, 2010, 04:06:48 pm
How is that a "bad attempt to downplay" something other people like? It has nothing to do with Sonic, so why is it in there? It does not matter if some people like it, my point is that it is not related to Sonic stuff and is therefore pointless and stupid.

Even Shadi said this mode looks boring, that is like getting Aki to admit he does not like something about Arsenal.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on September 05, 2010, 04:22:13 pm
Quote from: "Sega Uranus"
How is that a "bad attempt to downplay" something other people like? It has nothing to do with Sonic, so why is it in there? It does not matter if some people like it, my point is that it is not related to Sonic stuff and is therefore pointless and stupid.

Even Shadi said this mode looks boring, that is like getting Aki to admit he does not like something about Arsenal.

Lots of great things that are now considered part of the sonic series were not in the very first game... Like metal Sonic, half pipes, chaos... Everything had to be new at one point and I don't see why something like music (that most people actually like) is such a big issue.

Shadi has been downplaying this game since the start simply because it is on the Wii.
Title: Re: Sonic Colours announced for Wii/DS
Post by: fernandeath on September 05, 2010, 04:32:13 pm
Don't you guys think this is going to be the sonic's highest-rated game since Sonic Adventure 2 (DC)?
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on September 05, 2010, 04:43:43 pm
Quote from: "fernandeath"
Don't you guys think this is going to be the sonic's highest-rated game since Sonic Adventure 2 (DC)?
If Sonic Unleashed taught us anything, it's that game reviewers will hate Sonic even when his games are good.
Title: Re: Sonic Colours announced for Wii/DS
Post by: TimmiT on September 05, 2010, 05:07:25 pm
Quote from: "fluffymoochicken"
Quote from: "fernandeath"
Don't you guys think this is going to be the sonic's highest-rated game since Sonic Adventure 2 (DC)?
If Sonic Unleashed taught us anything, it's that game reviewers will hate Sonic even when his games are good.
Most reviewers praised the daytime levels, they didn't like the long barely passable Werehog levels and having to go back to the levels to search for medals.
And most reviewers actually like Sonic Colors so far. Gametrailers even nominated it for best platformer of E3, and said Sonic 4 wasn't good enough to be nominated: http://www.gametrailers.com/video/best- ... -e3/701256 (http://www.gametrailers.com/video/best-platformer-best-of-e3/701256)
And Destructoid told the haters to give it a chance when posting the gameplay trailer: http://www.destructoid.com/sonic-colors ... 0801.phtml (http://www.destructoid.com/sonic-colors-box-art-trailer-hat-and-hater-defense-180801.phtml)

Also, reviewers liked the Sonic Rush games: http://www.gamerankings.com/ds/939095-s ... index.html (http://www.gamerankings.com/ds/939095-sonic-rush-adventure/index.html)
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on September 05, 2010, 05:15:23 pm
Quote from: "Sharky"
Quote from: "Sega Uranus"
How is that a "bad attempt to downplay" something other people like? It has nothing to do with Sonic, so why is it in there? It does not matter if some people like it, my point is that it is not related to Sonic stuff and is therefore pointless and stupid.

Even Shadi said this mode looks boring, that is like getting Aki to admit he does not like something about Arsenal.

Lots of great things that are now considered part of the sonic series were not in the very first game... Like metal Sonic, half pipes, chaos... Everything had to be new at one point and I don't see why something like music (that most people actually like) is such a big issue.


Now you are putting words into my mouth. I did not say anything like "It has to be in the first game to be in the series at all". What I said was that it has nothing to do with Sonic stuff, like the whole design of the multiplayer stuff just does not work with Sonic stuff at all. Half pipes and Metal Sonic all fit in good with the series, generic Flash game-quality levels with basic sounding 'retro remixed' songs from other places in the game do not.

I realize new concepts need to come into the series sometimes, but they should at least fit. I am also not saying this single handedly ruins the game either, just saying it is the worst thing I have seen from it by far. Considering how much we HAVE seen, it is a bit of an achievement.

Quote from: "Sharky"
Shadi has been downplaying this game since the start simply because it is on the Wii.

I am not so sure, he seems to like it a lot otherwise.

Quote
If Sonic Unleashed taught us anything, it's that game reviewers will hate Sonic even when his games are good.

A lot of Sonic games still get good reviews. Mainly the portable stuff though (outside of the PSP crap).

Sonic Unleashed had a LOT of major issues, most of the reviewers just did not play it long enough to appreciate the good aspects, and I have a hard time blaming them.

Speaking of that, probably the biggest problem with Sonic Unleashed was the strange and poorly designed deaths in the game. The game could only be enjoyed through memory or general dumb luck. A lot of Sonic Team games are like this now, but based on the new "KIDZ" theme of Colors, I expect it to be a bit too shallow and hold your hand too much, but I guess this is an improvement from constant mindblowing frustration.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on September 05, 2010, 05:17:46 pm
Some even hated the daytime stages(including me) and even on that aspect sonic colors seems to do better. I've noticed a lot of branching paths and platforming whereas sonic unleashed was more of a trial and error qte automation game (in my opinion that is)
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on September 05, 2010, 06:16:43 pm
Quote from: "Sega Uranus"
Now you are putting words into my mouth. I did not say anything like "It has to be in the first game to be in the series at all". What I said was that it has nothing to do with Sonic stuff, like the whole design of the multiplayer stuff just does not work with Sonic stuff at all. Half pipes and Metal Sonic all fit in good with the series, generic Flash game-quality levels with basic sounding 'retro remixed' songs from other places in the game do not.

I realize new concepts need to come into the series sometimes, but they should at least fit. I am also not saying this single handedly ruins the game either, just saying it is the worst thing I have seen from it by far. Considering how much we HAVE seen, it is a bit of an achievement.

No I didn't put words into your mouth at all... When did a Chao Garden ever fit into anything Sonic related before Sonic Adventure?... It was far removed from anything in a Sonic game before. But it worked, was actually quite fun and addictive and brought new fans to the series.

The whole Chao concepts is far more alien to Sonic then a co-op mode where you solve challenges...

Also I challenge you to make this on flash... Hell I'll give you 6 months to learn flash, just so you can prove me wrong.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on September 05, 2010, 07:13:05 pm
Quote from: "Sharky"
Quote from: "Sega Uranus"
Now you are putting words into my mouth. I did not say anything like "It has to be in the first game to be in the series at all". What I said was that it has nothing to do with Sonic stuff, like the whole design of the multiplayer stuff just does not work with Sonic stuff at all. Half pipes and Metal Sonic all fit in good with the series, generic Flash game-quality levels with basic sounding 'retro remixed' songs from other places in the game do not.

I realize new concepts need to come into the series sometimes, but they should at least fit. I am also not saying this single handedly ruins the game either, just saying it is the worst thing I have seen from it by far. Considering how much we HAVE seen, it is a bit of an achievement.

No I didn't put words into your mouth at all... When did a Chao Garden ever fit into anything Sonic related before Sonic Adventure?... It was far removed from anything in a Sonic game before. But it worked, was actually quite fun and addictive and brought new fans to the series.

The whole Chao concepts is far more alien to Sonic then a co-op mode where you solve challenges...

Also I challenge you to make this on flash... Hell I'll give you 6 months to learn flash, just so you can prove me wrong.

Story wise, Chao were meant to be protected and saved from a larger force that they could not stop on their own. This is not very different from the tiny friends from the original games if you think about it.

Sonic Adventure was designed to be different and removed from the whole series anyways, Sonic Colors is supposed to be a return to before that, like they constantly say. I do not know why you are bringing up the Chao anyways, that was supposed to bring in new fans who could not play action games, this co-op stuff is just an extra unlockable that they think current fans will enjoy. Again those are the weakest attempts at 'puzzles' I ever saw, the guy who played it had a hard time because of the holes and time limits.

And if I were to make flash games I would not make shitty ones. Look on a site like Newgrounds or something, all of the laziest flash games have that kind of level design, color scheme and sound quality.
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on September 05, 2010, 09:06:24 pm
Chao man.. i miss Chao..
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on September 05, 2010, 11:11:40 pm
Quote from: "Sega Uranus"
Story wise, Chao were meant to be protected and saved from a larger force that they could not stop on their own. This is not very different from the tiny friends from the original games if you think about it.
I'm talking about the entire Chao garden set up, breeding, racing, evolving, collecting toys and such... It was far less Sonicy then this Co-op mode.


Quote
Sonic Adventure was designed to be different and removed from the whole series anyways, Sonic Colors is supposed to be a return to before that, like they constantly say.
I'm pretty sure they have said in interview that this is a Sonic game aimed more at the children market then the previous games... It clearly isnt supposed to be a 'main' Sonic game as it would be on all consoles.

This one is aimed at kids and the Wii market...

Quote
I do not know why you are bringing up the Chao anyways, that was supposed to bring in new fans who could not play action games, this co-op stuff is just an extra unlockable that they think current fans will enjoy.
I'm bringing it up to prove that new and un-sonic like things have been added to the series before and been a great sucsess.


Quote
Again those are the weakest attempts at 'puzzles' I ever saw, the guy who played it had a hard time because of the holes and time limits.

And if I were to make flash games I would not make shitty ones. Look on a site like Newgrounds or something, all of the laziest flash games have that kind of level design, color scheme and sound quality.

Again, this is probably all very low level stuff... teaching you how to play and so on. The music sounds great and frankly I think the levels look fine for something that really didn't need to be made at all to sell the game but I feel will go down well with fans and kids alike.

I look forward to your multiplayer co-op flash game that is better then the one in Sonic Colours... Better get flashing!
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on September 05, 2010, 11:32:26 pm
Quote from: "Sharky"
I'm talking about the entire Chao garden set up, breeding, racing, evolving, collecting toys and such... It was far less Sonicy then this Co-op mode.

It was designed around making different kinds of fans, which is why it was like that. Also, outside of the fishing the Chao stuff was literally the worst received feature in the game, and while I liked it in the second game, I am pretty sure everyone who liked the game would have preferred they just made more normal levels instead. A very large portion of the development of Sonic Adventure 2 was based around the Chao stuff, it could have been a much bigger game without it. In Sonic Colors case, they could have made whole new acts. Because you have to unlock them it kind of removes the point of kids playing a game together.

Still, Chao Garden was a different gameplay mode anyways, this is the same kind, but co-op, and with a new style. In something like Sonic Adventure, the goals were different but the style remained the same throughout.

Quote from: "Sharky"
I'm pretty sure they have said in interview that this is a Sonic game aimed more at the children market then the previous games... It clearly isnt supposed to be a 'main' Sonic game as it would be on all consoles.

It is not a main game, but Iizuka says it is and the entire fanbase will treat it as such. What does it matter anyways? Sonic Free Riders is a spinoff that plays and looks nothing like any other Sonic game (outside of the Riders releases...), it is not like saying because it is all aimed at a different audience is that it should be seen in a better light.

Quote from: "Sharky"
Again, this is probably all very low level stuff... teaching you how to play and so on. The music sounds great and frankly I think the levels look fine for something that really didn't need to be made at all to sell the game but I feel will go down well with fans and kids alike.

Fair enough points. I really can never agree on the level design though, it is some of the worst I ever saw in years. It is all extra, but it does effect the overall quality of the game. I agree to disagree on this.

Quote from: "Sharky"
I look forward to your multiplayer co-op flash game that is better then the one in Sonic Colours... Better get flashing!

I never agreed to any of this.

I challenge you to review Iron Man 2. You have to do it now because I said so and if you do not then all of your opinions are not fair.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on September 05, 2010, 11:43:45 pm
Why are you bashing the chao's? They were totally optional and nothing forced you to raise them.

If you ask me, the chao's have kept me busy a lot after I finished the games and I friggin enjoyed raising them, let them compete with others.

If you hate chao's, fine, but their not gamebreakers so there's no reason in getting worked up and bashing them.

Let's say they return in future games, why would that be such a problem?


About the co-op thing:

Basically what sharky said
 "the levels look fine for something that really didn't need to be made at all to sell the game"

We can stop right there. Nobody even expected a co-op or even a 2 player mode. So even if you don't like the addition, at least it's there. Maybe in the next game i'd understand you more but now, it's all more extra for me :D

And I know i'm gonna enjoy it with my bro's. As other said, the music's really nice. The gripe I have is when you use a color move that theme song interferes, ugh. It's werehog battle theme all over again, only less anoying
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on September 06, 2010, 04:13:47 am
Quote from: "CrazyTails"
Why are you bashing the chao's? They were totally optional and nothing forced you to raise them.

If you ask me, the chao's have kept me busy a lot after I finished the games and I friggin enjoyed raising them, let them compete with others.

If you hate chao's, fine, but their not gamebreakers so there's no reason in getting worked up and bashing them.

Let's say they return in future games, why would that be such a problem?

I did not even begin to say I hated them, just that I would have preferred in the end if there were just more levels instead. Especially in the second game it kept me busy for a long time, but Sonic Team DID spend a lot of development time and budget on those when they could have just made more normal levels instead.

It is the same issue with the co-op stuff in Colors really. They could have made more acts to the zones or something, but they did this instead. It is not a major issue, but they need to get their priorities straightened out before they attempt more gameplay concepts again, remember it was a major part of their downfall!
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on September 06, 2010, 06:02:54 am
True, yea I agree with you in that regard. I kind of jumped to conclusions just reading some of your stuff. I apologize for that.

I aknowledge the flaws in both sonic adventure 1 and 2. But back than when I was still around the age of 13, 14. I had a blast in getting all the emblems and competing in chao races. It was kind of mindless going to each stage, quickly get some recources, exit the stage and give them to chao so theyre stats went up.. but it really gave you something to come back and replay the game. And it was fun. At least for me it was.

The truth is we we will never know how an optional addition does or does not ruin a game or how an addition damages an aspect of the game. You can always say, ow damn they added new stuff, they should have polished the core gameplay but maybe the product would have turned out the same without it.

It's not like any developer would think, let's keep this addition out or else people are going to think we didn't polish the game. That would be weird
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on September 06, 2010, 07:16:28 am
Quote from: "Sega Uranus"

I did not even begin to say I hated them, just that I would have preferred in the end if there were just more levels instead. Especially in the second game it kept me busy for a long time, but Sonic Team DID spend a lot of development time and budget on those when they could have just made more normal levels instead.
There is no way in hell I would prefer more levels over the Chao gardens.

They took a gamble, and they succeeded. I think it's stupid for a developer to play it safe when they have potentially good ideas.

The coop is a nice addition, there for who wants it. And if it plays good thats all that really matters. It's just an extra..


..and I thought I was the conservative one.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on September 06, 2010, 07:57:21 am
Quote from: "Sega Uranus"
It was designed around making different kinds of fans, which is why it was like that.

Quote
it is not like saying because it is all aimed at a different audience is that it should be seen in a better light.

...

Sonic Colours is aimed at making different kinds of fans... Even Iizuka has said so.



Quote
I never agreed to any of this.

I challenge you to review Iron Man 2. You have to do it now because I said so and if you do not then all of your opinions are not fair.

Ironman 2

Gameplay:
A rather straight forward affair with little in the way of veration, you can fly or run on the ground but both feel clunkle and poorly designed. Enemy AI is almost nonexistant.

Presentation:
Poor, dated looking visuals. Jaggies and low textures everywhere.

Sound:
Voice acting is done well but the music score isnt very memorable at all.

Lasting Appeal:
Diehard Ironman fans may get a couple of play thoughs but most will be done in 10 minuites.

4/10
Title: Re: Sonic Colours announced for Wii/DS
Post by: kozmo on September 06, 2010, 08:54:50 am
Something that's perhaps been overlooked- the wiseguy robot's back and called "Orbot". This time he's got a counterpart.


Hmmm.....



Anyone taking bets on him being called Raster? That'd be sweet.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Aki-at on September 06, 2010, 12:24:33 pm
I have to admit, new gameplay video was a big disappointment in terms of layout and general game design, there seems to be a limited amount of platforming in the game so far, particularly it does seem more akin to Sonic Rush where boosting would help you get through the majority of the level and furthermore, there does seem a major amount of the game being played on autopilot and seems to restrict a lot of Sonic's control.

I realize that they do look cool, but taking away so much control from the player is never a good thing, I would quite like it if I can control Sonic more often, not after going into a sping I am launched by a ramp that lands me onto a grind rail that takes me to a pully and placing me on a speedbooster at the end of it.

The good things are there though, the level and going through it looks fantastic for a Wii title and I was glad to see that a one point, the player falling down did not quite mean instent death. Variation in the level design like this can only help the game and hopefully we will see more of the positives in the following weeks.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on September 07, 2010, 03:31:22 pm
"Less platforming"
Erm, it has 50% more platforming then Unleashed lol. Oh, and it has real difficulty and not bottomless pits.
Quote
When I last played Sonic Colors, I came away with the impression that Sega had taken all the good bits from Sonic Unleashed(HD), and left all the garbage behind. Having played yet more of the game, I see absolutely nothing to dissuade me from this opinion. Sonic Colors is still everything good about Sonic Unleashed, without the crap.

So, what is it that Sonic Colors is doing that previous 3D Sonic titles isn't? Part of the appeal is the removal of cheap pitfall deaths. One of the worst parts of previous Sonic games was the fact that the fast-moving hedgehog was expected to blitz along precariously thin platforms without any rails. The focus on death-plummeting appears to have been totally removed from Sonic Colors.

Without the reliance on pitfalls, Sega has worked harder on level design. One level involves Sonic having to run along a platform full of gutters, timing his approach to avoid gigantic missiles that regularly fly his way. Many sections of the game switch to a 2D perspective in the same seamless fashion that Sonic Unleashed(HD) did, only the platforming is much tighter and more fun to control.

The Wisps are a big part of that, conferring special abilities upon Sonic once collected. I got to play with new Wisps, such as the green one that transforms Sonic into a little ghost-like creature, but the yellow Wisp is still the star of the show. Being able to drill through levels is bizarrely satisfying and has yet to get old. We'll see how it fares in the full game, but right now it's pretty awesome.

Sonic Colors is looking like a potentially fantastic little game. Usually, 3D Sonic games manage one good stage before turning to trash. I've played about six or so stages and so far, they've all been fun. The transitions from 3D to 2D perspectives, the solid level design, the unique Wisp powers and the fact that it isn't a broken, cheap, lazily designed load of ***z is making Sonic Colors a serious prospect.
http://www.destructoid.com/ (http://www.destructoid.com/)

Guy on Sega couldn't link it(Language) So find it yourself.
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on September 07, 2010, 04:59:36 pm
Well that's refreshing. First time critics are fully satisfied since SA2?
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on September 07, 2010, 06:14:34 pm
Erm, SA1/SA2 were overrated. The remakes fixed the scores to something more fitting.

Actually, Critics LOVED the advance series and Rush series. All scoring in the 80+ range.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on September 07, 2010, 06:42:49 pm
Quote from: "Autosaver"
Erm, SA1/SA2 were overrated. The remakes fixed the scores to something more fitting.

Uhh... Not exactly. In the case of Sonic Adventure and Sonic Adventure DX, besides the problems known that I brought up before the base game was like what, 5 or 6 years old at the time? It had aged, it was not a "More fitting" score.

A lot of critics hated Sonic Adventure 2 when it came out as well, but I remember some bullshit rearing it's head like how IGN (I think) said the music was great 80s rock, and then a year later they said it was terrible 80s rock in the rerelease... wtf

As for Sonic Colors being a "Real challenge" lol, the reason no one dies in it because it is too easy and because SPEEDEE ACKSHUN should not be mixed with complicated platforming like in Sonic Unleashed. Did you even look at the co-op stuff? Tons of holes just in the first section of the first video... Speaking of which, did you play the HD versions of Unleashed? It had a much much much larger amount of platforming than the shitty Wii release did. Unless you really want to take the word of "Professional Game Reviewers" who make jokes in every news posts.
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on September 07, 2010, 07:01:51 pm
Reviewers enjoyed the Wii version of Sonic Unleashed more though. They are stupid.

But Autosaver you are just being pathetic. You call Sonic games that got 90+ overrated, but are just fine with 80+ portable games? Really?

The games were great. Yes, they started some trends that would be tiresome later on, but they were released with a style fitting for their time.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on September 07, 2010, 07:07:54 pm
Quote from: "crackdude"
Reviewers enjoyed the Wii version of Sonic Unleashed more though. They are stupid.

But Autosaver you are just being pathetic. You call Sonic games that got 90+ overrated, but are just fine with 80+ portable games? Really?

The games were great. Yes, they started some trends that would be tiresome later on, but they were released with a style fitting for their time.
Um... what?
I said it was overrated as I personally don't think that the game deserve a 90+. Come on, Big fishing, same levels repeated, Amy, shooting levels. Do you think Sonic Adventure deserves a 90+? It has a lot of the same problems modern Sonic games does.
And what does Dimps games that score 80+ have to do with anything? Its not like Sonic Rush Adventure was released and then critics start slamming it like no tomorrow.
 
And like Sega Uranus said. That is some messed up stuff saying that the game is good. And then reviewed again in a port, saying that the game is awful.


Quote
As for Sonic Colors being a "Real challenge" lol, the reason no one dies in it because it is too easy and because SPEEDEE ACKSHUN should not be mixed with complicated platforming like in Sonic Unleashed. Did you even look at the co-op stuff? Tons of holes just in the first section of the first video... Speaking of which, did you play the HD versions of Unleashed? It had a much much much larger amount of platforming than the shitty Wii release did. Unless you really want to take the word of "Professional Game Reviewers" who make jokes in every news posts.
...Um, I own both versions. If you call air boosting over platform sections real platforming. I guess.  And you know, I never mention SU Wii. Don't mention it, it can stay in the dust pile.
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on September 07, 2010, 07:26:19 pm
Yes I do. Because I was there. Back in 1999 playing it. And NO ONE complained about jack shit! The game was mind-blowing when it came out. That's what matters. Of course on today's standards it's a bit rubbish, but so are most games before it.

Of course when they released a remake of a 5 year old game the scores dropped. Were you expecting a miracle?
If Half-Life 2 was re-released today with the barebones graphics of the original Xbox for 70 bucks, it would be panned as well.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Orta on September 07, 2010, 07:36:03 pm
People complained about the camera, but nothing particularly major. The issue just blew out of proportion after the Gamecube versions came out.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on September 07, 2010, 07:52:35 pm
People liked fishing with Big and stuff when the game came out believe it or not. Honestly the biggest complaints I heard of back in the day were for the adventure fields.

Sonic Adventure was great for it's time, it has aged poorly, but most games do. The original trilogy has aged extremely well IMHO for instance.

And on the platforming sense, I was talking about how the levels were much larger, specifically the werehog which was half platforming.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on September 07, 2010, 07:53:45 pm
Quote from: "crackdude"
Yes I do. Because I was there. Back in 1999 playing it. And NO ONE complained about jack shit! The game was mind-blowing when it came out. That's what matters. Of course on today's standards it's a bit rubbish, but so are most games before it.

Of course when they released a remake of a 5 year old game the scores dropped. Were you expecting a miracle?
If Half-Life 2 was re-released today with the barebones graphics of the original Xbox for 70 bucks, it would be panned as well.

Oh no! It was mind blowing when it came out!
You're ignoring everything. I wish Iconoclast was here. :/
I know that the game may have been sparkling when it came out. But then take out those sparkling eyes and look at the game truly. I honestly think that SA/SA2 both have issues that are overlooked. People treat the games like god. Yes, it may be good for its time. But then you notice today that the game was pretty dreadful. The graphics,controls,gameplay. The Dreamcast could do better then that. (SA2 showed much of an improvement)

Oh, Half Life 2 rereleased? Um... Since when did Half Life 2 have gameplay that people wanted to burn the game? People still play Half Life 2 and still regard it as one of the best games. Orange box cough

TL;DR
It was OMG when it came out. Today, it has just as much problems as recent games.

And don't get me wrong, I loved Sonic's gameplay.
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on September 07, 2010, 08:25:13 pm
Quote from: "Autosaver"
Quote from: "crackdude"
Yes I do. Because I was there. Back in 1999 playing it. And NO ONE complained about jack shit! The game was mind-blowing when it came out. That's what matters. Of course on today's standards it's a bit rubbish, but so are most games before it.

Of course when they released a remake of a 5 year old game the scores dropped. Were you expecting a miracle?
If Half-Life 2 was re-released today with the barebones graphics of the original Xbox for 70 bucks, it would be panned as well.

Oh no! It was mind blowing when it came out!
You're ignoring everything. I wish Iconoclast was here. :/
I know that the game may have been sparkling when it came out. But then take out those sparkling eyes and look at the game truly. I honestly think that SA/SA2 both have issues that are overlooked. People treat the games like god. Yes, it may be good for its time. But then you notice today that the game was pretty dreadful. The graphics,controls,gameplay. The Dreamcast could do better then that. (SA2 showed much of an improvement)

Oh, Half Life 2 rereleased? Um... Since when did Half Life 2 have gameplay that people wanted to burn the game? People still play Half Life 2 and still regard it as one of the best games. Orange box cough

TL;DR
It was OMG when it came out. Today, it has just as much problems as recent games.

And don't get me wrong, I loved Sonic's gameplay.
What the bloody fuck are you talking about! Are you even reading your own replies?

The only things that matter is how good the game was WHEN IT CAME OUT. That's the time it was made for! The game wasn't made to be played in 2010, it was made to be played in 1998.
The game as aged mildly at best, but that doesn't make it a bad game at all!

Are you going to say that Doom is a shit game cause today Modern Warfare is better? Of course not!

Your line of logic makes no sense at all. I'm not ignoring anything.

I bet the release that is coming to XBLA will get very low scores, because it is a poor game by today's standards. But looking back at it's time, it was the best. That's what makes it a great classic.

(also, recheck that I mentioned specifically the original Xbox version of HL2. Which was considered good in 2005 and is today considered a bucket of crap. ..it's not a bad game because of that)
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on September 07, 2010, 08:26:19 pm
Quote from: "Orta"
People complained about the camera, but nothing particularly major. The issue just blew out of proportion after the Gamecube versions came out.

With 9/9 around the corner, I've been rereading a lot of my old mags reviewing the DC launch titles and I can tell y'all that Sonic Adventure was given heaps of love. Like Orta said, the camera was the one issue and that wasn't a biggie to reviewers as 3D platforming in general was still a new thing, especially platformers at the speeds of Sonic.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on September 07, 2010, 08:53:05 pm
Quote
The only things that matter is how good the game was WHEN IT CAME OUT. That's the time it was made for! The game wasn't made to be played in 2010, it was made to be played in 1998.
The game as aged mildly at best, but that doesn't make it a bad game at all!

Are you going to say that Doom is a shit game cause today Modern Warfare is better? Of course not!

Ugh no, people still play DOOM and love it. And most people I know think COD is crap.

You do know that SA was one of my first 3D games ever? I still didn't like half the gameplay..

Are we still rambling over the fact I think SA was really overrated when it came out?
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on September 07, 2010, 09:05:09 pm
Yes. Still, Doom's gameplay is crippled at best! You can't aim, you can't jump, you can't see anything but pixels, you get motion sickness, the level design is horrible, the enemies follow predetermined paths, the sound is pathetic, the story is shallow, online play is choppy ...
Still, it's a great game. Because WHEN IT CAME OUT it was incredible! Same thing with Sonic Adventure. If released today it's shit. Back then it was the shit. The reviews didn't get overrated with time. That's nonsense.

And yes. The fact that you didn't like it doesn't mean it was overrated. Most people enjoyed it, as well as reviewers.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Aki-at on September 07, 2010, 09:37:58 pm
Sonic Colours so far does not have more platforming than Sonic Unleashed, unless you are talking about the Wii version, which is not hard to do. Sonic Colours has about similar or a little less platforming than Sonic Unleashed, especially when you count the extra stages in the HD version.

One thing Sonic Colours is is that it is easier, since it's aimed at children more so.

And Sonic Adventure still has good control and graphics. I am not sure how you can claim the controls are bad when I would say the controls are superior to that of Sonic Unleashed.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on September 07, 2010, 10:16:31 pm
Quote from: "Autosaver"
Yes, it may be good for its time. But then you notice today that the game was pretty dreadful. The graphics,controls,gameplay. The Dreamcast could do better then that. (SA2 showed much of an improvement)

I am sorry, but why do you not understand the concept of aging? The whole reason we as a species have been able to improve is because we learn and improve on things and are able to get eachother better tools. Concepts, genres and hardware are improved with time when it comes to games all the same. Just because the game was not fun to you in like, what? 2005? Does not mean it should be considered shit, you have to appreciate it for the time it came out. I mean, are you one of those people who say all black and white movies suck because you were born later or some nonsense?

Sonic Adventure 2 obviously showed an improvement on a lot of things because the team was working on the platform for years then and were able to push it much much further, obviously. Next are you going to be surprised that big houses take more time to build then small houses?

A lot of us actually do like Sonic Adventure 2 more. I loved a lot of stuff it did more, like how it took a higher consideration of your score than ever in the series, stuff like that. However, to just say it is plain better in every way is just an opinion. It has a lot of issues, the first game never had a level as bad as Mad Space, how your jumps would "End" before you hit the ground so sometimes you would get hurt accidentally, how rolling is even more useless and not even possible by most of the characters or how when there were far less loops and they "Pulled" you through them, something which was not fixed until the HD version of Unleashed, not that it matters now anymore because you can boost!

Anyways, I am not sure you can understand most of this because you do not really know what you are talking about. Do you realize Sonic Adventure (and Soul Calibur, as a matter of fact) had much better graphics in 1998 than every single PlayStation 2 game until Jak and Daxter, which was released in in 2001? And even that is really close. That is a three year difference! That is completely unheard of in today's games. Have some respect dammit!
Title: Re: Sonic Colours announced for Wii/DS
Post by: MadeManG74 on September 08, 2010, 05:53:50 am
Look, the fact is that Bayonetta is the best Sonic game since Sonic Spinball stole our hearts and wallets alike back in 2001.

I swear, you guys...
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on September 08, 2010, 07:34:44 am
All this talk of Sonic Adventure makes me want to have a Dreamcast marathon tomorrow. Oh wait... I AM!
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on September 08, 2010, 03:39:09 pm
DOOM doesn't have a lot of features, who cares?
Black and White movies don't have color. Who cares?
People still play Mario 64. And its older then SA. Heck, it even got an enhanced remake. OOT is old too. Yet, its STILL praised as the best game ever. Sonic Adventure...?

I honestly don't know how people thought Big was fun.
I think the problem is that I'm just not seeing it. Playing the ported version doesn't help. (Then SA2) I just don't have the same eyes as you do.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on September 08, 2010, 03:58:43 pm
I enjoyed Big at the time because it was a goofy side-story featuring a character who was the exact opposite of what Sonic is. He only had 4 stages and one boss fight, and only took 45 minutes to complete his story, so really it hardly affected how I thought of the game after the complete playthrough. Also, I appreciated a change of pace to take in the (at the time) awesome graphics.

Nowadays I never play Big stages, but that's the great thing! I can still boot up SA1 and play it today, and can completely skip the parts I find boring.
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on September 08, 2010, 04:07:51 pm
You really had to been there. I was young (8, I think) but I remember it fondly as it was when I jumped head first into gaming. I got all the magazines and me and my (older) friends had all new games.
And Sonic Adventure really was in a league above.

It's not perfect today. But neither is Mario 64.
In fact, I'd firmly argue that SA1 is more fun to play today than Mario64. Which isn't a whole lot surprising cause so it was back in 2000.

Oh, and even back then Big wasn't actually "fun". But it was a novelty and the gameplay wasn't bad per say.
(actually, what Barry said is true. You don't have to play it if you want. Just finish the chars you like at 100% and get a save file with the Super Sonic bit)

The DX version (aside from some visuals) is pretty good if you play it on a good PC.

This new XBLA version is an enhancement from the DC version.

But on to the topic, I do think Colors could be in the same league, albeit in a different style (more kid oriented..)
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on September 08, 2010, 04:10:32 pm
http://forums.sega.com/showthread.php?t=343631 (http://forums.sega.com/showthread.php?t=343631)
Quote
"Elsewhere in the piece, Iizuka says expanding the cast of characters in the Sonic universe “was necessary” for the hedgehog to be part of a full franchise, adding “Sonic was becoming bigger and as well-known as someone like Mickey Mouse.”

I think the first cast of characters were ok. But then we just kept getting more and more characters.

Tbh, I think the best character that has been created since the classics are Cream and Blaze.
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on September 08, 2010, 04:19:58 pm
Sonic, Tails, Knux, Robotnik, Metal Sonic, Amy, Shadow, Big, Chao

The ones that matter. Tikal and Vector were ok too..
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on September 08, 2010, 04:48:59 pm
AutoSaver, you just have to put everything into the perspective of the year something came out. If you look at it the way I described you would be impressed, but if you look at it only for being the start of Iizuka ruining everything then of course you will have a mixed opinion on it. I am not telling you to love Sonic Adventure, but you should at least appreciate the work put into it, the era it came out in and not say every other persons opinions are just plain wrong.

As for the characters, I do not mind dozens of characters, but the issue was that you HAD to play as them when most people just bought the game for Sonic.

Something I would have loved is in Unleashed if you could meet up with some random characters like Vector, Cream or Rouge (anyone would do, I guess) who are on a vacation or something, instead of getting missions from random human characters we will never see again. That would have helped it feel more like a Sonic game at all, too.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on September 08, 2010, 05:13:33 pm
I hate to say it, but '06 did a decent job (in concept, not execution) with how I think secondary characters should be included in 3D Sonic games. Place Sonic and the Sonic-like characters at the forefront in gameplay, and have the others relegated to optional side-missions (via the Team Attack Amigo DLC) and short mid-level missions.

Also, I agree that it would have been cool to see Sonic characters making cameos in Unleashed just as Tails and Amy did. From what I've read, Sonic Colors DS will have Knuckles and Shadow appear in cameos just as you mentioned, Sanus.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Radrappy on September 08, 2010, 05:31:43 pm
I used to be a huge proponent of SA1 aging well and getting unnecessary crap from the gaming community as a whole.  

Until.  

One day one of my friends was flipping through my games binder and landed on SA1(dreamcast).  He said that he had never had the chance to play it as a kid and would love to try it out now.  Strongly believing in the game and eager to prove the haters wrong, I fired it up.

On his first run through Emerald Coast, he clipped through the ground 3 times in a row, each time leading to instant death.  nuff said.
Title: Re: Sonic Colours announced for Wii/DS
Post by: George on September 08, 2010, 05:40:36 pm
I knew, as a kid, when I played Sonic Adventure, it had issues. It wasn't 100% amazing. It had clipping issues and camera issues. But damn, did I have fun with that game.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on September 14, 2010, 11:54:16 am
Chatting with the folks over at Sonic Stadium, we discovered that some multiplayer maps are maps from classics. Specifically Act one is Green Hill. I made this little layout to illustrate the point:

(http://http://img840.imageshack.us/img840/3233/59504726.jpg)
Title: Re: Sonic Colours announced for Wii/DS
Post by: Aki-at on September 14, 2010, 12:25:47 pm
Not loading for me, which is a shame, I would have loved to see that.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on September 14, 2010, 12:36:23 pm
DERP! My photoshop settings were on CMYK. Updated the image.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on September 14, 2010, 02:43:10 pm
Multiplayer - http://www.gamekult.com/video/10382705/ (http://www.gamekult.com/video/10382705/)
Looks cool.

