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Gaming => General Gaming Discussion => Topic started by: MadeManG74 on June 17, 2013, 06:39:54 pm

Title: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: MadeManG74 on June 17, 2013, 06:39:54 pm
For those who missed it the first time:
http://segabits.com/forums/index.php?topic=2051.0

I figured I would ask this question again for a few reasons:
1) E3 just finished and people actually had the misguided belief that Sega might do something interesting or otherwise cool.
2) We've had some Sega news and controversy recently since the last thread (Aliens Colonial Marines, Purchase of Relic, Nagoshi loves DRM etc)
3) I feel like kicking the hornet's nest.

Much like last time, I'm finding it hard to think of myself as a "Sega fan". I'm a fan of some games that Sega publishes, but to be honest, I'd be getting CoH2 if EA published it, or if Activision published it. Ditto the Total War Series. I liked the games before they were with Sega and I wouldn't care in the slightest if Sega sold them off tomorrow.

I still love Virtua Fighter, which is old-school Sega and something I wouldn't want to see go to another publisher, but that's mainly because I don't trust anyone with the game other than AM2. Apart from that I can't think of much that is associated strongly with 'Sega' that I still give a damn about. Yakuza, but that series seems like it'll never see the light of day outside of Japan again.

Please note I understand a lot of this stuff makes sense from a business standpoint. But that's not what I'm asking, if I was a fan of companies because of their business sense, I would be posting on 'Forbes500bits.com'. Having said that, I find it hard to argue 'Business Sense!' when they won't publish Bayonetta 2, but went ahead with Anarchy Reigns which had 'Bomb' written all over it in bold, capital letters. They also translated Yakuza Dead Souls, which was like an amalgamation of the worst things of several games put into one.

As I said in the last thread, every time I hear something is coming from Sega, I'm looking forward to the fallout from fans saying 'wtf is this!?' rather than the game itself. Take a look at Hero Bank which just got announced for example, or that soccer management game. I mean they are probably good games for what they are, but I would estimate the interest from us on this forum is about 0.1%.

This post might be kind of a mess, it's been written as a stream of thought, and i'll likely be posting more later or go back and read this and feel it's a mess. I do want to kick-start a discussion though, because I'm finding it harder and harder to consider myself a 'Sega fan'.

And yes, I still believe that Sonic will never, ever be good again.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: George on June 17, 2013, 06:49:05 pm
Honestly as a blogging point of a view, SEGA is getting boring. I mean, a few titles. This is what I bitched they should have done a couple of years ago, go with fewer titles but push them hard.

They are doing it, but now its leaving me wanting more.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: jonboy101 on June 17, 2013, 07:03:49 pm
I like to imagine that with a solid stream of revenue, they can afford to let their Japanese studios on a longer leash.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Barry the Nomad on June 17, 2013, 07:45:23 pm
Shame you think that about Sonic. Lost World is probably my most anticipated game in the franchise since Sonic Adventure 2. Looks great to me.

Aaaaaanyway, I'll post a longer proper reply tomorrow. I'm on an ipad at the moment and they're not fun to type long posts on.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: MadeManG74 on June 17, 2013, 08:08:55 pm
Shame you think that about Sonic. Lost World is probably my most anticipated game in the franchise since Sonic Adventure 2. Looks great to me.

I saw a very little bit of footage for the game, where he's running on some 3D worlds that looked very much like Mario Galaxy stages. I might give it another look, but honestly, people went mad over Sonic Colours and I couldn't be arsed playing beyond the second level before I got bored of that game so...

I don't think it's that I'm not into platformers anymore either, since I really adored Rayman Origins.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Mengels7 on June 17, 2013, 08:54:41 pm
Western Sega is boring. There's none of the awesome quirkiness that Sega Japan just freaking bleeds. Sega's image here consists of Sonic and the western studios they have make games for them. It's boring. I expect that out of the other western third parties like EA, but not Sega. Sega's supposed to make their own games. Their relationship with Platinum was a healthy balance, as Platinum really had that absurd "Sega" vibe and really seemed to get Sega. That's gone. Gone are the days where Sega ports over these awesome Japanese games they make for us to play. Speaking of which, where's that early 2013 release of PSO2? Who knows when we'll hear anything about that again. Save for the rare gems out of Japan that we somehow manage to get, Sega's dead to me.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: George on June 17, 2013, 09:25:42 pm
Tho you can't deny this is probably the highest rated, 'hot selling' line up in a long time. Total War will do over a million, Company of Heroes did over 4 million (sequel will be bound to do some) and Sonic Lost World is getting good reception
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: jonboy101 on June 17, 2013, 09:48:27 pm
Fair, but then it's also the case that of these hot-selling and received games, only one is Sega Japan. The rest is just stuff Sega bought.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Happy Cat on June 17, 2013, 11:19:19 pm
disappointed with them at the moment, but I don't hate them or anything. They still make cool games, just mainly disappointed with the western branch. Castle of Illusion HD remake is looking pretty good though. Project Diva F is fun, although that's just a late localization, lol but it's nice to be getting a SEGA Japan game regardless.

