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Gaming => General Gaming Discussion => Topic started by: Sharky on February 07, 2010, 07:03:43 pm

Title: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: Sharky on February 07, 2010, 07:03:43 pm
I have no idea what to think of this guy, I know George LOVES him. So lets see!

Hip hop gamer says Sega are considering Shenmue, but their umming and eering about how to bring it back.

According to him, they would like to do it but are unsure of how they would go about it, how to bring it back to the market and make it a sucsess.

He also interviews some Sega REP about Alpha Protocol, no footage.


It's pretty early on in this video, starts about 2:40
http://hiphopgamershow.ning.com/profile ... es_network (http://hiphopgamershow.ning.com/profiles/blogs/alpha-protocal-gets-bigger?xg_source=msg_mes_network)

Have a funny feeling he might just be echoing what Sega said in Famitsu.
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: Happy Cat on February 07, 2010, 07:08:17 pm
I hate how long his videos take to load.

Dude needs to learn how to compress shit  :roll:
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: Sega Uranus on February 07, 2010, 11:48:18 pm
I am not sure, but has Hip Hop Gamer ever been reliable?

Well I really would take Shenmue III any way I could take it, but I would hope they could rerelease the first two together or something as well.
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: Pao on February 08, 2010, 01:21:39 am
He didn't say anything knew, its basically what we heard in the Famitsu interview...
If Sega decided to bring back Shenmue, then they should bring back Yu Suzuki...
Shenmue without Suzuki won't be Shenmue.
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: Sharky on February 08, 2010, 05:00:02 pm
Quote from: "Sega Uranus"
I am not sure, but has Hip Hop Gamer ever been reliable?

Well I really would take Shenmue III any way I could take it, but I would hope they could rerelease the first two together or something as well.

I went to his chat room and asked if his predictions were reliable and ever came true, the overall responce seemed to be '60% of the time.'

They seemed to all agree that if it doesnt come true it could also be that plans changed inside the company, but then again he could just be a bullshiter and their his fanboys... Who knows.


Also Pao, Yu Suzuki is still at Sega...
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: George on February 08, 2010, 05:23:18 pm
I love Hip Hop Gamer, not because he is a good news source, but because he is way over the top. He gets excited for anything and its funny. "OH DAWG DAT SHIT IS CRAZY RETARDED."  :lol:
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: Pao on February 09, 2010, 04:00:02 am
Quote from: "Sharky"
Also Pao, Yu Suzuki is still at Sega...
I know, but who can guarantee he will work at Shenmue 3?
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: GG-Gurl on February 10, 2010, 06:58:41 pm
I'd get Shenmue III no matter how expensive it was. So much more then your average game,it was an experience.
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: Nathan on February 10, 2010, 09:40:44 pm
So true. ^

Does anyone know if Shin Ishikawa is still at SEGA?
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: Sharky on February 10, 2010, 10:03:41 pm
Hip Hop gamer also said they might be bringing Shinobi back in the Bayonetta engine a while ago...

So based on both of those bits of news I really hope hes not full of shit and custard.
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: ROJM_old on February 25, 2010, 08:12:48 am
Not going to happen. PG owns the engine and wouldn't give it away for another IP especially when they plan to use it for the sequel and a purposed spin off. All Sega owns would be the IP and gamecode. Of course it depends if they (PG)would want to create a shinobi game(doubtful). Sega can't tell them to do this or that in what games to create since they wanted to have a certain level of creative freedom which sega promised them. So no Shinobi. Anyway if it was i development it was shopped around to some western companies a few years back.

