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Gaming => General Gaming Discussion => Topic started by: Sharky on September 30, 2010, 11:00:49 pm

Title: Vanquish official thread!
Post by: Sharky on September 30, 2010, 11:00:49 pm
Will make this thread better in the morning, until then:

VANQUISH,
official thread.


Info:
Vanquish, the 4th game in the Sega X Platinum deal from the critically acclaimed director Shinji Mikami!

------

Release Date:
Europe: October
America: October
Japan: October

------

Special Edition

Vanquish: Limited Edition With Figurine (Zavvi Exclusive)
http://www.zavvi.com/games/platforms/xb ... 43215.html (http://www.zavvi.com/games/platforms/xbox-360/vanquish-limited-edition-with-figurine-zavvi-exclusive/10243215.html)

------

Offers
Play.com, -Buy Vanquish get Bayonetta free.
http://www.segabits.com/?p=4598 (http://www.segabits.com/?p=4598)

------

Vanquish Reviews:
Play UK: 93/10
Famitsu Xbox: 35/40 - 9,9,9,8

------

Trailers

[youtube:2zat8fsa]yDL02gQ7aIs[/youtube:2zat8fsa]

WHOS GETTING IT?
Title: Re: Vanquish official thread!
Post by: Alex Supersonic on October 01, 2010, 04:03:33 am
I'm getting it for sure, maybe this special edition from Zavvi (http://www.zavvi.com/games/platforms/xb ... 43215.html (http://www.zavvi.com/games/platforms/xbox-360/vanquish-limited-edition-with-figurine-zavvi-exclusive/10243215.html))


UPDATE 13.10.2010: Looks like I got a wrong information about the Famitsu score. The real one is 37/10 (9, 9, 10, 9). Sharky please update the review score in your topic. Sorry for that.
Title: Re: Vanquish official thread!
Post by: Suzuki Yu on October 01, 2010, 05:14:55 am
Quote from: "Sharky"

WHOS GETTING IT?

everyone?
Title: Re: Vanquish official thread!
Post by: Sharky on October 01, 2010, 08:54:34 am
Quote from: "Suzuki Yu"
Quote from: "Sharky"

WHOS GETTING IT?

everyone?

You'd think so wouldnt you... but there is bound to be SOMEONE out there that has some random complaint about it, like his eyes are too blue and suddenly thats a deal breaker.
Title: Re: Vanquish official thread!
Post by: Barry the Nomad on October 01, 2010, 09:03:44 am
I wont be getting just yet, I have a lot of games to finish! However I will be buying it new (not used) before the year ends.
Title: Re: Vanquish official thread!
Post by: fluffymoochicken on October 01, 2010, 09:48:59 am
Quote from: "Sharky"
You'd think so wouldnt you... but there is bound to be SOMEONE out there that has some random complaint about it, like his eyes are too blue and suddenly thats a deal breaker.
His world is too gray. (http://http://img26.imageshack.us/img26/4042/iconblaugh.gif) (http://http://img692.imageshack.us/img692/1839/kittyo.gif)
Title: Re: Vanquish official thread!
Post by: Ulala5 on October 01, 2010, 10:38:46 am
i'll buy it for sure but don't know if the normal or limited ed. It's cool but a bit expansive =/
Title: Re: Vanquish official thread!
Post by: CrazyT on October 01, 2010, 10:56:51 am
I'll get it eventually. Depends on what other games i'll be interested in at the time. Still nothing at the moment so :mrgreen:
Title: Re: Vanquish official thread!
Post by: Centrale on October 01, 2010, 01:21:42 pm
I'm hoping to get it ASAP but might have to wait a little while due to finances.
Title: Re: Vanquish official thread!
Post by: MadeManG74 on October 01, 2010, 05:03:44 pm
Definitely getting it! Wasn't excited for it until I played the demo and found the cigarette button, but now it's GOTY 2010.
Title: Re: Vanquish official thread!
Post by: CosmicCastaway on October 01, 2010, 05:23:38 pm
I'm not sure if I'm going to get this or not. Honestly, I don't find duck-and-cover shooters all that fun. It's the main reason why I can't get into games like Uncharted, Gears of War, etc. However, if this game is more of a straight up action shooter I might consider it, but at the moment it doesn't look like my cup of tea.
Title: Re: Vanquish official thread!
Post by: MadeManG74 on October 01, 2010, 06:00:06 pm
Quote from: "CosmicCastaway"
I'm not sure if I'm going to get this or not. Honestly, I don't find duck-and-cover shooters all that fun. It's the main reason why I can't get into games like Uncharted, Gears of War, etc. However, if this game is more of a straight up action shooter I might consider it, but at the moment it doesn't look like my cup of tea.
You should check the demo out, it's really quite different to Gears of War if you play if differently (some would say 'play it right').
It's meant to be really fast paced and cover is only really there for a last resort it seems.

Having said that, it might still not be your thing, but give it a shot at least.
Title: Re: Vanquish official thread!
Post by: fernandeath on October 02, 2010, 12:11:53 pm
The game wasn't even listed as as an antecipated october release by gamefaqs:

http://www.gamefaqs.com/poll/index.html?poll=4046 (http://www.gamefaqs.com/poll/index.html?poll=4046)

It seems that Vanquish is going to Bomb...
Title: Re: Vanquish official thread!
Post by: George on October 02, 2010, 12:33:57 pm
Because GameFAQ has bad taste games?
Title: Re: Vanquish official thread!
Post by: ROJM on October 04, 2010, 07:38:05 am
Vanquish to use Havok...

http://www.businesswire.com/news/home/2 ... Power-SEGA (http://www.businesswire.com/news/home/20101003005019/en/Havok-Physics-Havok-Animation-PlatinumGames-Power-SEGA)

Quote
“Our vision was to create action on a scale that was unlike anything that has come before. With Havok’s proven technology, our development team in Japan was able to create the exciting and dynamic world in VANQUISH™. Using Havok we were able to scale the interaction up to unprecedented levels and push gaming consoles right to their limits.”
Title: Re: Vanquish official thread!
Post by: CosmicCastaway on October 17, 2010, 07:12:51 am
Here are the Trophies/Achievements for Vanquish.

http://www.ps3trophies.org/game/vanquish/trophies/ (http://www.ps3trophies.org/game/vanquish/trophies/)
Title: Re: Vanquish official thread!
Post by: Alex Supersonic on October 17, 2010, 07:35:51 am
Please post this on the news site: PlatinumGames commented on the lenght of Vanquish (Gameinformer said it lasts only 4 hours): http://www.maxconsole.net/content.php?4 ... h-s-Length (http://www.maxconsole.net/content.php?42615-Platinum-Games-Comments-on-Vanquish-s-Length)

Made a quick search on twitter and also discovered this tweet: DallasBowerman: @platinumgames Just canceled my Pre-Order of Vanquish. 4 Hours for $65 US is way too short in this horrible economy!

So thanks to GameInformer the game will loose some sales...


Also Sharky please modify the Famitsu score in the first page of this topic.
Title: Re: Vanquish official thread!
Post by: CosmicCastaway on October 17, 2010, 02:50:09 pm
^ This is another reason I don't like game reviews. That guy might have really, really enjoyed the game, but because of some magazine review he read he changes his mind.
Title: Re: Vanquish official thread!
Post by: Monkeroony on October 19, 2010, 04:54:57 am
An IGN score of 8.5 is making me interested but there is something about the art style that makes me not want to play it.

The demo was pretty good but I think it gave me a headache.
Title: Re: Vanquish official thread!
Post by: MadeManG74 on October 19, 2010, 05:31:41 am
It's likely I'll get this game twice.
Title: Re: Vanquish official thread!
Post by: Alex Supersonic on October 19, 2010, 06:43:53 am
I have the impression that the game will bomb. Nobody talks or knows the game. Maybe it will have some good sales in Japan, but not in Europe and US. I hope I'm wrong.
Title: Re: Vanquish official thread!
Post by: fernandeath on October 19, 2010, 11:19:23 am
I have to agree with you, Alex. The game is just not-antecipated at all.

Althought it is getting great reviews so far.
Title: Re: Vanquish official thread!
Post by: Barry the Nomad on October 19, 2010, 02:40:51 pm
Games Radar: 9/10
http://www.gamesradar.com/xbox360/vanqu ... 7946867047 (http://www.gamesradar.com/xbox360/vanquish/review/vanquish-super-review/a-2010101911854332085/g-2010032517946867047)
Title: Re: Vanquish official thread!
Post by: Sharky on October 19, 2010, 03:26:33 pm
9/10 from Eurogamer.
http://www.eurogamer.net/articles/2010- ... ish-review (http://www.eurogamer.net/articles/2010-10-18-vanquish-review)
Title: Re: Vanquish official thread!
Post by: crackdude on October 19, 2010, 04:21:34 pm
Mark loves it. Comments are also good. Orgasmic game.
[youtube:2ev1el8c]JAN2-OZ3it4[/youtube:2ev1el8c]

"It's Vanquish, it's awesome."
Title: Re: Vanquish official thread!
Post by: MadeManG74 on October 20, 2010, 02:49:50 pm
It's out today! Who's gettin' their copy? I might have to wait until the weekend.
Title: Re: Vanquish official thread!
Post by: CrazyT on October 20, 2010, 07:11:51 pm
Gametrailers 9.0

http://www.gametrailers.com/video/revie ... ish/706375 (http://www.gametrailers.com/video/review-hd-vanquish/706375)

The demo alone wasn't enough to get me excited but this review convinced me. I thought it was gonna be repetetive but seems there is a whole lot more than just covering and shooting. Think I will buy this.
Title: Re: Vanquish official thread!
Post by: Sega Stylista on October 22, 2010, 11:33:31 pm
V-Quish! It's on, bitches!

(http://http://img18.imageshack.us/img18/6515/101x016z.jpg)

Anbody else got a pair?
Title: Re: Vanquish official thread!
Post by: MadeManG74 on October 22, 2010, 11:52:30 pm
^I've got a copy of Vanquish, if that's what you mean.

Haven't played it yet, but I'll get to it soon. Also, I thought you hated Vanquish?
Title: Re: Vanquish official thread!
Post by: Sega Stylista on October 23, 2010, 12:55:15 am
Why did you think that?
Title: Re: Vanquish official thread!
Post by: MadeManG74 on October 23, 2010, 01:40:01 am
Because you used to complain about the game having "western cinematics" and the space setting.
Title: Re: Vanquish official thread!
Post by: Sega Stylista on October 23, 2010, 11:17:47 am
I know, but I understand this is kind of a compromise.  It's an arcadey, high pace action title with addictive gameplay and highly stylized visuals which is how I think more games should be.  That they westernized it a bit is understandable and acceptable.
Title: Re: Vanquish official thread!
Post by: STORM! on October 23, 2010, 03:23:51 pm
OMG!!! I can't believe that I have forgot to pre-order it!!!

 I usually buy my games on Amazon.jp, they have the best price. I thought I had pre-ordered it, the game has not arrived on the release date, then I was checking it, and yes, it was on my cart, but I forgot to checkout it.... holy sh it!!!  :evil:

 It's the third time I do that!

 Now I've lost the pre-order bonus, the 3 limited weapon pack code.....


 May someone give me the code for the weapon pack? Is the code limited? You can't uses it twice?

 I have the code for the golden weapons in Uncharted 2, if someone want it...
Title: Re: Vanquish official thread!
Post by: George on October 23, 2010, 04:07:33 pm
The 3 limited weapons will be on sale on PSN in a month or so. I read that its only exclusive for awhile.
Title: Re: Vanquish official thread!
Post by: Orta on October 23, 2010, 04:30:18 pm
http://www.eurogamer.net/articles/digit ... blog-entry (http://www.eurogamer.net/articles/digitalfoundry-vanquish-blog-entry)

Game lasts 8 hours, give it or take.
Title: Re: Vanquish official thread!
Post by: MadeManG74 on October 23, 2010, 05:40:53 pm
Quote from: "Sega Stylista"
I know, but I understand this is kind of a compromise.  It's an arcadey, high pace action title with addictive gameplay and highly stylized visuals which is how I think more games should be.  That they westernized it a bit is understandable and acceptable.