I hope they got some cool games at TGS. E3 was really uneventful.

I know there is people upset with their Japanese side too though, like STORM!, he says all they make is Smartphone games now and he hates it.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Trippled on June 18, 2013, 02:02:22 am
I do. And you can still be a fan, even if you don't like what they do currently.

They are just sitting on too many games waiting to be loalized or ported.

At this point it would make more sense to let Sega West implode, and lend publishing/localization rights to Xseed or something. On the other hand stuff like Binary Domain woudn't be possible with a strong western counterpart.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: George on June 18, 2013, 02:13:10 am
Fair, but then it's also the case that of these hot-selling and received games, only one is Sega Japan. The rest is just stuff Sega bought.
Yeah it seems that SEGA Japan can't decide what its stredgy is and there happens to be a fragmentation. Like the first All-Stars game never came out over there, even though it would totally fit with audiences there.

While we don't get all the Japanese games we hope for (honestly, we got more this last generation then normal, considering all the stuff SEGA left behind during Genesis, Saturn etc.

I hope this means that SEGA West is having more of a say in what time of 'Japanese' games are being in develop to make them more 'world wide titles', and SEGA doing the same thing in the West. Not that it would be a bad thing, I think SEGA West telling SEGA Japan what fans here (me/you) want will light a fire in them to go that direction. Honestly, that new 'RPG' and even stuff like 7th Dragon aren't as great style wise as a Japanese game, like 'Skies of Arcadia' or 'Jet Set Radio'.

Though that is just wishful thinking. Though this is the first start of a console generation since SEGA has gone 3rd party and not have announced a game for it. We shall see.

Though I think Gamescom will probably have the Creative Assembly Aliens title, if they do a good job it should be something.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Trippled on June 18, 2013, 02:31:29 am
I think Sega Japan still can decide well on their own, what games they make should be worldwide marketed and what not. Valkyria Chronicles, Feel the Magic and Rhythm Thief are examples of that.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: George on June 18, 2013, 02:39:13 am
I think SEGA America (can't speak for the rest of the world) needs better marketing on any titles they decide to bring over. I play some games and love them, then they sell bad.

Then they market the shit out of terrible games, like Aliens: Colonial Marines, Iron Man etc. Its like, why not just market your good games? You know, the IPs you own? Not the franchise a big movie studio owns, that they will turn around and take from you when your done. Why build a game franchise for Marvel? Why not build your own game franchise that everyone wants, you know, more big names like Sonic is.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: inthesky on June 18, 2013, 02:52:18 am
It would seem that they are relatively prosperous after their downsizing and decisions not to localize some of their titles.

Yet I find it pretty boring. In spite of some pretty big announcements (showcasing of Sonic Lost World and Bayonetta 2, Project Diva F localization) E3 was still flat for me. I'll admit that I come from a pretty narrow school of Sega "fan": I'm generally a fan of the Japanese output, and I only really started playing Sega games consistently about a year ago. Calling myself a fan is a stretch.

But I mean, if I want to recapture the phenomenally unique feeling of Skies of Arcadia, where do I go with Sega? Or Jet Grind Radio? What about NiGHTS?

Or, think of the franchises that are alive by some interpretation of the word. Valkyria Chronicles and Yakuza....I don't have much options there right now. A lot of the Japanese output has just withered away.

I mean, I was excited and came to this website a lot to keep up on Rhythm Thief (valiant effort posting articles on the game, by the way) and I loved it in spite of the controls pissing me off at times and the busted ranking system. At least that felt Sega-ish to me, I saw a sort of Sega quintessence in that. Aliens and Company of Heroes or whatever just aren't for me. Now Rhythm Thief is dead, Resonance of Fate is likely dead (though that's also because of things like tri-Ace losing its lead programmer or whatever), who knows when Shinobi's going to get a sequel after the apparently lackluster performance of Shinobi 3DS.

Sega bothers me, but the gaming industry at large bothers me too. The market is crowding out a lot of games that don't need to be sent for immediate execution by judgment of the market, like Rhythm Thief. I really don't think that Rhythm Thief was an utter piece of shit, it most assuredly did terribly and I can't help but feel it didn't entirely deserve that. Regardless of whether or not they are going to be crashes in either console or iOS gaming, a space must be created for the output of niche titles.

I actually agree with the strangeness of marketing other properties. I mean, Sega's going to do it because they expect it'll sell well, but the games end up turning out bad and companies like Marvel are disgustingly prosperous, they can do that shit themselves.

It's absurd that they don't have a more broadly recognized library right now.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Trippled on June 18, 2013, 04:00:25 am
I think SEGA America (can't speak for the rest of the world) needs better marketing on any titles they decide to bring over. I play some games and love them, then they sell bad.