Singleplayer - http://www.gamekult.com/video/10382706/ (http://www.gamekult.com/video/10382706/)
"Please refrain from licking the rides." =D

Singleplayer - http://www.gamekult.com/video/10382707/ (http://www.gamekult.com/video/10382707/)
SOLD
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on September 14, 2010, 02:55:51 pm
According to TSSZ, I'm a "SEGAbits staffer". Where's my paycheck!!!???

Anyway, seems people are really digging my classic comparison. Lots of positivity at TSS, TSSZ and other sites. Makes me think that I should get a Wii Wii this christmas, preferably a used one with no bundled mini-games.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on September 14, 2010, 03:21:02 pm
Quote from: "Barry the Nomad"
According to TSSZ, I'm a "SEGAbits staffer". Where's my paycheck!!!???

Anyway, seems people are really digging my classic comparison. Lots of positivity at TSS, TSSZ and other sites. Makes me think that I should get a Wii Wii this christmas, preferably a used one with no bundled mini-games.

Link to all your praise please?
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on September 14, 2010, 03:43:50 pm
I'm banned from making comments, but he still must cite me! Muahaha!
http://www.tssznews.com/2010/09/14/clas ... es-a-lock/ (http://www.tssznews.com/2010/09/14/classic-sonic-layouts-for-colors-multiplayer-stages-a-lock/)

The usually cranky Retro folks are positive:
http://forums.sonicretro.org/index.php? ... 99&st=2820 (http://forums.sonicretro.org/index.php?showtopic=21099&st=2820)

TSS: http://www.sonicstadium.org/blog/2010/0 ... new-voice/ (http://www.sonicstadium.org/blog/2010/09/14/gamekult-reveals-sonic-colours-sonic-simulator-and-tails-new-voice/)
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on September 15, 2010, 07:44:00 am
level 2, act 1 of Colors multiplayer mode matches Marble Zone act 1:

(http://http://img408.imageshack.us/img408/4183/level2.jpg)
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on September 15, 2010, 07:45:47 am
If they manage to make the whole stage as epic as marble zone than that would make me a happy person
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on September 15, 2010, 04:15:08 pm
I hated that zone. >_>
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on September 15, 2010, 04:18:45 pm
That's because your a noob 8-)
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on September 15, 2010, 04:58:38 pm
your a noob

lol
you're
Title: Re: Sonic Colours announced for Wii/DS
Post by: nuckles87 on September 18, 2010, 06:46:35 pm
I take my sweet time with a demo of Sonic Colors and give my opinion overall after experiencing these levels and the ones from E3.

http://www.sonicstadium.org/blog/2010/0 ... -hands-on/ (http://www.sonicstadium.org/blog/2010/09/18/pax-2010-sonic-colors-hands-on/)

Also, first footage of Planet Wisp Act 2
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on September 18, 2010, 06:49:24 pm
Why is act 2 so short? I have noticed all acts apart from the first are pretty short, which is kind of a turnoff. But yeah I shouldn't complain since there seem to be like 5 of tem. Still very nice gameplay footage nonetheless.. Looking forward to this game and might buy it on launch day :D
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on September 18, 2010, 07:14:05 pm
The secondary acts being so short is really annoying, why can they not just make them all similar sizes?

What bugs me the most still is how all of the levels are still the same, just like in Sonic Unleashed. There is nothing to differentiate the worlds outside of art style, when in all of the Genesis games each level had it's own kinds of gimmicks or even special platform designs, even the Adventure games had them too, the first one especially. In Colors the only gimmicks are the Wisp powerups, and even then they all act the same in each zone.

Also, why make a 3D Sonic game if 90% of it is exclusively in 2D and the 3D stuff is boring straight away paths? Very far from "SONIC IS BACK!!!!!".
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on September 18, 2010, 07:20:15 pm
Cool opinion Sanus.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Shigs on September 19, 2010, 05:08:22 am
Each Zone is a new theme with a new Wisp to try out. The levels are as large as the old 16-bit games, but with an emphasis on exploration. You can go back with a different Wisp and find new paths and secrets. For example, your first time through Tropical Resort, you will only have the Laser Wisp.

However, after you acquire the drill Wisp in Sweet Mountain, you can go back to TR and drill into the dirt to find new areas and secrets.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on September 19, 2010, 12:30:39 pm
Quote from: "Sega Uranus"
The secondary acts being so short is really annoying, why can they not just make them all similar sizes?

What bugs me the most still is how all of the levels are still the same, just like in Sonic Unleashed. There is nothing to differentiate the worlds outside of art style, when in all of the Genesis games each level had it's own kinds of gimmicks or even special platform designs, even the Adventure games had them too, the first one especially. In Colors the only gimmicks are the Wisp powerups, and even then they all act the same in each zone.

Also, why make a 3D Sonic game if 90% of it is exclusively in 2D and the 3D stuff is boring straight away paths? Very far from "SONIC IS BACK!!!!!".

What is this I dont even
Title: Re: Sonic Colours announced for Wii/DS
Post by: nuckles87 on September 19, 2010, 06:28:18 pm
Quote from: "Sega Uranus"
The secondary acts being so short is really annoying, why can they not just make them all similar sizes?

What bugs me the most still is how all of the levels are still the same, just like in Sonic Unleashed. There is nothing to differentiate the worlds outside of art style, when in all of the Genesis games each level had it's own kinds of gimmicks or even special platform designs, even the Adventure games had them too, the first one especially. In Colors the only gimmicks are the Wisp powerups, and even then they all act the same in each zone.

Also, why make a 3D Sonic game if 90% of it is exclusively in 2D and the 3D stuff is boring straight away paths? Very far from "SONIC IS BACK!!!!!".

Not really :P

I didn't say Sonic Colors was "the best Sonic game ever". I actually made it a point to say I did not yet think it was as good as the classics. Sonic Adventure had it's own level specific gimmicks, but who really gives a fig when each level in the game is basically one straight path with a few minor detours and the coding's all buggy? I certainly don't.

The wisps are a lot cooler then any of SA's "level gimmicks" and add a level of exploration to the game play that simply didn't exist in the Adventure games.

The game works very well, the wisps are very diverse and creative so far, nothing impairs the game's speed and sense of exhiliration. The game punishes you with alternate paths instead of insta-death bottomless pits. There is a decent amount of jumping, dodging, and avoidance in the 3D areas, so it's more then just "boring straight aways", and Planet Wisp was actually a pretty decent example of that. This game does a LOT right. It's true, there are no level specific gimmicks, but I fail to see how that's a game killer. It's not in the least, when we've got levels that have, so far, each specialized in the usage of specific wisps. And finally, the game being mostly 2D (even though it's far more evenly split then "90%") does NOT in any way detract from the fact that this is Sonic's best console game since his Genesis games.

The game could be better, that's a fact. But being great instead of neigh infallible doesn't mean the game is suddenly mediocre. Sonic Colors, bar some incredible screw up in the later levels, is a great game. Therefore, as far as I'm concerned, he's back. And hopefully, his anniversary game will reflect and improve upon the design we see here, with level specific gimmicks and more platforming during the 3D sections.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Radrappy on September 19, 2010, 11:21:44 pm
I whole heartedly agree.  At this point, if the game can deliver a high quality experience with a certain level of polish and finesse, I'll forgive it for not being exactly what people think a "sonic game" really is.  

The only thing that bothers me at this point are those auto dashpad sequences that are left over from the SA days.  Hitting a dash pad and surrendering all character and camera input is not what I'd consider fun.  It might have been interesting at first for something like the whale chase in Emerald Coast, but in today's day and age it's totally unwanted.  I think Sonic &  Sega all stars racing had the right idea when they locked the camera behind the character during loops, really giving the sensation that you yourself were involved in this physics bending thrill.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on September 20, 2010, 06:09:18 am
Quote from: "nuckles87"
I didn't say Sonic Colors was "the best Sonic game ever". I actually made it a point to say I did not yet think it was as good as the classics. Sonic Adventure had it's own level specific gimmicks, but who really gives a fig when each level in the game is basically one straight path with a few minor detours and the coding's all buggy? I certainly don't.

One straight path? Sonic Adventure 2 had a lot of straight away paths, but Sonic Adventure 1 has a lot of hidden extras and different routes to take. It was easy in that case, as a lot of characters shared some of the same levels so they would open up a bit. Still, that was 1998 for Sonic Adventure, and Sonic Adventure 2 was designed with more of a score attack mentality than anything I think. They can do a lot more now, and for the record I think they have done a lot of good things to improve the controls after these games, though I think Adventure 2 still plays fine regardless.

Quote from: "nuckles87"
The wisps are a lot cooler then any of SA's "level gimmicks" and add a level of exploration to the game play that simply didn't exist in the Adventure games.

My issue with the wisps is that they are just masks over basic level design that do not change outside of art. I do not think they are terrible or anything, but I do not see how you can say this stuff is way better than being sucked into a tornado with a hodgepodge of platforms in it in Windy Valley Zone, how the Sky Deck Zone tilts in all different directions altering the play field entirely, or how Twinkle Park Zone had those karts. All of this is not the most amazing stuff in the world, but they help make the experience more unique. Every level in Colors is bound to have the quick step straight away sections, pulleys and grind rails, and with most of this stuff you do not even have to press any buttons or hold anything. Nothing in the Adventure games was like that.

Something Shigs brought up is how the exploration has been helped by the player having to unlock the different wisps. Why are you not able to get to every section right from the beginning of the game like in the Genesis games? Most people who play these kind of games only play them once, so the majority of people are going to miss almost all of the level?

Quote from: "nuckles87"
The game works very well, the wisps are very diverse and creative so far, nothing impairs the game's speed and sense of exhiliration. The game punishes you with alternate paths instead of insta-death bottomless pits. There is a decent amount of jumping, dodging, and avoidance in the 3D areas, so it's more then just "boring straight aways", and Planet Wisp was actually a pretty decent example of that. This game does a LOT right. It's true, there are no level specific gimmicks, but I fail to see how that's a game killer. It's not in the least, when we've got levels that have, so far, each specialized in the usage of specific wisps. And finally, the game being mostly 2D (even though it's far more evenly split then "90%") does NOT in any way detract from the fact that this is Sonic's best console game since his Genesis games.

Words like "Dodging" and "Avoidance" only make it so much more obvious to me that they are not dropping their twitch-based design that many of the newer Sonic games have now. All of the games designed around this are not very good so it is not helping me agree at all.

My problem with most of it being 2D is that the game is labeled as a 3D game. If they wanted to make a good 2D game they should have just worked on Sonic the Hedgehog 4 instead.

Quote from: "nuckles87"
The game could be better, that's a fact. But being great instead of neigh infallible doesn't mean the game is suddenly mediocre. Sonic Colors, bar some incredible screw up in the later levels, is a great game. Therefore, as far as I'm concerned, he's back. And hopefully, his anniversary game will reflect and improve upon the design we see here, with level specific gimmicks and more platforming during the 3D sections.

Not saying it is mediocre, just trying to ague with how you just tossed the Adventure games to the side after only playing like three levels of this. Seems extremely harsh even with all of the problems those games have.

There is a lot of stuff I like, I think stuff like how the rocket move sends you into the sky diving motion from Unleashed is very clever, and there looks to be a level where you actually can go in the water without dying and there are whole platforms under there... I have missed that kind of setting in Sonic so much.

The fact is that they still obviously do not really know what makes a Sonic game a Sonic game anymore. I mean seriously, he cannot roll still. WHY!?  :cry:
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on September 20, 2010, 05:20:23 pm
For those who love sonic colours updates, here have some more.

About this first one, if you don't like spoiling yourself too much of the game(since we have allready seen like 3 worlds). Maybe it's better not to see any "more". I personally regret I did and gonna stop from here on.

1.A new stage: Aquarium Park, wii & ds screenshots(SSMB) (http://http://www.sonicstadium.org/blog/2010/09/20/sonic-colours-aquarium-park-wii-ds-screenshots/)

2.Information about the new revealed blue wisp (http://http://www.sonicstadium.org/blog/2010/09/20/sonic-colours-blue-wisp-revealed/)

And some facts about the game you may want to know as a fan or whatever.

Quote
• Cubot’s voice processor is broken – and stuck on “cowboy mode”.
• If you run out of Wisp power when underground in Drill mode you WILL die.
• FOXY FACT: Tails isn’t as keen on high speeds as you might think…
• Pits of death DO exist, however when you approach a section where this isn’t immediately obvious a hazard warning triangle will appear at the bottom of your screen so you do get some warning.
• FOXY FACT II: Tails’ toolbox is painted like the blue Tornado paint scheme, and even has his two-tail logo on it.
• Destroying all enemies in a built up area using a Wisp power or dash will get you a “SLAM” bonus.
• Starlight, star bright – is that a Motobug? Alright!
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on September 20, 2010, 05:32:10 pm
Quote
• Cubot’s voice processor is broken – and stuck on “cowboy mode”.
Why hello, 4Kids quality voice work. You love giving us random accents for no reason, don't you?

Quote
• FOXY FACT
Ooh, foxy. ^_^

These games should just be about Sonic and Tails from now on. Forget everyone else. :P
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on September 20, 2010, 05:50:52 pm
Remember when Spagonia was just brown/white pasted over 100 times? How about a colorful, much more eye friendly here.
(http://http://sega-press.com/Sega/Screenshots/21363wii_qua_00.jpg)


(http://http://sega-press.com/Sega/Screenshots/21371wii_qua_45.jpg)
Wow, this looks more eye candy then SU 360. Yup, that's how far I will go! :o

SU WiiS2/PS360 < Sonic Colors
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on September 20, 2010, 06:07:51 pm
Quote from: "Autosaver"
Wow, this looks more eye candy then SU 360.
Better look out, 360!

The Wii's got flat low-res texturing and jagged low poly models!
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on September 20, 2010, 07:07:04 pm
That isn't the point. >_>

Sonic Colors is opting for a happy and colorful graphic style.
(http://http://t3.gstatic.com/images?q=tbn:2oqfxAA1iNTMrM:http://www.armchairempire.com/images/previews/multi-platform/sonic-unleashed/sonic-unleashed-2.jpg&t=1)
This..? or..
(http://http://cdn2.spong.com/news/s/o/soniccolou335122l.jpg)
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on September 20, 2010, 07:20:02 pm
Any tips on how to get a Wii for cheap? I don't care if it's new (used in good shape is good enough) nor do I care if it is a bundle.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on September 20, 2010, 07:26:53 pm
I got my second brand-new wii (after my previous broke) for €140 on ebay.

A black one to be specific. Don't know if that's the kind of cheapness your looking for, but I had searched pretty long before I found anything of that price.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on September 20, 2010, 08:35:19 pm
Well, a new black wii with 2 games and remotes/nunchuks/Motion plus is only 200 dollars.

The White Wiis are lower in price, going as low as a PS2
http://www.amazon.com/gp/offer-listing/ ... ition=used (http://www.amazon.com/gp/offer-listing/B0009VXBAQ/ref=sr_1_4_olp?ie=UTF8&qid=1285032876&sr=8-4&condition=used)

94 dollars for a Wii!
Title: Re: Sonic Colours announced for Wii/DS
Post by: ezodagrom on September 20, 2010, 08:45:54 pm
Oh my...Sonic underwater in a 3D Sonic game. O:
http://www.sonicstadium.org/wp-content/ ... hots-8.jpg (http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-Colours-Wii-screenshots-8.jpg)
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on September 20, 2010, 08:50:22 pm
Quote from: "Autosaver"
Well, a new black wii with 2 games and remotes/nunchuks/Motion plus is only 200 dollars.

The White Wiis are lower in price, going as low as a PS2
http://www.amazon.com/gp/offer-listing/ ... ition=used (http://www.amazon.com/gp/offer-listing/B0009VXBAQ/ref=sr_1_4_olp?ie=UTF8&qid=1285032876&sr=8-4&condition=used)

94 dollars for a Wii!
Ow yea, I forgot to mention, all those things you've listed were included in the €140 wii I got.
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on September 20, 2010, 10:25:14 pm
Quote from: "Autosaver"
That isn't the point. >_>

Sonic Colors is opting for a happy and colorful graphic style.
This stage looks like a cross between Chun-nan at night and parts of Eggmanland. The substantial difference is that its graphics aren't quite as high tech as the HD versions of SU.

Obviously, this game is quite colorful and awesome, even considering its hardware. ^__^ But graphical "eye candy" compared to SU on 360...? Maybe that'd be true to people who are near-sighted and sitting far away from their tv sets.

Just imagine how much better this game could look on an HD console...
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on September 21, 2010, 04:46:58 am
I do not think this looks better than the art of Sonic Unleashed on the HD game consoles. It is just mostly deep colors going against one another, which sometimes kind of bugs my eyes a bit, not a big issue though. Some of the sections like Shamar in Unleashed were too bland, but at least it all connected together fine.

What bugs me the most is that the best-looking areas are the parts of the levels in the BACKGROUND, not where you actually play. Look how flat and basic the platforms you run on are. At least they actually sometimes encouraging going backwards this time, though.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on September 21, 2010, 09:13:31 am
Here is a very possitive preview written by the Sonic Stadium founder 'DreadKnux' for Spong,
http://spong.com/feature/10110214/Previ ... ic-Colours (http://spong.com/feature/10110214/Preview-25-Hours-into-Sonic-Colours)
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on September 21, 2010, 09:47:52 am
I love how Robotnik actually seems funny again. The past few games attempts at comedy were horrendous to say the least.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on September 21, 2010, 09:49:41 am
Unleashed had some funny Eggman (okay, okay, Robotnik) bits. However Colors seems to have tapped into the Adventures of Sonic the Hedgehog characterization, which I really enjoy.

update: some Eggman quotes from the game via SEGA's twitter:

Quote
“Ouch! I think I gloated so hard I pulled a muscle!” – Dr. Eggman, Sonic Colours

“Hasta la bye-bye, suckers!” – Dr. Eggman, Sonic Colours
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on September 21, 2010, 10:13:27 am
Liking those quotes... Hope they are delivered well.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on September 21, 2010, 10:25:28 am
Quote from: "Barry the Nomad"
Unleashed had some funny Eggman (okay, okay, Robotnik) bits. However Colors seems to have tapped into the Adventures of Sonic the Hedgehog characterization, which I really enjoy.

update: some Eggman quotes from the game via SEGA's twitter:

Quote
“Ouch! I think I gloated so hard I pulled a muscle!” – Dr. Eggman, Sonic Colours

“Hasta la bye-bye, suckers!” – Dr. Eggman, Sonic Colours

Unleashed was not very funny. I think almost all of the attempts at being funny kind of fell on their face. My favorite scene with him was how he ate a sub really fast, but it might have not been an attempt at being funny at all, just that he eats food fast. This has a LOOOONG way to go before he is as funny as the Adventures of Sonic the Hedgehog Robotnik, that was the best one ever.

[youtube:gjyr9jic]jZH3SpBujwk[/youtube:gjyr9jic]

Quote
Liking those quotes... Hope they are delivered well.

I think they will be. He's no Long John, but he is pretty good, especially from what I have actually heard in this game. I really liked the voice actor for the Adventure games, too bad he is not around anymore.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on September 21, 2010, 03:33:55 pm
Quote from: "fluffymoochicken"
Quote from: "Autosaver"
That isn't the point. >_>

Sonic Colors is opting for a happy and colorful graphic style.
This stage looks like a cross between Chun-nan at night and parts of Eggmanland. The substantial difference is that its graphics aren't quite as high tech as the HD versions of SU.

Obviously, this game is quite colorful and awesome, even considering its hardware. ^__^ But graphical "eye candy" compared to SU on 360...? Maybe that'd be true to people who are near-sighted and sitting far away from their tv sets.

Just imagine how much better this game could look on an HD console...

*Slaps face

Obviously, the 360 version looks better. Because its on advanced hardware. But I'm talking about the style.

I own the 360 version, and the game looks nice. But its VERY realistic. Sonic Colors on the other hand, takes the realistic stages, puts cartoony features in them = Sonic Colors.

Take Super Mario Sunshine and compare it to Galaxy. Similar consoles, but the one with the very cartoony/space/colorful art wins.

I think some of you aren't seeing.
Take the picture of Sonic falling down the silo. It's an aquarium with fish swarming around and a nice blue and green blend.

Now take Sonic Unleashed, Spagonia. And take a picture of a silo.
Its all gray and white and boring. Yes, its in HD and its very detailed textures. But do you see where my point is going? If you still don't understand, I could make a side by side comparison.

Edit: Ugh, just realized that I'm going to the realistic VS Cartoony argument. Which really boils down to opinion. X_X
(http://http://img841.imageshack.us/img841/6163/21370wiiqua41.jpg)
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on September 21, 2010, 08:33:59 pm
That is not really a fair comparison. Super Mario Sunshine almost exclusively had tropical themes, of course it is not as varied.

I would say Super Mario Brothers 3 has the best art in the series, with something like Super Mario World looking fairly bland in comparison because it had much less art overall.

Anyways, on the topic of this, any direct feed gameplay of the DS version yet?
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on September 21, 2010, 08:50:22 pm
Quote
That is not really a fair comparison. Super Mario Sunshine almost exclusively had tropical themes, of course it is not as varied.

Never played it, wouldn't know. Ha ha ha
Quote
Anyways, on the topic of this, any direct feed gameplay of the DS version yet?

Ugh... we only had gameplay for years?
http://www.youtube.com/watch?v=8GJz8G7g ... re=related (http://www.youtube.com/watch?v=8GJz8G7gRI4&feature=related)

*Slapped, beaten
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on September 23, 2010, 09:16:33 am
MotoBug!?
(http://http://cdn.cnetnetworks.fr/gamekult-com/images/photos/00/01/31/09/ME0001310927_2.jpg)

The only 2 that matter...
(http://http://cdn.cnetnetworks.fr/gamekult-com/images/photos/00/01/31/08/ME0001310854_2.jpg)

8-bit 'Sonic Simulator'
(http://http://cdn.cnetnetworks.fr/gamekult-com/images/photos/00/01/31/08/ME0001310861_2.jpg)

Multiple goals?!
(http://http://cdn.cnetnetworks.fr/gamekult-com/images/photos/00/01/31/08/ME0001310876_2.jpg)

The good Doctor
(http://http://cdn.cnetnetworks.fr/gamekult-com/images/photos/00/01/31/08/ME0001310885_2.jpg)

MORE:
http://www.gamekult.com/images/J000103827/p1/ (http://www.gamekult.com/images/J000103827/p1/)
Title: Re: Sonic Colours announced for Wii/DS
Post by: TimmiT on September 23, 2010, 11:32:18 am
Un cheeseburger et un milkshake.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Radrappy on September 23, 2010, 12:28:06 pm
God Tails looks extremely creepy/ugly(that blank, empty stare).  There's a character that's in serious need of a redesign.  I miss his orange hue.  This puke yellow tint isn't doing it for me.
(http://http://www.freewebs.com/tails867/tails_1.jpeg)
He used to be so cute.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on September 23, 2010, 01:02:03 pm
I agree with you radrappy, I used to like tails and I still do.. but that's just because of his old design in the early games.

I really wish they consider to change his design a little bit to resemble his old design more, especially his color yeah.
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on September 23, 2010, 01:22:04 pm
Quote from: "Radrappy"
God Tails looks extremely creepy/ugly(that blank, empty stare).
I blame that wholly on the Wii hardware, as his current design looked great in the HD versions of Sonic Unleashed.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on September 23, 2010, 01:28:31 pm
I disagree fluffy, he looks ugly ever since sonic adventure 2. Oddly he looked great in sonic adventure 1(DC) though. But than again, most characters looked alot like their classic designs even though the whole design evolution thing.

Compare

(http://http://t2.gstatic.com/images?q=tbn:kfJaVm0uDVWq3M:http://i270.photobucket.com/albums/jj82/skull900/SonicAdventureComparisonTailsPB.png&t=1)

edit: (http://http://www.gamershell.com/static/screenshots/7004/143820_full.jpg)

If they manage to make him look like that again, i'd be a happy tailsfan.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on September 23, 2010, 02:37:44 pm
I hardly even see a difference between classic and modern tails.

Also Sonic Unleashed and Sonic Colours have the best Sonic/Tails designs yet.
It is the perfect blend of his new and old design.

Frankly I think the original 'fat' Sonic is pretty ugly looking in retrospect and didn't really look good until Sonic CD.

With Sonic 06's design being the very worst.


This, is easily the best. I love the small, cartoony happy vibe but with out that fat outdated look of the original design... Also. Green eyes are A-OK.
(http://http://www.shacknews.com/images/generated/47f5103c45535_featured_without_text_sonic_unleashed.jpg)
(http://http://images2.fanpop.com/images/photos/6300000/sonic-unleashed-skydiving-video-games-6380280-640-360.jpg)
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on September 23, 2010, 03:24:33 pm
Quote from: "CrazyTails"
I disagree fluffy, he looks ugly ever since sonic adventure 2. Oddly he looked great in sonic adventure 1(DC) though. But than again, most characters looked alot like their classic designs even though the whole design evolution thing.

Compare

(http://http://t2.gstatic.com/images?q=tbn:kfJaVm0uDVWq3M:http://i270.photobucket.com/albums/jj82/skull900/SonicAdventureComparisonTailsPB.png&t=1)
I think that both the orange and yellowish versions of Tails seen here are completely adorable. ^__^ His Sonic Advance look was one of my favorites.

(http://http://img707.imageshack.us/img707/435/tails2.png)

You may not agree, but I don't feel like there is a "bad" version of Tails (aside from the brown American one). That's just one really unflattering screenshot. His modern version looked a lot better in the HD versions of SU and S&SASR. :P
Title: Re: Sonic Colours announced for Wii/DS
Post by: MadeManG74 on September 23, 2010, 03:29:38 pm
That Moto-Bug was huge! He's been hitting the 'roids since Sonic 1.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on September 23, 2010, 03:49:48 pm
@fluffy,

yea nice artwork.

@Sharky

I don't mind modern sonic, but i'll keep on letting my voice heard about wanting classic sonic in sonic 4 as an option.

This guy (http://http://info.sonicretro.org/images/6/62/SSS_SONIC27.png) just rocks, end of story.

Couldn't resist to reply.
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on September 23, 2010, 04:23:28 pm
If classic Sonic weren't in as some kind of secret bonus, I'd be a little surprised, considering how closely the SEGA community managers have been paying attention to feedback for the past 6 months or so. Surely, somehow, the feedback could have reached the right people...
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on September 23, 2010, 07:04:45 pm
I was inspired to make this comic...

(http://http://img26.imageshack.us/img26/4104/fuckintails.png)
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on September 23, 2010, 08:49:09 pm
Tails should use his drooping ballsack to fly! Also, Sonic should teach Tails about "uncurling".
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on September 24, 2010, 12:32:36 am
@Sharky,

I really don't know wtf that was, or how that contributed to the thread discussion, but I loled pretty hard :lol:
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on September 24, 2010, 01:10:16 am
I think the Sonic Unleashed model for Sonic is the best ever, I hate his mouth direction, but almost all of the characters have poor mouth direction now even though all of them were perfect in Sonic Adventure 2.

But Tails is different. I think they made him look too old now, and also his mouth direction is very awkward too... I could go into many nitpicky details about it, but just generally I do not like his newest look much at all, and I do not think they are trying that hard with it either. Look at the image with both of them, they are not even looking at the same thing, and Tails' mouth is open even though he is not talking... It looks fucking weird.

Glad to see Robotnik is doing fat guy stuff again, but hope they do not go too crazy with it. Cheeseburger, milkshake durkadurkadurka
Title: Re: Sonic Colours announced for Wii/DS
Post by: Dr. SEGA Monkey on September 24, 2010, 08:28:54 am
Why are the colors on Wii games always so washed out? Seriously?
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on September 24, 2010, 10:37:17 am
New trailer!

http://www.segabits.com/?p=4496 (http://www.segabits.com/?p=4496)
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on September 24, 2010, 12:34:30 pm
New Iizuka video interview

enjoy :)

http://www.gametrailers.com/video/tgs-1 ... ors/705129 (http://www.gametrailers.com/video/tgs-10-sonic-colors/705129)
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on September 24, 2010, 02:33:10 pm
Quote from: "Dr. SEGA Monkey"
Why are the colors on Wii games always so washed out? Seriously?
Actually, I think that a general problem with ALL Nintendo home consoles. I've always noticed that.

Anyway, this game is looking great. I wasn't paying too much attention to it before, but some people in other sites (some Sonic-haters included) are actually enjoying the trailers and expect a (finally) great 3D Sonic game. This has got me intrigued.

If this game is indeed great and as good as Sonic Adventure 2 (as Iizuka stated couple of days ago) I'll try to get my hands on it.

I just wish they brought back the Chao.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on September 24, 2010, 02:38:15 pm
Another Iizuka interview about sonic colors.

[youtube:2zz8kyhm]njWXPbp1UWw[/youtube:2zz8kyhm]

Hints about a 20th anniversary game! nice :)
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on September 25, 2010, 01:34:39 pm
Its a screenshot. Tails will look much better in game. Heck, Eggman's glove has obvious flaws to it. Was this the screen captures fault?
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on September 28, 2010, 08:33:37 pm
Very good preview

http://www.computerandvideogames.com/ar ... eneral-RSS (http://www.computerandvideogames.com/article.php?id=267066?cid=OTC-RSS&attr=CVG-General-RSS)

I actually agree with their 1 complaint, I have for quite some time felt that 3D Sonic games need tighter controls for when Sonic is moving slowly.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Monkeroony on September 29, 2010, 06:28:46 am
I agree with you Sharkey, it almost feels like Sonic is wearing ice skates at slower speeds.

This looks set to be absolutely awesome, and the limited edition looks really cool.
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on September 29, 2010, 11:00:37 am
I agree. 3D Sonic games are always awkward to control when walking instead of running.

I also hope the controls are tight when going at fast speeds.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CosmicCastaway on September 29, 2010, 01:35:06 pm
Sonic Colors is truly making me consider purchasing a Wii. This game looks like it is going to so much fun.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on October 11, 2010, 03:08:50 pm
http://www.gamespot.com/ds/action/sonic ... atchlink;2 (http://www.gamespot.com/ds/action/soniccolours/video/6281388?tag=topslot;watchlink;2)

Anyone notice Sonic's expressions have been improved... A LOT from Sonic Unleashed? I love the serious face on Sonic. =D

Yup, definitely Sonic Unleashed Better edition with Wisps.

Also, anyone asking for an HD version. Sonic Paradise is going to remake levels in HD for PS3. Who says that a Sonic Colors level won't appear as one of the best levels?
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on October 11, 2010, 03:20:28 pm
It's so sad that so many have forgotten the original Whisp of the Sonic world. I am of course talking about this guy:
(http://http://images1.wikia.nocookie.net/__cb20090819182633/sonic/images/9/9e/Whisp.png)

Great new trailer! I especially liked this moment:
(http://http://img337.imageshack.us/img337/5589/picture3up.png)
"WE DID IT!"
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on October 11, 2010, 03:44:37 pm
Quote from: "Barry the Nomad"
Great new trailer! I especially liked this moment:
(http://http://img337.imageshack.us/img337/5589/picture3up.png)
"WE DID IT!"
DIVAS! =D

Game looks so very nice, but I'm still worried about it being too easy. It'd be nice to my fears proven wrong.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Orta on October 11, 2010, 04:02:15 pm
The cube dude with three eyes is kind of cute.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on October 11, 2010, 05:11:39 pm
Um.

Sonic (At least recent) has never been about the difficulty. It was more about getting to the end.
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on October 11, 2010, 05:17:54 pm
Quote from: "Autosaver"
Sonic (At least recent) has never been about the difficulty. It was more about getting to the end.
Sonic Unleashed (360/PS3) raised the bar for difficulty excellence.

Once the bar has been raised, anything less will fall short of absolute satisfaction. So, here's hoping that Sonic Colors isn't excessively easy, even if SEGA has said that they were making it 4kids.
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on October 12, 2010, 09:57:10 am
Originally Sonic was pretty easy, except for the last couple of levels. Most Sonic games have been like that.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Monkeroony on October 12, 2010, 02:48:01 pm
I think I'll try and get this as a chritmas present, I imagine it will have dropped to about £20 by then, seeing as it's a wii game.
It looks phenomenal.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Team Andromeda on October 13, 2010, 01:16:42 am
Looks amazing, really fantastic and fun
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on October 13, 2010, 02:47:48 pm
Cool new Eggman and [s:25ncbkf4]Scratch and Grounder[/s:25ncbkf4] Orbot and Cubot wallpaper:
(http://http://sega-addicts.murnaumusic.com/wp-content/uploads/2010/10/header.jpg)

full size pics:
http://sega-addicts.murnaumusic.com/?p=7547&ref=nf (http://sega-addicts.murnaumusic.com/?p=7547&ref=nf)
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on October 13, 2010, 05:01:29 pm
Quote from: "fluffymoochicken"
Quote from: "Autosaver"
Sonic (At least recent) has never been about the difficulty. It was more about getting to the end.
Sonic Unleashed (360/PS3) raised the bar for difficulty excellence.

Once the bar has been raised, anything less will fall short of absolute satisfaction. So, here's hoping that Sonic Colors isn't excessively easy, even if SEGA has said that they were making it 4kids.

I never felt difficulty from Sonic Unleashed 360. (Maybe the WEREHOG parts) I always felt the latest Sonic games are CHALLENGEBOTTOMLESSPITSCHALLENGE. Sonic 4 is easy, but the death pits and stiff controls/physics make it appear to look challenging.
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on October 13, 2010, 07:08:18 pm
Quote from: "Autosaver"
I always felt the latest Sonic games are CHALLENGE
Exactly, and I love games that are challenging instead of games that are too easy. Let's hope that Sonic Colors doesn't fall into the latter category. :P

But enough talk! I think it's time to show off some FAN ART!