As for Shenmue, according to Sol from SD they got the game assets for Ryo from AMplus which is Yu suzuki's division so obviously he'll be involved if they planned a shenmue game.
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: George on February 25, 2010, 07:53:56 pm
PG won't? Why not?  :afroman:
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: ROJM_old on February 26, 2010, 12:28:06 pm
Probably because they want to work on their own ideas. And this is the Itagaki thing all over again when people wanted him to do  a shinobi game once he joined sega(not saying that he has) without realising that Shinobi and ninja gaiden are two different games in style and execution.
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: jonboy101 on February 26, 2010, 12:51:30 pm
I don't think there is any need for them to do a Shinobi game anyway. Overworks is still an extremely competent studio, and I would frankly prefer that they handled something as important as Shinobi internally.
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: ROJM_old on February 26, 2010, 01:05:29 pm
Exactly. Probably won't stop Sega West doing a version though if its still up for "western interpretation."
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: jonboy101 on February 26, 2010, 01:36:20 pm
Is Sega really that stupid? That would completely destroy its chances in the Japanese market, while being developed by the Japanese wouldn't matter either way over here. And who the hell is even competent enough in the west to develop that kind of game?
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: ROJM_old on February 26, 2010, 01:48:33 pm
Quote from: "jonboy101"
Is Sega really that stupid? That would completely destroy its chances in the Japanese market, while being developed by the Japanese wouldn't matter either way over here. And who the hell is even competent enough in the west to develop that kind of game?

Yeah but that plan is only meant for the western markets anyway so it wouldn't get a japanese release. A lot of them haven't apart from a few games. Its not like its actually worked since most of them have flopped. Its only Sega superstars reinterpretation that have succeeded thus far.
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: jonboy101 on February 26, 2010, 02:09:02 pm
House of the Dead Overkill has been a relative success, all things considered. And it certainly rubbed critics the right way.
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: George on February 26, 2010, 04:26:31 pm
It said they would use the Bayonetta engine, not that they would be having PG make the game. And if the contract states that SEGA owns Bayonetta, I'm sure they own the work that they paid for, aka the engine.
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: ROJM_old on February 27, 2010, 09:44:19 am
Quote from: "George"
It said they would use the Bayonetta engine, not that they would be having PG make the game. And if the contract states that SEGA owns Bayonetta, I'm sure they own the work that they paid for, aka the engine.

No they don't own the engine. Since Bayonetta's engine is just an advanced form of the one used in DMC, Capcom should have owned the engine but obviously they didn't patent it. The same thing happened with Bizarre Creations and the engine used for MSR. Sega owns the name and code but they didn't own the engine. The same thing happened with Sports Interactive when they took the engine used for Championship Manager and called it Football manager under Sega. Like I said before PG plans to use that engine for another sequel and spin off,they wouldn't want another title that they're not involved with using their engine.
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: Mengels7 on February 27, 2010, 10:24:40 am
Quote from: "ROJM"

No they don't own the engine. Since Bayonetta's engine is just an advanced form of the one used in DMC, Capcom should have owned the engine but obviously they didn't patent it. The same thing happened with Bizarre Creations and the engine used for MSR. Sega owns the name and code but they didn't own the engine. The same thing happened with Sports Interactive when they took the engine used for Championship Manager and called it Football manager under Sega. Like I said before PG plans to use that engine for another sequel and spin off,they wouldn't want another title that they're not involved with using their engine.

You guys can't just spit this out as fact. I'm willing to bet most of your assumptions you just sort of pulled out of your ass. Correct?
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: ROJM_old on February 27, 2010, 10:56:27 am
Quote from: "Mengels7"
Quote from: "ROJM"

No they don't own the engine. Since Bayonetta's engine is just an advanced form of the one used in DMC, Capcom should have owned the engine but obviously they didn't patent it. The same thing happened with Bizarre Creations and the engine used for MSR. Sega owns the name and code but they didn't own the engine. The same thing happened with Sports Interactive when they took the engine used for Championship Manager and called it Football manager under Sega. Like I said before PG plans to use that engine for another sequel and spin off,they wouldn't want another title that they're not involved with using their engine.

You guys can't just spit this out as fact. I'm willing to bet most of your assumptions you just sort of pulled out of your ass. Correct?

