Author Topic: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc  (Read 151248 times)

Offline Mystic Monkey

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Re: Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #150 on: September 23, 2021, 10:17:00 pm »
Red Star Rings as a currency, that's what's on one (or more) of Sonic mobile games.
I forgot which one, Sonic Dash 2: Sonic Boom I think.
I think all of them uses red star rings as freemium currency. I wouldn't mind if Avatar Battle Mode did the same. Free red star rings could be given by actually playing the main game while additional red star rings could be purchased.
In Sonic Colors (both OG and Ultimate), getting Red Star Rings unlock a stage too.
A 2D stage with lego-like background, sometimes changing into 3D, called Game Land.
There are 21 stages of them.
7 are available in the beginning and the other 14 had to be cleared by getting about 10 Red Stars each.
The stages are kinda fun for me who prefer 2D Sonic over 3D Sonic, but I already played them in Wii version.


Well it shows reward for red star rings than just for achievements. If red star rings or S-ranks offer more rewards I'd be more interested in earning them. Oftem to me a B-rank is a good enough for me and move on to the next stage in order to enjoy the story.

Offline Berto

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Re: Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #151 on: September 24, 2021, 12:12:34 am »
Well it shows reward for red star rings than just for achievements. If red star rings or S-ranks offer more rewards I'd be more interested in earning them.

I believe SEGA realizes this too... But whether they'll still use it on later Sonic games that's another matter.


Oftem to me a B-rank is a good enough for me and move on to the next stage in order to enjoy the story.

I'm already satisfied with D level if the level's frustating to play, lol, like one stage from Sonic Lost World (3DS) with suicide bombing penguins that always respawn. Not to metion that annoying Snowball of Doom.



But getting red rings from each level to trade it with rewards sure does add replayability a lot for the game.

Offline Berto

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Re: Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #152 on: September 24, 2021, 12:16:27 am »
Intellivision Entertainment Announces Amico Roadshow and Tour



The Crayola Experience in Pennsylvania was so much fun that the kids and their parents didn’t want to put the game down.
We decided to extend the opportunity to a larger audience by hosting events in other cities,” said Dani Erdelatz, who leads consumer events at Intellivision.
“We are hoping to expand this roadshow to even more places in the future and getting Amico in the hands of even more families around the country.”

Article : https://intellivision.com/press-releases/intellivision-entertainment-announces-amico-roadshow-and-tour

The Intellivision Amico might finally come out, but will anybody care?



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Every time it gets delayed, the hardware inside the Amico becomes more and more outdated compared to modern consoles and phones.
Past attempts at retro consoles and cheap Android-powered machines, like the Ouya, have consistently failed to make a splash once they reach retail shelves and consumers.
Even Valve’s attempt at a pseudo-console was a big flop.

Article : https://kotaku.com/the-new-gaming-console-thats-become-a-giant-car-crash-1847699027

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Number 7 of the commandments is quite strange, isn't it?
What's wrong with roaming 3D worlds?

Offline Berto

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Re: Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #153 on: September 24, 2021, 03:43:48 am »
New Nintendo Switch Online + Expansion Pack Membership lets you play N64 and SEGA Genesis games



The SEGA Genesis will launch with the following games:

– Castlevania: Bloodlines
– Contra Hard Corps
– Dr. Robotnik’s Mean Bean Machine (NA, EU) / Puyo Puyo (JP)
– Ecco the Dolphin
– Golden Axe
– Gunstar Heroes
– MUSHA
– Phantasy Star IV
– Ristar
– Shining Force
– Shinobi III: Return of the Ninja Master
– Sonic the Hedgehog 2
– Streets of Rage 2
– Strider 

Article : http://segabits.com/blog/2021/09/23/new-nintendo-switch-online-expansion-pack-membership-lets-you-play-n64-and-sega-genesis-games/

Japan's Switch Online Service Gets The Six-Button Sega Mega Drive Controller



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If you're located in Japan though and happen to be an NSO member, it seems you'll actually be able to get your hands on the six-button version of Sega's wireless GamePad.
While obviously, it's not the best news for Sega fans here in the west, it's not all that surprising, either.
When Sega released its Sega Mega Drive Mini locally in 2019, it did exactly the same thing - making the six-button gamepad exclusive to Japan.

Article : https://www.nintendolife.com/news/2021/09/japans_switch_online_service_gets_the_six-button_sega_mega_drive_controller

Offline Mystic Monkey

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Re: Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #154 on: September 24, 2021, 07:14:48 am »
Japan's Switch Online Service Gets The Six-Button Sega Mega Drive Controller



Article : https://www.nintendolife.com/news/2021/09/japans_switch_online_service_gets_the_six-button_sega_mega_drive_controller
Okay... if that deal is extended internationally then that will be a good incentive of me to get a Nintendo Switch next to Sonic exclusives for the Switch. Though if these japanese Mega Drive Switch controllers work universally then I'll try to get one off eBay.