(http://http://fc05.deviantart.net/fs71/i/2010/163/f/e/sonic_colours_by_Vanni2u.jpg)
(http://http://fc08.deviantart.net/fs71/i/2010/155/1/f/sonic_colors_by_Patrial.jpg)
(http://http://fc09.deviantart.net/fs71/i/2010/222/1/1/Sonic_Colors_by_catgame111222.png)
(http://http://fc07.deviantart.net/fs70/i/2010/252/a/4/sonic_colours_wallpaper_by_proffessorzolo-d2ye0ig.jpg)
(http://http://fc09.deviantart.net/fs71/i/2010/263/7/d/sonic_colors_by_neelathewolf-d2z59p8.jpg)
(http://http://fc01.deviantart.net/fs50/f/2009/326/1/3/DJ_Sonic_by_SiliconeChinchilla.jpg)
(http://http://fc03.deviantart.net/fs71/i/2010/251/a/3/sonic_colors_by_denny_art13-d2ya5ut.jpg)
(http://http://fc00.deviantart.net/fs71/f/2010/233/1/2/Shadow_Colors_by_Aerobian_Angel.jpg)
(http://http://fc03.deviantart.net/fs71/i/2010/248/d/0/sonic_recolours_by_raianonzika-d2y2zc8.png)
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on October 13, 2010, 09:35:22 pm
I was expecting yaoi.
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on October 13, 2010, 10:15:59 pm
Well, I didn't find any that were related, but I did run across this. :P

(http://http://th00.deviantart.net/fs44/PRE/i/2009/081/4/b/Everyone_Loves_Sonic_by_Nataly_B.png)
Title: Re: Sonic Colours announced for Wii/DS
Post by: CosmicCastaway on October 14, 2010, 07:18:35 am
It looks like there will be a good amount of multiple paths in this game, more so than Sonic Unleashed.


Here is more gameplay of Planet Wisp, hosted by the awesome Kellie!
http://www.gametrailers.com/video/nycc- ... ors/706046 (http://www.gametrailers.com/video/nycc-10-sonic-colors/706046)
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on October 15, 2010, 12:05:29 pm
http://www.sonicstadium.org/news/2010/1 ... rs-wii-ds/ (http://www.sonicstadium.org/news/2010/10/new-videos-for-sonic-colors-wii-ds/)

NEW VIDEOS

SONIC IS BACK EXCLUSIVE TO WII!!!! WITH COOP AND SPINDASH!!!!!!!
/real unwiieashed
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on October 15, 2010, 03:05:27 pm
FLUFFY STOP RUINING MY CHILDHOOD K THX
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on October 15, 2010, 11:51:28 pm
Quote from: "crackdude"
FLUFFY STOP RUINING MY CHILDHOOD K THX
This isn't your childhood, it's a brave and wonderful new world. (http://http://img205.imageshack.us/img205/331/iconheart.gif)
Title: Re: Sonic Colours announced for Wii/DS
Post by: TimmiT on October 16, 2010, 04:06:47 pm
First review is in, from NGamer. They gave it an 86%
Snippets from the review here: http://board.sonicstadium.org/topic/709 ... ngamer-86/ (http://board.sonicstadium.org/topic/7095-first-review-score-ngamer-86/)
You can play as Miis in the multiplayer.
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on October 16, 2010, 05:12:45 pm
Quote from: "fluffymoochicken"
Quote from: "crackdude"
FLUFFY STOP RUINING MY CHILDHOOD K THX
This isn't your childhood, it's a brave and wonderful new world. (http://http://img205.imageshack.us/img205/331/iconheart.gif)
Oh you gay man (http://http://img205.imageshack.us/img205/331/iconheart.gif)

EDIT: I hope that score is a prelude of more to come.
Title: Re: Sonic Colours announced for Wii/DS
Post by: nuckles87 on October 16, 2010, 06:12:39 pm
NGamer typically gives Sonic games lower then their average score, unlike other Nintendo publications.
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on October 16, 2010, 09:58:22 pm
Quote from: "crackdude"
Oh you gay man (http://http://img205.imageshack.us/img205/331/iconheart.gif)
(http://http://img205.imageshack.us/img205/331/iconheart.gif)

Quote
You can play as Miis in the multiplayer.
Oh man, that's got to look funny. xD

Mii Hitler vs. Sonic GO!!!
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on October 16, 2010, 10:48:46 pm
Sweet Mountain Act 1
http://http://www.youtube.com/watch?v=fsDwm_I1_VM
O the hidden paths!

Planet Wisp Act 2
http://http://www.youtube.com/watch?v=QuUyfRbXO9c
O the Platforming!

Planet Wisp Act 1
http://http://www.youtube.com/watch?v=JMLrpnjwyTU
O the music, seriously...
and
O the damn good quote by Robotnik at the start of that video! I actually laughed... Videogames should do that to me more often.
Title: Re: Sonic Colours announced for Wii/DS
Post by: ezodagrom on October 16, 2010, 11:16:14 pm
Wait...in the Planet Wisp Act 1 video, did Eggman just said that Planet Wisp is not dangerous enough yet for visitors? :3
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on October 17, 2010, 06:39:26 am
Planet wisp act 2 music. Yeah this is the sort of sonic music I have been waiting for a long time.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CosmicCastaway on October 17, 2010, 07:00:54 am
"Next stop: the Sweet Mountain. Enjoying our candy paradise is the perfect way to celebrate your next birthday...or to avoid reaching it."
 
That is great.  XD
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on October 17, 2010, 09:40:49 am
The Planet Wisp music sounds like something you'd hear when entering a store in Shenmue (which is a good compliment)

After seeing the footage, a Wii has shot to the top of my "to buy" list. Maybe I'll get a used one for my birthday.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Dr. SEGA Monkey on October 17, 2010, 11:42:22 am
Everything about Sonic Colors is brilliant. Too bad it will get bad reviews anyway.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Aki-at on October 17, 2010, 02:37:04 pm
Quote from: "Dr. SEGA Monkey"
Everything about Sonic Colors is brilliant. Too bad it will get bad reviews anyway.

I have to disagree, from everything I've seen, I see very little of stuff that reviewers are put off by and all I've seen is good from the title. I would be surprised not to see it get 8s and 9s. For the longest time, this game has completely stolen the spotlight from Sonic 4, I'll think it'll keep doing it even after release.
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on October 17, 2010, 04:20:51 pm
I knew it'd be awesome from the very moment I heard the name "Sonic Colors". ^___^
Title: Re: Sonic Colours announced for Wii/DS
Post by: CosmicCastaway on October 17, 2010, 04:24:38 pm
Quote from: "Barry the Nomad"
After seeing the footage, a Wii has shot to the top of my "to buy" list. Maybe I'll get a used one for my birthday.

This is also how I feel. This game looks absolutely amazing to me.
Title: Re: Sonic Colours announced for Wii/DS
Post by: TimmiT on October 17, 2010, 04:52:33 pm
Quote from: "Dr. SEGA Monkey"
Everything about Sonic Colors is brilliant. Too bad it will get bad reviews anyway.
I hate it when people say reviewers are TEH BIASED against Sonic games.
Guess what, people that aren't little kids or Sonic fans generally don't like bad Sonic games because they're bad. With Sonic Colours, people are actually surprised at how good it looks, and those who have played it like it and are generally excited about it (though they're cautious). NGamer also already reviewed Colours, and they gave it an 86%. For comparison, they gave Unleashed Wii a 58%. I'm expecting that Sonic Colours will be getting 8's and 9's from most reviewers.
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on October 17, 2010, 06:04:03 pm
Quote from: "TimmiT"
I hate it when people say reviewers are TEH BIASED against Sonic games
Well, when they give Sonic Unleashed a lower score than Sonic 2006, all credibility goes flying out the window.

(Yes, I realize that Hilary Goldstein gave Sonic 4 a positive review, but I'd still rather not get opinions from someone who has to wear a safety helmet just to function on a day-to-day basis.)
Title: Re: Sonic Colours announced for Wii/DS
Post by: George on October 17, 2010, 06:21:30 pm
Sonic Colors is, so far, the best reviewed game of the winter, for the Wii.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Dr. SEGA Monkey on October 17, 2010, 08:37:02 pm
Quote from: "TimmiT"
Quote from: "Dr. SEGA Monkey"
Everything about Sonic Colors is brilliant. Too bad it will get bad reviews anyway.
I hate it when people say reviewers are TEH BIASED against Sonic games.
Guess what, people that aren't little kids or Sonic fans generally don't like bad Sonic games because they're bad. With Sonic Colours, people are actually surprised at how good it looks, and those who have played it like it and are generally excited about it (though they're cautious). NGamer also already reviewed Colours, and they gave it an 86%. For comparison, they gave Unleashed Wii a 58%. I'm expecting that Sonic Colours will be getting 8's and 9's from most reviewers.
What are you talking about? Take a look at IGN's Sonic Unleashed review video for the 360 version. The rewiewer purposely tries to make the game look bad by jumping into holes on purpose and mashing the boost button for no reason.

And many people gave Unleashed a lower score than Sonic 06. I mean, c'mon!
Title: Re: Sonic Colours announced for Wii/DS
Post by: TimmiT on October 18, 2010, 08:45:38 am
IGN(orant, HAHA I'M FUNNY) doesn't do every review out there. And the reviewers that gave Unleashed a worse score than Sonic 06 on the same website didn't review Sonic 06. And most people that reviewed Unleashed liked the daytime stages. Sonic Colours is pretty much the daytime stages from Unleashed but with improvements and power-ups.
They were able to play Sonic Colours, and they like it, some even said that they liked it more than Sonic 4 Episode 1.
People still give Sonic games positive reviews. Look at Sonic 4 Episode 1, Sonic & Sega All-Stars Racing and the Sonic Rush games. Even the mediocre Sonic Chronicles got positive reviews.

Also, why are people bothered by IGN's reviews? if they hate it, so what? It's a shitty website anyway.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CosmicCastaway on October 18, 2010, 09:05:55 am
Quote from: "TimmiT"
People still give Sonic games positive reviews. Look at Sonic 4 Episode 1, Sonic & Sega All-Stars Racing and the Sonic Rush games. Even the mediocre Sonic Chronicles got positive reviews.


I wouldn't consider Sonic and Sega All-Stars Racing part of the Sonic series.
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on October 18, 2010, 11:49:12 am
Quote from: "TimmiT"
People still give Sonic games positive reviews. Look at Sonic 4 Episode 1, S...
Blah blah blah, who gives a fuck. :P

If any site gave Unleashed (360/PS3) an overwhelmingly negative review (even going so far as to deliberately lie and make up problems such as "unresponsive controls" and so forth), then they're fucking worthless and every other review they write should be discarded as such.

And don't give us this stuff about "There are multiple reviewers per site!", either, because there are still supposed to be editors, supervisors, and/or managers overseeing the reviews they write for games. They should be able catch the aforementioned blatant lies before they get published, but they don't. :roll: Well, not unless they've been bribed, I guess.

Here's hoping that Sonic Colors gets outstanding reviews, but I won't be surprised if they hand out scores in the 6.0-7.5 range, either.
Title: Re: Sonic Colours announced for Wii/DS
Post by: TimmiT on October 18, 2010, 12:36:41 pm
Quote from: "fluffymoochicken"
Quote from: "TimmiT"
People still give Sonic games positive reviews. Look at Sonic 4 Episode 1, S...
Blah blah blah, who gives a fuck. :P

If any site gave Unleashed (360/PS3) an overwhelmingly negative review (even going so far as to deliberately lie and make up problems such as "unresponsive controls" and so forth), then they're fucking worthless and every other review they write should be discarded as such.

And don't give us this stuff about "There are multiple reviewers per site!", either, because there are still supposed to be editors, supervisors, and/or managers overseeing the reviews they write for games. They should be able catch the aforementioned blatant lies before they get published, but they don't. :roll: Well, not unless they've been bribed, I guess.

Here's hoping that Sonic Colors gets outstanding reviews, but I won't be surprised if they hand out scores in the 6.0-7.5 range, either.
Like I said, IGN is shit. ;)
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on October 18, 2010, 12:53:35 pm
Quote from: "TimmiT"
Like I said, IGN is shit. ;)
^__^

Gaming "journalism" is a joke within itself, too.
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on October 18, 2010, 01:30:55 pm
Journalism is pretty much a bunch of hypocrisy altogether really.
Title: Re: Sonic Colours announced for Wii/DS
Post by: George on October 18, 2010, 02:31:33 pm
I don't really understand the Unleashed defenders. Werehog sucked, Sonic was too fast. It was better than 06, yes, but it wasn't a fucking marvelous game.
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on October 18, 2010, 03:30:24 pm
Werehog was okay, and Sonic was just the right speed. ^__^ And when you upgrade his speed - whoa baby, is it ever awesome!
Title: Re: Sonic Colours announced for Wii/DS
Post by: CosmicCastaway on October 18, 2010, 03:39:24 pm
I liked the Werehog, particularly the platforming. It reminded me of Ristar.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on October 18, 2010, 03:41:51 pm
I would have enjoyed the werehog if the stages were 5 minutes or less and they didn't keep locking you into areas with enemies.

(still haven't completed the HD version of Unleashed) :(
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on October 18, 2010, 03:54:43 pm
Quote
"unresponsive controls"
It wasn't really the problem with unresponsive controls. It was more of it being slippery.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CosmicCastaway on October 18, 2010, 04:23:53 pm
Quote from: "Barry the Nomad"
(still haven't completed the HD version of Unleashed) :(

The end game is fantastic!  :mrgreen:
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on October 18, 2010, 04:32:02 pm
Werehog parts would have been ok if they made a Ristar crossover. That would be fun.
The way it was implemented sucked. Heavily deteriorated the experience.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on October 18, 2010, 06:52:02 pm
Quote from: "CosmicCastaway"
Quote from: "Barry the Nomad"
(still haven't completed the HD version of Unleashed) :(

The end game is fantastic!  :mrgreen:
Damn it, NO NO NO
SONIC STEER THE GOLEM AHH YOUR DEAD
SONIC STEER THE AHH YOUR DEAD
ALMOST THERE!!! ONE LAST HI- AHH YOUR DEAD!111

... :(
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on October 18, 2010, 07:14:58 pm
Lol, gotta agree with Autosaver on this one. That part with the Temple Megazord™ was a bit tedious.

Still, it was overall a great game. I didn't even mind the werehog stages, as I felt they were ways to relax and stock up a few extra lives between speed stages. Then again, I also knew how to build the werehog from the beginning to make all of his stages a breeze...
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on October 18, 2010, 07:49:48 pm
Website is up as seen in the front news page.

Loving the music

Here the music all ripped for those who'd like to download  them. All in one pack.

http://www.segaloco.com/!crap/retro/Colors_Music.7z (http://www.segaloco.com/!crap/retro/Colors_Music.7z)
Title: Re: Sonic Colours announced for Wii/DS
Post by: CosmicCastaway on October 18, 2010, 07:55:47 pm
It's looking like Eggman is going to be the only real villain in this game. He really got to shine in Sonic Unleashed and it looks like he'll have even more of a presence in Sonic Colors. As much as I've loved monsters like Chaos, Solaris and Dark Gaia, it would be great to have Eggman as the one true villain in a 3D Sonic game.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on October 18, 2010, 08:24:50 pm
I want Robotnik to be the main villian in EVERY Sonic game. I never want to see some giant monster that is about to destroy the world for as long as I live.

I'm ok with other villians so long as they are either made by Robotnik like Metal Sonic or EggRobo, possibly a rival like Knuckles, Fang or Shadow... (Even though chances of Knuckles and Shadow being rivals are slim now their all best buddies.)

But Robotnik should always been the main badguy. The big boss that is behind the scenes... He should also be more of a comical evil genius with with lots of humour then something that is going to actually be menacing.

His creations can be more evil them him and I would be happy with that.
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on October 18, 2010, 09:13:20 pm
Quote from: "Sharky"
I want Robotnik to be the main villian
(http://http://img233.imageshack.us/img233/888/robotnik106198r13.jpg)

^Why would you want him to be the main villain? I like Eggman a lot better. Maybe if they only threw in Robotnik as a joke character, or...... No, never mind, let's just leave him out entirely. I don't want him to stink the games up. :P
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on October 18, 2010, 09:26:21 pm
Don't continue posting. Thanks.
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on October 18, 2010, 09:42:15 pm
Sorry. :P I do agree with your point. It seems that everyone is really tired of the prophesied monster routine, and would love to see Eggman (Robuttnik?) as the main villain again.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Monkeroony on October 19, 2010, 04:42:36 am
Eggbotnic was excellent in Snic Unleashed and the cinematics with him in were really entertaining, I personally hated Chaos- he wasn't even used very well and wasn't really fleshed out at all.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on October 19, 2010, 07:59:45 am
Quote from: "CrazyTails"
Website is up as seen in the front news page.

Loving the music

Here the music all ripped for those who'd like to download  them. All in one pack.

http://www.segaloco.com/!crap/retro/Colors_Music.7z (http://www.segaloco.com/!crap/retro/Colors_Music.7z)

I DL'd this over at TSSMB, great tunes!

The unknown track is Asteroid Coaster, the unseen presumably final stage with a Halloween vibe.

edit: looking over the stage listing for Colors got me thinking about past 3D Sonic games and how their stage counts compare (not counting boss battles):

Sonic Adventure
10 Stages, 35 variations spread over 6 characters

Sonic Adventure 2
36 unique stages spread over 6 characters

Sonic Heroes
15 stages featuring four difficulty levels (58 slight variations)

Sonic 2006
10 stages, 29 slight variations over 8 characters

Sonic Unleashed
10 worlds, 79 acts (including DLC, many are reworkings of the same day/night stage)

Sonic Colors
(early estimate) 6 worlds, 7 acts each = 42 total (not including multiplayer levels)
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on October 19, 2010, 03:46:38 pm
Barry: 10 worlds, 79 acts (including DLC, many are reworkings of the same day/night stage)

Lets divide that number by half too since half the game was ****
39.5?
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on October 19, 2010, 05:13:11 pm
Half? HA! I think there were more night stages than day stages, so that number is even lower :P
Title: Re: Sonic Colours announced for Wii/DS
Post by: Suzuki Yu on October 19, 2010, 05:18:09 pm
Quote from: "Barry the Nomad"
Half? HA! I think there were more night stages than day stages, so that number is even lower :P

it's actually the opposite. there are more day time stages than the night ones if you are talking about the HD ver.
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on October 19, 2010, 05:21:31 pm
Problem is that time-wise, we have to play a lot more Werehog.
Title: Re: Sonic Colours announced for Wii/DS
Post by: ezodagrom on October 19, 2010, 05:31:50 pm
Quote from: "Barry the Nomad"
Quote from: "CrazyTails"
Website is up as seen in the front news page.

Loving the music

Here the music all ripped for those who'd like to download  them. All in one pack.

http://www.segaloco.com/!crap/retro/Colors_Music.7z (http://www.segaloco.com/!crap/retro/Colors_Music.7z)

I DL'd this over at TSSMB, great tunes!

The unknown track is Asteroid Coaster, the unseen presumably final stage with a Halloween vibe.

edit: looking over the stage listing for Colors got me thinking about past 3D Sonic games and how their stage counts compare (not counting boss battles):

Sonic Adventure
10 Stages, 35 variations spread over 6 characters

Sonic Adventure 2
36 unique stages spread over 6 characters

Sonic Heroes
15 stages featuring four difficulty levels (58 slight variations)

Sonic 2006
10 stages, 29 slight variations over 8 characters

Sonic Unleashed
10 worlds, 79 acts (including DLC, many are reworkings of the same day/night stage)

Sonic Colors
(early estimate) 6 worlds, 7 acts each = 42 total (not including multiplayer levels)
In the sonic stadium videos, in the zones maps, it can be seen that the player doesn't have any red rings in any of the 7th acts, I'm guessing that the 7th act is possibly a boss act.
Assuming that it's actually 6 zones with 6 non boss acts each, that would make 36 non boss stages.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on October 20, 2010, 07:43:10 am
Good eye! I also have yet to take into account the multiplayer stages which appear to be playable with an ai second player
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on October 20, 2010, 06:51:45 pm
9/10 from Nintendo Power for Wii version

"an unequivocal success."
"Best... since the Blue Blur's 16-bit heyday."

DS version got a 7.5
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on October 20, 2010, 07:05:51 pm
Would be surprising if this game ended up getting 8's and 9's from most websites. This game deserves it, hope it will
Title: Re: Sonic Colours announced for Wii/DS
Post by: Shigs on October 20, 2010, 07:26:22 pm
Quote from: "Sharky"
9/10 from Nintendo Power for Wii version

"an unequivocal success."
"Best... since the Blue Blur's 16-bit heyday."

DS version got a 7.5

Source please!!
Title: Re: Sonic Colours announced for Wii/DS
Post by: Aki-at on October 20, 2010, 07:29:29 pm
I am pretty sure Nintendo Power also gave Shadow the Hedgehog and Sonic and the Black Knight an 8 out of 10, so it's not really that much of a great achievement.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on October 20, 2010, 07:31:32 pm
Quote from: "Sharky"
9/10 from Nintendo Power for Wii version

"an unequivocal success."
"Best... since the Blue Blur's 16-bit heyday."

DS version got a 7.5

(http://http://www.independent.co.uk/multimedia/archive/00081/pg-24-bush-AP_81725s.jpg)
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on October 20, 2010, 08:38:34 pm
Quote from: "Shigs"
Quote from: "Sharky"
9/10 from Nintendo Power for Wii version

"an unequivocal success."
"Best... since the Blue Blur's 16-bit heyday."

DS version got a 7.5

Source please!!

Neogaf Nintendo Power thread.

If there was a better saurce then just another forum post I'd have provided a link. But using my better judgement I'm pretty sure he isnt lying.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on October 22, 2010, 02:22:41 am
Nintendo Power gave every Sonic game released in the past... 5 years an 8 out of 10, even stuff like Shadow and the Wii spinoff games. It is no sign of quality.

Iizuka not developing this and people outside of Sonic Team working on the game is a sign of quality. I need to admit though that the Mario inspiration in this game just pisses me right the fuck off. Seriously, so many of the sounds are incredibly similar, let alone art concepts and stuff too. I do not hate Mario, but it is really annoying how every single Sonic game being released now barely even feels like a Sonic game anymore.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on October 22, 2010, 03:15:06 pm
Ok, for one. This was a different reviewer.
2. IT WAS A 9/10! Not 8/10. :<
"I do not hate Mario, but it is really annoying how every single Sonic game being released now barely even feels like a Sonic game anymore."
I agree, Sega should start making 360 Exclusive Werehog GoW rip-offs instead. Ha ha.. just kidding
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on October 22, 2010, 03:25:14 pm
I believe the writer of that Colors review gave his own personal scores for Heroes, Shadow and Unleashed and they fell in the 4-6 range. So yeah, he personally thought it was a big improvement.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on October 22, 2010, 03:28:37 pm
Sonic Colours hasn't been trying to emulate a classic Sonic game... I think that was established right at the start.

I don't give a shit if it takes some ques from Mario. The original Sonic was designed because Yuji Naka played Mario games he admitted recently and frankly Mario Galaxy is a great game to emulate. Better that then any of the recent 3D Sonic games.

Sonic Colours is also made entirely in Sonic Team...
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on October 22, 2010, 04:14:33 pm
Sonic would look fabulous in one of those cute and frilly cloud power up suits, even though Mario looks plain retarded when wearing one.

In other words, Sonic can afford to take a page or two from Mario's fashion sense, because he actually makes it look good. Who even needs Mario anymore? Sonic and Tails are much better characters. ^__^ Let's just replace Mario altogether!

(Copypasta from my post on Sega Forums)
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on October 22, 2010, 04:29:10 pm
Quote
In other words, Sonic can afford to take a page or two from Mario's fashion sense, because he actually makes it look good. Who even needs Mario anymore? Sonic and Tails are much better characters. ^__^ Let's just replace Mario altogether!

Damn it, if there was Mario and Tails pair ups you would go for it.
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on October 22, 2010, 04:38:39 pm
Nah, I'd rather keep Ron Jeremy away from the cute fox boy. :P
Title: Re: Sonic Colours announced for Wii/DS
Post by: TimmiT on October 22, 2010, 04:55:29 pm
fluffy, the more you post, the more scared I get.
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on October 22, 2010, 06:41:50 pm
xDDD

What? I'm just sayin', keep the fat mustached Italians away from Tails. Not even Pasqually is allowed to touch him. (Well... okay, maybe Pasqually can give Tails a hug, but no more than that!)
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on October 22, 2010, 07:46:44 pm
Quote from: "Sharky"
Sonic Colours hasn't been trying to emulate a classic Sonic game... I think that was established right at the start.

They have said constantly how it is similar to the old games even though they usually are not because they misunderstood the styles.

Quote from: "Sharky"
I don't give a shit if it takes some ques from Mario. The original Sonic was designed because Yuji Naka played Mario games he admitted recently and frankly Mario Galaxy is a great game to emulate. Better that then any of the recent 3D Sonic games.

Because he played Mario games? No, it was designed to compete with Mario. They took some minor concepts, but made them way better in the process. Sonic Colors just strives to be the SAME as Mario games, much of the art, music and even sounds are extremely similar to them. It just makes SEGA look like copycats, especially when they released this the same year as Super Sonic Kart & Banjo-Kazooie All-Stars.

It just does not really feel much like a Sonic game - Or even that much like a SEGA game to me. Unleashed and Chronicles had these issues too. I assume it is just part of their new style for the series.

Quote from: "Sharky"
Sonic Colours is also made entirely in Sonic Team...

What about the story and script? Probably a lot of other things too, I have seen you talking about them. Every single line I have heard from Robotnik in this game is way more enjoyable than anything I have heard him say in a game since Sonic Adventure 2, and even there he did not have that many great quotes.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on October 22, 2010, 07:50:04 pm
I thought Fluffychickens are supposed to scare you?
INB4 long detailed rant post about Sonic col-
o wai
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on October 22, 2010, 07:57:45 pm
If you were talking about me... I barely mentioned it in my post. Nothing was ranting about the game either...
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on October 22, 2010, 08:03:06 pm
I didn't finish it, sorry. Was saying some post coming about Sonic Colors compared to Mario.

Ha ha, just nevermind it. :)
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on October 22, 2010, 10:10:52 pm
Hey Sanus, seriously your exagurating a bit on the sonic colors copying mario thing. Yeah it's obvious they have copied stuff but sonic colors still looks like a sonic game, music sounds more sonic like than ever, the level design also resembles a lot of the classic style of level design. Meaning lots of more platforming than just mindlesly running.

"It just makes SEGA look like copycats"

I do kind of agree with you. After all stars racing and now this. They can do more original than this. Though as sonic colors is, the game looks great and most importantly, it looks like a 3d sonic game that could actually be lots of fun(for me at least). Have you seen the video's, the screens? Good stuff man.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on October 22, 2010, 10:32:23 pm
Alright Sanus. Yes the script is written outside of Sonic Team but this is not exactly a negitive of Sonic Team. plenty of the best developers have outside talent write their scripts.

I thought you ment developed outside of Sonic Team.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on October 23, 2010, 03:25:34 am
Quote from: "CrazyTails"
Hey Sanus, seriously your exagurating a bit on the sonic colors copying mario thing. Yeah it's obvious they have copied stuff but sonic colors still looks like a sonic game, music sounds more sonic like than ever, the level design also resembles a lot of the classic style of level design. Meaning lots of more platforming than just mindlesly running.

"It just makes SEGA look like copycats"

I do kind of agree with you. After all stars racing and now this. They can do more original than this Though as sonic colors is, the game looks great and most importantly, it looks like a 3d sonic game that could actually be lots of fun(for me at least). Have you seen the video's, the screens? Good stuff man.

[youtube:rn0g7o0g]LeRSCN0Ajn0[/youtube:rn0g7o0g]

Seriously though. I do not want to go into much detail about it, but things like Sweet Mountain just are not Sonic-like at all, but are in many Mario, Yoshi and Kirby games.

I cannot really agree with the music being "More Sonic-like than ever" because than that would mean this is something beyond what was ever possible in the series before! I do not think it really sounds like Mario music, but does not really remind of Sonic either.

I never really complained about the gameplay outside of stating I think it seems boring from what I saw.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on October 24, 2010, 12:33:40 am
(http://http://img94.imageshack.us/img94/95/coloredw.jpg)
This looks hot.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on October 27, 2010, 08:36:45 am
a reply to Sanus's comments in the Sonic 4 thread:

Quote from: "Sega Uranus"
Quote from: "Barry the Nomad"
i think something was lost in translation with what iizuka said. i think he meant that some games we see the humans and other times we wont. Eggman is human, so how is it impossible for humans to exist in the Sonicverse? crackdude makes an excellent point. the game is in space over the same planet as seen in Unleashed. We dont see humans as they are down on Earth and Sonic is up in space. Would colors be more of a sonic game if it shoehorned in references to SA2, featured Shadow backstory and had Emerald Coast return? this is a main series game in the same series as SA through to Unleashed, plain and simple.

I am not sure how much clearer I can explain this, seriously. Iizuka only said it was the next 3D Sonic game, not that it was a sequel to Sonic Unleashed or anything...

I do not know why you are trying to argue that it is without a doubt the next major Sonic game. If it does not take place in the same universe as every other one that is considered part of the main series then... It is not part of the main series.

I don't mind what your personal series order is, I personally consider 3D Blast a part of the main series despite also agreeing that it isn't actually considered so by Sonic Team or many fans.

However, if you're arguing that it is a concrete fact that Colors exists outside of the main series and that the game is some sort of reboot or is in some alternate universe where humans do not exist (meaning the Sonic seen in Colors has never experienced the events of SA1 through to Unleashed), then I'm going to have to say that you are flat out wrong. It is a main series game and it is the follow-up to Unleashed. It exists in the same universe that has a Green Hill Zone, a Station Square, a Soleanna and a Mazuri.

Here is the Iizuka interview you're referring to and here is the quote:
http://www.game.co.uk/Games/Wii/Platfor ... ic+colours (http://www.game.co.uk/Games/Wii/Platform/Sonic-Colours/~r349876/?s=sonic+colours)

Quote
GAME.CO.UK: Could you tell us a bit about the story behind Sonic Colours? It looks more like the old games, which were set on Moebius, than the new-style Sonics set in Station Square...

We have two different worlds for Sonic games – one is human, and one is set on the non-human side. Sonic Colours is set on the non-human side. The only human in the game is Dr Eggman, who tries to build this huge amusement park which, as you will see on the world map, ties all these planets together with a tractor beam.

Eggman is trying to use all of these planets for his own evil ends which will be revealed at a later time, and Sonic realises what he is trying to do and sets out to try and stop him. That is the main story behind Sonic Colours.

Okay, so he says two different worlds. But how does "two different worlds" suddenly mean "two different continuities"? The use of world in this sense is not to mean "two different planets in two separate universes", it is to mean that the humans have their own "world" and the talking animals exist in their own "world". Sometimes the worlds meet (Sonic Adventure, Sonic '06, Sonic Unleashed) and other times the worlds do not meet (Sonic 1-4, Sonic Heroes, Sonic Colors). I can say that I live in my own world, doing all the human things I do. I can also say that lions in the jungle live in their own world, doing all the lion things that they do. We are each in our own worlds, but that is not to mean that the lion lives on some alternate universe of only lions and when I enter the jungle and meet the lion we have suddenly created a second universe of human/lion coexistence.  

Heroes especially proves my point. SA2 (filled with humans) introduced Shadow, who seemingly died, only to have returned in Sonic Heroes. Big and Rouge also return as a continuation of their characters as seen in Sonic Adventure 1&2 respectively. Despite Heroes having many links to to the mixed human/animal world of the SA series, Heroes does not feature a single human outside of Eggman. Does this mean that Heroes is a separate universe from SA1&2 and that all of it's events in the game (especially in Team Dark's story) had no impact on Shadow the Hedgehog and Sonic '06?

Finally, here is an important sentence from the above interview:
Quote
Sonic Colours is set on the non-human side.

The use of "side" assumes that there is another "side" to the world in which the game takes place. Sonic's world has a human side, Sonic's world also has a fantastical non-human side. Per Iizuka's words, Colors is set on the non-human side. He does not say "alternate universe" or "alternate continuity". There IS a human side to the game, it's just that the game does not spend its time there. Evidence of that human side? Eggman's existence, the big blue planet as seen in Unleashed and, oh, the fact that the game is a follow-up to Unleashed. The quote below is pretty much the final word on the matter:

http://www.siliconera.com/2010/06/21/so ... tion-game/ (http://www.siliconera.com/2010/06/21/sonic-colors-not-sonic-4-is-the-next-mainstream-sonic-action-game/)

Quote
Takashi Iizuka, Producer, pointed this out during a presentation and said Sonic Colors is the follow up to Sonic Unleashed. Other games like last year’s Sonic and the Black Knight are branch titles.
Title: Re: Sonic Colours announced for Wii/DS
Post by: MadeManG74 on October 27, 2010, 02:15:51 pm
I thought that Sonic just kinda went batshit after Sonic 1 through to Sonic 3 and Knuckles. I didn't really think any of them had any bearing on the others (apart from the characters coming back).
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on October 27, 2010, 05:43:56 pm
Barry... What are you talking about with personal opinion on continuities? It is just a fact, I am not sure how you are missing any of this. Just because the game is higher quality than Sonic Advance 2 and is uses similar mechanics as Sonic Unleashed does not mean it is part of the main series. It takes place in the same series as the Advance games. Nothing wrong with this, just not the next major Sonic game. If it was part of the main series, it would be on all platforms at launch.

ITT Barry trying to warrant buying a Wii.
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on October 27, 2010, 06:30:40 pm
"If it was part of the main series, it would be on all platforms at launch."
Just like every Sonic game before Heroes :D

oh wait

Platforms don't matter. I just don't understand why you don't think it's a main game. It's the same universe as Unleashed, it has a regular Sonic plot, it has regular Sonic gameplay, it's been said to be one of the best Sonic games, it's made by Sonic Team..
What makes it a spinoff? I don't get it..
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on October 27, 2010, 07:03:57 pm
I cannot believe you guys... Crackdude, that is the worst example yet, if that were the case, games like Shadow and Advance would be part of the main series.

===Easiest to understand list===

Main series:

Sonic the Hedgehog 2 - Basic platformer
Sonic Adventure - Basic platformer
Sonic Unleashed - Basic platformer

Spinoffs:

Sonic 3D Blast - Platformer with extra gimmicks (Flickies)
Sonic CD - Platformer with extra gimmicks (Time travel)
Sonic Colors - Platformer with extra gimmicks (Wisps)



Do not begin to say some shit like "WEREHOG IS A GIMMICK". No, it is a genuine separate character.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Aki-at on October 27, 2010, 07:09:27 pm
Sonic Colours is not a mainline Sonic game, Hayes even stated recently again that Sonic Colours is for the younger audience. Sonic Heroes, Sonic the Hedgehog and Sonic Unleashed were made in mind with everyone. Sonic Colours as noted by Hayes, is for the younger audience first and foremost.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on October 27, 2010, 07:40:15 pm
(Directed from the s4e1 thread)

Imo if iizuka says it's part of the main series than we all need to stfu. He is the producer.

I mean imagine if you created a franchise and some random fan tells you your wrong about your own franchise.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on October 27, 2010, 09:41:34 pm
Quote from: "CrazyTails"
Imo if iizuka says it's part of the main series than we all need to stfu. He is the producer.

He only said it is the next 3D game, not a sequel to Sonic Unleashed or anything. It is mostly 2D gameplay anyways. Also, Iizuka is known for lying constantly.

Quote from: "CrazyTails"
I mean imagine if you created a franchise and some random fan tells you your wrong about your own franchise.