Ahh, fair nuff then. HOpe you enjoy the game as much as you are looking forward to it!

I want to finish Enslaved first, since i've borrowed that from a friend, but after that, I'm going to get stuck right into Vanquish.
Title: Re: Vanquish official thread!
Post by: Sharky on October 23, 2010, 06:44:00 pm
Segabits public service announcment:
If you don't buy Vanquish new... You are a crappy person.

That is all.


Best 3rd person shooter I've played in years.
Title: Re: Vanquish official thread!
Post by: crackdude on October 23, 2010, 07:16:04 pm
Can I at least buy it at discount price?
Title: Re: Vanquish official thread!
Post by: Barry the Nomad on October 23, 2010, 07:31:02 pm
I don't have the money now, but I might get it for my birthday (November 28th, day before Ryo Hazuki has his birthday)
Title: Re: Vanquish official thread!
Post by: Sharky on October 23, 2010, 08:09:01 pm
If this game bombs and I never get a sequal it is on your heads!
Title: Re: Vanquish official thread!
Post by: George on October 23, 2010, 08:41:01 pm
Game would have been so much fun with multiplayer. There needs to be a SEGA game will good multiplayer action. I swear ;(
Title: Re: Vanquish official thread!
Post by: Sharky on October 23, 2010, 08:50:45 pm
^Generally I would say I don't play the multiplayer of 90% of the games I get with it and almost always seems tacked on and not worth the development time taken out of the main game.

But the amount of fun I've had with Vanquish. I kind of agree.
If there is ever a sequal I hope they do include multiplayer... As for how they handle the slow-mo. I dunno, make it an item or cut it out completely for MP.
Title: Re: Vanquish official thread!
Post by: crackdude on October 23, 2010, 08:56:14 pm
They could make some minigames as well.

You go slidin on your knees down a slope, jump high in the air, shoot some ducks in slow-mo, try to fall directly into a mech, and run to the finish line where some hot chick awaits you with your new transforming car.
Title: Re: Vanquish official thread!
Post by: Sega Uranus on October 23, 2010, 09:06:41 pm
Quote from: "Barry the Nomad"
I don't have the money now

You would have had a clean $30 if...!

Quote from: "George"
Game would have been so much fun with multiplayer. There needs to be a SEGA game will good multiplayer action. I swear ;(

It is really hard for that to work out. Look at teams like Naughty Dog and Bungie, their release schedules severely slow down just because they have to spend so much time upkeeping the multiplayer and general community while keeping everything fair.

I think multiplayer stuff based around Streets of Rage or Jet Set Radio would work out really good with how those games are designed with gangs in mind, but eh I just want Phantasy Star Online 2. Hopefully it is not garbage!

Quote from: "Sharky"
But the amount of fun I've had with Vanquish. I kind of agree.
If there is ever a sequal I hope they do include multiplayer... As for how they handle the slow-mo. I dunno, make it an item or cut it out completely for MP.

The slow motion stuff is pretty much what makes the game, you would need to re-imagine many of the elements in here for it to work in a multiplayer scenario and even then I just think we all rather have a co-op Bayonetta 2 instead.

For Vanquish, I think a good way to get the slow motion to work in a multiplayer game is if only like one player was allowed to use it for a set time, then it was given to someone else, or if a bubble appeared around your character that slowed down everything inside it, but not outside. Not sure if that kind of thing would work on the engine though.

Quote
They could make some minigames as well.

You go slidin on your knees down a slope, jump high in the air, shoot some ducks in slow-mo, try to fall directly into a mech, and run to the finish line where some hot chick awaits you with your new transforming car.

Now that would be pretty cool. I am kind of tired of "Challenge Missions" in games nowadays, and that sounds like a great distraction.
Title: Re: Vanquish official thread!
Post by: Sharky on October 23, 2010, 09:11:16 pm
I thought of both of those ideas while playing Vanquish.

I desided to write off the bubble idea pretty quickly it seems a bit jarring in my mind anyway.

I like the idea of having a kind of 'VIP' system where one guy gets the slow-mo until he is killed then it is passed on to the killer.

It could also be an item on the map in 'death match' or 'team death match' gameplay where it appears randomly and you have to get to it and when you do you get it for an amount of time.
Title: Re: Vanquish official thread!
Post by: Sega Uranus on October 23, 2010, 09:42:53 pm
Another idea I think might be cool is if one person played as Elena in a ship above the playfield and had to send in items for Sam and pick up civilians or wounded soldiers, maybe some scrap metal to build turrets or something. It might be cool in a co-op setting because you could also give Sam information on what was coming up while watching out for enemy fire herself without any cutscenes coming up.
Title: Re: Vanquish official thread!
Post by: George on October 23, 2010, 10:28:33 pm
Actually Naughty Dog has a team that does multiplayer and a team that does single player. So their games are not really slowed down, 2 years of development time on the 'only single player' Uncharted and 2 years on Uncharted 2.
Title: Re: Vanquish official thread!
Post by: MadeManG74 on October 23, 2010, 11:21:20 pm
Quote from: "Sharky"
If this game bombs and I never get a sequal it is on your heads!

*Meanwhile at Platinum Games HQ*
Mr Sega, sir, we are ready to start work on Vanquish 2: Hilary's Revenge, could we get some budget figures now?

"Sorry guys, but the sales for the game were exactly 3 copies short of our quota. Please send in Iizuka on your way out, we'll need him to make another 7 Sonic games for the coming year..."



Hey seriously though, I hate to be the bearer of bad news, but based on sales I've seen... don't get your hopes up for a sequel.
Title: Re: Vanquish official thread!
Post by: Sharky on October 23, 2010, 11:50:17 pm
Ill fucking kill you.

Buy more.
Title: Re: Vanquish official thread!
Post by: STORM! on October 24, 2010, 01:16:42 am
Quote from: "George"
The 3 limited weapons will be on sale on PSN in a month or so. I read that its only exclusive for awhile.

 I know that. But I dont wanna wait till it ;p




Quote from: "Sharky"
If this game bombs and I never get a sequal it is on your heads!

 Oh, I'm pretty sure this game is not coming to be a big hit even in Japan. Everybody is playing Naruto Storm 2...

 Thats why Im here looking for the codes! I dont know any people who has bought the game  :shock:  ANY!!!

 Oh, yeah! Ryan, did you have the code?
Title: Re: Vanquish official thread!
Post by: Alex Supersonic on October 24, 2010, 03:46:22 am
Is there anything know about first day sales in Japan? When it bombs even there, this game is gonna fail very hard I think  :evil:

I'm looking forward to the charts in the next days, hopefully the sales won't be so bad as expected...
Title: Re: Vanquish official thread!
Post by: STORM! on October 24, 2010, 04:03:10 am
 First day sales:

 Vanquish PS3= 47.000
 Vanquish XB= 9.000

 Naruto Storm 2 PS3= 72.000
 Naruto Storm 2 XB= 13.000

 FIFA 11 PS3= 21.000

 Bandai Namco has beaten Sega. Sega has beaten Bandai Namco last year with Bayonetta X Tekken 6...
Title: Re: Vanquish official thread!
Post by: Aki-at on October 24, 2010, 04:59:17 am
Quote from: "Alex Supersonic"
Is there anything know about first day sales in Japan? When it bombs even there, this game is gonna fail very hard I think  :evil:

What ever made you think Vanquish would be a big hit there? It was not and never was designed for the Japanese market in mind, purely for the Western markets. If I recall correctly, SEGA isn't even expecting much from there, like only a around 100,000.
Title: Re: Vanquish official thread!
Post by: Alex Supersonic on October 24, 2010, 06:05:51 am
Quote from: "Aki-at"
Quote from: "Alex Supersonic"
Is there anything know about first day sales in Japan? When it bombs even there, this game is gonna fail very hard I think :evil:

What ever made you think Vanquish would be a big hit there? It was not and never was designed for the Japanese market in mind, purely for the Western markets.

- it's made by Mikami
- it has a lot (only) roboter action in it, japanese people like that
- got high scores from japanese magazines

I think, that even if the game was made more for the western, it appeals a lot for the japanese gamers too.

47.000 on first day in Japan isn't that bad.

I don't think that western sales will be higher than the japanese one (except XBOX360)... we will see
Title: Re: Vanquish official thread!
Post by: STORM! on October 24, 2010, 07:23:08 am
 I think Vanquish is not appealing for any market; its just a cool shooter action game.

 However, it has everything to do success in Japan. The only issue is the difficult. Like me, Japanese people dont like hard games too much.

 Talking about sales, if Im not wrong, PN03 sold 10.000 in Japan.

 LOL! I think Vanquish should be considered a huge success in Japan now XDDD
Title: Re: Vanquish official thread!
Post by: segaismysavior on October 24, 2010, 12:29:33 pm
This is the coolest movie I've ever played... not to insult the game, but the cut-scenes are so damn pretty. The story isn't the best or worst thing ever, but it's presented so well that I don't wish for anything more.

I'm loving the game itself. After I got more accustomed to the controls and slow-down aiming, it became incredible. No other game has so much going on at once, Gears and Halo should take notes on how to present a huge battle without seeming cheap.

I hope they can add to it with DLC, but I'm sure they won't.
Title: Re: Vanquish official thread!
Post by: Sega Stylista on October 24, 2010, 01:23:40 pm
http://www.eurogamer.net/articles/digit ... blog-entry (http://www.eurogamer.net/articles/digitalfoundry-vanquish-blog-entry) <----This is from a Vanquish review:

George, where you at boy?
Quote
However, over the years gaming became more of a mainstream pastime and the arcade format became more and more irrelevant to the ways in which home games were actually being played.
[/i]
The gameplay in Vanquish feels alive.  It is a gameplay-centric instead of content-centric game the way games used to be in the old-school.  It makes me feel alive, it has an energy that is conveyed through the gameplay. It's not run and gun, but cover, slide, and gun which is the same difference. It's arcadey and pure.  Play the challenges before anyone bitches about the game length.  This is a game for real gamers not movie watchers and mindless big name franchise whores.

Buy this game or get out the frick'n hobby.

rest of the review:

Quote
But Vanquish is different. It's not really a content-driven game. Your first playthrough will most likely take between seven or eight hours (excluding cut-scenes), but the chances are you'll finish the game knowing that you could do so much better playing it through again - and crucially, that you'll have plenty of fun doing it. Vanquish retains the immortality angle of modern gaming, but deducts your score to reflect how many times you die during gameplay just like the "continues" from days of yore. It'll let you battle through in an infinite lives-fuelled war of attrition against the campaign mode if you really want to, but the real key to success is in learning how to play the game well.

The long-term appeal is based exclusively on the idea that you are given a phenomenal range of combat mechanics and the game encourages you to push them to their limits. It's a game that practically begs you to play and replay it because the reward isn't in completing it, it's in experiencing it. Vanquish becomes ever-cooler the better you become playing it.
Title: Re: Vanquish official thread!
Post by: crackdude on October 24, 2010, 04:27:16 pm
^holy shit i have to buy it now
Title: Re: Vanquish official thread!
Post by: Sharky on October 24, 2010, 05:27:00 pm
Quote from: "crackdude"
^holy shit i have to buy it now
You always had to buy it.
Title: Re: Vanquish official thread!
Post by: Sharky on October 24, 2010, 05:33:00 pm
Double Rainbow Post,

No Storm! I didn't get the weapon code... I'm waiting for it to be released for download. I'm sure it will be.
Title: Re: Vanquish official thread!
Post by: crackdude on October 24, 2010, 05:40:49 pm
Quote from: "Sharky"
Quote from: "crackdude"
^holy shit i have to buy it now
You always had to buy it.
Well if it makes you happy I'll buy it earlier than I was expecting to.
Title: Re: Vanquish official thread!
Post by: ROJM on October 25, 2010, 07:17:40 am
Wasn't going to log in until next week but i had to...