Offline Berto

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Re: Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #155 on: September 26, 2021, 09:14:55 am »
Okay... if that deal is extended internationally then that will be a good incentive of me to get a Nintendo Switch next to Sonic exclusives for the Switch. Though if these japanese Mega Drive Switch controllers work universally then I'll try to get one off eBay.

Yes, it works universally.
Actually western version already got controller like this but made by third party from 8BitDo and Retro-Bit (officially licensed).
From original SEGA Genesis (with receiver) or for modern platform like PC, android, and Nintendo Switch.


Offline Berto

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Re: Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #156 on: September 26, 2021, 09:15:21 am »
How to setup to code for the Sega Mega Drive and Sega Genesis

https://www.youtube.com/watch?v=CCMO5YqLKl4

Offline Mystic Monkey

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Re: Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #157 on: September 26, 2021, 09:46:27 am »
Yes, it works universally.
Actually western version already got controller like this but made by third party from 8BitDo and Retro-Bit (officially licensed).
From original SEGA Genesis (with receiver) or for modern platform like PC, android, and Nintendo Switch.


Alright, I'll add it to my list of reasons to get a Nintendo Switch. I don't own a switch but those Joycons don't look all that practical for my giant meaty hands.

Offline Berto

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Re: Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #158 on: September 27, 2021, 09:55:24 pm »
Khinsider Has Removed 500+ Albums Related to Sega



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"Segapocalypse!
Wave Master, the company that manages Sega's music, has contacted me and asked me to remove lots of albums related to Sega.
At the end of the day, over 500 albums were removed, including Sonic, OutRun, and others.
Unfortunately, this even included fan made compilation albums for games that have no commercial releases, which, quite frankly, makes absolutely no sense.
If you were wondering why some albums have disappeared on the site, this is why." 

Link : https://downloads.khinsider.com/

Offline Berto

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Re: Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #159 on: October 03, 2021, 05:51:50 am »
SEGA Talk #80: The History of the SEGA Logo and Name

https://www.youtube.com/watch?v=UlHjAsnFJ-s

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On this episode of SEGA Talk we dig deep into the history of the SEGA logo.
What is Standard Games? What is Service Games? When was SEGA really founded and why is the SEGA logo blue?
Find out on this episode of SEGA Talk! 

Article : http://segabits.com/blog/2021/10/02/sega-talk-80-the-history-of-the-sega-logo-and-name/

Offline Berto

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Re: Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #160 on: October 06, 2021, 08:15:17 pm »
Sonic & SEGA Q&A | SEGA News Bits Live



https://www.youtube.com/watch?v=ywIMO5UFXcY

Offline Berto

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Re: Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #161 on: October 06, 2021, 08:21:46 pm »
SEGA Mega Drive Shoot ’em up Gleylancer coming to all current consoles on October 15

https://www.youtube.com/watch?v=96tHvnjvBr0

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The classic shoot ’em up for SEGA Genesis/Mega Drive, Gleylancer (I swear it was Gley Lancer?) is coming to all modern consoles on October 15, 2021.
This includes PlayStation 5, PlayStation 4, Xbox Series, Xbox One, and Nintendo Switch. Sadly looks like PC gamers have been left out.

Article : http://segabits.com/blog/2021/10/06/sega-mega-drive-shoot-em-up-gleylancer-coming-to-all-current-consoles-on-october-15/

Offline Berto

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Re: Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #162 on: October 12, 2021, 08:39:18 pm »
Intellivision Is Selling NFT Games For A Console That Ain't Even Out Yet



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While the console has missed its latest release window, it seems Intellivision is still interested in offering people a chance to buy games for the console.
Announced in a video today, Intellivision is now selling collections of physical games for the Amico.
Well, sort of. What is in the box is an RFID card which can be used with your Amico (one day) to unlock access to whatever game is connected to that card.
Each of these games you purchase and download through the RFID card is tied to an NFT that itself is part of a blockchain

Article : https://kotaku.com/intellivision-is-selling-nft-games-for-a-console-that-a-1847836174

Offline Berto

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Re: Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #163 on: October 12, 2021, 08:44:48 pm »
Review: Gleylancer (Switch) - 9 of 10 - A Brilliant 16-Bit Shmup Sparkles With Mod Cons



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A separate “Cheater’s mode” is available for those who want to use it, granting access to the classic level-skipping, invincibility-toggling cheat menu that was already present in the original game without having to perform any finger twisting input codes.
And if that all sounds either too easy or too different for comfort, the original Japanese version of the game is never more than a few button presses away, unsullied by modern tweaks, translations, and other conveniences.

Article : https://www.nintendolife.com/reviews/switch-eshop/gleylancer

Offline Berto

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Re: Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #164 on: October 15, 2021, 12:18:37 am »
A Ressha de Ikou MD English Translation



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"All of the system/game text found has been translated into English.
There may be some hidden debugger stuff present but at this current time we don't know how to access it so it has not been changed.
We hope you enjoy the release!"

Link : https://gbatemp.net/download/a-ressha-de-ikou-md-english-translation-patch.36975/