He was not even related or interested in SEGA for the first two years Sonic existed. It is not 'his'.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on October 27, 2010, 10:55:15 pm
Quote from: "Sega Uranus"
He only said it is the next 3D game, not a sequel to Sonic Unleashed or anything. It is mostly 2D gameplay anyways. Also, Iizuka is known for lying constantly.

Yeah but we could also argue that sonic unleashed isn't main because it's not a sequal to everything that came before it. I mean how the hell did all those pixar crack figures come from? Why is he gone from station square and is the world made out of real world inspired places.

Iizuka has said in many interviews that sonic colors is a main game and it does look like one in every way imo. I don't see a reason why I should argue about it when the "producer" confirms it is and since it takes place in space there is no way in contradicting that he could be in the same universe as he was in previous games.

The game could have been called sonic unleashed 2, would that have made it more canon for you?

Quote
He was not even related or interested in SEGA for the first two years Sonic existed. It is not 'his'.

Fair enough, but he still the big boss of the franchise (at least since recently)  :P
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on October 28, 2010, 12:54:59 am
Quote from: "CrazyTails"
Yeah but we could also argue that sonic unleashed isn't main because it's not a sequal to everything that came before it.

Sonic Unleashed was a reboot.

Quote from: "CrazyTails"
Iizuka has said in many interviews that sonic colors is a main game and it does look like one in every way imo. I don't see a reason why I should argue about it when the "producer" confirms it is and since it takes place in space there is no way in contradicting that he could be in the same universe as he was in previous games.

The producer has only said that the game is the next 3D Sonic game, THE NEXT RELEASE. Not the next major game in the main series. I do not know why anyone would think this, especially when it is only on Nintendo platforms. He also said that there are two worlds that the characters are part of. This also has a style similar to the Advance/Rush games, not Unleashed, or the Adventure games, or the classic games... OR ANYTHING IN THE MAIN SERIES!

Before the game got any attention, it was stated that it was not the next major Sonic game. They have constantly said that this game is for a different market as Sonic the Hedgehog 4 and the main series so... I do not know what else to say. Just because it is a platformer on a console means nothing.

Again, this is all PR to make it sell better. Look, it is working on Barry, Crackdude and you just perfectly!
Title: Re: Sonic Colours announced for Wii/DS
Post by: ezodagrom on October 28, 2010, 06:09:17 am
Quote
Takashi Iizuka, Producer, pointed this out during a presentation and said Sonic Colors is the follow up to Sonic Unleashed. Other games like last year’s Sonic and the Black Knight are branch titles.
http://www.siliconera.com/2010/06/21/so ... tion-game/ (http://www.siliconera.com/2010/06/21/sonic-colors-not-sonic-4-is-the-next-mainstream-sonic-action-game/)
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on October 28, 2010, 08:24:18 am
Quote from: "Sega Uranus"
Barry... What are you talking about with personal opinion on continuities? It is just a fact, I am not sure how you are missing any of this. Just because the game is higher quality than Sonic Advance 2 and is uses similar mechanics as Sonic Unleashed does not mean it is part of the main series. It takes place in the same series as the Advance games. Nothing wrong with this, just not the next major Sonic game. If it was part of the main series, it would be on all platforms at launch.

ITT Barry trying to warrant buying a Wii.

"It is just a fact"? Seriously Sanus, where the hell are you getting this "fact" from? Do you have quotes and links to interviews to back this up? When did a SEGA staff member state that Colors is a part of the Advance series and has no connections to Unleashed? Notice that we've all showen heaps of facts pointing to Colors being the follow-up to Unleashed and it being a main series game. What have you offered up?

Also, how can this game be a direct sequel to the Advance series? Is there some magical Sonic Colors cutscene that I missed showing Cream, Cream's mom, Gemerl and Emerl talking to Sonic about their past adventures in Sonic Advance? You're talking crazy.

As for that multiplatform comment, I think I've found the reason you're reluctant to accept our facts: you're a Wiicist.

Quote from: "crackdude"
Platforms don't matter. I just don't understand why you don't think it's a main game. It's the same universe as Unleashed, it has a regular Sonic plot, it has regular Sonic gameplay, it's been said to be one of the best Sonic games, it's made by Sonic Team..
What makes it a spinoff? I don't get it..

Agreed, he's giving me a headache. I almost think he's playing a joke on us. Next thing you know, he'll be arguing that the Mario in Mario Galaxy is not the same Mario as seen in Mario 64 but instead is a different Mario and that Mario Galaxy is in fact a sequel to Super Mario Land 2: 6 Golden Coins. :P
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on October 28, 2010, 09:46:18 am
This is all so confusing! And so pointless. Sonic has no solid plot to begin with. Gameplay wise this is regular Sonic. As such, and taking into account the producer said so or somehing, it's main series.

Sonic Unleashed is more of a spinoff than this.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on October 28, 2010, 10:00:40 am
I'll accept that this series progression works:

the 2D classics
Sonic 1 ->  Sonic CD (optional) -> Sonic 2 -> Sonic 3 -> Sonic & Knuckles -> Chaotix (optional)

the old 3D aka clusterfuck of visual styles and gameplay
Sonic Adventure -> Sonic Adventure 2 -> Sonic Heroes -> Shadow the Hedgehog (optional) -> Sonic the Hedgehog 2006

the modern 3D
Sonic Unleashed -> Sonic Colors

However if this is being argued, it boggles my mind:
Sonic Advance (GBA) ->  Sonic Advance 2 (GBA) -> Sonic Advance 3 (GBA) -> Sonic Colors (Wii)
Title: Re: Sonic Colours announced for Wii/DS
Post by: Dr. SEGA Monkey on October 28, 2010, 10:18:24 am
I wouldn't even include Sonic 06 with those other games. It should be its own separate category. So many things in that story that just totally contradicted every other game. (Elise having the blue Chaos Emerald most of her life?? What???)
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on October 28, 2010, 10:31:25 am
Well, as much as I hate '06, I personally included it as it did continue Shadow's story and in the end the time travel caused the whole thing to never occur. So no harm done to the overarching series plot. If anything, the time travel fix basically stuck Silver and Blaze back in the future so they have no hope of ever returning to the main series (here's hoping!). Also, '06 marked the end of the continuing storyline that Sonic Team was attempting to build since SA1. Still, I don't blame people for personally removing it. Hell, I wish Sonic Team themselves denounced it for the series.

Unleashed could be seen as a reboot, as it drops the whole United Federation/Shadow/Space Colony Ark stuff. However I think it's more of a house cleaning than reboot. All that stuff occurred before Unleashed, but Sonic Team chose not to mention it. This satisfies both camps, as Shadow could be chilling somewhere on the planet, it's just that we don't see him. Out of sight, out of mind, but not out of existence. Same for Empire City. It could be a part of the United Federation, and Station Square could be a few miles away, but they chose not to explicitly state these facts. Saves from needless exposition as found in Shadow and '06.

It has been hinted that the DS version of Colors will include additional story details not found in the Wii version, including cameos by Amy and Knuckles. And the Wii version features many badniks as seen in Sonic 1-4. So right there is proof that when Sonic Team wants to bring a character from the previous main series games back, they'll simply do so, bringing it back into sight and back into mind.
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on October 28, 2010, 01:18:15 pm
2D:
Sonic 1, CD, 2, 3&K, 4
3D:
SA 1, 2, Heroes, 06, Unleashed, Colors
Portable:
SA 1, 2, 3, Rush, Rush Adv

Notable Spinoffs:
Chaotix, Jam, SONIC SHUFFLE LOL (jk), Sonic Battle, Shadow
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on October 28, 2010, 01:46:59 pm
I said Sonic Colors takes place in the same continuity as Sonic Advance, not that it is a direct sequel. Stop bending my posts into things they are not, that is Fluffy's job.

I have given all the proof. Stuff like "WELL ORBOT IS IN BOTH EVEN THOUGH HE LOOKS DIFFERENT", "WELL IT IS A PLATFORMER ON A CONSOLE EVEN THOUGH IT IS DESIGNED AROUND SPINOFF GIMMICKS" and "WELL IIZUKA SAID IT IS A BIG GAME, LETS IGNORE MIKE HAYES WHO SAID IT IS NOT" all do not mean shit, but yeah, because I dislike Wii that somehow means all of the facts I have shoved into all of your faces is somehow not correct.

I am not going to argue this anymore. I have even made lists that retards can understand. Of course I should not be expecting much from people who try and make the original set of Sonic games look bad in front of Sonic the Hedgehog 4.
Title: Re: Sonic Colours announced for Wii/DS
Post by: ezodagrom on October 28, 2010, 02:06:56 pm
Quote from: "Sega Uranus"
I said Sonic Colors takes place in the same continuity as Sonic Advance, not that it is a direct sequel. Stop bending my posts into things they are not, that is Fluffy's job.

I have given all the proof. Stuff like "WELL ORBOT IS IN BOTH EVEN THOUGH HE LOOKS DIFFERENT", "WELL IT IS A PLATFORMER ON A CONSOLE EVEN THOUGH IT IS DESIGNED AROUND SPINOFF GIMMICKS" and "WELL IIZUKA SAID IT IS A BIG GAME, LETS IGNORE MIKE HAYES WHO SAID IT IS NOT" all do not mean shit, but yeah, because I dislike Wii that somehow means all of the facts I have shoved into all of your faces is somehow not correct.

I am not going to argue this anymore. I have even made lists that retards can understand. Of course I should not be expecting much from people who try and make the original set of Sonic games look bad in front of Sonic the Hedgehog 4.
And what about this?
Quote
Sonic Colors is the follow up to Sonic Unleashed.
http://www.siliconera.com/2010/06/21/so ... tion-game/ (http://www.siliconera.com/2010/06/21/sonic-colors-not-sonic-4-is-the-next-mainstream-sonic-action-game/)
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on October 28, 2010, 02:07:34 pm
By what you're saying Sanus, Sonic Heroes is a spinoff. Gameplay is revolving a gimmick, it is in the "non-human" world, Cream is on it (which OBVIOUSLY makes it belong to the Advance continuity).

Either get your shit consistent or explain what bothers you so much in this game that it can't be considered main series..
Title: Re: Sonic Colours announced for Wii/DS
Post by: MadeManG74 on October 28, 2010, 02:10:01 pm
Are we complaining about Canon story in Sonic games?

You guys need to take a long hard look at yourselves!
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on October 28, 2010, 02:12:17 pm
Quote from: "Sega Uranus"
I said Sonic Colors takes place in the same continuity as Sonic Advance, not that it is a direct sequel. Stop bending my posts into things they are not, that is Fluffy's job.

I have given all the proof. Stuff like "WELL ORBOT IS IN BOTH EVEN THOUGH HE LOOKS DIFFERENT", "WELL IT IS A PLATFORMER ON A CONSOLE EVEN THOUGH IT IS DESIGNED AROUND SPINOFF GIMMICKS" and "WELL IIZUKA SAID IT IS A BIG GAME, LETS IGNORE MIKE HAYES WHO SAID IT IS NOT" all do not mean shit, but yeah, because I dislike Wii that somehow means all of the facts I have shoved into all of your faces is somehow not correct.

I am not going to argue this anymore. I have even made lists that retards can understand. Of course I should not be expecting much from people who try and make the original set of Sonic games look bad in front of Sonic the Hedgehog 4.

Where was I bending your posts? Check this out:

Me typing to you, trying to make sense of what you were saying:
Quote
However if this is being argued, it boggles my mind:
Sonic Advance (GBA) -> Sonic Advance 2 (GBA) -> Sonic Advance 3 (GBA) -> Sonic Colors (Wii)

you typing to me, clarifying what I had written:
Quote
Sonic Colors takes place in the same continuity as Sonic Advance

Even then, my post makes perfect sense. You're stating, despite the many posted interviews with SEGA PR and the game's producer stating otherwise, that Sonic Colors is NOT a main series Sonic game, that it is NOT the follow-up to Unleashed and that is IS in fact the next game in the continuity established in Sonic freakin' Advance 3. Again, why is this? Does Cream appear in the game? Is there a buddy system like SAdv 3?

Sorry, but I gotta type a big fat "what to fuck" to that line of thought.

Quote
I am not going to argue this anymore.

Easy way out for a man with no sources and a very screwy viewpoint.

Quote from: "MadeManG74"
Are we complaining about Canon story in Sonic games?

You guys need to take a long hard look at yourselves!

I'd agree with you Mademan, but Sanus's view is so wonky that I just HAVE to try to figure out just what line of thought brought him to this sort of thinking.  :mrgreen: Too bad he's done arguing it. :(

Quote from: "crackdude"
Either get your shit consistent or explain what bothers you so much in this game that it can't be considered main series..

Agreed. I say we turn things down from an 11 to a 3, chill out, and If Sanus can't post something that makes us "get" his thinking, then I say we create a new forum group:
Crazy Old Man
(http://http://atoast2toast.files.wordpress.com/2009/07/crazy-old-jewish-guy-from-the-simpsons.jpg?w=146&h=300)
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on October 28, 2010, 02:21:04 pm
Quote from: "crackdude"
By what you're saying Sanus, Sonic Heroes is a spinoff. Gameplay is revolving a gimmick, it is in the "non-human" world, Cream is on it (which OBVIOUSLY makes it belong to the Advance continuity).

Either get your shit consistent or explain what bothers you so much in this game that it can't be considered main series..

Even though I have? Nothing bothers me around this, it is just annoying how people are trying to make the game seem more important than it is.

The gameplay is around playing multiple characters, but each set of characters plays exactly the same. It still has the same fundamentals as the rest of the main series, if anything leveling up is more of a gimmick than anything.

Cream is... Such a bad example. That is a character that exists in the franchise as a whole. Why would they not use her, especially when she is one of Sonic Team's favorite characters? They even added her into Sonic Adventure DX.

Quote from: "ezodagrom"
And what about this?
Quote
Sonic Colors is the follow up to Sonic Unleashed.
http://www.siliconera.com/2010/06/21/so ... tion-game/ (http://www.siliconera.com/2010/06/21/sonic-colors-not-sonic-4-is-the-next-mainstream-sonic-action-game/)

PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR

Why are you guys being so hard about this? Before the game got any attention the PR was different, even Iizuka said it was not part of the same series as Sonic the Hedgehog 4... What the fuck do you guys want from me? Do you not understand how PR works?

Iizuka is known to lie constantly anyways, I am not sure how he is proof over people who own whole branches of SEGA.
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on October 28, 2010, 02:40:42 pm
Quote from: "Sega Uranus"
Even though I have? Nothing bothers me around this, it is just annoying how people are trying to make the game seem more important than it is.

The gameplay is around playing multiple characters, but each set of characters plays exactly the same. It still has the same fundamentals as the rest of the main series, if anything leveling up is more of a gimmick than anything.

Cream is... Such a bad example. That is a character that exists in the franchise as a whole. Why would they not use her, especially when she is one of Sonic Team's favorite characters? They even added her into Sonic Adventure DX.
Wait what?

"each set of characters plays exactly the same"
Still, NONE play like ANYTHING ELSE before and after in the Sonic series. Three different gameplay types at the same time? Controlling 3 characters? That stuff is way more gimmicky than wisps! Wisps are POWER-UPS. inb4 Sonic 3 is not canon because it's full of gimmicks as well.

Put your face back in 2004. Cream's debut was on Sonic Advance 2, which came out the year before.
And let me rectify: they FORCED her into Sonic Adventure DX. No one was asking for her. Hell, barely anyone who hadn't played SAdv2 knew her. And I doubt a bunch of cameos barely counts as "adding" a character. What's next? Nights belongs to Sonic canon as well?
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on October 28, 2010, 02:44:05 pm
Quote
even Iizuka said it was not part of the same series as Sonic the Hedgehog 4

Find the interview or it didn't happen.

I'm certain that even when you DO dig it up, we'll discover that Iizuka was saying that Sonic 4 is a 2D game, whereas Sonic Colors is a 3D game. Wow. Big revelation. Did you also know that Sonic 3 is a different game compared to Sonic Adventure 2? One operates in the 2D platforming genre, the other operates in the 3D platforming genre. Different styles of platformer, same game series. Still, you line Colors (a 3D game) up to occur after Sonic Advance (a 2D game) so I don't know how you'll read all of that.

Quote
PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR PR

How has PR all of a sudden become some sort of villain? Is there some other way for video game fans to communicate with game companies and receive a reply? Short of busting into SEGA itself and assaulting a programmer at his computer, PR is what we've been relying on for years. Don't trust something said by one PR person? Ask somebody else. If the words of Iizuka, RubyEclipse and AAUK all line up, then you've got your answer. As evidenced by the many posted interviews (again, we've posting words direct from SEGA, you've relied on... uh, what are your sources again?) we've come to the fact that Colors is the follow-up to Unleashed. You, on the other hand, seem to have such an extreme hatred for the guy behind the game that you won't even believe his words.

While I could just give up on this discussion, I really do want to get where you're getting this thinking from.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on October 28, 2010, 02:59:14 pm
Quote from: "crackdude"
Still, NONE play like ANYTHING ELSE before and after in the Sonic series.

They all work the way you would expect them to. None of them turn into rockets, for example.

Quote from: "crackdude"
That stuff is way more gimmicky than wisps! Wisps are POWER-UPS. inb4 Sonic 3 is not canon because it's full of gimmicks as well.

Wisps are needed to beat levels, like flickies in Sonic 3D Blast. You can beat all of Sonic the Hedgehog 3 without shields.

Power ups=/=Things needed to beat every level

Quote from: "crackdude"
Put your face back in 2004. Cream's debut was on Sonic Advance 2, which came out the year before.
And let me rectify: they FORCED her into Sonic Adventure DX. No one was asking for her. Hell, barely anyone who hadn't played SAdv2 knew her. And I doubt a bunch of cameos barely counts as "adding" a character. What's next? Nights belongs to Sonic canon as well?

Not sure where you are going with this. It is just a character that appears in the games. Almost every single character... With the exception of like, Eggman Nega appear in both sets of the mainline and spinoffs.

Quote from: "Barry the Nomad"
Find the interview or it didn't happen.

I'm certain that even when you DO dig it up, we'll discover that Iizuka was saying that Sonic 4 is a 2D game, whereas Sonic Colors is a 3D game. Wow. Big revelation. Did you also know that Sonic 3 is a different game compared to Sonic Adventure 2? One operates in the 2D platforming genre, the other operates in the 3D platforming genre. Different styles of platformer, same game series. Still, you line Colors (a 3D game) up to occur after Sonic Advance (a 2D game) so I don't know how you'll read all of that.

Nope!

"GAME managed to glean some interesting information, such as the Sonic games being split into two worlds; the human world and the non-human world (of which Sonic Colours falls into the latter)."

http://www.sonicstadium.org/news/2010/0 ... interview/ (http://www.sonicstadium.org/news/2010/08/iizuka-teases-20th-anniversary-game-in-interview/)

Quote from: "Barry the Nomad"
How has PR all of a sudden become some sort of villain? Is there some other way for video game fans to communicate with game companies and receive a reply? Short of busting into SEGA itself and assaulting a programmer at his computer, PR is what we've been relying on for years. Don't trust something said by one PR person? Ask somebody else. If the words of Iizuka, RubyEclipse and AAUK all line up, then you've got your answer. As evidenced by the many posted interviews (again, we've posting words direct from SEGA, you've relied on... uh, what are your sources again?) we've come to the fact that Colors is the follow-up to Unleashed.

You are being so silly about this man, actually are starting to be a bit of an asshole about this too, which I do not really appreciate. Look at older interviews, they discuss how it is not part of the main series. After lots of positive press came in, that changed. I doubt halfway throughout the development of the game they changed the story and everything as everything was set in stone by then.

Quote from: "Barry the Nomad"
You, on the other hand, seem to have such an extreme hatred for the guy behind the game that you won't even believe his words.

While I could just give up on this discussion, I really do want to get where you're getting this thinking from.

But he DOES lie constantly! Shadi even started to write up a list of all of the times he has done this recently. He has literally done it in every interview that has been released within the past few years.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on October 28, 2010, 03:09:46 pm
"GAME managed to glean some interesting information, such as the Sonic games being split into two worlds; the human world and the non-human world (of which Sonic Colours falls into the latter)."

Dude, you didn't even post the actual quote. You posted what Shadzter wrote. Check back to the actual interview and you'll find clarification of what Iizuka meant. I detailed it here: viewtopic.php?f=2&t=338&start=580 (http://www.segabits.com/forums/viewtopic.php?f=2&t=338&start=580)

Quote
You are being so silly about this man, actually are starting to be a bit of an asshole about this too, which I do not really appreciate. Look at older interviews, they discuss how it is not part of the main series. After lots of positive press came in, that changed. I doubt halfway throughout the development of the game they changed the story and everything as everything was set in stone by then.

I've done you the service of linking to interviews, as has ezodagrom and crackdude. You have just kept saying "Look at older interviews, they discuss how it is not part of the main series". Please find me these interviews, because I have yet to see anything claiming that this is not a main series game and that is is a part of the Advance continuity. And don't call me an asshole. I don't appreciate that. Thanks.
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on October 28, 2010, 03:12:52 pm
This is amazing!
Suddenly the EXACT SAME ARGUMENTS you used "against" Colors are invalid on Heroes?

The gameplay in Heroes was NOTHING like any other Sonic game.
Turn into rockets? Unleashed turned into a freaking Hogwolf!

My point with Cream is that she came out of nowhere. She appears as a good friend of Amy, which only happened because of the events in Sonic Advance 2. Hence, Sonic Heroes is in the same "non-human" sequence of games as Sonic Advance.

Of course I think all of this is bananas! But it's exactly what you're saying about Colors. And this is turning out to be a pretty weirdly amusing conversation due to the fact that I truly can't see your point at all lol
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on October 28, 2010, 03:28:21 pm
Reposting this, as we've talked ourselves into a circle:

Quote
GAME.CO.UK: Could you tell us a bit about the story behind Sonic Colours? It looks more like the old games, which were set on Moebius, than the new-style Sonics set in Station Square...

We have two different worlds for Sonic games – one is human, and one is set on the non-human side. Sonic Colours is set on the non-human side. The only human in the game is Dr Eggman, who tries to build this huge amusement park which, as you will see on the world map, ties all these planets together with a tractor beam.

Eggman is trying to use all of these planets for his own evil ends which will be revealed at a later time, and Sonic realises what he is trying to do and sets out to try and stop him. That is the main story behind Sonic Colours.


Okay, so he says two different worlds. But how does "two different worlds" suddenly mean "two different continuities"? The use of world in this sense is not to mean "two different planets in two separate universes", it is to mean that the humans have their own "world" and the talking animals exist in their own "world". Sometimes the worlds meet (Sonic Adventure, Sonic '06, Sonic Unleashed) and other times the worlds do not meet (Sonic 1-4, Sonic Heroes, Sonic Colors). I can say that I live in my own world, doing all the human things I do. I can also say that lions in the jungle live in their own world, doing all the lion things that they do. We are each in our own worlds, but that is not to mean that the lion lives on some alternate universe of only lions and when I enter the jungle and meet the lion we have suddenly created a second universe of human/lion coexistence.

Heroes especially proves my point. SA2 (filled with humans) introduced Shadow, who seemingly died, only to have returned in Sonic Heroes. Big and Rouge also return as a continuation of their characters as seen in Sonic Adventure 1&2 respectively. Despite Heroes having many links to to the mixed human/animal world of the SA series, Heroes does not feature a single human outside of Eggman. Does this mean that Heroes is a separate universe from SA1&2 and that all of it's events in the game (especially in Team Dark's story) had no impact on Shadow the Hedgehog and Sonic '06?

/repost

To add to that, let's bring the Advance games into it. We have Sonic Advance 1-3, which do not feature the human areas of Earth. However Sonic Battle, which takes place after Sonic Advance 2, features the human areas by way of Central City and G.U.N (both seen in Shadow the Hedgehog). Sonic Battle introduces Emerl. Emerl's story carries over to Sonic Advance 3 with the introduction of Gemerl, who Dr. Eggman created Gemerl from Emerl's "data".  Right there we have a clear connection between games taking place in the non-human world and the human world. Two worlds, one planet, one continuity.
Title: Re: Sonic Colours announced for Wii/DS
Post by: TimmiT on October 28, 2010, 05:05:10 pm
People care about Sonic's canon?
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on October 28, 2010, 06:28:21 pm
Quote from: "Barry the Nomad"
I've done you the service of linking to interviews, as has ezodagrom and crackdude. You have just kept saying "Look at older interviews, they discuss how it is not part of the main series". Please find me these interviews, because I have yet to see anything claiming that this is not a main series game and that is is a part of the Advance continuity. And don't call me an asshole. I don't appreciate that. Thanks.

I do not care. If you are not going to look for yourself then let us just say it is part of an entirely new universe, how about that?

Quote from: "Barry the Nomad"
To add to that, let's bring the Advance games into it. We have Sonic Advance 1-3, which do not feature the human areas of Earth. However Sonic Battle, which takes place after Sonic Advance 2, features the human areas by way of Central City and G.U.N (both seen in Shadow the Hedgehog). Sonic Battle introduces Emerl. Emerl's story carries over to Sonic Advance 3 with the introduction of Gemerl, who Dr. Eggman created Gemerl from Emerl's "data".  Right there we have a clear connection between games taking place in the non-human world and the human world. Two worlds, one planet, one continuity.

Emerl is not in Sonic Advance 3 I thought? These can take place any time, and again that does not really mean anything when all of the characters pop into both continuities.

Quote from: "crackdude"
The gameplay in Heroes was NOTHING like any other Sonic game.

The REAL gimmick of that game was that they tried to make it appear as if the series was going back to it's roots with simpler level designs and goals. I am not sure why you are continuing this, Sonic runs fast, Tails flies, Knuckles climbs... Oh wait, he cannot do that anymore, BIG DIFFERENCE!

The biggest change in that was that Sonic Adventure 2 was great, and Heroes was dookie poop.

Quote from: "crackdude"
Turn into rockets? Unleashed turned into a freaking Hogwolf!

Turning into a rocket to access a different portion of the level is a gimmick, playing as a different character is not... Come on man.

Quote from: "crackdude"
My point with Cream is that she came out of nowhere. She appears as a good friend of Amy, which only happened because of the events in Sonic Advance 2. Hence, Sonic Heroes is in the same "non-human" sequence of games as Sonic Advance.

Almost none of the characters have or need origin stories. What is your point?

Quote from: "crackdude"
Of course I think all of this is bananas! But it's exactly what you're saying about Colors. And this is turning out to be a pretty weirdly amusing conversation due to the fact that I truly can't see your point at all lol

It might be a loss of translation, but I think most people trying to say this is a major release in the series are just too set on proving to the world that Sonic is not a complete sack of horseshit series anymore. Just because a spinoff is not terrible should not really change anything, so I do not know why you guys keep going...

Quote
People care about Sonic's canon?

Not really, but I enjoy being right about any kind of subject, so that is a plus!
Title: Re: Sonic Colours announced for Wii/DS
Post by: George on October 28, 2010, 07:00:32 pm
Sonic Adventure is not part of the main franchise either. According to Sanus.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Orta on October 29, 2010, 03:40:18 am
This discussion makes me ashamed of calling myself a Sega fan.
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on October 29, 2010, 12:38:41 pm
[youtube:4hy8oogt]3pVHJeIUWOI[/youtube:4hy8oogt]
Why is Sonic's voice so deep? @_@ Hmmm.....

Also, is just me, or does he have Raphael's personality from the 1987 Ninja Turtles cartoon? xD Seriously, that's who he reminds me of all of a sudden.

Tails, on the other hand, is naturally still so very cute and wonderful. <333
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on October 29, 2010, 12:56:30 pm
Yeah, Sonic sounds like a human now! I can't stop thinking about the older voices with the high/light hearted tone.

I love the part when Sonic talks to you. Reminds me of Mickey Mouse Clubhouse. :3
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on October 29, 2010, 01:12:32 pm
That's because the Wii is a console for older gamers.

I still say it's more like 1987 TMNT, but then I figure that your familiarity with that show might be low. :P Either way, it's corny.
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on October 29, 2010, 04:42:17 pm
Sanus,
(http://http://macrochan.org/images/5/R/5RSBEK7LWN5KJNDDAE5TZWH25T3MCRWU.png)
Title: Re: Sonic Colours announced for Wii/DS
Post by: fernandeath on October 29, 2010, 06:25:15 pm
Are there how many reviews of Sonic Colors so far?
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on October 29, 2010, 07:00:04 pm
Metacritic only lists Nintendo Power yet..
Title: Re: Sonic Colours announced for Wii/DS
Post by: fernandeath on October 29, 2010, 07:48:32 pm
A german magazine called "wiimagazine" gave Sonic Colours 92/100

http://www.tssznews.com/2010/10/29/germ ... lors-a-92/ (http://www.tssznews.com/2010/10/29/germanys-wiimagazin-rates-sonic-colors-a-92/)

But hey, since most users around are a bit distrusted about tzz, you might not believe what he says...
Title: Re: Sonic Colours announced for Wii/DS
Post by: George on October 29, 2010, 07:58:08 pm
I don't think people here think that TSSZNews is bs, I think some people here just don't like the website.

Anyway, DS demo up in the European Wii Channel.
Title: Re: Sonic Colours announced for Wii/DS
Post by: TimmiT on October 30, 2010, 04:19:17 am
NGamer gave it an 86% and the dutch [N]Gamer gave it an 8.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Dr. SEGA Monkey on October 30, 2010, 08:52:20 am
Since Ryan is probably not going to read my response on the front page, I'll write it here.

What's wrong with thinking the jokes in the cutscene are unfunny? Plus, I already said that I love the goofy Robotnik quotes during the level.

But the writing in this cutscene is no better than the stuff in Unleashed. I was hoping it would actually be funny like "Night of the Werehog" style, but I guess not.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on October 30, 2010, 09:14:38 am
When I watched the VA cutscene yesterday I thought sonic voice was kinda off. Having watched it a few times I have gotten used to the voice. The "acting" itself is 1000x better than Jason.
Title: Re: Sonic Colours announced for Wii/DS
Post by: fernandeath on October 30, 2010, 09:43:25 am
So far the game has 4 reviews then?

NGamer - 86/100
Dutch NGamer - 80/100
Wiimagazin - 90/100
Nintendo Power - 9/10

Average: 8,65 out of 10.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on October 30, 2010, 09:48:49 am
Quote from: "Dr. SEGA Monkey"
Since Ryan is probably not going to read my response on the front page, I'll write it here.

What's wrong with thinking the jokes in the cutscene are unfunny? Plus, I already said that I love the goofy Robotnik quotes during the level.

But the writing in this cutscene is no better than the stuff in Unleashed. I was hoping it would actually be funny like "Night of the Werehog" style, but I guess not.

Nothing, nothing wrong with it at all. What I'm saying is that I'm sure children will find it VERY funny.

You are in your 20's and Sonic is a childrens game... It is bound to have jokes and humour that doesn't appeal to you.

Much better then the jokes in Sonic Unleashed, these ones remind me of saturday morning cartoons of the past. The ones in Unleashed were just poorly written and delivered
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on October 30, 2010, 01:17:31 pm
Quote from: "Sharky"
You are in your 20's and Sonic is a childrens game... It is bound to have jokes and humour that doesn't appeal to you.

Sonic was designed as a family game series, not something JUST for children.

Look at Adventures of Sonic the Hedgehog for instance. That was aimed around young children but was much, much better. I still find much of it hilarious.

My opinion on the voice actors: CHECK OUT THE KONSOLEZ
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on October 30, 2010, 01:28:27 pm
You find this too childish but think the Adventure of Sonic the Hedgehog series is 'hilarious' ... lol, ok dude.

While I didn't find this scene all that funny, The Dr Robotnik stuff I've heard is far, far better then anything from that TV series.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on October 30, 2010, 01:36:12 pm
The cutscene reminds me of the SA2 ones, albeit with a bit more humor. Especially the one where Knux pops out of the sewer and runs across Amy and Tails. Sort of a casual conversation rather than over the top theatrics.

[youtube:2sbwa2ut]G9jnKVfIlfI[/youtube:2sbwa2ut]

I'm really looking forward to the Sonic vs. Eggman scenes. It doesn't seem legit until you hear Sonic/Eggman banter.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on October 30, 2010, 01:39:37 pm
Quote from: "Sharky"
You find this too childish but think the Adventure of Sonic the Hedgehog series is 'hilarious' ... lol, ok dude.

While I didn't find this scene all that funny, The Dr Robotnik stuff I've heard is far, far better then anything from that TV series.

You watch your damn mouth! Dr Robotnik from Adventures of Sonic the Hedgehog was the best version of the character ever! His character at the very least has improved since Unleashed though, I will admit.

My biggest problem with how these cutscenes turn out is just how lame it is in comparison to anything Sonic Team has ever done. Actually no, it is EXACTLY like the horrible comedy in Unleashed. I damn near facepalmed when I heard that "Boioioioing" sound.
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on October 30, 2010, 02:48:50 pm
ITT grown men in their 20's debate on which childish cartoon humor is their favorite.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on October 30, 2010, 03:28:06 pm
Quote from: "crackdude"
ITT grown men in their 20's debate on which childish cartoon humor is their favorite.
this

Also, its one cutscene. And its one of the first ones.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on October 30, 2010, 04:28:51 pm
Quote from: "Autosaver"
Also, its one cutscene. And its one of the first ones.

What does that have to do with anything? The whole game is going to be like this.

All of this really does not bug me that much, but the length of it does. Remember in Sonic Adventure how the cutscenes were like 10 seconds long and then you were playing again?
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on October 30, 2010, 04:56:40 pm
Quote
ITT grown men in their 20's debate on which childish cartoon humor is their favorite.
Indeed. xDDD

Some of us enjoy watching old 80's and 90's Saturday morning cartoons, and for those who do, this game's humor shouldn't be unbearable. I think it's fine.

The only thing I don't understand is why they chose to make Sonic sound like a 30 year old chain smoker. xD
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on October 30, 2010, 05:28:56 pm
Quote from: "Sega Uranus"
Remember in Sonic Adventure how the cutscenes were like 10 seconds long and then you were playing again?
No. I remember watching a medium length cutscene followed by an adventure field, 3 loading times, another 2 cutscenes and THEN you were playing again..after a loading.

@fluffy:
As someone said before, Sonic reminds me of a Ninja Turtle lolol That's radical.
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on October 30, 2010, 05:42:11 pm
Quote from: "crackdude"
@fluffy:
As someone said before, Sonic reminds me of a Ninja Turtle lolol That's radical.
That was me. He has a similar personality to 1987 Raphael. :P

Tails also has the cheesy fake tech genius of 1987 Donatello. He's an instant expert in translating alien language, and he reads it in binary! Oh, but there may be a few bugs...
Title: Re: Sonic Colours announced for Wii/DS
Post by: ezodagrom on October 30, 2010, 06:43:23 pm
Quote from: "Sega Uranus"
Quote from: "Autosaver"
Also, its one cutscene. And its one of the first ones.