What the hell happened? Why did this game only make it outside the top ten in the UK? First AP and now this? All gamers are officially stupid. Kudos to those who brought this game and shame to those who didn't.

Something is seriously SERIOUSLY wrong here.
Title: Re: Vanquish official thread!
Post by: Sharky on October 25, 2010, 09:50:19 am
^I couldnt agree more. This game is just more fun to play then anything Ive played in years. Had Bayonetta not come out this year this would probably be my game of the year.

Everyone else is to busy complaining about Sonic 4.
Title: Re: Vanquish official thread!
Post by: Aki-at on October 25, 2010, 10:09:21 am
I think you'll find too many people are too busy playing Sonic 4, rather than complaining!
Title: Re: Vanquish official thread!
Post by: fluffymoochicken on October 25, 2010, 10:11:30 am
I find that to be highly unlikely. xP
Title: Re: Vanquish official thread!
Post by: Aki-at on October 25, 2010, 10:19:16 am
Quote from: "fluffymoochicken"
I find that to be highly unlikely. xP

It was pointing out that someone like Crackdude has a very tight budget and ended up spending that on two versions of Sonic the Hedgehog 4, not that I don't think he would enjoy Vanquish more than Sonic 4 though and maybe he still would not have the extra 20 or so Euros.
Title: Re: Vanquish official thread!
Post by: Barry the Nomad on October 25, 2010, 10:43:11 am
Though he wanted to buy Sonic 4, unlike some people who were more on the fence. So it would have been tough to say "crackdude, skip Sonic 4, wait two weeks, and then spend twice as much on Vanquish"

Since Vanquish is so near to the end of the month, I imagine a lot of folks didn't budget for it. Considering how many goodies come out this month, it's tough to make choices! I already had Sonic 4 (360, iPhone), Clone Wars ssn 2 bluray preorder, BTTF bluray preorder and Toy Story Trilogy blu preorder. Vanquish is on the list, but all of the above were more important to me.
Title: Re: Vanquish official thread!
Post by: Aki-at on October 25, 2010, 11:31:03 am
In any case, I just do not think people would be too interested in a shooter now without multiplayer these days. Sad but unfortunately true.

Vanquish was suppose to have it's target at about a million, certainly it seems it will not meet that target. It's all dependent on American sales now I suppose.
Title: Re: Vanquish official thread!
Post by: Sharky on October 25, 2010, 11:32:44 am
Quote from: "Aki-at"
I think you'll find too many people are too busy playing Sonic 4, rather than complaining!
So what is your excuse?!
Title: Re: Vanquish official thread!
Post by: Aki-at on October 25, 2010, 11:36:34 am
Quote from: "Sharky"
So what is your excuse?!

I told you, GAME has my copy waiting for me, I just have to go collect it! And that would probably be sometime this weekend considering my work schedule.

Unless I was to go to TESCO *Shudders*
Title: Re: Vanquish official thread!
Post by: Sharky on October 25, 2010, 11:42:18 am
Vanquish will never reach a million but I think it could at least reach healthy sales via word of mouth like Valkyria Chronicles has.
Title: Re: Vanquish official thread!
Post by: STORM! on October 25, 2010, 12:05:50 pm
 Holy sh it! Nobody here has bought it in pre-order? You guys were really expecting for this game? ;PPP

 I just forgot to finish the buy at amazon.jp... lost the bonus now. F@CK!

 Dunno if everybody knows that, but there is something I have forgot to say about Vanquish.

 Mikami and Platinum were testing the limitations of the PS3 to increase particles on the screen; they have used 1000% of the capacity (I cant understand this technical part) of the PS3.

 They just were not able to put all those things on the game, but Mikami wanted it to be there. Nobody at Platinum had the abilities to do this job.

 Then, Sega helped them, and brought to Japan a fucking genius programmer from Sega of Europe.

 This guy has done the job in a way that makes Mikami highly surprised with his technics. The guy from Sega of Europe made all the particles works inside the game and fit everything on the screen without losing anything.

 God Job!! XDDD
Title: Re: Vanquish official thread!
Post by: crackdude on October 25, 2010, 12:27:10 pm
Actually I only got the PSN version of Sonic 4.

There is a problem in Portugal: new games cost 70 euro. That's 98 US Dollars!!
As much as I'd love to get Vanquish right away, I simply don't have that kind of money :c
It's the kind of game I like, but I can't afford it. (I was kinda joking about Rapstar before, mind you people lol)

In fact, Sonic 4 is the only game I bought in 4 months. Sad but true.
Title: Re: Vanquish official thread!
Post by: Sharky on October 25, 2010, 01:02:50 pm
Quote from: "STORM!"
 

 Dunno if everybody knows that, but there is something I have forgot to say about Vanquish.

 Mikami and Platinum were testing the limitations of the PS3 to increase particles on the screen; they have used 1000% of the capacity (I cant understand this technical part) of the PS3.

 They just were not able to put all those things on the game, but Mikami wanted it to be there. Nobody at Platinum had the abilities to do this job.

 Then, Sega helped them, and brought to Japan a fucking genius programmer from Sega of Europe.

 This guy has done the job in a way that makes Mikami highly surprised with his technics. The guy from Sega of Europe made all the particles works inside the game and fit everything on the screen without losing anything.

 God Job!! XDDD

Actually this is not suprising to me at all.
Mike Hayes used to talk about his 'crack team' of pro developers that he would put to work on any game that needed that little bit more.

I think they first worked in the game Sega Rally that was made in Sega Europe. Just take a look at some of the partical effects in Sega Rally. They are really impressive for 2008 and even impressive now.

When kicking up dirt but even better when driving really fast through water the spray that was kicked up looked amazing.

Pretty sure they also work with The Creative Assembly a lot these days, look at their water splashing effects in Shogun 2 trailer. I think they worked on Bayonetta too.
Title: Re: Vanquish official thread!
Post by: MadeManG74 on October 25, 2010, 02:12:23 pm
As for Vanquish's bad sales, take a look at it's competition:

-Halo Reach a few weeks before
-Medal of Honor & Dead Rising 2 the previous fortnight
-Fallout New Vegas the same day
-Force Unleashed 2 the following week
-Smackdown vs Raw 2011 the following week
-Call of Duty Black Ops the following fortnight
-Assassin's Creed Brotherhood in the coming weeks.

It's a very crowded release window, and Vanquish simply cannot compete with big-name franchises like Call of Duty and Assassin's Creed. Even Dead Rising has more weight behind it. I know the games aren't similar, but at the end of the day, people only have so much time and money.

I think it would have been better to release this in January/February like Bayonetta. It is what it is though, lets talk about the game rather than sales.

How far is everyone into it? Any really cool/tough boss-fights? Do you unlock more moves and challenges as you go through the game? I really hope the replayability and unlockable bonuses are as good as Bayonetta.
Title: Re: Vanquish official thread!
Post by: Sega Uranus on October 25, 2010, 02:36:12 pm
It is easy to blame the lack of any kind of multiplayer as a major reason for weak sales I think. Especially in a third person shooter, it is just something that people expect and why the genre got so popular as of late.

About the actual game, are there any sections of the game that play much differently from the level in the demo or is every level pretty much the same thing? One of the biggest reasons Bayonetta was so good was just how diverse some of the gimmicks were. I loved the platforming when the moon was out and the giant key stuff.
Title: Re: Vanquish official thread!
Post by: Sharky on October 25, 2010, 03:36:05 pm
You are pretty much always shooting, like Bayonetta is pretty much always fighting...

But there are changes in gameplay, there are train levels, escort levels, a protect the *transport here* levels, there is a short anti gravity level and a few other things, a boost level where you have to boost though pipes to avoid a lazer, a level where you shoot from a transport thing.

But even with that the game play changes up as you play. One of my favourite things about the game is using the gun that shoots saw blades on the big walking enemies. As you hit them their limbs get cut off and it changes up all of their animations depending what you cut off.

There are two enemies you come across later on i wont ruin them but they are just amazingly made. One of the is one of my favourite enemies I've ever faught in a game. I like just looking at and the way it is animated.
Title: Re: Vanquish official thread!
Post by: max_cady on October 25, 2010, 04:55:01 pm
Damn it, I hate it when predictions sorta come true.

The reception it had in the UK wasn't quite what I was expecting, it will probably make better numbers than Quantum Theory, I mean Tecmo's shooter was critically panned and there was 0 marketing.

Sega had day one DLC stuff and great pre-order bonuses, so it's a little upsetting to see it underperformed.

I hope it does better in the US then it does in the UK, since that is the largest market for third person shooters, but I dunno, players value MP... a lot.
Title: Re: Vanquish official thread!
Post by: Alex Supersonic on October 26, 2010, 04:03:55 am
What do you mean with great pre-order bonuses? Do you mean the 3 additional weapons? Honestly, nobody cares about 3 weapons in a new franchise game. If it would be Gears of War, Halo then ok, but simply those weapons aren't that interesting.

I made the preorder, but the game still hasn't been shipped...  :x
Title: Re: Vanquish official thread!
Post by: MadeManG74 on October 26, 2010, 04:54:06 am
Oh, I thought there was some kinda cool special edition like the one with the figure etc.
Title: Re: Vanquish official thread!
Post by: George on October 26, 2010, 05:39:49 am
This game is longer than 4 hours. Barely in the 2nd act and spent a couple of hours.
Title: Re: Vanquish official thread!
Post by: Alex Supersonic on October 26, 2010, 05:57:17 am
Quote from: "MadeManG74"
Oh, I thought there was some kinda cool special edition like the one with the figure etc.

Yes in France and UK (only Zavvi) there is a special edition with figure, but it has nothing to do with preorder bonus. Of course it's always better to preorder such special editions due to stock limits.

As far as I know there are only 3 extra weapons for preordering the game.
Title: Re: Vanquish official thread!
Post by: fluffymoochicken on October 26, 2010, 12:15:43 pm
I've been watching bits and pieces of gameplay footage of the full game, and it seems.... fun, admittedly. @_@ It may not be worth full price though due to its washed-out colors, its violent intro, and its (supposedly) short playthrough time.
Title: Re: Vanquish official thread!
Post by: Sega Uranus on October 26, 2010, 01:11:27 pm
Quote from: "fluffymoochicken"
I've been watching bits and pieces of gameplay footage of the full game, and it seems.... fun, admittedly. @_@ It may not be worth full price though due to its washed-out colors, its violent intro, and its (supposedly) short playthrough time.

What the Hell kind of complaints are those? I can understand the length of the game being too short, but you specifically have gone out of your way to say how you are the one and only TRUE and HONEST hardcore gamer, and that little things like 30 hour games do not appeal to you!

I am still not really interested in Vanquish for some reason too, so I will not be getting it anytime soon. I would love to hear how long the main game is though, and how many unlockables there are to be had. I loved Bayonetta and thought it was jam packed with content, but I was not replaying it as long as I thought I would be.
Title: Re: Vanquish official thread!
Post by: fluffymoochicken on October 26, 2010, 01:28:14 pm
I am a true gamer. That's why the intentional gramer appeal art design keeps me from wanting it that much.
Title: Re: Vanquish official thread!
Post by: Sega Uranus on October 26, 2010, 03:25:33 pm
Oh boy, here we go again...