Grow up, kid.
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: Mengels7 on February 27, 2010, 12:12:22 pm
Quote from: "ROJM"
Quote from: "Mengels7"
Quote from: "ROJM"

No they don't own the engine. Since Bayonetta's engine is just an advanced form of the one used in DMC, Capcom should have owned the engine but obviously they didn't patent it. The same thing happened with Bizarre Creations and the engine used for MSR. Sega owns the name and code but they didn't own the engine. The same thing happened with Sports Interactive when they took the engine used for Championship Manager and called it Football manager under Sega. Like I said before PG plans to use that engine for another sequel and spin off,they wouldn't want another title that they're not involved with using their engine.

You guys can't just spit this out as fact. I'm willing to bet most of your assumptions you just sort of pulled out of your ass. Correct?

Grow up, kid.
No no, my point is, do you have proof for any of that? You're like preaching the truths of who owns what engine and what they are and who can use them.

"Like I said before PG plans to use that engine for another sequel and spin off,they wouldn't want another title that they're not involved with using their engine."

Where's the proof that Sega isn't entitled to use the engine used for Bayonetta for a Shinobi game?  :|
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: jonboy101 on February 27, 2010, 12:41:46 pm
If Bayonetta is just using an advanced DMC engine, why would Sega own the rights to it? They didn't buy Platinum Games out, after all, they're simply renting  talent.
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: Mengels7 on February 27, 2010, 01:09:49 pm
Quote from: "jonboy101"
If Bayonetta is just using an advanced DMC engine, why would Sega own the rights to it? They didn't buy Platinum Games out, after all, they're simply renting  talent.

In that same vein of thinking, if PG is just building off of Capcom's work and don't own the DMC engine, why can't Sega do the same thing?
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: Orta on February 27, 2010, 01:38:14 pm
Quote from: "Mengels7"
You guys can't just spit this out as fact. I'm willing to bet most of your assumptions you just sort of pulled out of your ass. Correct?

That is correct, sir.
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: George on February 27, 2010, 02:20:24 pm
Pretty much. But I think what Joe is saying is that Platinum Games  used an engine that Capcom did not patient, build on it and made it their own. I might be wrong though. But again, SEGA is a publisher and most likely can work out a relationship with using the engine.
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: jonboy101 on February 27, 2010, 05:10:36 pm
Quote from: "Mengels7"
Quote from: "jonboy101"
If Bayonetta is just using an advanced DMC engine, why would Sega own the rights to it? They didn't buy Platinum Games out, after all, they're simply renting  talent.

In that same vein of thinking, if PG is just building off of Capcom's work and don't own the DMC engine, why can't Sega do the same thing?

I believe Joe was implying PG owns the DMC engine, not Capcom.
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: George on February 27, 2010, 05:28:24 pm
Bayonetta does not use the PS2 Devil May Cry engine though, and it obviously does not use Framework whatever either; since we all know Capcom is very proud of the engine. I very much doubt they forgot to 'patient' it.

Doubt Platinum Team even owns anything they did at Capcom, they are a NEW team, Clover Studios (the name) and all its assets (Okami, Viewtful Joe) are owned by Capcom; doubt a 'person at capcom' that moved to Platinum had rights to the engine.
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: Sega Uranus on February 27, 2010, 10:06:50 pm
Capcom owns all of Clover's IPs. I mean, it should be obvious as they made Devil May Cry 4 by themselves...
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: jonboy101 on February 28, 2010, 02:07:44 am
Oh well. Can't win them all.
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: ROJM_old on March 02, 2010, 03:40:34 pm
Quote from: "Mengels7"
No no, my point is, do you have proof for any of that? You're like preaching the truths of who owns what engine and what they are and who can use them.

"Like I said before PG plans to use that engine for another sequel and spin off,they wouldn't want another title that they're not involved with using their engine."

Where's the proof that Sega isn't entitled to use the engine used for Bayonetta for a Shinobi game?  :|

Simply because Sega has only paid for the gamecode and IP rights not rights to any tool used to create the game. This means Sega has the rights to resell Bayonetta any time they want in the future. This is a common practice by all companies, i thought it was common knowledge, but obviously not. And let's say most people's dream comes true and it does become a reality, PG would be involved because they would have to guide Sega on how to utilise their engine.