What does that have to do with anything? The whole game is going to be like this.

All of this really does not bug me that much, but the length of it does. Remember in Sonic Adventure how the cutscenes were like 10 seconds long and then you were playing again?
10 seconds long cutscenes and then playing? Sonic Adventure?
Nah...that sounds more like Sonic Heroes than Adventure (and we all know how the story turned out for that one).
Title: Re: Sonic Colours announced for Wii/DS
Post by: fernandeath on October 30, 2010, 06:59:24 pm
C'mon, it's ok to have a couple cutscenes in the beggining of the same...

I just hope they'll not be long...
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on October 30, 2010, 07:42:35 pm
SA2, in my opinion, had the best cutscene to stage ratio. The scenes were actually interesting (for the most part) and you went right from stage to scene to stage. Also, since there were only two storylines, you didn't have to see the same cutscenes repeated as they were in SA1.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on October 30, 2010, 09:11:31 pm
@crackdude,

was the "crazytroll" remark aimed at me in the comment section? For disling the VA(at least at that moment).
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on October 31, 2010, 10:29:23 am
Quote from: "CrazyTails"
@crackdude,

was the "crazytroll" remark aimed at me in the comment section? For disling the VA(at least at that moment).
Yes. lol
Don't take it to the chest. I'm a lame joker by nature.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on October 31, 2010, 12:14:20 pm
Ah okay lol. I thought you were serious in calling me a troll for disliking that voice.

I gotta get used to it though. It's not that I really care much about sonic VA's in general(since I like my sonic to be silent). It just kind of caught me of guard lol. Now I think it's okay, at least way better than Jason
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on October 31, 2010, 02:52:13 pm
Quote from: "CrazyTails"
Now I think it's okay, at least way better than Jason

JUST AS LONG AS IT'S NOT GRIFFITH!!

Honestly I kind of liked Griffith myself. Loved how goofy the voice was at times, whereas the new one is kind of too serious IMO. Of course Jason sucks with sad scenes and similar stuff, but that stuff seriously has no place in the franchise to begin with.
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on October 31, 2010, 03:13:50 pm
Ryan Drummond....I MISS YOU

The new dude is great as well. I love the early 90's cartoon voice acting style.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on October 31, 2010, 03:37:57 pm
Tbh I don't care at all. I just want to enjoy those beautiful stages in colors. Oh yeah, I can't wait!!
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on October 31, 2010, 04:49:50 pm
Quote from: "Sega Uranus"
Quote from: "Autosaver"
Also, its one cutscene. And its one of the first ones.

What does that have to do with anything? The whole game is going to be like this.

All of this really does not bug me that much, but the length of it does. Remember in Sonic Adventure how the cutscenes were like 10 seconds long and then you were playing again?

Yeah, lets judge all the cutscenes by using one which is basically a "getting to know a couple characters"
I can tell that future cutscenes will be better. As they will probably be more action oriented then just a couple characters talking. (falcon punch weee)
---
We're complaining about the length now?
...
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on October 31, 2010, 05:00:34 pm
Quote from: "Autosaver"
Yeah, lets judge all the cutscenes by using one which is basically a "getting to know a couple characters"
I can tell that future cutscenes will be better. As they will probably be more action oriented then just a couple characters talking. (falcon punch weee)

Except no Sonic game has ever been like what you said. They will only be action oriented when they lead up to bosses and such. Mark my words.

Quote from: "crackdude"
Ryan Drummond....I MISS YOU

Ryan sucked a lot too.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on October 31, 2010, 09:17:49 pm
Quote from: "fernandeath"
A german magazine called "wiimagazine" gave Sonic Colours 92/100

http://www.tssznews.com/2010/10/29/germ ... lors-a-92/ (http://www.tssznews.com/2010/10/29/germanys-wiimagazin-rates-sonic-colors-a-92/)

But hey, since most users around are a bit distrusted about tzz, you might not believe what he says...

Reason #484 to ignore TSSZ articles: http://www.tssznews.com/2010/10/31/pers ... questions/ (http://www.tssznews.com/2010/10/31/personal-gifts-to-sonic-retro-admins-after-sonic-4-leaks-raise-questions/)

Silly, pathetic, TMZ levels of reporting.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on October 31, 2010, 11:50:57 pm
Sonic community, serious buisness.
Title: Re: Sonic Colours announced for Wii/DS
Post by: George on November 01, 2010, 04:33:00 am
Quote from: "Barry the Nomad"
Quote from: "fernandeath"
A german magazine called "wiimagazine" gave Sonic Colours 92/100

http://www.tssznews.com/2010/10/29/germ ... lors-a-92/ (http://www.tssznews.com/2010/10/29/germanys-wiimagazin-rates-sonic-colors-a-92/)

But hey, since most users around are a bit distrusted about tzz, you might not believe what he says...

Reason #484 to ignore TSSZ articles: http://www.tssznews.com/2010/10/31/pers ... questions/ (http://www.tssznews.com/2010/10/31/personal-gifts-to-sonic-retro-admins-after-sonic-4-leaks-raise-questions/)

Silly, pathetic, TMZ levels of reporting.
I should write a post about how they promised SEGAbits exclusive Sonic 4 content that never came.

oh wait... too lazy. :(
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on November 01, 2010, 06:33:51 am
Quote from: "Sega Uranus"
Quote from: "crackdude"
Ryan Drummond....I MISS YOU

Ryan sucked a lot too.
(http://http://weaselzippers.us/wp-content/uploads/2010/07/obama-bullshit.jpg)
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on November 01, 2010, 06:48:58 am
Jason may not have been the best at acting (even though he gradually improved over time), but at least his voice sounded the part.

This new guy's voice just isn't fitting at all. I don't care if he is a better actor, because it just doesn't sound right. I especially cringed when I heard him say the word "bugs". Does this guy have a southern draw, or something similar...?
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on November 01, 2010, 10:54:07 am
Quote from: "George"
Quote from: "Barry the Nomad"
Quote from: "fernandeath"
A german magazine called "wiimagazine" gave Sonic Colours 92/100

http://www.tssznews.com/2010/10/29/germ ... lors-a-92/ (http://www.tssznews.com/2010/10/29/germanys-wiimagazin-rates-sonic-colors-a-92/)

But hey, since most users around are a bit distrusted about tzz, you might not believe what he says...

Reason #484 to ignore TSSZ articles: http://www.tssznews.com/2010/10/31/pers ... questions/ (http://www.tssznews.com/2010/10/31/personal-gifts-to-sonic-retro-admins-after-sonic-4-leaks-raise-questions/)

Silly, pathetic, TMZ levels of reporting.
I should write a post about how they promised SEGAbits exclusive Sonic 4 content that never came.

oh wait... too lazy. :(

Ah ha! But they didn't specify which episode! Just you wait and see, 2012 will see the SEGAbits exclusive reveal of the episode 4 trailer.
Title: Re: Sonic Colours announced for Wii/DS
Post by: George on November 01, 2010, 08:59:46 pm
I will only accept the trailer if TSSZ writes a long article about how we are favorites etc etc. The injustice.
Title: Re: Sonic Colours announced for Wii/DS
Post by: fernandeath on November 02, 2010, 07:29:16 am
IGN didn't mention 'Sonic Colors' as a 'Game to look for in this Holiday'.

http://buyersguide.ign.com/2010/wii/index.html (http://buyersguide.ign.com/2010/wii/index.html)

:(
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on November 04, 2010, 12:00:42 pm
http://www.youtube.com/watch?v=30ecHD-DeBY (http://www.youtube.com/watch?v=30ecHD-DeBY)

New preview from Germany, shows lots of new gameplay.

They also go onto say that the game can hold its own against Mario Galaxy.
Title: Re: Sonic Colours announced for Wii/DS
Post by: TimmiT on November 04, 2010, 12:49:57 pm
Quote from: "Sharky"
http://www.youtube.com/watch?v=30ecHD-DeBY

New preview from Germany, shows lots of new gameplay.

They also go onto say that the game can hold its own against Mario Galaxy.
It's a review, not a preview. The score they gave was 87%.
The new gameplay looks great. I'm surprised at how the game manages to look better each time something new is shown.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CosmicCastaway on November 05, 2010, 02:49:46 am
Quote from: "fernandeath"
IGN didn't mention 'Sonic Colors' as a 'Game to look for in this Holiday'.

http://buyersguide.ign.com/2010/wii/index.html (http://buyersguide.ign.com/2010/wii/index.html)

:(

IGN is pretty nuts so I wouldn't worry about it. ;)
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on November 05, 2010, 06:07:21 pm
http://www.youtube.com/watch?v=3DCufGTm ... re=related (http://www.youtube.com/watch?v=3DCufGTmJRs&feature=related)

HINT TOWARDS NIGHTS 3 IS COMING SOON?
Ha ha, its epic.
no no no!
Klonoa 3!

Also, why does the music/picture remind me klonoa 2...
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on November 05, 2010, 06:40:50 pm
I never buy videogame sound tracks; I download them if anything...
But I'm REALLY considering buying the Sonic Colours sound track.

The best thing about it is how diverse each track is, its not all rock or all  piano or all orchestral... It's a mix and each one sounds very different yet they are all fantastic.

Even puts Mario Galaxy to shame and that had some good tracks.

Sega Wave Masters have really outdone themselves this time.
Title: Re: Sonic Colours announced for Wii/DS
Post by: SOUP on November 05, 2010, 10:03:30 pm
For anybody with a Wii and a DS, the demo for the DS version of Sonic Colours is up on the Nintendo Channel.

It's pretty much a new Sonic Rush, but instead of doing tricks to build the boost meter, you collect blue wisps. There's also a fire special ability that you get from the red wisps. It's pretty fun, but it's only one act, so it goes by quickly. Lots of paths though :D.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 06, 2010, 11:29:54 am
sonic colors ds > sonic 4

That was my impression of the demo. In other words, I think the ds version of sonic colors is very good.
Title: Re: Sonic Colours announced for Wii/DS
Post by: fernandeath on November 06, 2010, 12:54:03 pm
10 days left...
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on November 06, 2010, 02:34:20 pm
Quote from: "CrazyTails"
sonic colors ds > sonic 4

That was my impression of the demo. In other words, I think the ds version of sonic colors is very good.
I'm starting to believe you have some sort of vendetta against Sonic 4.. Stop it. Sonic 4 is not the man who killed your father and ran off in a black car.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 06, 2010, 03:02:06 pm
Nah, I think you misunderstood. I just compared 2 recent 2d sonic games with each other, kind of like how I sometimes compare the classics with each other and say that one of them is better. Like how I find sonic colors wii is better than sonic unleashed

When it's about s4e1 however, some seem to make you suspicious of being a "hater" lol.

I like s3k better than sonic 2. Sue me :afroman:

No but seriously, stop the bs
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on November 06, 2010, 03:31:54 pm
Seriously, 1 outta 4 of your posts is about Sonic 4. y u hattin boy?
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 06, 2010, 04:30:01 pm
No they are not. Why you generalizing boy?    :x
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on November 06, 2010, 04:44:27 pm
Quote from: "CrazyTails"
sonic colors ds > sonic 4

That was my impression of the demo. In other words, I think the ds version of sonic colors is very good.

YEAH, Sonic Colours DS is SOOO much more like Sonic 2 then Sonic 4 is!
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on November 06, 2010, 05:04:47 pm
Quote from: "CrazyTails"
No they are not. Why you generalizing boy?    :x
(http://http://img256.imageshack.us/img256/536/99786708.png)
u mad?
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on November 06, 2010, 05:06:50 pm
I still want a Chaotix 2... :(

Freakin' best Sonic game intro ever.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Aki-at on November 06, 2010, 06:41:55 pm
Quote from: "Sharky"
YEAH, Sonic Colours DS is SOOO much more like Sonic 2 then Sonic 4 is!

I don't think he was liking Sonic Colours because it was like the classic, I think he was liking it because he thinks it's the better game, which would not be too hard to do, since both are developed by Dimps but only under different ideas on the style of gameplay.

Quote from: "crackdude"
I'm starting to believe you have some sort of vendetta against Sonic 4.. Stop it. Sonic 4 is not the man who killed your father and ran off in a black car.

Or we can just say how good Sonic Colours DS is and that Sonic has three games that people like in one year out (Four if we include Sonic and SEGA Allstars Racing)
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on November 06, 2010, 07:52:36 pm
Quote from: "Aki-at"
Quote from: "Sharky"
YEAH, Sonic Colours DS is SOOO much more like Sonic 2 then Sonic 4 is!

I don't think he was liking Sonic Colours because it was like the classic, I think he was liking it because he thinks it's the better game, which would not be too hard to do, since both are developed by Dimps but only under different ideas on the style of gameplay.

The problem I'm having here is that people including CrazyTails have been complaining about 'Sonic Rush Physics' as the biggest problem with Sonic 4, how Homing Attack ruins the flow... Sonics Current Model etc etc etc...

All of these things are in Sonic Colours DS... Because it basically IS Sonic Rush. It's just funny how someone can make such a shitstorm over these features and then have no problem with them in another game.
Title: Re: Sonic Colours announced for Wii/DS
Post by: fernandeath on November 06, 2010, 09:00:56 pm
Quote from: "Barry the Nomad"
I still want a Chaotix 2... :(

Freakin' best Sonic game intro ever.


Yeah, it would be great.
But it does not have the 'commercial appeal' to be released...
Title: Re: Sonic Colours announced for Wii/DS
Post by: ezodagrom on November 06, 2010, 09:03:03 pm
Quote from: "Sharky"
Quote from: "Aki-at"
Quote from: "Sharky"
YEAH, Sonic Colours DS is SOOO much more like Sonic 2 then Sonic 4 is!

I don't think he was liking Sonic Colours because it was like the classic, I think he was liking it because he thinks it's the better game, which would not be too hard to do, since both are developed by Dimps but only under different ideas on the style of gameplay.

The problem I'm having here is that people including CrazyTails have been complaining about 'Sonic Rush Physics' as the biggest problem with Sonic 4, how Homing Attack ruins the flow... Sonics Current Model etc etc etc...

All of these things are in Sonic Colours DS... Because it basically IS Sonic Rush. It's just funny how someone can make such a shitstorm over these features and then have no problem with them in another game.
Well, Colors is not being promoted as a return of momentum based gameplay and it's not a direct sequel to Sonic 3 & Knuckles.

Sonic 4 Ep1 on its own is not a bad game (in my opinion it's an average fun game), but, if the following episodes gameplay/physics are like in Ep1, Sonic 4 won't be nearly good enough to be considered a worthy sequel of S3&K.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on November 06, 2010, 09:16:47 pm
No I understand the reason why people dont consider it good enough to be a sequal to the classics... But I dont understand how he can enjoy Colours DS gameplay but make such a big fuss about everything broken about Sonic 4.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on November 06, 2010, 09:36:45 pm
Quote from: "Sharky"
No I understand the reason why people dont consider it good enough to be a sequal to the classics... But I dont understand how he can enjoy Colours DS gameplay but make such a big fuss about everything broken about Sonic 4.
Sonic 4 goes back to the roots. It RELIES on physics. (or whatever physics it has)

Sonic Rush/Adventure/Colors is different. The physics don't matter because you are constantly boosting in the first place. Its a whole different type of game. Most people find these physics acceptable.

Also, I don't think Rush has uncurling/complete stop like Sonic 4.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 07, 2010, 03:47:51 am
Quote from: "Sharky"
Quote from: "Aki-at"
Quote from: "Sharky"
YEAH, Sonic Colours DS is SOOO much more like Sonic 2 then Sonic 4 is!

I don't think he was liking Sonic Colours because it was like the classic, I think he was liking it because he thinks it's the better game, which would not be too hard to do, since both are developed by Dimps but only under different ideas on the style of gameplay.

The problem I'm having here is that people including CrazyTails have been complaining about 'Sonic Rush Physics' as the biggest problem with Sonic 4, how Homing Attack ruins the flow... Sonics Current Model etc etc etc...

All of these things are in Sonic Colours DS... Because it basically IS Sonic Rush. It's just funny how someone can make such a shitstorm over these features and then have no problem with them in another game.
I like sonic colors ds better than sonic rush and sonic rush adventure(the latter was pretty bad imo). The things I liked about the demo were how they have expanded upon that sonic rush gameplay. I liked that there was a lot more exploring and the wisp power ups also added something great to the one stage I played. It's less of a mindless boost to win compared to sonic rush adventure.

Yyeah I had been complaining about things like the homing attack and rush physics for s4e1, but sonic colors ds is still the better game imo even when forgetting about those said complaints I had for s4e1.

I mean colors ds will have 7 unique zones and I think I enjoyed sonic colors ds demo more compared to splash hill. I don't know why but the controls feel less of than s4e1.

Maybe it's because the "rush physics" fits it's own gameplay style. The whole emphasis on action and speed with boosting and stuff.  The rush physics may not have fitted for more slow paced gameplay. It's also the little things like how sonic doesn't curl into a ball when going through speed boosters that I find better. Sonic also accelerates more fast I think. In s4e1 he accelerates really slow.

I liked the demo alot though I have just played it once. Might give it another run today.
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on November 07, 2010, 10:39:06 am
lolol crazytails yous so crazy

Is there any way to try this demo on an old DS? Or do I need one of the fancy ones?
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 07, 2010, 12:05:48 pm
lolwut XD.

Nah but seriously I just want to make clear that i am not some crazy retro sonicpurist or whatever. I own every post 1999(modern era) game and do enjoy some of them. I even like the sonic riders series, the story book series not so much though.

Sonic 4 is a different case, it had expectations in a lot of ways since it's a sequal. The way it was going to play and to some a lot more than that(raises hand), but this discussion has been done countless of times and doesn't belong in this thread.

I just simply wanted to say that I like colors ds alot and compared it to a recent 2d sonic game.

@crackdude. I have a ds lite myself but I think every ds has the "ds download play" feature on the home menu. If you have a wii you go to the nintendo channel and search for the download service.  The icon with the 2 screens down under at the screen. There you'll see sonic colors and you can start the download service and download it on the ds.

(http://http://aussie-nintendo.com/up/news/nintendo_channel_sept_09_usa_update.jpg)
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on November 07, 2010, 05:35:34 pm
Yeah, but "don't judge a book by it's cover" they say.. In this case: don't hate on Sonic 4 just because of it's name. It's just that vibe that I kinda don't get. How would the game be called Sonic Retro Remix Hardcore+ improve it's fun in any way at all? I don't get it..
Want weird sequels? PSO Ep3. wtf a card game? Now that's weird.. Physic changes over a 15yo prequel....not so much.. get my point?

But that's for the other thread ;)

And thanks a lot for the instructions! Need to borrow a Wii or something.. I want to try this out!
Title: Re: Sonic Colours announced for Wii/DS
Post by: fernandeath on November 07, 2010, 06:07:13 pm
Any new review avaliable?
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on November 07, 2010, 09:10:07 pm
Quote from: "crackdude"
Yeah, but "don't judge a book by it's cover" they say.. In this case: don't hate on Sonic 4 just because of it's name. It's just that vibe that I kinda don't get. How would the game be called Sonic Retro Remix Hardcore+ improve it's fun in any way at all? I don't get it..
Want weird sequels? PSO Ep3. wtf a card game? Now that's weird.. Physic changes over a 15yo prequel....not so much.. get my point?

But that's for the other thread ;)

Sonic the Hedgehog 4 is supposed to be a direct sequel to the classic games, something like a "Sonic Retro Remix Hardcore+" would not be a sequel most likely. That is a big reason everyone hates the shit out of PSO Episode III, not just because it sucks but because of what it is.

In terms you would probably understand, it is like comparing a world cup soccer game to a soccer game a set of kids play in a school course. One is obviously more important, but is possible to enjoy either more than the other.

That is also why it is not a big deal for Sonic Colors to screw up basic stuff, because it is a spinoff and why many of the older fans are extremely upset with the things that happened in Sonic the Hedgehog 4.
Title: Re: Sonic Colours announced for Wii/DS
Post by: fernandeath on November 07, 2010, 09:30:33 pm
02 questions:

What if Sonic 4 were named "Sonic Rebirth" crictics/reviewers/players would be more 'soften/sooth' about the game?

Also, do you believe that IF Sonic Colors were "Sonic Adventure 3: Colors", crictics/reviewers/players would be more exacting/exigent about the game?
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on November 07, 2010, 09:51:02 pm
The name does not change much when it is still considered a followup to Sonic the Hedgehog 3 & Knuckles. [spoiler:2v27jar0]Also if Sonic the Hedgehog 4 was named "Rebirth" I think many people would be jokingly calling it Sonic Miscarriage.[/spoiler:2v27jar0]

Naming the next major Sonic game as Sonic Adventure 3 would probably help sales, but not do much for reviews I think, even though it will probably play nothing like the other two games. I know Sonic 06 was planned to be Sonic Adventure 3 for a time, and if I were to guess I think the next major game in the series is going to be called that for the 20th anniversary, next year.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on November 07, 2010, 09:53:29 pm
Back on topic. This is not the Sonic 4 thread.

[spoiler:1n9ta04s]And it will be so nice when people start talking about non-Sonic Sega games again![/spoiler:1n9ta04s]
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on November 08, 2010, 11:35:17 am
IGN gave it an 8.5

http://wii.ign.com/articles/113/1132902p1.html (http://wii.ign.com/articles/113/1132902p1.html)
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 08, 2010, 11:52:28 am
Also ds version got a 8.5 from IGN

http://uk.ds.ign.com/articles/113/1132901p1.html (http://uk.ds.ign.com/articles/113/1132901p1.html)

video review here

http://uk.ign.com/videos/2010/11/08/son ... ctid=75627 (http://uk.ign.com/videos/2010/11/08/sonic-colors-ds-video-review?objectid=75627)

I like how sonic colors on the ds doesn't just look like a quickly rushed sonic rush 3 for the cash, instead it looks like a whole unique and great experience too beside the wii  version.

I think I might purchase them both.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on November 08, 2010, 11:54:48 am
Too bad Sonic Colors is just a spin-off and not a main series release  :lol:

joking, joking
Title: Re: Sonic Colours announced for Wii/DS
Post by: fernandeath on November 08, 2010, 02:14:12 pm
I was expecting a better score...
They've said it's "the best sonic game in 18 years", yet they only gave a 8.5/10.
Sonic Rush got a 9,0 from them.
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on November 08, 2010, 04:14:24 pm
LOL IGN

(it's like the 5th time I post these words. Nobody ever listens to me)
Title: Re: Sonic Colours announced for Wii/DS
Post by: max_cady on November 08, 2010, 05:20:35 pm
I beleive a dutch gamer managed to snag an advanced copy of Sonic Colors:

http://http://www.youtube.com/watch?v=Jjj46nV1oRo

That intro still sounds terrible but, what are you gonna do?
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on November 08, 2010, 05:34:51 pm
(http://http://h-3.abload.de/img/soniccolours1ni0f.jpg)
EPICZORS
Title: Re: Sonic Colours announced for Wii/DS
Post by: max_cady on November 08, 2010, 05:50:21 pm
This is really impressive for the Wii.

I can't beleive that we will finally have a great 3D Sonic game, I can't beleive it.

This is bigger than Duke Nukem returning.
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on November 08, 2010, 05:58:13 pm
Only took them 9 years.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on November 08, 2010, 06:48:13 pm
Quote from: "Barry the Nomad"
Too bad Sonic Colors is just a spin-off and not a main series release

I have constantly said the fact that it is a spin-off does not change it's quality, it only makes the mainstream look at it with less harsh eyes, even myself.

Of course, because it can only be our "Opinions" which games fall in the main series, then enjoy your game with gimmicks that will never be revisited in the rest of the franchise and that came out just over a month after the last game in the main series, even though that is something no game company has ever done!

As for the image Autosaver posted. It is impressive, maybe the best looking game on the platform - But it really pisses me off how you cannot visit over 90% of what you see on that screen, it is almost all just background stuff. Remember how you could do that in Sonic Adventure 12 years ago?
Title: Re: Sonic Colours announced for Wii/DS
Post by: fernandeath on November 08, 2010, 06:53:03 pm
IGN's Top 25 Wii games

http://wii.ign.com/articles/104/1048874p1.html (http://wii.ign.com/articles/104/1048874p1.html)

I wonder if Sonic Colors will be in it...
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 08, 2010, 07:06:15 pm
The game is mainstream. You will understand when you play it
Title: Re: Sonic Colours announced for Wii/DS
Post by: Aki-at on November 08, 2010, 07:10:09 pm
It's never even out yet... I don't see any reason to bother with lists.

Also, got the soundtrack now, seen a bunch of levels, bosses and cutscenes. This game is even worse than Silver 06, SEGA must have paid enermous money hats =[

Nah just kidding with ya, best Sonic game on consoles since Sonic Adventure. Everything is put together well, though few hiccups here and there from what I've seen but overall looks like it will be a fantastic game for some of you.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on November 08, 2010, 09:02:08 pm
I've spoiled myself a bit with looking at gameplay, music and VAs for this game but I come away with one thing to say.

Best 3D Sonic game, Ever.
If it plays as well as it looks, 4th Best Sonic game ever.

My order of greatness

Sonic 2
Sonic & Knuckles
Sonic 1
Sonic Colours
Sonic 3
Sonic Adventure
Sonic 4 Ep1
Sonic Adventure 2
Sonic Rush
Sonic Rush Adventure
Sonic Advance

That is all, forget everything else.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 08, 2010, 09:46:23 pm
Sonic colors might step up a place or two after you play it. This may not just be the best 3d sonic game, it may be a one of the greatest sonic games period.

Edit: Oh and, I love what they have done with sonic&tails. Tails hasnt been so awesome since AOSth. Ahh, it's great to have ya back buddy :P .
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on November 09, 2010, 03:36:35 am
Sharky your opinion sucks ;P j/k
Title: Re: Sonic Colours announced for Wii/DS
Post by: Dr. SEGA Monkey on November 09, 2010, 08:01:43 am
All of the Robotnik quotes in this game are amazing.

[youtube:2kss1we7]2zDlwgQN9pU[/youtube:2kss1we7]

"No aliens were harmed in the creation of this park. They were all harmed AFTER this park was created."

"Please refrain from pushing buttons on the starship. Occasionally, one might jettison you into space. If this happens, your next of kin WILL be billed for the replacement hatch."

"If you experience explosive decompression please try to avoid staining the seat cushions. Those things are expensive!"

"The hypersleep ride is not recommended for pregnant women or people who aren't willing to be asleep for 3 years."

"If you find a gold ring, please return it to the Lost-and-Found."

"Every visitor of the park gets a free blue hedgehog! If you catch one, please feel free to take it home with you....or destroy it."
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on November 09, 2010, 08:14:08 am
Live streams are up all over the place, though I really just want to know what the final boss is and if Super Sonic will be fully playable.

Game is looking great! Like the best of Unleashed, Sonic Adventure and the 2D games all wrapped up into one.

Looks to be the next great MAIN SERIES 3D GAME. Because this thing sure ain't a spin-off.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Aki-at on November 09, 2010, 08:25:41 am
Quote from: "Barry the Nomad"
Live streams are up all over the place, though I really just want to know what the final boss is and if Super Sonic will be fully playable.

I can answer both these questions, so final boss and Super Sonic, spoilers below, so people, who do not want to be spoiled, do not highlight the spoilers below, because, they are spoilers, and they spoil things, hence why they are called spoilers;

[spoiler:2ps6h91d]- In the OST, there is a Super Sonic jingle with a 9 second loop of the main theme

- The final boss is a face off with normal Sonic (No Super Sonic in sight) and Robotnik piloting a mech equipped with all the wisp powers and a darn hard boss fight at that too[/spoiler:2ps6h91d]
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on November 09, 2010, 08:40:28 am
Very cool to know! Thanks for the intel. :)

From watching the streams, it's looking to be the most pure "Sonic" of the 3D games.

Sonic Adventure 1&2 pioneered the 3D Sonic experience, at least when referencing the Sonic (and Shadow) action stages. Sonic Heroes dumped the non-Sonic stages and presented a full on 3D Sonic game. However, Heroes also mucked it up by making things too linear, adding multiple hits to enemies and making the "puzzle" of what character to use in each situation too easy (they had big color coded signs basically saying "Now be Knuckles!"). However the one big positive of Heroes was that it brought the classic 2D act, boss and special stage structure to a 3D game.

Colors looks to take the best of SA1&2&Heroes, adds in the 2D/3D switching of Unleashed's day stages, and tosses '06 and Shadow's contributions in the trash.

If anything, Colors seems to feel like the game that we should have received after Heroes (from a gameplay perspective). It has the 3D Sonic gameplay, optional powers (trading Flight and Power for Wisps) and the classic 2D structure: 6 stages, each containing multiple acts (around 5) and a stage boss. Sounds like an ideal mix to me!
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 09, 2010, 10:22:53 am
So I went around shopping, looking for the game and finding out if the game was allready in stock, and to my surprise the first store I went in was straight bullseye. I bought the game without hestitating and went straight home and played it till I started seeing colors in my room as if I was on crack :lol: . In other words, I have finished it.

I just want to say that this was one of the most specteculair sonic experiences in a long time. I'm just gonna give a short review without any spoilers.

In short, the VA story, gameplay visuals are all top notch. The IGN review was actually pretty spot on. I agree with almost everything they said.

The gameplay is solid and doesn't really need a big paragraph. The controls have been tweaked, level design = top notch, music is beautiful and yeah. Basically it's sonic unleashed done better in every way. Done right.

IGN stated about the botomless pits later in the game. There are some nasty botomless pits, really nasty ones. I don't have a problem with most of them in this game because they allmost all require precision platforming and skill to pass, but some are just nasty that you will never see them coming the first time. I think I have seen just 2 of them but the first thing that went through me was, okay this was kind of stupid .

Also another gripe of IGN were the recycled bosses. Yeah, I agree with that. They are not carbon copies of each other. They do throw new things the second time. It's just that i'd rather had some more variation.

Also expect lots of things taken from mario games and mario galaxy. Some ideas are literally taken from mario games. I mean it doesn't screw up the game or anything, but it kind of threw me off since.. you know. It's kinda hard to explain, but as a sega/sonic fan I don't want to see that kinda S**t :mad:

Overall I agree with the 8,5. Some like to give their games straight 9's and 10's because 'omg it's sonic'. But the game is far from perfect but everyone who will play this game will feel that they finally get it. The game reeks of effort and understanding what sonic games are about.

They regained my trust and I can only hope everything that will come after this game will get the same treatment
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on November 09, 2010, 10:28:24 am
CrazyTail, would you say the game plays like a main series release (SA1, SA2, Heroes, '06, Unleashed), or does it feel like some new spin-off series that has zero connection to the previous 3D releases?
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 09, 2010, 10:41:26 am
No, it defenitly feels like a main game in every way and it wouldn't make sense if it wasnt. Everything that happens could easily have happened after sonic unleashed. The story explains how they got there (spoiler)[spoiler:1vspqhmz]and they actually end up back on earth.[/spoiler:1vspqhmz]

I could not find a reason why it would not be a main series game. Because it's on the wii? Because of the name? The credits are huge so I am sure the whole main series talk from Iizuka wasn't just BS talk for sales.

I would actually go far to say that it would be better if they forgot about everything that happened and that this should be the new start.

Seriously the story and Voice acting is so well done. I actually loled many times. I think many people will love tails after this game, he was actually the funniest in the game imo.... after robotnik..... and cubot :P .
Title: Re: Sonic Colours announced for Wii/DS
Post by: fernandeath on November 09, 2010, 11:05:41 am
@CrazyTails: What about the cutscenes? Are there 'too many' of those? Are they 'watchable' ou 'skipable'?
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on November 09, 2010, 11:18:36 am
Since CrazyTails will be thrown a lot of questions, I'll add one:

What is the name of the final world? I see that it is at the bottom of the map, attached to the chain. The OST files only refer to it as "ELV". You can spoiler your answer :)
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 09, 2010, 11:54:38 am
Quote from: "fernandeath"
@CrazyTails: What about the cutscenes? Are there 'too many' of those? Are they 'watchable' ou 'skipable'?
No the story line is pretty thin. Not a lot of cutscenes but in a weird way it's like it should have always been done like this. First thing what happens when you start the gamefile, no opening cutscene, no nothing. You get dropped straight in the first act of tropical resort, and later you learn of what happened and how you got there in space.
Quote from: "Barry the Nomad"
Since CrazyTails will be thrown a lot of questions, I'll add one:

What is the name of the final world? I see that it is at the bottom of the map, attached to the chain. The OST files only refer to it as "ELV". You can spoiler your answer :)
World is called terminal velocity
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on November 09, 2010, 12:02:43 pm
Quote from: "CrazyTails"
World is called terminal velocity

Cool, thanks! I wonder if Charlie Sheen is playable...

(http://http://www.marerico.com/moviepictures/Terminal_Velocity.jpg)
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 09, 2010, 12:10:37 pm
Lol, who knows he might be an unlockable character after getting all S ranks  8-).  All efforst for nothing

Btw, new review

http://www.gametrailers.com/video/revie ... ors/706920 (http://www.gametrailers.com/video/review-sonic-colors/706920)

I am gonna watch it now.
Title: Re: Sonic Colours announced for Wii/DS
Post by: ezodagrom on November 09, 2010, 12:20:53 pm
Quote from: "CrazyTails"
Lol, who knows he might be an unlockable character after getting all S ranks  8-).  All efforst for nothing

Btw, new review

http://www.gametrailers.com/video/revie ... ors/706920 (http://www.gametrailers.com/video/review-sonic-colors/706920)

I am gonna watch it now.
Bad review is bad, especially since they gave it a worse score than their Unleashed Wii review.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 09, 2010, 12:23:55 pm
Wow... that review was just wrong in so many ways.

Edit: Yeah ezodogrom. I am not the kind to call a website biased or whatever, still not gonna do that. But the review is still wrong.

It's true that there are some pits. However What I saw in that review was just someone sucking at the game big time.
Title: Re: Sonic Colours announced for Wii/DS
Post by: ezodagrom on November 09, 2010, 12:32:36 pm
Quote from: "CrazyTails"
Wow... that review was just wrong in so many ways.

Edit: Yeah ezodogrom. I am not the kind to call a website biased or whatever, still not gonna do that. But the review is still wrong.

It's true that there are some pits. However What I saw in that review was just someone sucking at the game big time.
In a way it reminds me of IGN Unleashed HD review. :P
Title: Re: Sonic Colours announced for Wii/DS
Post by: Ben on November 09, 2010, 12:40:14 pm
Guess this is a day 1 purchase for me. Hopefully stores actually get the game IN on Tuesday.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CosmicCastaway on November 09, 2010, 01:02:41 pm
GameTrailers is horrible at reviews. The best thing they do is show game trailers and retrospectives.
Title: Re: Sonic Colours announced for Wii/DS
Post by: max_cady on November 09, 2010, 01:36:22 pm
http://http://www.gametrailers.com/video/revie%20...%20ors/706920

(http://http://img121.imageshack.us/img121/6628/21n04uf.gif)

I only have two possible reactions to this.