You always are so close-minded about games that I do not understand how you consider yourself a "True gamer" that has all of the best intentions when you always throw out comments like that.

For the record, Vanquish's art was inspired by Casshern. But yeah, somehow only for the Western John Wayne bang bang players.  :shock:

My advice to you is  :arrow:
Title: Re: Vanquish official thread!
Post by: crackdude on October 26, 2010, 05:41:55 pm
"true gamer" is such a vague concept.
Title: Re: Vanquish official thread!
Post by: Sega Uranus on October 26, 2010, 06:41:05 pm
A true gamer plays everything with an open mind and is willing to try anything for no reason other than just enjoying the medium, like Mark from the Classic Game Room. This is off topic though, so continue talking about Vanquish!

MUSIC:

[youtube:3j0cq4t8]Dd7shbNYyfs[/youtube:3j0cq4t8]
Title: Re: Vanquish official thread!
Post by: George on October 26, 2010, 10:24:23 pm
Violent intro? Are we being serious here? It isn't even that violent. Sheltered children.
Title: Re: Vanquish official thread!
Post by: fluffymoochicken on October 27, 2010, 02:01:18 am
Quote from: "Sega Uranus"
You always are so close-minded about games
Am I close-minded, or do I just have taste?

I can assure you that it's not the former. ^__^

Quote
For the record, Vanquish's art was inspired by Casshern.
I suppose I didn't realize that Casshern used washed out shades of grey and brown like a gramer marketed Xbox 360/PS3 game.

[youtube:1oseuwfn]aG2W05xJ76o[/youtube:1oseuwfn]

Damn, does it ever look exactly like Vanquish. :lol: If I remember correctly, SEGA/Platinum Games one even said themselves that they were hoping to appeal to a Western graming audience with this game. Everything about the way it was designed seems focus tested for that particular demographic, right down to the generic brown-haired 30-something rough guy protagonist who smokes five packs a day because that's what cool people do. Not to mention that he's an American fighting against Russians, playing in with that bizarre Cold War nostalgia that Americans seem to carry these days and that developers keep mining from.

Quote
My advice to you is  :arrow:
Your advice to me is.... what? The lamp sitting to the right of my monitor?

I swear, you make no sense at all sometimes. :lol:
Title: Re: Vanquish official thread!
Post by: Sega Uranus on October 27, 2010, 02:26:44 am
Quote from: "fluffymoochicken"
Damn, does it ever look exactly like Vanquish. :lol: If I remember correctly, SEGA/Platinum Games one even said themselves that they were hoping to appeal to a Western graming audience with this game. Everything about the way it was designed seems focus tested for that particular demographic, right down to the generic brown-haired 30-something rough guy protagonist who smokes five packs a day because that's what cool people do. Not to mention that he's an American fighting against Russians, playing in with that bizarre Cold War nostalgia that Americans seem to carry these days and that developers keep mining from.

Except they actually said it was and you are just being too close-minded again. Why not try playing a game you think that looks fun instead of tossing it aside because the lead character is a male human with a lot of clothes on?

Quote
Your advice to me is.... what? The lamp sitting to the right of my monitor?

I swear, you make no sense at all sometimes.

 :!:

 :arrow:

 :?:

 :arrow:

 :P
Title: Re: Vanquish official thread!
Post by: fluffymoochicken on October 27, 2010, 02:48:39 am
Quote from: "Sega Uranus"
Except they actually said it was and you are just being too close-minded again.
Except they also said they developed it with a Western audience in mind.

Guess which bore more weight on the visual design front: Casshern, or the target demographics? It should be easy to see who the winner of that contest was.

Quote
Why not try playing a game you think that looks fun instead of tossing it aside because the lead character is a male human with a lot of clothes on?
I might not toss it aside forever, but I will wait for it to dramatically go down in price.
Title: Re: Vanquish official thread!
Post by: MadeManG74 on October 27, 2010, 02:56:53 am
You guys let yourselves get trolled by fluffy too easily.

Also, I wanna get my hands on those Vanquish branded faux-cigarettes.
Title: Re: Vanquish official thread!
Post by: fluffymoochicken on October 27, 2010, 05:17:04 am
Accused of trolling for saying that Vanquish looks "fun".

Of course. :P
Title: Re: Vanquish official thread!
Post by: Aki-at on October 27, 2010, 05:20:19 am
Quote from: "fluffymoochicken"
I suppose I didn't realize that Casshern used washed out shades of grey and brown like a gramer marketed Xbox 360/PS3 game.

[youtube:3pm6fu4v]kk9fGI90qdM[/youtube:3pm6fu4v]

Evidently the film does.
Title: Re: Vanquish official thread!
Post by: fluffymoochicken on October 27, 2010, 07:55:29 am
I somehow highly doubt that Tatsunoko's bad movie adaptations would inspire people to create, but you never can tell.

At any rate, I just wanted to say that I think might be a fun game. Be glad that I complimented it even that much. xD If this were something like Gears of War, you'd never see nor hear me give it such flattery.
Title: Re: Vanquish official thread!
Post by: crackdude on October 27, 2010, 10:11:53 am
How is having a personal taste making me any less of a true gamer??

Sorry I dont like gore and reenactments of war and skip most of the MWs and GOWs. Also sorry I prefer any music/sports/arcade game over others.

What if I dont like bears and theres a big ass bear on the cover? I have to play it?
And if theres a naked chick on the cover Im more inclined to buying it. Am I a bad gamer?

What the fuck
Title: Re: Vanquish official thread!
Post by: Sharky on October 27, 2010, 12:15:20 pm
If you think you might enjoy a game, why wouldnt you play it?!
A good game is a good game. So the setting isnt perfectly ideal or the character isnt something you can fap over... So what?

People need to stop being so melodramatic.
Title: Re: Vanquish official thread!
Post by: crackdude on October 27, 2010, 12:31:33 pm
Quote from: "Sharky"
A good game is a good game. So the setting isnt perfectly ideal or the character isnt something you can fap over... So what?
God of War is a good game right? Lots of people tell me that. Still, I find the gameplay boring and the violence way too grotesque. I simply can't enjoy it at all. Am I less of a gamer because of that?

To me, personally, it's a bad game.

"good" and "bad" are so subjective.. Unless something is broken, there is no bad. But being good isn't an absolute characteristic.

I'm usually not even vocally critical on games, I try to enjoy something in everyone of them.. But that "true gamer" comment tingled me.
Title: Re: Vanquish official thread!
Post by: fluffymoochicken on October 27, 2010, 01:20:57 pm
True gamers love rainbows. FACT

I agree with you on the grotesque violence in God of War. I'm a bit squeamish to that sort of thing, thus why the Vanquish intro bothered me a bit. ^^;;;
Title: Re: Vanquish official thread!
Post by: Sharky on October 27, 2010, 02:00:39 pm
But Crackdude, you were complaining about the whole violence thing not the gameplay... In Vanquish there is basically no blood and you don't even fight humans.

Just so you know, Sonic breaks robots too.
Title: Re: Vanquish official thread!
Post by: crackdude on October 27, 2010, 02:51:23 pm
Yes, but my posts weren't directly about Vanquish lol It was about a "true gamer" comment before..

I love Vanquish. I swear! Don't kill me.
Title: Re: Vanquish official thread!
Post by: George on October 27, 2010, 09:03:12 pm
The game is not brown, you must be a bit of a retard. Its not 'Unreal brown' it has buildings that are white, sort of like Mirror's Edge. I assume the developers did this so that the sparks and other colors (blue and orange explosions) would stand out. They do look marvelous in slow motion too.

Plus the color of the game changes at times when in slow motion:
(http://http://www.segabits.com/blog/wp-content/uploads/2010/10/987822_20100615_790screen001.jpg)
Title: Re: Vanquish official thread!
Post by: fluffymoochicken on October 27, 2010, 10:40:06 pm
Quote from: "George"
The game is not brown, you must be a bit of a retard.
[youtube:34ygi7fa]bmij6QR6ygs[/youtube:34ygi7fa]

Yeah, must be.
Title: Re: Vanquish official thread!
Post by: Sharky on October 27, 2010, 11:55:47 pm
Different levels have different hues to the air/background which includes blue, brown, red etc.. Youd know that if you played it before whining...

You managed to find the one with a brownish hue... well done I could probablyu find you a brown looking stage klanoa too...
Title: Re: Vanquish official thread!
Post by: Sega Uranus on October 28, 2010, 01:02:12 am
Part 14?!

You seriously looked through 14 videos within hundreds of thousands of videos of the game online just to find one level that has a brown hue?

Holy fucking shit.

...Holy fucking shit.
Title: Re: Vanquish official thread!
Post by: fluffymoochicken on October 28, 2010, 02:31:27 am
I'd actually browsed through different playthrough vids before posting here, watching to see what different parts of the game were like. I've even seen what you do during the first end credits sequence.

Excuse me for knowing what I'm talking about beforehand. :P
Title: Re: Vanquish official thread!
Post by: George on October 28, 2010, 03:10:31 am
I beat it. Took me 5 hours 59 minutes and some seconds. Basically 6 hours on normal. Still need hard to go through and maybe God Hard.
Title: Re: Vanquish official thread!
Post by: MadeManG74 on October 28, 2010, 03:27:51 am
There's a mode called God Hard?

That is really cool for a few reasons.
Title: Re: Vanquish official thread!
Post by: George on October 28, 2010, 03:40:11 am
http://cache.kotaku.com/assets/resource ... boxart.jpg (http://cache.kotaku.com/assets/resources/2006/10/god_hand_boxart.jpg) ??

There is a part in the game, where you fight 'Crimson Assassin' or whatever the thing is called, it basically looks like Dural. Metallic, used to assassinate (wowowowo) and Sam says "This sounds like a bad video game" ;3
(http://http://imgur.com/kGteH.jpg)
Only in the game its a man body, not sexy lady.
Title: Re: Vanquish official thread!
Post by: Orta on October 28, 2010, 06:10:52 am
Quote from: "MadeManG74"
There's a mode called God Hard?

That is really cool for a few reasons.

Almost makes me want to get it. But, eh, no.
Title: Re: Vanquish official thread!
Post by: Barry the Nomad on October 28, 2010, 08:06:44 am
Quote from: "fluffymoochicken"
I'd actually browsed through different playthrough vids before posting here, watching to see what different parts of the game were like. I've even seen what you do during the first end credits sequence.

Excuse me for knowing what I'm talking about beforehand. :P

A walking advertisement for the forum's ignore feature.
Title: Re: Vanquish official thread!
Post by: fluffymoochicken on October 28, 2010, 09:34:37 am
Quote from: "Barry the Nomad"
A walking advertisement for the forum's ignore feature.
Why hello, flamebait attempt. How are you?

Why don't you just go ahead and use that ignore feature instead of crying about me all the time? xD Seriously.
Title: Re: Vanquish official thread!
Post by: crackdude on October 28, 2010, 09:49:30 am
Quote from: "fluffymoochicken"
Quote from: "Barry the Nomad"
A walking advertisement for the forum's ignore feature.
Why hello, flamebait attempt. How are you?

Why don't you just go ahead and use that ignore feature instead of crying about me all the time? xD Seriously.
Why hello, flamebait response. How are you? :)

Please do stay on topic people.. And fluffy stop complaining about one level being brown lol
Title: Re: Vanquish official thread!
Post by: Barry the Nomad on October 28, 2010, 09:53:03 am
Quote from: "fluffymoochicken"
Quote from: "Barry the Nomad"
A walking advertisement for the forum's ignore feature.
Why hello, flamebait attempt. How are you?

Why don't you just go ahead and use that ignore feature instead of crying about me all the time? xD Seriously.