Quote from: "George"
Bayonetta does not use the PS2 Devil May Cry engine though, and it obviously does not use Framework whatever either; since we all know Capcom is very proud of the engine. I very much doubt they forgot to 'patient' it.

Doubt Platinum Team even owns anything they did at Capcom, they are a NEW team, Clover Studios (the name) and all its assets (Okami, Viewtful Joe) are owned by Capcom; doubt a 'person at capcom' that moved to Platinum had rights to the engine.
But it obviously share elements to it. The fact that one button can command a lot of moves in Bayonetta for example was the same thing DMC did. If Capcom really patented that then PG would have had to pay Capcom for doing that. The only thing to get round that is build on a similar or more evolved engine but even that can lead to lawsuits. Also engines and IP are two different things as well, PG could do a game exactly like Bayonetta for another publisher but it would be with totally new characters and a new name since Sega owns IP of bayonetta which includes the design character names etc. But tools that was used to create the game, they wouldn't own.
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: George on March 02, 2010, 06:19:45 pm
Quote from: "ROJM"
Simply because Sega has only paid for the gamecode and IP rights not rights to any tool used to create the game. This means Sega has the rights to resell Bayonetta any time they want in the future. This is a common practice by all companies, i thought it was common knowledge, but obviously not. And let's say most people's dream comes true and it does become a reality, PG would be involved because they would have to guide Sega on how to utilise their engine.
Most likely, but we don't know if they don't own the engine. Most companies that are funded by a publisher, like SEGA, usually don't keep their engine unless they start it off before they were funded. SEGA started funding them when they were at Capcom.

Quote from: "ROJM"
But it obviously share elements to it. The fact that one button can command a lot of moves in Bayonetta for example was the same thing DMC did.
You do know that a company can just make the button layout like that and not steal another companies engine, right? That would just lead to a lawsuit.
Quote from: "ROJM"
If Capcom really patented that then PG would have had to pay Capcom for doing that. The only thing to get round that is build on a similar or more evolved engine but even that can lead to lawsuits.
You have not proved it uses a DMC engine, just because one 'button' does lots of things does not mean that it uses the engine.
Quote from: "ROJM"
Also engines and IP are two different things as well, PG could do a game exactly like Bayonetta for another publisher but it would be with totally new characters and a new name since Sega owns IP of bayonetta which includes the design character names etc. But tools that was used to create the game, they wouldn't own.
Yes I know that they can make a game just like Bayonetta with a black man and new name. No one said they couldn't.
Title: Re: Hip Hop Gamer talks Shenmue + interviews for Alpha Protocol
Post by: ROJM_old on March 03, 2010, 06:55:24 am
Quote
Most likely, but we don't know if they don't own the engine. Most companies that are funded by a publisher, like SEGA, usually don't keep their engine unless they start it off before they were funded. SEGA started funding them when they were at Capcom.

No they didn't. And its easy to find out because it would be patented at the patent office. Just find out what the engine's called and see who its registed to.

Quote
You do know that a company can just make the button layout like that and not steal another companies engine, right? That would just lead to a lawsuit.

  You have not proved it uses a DMC engine, just because one 'button' does lots of things does not mean that it uses the engine.


You haven't proved it doesn't. And i said it uses an engine similar to DMC not the exact engine. And the button idea does come into it because Sega patented the VR viewpoint for their model 1 etc games which meant any company giving you the button choice to change view had to pay Sega. Its part of the gameplay engine as it were. DMC shares the same button exact use that bayonetta now employs. The reason i'm saying this is since PG is a small company anyway they don't have the monies to pay many royalties to other companies.

Quote
Yes I know that they can make a game just like Bayonetta with a black man and new name. No one said they couldn't.
Then you just contradicted yourself. This argument was about whether sega can use the engine for Shinobi because they own it as you keep insisting,and now you just agreed with me that PG could do the exact same game like Bayonetta but with different characters and a different IP for someone else. But you've been saying that Sega own the engine so by that logic PG couldn't possibly do that.