A) Sega lied about Sonic's direction as all the new 2010 Sonic titles were poorly received by GameTrailers;

B) GameTrailers is actually afraid that Sonic Colors would somehow make a dent on Call of Duty: Black Ops multi-million dollar marketing.

Because GameTrailer's review doesn't quite hold water.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 09, 2010, 02:11:01 pm
The only thing that I hate when reviews are bad in general is how it affects sales, which this game deserves alot and i'm sure anyone would find his moneys worth in this game and disagree with GT.

Other than that, I don't care much about the review. Too much emphasis on the negative which wasn't nescesary at all.
Title: Re: Sonic Colours announced for Wii/DS
Post by: fernandeath on November 09, 2010, 02:22:58 pm
Wow, that review from GameTrailers was a bit shocking...

I was not expecting for such a low score...
Title: Re: Sonic Colours announced for Wii/DS
Post by: ezodagrom on November 09, 2010, 02:32:08 pm
Wow...they're even saying that the DS version is better than the Wii version, giving it a 7.9. >_>
http://www.gametrailers.com/gamereview.php?id=14112 (http://www.gametrailers.com/gamereview.php?id=14112)

Most likely the reviewer is saying that the Wii version is worse because he's just not good at it. ._.
Title: Re: Sonic Colours announced for Wii/DS
Post by: kozmo on November 09, 2010, 02:36:18 pm
Quote from: "Dr. SEGA Monkey"
All of the Robotnik quotes in this game are amazing.




Probably the funniest Robuttnik's been since....ever?

Oh, and licence plate 1NOM155? Welcome back buddy! No hard feelings over SASASR? We cool now?


-edit-  From this day forward i shall refer to my kitchen as "the lunchpad"
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on November 09, 2010, 02:52:55 pm
lol the comments @ GT's review are flamingly awesome.

Seems like the game is getting a very good reception! Currently 80 @ metacritic
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on November 09, 2010, 03:34:19 pm
Yeah, that GT Wii review was pathetic. Also, it saddens me to read comments on reviews in which the readers say "what a shame, sounds like the game sucks, won't be buying it", as if one site is their only source for reviews and their only way of forming an opinion. Shame nitwits like that exist.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on November 09, 2010, 03:41:51 pm
derp game is hard
points off
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 09, 2010, 03:54:36 pm
My 2 favourite tracks  the game
[youtube:3skzs2fa]m0l4VybujfM[/youtube:3skzs2fa]
[youtube:3skzs2fa]u1TUYA17XLk[/youtube:3skzs2fa]

There's more that I like but these 2 are the ones that come first in my mind.

About that asteroid coaster track, it's weird that I actually liked that song since I mostly dislike the whole generic/bland rock in previous sonic games. But here in sonic colors it felt like fresh air. I think that is defenitly jun senoue.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on November 09, 2010, 03:58:57 pm
The new drowning theme is pretty cool.

LOL, when watching the streaming gameplay, I saw Sonic fall into the water and a part of me thought "Game Over!" as I'm so used to that thanks to Unleashed's Chun-Nan and Holaska stages. Then I saw gameplay continue underwater and my brain snapped back into classic Sonic mode.

Best decision of the game, in my opinion.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 09, 2010, 04:02:06 pm
I think you should stop spoiling yourself dude XD.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on November 09, 2010, 04:03:25 pm
It's hard not to, I probably won't play the game until early January :P

In the meantime, Vanquish calls my name...
Title: Re: Sonic Colours announced for Wii/DS
Post by: fernandeath on November 09, 2010, 04:29:48 pm
Quote from: "crackdude"
lol the comments @ GT's review are flamingly awesome.

Seems like the game is getting a very good reception! Currently 80 @ metacritic

The "Gamereactor Sweden" website/magazine reviewed the game sayng

Quote
Sonic Colours is by far the best Sonic game in ages with nice graphics, high speeds and fresh platforming ideas. Recommended for gamers of all ages.

Yet, they gave a 70/100 score. I mean, if the game is "the best sonic In ages", if it is "recommended for everyone" it should get, at least, an 85/100.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CosmicCastaway on November 09, 2010, 05:27:21 pm
Full theme song:
[youtube:1z950n1w]ctYoZ7dMpb8[/youtube:1z950n1w]

It's superb.  8-)
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on November 09, 2010, 06:35:03 pm
SUPER SONIC IN STAGES

"Small Sonic game for KIDS" my butt. Its supposedly hard for the 40 year old virgins at IGN.
http://www.youtube.com/watch?v=by_MEmrspdQ (http://www.youtube.com/watch?v=by_MEmrspdQ)
AQUARIUM PARK OH MA GAWD!! IT DOES RAWK MY SAWKS.
too bad shadi wont play this (Shadi. ^.^)
Title: Re: Sonic Colours announced for Wii/DS
Post by: ezodagrom on November 09, 2010, 06:47:02 pm
Quote from: "Barry the Nomad"
It's hard not to, I probably won't play the game until early January :P

In the meantime, Vanquish calls my name...
Hehe, I understand that, I'll buy Colours and a Wii around the end of this month, but I'll only be able to play it on christmas (the Wii and Colours are the presents I'm going to give my little sis this christmas), but I'll try not to watch a full playthrough until then. :P
Title: Re: Sonic Colours announced for Wii/DS
Post by: CosmicCastaway on November 09, 2010, 06:50:48 pm
Quote from: "Autosaver"

"Small Sonic game for KIDS" my butt. Its supposedly hard for the 40 year old virgins at IGN.

I find it funny how the critics complain if a Sonic game is challenging, but it's perfectly alright for any other platformer. Just another double standard I guess.
Title: Re: Sonic Colours announced for Wii/DS
Post by: fernandeath on November 09, 2010, 07:10:57 pm
Gameinformer Review:

http://gameinformer.com/games/sonic_col ... eview.aspx (http://gameinformer.com/games/sonic_colors/b/wii/archive/2010/11/09/sonic-colors-ds-review.aspx)

Wii version 7/10

http://gameinformer.com/games/sonic_col ... eview.aspx (http://gameinformer.com/games/sonic_colors/b/nintendo_ds/archive/2010/11/09/sonic-colors-ds-review.aspx)

DS version 8.5/10
Title: Re: Sonic Colours announced for Wii/DS
Post by: max_cady on November 09, 2010, 07:13:01 pm
I took a trip down memory lane... It wasn't pretty.

Shadow the Hedgehog review from GT (http://http://www.gametrailers.com/video/gt-video-shadow-the/8472)

(http://http://i56.tinypic.com/28cpxyr.gif)

I would kill to know who was the GT writer who wrote this review and whenever or not he was somehow involved in the most recent reviews.

Because, whatever the cause, it is beyond strange.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CosmicCastaway on November 09, 2010, 07:16:35 pm
Quote from: "max_cady"
I took a trip down memory lane... It wasn't pretty.

Shadow the Hedgehog review from GT (http://http://www.gametrailers.com/video/gt-video-shadow-the/8472)

(http://http://i56.tinypic.com/28cpxyr.gif)

I would kill to know who was the GT writer who wrote this review and whenever or not he was somehow involved in the most recent reviews.

Because, whatever the cause, it is beyond strange.

Yeah, I always found it strange how that's the highest rated Sonic game on their site. I guess GameTrailers REALLY likes guns. =P
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on November 09, 2010, 07:26:41 pm
GameTrailers is usually very good with their reviews I think, but I never saw a review of theirs on a Sonic game I thought that was decent. I am not sure what to say about this one, but comments like "Longest Sonic game in recent memory" and "Five hours" are not right at all. Sonic Adventure is around ten hours and Sonic Unleashed is around twenty!

I was expecting not to get this game, but I will most likely be able to play through it sometime next week. I am sure I will like it, but there is a lot of things I hate as well, like how Sonic can swim now for some reason.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on November 09, 2010, 07:34:51 pm
Still cool to shit on Sonic games I see. Nice.

What I find really jarring is the amount of double standards and flat out changes of tune.

Youll see one review by a site that says one thing is a possitive and then the in the next game its a negitive yet its the same mechanic...

And nobody comments on things like the fantastic sound track, how mind blowing the graphics are for a Wii game or the awesome quotes by Dr Robotnik.

I think this does nothing but highlight the problems with videogame critics today...

Complaining that Sonic Colours 'controls itself' when it doesn't really at all and then giving the next Call of Duty high scores over looking it's Auto Aim and extremely liniar gameplay... So its ok if the game is stupidly popular but if it is Sonic, hate away!
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on November 09, 2010, 07:59:35 pm
Yeah they missed a lot of stuff, but just because they did not mention the soundtrack does not mean they loved it and are just hiding the fact. The same is true with the quotes, a lot of the "Comedy" in the game is not that great, just because Robotnik is the best he has been since Adventure 2 does not really mean much when they might not even like the character.

I am not sure why you were expecting much different. It will be like this for at least the rest of this console generation, if not longer. A lot of "Normal gamers" are just sick of seeing 4+ Sonic games a year.

My favorite case of Sonic reviews was with IGN on Sonic Adventure 2. In the Dreamcast review they said something like "Great 80s style music", and in the GameCube release less than a year later they said "Horrible 80s style music". loooooooooooool
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on November 09, 2010, 08:26:39 pm
Goodness, it's hard to believe that this game is only a week away from release! ^__^

Who will be doing the honors of review this time?
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on November 09, 2010, 10:02:02 pm
Famitsu:

Sonic Colors (Wii) – 8/8/8/10
Sonic Colors (DS) – 8/8/8/8
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on November 09, 2010, 10:07:37 pm
Wow, someone gave it a 10? That's awesome! ^___^
Title: Re: Sonic Colours announced for Wii/DS
Post by: MadeManG74 on November 10, 2010, 02:12:58 am
Quote from: "Sharky"
Still cool to shit on Sonic games I see. Nice.

What I find really jarring is the amount of double standards and flat out changes of tune.

Youll see one review by a site that says one thing is a possitive and then the in the next game its a negitive yet its the same mechanic...

And nobody comments on things like the fantastic sound track, how mind blowing the graphics are for a Wii game or the awesome quotes by Dr Robotnik.

I think this does nothing but highlight the problems with videogame critics today...

Complaining that Sonic Colours 'controls itself' when it doesn't really at all and then giving the next Call of Duty high scores over looking it's Auto Aim and extremely liniar gameplay... So its ok if the game is stupidly popular but if it is Sonic, hate away!

They're just judging the game on it's own merits! Like Sonic 4, right?

(Mostly joking, don't take it too seriously.)
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 10, 2010, 06:35:48 am
The game is not automated. Every sonic game ever since sonic 2 has had some automation sections. It becomes a problem when the whole game is built around automation whereas in sonic colors I think maybe just 10/20 procent of the whole game is eye candy, but those eye candy parts are just a beautifull sights. Some which gave me chills of how awesome they looked.

Also something noticable about this game that I liked is the reduction of ring placement. I havent seen such few rings ever since sonic 1 and I have always had a problem with the idea that it was like you were invincible with so many rings everywhere(minus botomless pits).

Also the way the rings scatter around like crazy which is done in a way that they aren't easy to get them back.

This all results in a more challenging game. I actually found myself going back looking for 1 ring because I didn't want to take the risk to die lol.

This is why I like this game so much, it's like they really thought things through. When you could get 500  rings in sonic unleashed in 2 minutes, lose just half if you get hit has all been done right in colors and taken a step above it.
Title: Re: Sonic Colours announced for Wii/DS
Post by: max_cady on November 10, 2010, 06:53:12 am
Oh, well, at least the DS version got a 7.9/10 from GameTrailers. (http://http://www.gametrailers.com/video/review-pod-sonic-colors/707260)

Better executed than the Wii version, they say.
Title: Re: Sonic Colours announced for Wii/DS
Post by: jonboy101 on November 10, 2010, 07:17:35 am
IGN gave it an 8.5, praising the visuals, soundtracks and script Sharky.

They actually also go on to call it the best sonic game since 1992.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 10, 2010, 07:45:48 am
Someone placed a super sonic youtube video link at sonicstadium. I am not gonna put it here though :p. some might have a hard time to keep themselves from watching it and regret it after. I experienced stuff like this in the past so.. just being thoughtfull  :P

So yeah, it's confirmed. After finishing all the sonic simulator stages you unlock super sonic.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on November 10, 2010, 08:00:33 am
This year alone, EVERY Sonic game featured Super Sonic. SASASR had him as an All-Star move, Sonic 4 had him, Sonic Free Riders has him and now Sonic Colors has him.

lol, oh yeah, and every game BUT Colors had Metal Sonic.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on November 10, 2010, 09:24:34 am
Quote from: "jonboy101"
IGN gave it an 8.5, praising the visuals, soundtracks and script Sharky.

They actually also go on to call it the best sonic game since 1992.
But I was talking about Game Trailers who seem to have already written the review before it even came out... The whole thing stinks of 'We already knew what we'd rate it/say about it.'

It almost reads like a 'how to review 3D Sonic games in 2010 handbook' that they simply plucked key phrases and punch lines out of it at random. Something that might have actually been suitable for every 3D Sonic game up until this point.

Like I've always said, I take the average score of all the big critic sites and then find the average. So this isn’t exactly a big deal really. But I think this shows that some critics have no idea what they are talking about when reviewing a Sonic game. Which is a shame because usually I think Game Trailers is pretty spot on.


@Mademan, Please give it a rest already... I liked Sonic 4, so did lots of people and lots of critics. I don't care if it is a joke... It's wearing pretty thin.

I found Mafia 2 was a pretty boring, half baked sandbox game... I didn't enjoy it when my friend and I played it at his place and neither of us could be bothered to finish it... But I didn't take every opportunity to rub it in your face or anything. So don't take every opportunity to rub my opinions in my face. Epically considering you haven't played Sonic 4 yet to my knowledge.

(mostly joking etc, except not.)
Title: Re: Sonic Colours announced for Wii/DS
Post by: max_cady on November 10, 2010, 09:45:55 am
To the game's defense, it has yet to receive a negative score, if a 6/10 is worst score available then it's safe to say that it is an overall improvement over past Sonic titles.

I hope I don't jinx it...
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on November 10, 2010, 09:56:11 am
Quote from: "max_cady"
To the game's defense, it has yet to receive a negative score, if a 6/10 is worst score available then it's safe to say that it is an overall improvement over past Sonic titles.

I hope I don't jinx it...

SEGAbits leaked rating: F

kidding! kidding!
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on November 10, 2010, 11:48:54 am
Kotaku discusses the broken motion capture of Sonic Free Riders:

Quote
I still think Sonic Free Riders for Kinect is a broken game. And I'm not alone. But it sounds like there is a whole other camp out there who haven't really had any problems with the game. So what gives?

In my review of Sonic Free Riders I talked about how completely unplayable the game was for me, I even showed how completely unplayable it was. The menus didn't work (Yes, I know you swipe down at an angle, not across), Kinect lost me in mid-race. It was a mess.

And I wasn't the only one with the issues. Hopping over to Metacritic I see that of the seven reviews listed (We don't use scores so we're not included), only Official Xbox Magazine and IGN gave the game a score above 70. Joystiq gave the game the lowest score, a 20, followed by GameTrailers, which gave it a 40. All of these reviews cite control issues for the low score.

But some readers in my review starting talking about how they didn't have any issues with the game. So I went to Totilo and asked him to try playing it, to see what his experience was like. To my surprise he said that the game's controls worked for him. He still found elements of it frustrating, but Kinect appeared to track him in-game. Baffling.

Sega, too, seems baffled. So baffled that they offered to fly me to their studios to play the game with them to see what was going on. I politely declined, but suggested they poll reviewers to see if there was some commonality among those that had control issues.

That's what I'm going to do here, but with those of you who have the game. Normally I wouldn't be so interested in why a game did poorly, but it sounds like this could be a bigger issue with Kinect, something that could have an impact on gamers and future games, so let's see if there is something to this.

We'll start:

Brian Crecente
Height: 5-foot-8
Weight: 140 pounds
Distance from Kinect: 8 feet
Experience: Despite time spent with the developers at Gamescom, no amount of timing or special execution made the Kinect see me at times.

Stephen Totilo
Height: 5-foot-6
Weight: 150
Distance from Kinect: 8 feet
Experience: Understanding the timing needed for executing key moves was neither intuitive nor physically comfortable, but the Kinect tracking did seem accurate.

We've contacted a half dozen or so other publications about their reviews to get their stats. If they're willing, we'll add their stats to this story as they come in. Now, if you have the game, go ahead and add your info to comments.

http://http://kotaku.com/5686311/is-sonic-free-riders-broken-or-is-it-the-reviewers

Metacritic link with very mixed reviews:

http://http://www.metacritic.com/game/xbox-360/sonic-free-riders
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 10, 2010, 01:02:35 pm
@^

Wrong thread?
Title: Re: Sonic Colours announced for Wii/DS
Post by: MadeManG74 on November 10, 2010, 01:13:02 pm
Quote from: "Sharky"
@Mademan, Please give it a rest already... I liked Sonic 4, so did lots of people and lots of critics. I don't care if it is a joke... It's wearing pretty thin.

I found Mafia 2 was a pretty boring, half baked sandbox game... I didn't enjoy it when my friend and I played it at his place and neither of us could be bothered to finish it... But I didn't take every opportunity to rub it in your face or anything. So don't take every opportunity to rub my opinions in my face. Epically considering you haven't played Sonic 4 yet to my knowledge.

(mostly joking etc, except not.)

It's got nothing to do with you liking Sonic 4, but the fact that you said 'It's cool to bash Sonic games' when Sonic 4's reviews were so positive. If you felt they judged Sonic 4 on it's own merits, why don't you believe that IGN is treating Sonic Colours the same way? I proabbly should have just said this instead of being a smart-arse. In any event most of the reviews for Sonic Colours seem quite good.

I'm sure both games are fine, Sonic Colours especially looks to be quite good. I'll play them both eventually probably, but at the moment I don't think I'll be buying either as there are a lot of other games I want to play first.

Shame you didn't like Mafia 2 though, I personally loved it! I also disagreed with some reviews that didn't give a great score, but overall it seemed to be well-recieved.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on November 10, 2010, 01:14:29 pm
The Green Hover Wisp theme reminds me of Phantasy Star Online hub music.

[youtube:vemfv1jg]oUb5cW7ypIw[/youtube:vemfv1jg]
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 10, 2010, 02:05:29 pm
I thought the same thing when I heard it the first time. The wisp tunes are really nice. Never anoying but they actually add to the experience unlike a certain battle tune that played every second in a previous sonic game  

Sorry if someone liekd that tune :p
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on November 10, 2010, 02:17:53 pm
Quote from: "MadeManG74"

It's got nothing to do with you liking Sonic 4, but the fact that you said 'It's cool to bash Sonic games' when Sonic 4's reviews were so positive. If you felt they judged Sonic 4 on it's own merits, why don't you believe that IGN is treating Sonic Colours the same way? I proabbly should have just said this instead of being a smart-arse. In any event most of the reviews for Sonic Colours seem quite good.

I'm sure both games are fine, Sonic Colours especially looks to be quite good. I'll play them both eventually probably, but at the moment I don't think I'll be buying either as there are a lot of other games I want to play first.

Shame you didn't like Mafia 2 though, I personally loved it! I also disagreed with some reviews that didn't give a great score, but overall it seemed to be well-recieved.

I'm talking about Game Trailers review, not IGNs. Had no problem with IGN. The problem with GTs review is that they completely shit on the game with complaints that no other reviewer had... They didn't mention a single one of it's high points like superb music or graphics for a Wii. In fact they gave presentation a 6/10... I mean common, really? It's probably the best looking Wii game yet.

The whole review just stinks.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on November 10, 2010, 03:13:57 pm
http://www.youtube.com/watch?v=TnvC7iFy ... r_embedded (http://www.youtube.com/watch?v=TnvC7iFyG5M&feature=player_embedded)
[spoiler:naw6hbpy](SUPA SAWNIK)[/spoiler:naw6hbpy]
Can I burn my copies of HD/SD Sonic Unleashed now?
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on November 10, 2010, 08:33:21 pm
DS version has cameos of Amy, Big, Blaze, Charmy, Cream, Espio, Knuckles, Omega, Rouge, Shadow, Silver, a chao and Vector.
http://board.sonicstadium.org/topic/743 ... m-chaotix/ (http://board.sonicstadium.org/topic/7438-new-characters-voices-in-ds-version-team-chaotix/)
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on November 10, 2010, 08:42:48 pm
Quote from: "Barry the Nomad"
DS version has cameos of Charmy
Yay!
Quote
Espio
Yay!
Quote
Silver
Yay!
Quote
Shadow
I'd say "blah", unless his appearance involves being cute and making out with the other hedgehog males, and in which case - Yay!

Overall, I'm glad that the expansive gallery of Sonic Friends is making a comeback! ^__^
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on November 10, 2010, 09:18:03 pm
http://www.youtube.com/watch?v=p4xyWNqR ... re=related (http://www.youtube.com/watch?v=p4xyWNqRThI&feature=related)
(Boss battle theme)
Sonic Rush Adventure theme! Sega wasn't kidding around that Sonic Colors was going to be epic. They took the best music evar and made it bester. :)
Title: Re: Sonic Colours announced for Wii/DS
Post by: max_cady on November 11, 2010, 06:00:57 am
Quote from: "Autosaver"
http://www.youtube.com/watch?v=TnvC7iFyG5M&feature=player_embedded
[spoiler:35s8iad3](SUPA SAWNIK)[/spoiler:35s8iad3]
Can I burn my copies of HD/SD Sonic Unleashed now?

Oh my...
(http://http://img837.imageshack.us/img837/456/m6a9l.gif)
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 11, 2010, 08:27:53 am
Joystiq, one of the biggest sonic 'haters', or so many claim.

Gave colo(u)rs a 8.0

http://www.joystiq.com/2010/11/10/sonic-colors-review/ (http://www.joystiq.com/2010/11/10/sonic-colors-review/)
Title: Re: Sonic Colours announced for Wii/DS
Post by: CosmicCastaway on November 11, 2010, 09:59:57 am
It's awesome that Eggman's theme music from Sonic 06 and Unleashed is in Colors! That's my favorite theme for ol' Egghead.
Title: Re: Sonic Colours announced for Wii/DS
Post by: max_cady on November 11, 2010, 01:47:24 pm
Just read the whole Eurogamer.net review and wow...

Read on. (http://http://www.eurogamer.net/articles/2010-11-11-sonic-colours-review?page=1)

(http://http://i54.tinypic.com/2d18ivs.gif)


Here's what they thought were the game's shortcomings:

The draw distance issue:
Quote
If there's one flaw, it's that the game's sheer pace sometimes falls foul of the Wii's limitations. Smaller items, such as gold rings or obstacles, start off as pixel-hash in the far distance; in speedy forward-motion sections, terrain features or collectibles don't really resolve until the middle distance, by which point you should have already made the decision and begun your manoeuvre. Things are at their worst when you're in the top-end rush of a turbo-boost.

Pre-school humor and dialogue in the cutscenes:
Quote
Sonic Colours won't be for everyone. The humour of the interstitial cut-scenes leans to the preschool side of gentle, and in one way that's fine and dandy; kids will enjoy the game, and rightly so. For an adult, it can be a little too much to stomach. There are none of the cleverly-penned characters you might find in, say, a Ratchet and Clank, and the game as a whole is pretty old-fashioned in a lot of ways.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on November 12, 2010, 07:47:02 am
DS version:
[spoiler:2tqihq2d]Super Sonic is ONLY in the final boss fight, and the final boss is a MONSTER OF THE WEEK. Thank god they kept that nonsense in the DS version and let the Wii have the good stuff.[/spoiler:2tqihq2d]
Title: Re: Sonic Colours announced for Wii/DS
Post by: TimmiT on November 12, 2010, 01:45:40 pm
I guess it was someone else at Gametrailers who nominated this for Best Platformer at E3.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on November 12, 2010, 06:52:40 pm
Did anyone notice that Aquatic Park has the LONG stretch of land at the start(Similar to the 360 version of Chun-nan!)
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 12, 2010, 10:01:14 pm
Yeah, it was an awesome throwback and I liked it.

In other news, gamespot have given the game an 8.0  . Talking about madness lol.

http://www.gamespot.com/wii/action/soni ... eview.html (http://www.gamespot.com/wii/action/soniccolours/review.html)

I knew me actually liking a sonic game in a long time couldn't just have been a coincedence

If the reviews keep up like this, people might actually think again after watching that awful review at gametrailers.

Metacritic went to 77 yesterday. It's back on 79 now and lots of good reviews haven't been added yet. To be honest, this game just deserves an 8 minimum.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on November 12, 2010, 10:09:21 pm
Been playing this game all day. So far I think this is easily the best 3D Sonic game ever. A special shout out for the level designs, the platforming/puzzles are just superb, gameplay is great, graphics are the best I've come across on the Wii yet. The music, I've yet to find music in this game that isn't at least good. (Apart from that fucking vocal track, god damn that shit needs to go... Or at least ONLY appear in the credits, not the intro as well!)



I like pretty much everything so it would be better for me to list the things I think could be improved, if I was to nit pick... Which I will.

1) Sometimes you cannot back track in areas where you really should be able too. This may be due to hardware limitations but the game generally doesn't like back tracking. It seems like the game loads in 'sections' these sections are pretty damn big and you can back track in them. But if you try to go back a section you are usually met with a dead end or an invisible wall.

2) The Sonic Simulator mode really should have been split screen instead of both on one screen... It really would be a much better idea. Secondly, The option for VS racing like in Adventure 2 Battle would be superb... Would work perfectly in these stages too.

3)Dr Robotniks PA system quotes are TOO QUIET, You have to really listen to hear them and there is no option to adjust music and voice separately.

4)While I like the game being MOSTLY in 2.5D sections I would like to see the 3D sections be more interesting... It isn’t that I don't like what I'm playing in 3D I do, but it serves as more of a 'speed, go go go get to the next area' and I wouldn't mind a bit more exploring and platforming in 3D as well as these speed sections.


Less important things I would add in Colours 2!
-More things to find hidden in levels, I swear trying to find and collect all the Red Rings adds so much replay and reason to explore. I want MORE hidden things in levels to collect and find.

-2 Player VS mode... Needs to be done like Adventure Battle (Split screen), none of the Sonic Wind, Chaos Sphere rubbish but using Wisp Powers against each other would be a bit of a laugh I think.

-Sonic Simulator, create a level.
Shit I would love this so much, I would love to be able to create my own Sonic Levels in the Sonic Simulator and then share them with others like the Sonic Level Creator on Play Sega.

-Special Stages on each planets world map. I would like to see special/challenge stages on the world map that challenge you. Each focusing on a specific Wisp power and pushing you to beat it in a fast time or even just get to the end with out dying. Like a Yellow Wisp digging hedge maze or a orange rocket where you need to rocket from one wisp to the next... I dunno I think it would add a ton of replay value with little effort.

-Chao garden... Yes I'm a sucker for the chaos.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Ben on November 12, 2010, 11:46:06 pm
UGH you guys are so lucky.

I'm getting this on Tuesday. Maybe I'll even wake up early to get it ASAP.
Title: Re: Sonic Colours announced for Wii/DS
Post by: fernandeath on November 13, 2010, 07:22:14 am
Why are the 'user ratings' always higher than the 'critics ratings' when they're involving Sonic?
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 13, 2010, 08:13:44 am
@fernandeath

Funny how sonic 4 is the only sonic game where that is not the case

http://www.metacritic.com/game/xbox-360 ... -episode-1 (http://www.metacritic.com/game/xbox-360/sonic-the-hedgehog-4-episode-1)
user score is 5
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on November 13, 2010, 11:31:36 am
Wow CrazyTails you don't even sound like a Sonic 4 hater at all! :)

And why's everyone so hang up on review scores? I know the game is great and all, but hadn't we agreed thousands of times before that review scores were useless?

Stop caring about numbers and post some more interesting quotes from reviewers.
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on November 13, 2010, 11:33:49 am
And yes Sharky, we NEED a chaos garden.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 13, 2010, 02:44:19 pm
@sharky

Most points you mentioned are pretty spot on.
Quote from: "Sharky"


1) Sometimes you cannot back track in areas where you really should be able too. This may be due to hardware limitations but the game generally doesn't like back tracking. It seems like the game loads in 'sections' these sections are pretty damn big and you can back track in them. But if you try to go back a section you are usually met with a dead end or an invisible wall.
It especially gets anoying when you are hunting for those red coins. You will have  to restart all over if you get the idea that you went past one of them.
Quote
2) The Sonic Simulator mode really should have been split screen instead of both on one screen... It really would be a much better idea. Secondly, The option for VS racing like in Adventure 2 Battle would be superb... Would work perfectly in these stages too.
Agreed. The throwbacks to sonic 1 are still awesome though :p

Quote
3)Dr Robotniks PA system quotes are TOO QUIET, You have to really listen to hear them and there is no option to adjust music and voice separately.
I think that may have been intentionally. It never bothered me personally, but I think they just did it to add the idea that your in robotniks amusement park throughout the whole game but at the same time doesn't anoy or interfere with the music .
Quote
4)While I like the game being MOSTLY in 2.5D sections I would like to see the 3D sections be more interesting... It isn’t that I don't like what I'm playing in 3D I do, but it serves as more of a 'speed, go go go get to the next area' and I wouldn't mind a bit more exploring and platforming in 3D as well as these speed sections.
This is I think the only thing I disagree. As stupid I think GT's review was, they are right about sonic's controls in 3d environment, they are pretty bad and only work for speed segments or just minor things for variety. I would love more 3d gameplay but with unleashed/colors mechanics it doesn't work that well imo.

Quote
-Chao garden... Yes I'm a sucker for the chaos.
And this a thousand times :p


@crackdude.

How is that hating, I was just trying to enlight fernandeath with some facts :S
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 13, 2010, 03:25:17 pm
http://www.destructoid.com/review-sonic ... 0#comments (http://www.destructoid.com/review-sonic-colors-187691.phtml?s=50#comments)

what a ****** troll.
Title: Re: Sonic Colours announced for Wii/DS
Post by: ezodagrom on November 13, 2010, 03:53:10 pm
Quote from: "CrazyTails"
http://www.destructoid.com/review-sonic-colors-187691.phtml?s=50#comments

what a ****** troll.
This is why I think Destructoid shouldn't count on metacritic.
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on November 13, 2010, 04:24:05 pm
People still go to Destructoid? geez..

Now I only read Gamespot's and Gamefly's user reviews. Users always know best.
Title: Re: Sonic Colours announced for Wii/DS
Post by: max_cady on November 13, 2010, 05:47:02 pm
I kinda guessed it would be a low score, based on his tweets alone.

But he likes controversy, he also pretty much runs Call of Duty: Black Ops into the ground with a 6/10, when nobody in their right mind would dare give the game anything below 7.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CosmicCastaway on November 13, 2010, 06:32:13 pm
Quote from: "crackdude"
Users always know best.

I agree. If I had to choose between critic and user reviews I would definitely go with the users.

...I really wish I had a Wii so I could play this incredible game.
Title: Re: Sonic Colours announced for Wii/DS
Post by: matty on November 13, 2010, 07:19:42 pm
Quote from: "CosmicCastaway"
Quote from: "crackdude"
Users always know best.

I agree. If I had to choose between critic and user reviews I would definitely go with the users.
I usually tend to go with my own judgment from my own personal experience and then take other people's recommendations into consideration when it comes to games. I know, it's crazy, but that's just how I roll!

Actually, I was pretty optimistic about Colors - and I still am, just a bit more cautious. I not a Sonic fan in the first place, but this was appealing to me, more so than S4, at least.
If the Hollywood Video near me didn't close down, though, I would have given it a rent.
Title: Re: Sonic Colours announced for Wii/DS
Post by: ezodagrom on November 13, 2010, 08:38:31 pm
Quote from: "max_cady"
I kinda guessed it would be a low score, based on his tweets alone.

But he likes controversy, he also pretty much runs Call of Duty: Black Ops into the ground with a 6/10, when nobody in their right mind would dare give the game anything below 7.
Well, he did give Deadly Premonition a 10/10 while saying that "This game is so bad, it's not just become good. It's pretty close to perfect.".
I guess the best thing is to completely ignore his reviews.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on November 13, 2010, 08:39:04 pm
So Destructions paid troll Jim Sterling gave this game 4.5/10.... great

After completing Sonic Colours myself (around 12 hours) and now working on collecting all of the Red Rings I just hope to god Sega takes no note of such ****ing terrible reviews.

Sonic Colours isn’t perfect, if I was to nit pick I could find niggles, the game doesn’t lend itself to back tracking for example, some levels have to many bottomless pits and in later levels check points are a bit to few and far between. That kind of thing.

But the great thing about this game outweighs the bad 10 to 1.

The gameplay is very fun, Playing as Sonic alone is fun, the wisps add a level of exploration and replay-ability never seen in Sonic games before. The music is great the graphics are probably the best on the Wii. The camera works the best of any 3D Sonic game to date. While some jokes are clearly aimed at a younger audience, some are genuinely funny. Sonic, Tails, Robotnik and his two Robots actually have personality again... Instead of just shoehorned in following hollow clichéd personalities they were given a decade ago. The rather crappy hub worlds have been replaced with an over world map like Sonic Adventure 2. The story focuses on Sonic vs Robotnik again. No monsters, time travel or mythical beasts!

Pretty much everything I've hated about Sonic games in the past decade has gone. There is still a cheesy vocal track in the opening cut scene that the game could do with out...

So yeah, to say I think Destructoid is wrong would be an understatment. I think it is flat out trolling. It is like they closed their eyes and pointed to generic complaints in 'Reviewing a Sonic Game 101' handbook and then went with it, complaints that probably would have discribed most recent Sonic games... But not Sonic Colours.
Title: Re: Sonic Colours announced for Wii/DS
Post by: matty on November 14, 2010, 01:37:15 am
Quote from: "ezodagrom"
Well, he did give Deadly Premonition a 10/10 while saying that "This game is so bad, it's not just become good. It's pretty close to perfect.".
I guess the best thing is to completely ignore his reviews.
But...but Deadly Premonition is that great.  :|
Title: Re: Sonic Colours announced for Wii/DS
Post by: TimmiT on November 14, 2010, 05:14:54 am
I think this game is fun, therefor, it's impossible for someone else to think the game is crap.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Team Andromeda on November 14, 2010, 12:35:50 pm
Bloody awesome game. The graphics are staggering for a Wii game  (most prob the bets looking game to date on the system) Big Levels filled with such vivid design and imagination (even in the background there's plenty to see and admire)  the Music is simply brilliant and the best of all the game is brilliant fun to play; Just like the old Sonic Pick up and play and the whole game designed around Sonic, no silly extra characters will silly gimmicks

Best Platform game I've played this generation after Mario Galaxy . Love to see an improved version ported to the 360 and PS3
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on November 14, 2010, 02:00:20 pm
Any Sonic Adventure 2 lovers out there think this one tops it?
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 14, 2010, 02:37:42 pm
I am not a sonic adventure 2 lover, but did think it was the best 3d sonic game before sonic colors. Which didn't really say much since even with that title I thought it was a decent game at most.