Sure, yeah, that was an attempt at flaimbait.  :roll:

Just telling other members that rather than carry on fighting a pointless argument and letting it escalate into "f yous" and meme photos, they can easily ignore members that they constantly disagree with.

As for me putting you on ignore, what sort of mod would I be if I didn't keep an eye on every member? ;)

Now back to Vanquish talk, kids. Especially if you've played it! THis thread is in need of more impressions!  :afroman:
Title: Re: Vanquish official thread!
Post by: Sharky on October 28, 2010, 10:20:21 am
Quote from: "George"
http://cache.kotaku.com/assets/resources/2006/10/god_hand_boxart.jpg ??

There is a part in the game, where you fight 'Crimson Assassin' or whatever the thing is called, it basically looks like Dural. Metallic, used to assassinate (wowowowo) and Sam says "This sounds like a bad video game" ;3
(http://http://imgur.com/kGteH.jpg)
Only in the game its a man body, not sexy lady.
Crimson Viper, really good fight.

The best enemy for me is the one that [spoiler:1juqi1er]creates itself out of other enemy parts and when you blow the parts of it gets little stick legs and runs around frantically[/spoiler:1juqi1er]

Fantastic enemy design and animations as it shape shifts.
Title: Re: Vanquish official thread!
Post by: George on October 28, 2010, 05:29:14 pm
I have to say the physics in the game are quite awesome. Shocked it uses Havok. There is a 'zero gravity stage that is superb in slow motion.
Title: Re: Vanquish official thread!
Post by: Sharky on October 29, 2010, 08:41:20 pm
Quote from: "George"
I have to say the physics in the game are quite awesome. Shocked it uses Havok. There is a 'zero gravity stage that is superb in slow motion.
It is also balls hard on 'hard mode' I was doing pretty well on hard mode right up until the Zero G fight against [spoiler:qxsotdcy]The Unknown[/spoiler:qxsotdcy] and I must have died 20 times, that one hit kill is a bitch.

Pulling off a dodge at the last second and then going into slow mo to take down the enemy feels like and is just as satisfying.

Vanquish is a game that NEEDs sequals... I love it.
Title: Re: Vanquish official thread!
Post by: Barry the Nomad on November 02, 2010, 11:03:52 am
returning from kmart now! got the game for just 37 bucks! they were running low too, only 2 copies left for each system.
Title: Re: Vanquish official thread!
Post by: fluffymoochicken on November 03, 2010, 07:28:18 am
That's more than likely because they didn't order many copies in the first place. You may well have been the first person to purchase the game in that store.
Title: Re: Vanquish official thread!
Post by: Barry the Nomad on November 03, 2010, 07:49:56 am
Actually, I was not the first. I called in the morning and they had 3 of each, and the woman told me the PS3 version had been selling more than the 360 version. So they have been selling copies. When I arrived another PS3 copy had already sold, leaving them with 2 and I bought one of the 3 remaining 360 copies. So yeah, Vanquish was selling.

The game is awesome! I played the demos, but theres nothing like the real thing. Looking forward to this weekend for sure!

Also, to those playing it, any ideas for a SEGAbits community challenge?
Title: Re: Vanquish official thread!
Post by: Sharky on November 03, 2010, 10:04:59 am
Quote
any ideas for a SEGAbits community challenge?
Challenge mode completion times?
Title: Re: Vanquish official thread!
Post by: MadeManG74 on November 26, 2010, 02:59:43 am
Oh wow, 24 Days since anyone posted?

In any event I started playing this tonight, and I think it's pretty good. It doesn't stack up to Bayonetta for me, but Bayonetta is one of my all time favourite games so that would have been very tough at the best of times. I do think it's good though, and I've played through all Act 1 in one sitting. I like that it's pretty difficult, even on the Normal setting, I'm sure that it's the kind of game i'm going to get better at and then keep coming back to.

I really need to get better at managing my 'super bar' (For want of a better description), I tend to burn through it really quickly and then get caught in a sticky situation.

The weapons are especially cool, love the lock-on laser and I've already upgraded my Assault Rifle a whole lot too.
Title: Re: Vanquish official thread!
Post by: Sharky on November 26, 2010, 11:35:59 am
Thats what happens when nobody bothers to buy it.

Anyway just remember that your weapon will drop an upgrade if you die while using it.

Also the Shotgun is awesome when upgraded and easily the best weapon for taking out the Romonovs(sp?)Shotgun to the weak spot on their back is one of the best moves in the game.
Title: Re: Vanquish official thread!
Post by: Alex Supersonic on November 26, 2010, 03:36:24 pm
I got my special edition some days ago, but didn't have time to play it yet :( At least I played some time with the 3D lenticular cover, really great cover  8-)

Anybody interested to see pictures of the special edition (the figurine)?
Title: Re: Vanquish official thread!
Post by: CrazyT on November 26, 2010, 03:38:38 pm
Why shouldn't we be?  8-)

Go ahead!
Title: Re: Vanquish official thread!
Post by: MadeManG74 on November 26, 2010, 04:09:39 pm
Quote from: "Sharky"
Thats what happens when nobody bothers to buy it.

Anyway just remember that your weapon will drop an upgrade if you die while using it.

Also the Shotgun is awesome when upgraded and easily the best weapon for taking out the Romonovs(sp?)Shotgun to the weak spot on their back is one of the best moves in the game.

Thanks for the tip about losing grades, I didn't know that, but it explains why the Assault rifle dropped a grade or two.

And those Romanovs are fun to fight, I did a huge powerslide into one and delivered a massive flying kick to kill one and got the 'ROMANOV THIS' achievement.  :afroman:

So far I've really liked the episodes 'Darkness' and 'Rapids'. The trains going by overhead and cork-screwing around the tracks was really nice.
Title: Re: Vanquish official thread!
Post by: MadeManG74 on November 26, 2010, 11:37:02 pm
Holy Balls the challenges are hard. I've been trying the first one for the past hour or so and can't do it. Got up to the 5th wave with the Bogey flying about but couldn't beat it.

I've found this challenge far more fun than anything in the single player so far, can't wait to see how it ramps up. Is there any trick/tactic I should be wary of for the tactical challenge? Or do I just need to stop sucking?
Title: Re: Vanquish official thread!
Post by: Alex Supersonic on November 27, 2010, 06:03:15 am
Here are some pictures of the special edition. The figurine is very well made and the lenticular cover is amazing! Unfortunately the effect of the cover isn't noteble on the pictures.

(http://http://img88.imageshack.us/img88/5873/cimg2878h.th.jpg) (http://http://img88.imageshack.us/i/cimg2878h.jpg/)

(http://http://img593.imageshack.us/img593/9345/cimg2879.th.jpg) (http://http://img593.imageshack.us/i/cimg2879.jpg/)

(http://http://img713.imageshack.us/img713/3410/cimg2883w.th.jpg) (http://http://img713.imageshack.us/i/cimg2883w.jpg/)
Title: Re: Vanquish official thread!
Post by: MadeManG74 on November 27, 2010, 02:34:20 pm
^Awesome! I was even looking at getting one of those off of ebay, but they are going to for really high prices. We did get the lenticular cover here at least.
Title: Re: Vanquish official thread!
Post by: MadeManG74 on November 27, 2010, 09:54:01 pm
Just finished Mission 3, this game is really hitting it's stride now and HOLY CRAP IT IS GOOD. The whole mission was full of amazing parts and it really was just great. I was a bit unsure but now that things are starting to heat up this is really an excellent game. Still not QUITE as good as Bayonetta in my eyes, but damn good nonetheless.
Title: Re: Vanquish official thread!
Post by: Sharky on November 28, 2010, 02:48:40 am
Ah! Now your getting it.

As for the Challenges... I've beat all but Challenge 4 which I played for about 3 hours and then deemed impossible.
Title: Re: Vanquish official thread!
Post by: ROJM on December 01, 2010, 11:48:47 am
Playing this game makes me frustrated at Sega, I can't get enough of this IMO masterpeice.
Title: Re: Vanquish official thread!
Post by: MadeManG74 on December 01, 2010, 01:45:41 pm
^Then why does it make you frustrated with Sega? For not promoting it more?

Unfortunately I haven't been able to play it since last weekend, I've been so busy every afternoon this week. Looking forward to giving it some more time this weekend.
Title: Re: Vanquish official thread!
Post by: ROJM on December 02, 2010, 11:09:46 am
Obvioussly for not promoting it better, its not necessarly on promoting it more. Its how they promoted it. This game seems to be following a certain pattern where Sega west is concerned where they release a key winter title against a bigger game that's being released on the same day and it gets lost in the shuffle. If i didn't know better you could argue they purposly killed the title.
Title: Re: Vanquish official thread!
Post by: max_cady on December 02, 2010, 12:22:47 pm
I don't know anymore, Vanquish, like other high profile Sega games has to compete for coverage time and sadly everybody(the video game media in general) is too busy talking about how cool Call of Duty: Black Ops's multiplayer is.

Vanquish having no actual multiplayer options, is a lone wolf and immediatly shunned by opinion makers. Because Sega announced an exclusive DLC deal with Gamestop, only to be barely mentioned in most major news outlets, announcements after announcements of special versions of Vanquish that mean didly squat because the media is more concerned over what Bobby Kotich says, rather than acknowlodging that a game like Vanquish exists.

Sorry I was just venting...
Title: Re: Vanquish official thread!
Post by: MadeManG74 on December 02, 2010, 01:25:24 pm
It's true as both of you said, Vanquish just got caught up in the flood of huge Christmas games that have both greater appeal and bigger names behind them. Fallout New Vegas, Call of Duty, Assassin's Creed, GT5, Fable 3 and more all came out in the same period. I think I mentioned this earlier as well but it really hurt the game's chances. Would be interesting to see how it might have done if it had waited until January/Feb.
Title: Re: Vanquish official thread!
Post by: Sega Uranus on December 08, 2010, 06:36:23 pm
Okay I have been playing it for a bit now and am on Act 2, but forgot which mission.

I am really just not enjoying it. Not to say it is bad or anything, I just do not personally think it is fun. I can see the appeal, especially for replay value as the levels have a lot of different spaces to travel over to.

Besides the strange collision detection and absolutely horrible team AI I do not really understand what I am not enjoying, the style and concepts are totally right up my alley!

I am honestly kind of dreading playing it again... I have not been this off put by a game this entire year I think.
Title: Re: Vanquish official thread!
Post by: Pao on December 09, 2010, 06:57:54 am
I've finished it last month, didn't have the chance to post my impressions here.
Overall, a great game, not as good as Bayonetta for several reasons, the first being that its short, very short, when they said it won't have Multi-player I expected some lenghty campaign, but that's not what I got.

The reply value is also too low, finish the game and you have nothing to play other than the tedious challenges, the little Pangloss statues you shoot are useless and doesn't unlock anything from what I've heard, GODHARD mode is not fun like I expected it to be too.

The game can also feel repetitive, especially after the first playthrough, there isn't much variety, most of the levels goes like this [ Enter gate > Defeat enemies > Gate is now Open, proceed, rinse and repeat].

The script is also boring, something I did not expect from a PG game, they tried too hard to appeal to the west with it, the story is rubbish (coming from someone who didn't have problem with Bayonetta's story), and the music isn't anything special, the game didn't have the "charm" of former PG/Clover games.

Its unfortunate since the gameplay mechanics are the best I've ever played from a TPS game, perfected, nothing comes close to it.