I got all emblems for sonic adventure 2. Invested a lot of time in chao's  and A ranked every single mission in the game. At that time I never went on forums and youtube was still not available. Internet just kind of sucked back than, so unlocking green hill zone after all that hastle was a big surprise.

Sonic colors tops it easily though :p. I might start it up one of these days just to see how it holds up now. Maybe in an hour :p.
Title: Re: Sonic Colours announced for Wii/DS
Post by: fernandeath on November 14, 2010, 03:49:22 pm
wow
4.5 /10 ?
I thought the gametraielrs review would be the most 'harsh' one.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Ben on November 14, 2010, 08:33:37 pm
I'd love to see chaos make a comeback in a Sonic game. I think that's all that Unleashed was missing. Unleashed 360 was one of my favorite 3D Sonics ever, despite the lack of replay value due to those medals.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on November 14, 2010, 08:36:22 pm
Well, I've got all the red rings and unlocked
[spoiler:2i9x83i6]Super Sonic playable in all levels, he cant use wisps though which adds a lot to your final score so if you were thinking about using Super Sonic as an easy way to get all S ranks on each level think again![/spoiler:2i9x83i6]
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on November 14, 2010, 09:03:50 pm
Quote from: "CrazyTails"
I am not a sonic adventure 2 lover, but did think it was the best 3d sonic game before sonic colors. Which didn't really say much since even with that title I thought it was a decent game at most.

I got all emblems for sonic adventure 2. Invested a lot of time in chao's  and A ranked every single mission in the game. At that time I never went on forums and youtube was still not available. Internet just kind of sucked back than, so unlocking green hill zone after all that hastle was a big surprise.

Sonic colors tops it easily though :p. I might start it up one of these days just to see how it holds up now. Maybe in an hour :p.
SonicA2 was released in 2001. The internet did not suck at that time. There were already great BBS. What are you talking about!

Back then I thought SA2 was bloody amazing. I had never seen anything as frantic, fast and beautiful before. Then there were the chaos..

I just don't see Colors having a bigger impact on me than SA2.. I could be wrong though. Would be cool if I am..
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 14, 2010, 09:35:03 pm
I'm really looking forward to hear your thoughts about it than. I think you might be really surprised. One tip, don't spoil yourself too much

I have just seen a couple of fans disliking the game for not being a mindless boost game. I loled honestly. If you consider sonic adventure 2 as the best 3d game, which has a lot of emphasis on platforming. I think you will enjoy colors with a couple of gripes maybe.
Title: Re: Sonic Colours announced for Wii/DS
Post by: fernandeath on November 15, 2010, 06:32:48 am
Another so-so review http://gamestyle.com/reviews/1997/sonic-colours/ (http://gamestyle.com/reviews/1997/sonic-colours/)
Title: Re: Sonic Colours announced for Wii/DS
Post by: CosmicCastaway on November 15, 2010, 07:02:42 am
Quote from: "fernandeath"
Another so-so review http://gamestyle.com/reviews/1997/sonic-colours/ (http://gamestyle.com/reviews/1997/sonic-colours/)

I find it funny how critics keep thinking of Sonic and Sega All-Stars racing as part of the Sonic series.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on November 15, 2010, 07:46:12 am
I am sure I will like the game, but after how Sonic 4 turned out so horrible I am not as certain.

Should be getting it sometime this week. Do not really care when I get it, just am tired of people spoiling so many details for me now. Kind of weird, I used to be the one who spoiled Sonic games for people!

When I get my copy of the game, the first thing I am doing is letting my mother play it without telling her anything that has happened with the series since the 90s (She does not know of any of the Shadow stuff for instance). Because she has not really played any kind of console videogame at all since like... 1995 I think it would be a good example of a child's first impression on the game. She is also a teacher, so she understands them better than probably everyone here.

I know that already sounds like a stupidly large amount of thought is being put into the eventual review I am going to make, but I know pretty much everything about the franchise now and I am too critical to details like "Sonic should not be able to swim".




...I also cannot wait for this game to be out already so we can just move on to talking about other SEGA games already.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on November 15, 2010, 01:21:09 pm
You cant compare Sonic Colours to Sonic 4... I dont think any feelings you had towards 4 will relate to this game at all. Love it or hate it Sonic 4 is nothing like Sonic Colours.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 15, 2010, 06:54:20 pm
The sales seem to be pretty bad... especially for a sonic game.

I think people are finally losing interest(general) from all previous games, the damage is starting to become more noticable. It's not fair, especially now sonic finally has a universally praised game.

I think sonic scares of people to buy their game again in a lot of ways. First the story which has been cringeworthy for some years and also gameplay flaws.

They will have to do something extraordinary with 20th's aniversary to win people back.

I mean it's not the final result... but still for sonic pretty bad compared to where he once stood.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on November 15, 2010, 07:44:38 pm
Oh god guys
First day sales and people are already screaming that Sonic Colors is selling terribly.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 15, 2010, 07:56:13 pm
Who is screaming? Cuz I ain't seeing nobody ;).

If that was aimed towards me. I meant for a sonic game, a character that used to be more popular than mickey mouse that is pretty bad. Sonic used to be on par with icons like mario, nowadays even sack boys from little big planet are more popular.

http://www.segabits.com/blog/wp-content ... charts.jpg (http://www.segabits.com/blog/wp-content/uploads/2010/11/SEGAcharts.jpg)

Some of us still view sonic in high regards ;)

Edit: But yeah, you do have a point. It's just one day.
Title: Re: Sonic Colours announced for Wii/DS
Post by: SOUP on November 15, 2010, 09:31:08 pm
I'm picking up the DS version tomorrow :D.
Title: Re: Sonic Colours announced for Wii/DS
Post by: fernandeath on November 16, 2010, 10:17:45 am
I agree with CrazyTails.. Sonic's sales are terrible, both 'Soni Colors' and ' Sonic Free Riders' bombed.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 16, 2010, 10:21:25 am
Seems like Gametrailers's partners liked sonic colors alot.

http://screwattack.com/videos/VGR-Sonic-Colors (http://screwattack.com/videos/VGR-Sonic-Colors)

One of the best reviews i have seen tbh. This guy seems to know his stuff.
Title: Re: Sonic Colours announced for Wii/DS
Post by: ezodagrom on November 16, 2010, 11:46:10 am
Like I said in the chart article comments, not only it’s just first day sales, it’s quite possible that lots of stores didn’t even had the game on the release day.

Where I live (Portugal), the local store is only going to start selling it this thursday. .____.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on November 16, 2010, 11:52:53 am
Ah yes, I remember on the release date of Sonic & SEGA All-Stars Racing, three of my local GameStops didn't have the game, and one of them claimed the game was Wii only and the title was "Sonic Star Racer".
Title: Re: Sonic Colours announced for Wii/DS
Post by: ezodagrom on November 16, 2010, 11:59:17 am
Quote from: "Barry the Nomad"
Ah yes, I remember on the release date of Sonic & SEGA All-Stars Racing, three of my local GameStops didn't have the game, and one of them claimed the game was Wii only and the title was "Sonic Star Racer".
Haha.
Well, the store I went to check if Colours was available, they said that November 12 was the US release that and November 16 the European one, even though it's the other way. :>
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on November 16, 2010, 01:27:04 pm
Geez, boo-oo first day sales are terrible..

Sonic and Mario Olympics didn't make people rush to buy it. It took it's time to become one of the Wii's best selling titles. Stop panicking CT..
Title: Re: Sonic Colours announced for Wii/DS
Post by: MadeManG74 on November 16, 2010, 01:29:49 pm
^You have a proint crackdude. Wii/DS games aren't as front-loaded as PS360 titles are, and can usually sell over time. Having said that though, if a game has very poor sales to start with, that's not really a good thing either, especially one that has the push that SOnic Colors is getting. I know that there are TV commercials in Australia for it, which is quite rare for games, so you would think that it's the same in other countries.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Aki-at on November 16, 2010, 03:08:21 pm
First of all, it's two days worth of sales, not one. The chart is for Friday and Saturday and Sonic Colours came out on Friday.

Second, Mario & Sonic became number one on it's release week in the UK, with just the Wii version alone, so I'm not sure what point Crackdude is getting at. The fact Sonic Colours does not manage top ten in the Wii or DS only chart is a major cause of concern. Mario & Sonic made it into the top 10 for all formats almost all country in it's debut week. So again, not sure why we are comparing the two.

Infact, Yakuza 3 and Sonic Classic Collection debuted higher in the charts than Sonic Colours and that was with Borderland and Final Fantasy XIII being released in the same week and this was despite that both were available on only one console, whilst Sonic Colours barely made it into the charts with two versions.

Yes Sonic games sell for a long time and eventually, it will probably become a million seller, but the fact is this game has probably underperformed significantly in the UK.
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on November 16, 2010, 03:50:28 pm
Isn't Sonic Colors only counting 2 days of sales in a week-chart? Doesnt that make it have less than a third of potential week sales? That's what I thought of it.. Is it a 2-day chart?
Title: Re: Sonic Colours announced for Wii/DS
Post by: Aki-at on November 16, 2010, 04:15:39 pm
Quote from: "crackdude"
Isn't Sonic Colors only counting 2 days of sales in a week-chart? Doesnt that make it have less than a third of potential week sales? That's what I thought of it.. Is it a 2-day chart?

Most games are released on Friday in the UK, so most of the number ones the UK has had come out on Fridays, recent one being Football Manager 2011 (Which shot to number one) although there are a few games that are released earlier (Like Call of Duty)
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 16, 2010, 05:21:07 pm
The thing is even if it's just one/two day(s). The idea of sonic being that low compared to that whole list is kind of worrying. Sonic is the only major selling franchise SEGA got. And that in the UK, a place where sonic was chosen to be the most popular character a few years ago.

But yeah, like someone else stated. I think it's possible that the game possibly wasn't in stock everywhere. That happens usually with sega products I think. I was lucky I guess
Title: Re: Sonic Colours announced for Wii/DS
Post by: George on November 16, 2010, 05:48:49 pm
I said 1 day because SEGA doesn't really sell games the first day. They 'ship games' on release dates, but most retailers sell them the next day.

Trust me, I have pre-ordered my fair share of SEGA titles to know about this. Ask the gamestop manager I yelled at before :(
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on November 16, 2010, 07:58:44 pm
Quote from: "CrazyTails"
The thing is even if it's just one/two day(s). The idea of sonic being that low compared to that whole list is kind of worrying.
My point is exactly the opposite of this.
If that chart is counting 1 single day of Sonic sales against 7 days of most other games, it is no surprise at all to see it low.

Am I the only one understanding that the other games had 7 times more time to be sold than Sonic? Or am I getting this totally wrong?

I could understand FM being #1 in a couple of days, since many of it's fan base gets it in the first days (they will buy it anyway, might as well do it soon). But I don't see most people and fans rushing around to buy a Wii exclusive Sonic game on day one.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on November 16, 2010, 08:22:58 pm
Quote from: "CrazyTails"
Sonic is the only major selling franchise SEGA got.

No. Not at all. In fact, Sonic is not even considered SEGA's mascot in Japan anymore because most of them do not even care anymore. In Europe, tons of other SEGA IPs are as big or bigger than Sonic, whilst in America, yeah, it pretty much is just Sonic for the past few years, but I think that will be changing soon enough.

Quote from: "crackdude"
If that chart is counting 1 single day of Sonic sales against 7 days of most other games, it is no surprise at all to see it low.

Sonic is one of the best known characters in the entire world, his popularity reaches far beyond the medium. The fact his game is not in the top ten list when they are on the two best selling platforms this gen is not good at all. The game has been known to exist for awhile now too, these sales numbers count those pre-orders that had been set up for months and months by thousands and thousands of people. The first day means much more than you would expect.

I mean, if a Mario game (even a spinoff) was released and did not crack the top ten list, it would be a very, very big deal. Especially so if it were a game like this that got so much positive attention.

This has a lot to do with the general public not thinking it is part of the main series because Sonic the Hedgehog 4 just came out, everyone has a mentality that the spinoffs suck, so why buy one that has such an awkward childish style?

Regardless of the quality of the next major Sonic game, I know straight up now that it will sell better than this is doing, not just because it will be on multiple platforms, but because it being the 20th anniversary next year is reason enough to get people excited.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on November 16, 2010, 08:45:08 pm
"Sonic is one of the best known characters in the entire world, his popularity reaches far beyond the medium."
Sonic is considered for kids now a days.

Ok... Sonic against Fifa, COD, Kinect titles(THAT ARE THE ONLY TITLES EXISTING FOR KINECT I should say) Fall out, Mario, Star Wars, Halo, Toy Story....etc

These titles are very well known and hyped like hell. A lot of adults play these games too.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Aki-at on November 17, 2010, 07:20:53 am
Quote from: "crackdude"
If that chart is counting 1 single day of Sonic sales against 7 days of most other games, it is no surprise at all to see it low.

Two days.

And almost all new releases chart for only two days, Alien vs Predator did (And surprise, came number one) Final Fantasy XIII did (Another number one) Bayonetta did too (That made it into the top ten) and even God of War 3 did. Infact, almost every major release, with the exception of certain Microsoft titles, releases on Friday. Vanquish was placed higer in the charts (About 15th) and that’s a certified bomb.

So yes, it is a major surprise to see Sonic so low, especially when the number 38 is when you combine both SKUs. Individually, neither makes it into the top 40.

Quote from: "crackdude"
Am I the only one understanding that the other games had 7 times more time to be sold than Sonic? Or am I getting this totally wrong?

I could understand FM being #1 in a couple of days, since many of it's fan base gets it in the first days (they will buy it anyway, might as well do it soon).

You're not understanding what I'm saying. The UK does not work like America, with the exception of a few titles, all of our new releases are released on Friday.

And just because the other games had the full week does not mean they should outsell Sonic Colours, first day sales are usually bigger than most other games week after release. And look at that, Guiter Hero is considered a failure in the British Charts but oh look, it charted higher than Sonic Colours.

It's true, Sonic will continue to sell for a while still, but no going away from the fact, Sonic's first week sales are terrible.

Quote from: "crackdude"
But I don't see most people and fans rushing around to buy a Wii exclusive Sonic game on day one.

The 38th in charts includes sales of the DS version, of which Sonic Rush entered the chart about 27th all formats when it was released several years ago. When you do Wii version standalone, it wouldn't even be in the top 50, let alone top 40. That's terrible, anyway you look at it.

Here are the Wii games that all outsold the Wii version of Sonic Colours, Just Dance 2, New Super Mario Bros Wii, Wii Party, Goldeneye 007, Call of Duty: Black Ops, Mario Kart Wii, Super Mario Galaxy 2, The X Factor, FIFA 11 and The Sims. Some of these which have been out for weeks now. Its not unfair to think a NEW RELEASE will outsell the week of games that have been available for a long time now. And now here are the DS games that beat Sonic Colours, Professor Layton and the Lost Future, New Super Mario Bros, Toy Story 3, Art Academy, The Sims, Pokemon Ranger: Guardian Signs, Mario Kart DS, Style Boutique, FIFA 11, Super Scribblenauts, Lego Harry Potter: Years 1-4.

When Sonic Rush released, it was above Harry Potter, Mario 64 DS and FIFA.

Quote from: "Autosaver"
Sonic is considered for kids now a days.

And kids games sell very very well, or did you forget how good licensed superhero games sell? Or licensed cartoon games too. Even stuff like Bakugan.

Children are one of the biggest markets in the game industry incase you've forgotten.

And why are you, someone who lives outside of the UK, where are tastes are radically different from America, be suitable to comment on the preception of Sonic here in the United Kingdom? The Master System outsold the NES here, the Mega Drive crushed the SNES here and the Game Gear was extremely popular here too. And Sonic Heroes was one of the best selling games in 2003 and 2004. It was bigger than any Mario game last generation here.

Quote from: "Autosaver"
Ok... Sonic against Fifa, COD, Kinect titles(THAT ARE THE ONLY TITLES EXISTING FOR KINECT I should say) Fall out, Mario, Star Wars, Halo, Toy Story....etc

These titles are very well known and hyped like hell. A lot of adults play these games too.

Yakuza 3 (Which on one sku and charted 24th) was up against Final Fantasy XIII, Battlefield 2, Just Dance, Heavy Rain, Aliens vs Predator, Call of Duty: Modern Warfare 2, Bioshock, Ben 10, Warhammer, New Super Mario Bros Wii etc and still came 24th in the all formats charts. Yakuza, a series that has next to no marketing.

Sonic Colours failed spectacularly on its first week, this is a fact. Deal with it.
Title: Re: Sonic Colours announced for Wii/DS
Post by: SOUP on November 17, 2010, 09:01:55 am
I've played through the first 2 worlds on the DS version. I've only got the two wisps that were available in the demo that was on the Nintendo Channel.

So far it feels a bit more like Sonic Rush Adventure, than Sonic Rush as far as presentation goes. There's a decent amount of text dialogue between stages, but it's all skip-able.  The level designs are pretty fantastic so far though. Tons of branching paths, and I don't think I've run into any bottomless pits.
Instead of the trick system, hitting blue wisps and taking out enemies fills up your boost meter.
The music is just as great as it was in the last two Rush games.

Very solid game so far.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on November 17, 2010, 10:24:22 am
Quote from: "fernandeath"
I agree with CrazyTails.. Sonic's sales are terrible, both 'Soni Colors' and ' Sonic Free Riders' bombed.

So when I look though your posts these days it seems to be all doom and gloom mongering... Any negitive bit of Sega related news you can find and not much else.

What is the deal?
Title: Re: Sonic Colours announced for Wii/DS
Post by: CosmicCastaway on November 17, 2010, 10:41:25 am
Hopefully word of mouth will get more people to pick this up, I'd hate to see such a fantastic game do poorly.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Aki-at on November 17, 2010, 10:46:16 am
Sonic games sell for quite some time though. So hopefully good reviews + Christmas coming up + good word of mouth could help the game pick up on the charts.

But it's debut week is pretty bad in the UK, all things considered.
Title: Re: Sonic Colours announced for Wii/DS
Post by: MadeManG74 on November 17, 2010, 12:49:36 pm
I'm just throwing in my support for Aki-at here, Sonic Colours sales have been pretty poor. We can try to twist it and justify it in various ways, but unfortunately it looks like it's not about to set the world on fire.

I'm not really feeling sad though, I think Sega needs a kick in the pants like this after all the shit Sonic games they've made. Maybe now they'll learn to be more careful with their franchises.
Title: Re: Sonic Colours announced for Wii/DS
Post by: crackdude on November 17, 2010, 12:54:29 pm
I can see Aki's point.
Personally I don't think it's worrying. But I can now see why some of you are concerned.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on November 17, 2010, 03:56:18 pm
Chances are that sales will go on well into next year and it'll sell a ton.
I'm not at all worried.

Not least because I know Sonic Colours didn't get to some places on release day... I picked it up 2 days after release because the stormy weather stopped the supply ships from coming into the islands.

I imagine games like black ops are overshadowing the release too.

But if it turns out the game DOESNT sell well then you SOULD be damn 'sad'. If what is easily the best 3D Sonic game ever made bombs then I'd hate to see what kind of message that sends to Sega.
Title: Re: Sonic Colours announced for Wii/DS
Post by: MadeManG74 on November 17, 2010, 06:18:31 pm
Quote from: "Sharky"
Chances are that sales will go on well into next year and it'll sell a ton.
I'm not at all worried.

Not least because I know Sonic Colours didn't get to some places on release day... I picked it up 2 days after release because the stormy weather stopped the supply ships from coming into the islands.

I imagine games like black ops are overshadowing the release too.

But if it turns out the game DOESNT sell well then you SOULD be damn 'sad'. If what is easily the best 3D Sonic game ever made bombs then I'd hate to see what kind of message that sends to Sega.

While it's too early to say if it's going to be successful or not, first day numbers are generally a pretty big indication of how the game will perform. Unless there were very widespread shortages of the game, then it doesn't look good at this stage.
Having said that, I'm willing to keep an open mind with regards to the sales, Wii games definitely aren't as front-loaded as PS360 games.

One thing to bear in mind about continual sales though, many of those will be the result of markdowns/bundles/scans etc, and the funding for markdowns comes from Sega's back pocket, not retailers (in most cases) so even if it does sell well down the track, that usually means it's at Sega's expense.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on November 17, 2010, 07:31:10 pm
Sonic is facing some of the top franchises ever too. So :<

I LOLED SO HARD TO WHAT SAWNIK DID TO TAILS!!!
Title: Re: Sonic Colours announced for Wii/DS
Post by: Shigs on November 18, 2010, 01:48:07 am
I finished the Wii game if you need a reviewer. Beat the main game, but have not gotten all red rings yet.

I wouldn't worry too much about sales. Even if it does poorly right now, it'll mainly be due to CoD Black Ops. Also, this will probably be a "Word of mouth" hit like Valkeria Chronicles and get great sales after the price drops a little. I've seen other Sonic Colors threads praising the game and other posting in going "Really?!! Guess I better pick this one up!"

Also, does anyone know how to unlock challenge mode?
Title: Re: Sonic Colours announced for Wii/DS
Post by: Kori-Maru on November 18, 2010, 02:04:13 am
Quote from: "Shigs"
I finished the Wii game if you need a reviewer. Beat the main game, but have not gotten all red rings yet.

I wouldn't worry too much about sales. Even if it does poorly right now, it'll mainly be due to CoD Black Ops. Also, this will probably be a "Word of mouth" hit like Valkeria Chronicles and get great sales after the price drops a little. I've seen other Sonic Colors threads praising the game and other posting in going "Really?!! Guess I better pick this one up!"

Also, does anyone know how to unlock challenge mode?
I think Eggman's little ship is the challenge mode.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 18, 2010, 05:53:03 am
Challenge mode is a sorta classic style mode where you play from beginning to end without no menu's or hub interfering. 44 stages ain't nothing man :p. I really wanna try to finish it once but it's going to take some time. I think a 'continue' feature would'nt have been a bad idea but what the heck. The mode is pretty hardcore.


Edit: SEGA just made the impossible, possible.

http://www.neogaf.com/forum/showthread. ... 98&page=24 (http://www.neogaf.com/forum/showthread.php?t=412098&page=24)

Everybody loves it.
Title: Re: Sonic Colours announced for Wii/DS
Post by: ezodagrom on November 18, 2010, 10:07:37 am
Soo...I went to the store to see if they finally had Colours... They don't have it yet, maybe tomorrow. ;-;
Title: Re: Sonic Colours announced for Wii/DS
Post by: fernandeath on November 18, 2010, 12:55:10 pm
Quote from: "CrazyTails"
Challenge mode is a sorta classic style mode where you play from beginning to end without no menu's or hub interfering. 44 stages ain't nothing man :p. I really wanna try to finish it once but it's going to take some time. I think a 'continue' feature would'nt have been a bad idea but what the heck. The mode is pretty hardcore.


Edit: SEGA just made the impossible, possible.

http://www.neogaf.com/forum/showthread. ... 98&page=24 (http://www.neogaf.com/forum/showthread.php?t=412098&page=24)

Everybody loves it.


Is Sonic the new black?
It seems that he ain't so oldfashioned anymore :)
Unfortunatelly, according to the 'sales chart', he may be not as profitable as he used to be.
Title: Re: Sonic Colours announced for Wii/DS
Post by: SOUP on November 18, 2010, 02:42:58 pm
I just beat the DS game.
I've still got the Super Sonic boss to go, but I'm not sure where to get the last chaos emerald.
Awesome music though.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 18, 2010, 04:53:51 pm
Hey Soup, you see that sonic simulator at the bottomleft. Do 3 single player vs stages, win them and you'll be able to do special stage 7. Just like in the other worlds, it'll ask you if you want to do special stage nr 7.

@Fernandeath, I think this one might sell better in the long run.
Title: Re: Sonic Colours announced for Wii/DS
Post by: SOUP on November 18, 2010, 06:36:16 pm
Quote from: "CrazyTails"
Hey Soup, you see that sonic simulator at the bottomleft. Do 3 single player vs stages, win them and you'll be able to do special stage 7. Just like in the other worlds, it'll ask you if you want to do special stage nr 7.

@Fernandeath, I think this one might sell better in the long run.

Thanks. I beat the computer in vs mode on the first stage with 50 rings. I grabbed the last emerald, but I can't figure out what the hell I'm supposed to do in the Super Sonic fight :(.


Edit: Nevermind, I figured it out. "S" ranked it.
Done and done. I'll probably play a few more of the side missions.
Title: Sonic Colours - £17.99 on PLAY
Post by: Grant360 on November 19, 2010, 08:30:06 am
Obviously I don't want to needlessly promote a specific site but this seemed too good to miss. Ordered one myself! Recommend everyone else does. A little bittersweet though. As Play only do this to clear stock when they overorder :( Sega used to drop the price quickly in the UK because of the strong pound but not anymore!

http://www.play.com/Games/Wii/4-/153833 ... oduct.html (http://www.play.com/Games/Wii/4-/15383384/Sonic-Colours/Product.html)
Title: Re: Sonic Colours announced for Wii/DS
Post by: fernandeath on November 19, 2010, 01:22:07 pm
Sonic Colors is NOT in gamespot's 'Holiday Gift Guide 2010'.

http://www.gamespot.com/special_feature ... -2010/wii/ (http://www.gamespot.com/special_feature/gift-guide-winter-2010/wii/)

They list the 'Top 10 Wii games released in 2010' but they did not mention Sonic Colors.

What a shame...
Title: Re: Sonic Colours announced for Wii/DS
Post by: Barry the Nomad on November 19, 2010, 01:35:17 pm
Damn! I base my shopping around that guide! Guess I'm buying Trauma Team... :(
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 19, 2010, 03:17:37 pm
I'll go for NHL: whatever
Title: Re: Sonic Colours announced for Wii/DS
Post by: fernandeath on November 19, 2010, 03:42:13 pm
The point is: Sonic Colors is not getting the credibility it deserves from the press.
Title: Re: Sonic Colours - £17.99 on PLAY
Post by: Sharky on November 19, 2010, 05:00:45 pm
Thats perfect, thanks. Ill put it on the front page in fact.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 19, 2010, 05:29:15 pm
Gamespot is just one website and honestly Who cares about them nowadays. Check gamefaqs where it's on number 1 on both top 10 games and on message boards, topping even golden eye.

http://www.gamefaqs.com/wii (http://www.gamefaqs.com/wii)
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on November 19, 2010, 06:23:45 pm
Anyone reminded of Klonoa when playing Sonic Colors. (Specifically the world maps)
Title: Re: Sonic Colours announced for Wii/DS
Post by: fluffymoochicken on November 19, 2010, 06:43:21 pm
Quote from: "Autosaver"
Anyone reminded of Klonoa when playing Sonic Colors. (Specifically the world maps)
Along with the "2.5D" gameplay? Yup.

SEGA, it's time to talk to Namco about a Tails and Klonoa crossover game. <333
Title: Re: Sonic Colours announced for Wii/DS
Post by: fernandeath on November 19, 2010, 08:24:04 pm
Other low-scored Sonic Colors reviews

http://www.pixlbit.com/reviews?action=s ... viewId=234 (http://www.pixlbit.com/reviews?action=showReview&reviewId=234)

http://g4tv.com/games/wii/63805/Sonic-Colors/review/ (http://g4tv.com/games/wii/63805/Sonic-Colors/review/)
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sharky on November 19, 2010, 10:31:45 pm
Quote from: "fernandeath"
Other low-scored Sonic Colors reviews

http://www.pixlbit.com/reviews?action=s ... viewId=234 (http://www.pixlbit.com/reviews?action=showReview&reviewId=234)

http://g4tv.com/games/wii/63805/Sonic-Colors/review/ (http://g4tv.com/games/wii/63805/Sonic-Colors/review/)

Great except... Why?

Again, what is the deal with only posting negitive news about everything you can possibly find?
Title: Re: Sonic Colours announced for Wii/DS
Post by: MadeManG74 on November 20, 2010, 02:44:28 am
Honest Ron's Review Emporium: 3/10

Quote
Sonic Colours is a rubbish game.

Controversial.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on November 20, 2010, 05:55:52 am
I have been playing the game for about 3 or 4 hours now, it looks like I am more than half way through the game which is... Kind of disappointing.

Nevertheless, credit goes where it is deserved. This is the best Sonic game in years, in fact I think it is the best Sonic spinoff since Sonic Pocket Adventure, and if we do not count handhelds then it is the best one since like... Sonic Chaos on the Master System.

There are some parts of the game where I was just really confused because the design was actually really good. Almost all of the levels have really good design and different kinds of platforms you can reach at all different kinds of angles, really strange for a Sonic Team game.

My only complaints come from I am just not really a fan of the overall style (it is not bad, I just do not really like it) and the controls being kind of wonky and needing a bit of polish, especially the double jump's arc and Classic Controller's horrible mapping.

It really bugs me how this is way more like a Kirby or Mario game than Sonic, but that does not really matter when the overall game is just designed very well and not a constant crapfest. There have been absolutely no sections where I have been mad at the game which has not happened to me in a Sonic game since like... Sonic Advance 1?

Certainly not the best 3D Sonic game... but it is great so far. At it's very worst it is still good. If whoever is reading this cannot decide between buying this game or Sonic the Hedgehog 4... Just get this and never look back, Sonic the Hedgehog 4 is garbage, this is great.

EDIT: I really hate the Sonic Simulator stuff, but I was grinning so hard when I saw Spring Yard Zone and Labyrinth Zone's maps recreated, especially because they do not tell you, only the biggest fans can tell which level is a remake and which is not.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 20, 2010, 07:36:33 am
Hey uranus, so what do you find the best 3d sonic game?

Also about the length, I think a lot of us should be gratefull that they didn't try to lengthen the game with more of that alternate gameplay bullshit we have had for the last 10 years. I mean don't you remember the werehog that was made because of the reasoning that sonic alone would make a too short game? We Finally have a pure sonic game that is just based around the core gameplay of sonic from beginning to end.

In the future i'd love more characters to lengthen up the game, but I hope they will not make them play a lot different than sonic. I as a tailsfan have hoped for years that tails would finally play similar to sonic again in a 3d sonic game, where he can fly and propel his tails to make himself go fast just like in the 2d games. I  think the last 3d game I remember where it was done kinda right was sonic adventure 1. It's just that it wasn't fun to have him race sonic in shorter versions of sonic's stages.

20th aniversary game, yeah i'm looking at you!! :evil:  please don't dissapoint me.
Title: Re: Sonic Colours announced for Wii/DS
Post by: ezodagrom on November 20, 2010, 08:48:27 am
Lol at Uranus still calling this a spin-off. It's a main Sonic game, deal with it.
Anyway, about the length of Colours, in my opinion it's all about replay value.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 20, 2010, 09:31:10 am
Yeah, I agree with you ezo.

Replay value is always what sonic has been about. But I got to be honest however. I would have loved it if Terminal velocity also had a count of 6 acts :p. The zone was good looking and had an epic tune. I just didn't feel like I had enough of it. Especially Terminal velocity act 2, the last part that happens after the final boss. It had a different tune than act 1 and the act just took like 20 seconds?

My counter is allready on 30 hours. Got all medals and still S ranking some stages now and t han. Last time I checked I was second place in the world ranking of starlight carnaval act 6 :p. *goes checking it out*
Title: Re: Sonic Colours announced for Wii/DS
Post by: ezodagrom on November 20, 2010, 10:40:22 am
Quote from: "CrazyTails"
Yeah, I agree with you ezo.

Replay value is always what sonic has been about. But I got to be honest however. I would have loved it if Terminal velocity also had a count of 6 acts :p. The zone was good looking and had an epic tune. I just didn't feel like I had enough of it. Especially Terminal velocity act 2, the last part that happens after the final boss. It had a different tune than act 1 and the act just took like 20 seconds?

My counter is allready on 30 hours. Got all medals and still S ranking some stages now and t han. Last time I checked I was second place in the world ranking of starlight carnaval act 6 :p. *goes checking it out*
Well, I can't say much about Colours replay value, since I haven't even played it yet. Still waiting for the local store to have it (if it doesn't have it by monday, I'll just order it online). :<
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on November 20, 2010, 02:36:57 pm
Quote
all you have to do is take the highest road and sometimes ignore all of the badniks even
Did you even play Colors? Taking the highest road and ignoring everything else WILL NOT give you a good score.
Title: Re: Sonic Colours - £17.99 on PLAY
Post by: max_cady on November 20, 2010, 03:34:19 pm
While you're at it, Zavvi.com is also having a mark down (http://http://www.zavvi.com/games/platforms/nintendo-wii/sonic-colours/10196405.html) on the Wii version of Sonic Colors.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on November 20, 2010, 05:57:53 pm
Terminal Velocity is literally the worst Sonic level I have ever played. Neat!
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on November 20, 2010, 06:31:49 pm
Quote from: "Sega Uranus"
Terminal Velocity is literally the worst Sonic level I have ever played. Neat!

Too hard for you? ;p
Title: Re: Sonic Colours announced for Wii/DS
Post by: Happy Cat on November 20, 2010, 09:32:59 pm
I'm currently stuck on terminal velocity. I really hate that quick step isn't on the shoulder buttons like in Sonic Unleashed.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on November 21, 2010, 07:51:12 am
Beat it, only took me 4 hours and 20 minutes to beat... Should have had some extra stuff.

My opinion of the game has not changed, I do think the grand majority of the game is great outside of Terminal Velocity and will be giving the game a positive review, but... I really do not want to play the game ever again. I am not sure what replay value people were talking about, just because the red rings are hidden around the levels does not really make me want to play them again.

Quote from: "ShadiWulf"
I'm currently stuck on terminal velocity. I really hate that quick step isn't on the shoulder buttons like in Sonic Unleashed.

Save the boost until the section where the giant robot is chasing you (I am not sure how to dodge it, so just keep boosting). There is a scene where you have to hop - Not jump over little fences and if you miss any you will hit them all and be hit by the lazers too (BEST 3D SONIC, THOUGH). You can quick step into the Motobugs to destroy them too, so remember that.

It is easy once you have that down, but it is never fun. The second act you do not even need to move in, just keep jumping when you see a hole. Simple.

Be sure to use the normal Wiimote for this scene too. It is easier to quick step.
Title: Re: Sonic Colours announced for Wii/DS
Post by: CrazyT on November 21, 2010, 08:21:25 am
Hey uranus, about the replay value. Just give it a another run. You have the robotnik airship flying around called challenge mode which is like a classics mode. You play from the beginning to end in one run. Try that if you don't like collecting medals for a playable super sonic in normal stages :p. I think than you will realise how much replay value it has. Finding different paths and such.

[youtube:6ujfbm7v]AgAiiFAZw9I[/youtube:6ujfbm7v]

This guy scored a total of 999999999 in challenge mode lol.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Sega Uranus on November 21, 2010, 08:32:29 am
I wanted to do that, but assumed I needed to unlock it. What is that locked selection in the options screen then?