Vanquish is a great game with amazing gameplay and graphics, everything else kind of disappointed me.
Title: Re: Vanquish official thread!
Post by: MadeManG74 on December 09, 2010, 01:25:02 pm
I feel I should chime in with my dissapointment over the content. While overall everything in the game was solid, compared to Bayonetta it felt very empty, especially when finishing it. I was expecting to unlock the 'Zero Restriction' mode you get in the last boss fight, some new guns, maybe some new levels etc. All I got was God Hard difficulty and the tactical missions. They aren't bad, but just compared to the incredible amount of stuff in Bayonetta it was dissapointing (weapons, costumes, characters, accessories, artworks etc).

Even so, it's not like all that content is the standard, so I don't think it hurts the game overall.
Title: Re: Vanquish official thread!
Post by: Sega Uranus on December 09, 2010, 06:10:39 pm
Yeah, that is the big reason I feel the game did not sell well. That and it is not from a recognizable IP... And because of all the other great games coming out at the same time.

I am enjoying it a little bit more, but every time I die it seems like it is for the dumbest reasons... Your health should be separate from your other energy thing, it just really fucking sucks that you can only use the punch once then you have to run away or duck behind some cover (another problem is how you cannot just normally duck) and then wait like 30 seconds for everything to recharge.

I really just do not think this is a excellent game at all. Not terrible at all, but I never want PlatinumGames to ever make another third person shooter.
Title: Re: Vanquish official thread!
Post by: Pao on December 09, 2010, 11:03:40 pm
Quote from: "Sega Uranus"
but I never want PlatinumGames to ever make another third person shooter.
I disagree.
I think the gameplay in Vanquish is the best in its genre, it does everything other TPSs did before to perfection, and add its own twist on it, I've played a lot of TPSs but none comes close to the Gameplay of Vanquish, whether its the gameplay mechanics, enemies, or level design.

The problems of Vanquish are problems that has nothing to do with the experience of making TPSs, I think if they made a sequel with a longer campaign and good replay value, it will be infinity better.

Vanquish got potential and I feel PG have made the best TPS gameplay in the history of gaming.

By the way, even though it doesn't matter to a lot of people, but even the critics agree that the gameplay is one of a kind, Gametrailers gave the gameplay 9.7, a score that they haven't given in a long time, other sites also gave similar praise for the gameplay.


Now I'm more excited for Shadows of the Damned, since Mikami is handling the gameplay and from what I've played from Vanquish, its gameplay perfection.
Title: Re: Vanquish official thread!
Post by: MadeManG74 on December 10, 2010, 01:29:10 am
Quote from: "Sega Uranus"
I am enjoying it a little bit more, but every time I die it seems like it is for the dumbest reasons... Your health should be separate from your other energy thing, it just really fucking sucks that you can only use the punch once then you have to run away or duck behind some cover (another problem is how you cannot just normally duck) and then wait like 30 seconds for everything to recharge.

One thing I agree on is the Melee combat being under-utilised. I can understand that they need to limit it because it's quite powerful, but to make you instantly overheat was a bit too much of a penalty I thought.
Title: Re: Vanquish official thread!
Post by: Sharky on December 10, 2010, 04:26:50 am
I didn't have any problem with it overheating at all.

I agree with Pao that Vanquish is right up there as one of the best in the genre for gameplay... I think having the melee attack drain your suit enegery is a very good way of making sure you have to really think about using it, you can't spam it and it's only a last resort type of thing.

I'll say at first I thought I would hate it but after finishing the game I like it a lot.
Title: Re: Vanquish official thread!
Post by: Sega Uranus on December 10, 2010, 11:53:43 am
Quote from: "Pao"
Quote from: "Sega Uranus"
but I never want PlatinumGames to ever make another third person shooter.
I disagree.
I think the gameplay in Vanquish is the best in its genre, it does everything other TPSs did before to perfection, and add its own twist on it, I've played a lot of TPSs but none comes close to the Gameplay of Vanquish, whether its the gameplay mechanics, enemies, or level design.

To perfection?! No way! Not even close...

Early third person shooters on the PlayStation 2 have some better concepts. You cannot even "Blindly fire", you always have to pop up. This would have helped a lot when you are recharging.

The cover mechanic is poorly done I think. First of all, a lot of enemies are taller than these, so ducking behind them is useless... Speaking of that, you cannot duck normally. Other games like Gears of War do not have this either, but you CAN duck in Vanquish if you press the A button then hold the trigger to jump in a pose... Why can you not just click in the left analog stick instead to duck too?

On the topic of cover... Things hit me constantly when I am behind stuff. This just fucking sucks and makes the game look glitchy.

You cannot walk or run, either you have to do a light jog, BOOOOOOOOST or enter slow motion where barely anything moves. I cannot see how anyone would say this is better than what other games have accomplished.

Obviously Vanquish is designed with single player in mind, so it was never designed with multiplayer but... There is no multiplayer. I am not sure how you can compare it to some of the most loved games this gen when the basic reason they are usually loved is for the multiplayer.

It is really annoying that you have to lose all of your powered up weapons every time you die... How is that supposed to motivate the player when there are times when enemies just launch out of nowhere and surround you in a small room, killing you in like five seconds just so you lose all of your power-ups?

There are only 8 weapons... All of them outside of the disk launcher are some of the most generic I have ever seen. I like how you can blow off limbs, but so far it seems like it barely does anything. The bosses you can do this to can still walk perfectly fine when you destroy their legs too... WTF...

The camera is also kind of wonky, not the worst I have seen around, but clearly not as good as games like Gears of War. Just needed a bit more polish I guess. I like how when structures are behind you they phase out... That at least is a great concept, but it has been dozens of times before so it should not really matter I think.

Otherwise, the AI is very good, the art - Which is fairly bland - Works very well with the style and setting I think (even if it is not always easy to see where they are), and the cutscenes are really brilliant... Otherwise I am not sure why people like this game other than it being from PlatinumGames. I had way more fun and less issues with Alpha Protocol, and that game was kind of a mess.
Title: Re: Vanquish official thread!
Post by: CrazyT on December 10, 2010, 03:00:19 pm
I just got Vanquish today.. and honestly SEGA uranus. I  got nothing against your opinion, to each of their own, But vanquish may be the best game of all time! Of all time!!!! The game is just pure awesomeness. I friggin love it!!!!!!!!!

I believe that the game just simply isn't "your thing". Your insane, that's what it is!! :twisted:

Review might come in the future when I finish the game.
Title: Re: Vanquish official thread!
Post by: MadeManG74 on December 10, 2010, 03:46:42 pm
OMFG u hater, go back to bald space marine games like halo u mainstream casual.

Just kidding, although let me have a discussion with you on the following points;

Quote from: "Sega Uranus"
Early third person shooters on the PlayStation 2 have some better concepts. You cannot even "Blindly fire", you always have to pop up. This would have helped a lot when you are recharging.

One thing I agree on,  a blind fire would have been nice to buy some time when you are pinned down. However, I think that the cigarette mechanic works even better and fits the game much better too. Sam is a chain smoker and it just plain looks cool, so using a cigarette to distract enemy fire was a stroke of genius in my mind. Try it out, it actually works really well.

Quote
The cover mechanic is poorly done I think. First of all, a lot of enemies are taller than these, so ducking behind them is useless... Speaking of that, you cannot duck normally. Other games like Gears of War do not have this either, but you CAN duck in Vanquish if you press the A button then hold the trigger to jump in a pose... Why can you not just click in the left analog stick instead to duck too?

Not quite sure why you want a crouch so much. If you crouch out in the open, you'll still get shot to pieces anyway. If you mean going into slow mo aiming, then it is a bit complicated for what could have been a simpler command, but nothing game-breaking.

Quote
On the topic of cover... Things hit me constantly when I am behind stuff. This just fucking sucks and makes the game look glitchy.

I don't think I've ever experienced this issue unless the enemy was behind me (obvious reason to get hit) or if it was a big explosion (which also makes sense).

Quote
You cannot walk or run, either you have to do a light jog, BOOOOOOOOST or enter slow motion where barely anything moves. I cannot see how anyone would say this is better than what other games have accomplished.

I wouldn't see any benefit in having a walk speed in this game, the whole idea is to speed through it quickly. If you use the boost and only the boost and stop before overheating it recharges quickly too so boosting around for speed/convenience wasn't an issue.

Quote
Obviously Vanquish is designed with single player in mind, so it was never designed with multiplayer but... There is no multiplayer. I am not sure how you can compare it to some of the most loved games this gen when the basic reason they are usually loved is for the multiplayer.

I just do not see this game working with multiplayer at all. Neither in co-op or competitive, it's just not that kind of game in my eyes.

Quote
It is really annoying that you have to lose all of your powered up weapons every time you die... How is that supposed to motivate the player when there are times when enemies just launch out of nowhere and surround you in a small room, killing you in like five seconds just so you lose all of your power-ups?

You only lose one level of power-up, and I didn't think it was a problem. It does motivate you to not die which is fine, and the punishment isn't huge either. I lost my Assault Rifle powerup a few times but managed to max it out again right away usually. It also stops you just Super-powering every gun in the game.

Quote
There are only 8 weapons... All of them outside of the disk launcher are some of the most generic I have ever seen. I like how you can blow off limbs, but so far it seems like it barely does anything. The bosses you can do this to can still walk perfectly fine when you destroy their legs too... WTF...

The weapons were dull (and most importantly, why couldn't I use my pistol like in that QTE event! That side-arm was awesome!), but the lock-on Laser had a cool Panzer Dragoon vibe about it at least.

As for the limbs, yeah that was weird. I was hoping you could cut off Argus legs and they would crawl around on their arms or something.

Quote
The camera is also kind of wonky, not the worst I have seen around, but clearly not as good as games like Gears of War. Just needed a bit more polish I guess. I like how when structures are behind you they phase out... That at least is a great concept, but it has been dozens of times before so it should not really matter I think.

I never once had an issue with the camera.

Quote
Otherwise, the AI is very good, the art - Which is fairly bland - Works very well with the style and setting I think (even if it is not always easy to see where they are), and the cutscenes are really brilliant... Otherwise I am not sure why people like this game other than it being from PlatinumGames. I had way more fun and less issues with Alpha Protocol, and that game was kind of a mess.

I genuinely enjoyed it, not sure how to elaborate on it though. I'll get back with something more substantial later.
Title: Re: Vanquish official thread!
Post by: Sega Uranus on December 11, 2010, 01:07:36 pm
Quote from: "MadeManG74"
However, I think that the cigarette mechanic works even better and fits the game much better too. Sam is a chain smoker and it just plain looks cool, so using a cigarette to distract enemy fire was a stroke of genius in my mind. Try it out, it actually works really well.

I do like this, but it is not something you can just do out on the fly whenever and you eventually run out of cigarettes too.

Quote from: "MadeManG74"
Not quite sure why you want a crouch so much. If you crouch out in the open, you'll still get shot to pieces anyway. If you mean going into slow mo aiming, then it is a bit complicated for what could have been a simpler command, but nothing game-breaking.

There are some sections where you cannot hug the walls. There were a few times I would be at a higher level than the enemies, but because there was no cover I would still get hit.

Also, you have to "Jump" into a direction to start the slow motion. This can cause problems because you might jump behind another set of cover. Sometimes it is really annoying when the cover itself is too tall to shoot over. Why can he not enter slow motion when standing at all?

Quote from: "MadeManG74"
I don't think I've ever experienced this issue unless the enemy was behind me (obvious reason to get hit) or if it was a big explosion (which also makes sense).

It only happened to me a bunch of times early on in the game. It might have been because the bullets were able to shoot through "Softer" blocks?

Quote from: "MadeManG74"
I wouldn't see any benefit in having a walk speed in this game, the whole idea is to speed through it quickly. If you use the boost and only the boost and stop before overheating it recharges quickly too so boosting around for speed/convenience wasn't an issue.

The walking would be useful for when you are trying to select weapons between one another. That is mostly a nitpicky issue, I will agree... I just like walking in games, especially when the scenery looks so cool!