Do you keep the lives, rankings and red rings from the Challenge mode also? I might do this later tonight I guess.
Title: Re: Sonic Colours announced for Wii/DS
Post by: TimmiT on November 21, 2010, 08:40:49 am
Quote from: "Sega Uranus"
I wanted to do that, but assumed I needed to unlock it. What is that locked selection in the options screen then?
[spoiler:1fjtlc53]Super Sonic, which you unlock by getting all the red rings and playing all Sonic Simulator levels[/spoiler:1fjtlc53]
Title: Re: Sonic Colours announced for Wii/DS
Post by: Autosaver on November 21, 2010, 10:01:34 am
Quote
Beat it, only took me 4 hours and 20 minutes to beat... Should have had some extra stuff.
It only had 21 extra levels in game land.....

The game has a ton of replay value. The original levels now have 400 new paths due to the Wisps you unlocked.
Title: Re: Sonic Colours announced for Wii/DS
Post by: Ben on November 21, 2010, 08:01:30 pm
Quote from: "ShadiWulf"
I'm currently stuck on terminal velocity. I really hate that quick step isn't on the shoulder buttons like in Sonic Unleashed.


Double-tap the analog stick to rapidly switch all the way to the left or all the way to the right. Don't even pause between clicks, if you have to move 2 "lanes" to the left, just do "LEFT-LEFT" with no pause in between.
Title: Re: Sonic Colours Discussion
Post by: Sharky on November 23, 2010, 03:32:56 am
^ Or do what a genius like me would do!

After every attack make sure you recentre yourself to the middle lane so you're always only one move to dodge the next attack instead of crossing two lanes.
Title: Re: Sonic Colours Discussion
Post by: Shigs on November 24, 2010, 02:24:57 am
Well, if no one is taking the Review, I'll put one up by Friday. Heck, I can do ya two for one and put up a DS review as well.
Title: Re: Sonic Colours Discussion
Post by: fluffymoochicken on November 24, 2010, 04:20:57 am
I say that if Segabits does a Sonic Colors review, they should do it "Round Table" style, with different members each giving their own thoughts on the game.

No need for number scoring or letter grading, either; just make them pure text reviews.
Title: Re: Sonic Colours Discussion
Post by: fernandeath on November 24, 2010, 02:36:49 pm
I agree with fluffy about the 'round table' review.
Althought I enjoy scores at the end of each review.

There's no "impact" sayng that a magazine approved the game.
But I'd be astonished if someone had told me Sonic Colors got a 10 out of 10 from a magazine.
Title: Re: Sonic Colours Discussion
Post by: CrazyT on November 24, 2010, 04:20:24 pm
Yea I third that idea
Title: Re: Sonic Colours Discussion
Post by: fernandeath on November 24, 2010, 05:40:33 pm
Sonic Colors was nominated in a few categories for IGN's "Best of 2010 Awards"

Quote
Best Story
Epic Mickey
Goldeneye
Metroid: Other M

Funniest Game
Epic Mickey
No More Heroes 2: Desperate Struggle
Tatsunoko vs. Capcom: Ultimate All Stars

Best Competitive Multiplayer
Goldeneye
Tatsunoko vs. Capcom: Ultimate All Stars
Tetris Party Deluxe

Best Co-Op Game
Donkey Kong Country Returns
Kirby's Epic Yarn
Monster Hunter Tri

Coolest Atmosphere
Epic Mickey
Kirby's Epic Yarn
Metroid: Other M
Red Steel 2
Sonic Colors

Most Addictive Game
Donkey Kong Country Returns
Goldeneye
Sonic Colors
Super Mario Galaxy 2

Most Innovative Gameplay
Kirby's Epic Yarn
Red Steel 2
Super Mario Galaxy 2

Best Character
Oswald (Epic Mickey)
Travis Touchdown (No More Heroes 2)

Best Visuals
Kirby's Epic Yarn
Monster Hunter Tri
Red Steel 2
Sonic Colors
Super Mario Galaxy 2

Best Soundtrack
DJ Hero 2
No More Heroes 2: Desperate Struggle
Sonic Colors
Super Mario Galaxy 2

Best Retro Design
Cave Story
Donkey Kong Country Returns
Mega Man 10
No More Heroes 2: Desperate Struggle

Most Bang for Your Buck
Donkey Kong Country Returns
Mega Man 10
Super Mario Galaxy 2

Most Challenging
Donkey Kong Country Returns
Mega Man 10
Super Mario Galaxy 2

Best Quick Fix
Donkey Kong Country Returns
Sin & Punishment 2: Star Successor
Sonic Colors

Best Sports Game
NBA Jam
NHL Slapshot
Tiger Woods PGA Tour 11


Best Blockbuster Game
Goldeneye
No More Heroes 2: Desperate Struggle
Sin & Punishment 2: Star Successor

Wii Game of the Year
Donkey Kong Country Returns
Goldeneye
Red Steel 2
Super Mario Galaxy 2
Tatsunoko vs. Capcom: Ultimate All Stars

Check the full list here: http://pc.ign.com/articles/113/1136656p4.html (http://pc.ign.com/articles/113/1136656p4.html)
Title: Re: Sonic Colours Discussion
Post by: Autosaver on November 24, 2010, 08:48:42 pm
You forgot most addictive game.
Title: Re: Sonic Colours Discussion
Post by: CrazyT on November 26, 2010, 03:31:29 pm
So I had this planned for a while...

To play sonic adventure 2 and see how a game that has come out 10 years later compares to it. Well:

Sonic colors is a great game, but yeah I now see what people mean when they hate the 3d sections. This is actually something that counts also for sonic unleashed.

Sonic adventure 2 is a game that only exists of 3d and to be honest the controls are really solid. I forgot how much platforming there actually was. Stages are really well designed and vary alot from each other which feels a lot like how the classics were. I mean it wasn't just "the gimmicks" or the different artdesign/textures what differed the stages from each other. They are unique in every way. I thought the stages were varied in colors but compared to sa2 it lacks harshly.

So yeah, 2 points that were better in sa2 but colors still wins the fun factor for the reasons that sa2 lacks and sonic colors does really good. Frankly I still hate the whole direction of realistic, dark with lots of rock style. It lacks polish and alternate paths.

This was kind of my verdict when I played colors after.

I really hope they make a new engine, make sonic controls even better than any sonic game for both 3d and 2d environments.

Here's hoping that Iizuka, the producer today which also played a very big roll with sonic adventure 2, combines all the good stuff from all sonic games in the past and makes something great for the 20th aniversary.
Title: Re: Sonic Colours Discussion
Post by: Autosaver on November 26, 2010, 07:52:38 pm
Is it just me, or does the Sonic Colors model look really odd? (Especially when running at full speed)

Specifically the spikes.
Title: Re: Sonic Colours Discussion
Post by: CrazyT on November 27, 2010, 07:08:49 am
Nope, I think it's just you. Sonic looks awesome in colors. He looks better than any model ever(of the new era).
Title: Re: Sonic Colours Discussion
Post by: Autosaver on November 27, 2010, 02:18:31 pm
Quote from: "CrazyTails"
Nope, I think it's just you. Sonic looks awesome in colors. He looks better than any model ever(of the new era).
Well, I noticed other users looking at it and having the same reaction.
I'm not saying the model looks bad, its one of the best looking Sonic models. Its just the spines look a bit awkward. At times, the coloring of the spines bled together and looked bad. (Asteroid Coaster boss is a good example of this) When he is normally walking or normal, I really didn't have an awkward stance at that.

I looked at HD Unleashed, the game also has the same spines. Although, it looked perfectly normal. (Higher polygons, colors, and HD?)
You're going to kill me for bringing this game up
http://www.youtube.com/watch?v=u-kNAKyq7k0 (http://www.youtube.com/watch?v=u-kNAKyq7k0)
I liked this model better. It animated much better and spines just felt more natural. (I especially liked the CGI cutscenes. It had much more mouth movement and joyful attitude to it)

Sonic's spines in SATBK moved freely. They flabbered around with the wind. The shading and coloring looked beautiful. The spines were spread apart and were very easy to notice the dark/light part of the spines.

I also didn't like SU Wii running spines either.
Title: Re: Sonic Colours Discussion
Post by: TimmiT on November 27, 2010, 03:05:05 pm
Quote from: "CrazyTails"
Nope, I think it's just you. Sonic looks awesome in colors. He looks better than any model ever(of the new era).
You mean the Unleashed HD model, the Colors model is the same except it has less polygons. =P
Title: Re: Sonic Colours Discussion
Post by: CrazyT on November 27, 2010, 05:55:43 pm
I don't know. I think he looks even better than in sonic unleashed. He's shorter and chubbier, quills less floppy and slightly shorter. This is especially noticable when a CG cutscene appears. The model is different in CG compared to ingame. The overall proportions are just better in the edited colors model.

In my opinion however :p.
Title: Re: Sonic Colours Discussion
Post by: Autosaver on November 28, 2010, 12:44:12 pm
Quote from: "TimmiT"
Quote from: "CrazyTails"
Nope, I think it's just you. Sonic looks awesome in colors. He looks better than any model ever(of the new era).
You mean the Unleashed HD model, the Colors model is the same except it has less polygons. =P
That's probably my problem. Its less detailed and looks off compared to the HD model.
Title: Re: Sonic Colours Discussion
Post by: Sharky on November 28, 2010, 05:26:15 pm
It's the same model. If he looks different it's due to hardware limitations.
I suspect they will continue to use this model from here on out... Which is good because I think it is the best of both mordern and classic rolled into one.
Title: Re: Sonic Colours Discussion
Post by: Aki-at on November 29, 2010, 06:35:15 am
Sonic Colours continues to climb the British charts to 16th, up two places from 18th.

However Epic Mickey is an Epic Failure, with no appearence in the all formats charts.

In a seperate note, Vanquish returns to the chart at position 38th.
Title: Re: Sonic Colours Discussion
Post by: Dr. SEGA Monkey on November 29, 2010, 08:17:59 am
Epic Mickey is failing because it's stupid. I was fooled into thinking it was going to be awesome with that badass concept art, but then it turned out to be like a regular Disney game with PS1 era graphics.
Title: Re: Sonic Colours Discussion
Post by: CrazyT on November 29, 2010, 09:27:59 am
^Nice

http://www.chart-track.co.uk/index.jsp? ... &ct=110032 (http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&ct=110032)
Title: Re: Sonic Colours Discussion
Post by: MadeManG74 on November 29, 2010, 01:27:21 pm
Quote from: "Aki-at"
Sonic Colours continues to climb the British charts to 16th, up two places from 18th.

However Epic Mickey is an Epic Failure, with no appearence in the all formats charts.

In a seperate note, Vanquish returns to the chart at position 38th.

Ouch, that's no good for Epic Mickey.

Surprised to see Sonic Colours climbing the charts though, that's definitely good news.
Title: Re: Sonic Colours Discussion
Post by: fernandeath on November 29, 2010, 02:40:13 pm
Quote from: "CrazyTails"
^Nice

http://www.chart-track.co.uk/index.jsp? ... &ct=110032 (http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&ct=110032)

According to this link Sonic Colors placed '#31' last weekend, not 16th as Aki-at says.
Title: Re: Sonic Colours Discussion
Post by: CrazyT on November 29, 2010, 02:58:02 pm
Read this TSSZ article. (http://http://www.tssznews.com/2010/11/29/sonic-colors-climbs-in-uk-chart-track-ranks-ever-so-slightly/)
Title: Re: Sonic Colours Discussion
Post by: Aki-at on November 29, 2010, 03:04:28 pm
Quote from: "fernandeath"
Quote from: "CrazyTails"
^Nice

http://www.chart-track.co.uk/index.jsp? ... &ct=110032 (http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&ct=110032)

According to this link Sonic Colors placed '#31' last weekend, not 16th as Aki-at says.

Quote
There was some concerns for the sales of Sonic Colours when it first charted on the British charts, heading at a lowly 36th at the beginning of it’s tenure in the charts. Well the game continues to travel upwards in the charts, now up two positions to 16th and it’s not simply just one version of the game going up, both Wii and DS version have moved higher in the individual charts from 35 to 31 for the DS version and 29 to 27 for the Wii version.

Those are individual chart numbers, not the combined multiformat chart numbers, in which Sonic Colours is 16th.

Also CrazyTails, avoid anything VGChartz report as everything except fact.
Title: Re: Sonic Colours Discussion
Post by: Sharky on November 29, 2010, 03:10:30 pm
Quote from: "CrazyTails"
Read this TSSZ article. (http://http://www.tssznews.com/2010/11/29/sonic-colors-climbs-in-uk-chart-track-ranks-ever-so-slightly/)

Please don't link to TSSZ.
Title: Re: Sonic Colours Discussion
Post by: CrazyT on November 29, 2010, 03:48:05 pm
Ah damn, thought maybe it would have been credible this time. History has thought me that vgchartz numbers are mostly lower than the actual numbers. So this could maybe still be a good thing.

But I got both of your messages ;)
Title: Re: Sonic Colours Discussion
Post by: fernandeath on November 29, 2010, 04:55:53 pm
Quote from: "Sharky"
Quote from: "CrazyTails"
Read this TSSZ article. (http://http://www.tssznews.com/2010/11/29/sonic-colors-climbs-in-uk-chart-track-ranks-ever-so-slightly/)

Please don't link to TSSZ.

But he said Sonic sold over 100K units in USA in its launch week.

http://www.tssznews.com/2010/11/29/repo ... unch-week/ (http://www.tssznews.com/2010/11/29/report-sonic-colors-sells-over-100k-in-north-america-launch-week/)

That's some good news. He deserves do be mentioned. :)
Title: Re: Sonic Colours Discussion
Post by: Aki-at on November 29, 2010, 05:10:19 pm
Quote from: "fernandeath"
But he said Sonic sold over 100K units in USA in its launch week.

http://www.tssznews.com/2010/11/29/repo ... unch-week/ (http://www.tssznews.com/2010/11/29/report-sonic-colors-sells-over-100k-in-north-america-launch-week/)

That's some good news. He deserves do be mentioned. :)

His numbers come from VGChartz and VGChartz does not have a credible history as a true sales tracker, which is why we at SEGAbits hardly mention them. So therefore, the source of that number is invalid.

They have known to overtrack and undertrack titles severely, for example, Valkyria Chronicles is beyond even half of what it's true sold through number in America is.
Title: Re: Sonic Colours Discussion
Post by: Sharky on November 29, 2010, 06:46:32 pm
Quote from: "fernandeath"
Quote from: "Sharky"
Quote from: "CrazyTails"
Read this TSSZ article. (http://http://www.tssznews.com/2010/11/29/sonic-colors-climbs-in-uk-chart-track-ranks-ever-so-slightly/)

Please don't link to TSSZ.

But he said Sonic sold over 100K units in USA in its launch week.

http://www.tssznews.com/2010/11/29/repo ... unch-week/ (http://www.tssznews.com/2010/11/29/report-sonic-colors-sells-over-100k-in-north-america-launch-week/)

That's some good news. He deserves do be mentioned. :)


If someone is asked not to post links to a website, please don't do it again... We rarely ever ask this of our forum members. But the guy that runs that site is a complete dickhead and we have desided not to have links to his site anymore.


(Warning, male nudity in link)
http://encyclopediadramatica.com/Tssz (http://encyclopediadramatica.com/Tssz)
Title: Re: Sonic Colours Discussion
Post by: CrazyT on November 29, 2010, 07:07:04 pm
Thanks for the laughs Sharky. I pretty much woke up everyone
Title: Re: Sonic Colours Discussion
Post by: Autosaver on November 29, 2010, 09:01:44 pm
Could you not post links to porn?

You do know that there are minors on this forum.. Right?
Title: Re: Sonic Colours Discussion
Post by: Sharky on November 29, 2010, 09:30:48 pm
Encyclopedia Dramatica isn't porn... But I did forget about that penis, so I'll put a warning.

Also, I agree we don't post porn here but there are no minors on this forum that I know of... Everyone is at least 18 and most of us are in our 20's or 30's
Title: Re: Sonic Colours Discussion
Post by: Autosaver on November 29, 2010, 09:50:11 pm
The penis?

Why didn't you mention the vagina play in the ads? :|
Title: Re: Sonic Colours Discussion
Post by: Sharky on November 29, 2010, 11:36:37 pm
Quote from: "Autosaver"
The penis?

Why didn't you mention the vagina play in the ads? :|
There is nothing that can be done about adverts... We sometimes even get links to new game info and screens on Japanese websites where you have to over look anime porn.

It's the internet, learn to ignore it.

Back on topic.
Title: Re: Sonic Colours Discussion
Post by: Sega Uranus on November 29, 2010, 11:51:57 pm
Quote from: "CrazyTails"
So I had this planned for a while...

To play sonic adventure 2 and see how a game that has come out 10 years later compares to it. Well:

Sonic colors is a great game, but yeah I now see what people mean when they hate the 3d sections. This is actually something that counts also for sonic unleashed.

Sonic adventure 2 is a game that only exists of 3d and to be honest the controls are really solid. I forgot how much platforming there actually was. Stages are really well designed and vary alot from each other which feels a lot like how the classics were. I mean it wasn't just "the gimmicks" or the different artdesign/textures what differed the stages from each other. They are unique in every way. I thought the stages were varied in colors but compared to sa2 it lacks harshly.

So yeah, 2 points that were better in sa2 but colors still wins the fun factor for the reasons that sa2 lacks and sonic colors does really good. Frankly I still hate the whole direction of realistic, dark with lots of rock style. It lacks polish and alternate paths.

This was kind of my verdict when I played colors after.

I really hope they make a new engine, make sonic controls even better than any sonic game for both 3d and 2d environments.

Here's hoping that Iizuka, the producer today which also played a very big roll with sonic adventure 2, combines all the good stuff from all sonic games in the past and makes something great for the 20th aniversary.

When they released Sonic Adventure 2 Sonic Team had a site set up that had a quote on top that read something along the lines of "Here is this magnificent game that is designed with 10 years of experience building Sonic games" lol

But yeah, I agree. I think when people look back though even though the story is much darker than titles before it they do not realize just how good that and Adventure 1 really are. Obviously they have aged (I think Colors will age faster than SA2 has), but a lot of love was put into the games, a lot of passion you really just do not see in many Sonic games anymore. Sonic Colors was the first Sonic game I have played in a long while that I can tell had a lot of this put into it's development cycle.

Even still... I really do not think Sonic Adventure 2 is that realistic or really even that dark. Yeah, the Gerald Robotnik stuff is LOLWTFSERIOUS, but before that outside of Shadow's stuff the game is barely different from Adventure 1, which had a really positive style overall.

Anyways, on the topic of Sonic Colors...! I made a review.

BAM! http://thesegasource.wordpress.com/2010 ... ii-review/ (http://thesegasource.wordpress.com/2010/11/30/sonic-colors-wii-review/)

If anyone reads any of it, be sure to check out the controls section as I feel that is the most important topic that has barely ever been mentioned on the forums.

So yeah, expecting a lot from the next major game, but my expectations are not too high that my soul will be crushed a fourth time by Sonic Team in five years (Sonic 06, Sonic 4, Journey of Dreams). I know I have said this maybe a dozen times now, but I really have no idea how they are going to screw this up with all of the great concepts they have running now.
Title: Re: Sonic Colours Discussion
Post by: Sharky on December 01, 2010, 02:46:41 am
^Read it, I think we'll have to agree to disagree on some things but over all good review.

One thing I really don't agree with
Quote
Being designed specifically for the Wii console, it is disappointing that none of Wii’s special features were taken advantage of.

It really isn't! That is the main thing I was dreading and when it turned out that kind of crap was kept to a minimum I was very happy.
Title: Re: Sonic Colours Discussion
Post by: Sega Uranus on December 01, 2010, 01:31:50 pm
Quote from: "Sharky"
^Read it, I think we'll have to agree to disagree on some things but over all good review.

Thanks. There were some other things I wanted to say but it was already a bit too long... I still recommend the game to most people and think it is one of the better games on the console. It might be my personal favorite too, not sure.

Quote from: "Sharky"
Quote
Being designed specifically for the Wii console, it is disappointing that none of Wii’s special features were taken advantage of.

It really isn't! That is the main thing I was dreading and when it turned out that kind of crap was kept to a minimum I was very happy.

I am glad you did not need to twist the controller to move backwards again or anything, but it just seems like it being on Wii was a waste. All of the stuff they did could have easily been done better on the PlayStation 3 or Xbox 360, probably even the original Xbox too. Look at something like Rabbids Go Home, that has a lot of really neat uses for the Wii console.

I did not really see it as a negative, it was just kind of a strange choice. Like I said, the Robotnik's announcements over the Wii Remote's speaker would have been a neat touch.
Title: Re: Sonic Colours Discussion
Post by: Happy Cat on December 01, 2010, 02:34:39 pm
(http://http://fc03.deviantart.net/fs70/f/2010/335/7/6/zzzzz_by_monakokko-d33zvc7.jpg)
Title: Re: Sonic Colours Discussion
Post by: Autosaver on December 01, 2010, 03:16:32 pm
Quote from: "Sega Uranus"
Quote from: "Sharky"
^Read it, I think we'll have to agree to disagree on some things but over all good review.

Thanks. There were some other things I wanted to say but it was already a bit too long... I still recommend the game to most people and think it is one of the better games on the console. It might be my personal favorite too, not sure.

Quote from: "Sharky"
Quote
Being designed specifically for the Wii console, it is disappointing that none of Wii’s special features were taken advantage of.

It really isn't! That is the main thing I was dreading and when it turned out that kind of crap was kept to a minimum I was very happy.

I am glad you did not need to twist the controller to move backwards again or anything, but it just seems like it being on Wii was a waste. All of the stuff they did could have easily been done better on the PlayStation 3 or Xbox 360, probably even the original Xbox too. Look at something like Rabbids Go Home, that has a lot of really neat uses for the Wii console.

I did not really see it as a negative, it was just kind of a strange choice. Like I said, the Robotnik's announcements over the Wii Remote's speaker would have been a neat touch.
Well, the game probably would of been done on HD consoles. The problem was money.
Title: Re: Sonic Colours Discussion
Post by: Ben on December 01, 2010, 10:10:38 pm
Sonic Colors was also meant to be sort of a more classic Sonic experience, I can see why they didn't want motion controls complicating things.
Title: Re: Sonic Colours Discussion
Post by: Sharky on December 01, 2010, 11:05:51 pm
Quote from: "Sega Uranus"
Quote from: "Sharky"
^Read it, I think we'll have to agree to disagree on some things but over all good review.

Thanks. There were some other things I wanted to say but it was already a bit too long... I still recommend the game to most people and think it is one of the better games on the console. It might be my personal favorite too, not sure.

Quote from: "Sharky"
Quote
Being designed specifically for the Wii console, it is disappointing that none of Wii’s special features were taken advantage of.

It really isn't! That is the main thing I was dreading and when it turned out that kind of crap was kept to a minimum I was very happy.

I am glad you did not need to twist the controller to move backwards again or anything, but it just seems like it being on Wii was a waste. All of the stuff they did could have easily been done better on the PlayStation 3 or Xbox 360, probably even the original Xbox too. Look at something like Rabbids Go Home, that has a lot of really neat uses for the Wii console.

I did not really see it as a negative, it was just kind of a strange choice. Like I said, the Robotnik's announcements over the Wii Remote's speaker would have been a neat touch.

I think they released it on the Wii for the audience it would reach above anything else.

As people have suggested it is possible they might be waiting until it's sales wind down on the Wii and then do a HD port on 360/PS3. So not having motion controls make that task easier and people won't feel like they lost anything in translation. Just a guess.

But yeah, I'm really not a big fan of motion control in any way shape or form...

Although the remote speaker for Robotnik IS a good idea.
Title: Re: Sonic Colours Discussion
Post by: Sega Uranus on December 02, 2010, 12:21:41 pm
Quote from: "-nSega54-"
Sonic Colors was also meant to be sort of a more classic Sonic experience, I can see why they didn't want motion controls complicating things.

I did not really mean motion controls as much as I meant ANYTHING Wii-specific. Seriously, the pointer in the menus would not have been a bad addition to the game at all.

Quote from: "Autosaver"
Well, the game probably would of been done on HD consoles. The problem was money.

Not at all. In fact, almost all of this stuff (like the controls) were designed originally on the HD consoles with Sonic Unleashed, it may have actually been easier to just reuse those assets again than make a new everything for the game.

Also, Sonic is still SEGA's star franchise... The thought that they were worried about the money is laughable at best.

---

Also, Shadi, please stop posting things Fluffy tells you to say or show. It is all too obvious.
Title: Re: Sonic Colours Discussion
Post by: Autosaver on December 02, 2010, 03:06:59 pm
The controls isn't really a money problem.

Sonic Unleashed took 3 years to get everything together. That must of clogged a lot of money along the way. If Sonic Colors was made on an HD consoles, ALL daytime stages, bigger and longer. That would sink a lot of money.

Yes, Sonic is Sega's biggest star. But why go HD? Why not just make it for the Wii, take half as much time making it, half as much money, and double the money made. I know the Hedgehog engine is already made, but that doesn't account for totally new things like colors powers and super long levels with super details.
Title: Re: Sonic Colours Discussion
Post by: Autosaver on December 02, 2010, 03:12:36 pm
Quote from: "Sharky"
Quote from: "Autosaver"
The penis?

Why didn't you mention the vagina play in the ads? :|
There is nothing that can be done about adverts... We sometimes even get links to new game info and screens on Japanese websites where you have to over look anime porn.

It's the internet, learn to ignore it.

Back on topic.
Ha, I like the excuse. :p

But I think the best suggestion would be a NSFW warning.
Title: Re: Sonic Colours Discussion
Post by: Aki-at on December 02, 2010, 03:16:27 pm
Quote from: "Autosaver"
The controls isn't really a money problem.

Sonic Unleashed took 3 years to get everything together. That must of clogged a lot of money along the way. If Sonic Colors was made on an HD consoles, ALL daytime stages, bigger and longer. That would sink a lot of money.

Sonic Unleashed cost the same amount of money as Valkyria Chronicles. So no, that is not a lot of money, a lot of publishers spend that on lesser series than Sonic.

Quote from: "Autosaver"
Yes, Sonic is Sega's biggest star. But why go HD? Why not just make it for the Wii, take half as much time making it, half as much money, and double the money made.

Because SEGA also makes a lot of money on HD games? I don't know, I think the fact that Sonic the Hedgehog 06 and Sonic Unleashed sold over a million each may have something to do with it.
Title: Re: Sonic Colours Discussion
Post by: CrazyT on December 02, 2010, 04:56:58 pm
I think it may have also been a way of saying, "here a game for you wii owners too after those abominations of a storybook series and the cheap version of unleashed". At the same time being convenient because the unleashed engine was allready there to build upon, the hardware which asked for less effort and the audience.

When a game also makes use of the HD hardware, they obviously are going to push a lot more resources into that version. The wii version will always seem like the cheaper game, unleass it's made exclusive on the wii with all the effort putten into it. The outcome we now know as sonic colors is a very good game. Even the visuals look very nice to me and to be honest they look better to me than sonic unleashed, mainly because it's more lively and the artstyle suits sonic more (I hated stuff like arid sands in unleashed)

Next year an awesome sonic game might come out on the HD consoles and the other side will whine again because they won't be able to experience such an awesome game on their Wii.

To those I say, Get both the wii and one of the HD consoles, enjoy the games and stfu!! 8-)
Title: Re: Sonic Colours Discussion
Post by: Sega Uranus on December 03, 2010, 10:25:39 am
Colors uses a different engine than Unleashed on Wii, so it cannot be that.

Also, lol at you thinking Sonic Team is trying to "Make up" to their fans. The majority of the fanbase now likes Secret Rings and Black Knight. I have seen people saying these are the best in the Sonic series.
Title: Re: Sonic Colours Discussion
Post by: Autosaver on December 03, 2010, 03:21:08 pm
Quote
Sonic Unleashed cost the same amount of money as Valkyria Chronicles. So no, that is not a lot of money, a lot of publishers spend that on lesser series than Sonic.
Good point.
Quote
Because SEGA also makes a lot of money on HD games? I don't know, I think the fact that Sonic the Hedgehog 06 and Sonic Unleashed sold over a million each may have something to do with it.
Guess which platform had almost double of sales of both of those games? And guess which platform requires less effort and money?

But still, good points. I'm also liking the idea of "making up" for the fans.
Title: Re: Sonic Colours Discussion
Post by: MadeManG74 on December 03, 2010, 04:07:16 pm
Quote from: "Autosaver"
Guess which platform had almost double of sales of both of those games? And guess which platform requires less effort and money?

But still, good points. I'm also liking the idea of "making up" for the fans.

And guess which platform is experiencing falling software sales? HD Platforms have experienced better software sales over the last few years or so, while Wii has pretty much stagnated at best. Hell even Nintendo first-party games aren't selling like they used to.

It has a high install base, but the attach rate is pretty poor compared to 360/PS3.

And I forgot until now about the Hedgehog Engine, now it's even more strange that this game was Wii-Exclusive.
Title: Re: Sonic Colours Discussion
Post by: Autosaver on December 03, 2010, 07:28:38 pm
So you're saying that if it was done on HD, Sonic Colors would of sold more?

Also, look at who Sonic Colors was aimed for. What was it Shadi? 6-12 year olds? No wonder it was done on the Wii.
Title: Re: Sonic Colours Discussion
Post by: Ben on December 03, 2010, 08:12:20 pm
Sonic Colors was made to try to convert the Mario and Sonic Olympics Games crowd into Sonic fans.....I don't know what SonicTeam was thinking, then, because Sonic Colors is WAY too difficult to accomplish that.

But yeah that's probably why they chose the Wii. And Sonic Unleashed sold best on Wii anyway, so that seems to be where most of the Sonic fanbase is nowadays.
Title: Re: Sonic Colours Discussion
Post by: Autosaver on December 06, 2010, 06:00:45 pm
Actually, I think that dude was right about the Sonic Colors being different then Unleashed. It seems they did improve it.

Just compare to ending scenes of Sonic Unleashed to Sonic Colors. (And no, Sonic Colors ending scene was not made using the in game engine)
Title: Re: Sonic Colours Discussion
Post by: CrazyT on December 24, 2010, 02:17:48 pm
Yesterday I saw the first sonic colors commercial here on dutch television, replacing epic mickeys constant anoying commercial. It was pretty awesome because we haven't had sonic commercials since sonic heroes.

It looked very appealing as well. I really have a lotta faith in this one sales wise
Title: Re: Sonic Colours Discussion
Post by: SOUP on December 27, 2010, 07:42:31 pm
I'm a bit behind in posting, because it took me a while to play the Wii version.

First off, I was surprised how the menus were basically set up the exact same way as the DS version. The music tracks were all pretty similar too (sounded great on the Wii though).
Overall, I thought it was a fantastic game. The level length, and design was spot on. It was nice to have a few of those shorter ones thrown in too. It just would've been nice if there were a couple more planets.  Still, there were more acts than the DS version.  I was pretty thankful to have extra acts instead of the insanely tough missions from the DS.  

The DS boss fights were a lot tougher, but I'm still undecided on which ones I prefer. It would've been nice if there as a bit more variety in the boss fights.
Looking forward to the next console Sonic game.
Title: Re: Sonic Colours Discussion
Post by: Autosaver on December 27, 2010, 09:18:29 pm
Does the DS version reuse boss fights?
Title: Re: Sonic Colours Discussion
Post by: SOUP on December 27, 2010, 09:43:44 pm
Not as much as the Wii version. The Wii version basically has 3 different boss fights, with a second remix version for each.  The ferris wheel, the obstacle course/bouncing guy, and the flying robot chase.  The DS version has a bit more variety.  There's also a secret boss after Eggman in the DS game.
Title: Re: Sonic Colours Discussion
Post by: ezodagrom on December 28, 2010, 12:35:03 pm
Quote from: "SOUP"
Not as much as the Wii version. The Wii version basically has 3 different boss fights, with a second remix version for each.  The ferris wheel, the obstacle course/bouncing guy, and the flying robot chase.  The DS version has a bit more variety.  There's also a secret boss after Eggman in the DS game.
Actually, the DS version also has 3 different boss fights and then "remixes" them. The "remixed" bosses are slightly more varied than in the Wii version though.
The only extra boss the DS version has is the Super Sonic boss.
Title: Re: Sonic Colours Discussion
Post by: SOUP on December 28, 2010, 12:56:31 pm
I was just a bit surprised that the Wii version ended when it did after playing through the game on DS.  Still a great game though.
Title: Re: Sonic Colours Discussion
Post by: CrazyT on December 28, 2010, 01:02:31 pm
Try going through Challenge mode till the end. I apreciated the game a lot more when I tried finishing the game classic style. It's that same feel where you're looking forward to that next stage. Some being awesome, some being more platforming orientated etc.

It's the perfect mode that should be in every sonic game if you ask me. Whenever I want to replay the game I do challenge mode most of the time.
Title: Re: Sonic Colours Discussion
Post by: SOUP on December 28, 2010, 10:40:24 pm
I'll have to give them a shot. I'm just busy with other games now. The backlog just got bigger after Christmas :(.
Title: Re: Sonic Colours Discussion
Post by: Ben on December 29, 2010, 11:17:00 pm
Do you actually unlock anything from playing through Challenge Mode?
Title: Re: Sonic Colours Discussion
Post by: CrazyT on December 29, 2010, 11:52:51 pm
On it's own, it's just a mode that goes from the first stage to the last without any interference. But if your a leaderboard guy, you can also upload your high score after going through it at least once.

You do not unlock anything with it.
Title: Re: Sonic Colours Discussion
Post by: Sega Uranus on December 30, 2010, 12:39:57 pm
You do not even get to bring over your red rings to your main save file if you find any new ones... That kind of sucks.
Title: Re: Sonic Colours Discussion
Post by: Autosaver on January 01, 2011, 12:22:22 am
I lurk Sonic Retro every now and then...

Kind of surprised at the amount of secrets they find. Especially the extended acts and secret second goal rings using glitches.
Title: Re: Sonic Colours Discussion
Post by: Sharky on January 01, 2011, 12:32:09 am
Quote from: "Autosaver"
I lurk Sonic Retro every now and then...

Kind of surprised at the amount of secrets they find. Especially the extended acts and secret second goal rings using glitches.
I'm listening...
Got a link to the thread or what ever?
Title: Re: Sonic Colours Discussion
Post by: Autosaver on January 01, 2011, 01:41:07 am
Quote from: "Sharky"
Quote from: "Autosaver"
I lurk Sonic Retro every now and then...

Kind of surprised at the amount of secrets they find. Especially the extended acts and secret second goal rings using glitches.
I'm listening...
Got a link to the thread or what ever?
http://forums.sonicretro.org/index.php? ... t&p=541930 (http://forums.sonicretro.org/index.php?s=&showtopic=21099&view=findpost&p=541930)