But the running I think is necessary. Especially when you are overheating it would have been a good way to be able to get away from the enemy instead of just casually jogging away. If it worked the same way it does as Gears of War I do not think it would hurt the game at all, it would only be used for people to try and escape.

Quote from: "MadeManG74"
I just do not see this game working with multiplayer at all. Neither in co-op or competitive, it's just not that kind of game in my eyes.

I do not think so either. I was just pointing out that people should not really compare it to other third person shooters because of how different it is overall.

Quote from: "MadeManG74"
You only lose one level of power-up, and I didn't think it was a problem. It does motivate you to not die which is fine, and the punishment isn't huge either. I lost my Assault Rifle powerup a few times but managed to max it out again right away usually. It also stops you just Super-powering every gun in the game.

Yeah, it is not as big of an issue as I thought. Originally when I died it would be in small sections and almost right away. It really would frustrate me because it would usually happen back to back.

But that is really the biggest problem with the overall gameplay - The punching. We already established that so moving on...

Quote from: "MadeManG74"
The weapons were dull (and most importantly, why couldn't I use my pistol like in that QTE event! That side-arm was awesome!), but the lock-on Laser had a cool Panzer Dragoon vibe about it at least.

As for the limbs, yeah that was weird. I was hoping you could cut off Argus legs and they would crawl around on their arms or something.

It kind of bugs me that most of the special weapons, the sniper rifle and rocket launcher have so little uses. I always end up with just going to the same weapons I had before like the assault rifle, heavy machine gun and shotgun and I just move on my way. Maybe if I play through again I will try to go against this, but they just seem the most useful. I am really not even sure what the LFE gun actually does, either.

But I think the weapon placements are done very well. I love the yellow boxes that are spread around with randomized selections and how beating levels means you do not lose your weapon... That is a surprisingly cool concept.

Quote from: "MadeManG74"
I genuinely enjoyed it, not sure how to elaborate on it though. I'll get back with something more substantial later.

I like it a bit more every time I play, but I think a lot of the wow factor from this game is coming from the style of it all, not really the substance.

I do not think it is a bad game at all, just came out strange. Not really rushed... Just strange.

Unless the rest of the game is worse (I somehow doubt that) I will be going for a second playthrough and unless the challenge mode is as really impossible as everyone makes it out to sound I might try to get all of the achievements too, not sure, I heard those had no checkpoints...
Title: Re: Vanquish official thread!
Post by: Sega Stylista on December 11, 2010, 06:20:04 pm
The true gameplay of Vanquish is experienced in the challenge mode.  I haven't even finished the story mode once because I've been absorbed by the challenges.

The challenges are meant to be played in an old-school, high energy, on the edge style where you have to execute a critically timed sequence of actions perfectly in order to get really killer times, like in the sub 3 minute range..

Again, its a matter of figuring out the technique/strategy for fastest elimination of the energy spawns/larger enemies and then execute it perfectly. There are quick ways and slow ways to kill the bigger enemies, part of the challenge is in figuring it out. It's an exercise of critical timing and technique. The point is to play the game "tighter and tighter" each time. Very old-school.

I'm just throwing some times out as benchmarks.  They all can be beaten by several mintues:

Challenge 1: 8:13.98
Challenge 2: 7:08.36
Challenge 3: 5:19.00
Title: Re: Vanquish official thread!
Post by: Sega Uranus on December 12, 2010, 03:36:24 pm
The boss in the third act was so awesome... What a fantastic idea. The fourth act is kind of bad with the tall grass in your way, but I will get over it.

Now, is it just me or are the robots that attack you in groups that boost around on the ground in Act 3 the robots from [spoiler:1t4eojmd]Space Harrier?[/spoiler:1t4eojmd] Please tell me they are!
Title: Re: Vanquish official thread!
Post by: MadeManG74 on December 13, 2010, 01:41:44 am
^Are you talking about the boss 'Unknown'? In that case then yes he was fucking outstanding!
Title: Re: Vanquish official thread!
Post by: Sharky on December 13, 2010, 05:39:11 am
Unknown and Crystal Viper are the most awesome normal enemies in the game. Hard as fuck though.

The zero-g fight with unknown was probably the hardest part of hard mode for me.
Title: Re: Vanquish official thread!
Post by: Sega Uranus on December 13, 2010, 11:33:37 am
Wow... The game ends so abruptly. The ending is all over the place too.

It is obvious they set it up for a sequel. If Vanquish 2 is PlatinumGames' next game I swear I will be really annoyed... Bayonetta 2 is obviously the next game they need to make, not only is it the first their best selling out of all of these but generally it could be seen as an iconic franchise I think. They really need to establish a sequel soon or else they will mess everything up! DO NOT MESS UP! /weirdrant
Title: Re: Vanquish official thread!
Post by: Sega Stylista on December 16, 2010, 12:57:03 pm
Charged melee attack?

Anyone using it?
Title: Re: Vanquish official thread!
Post by: max_cady on December 16, 2010, 06:33:19 pm
Man, I can't help but be a little dissapointed over Vanquish, not for the actual game, but having played it for a few times, I tought to myself that this just isn't for me.

Too fast, too frenetic and those cheap one hit kills are ruininng my overall experience with the game.
Title: Re: Vanquish official thread!
Post by: Sega Stylista on December 16, 2010, 09:43:01 pm
Quote from: "max_cady"
Man, I can't help but be a little dissapointed over Vanquish, not for the actual game, but having played it for a few times, I tought to myself that this just isn't for me.

Too fast, too frenetic and those cheap one hit kills are ruininng my overall experience with the game.

Check out this wicked video for some inspiration.

[youtube:2bi494cv]URclwKnmvm8[/youtube:2bi494cv]

No such thing as too fast and frenetic.  8-)
Title: Re: Vanquish official thread!
Post by: max_cady on December 17, 2010, 08:59:22 am
Yeah, a few minutes after I wrote this last night, I decided to give another stab at the game. And it was totally worth it!

I beat that huge Magna Core boss in the first 20 minutes and kept going.

I was thinking classic third person shooter during this game and I wasn't quite playing the way the game was designed for.
Title: Re: Vanquish official thread!
Post by: Sega Uranus on December 19, 2010, 01:40:42 am
Quote from: "max_cady"
Yeah, a few minutes after I wrote this last night, I decided to give another stab at the game. And it was totally worth it!

I beat that huge Magna Core boss in the first 20 minutes and kept going.

I was thinking classic third person shooter during this game and I wasn't quite playing the way the game was designed for.

Yeah, I am kind of the same way. The game just overall came out really strange and does not really tell you how to play it properly, so it is easy to misunderstand. When things get going it is pretty good fun. Whoever made Challenge mode 6 needs to be stabbed, though.

I still have the same overall feelings but I do actually enjoy the games sometimes. There is a lot that could be improved here in a sequel, but I do not want them to do that. It better be Bayonetta 2...

The lack of extras is so bizarre. If anything Bayonetta had too much content, there was stuff to unlock for weeks! This literally has nothing besides another difficulty setting. Bleh.
Title: Re: Vanquish official thread!
Post by: max_cady on December 21, 2010, 07:11:19 pm
I can finally say that I've totally gotten into the spirit of Vanquish!

The cheap one hit kills are still annoying(that Unknown boss was creepy as heck), but man, once you start mastering the game, you feel like nothing can stop you!

To be honest, the only other other major Third Person Shooters I played recentely were Stranglehold,(also The Club and Alpha Protocol) a bit of Gears of War. But this, oh, man, it ruckings focks, so to speak.
Title: Re: Vanquish official thread!
Post by: Barry the Nomad on December 21, 2010, 07:48:38 pm
I have a good two days alone after christmas (the woman has to work) so I'll def be playing Vanquish like a mofo. Nude.
Title: Re: Vanquish official thread!
Post by: CrazyT on December 21, 2010, 07:55:07 pm
Quote from: "max_cady"
I can finally say that I've totally gotten into the spirit of Vanquish!

The cheap one hit kills are still annoying(that Unknown boss was creepy as heck), but man, once you start mastering the game, you feel like nothing can stop you!

To be honest, the only other other major Third Person Shooters I played recentely were Stranglehold,(also The Club and Alpha Protocol) a bit of Gears of War. But this, oh, man, it ruckings focks, so to speak.
Rucking focks is the word, oh yeah :afroman:
Title: Re: Vanquish official thread!
Post by: max_cady on December 22, 2010, 07:10:53 pm
Well, as I am writing this I just finished Vanquish.

Not that I enjoyed the whole game, but the last 30 minutes felt a little strange for me.
[spoiler:1wu9zy64]I was shooting robots left and right, only for the last minutes to start shooting marines and Burns!?

And the ending isn't exactly something I'd expect from such an epic. It just ends. Zaitev, who've I've wanted to put a bullet between his eyes since the start of the game just ups and gets away, as if he was always in control.

And in the end the President just shoots herself...  :|[/spoiler:1wu9zy64]
Title: Re: Vanquish official thread!
Post by: MadeManG74 on December 23, 2010, 02:35:58 am
Quote from: "max_cady"
Well, as I am writing this I just finished Vanquish.

Not that I enjoyed the whole game, but the last 30 minutes felt a little strange for me.
[spoiler:2nf1ydes]I was shooting robots left and right, only for the last minutes to start shooting marines and Burns!?

And the ending isn't exactly something I'd expect from such an epic. It just ends. Zaitev, who've I've wanted to put a bullet between his eyes since the start of the game just ups and gets away, as if he was always in control.

And in the end the President just shoots herself...  :|[/spoiler:2nf1ydes]

Yeah, the story sucked basically.
Title: Re: Vanquish official thread!
Post by: max_cady on December 23, 2010, 12:12:43 pm
It's a bit unpleasant to be having so much fun and then get slapped in the face at the end of the game. :|
Title: Re: Vanquish official thread!
Post by: Sega Stylista on December 23, 2010, 03:05:59 pm
I'm gonna guess it might be Mikami's way of poo pooing on other TPS's emphasis on story and cinematics.

The whole game has a kind old school style and feel and having a lack luster ending is a very old school way to conclude the game.

Think of his other games...when has Mikami really delivered a great story?  He's really an action man and not a story man.
Title: Re: Vanquish official thread!
Post by: George on December 23, 2010, 04:47:59 pm
There is 'not focusing on a story' then there is 'having a bad story'.
Title: Re: Vanquish official thread!
Post by: max_cady on December 23, 2010, 04:53:19 pm
Well, given Platinum Game's track record for storylines in their most recent games, I'm more inclined to bad storytelling. I mean, the plot in Bayonetta makes no sense... at all.
Title: Re: Vanquish official thread!
Post by: George on December 23, 2010, 06:15:26 pm
It doesn't but I thought the characters did shine through to make them memorable. Vanquish? Not the case. Both male lead characters had the deep voice, the girl that helps Sam is a helpless blonde and the Russian bad guy seems a bit gay.

None really shined through to make an impression, especially in the end.

Thank god the game blasted brains wide open with awesome gameplay.
Title: Re: Vanquish official thread!
Post by: max_cady on December 23, 2010, 08:51:53 pm
Yeah, I get that too. Bayonetta is an awesome character and the rest of the cast if very colorful, but that's the feel of the game, it doesn't take itself too seriously.

Vanquish, on the other hand, we never get fully acquainted with any of these characters. Sam Gideon is badass, but Burns, for example, they try way too hard to make him sound tough. We barely get to know that professor and Zaitev... Well, [spoiler:31gcp3c6]Again, he just goes off into the sunset, because he essentially accomplished his mission, when he blew up the space station and apparentely reported his achievements to his superiors.

I really wanted to put a bullet between his eyes, but I just didn't get that.[/spoiler:31gcp3c6]
Title: Re: Vanquish official thread!
Post by: Sega Uranus on December 25, 2010, 03:29:43 pm
The ending is one of the worst things about the game. [spoiler:2m6mg56k]Not only does the main enemy escape, but nothing was actually completed and many of the main characters were killed off just because they wanted them to die. They also tried to force a relationship between Sam and Elana (sp?). It is as if a whole other level is completely cut from the game even![/spoiler:2m6mg56k]

It is not an "Old school" style, Vanquish has some of the best directed action cutscenes I have EVER seen in a game, probably better than almost every movie I have ever seen too. The fact that these are awesome and the story sucks just leave a bad taste in my mouth. The game should have been delayed and fixed.
Title: Re: Vanquish official thread!
Post by: MadeManG74 on December 25, 2010, 06:13:03 pm
^The action scenes were very good, but I wouldn't go so far as to say they were better than most movies.

But yeah, the story was pretty bad, and I don't think that it's intentionally bad, just more that it was probably an afterthought or if not, just didn't have much care/thought put into it. Which is fine, since the gameplay was the focus here.
Title: Re: Vanquish official thread!
Post by: George on December 25, 2010, 11:40:50 pm
I don't understand this whole 'GAMEPLAY OVER STORY BRO!' mentality I see on forums. People do know that most developers have the story written/laid out by a writer... not someone that works on gameplay.

Its like saying that 'gameplay' is great, but graphics suck because they worked too much on gameplay. There is a team that does graphics and one that does gameplay. The reason one lacks compared to the other is because the team you had sucks at doing their job.

I think Platinum Games need to use a writer to flesh out games like Vanquish. Don't come give me the 'mainstream' crap. Yakuza uses a writer and no one here goes off on that game.
Title: Re: Vanquish official thread!
Post by: MadeManG74 on December 26, 2010, 01:32:28 pm
^I understand that the writer wouldn't be affected by the programming team or level design guys or whatever. I meant that in cases like this, the writer may be constrained by the gameplay and have to work around that rather than the other way around. The team says they want XX level and then XX Boss, it doesn't matter if it doesn't make a lick of sense, the writer has to work to those requirements. Or maybe they didn't go back and polish/edit/re-work the story as much, because they didn't pay as much attention to it.
"Oh yeah, he has an angry voice, western gamers love angry voices. I saw a western game once, totally angry voice. Throw in some catch-phrases, and lets call it a day."

Or something.

In any event, don't paint me with the 'Story = Casual' brush, and I hope I didn't come off that way, since many of my favourite games have a strong focus on storytelling (Shenmue, Shining Force III, Mafia etc).
Title: Re: Vanquish official thread!
Post by: George on December 26, 2010, 02:39:55 pm
I didn't paint you in that light, you are more open minded than that.

I agree that each team could effect the other department, but a writer could have brought a bit more life to the characters in Vanquish.
Title: Re: Vanquish official thread!
Post by: Centrale on December 26, 2010, 02:55:40 pm
I think there are different philosophies that various game designers hold to when it comes to story.  I'm not a big Itagaki fan, but I recall him saying something to the effect that if you want a good story, read a book.  He believes there's no place for it, or point to it, in the medium of video games.  Of course, there is Yakuza, which generally has a superb story and it makes watching the cutscenes feel like a real reward for advancing in the gameplay; in turn, it invests the players into the lives of the characters and provides motivation and meaning to what otherwise would be rather repetitive gameplay.  The GTA series is certainly padded with cut-and-pasted mission content but the story aspects are generally so high quality that it makes it tolerable to continue through the game to see what happens next.  On the other hand, clearly a huge amount of effort has been invested in creating the Halo universe and its intricate storyline, but it comes across to me as rather uninteresting because the characters are so one-dimensional.  

I think the issue is two-fold... there has to be a design philosophy that values story to begin with, and secondly there have to be truly talented and skilled writers who can do an excellent job.  And then beyond that, you can have an amazing story that ultimately gets undermined by poor voice-acting or other aspects out of the writers' hands.
Title: Re: Vanquish official thread!
Post by: MadeManG74 on December 26, 2010, 03:04:05 pm
^GTA having high-quality story? I gotta disagree with you on that one, I hated GTA storylines, especially GTAIV. The only one I liked was Vice City and that was only because it was just a bunch of loosely connected references to 80's crime films.
Title: Re: Vanquish official thread!
Post by: CrazyT on December 26, 2010, 03:40:45 pm
I honestly don't have a problem with Vanquish's story.The cutscenes are there to connect the environments with some eye candy in between. That's all I need in a game like this tbh. The gameplay is just too good for me to even care much about a deep story. Does vanquish even need one? I mean it would be nice of course but is it nescesary in the first place?

 I disagree as well with the notion that gameplay>Story. But in vanquish it doesn't bother me at all. I... I simply love this game, nuff ssaid :P
Title: Re: Vanquish official thread!
Post by: Sega Stylista on December 26, 2010, 04:13:31 pm
It's old-school niche vs modern mainstream gaming.  Guess which one Mikami belongs too?  How was the story in RE 1,2,3,4, PN03 and God Hand, huh?  If you want good story go see a movie or read a book.  Mikami himself stated he made it space marine and added the cinemas for western mainstream appeal.  Even so it bombed because it wasn't hollywood and retarded enough like Uncharted whose core game play experience is a joke and couples this with a B level hollywood movie with high quality voice acting, and spectacular "realistic graphics" to get the mass audience sales.  This is what gaming has degenerated into today.  Imagine if Mikami could give us the games he really wants to make?

MGS and Yakuza are cinematic story driven games that tell a good story, but not at the expense of the core gaming experience and remain dedicated gamer's games despite their popularity. It is the dilution of core gameplay that old school gamers take issue with. I don't hate good graphics, story, or presentation just when those are packaged along with casual, low end gameplay to draw in the mass audiences. Unfortunately, like I said, this is what gaming is today.  It's so obvious why Vanquish bombed, selling it in a month where it was up against fewer releases and adding a better advertising budget wouldn't have made a difference worth the expense. The core gaming experience is simply too high end for the average gaming consumer. That is why I advocated a return to a smaller more dedicated industry that you guys never got and I abandoned worrying about.

If you're complaining about the story in Vanquish you don't "get" the game. Might as well complain about the story in Street Fighter and Pacman..
Title: Re: Vanquish official thread!
Post by: MadeManG74 on December 26, 2010, 06:10:35 pm
Quote from: "Sega Stylista"
It's old-school niche vs modern mainstream gaming.  Guess which one Mikami belongs too?  How was the story in RE 1,2,3,4, PN03 and God Hand, huh?  If you want good story go see a movie or read a book.  Mikami himself stated he made it space marine and added the cinemas for western mainstream appeal.  Even so it bombed because it wasn't hollywood and retarded enough like Uncharted whose core game play experience is a joke and couples this with a B level hollywood movie with high quality voice acting, and spectacular "realistic graphics" to get the mass audience sales.  This is what gaming has degenerated into today.  Imagine if Mikami could give us the games he really wants to make?

I can't wait for George to read this bit.

Anyway, I think most of us agreed that the story didn't hamper our enjoyment of the game a great deal, but it was still pretty bad. You go onto say that games like Yakuza can have both good story and good gameplay, so it's fair to criticise it here as well. I think the main problem is that it was a gross mis-judgement of what "Western Audiences" like, or if not it was just handled poorly. Painting 'Western audiences' with one broad brush like that is just insulting as well. It's like if Bioware said that they were making a game for "Eastern Audiences" and just made a game about samurai sword weilding mechs tenticle raping little girls. I'm sure that would go over about as well as a lead balloon.

I (and I think others as well) would have much preferred if it was intentionally silly and made zero sense like God Hand, instead it just felt like it was trying too hard the whole time. Kinda like Binary Domain's trailer.
Title: Re: Vanquish official thread!
Post by: fernandeath on January 04, 2011, 03:23:51 pm
If Platinumgames' and Sega's contract expire, and they do not renovate it, then titles like Vanquish and Bayonetta will belong to Sega?
Or will platinumgames be able to deal them with other publishers?
Title: Re: Vanquish official thread!
Post by: Sega Uranus on January 04, 2011, 03:41:02 pm
Quote from: "fernandeath"
If Platinumgames' and Sega's contract expire, and they do not renovate it, then titles like Vanquish and Bayonetta will belong to Sega?
Or will platinumgames be able to deal them with other publishers?

SEGA owns every IP of every game PlatinumGames worked on with them.
Title: Re: Vanquish official thread!
Post by: ROJM on January 11, 2011, 09:40:24 am
Quote from: "MadeManG74"
It's true as both of you said, Vanquish just got caught up in the flood of huge Christmas games that have both greater appeal and bigger names behind them. Fallout New Vegas, Call of Duty, Assassin's Creed, GT5, Fable 3 and more all came out in the same period. I think I mentioned this earlier as well but it really hurt the game's chances. Would be interesting to see how it might have done if it had waited until January/Feb.
But they haven't learned from that experience, the same thing happened with SEGA RALLY and another title whose name eludes me at the moment. Sega games seems to sell better around feb and into the spring period. Summer is a hit and miss and November to christmas is dead for a Sega game If its not estabilshed like FB MANAGER or TOTAL WAR,or part of the Mario vs Sonic range.
Title: Re: Vanquish official thread!
Post by: Berto on February 27, 2017, 07:29:19 pm
Hardcore Gaming 101's new article is about Vanquish :
http://www.hardcoregaming101.net/vanquish/vanquish.htm

Quote
(http://www.hardcoregaming101.net/vanquish/vanquish-9a.jpg)

PlatinumGames' PS3/X360 action game takes the formula set down by Gears of War and gives it a distinctly Japanese overhaul, creating one of the best of its type.
Title: Re: Vanquish official thread!
Post by: Barry the Nomad on March 09, 2017, 11:23:42 am
Vanquish made the Top 100 SEGA Games list. :D
Title: Re: Vanquish official thread!
Post by: Centrale on March 09, 2017, 03:21:26 pm
Careful keeping the awesome power of that list all to yourself, Barry. If you find yourself calling it "my precious" you better publish it right quick! :D
Title: Re: Vanquish official thread!
Post by: crackdude on March 10, 2017, 02:58:17 am
Can't wait for that list to come out!
Title: Re: Vanquish official thread!
Post by: Barry the Nomad on March 10, 2017, 11:29:17 am
The list is done, I'm just hounding the writers to fill in the little game bios so it's not just a list of numbers and box arts. ;)
Title: Re: Vanquish official thread!
Post by: Tad on March 10, 2017, 12:16:40 pm
Yeah, yeah, that's what Gollum said too. ;)
Title: Re: Vanquish official thread!
Post by: Berto on October 13, 2020, 07:30:22 pm
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Title: Re: Vanquish official thread!
Post by: Berto on November 10, 2021, 11:03:00 pm
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Title: Re: Vanquish official thread!
Post by: Berto on May 17, 2022, 12:24:04 am
SEGA Talk Podcast #96: Vanquish

https://www.youtube.com/watch?v=jnTliW4zR_k (https://www.youtube.com/watch?v=jnTliW4zR_k)

Quote
Take a drag of your cigarette, suit up and get ready to slide in slow motion as we dive deep into Platinum Game’s Vanquish!

Article : http://segabits.com/blog/2022/05/15/sega-talk-podcast-96-vanquish/ (http://segabits.com/blog/2022/05/15/sega-talk-podcast-96-vanquish/)
Title: Re: Vanquish official thread!
Post by: Berto on January 21, 2023, 04:01:51 am
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Title: Re: Vanquish official thread!
Post by: Berto on February 15, 2024, 12:52:37 am
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Title: Re: Vanquish official thread!
Post by: Berto on March 17, 2024, 11:31:10 pm
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