Just saying that they do give every new IP Japan makes a chance worldwide. Stuff like 7th Dragon doesn't, but imo it's appropriate.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Team Andromeda on June 18, 2013, 05:11:23 am
I do. And you can still be a fan, even if you don't like what they do currently.



Spot on - Just like with a Football team . You can love and cheer on your football side while  totally slaging off the manager and the club development structure.  SEGA at the moment is pretty boring and dull and seems to be way behind the rest on the next gen yet again .
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Barry the Nomad on June 18, 2013, 09:43:16 am
Okay, proper answer time:

I still like SEGA and I will always like SEGA.

Firstly, taking nostalgia into it, nothing will take away the past 20+ years of enjoyment that the company has brought me. Sure there were hard times (the end of the Genesis era, the death of the Dreamcast, the murky 2005-2007 era) but there was just so much goodness that the company gave me that I'll never forget and can never stop enjoying. We may not be seeing games like JSRF or Panzer Dragoon Orta in 2013, but that doesn't stop me from booting up my Xbox and enjoying those titles. From that standpoint, I have all the great memories and I can revisit them whenever I want.

Secondly, there is the huge amount of titles and hardware that I have yet to experience. Looking at current gen, I've yet to even experience any of the PS3 SEGA exclusives. Looking back, I've yet to experience anything pre-Genesis outside of emulators. Even if something is of the past, it's still new to me. So in that sense, I love all the unseen retro and modern goodness that SEGA has to offer me.

Thirdly, while SEGA's output has reduced in the third party era, there are still plenty of quality titles. Back when we recorded our 2+ hours podcast revisiting ten years of third party SEGA games, I was reminded of how great the first few years were (see my first point above). But I was also reminded of how bad the middle years got. 2005-2008 were pretty bad, with the latter half of '08 starting to get better. So many awful outsourced sequels to classic IPs. So many failed licensed titles (*cough*MARVEL*cough*). So many in-house titles that failed to impress. However, '09 to '13 have been a lot of fun as a SEGA fan. The digital rereleases are very well done (the Monster World Vintage Collection, Guardian Heroes, Sonic CD, Sonic 1, JSR, and SA2), the Sonic franchise is great again (Colors and Generations, the upcoming Lost World), SEGA Japan has produced some really cool looking titles (PSO2, Yakuza 5).

Of course I have complaints about the company, but from my perspective you're equating more complaints with less liking towards the company. It just doesn't work that way for me. I have the great memories that will make me a fan for life, I have the long un-ticked checklist of games and hardware I've yet to experience, and I have the modern era which I've enjoyed for the past five years.

So yeah, I still like SEGA and always will.
 
Honestly as a blogging point of a view, SEGA is getting boring. I mean, a few titles. This is what I bitched they should have done a couple of years ago, go with fewer titles but push them hard.

I totally see where you're coming from, and I partially agree. We've gone weeks without much newsworthy stuff to share. However I don't want to proclaim 2013 as a miss when SEGA has surprised us in the past with unexpected reveals of titles. We won't be seeing Shenmue III this year, but we very well could see some mystery titles (as our SKU list tells us) as well as more digital rereleases announced in the coming days/months.

Also, when the modern stuff gets light, I've found shifting focus to retro stuff fulfills more than enough content to write about. Really, I don't think SEGA blogging every gets boring if you shift your focus when need be.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Trippled on June 18, 2013, 09:58:54 am
on a slightly related note-

I recently finished revamping the sega studios wiki page.

http://en.wikipedia.org/wiki/List_of_Sega_software_development_studios (http://en.wikipedia.org/wiki/List_of_Sega_software_development_studios)

I think it gives good prespective how Sega in-house development shrank and grew over the years.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Barry the Nomad on June 18, 2013, 10:03:21 am
on a slightly related note-

I recently finished revamping the sega studios wiki page.

http://en.wikipedia.org/wiki/List_of_Sega_software_development_studios (http://en.wikipedia.org/wiki/List_of_Sega_software_development_studios)

I think it gives good prespective how Sega in-house development shrank and grew over the years.

Very cool stuff, just gave it a read. Do you contribute to the SEGA Retro wiki?
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: ROJM on June 18, 2013, 02:02:04 pm
Quote
Thirdly, while SEGA's output has reduced in the third party era, there are still plenty of quality titles. Back when we recorded our 2+ hours podcast revisiting ten years of third party SEGA games, I was reminded of how great the first few years were (see my first point above). But I was also reminded of how bad the middle years got. 2005-2008 were pretty bad, with the latter half of '08 starting to get better. So many awful outsourced sequels to classic IPs. So many failed licensed titles (*cough*MARVEL*cough*). So many in-house titles that failed to impress. However, '09 to '13 have been a lot of fun as a SEGA fan. The digital rereleases are very well done (the Monster World Vintage Collection, Guardian Heroes, Sonic CD, Sonic 1, JSR, and SA2), the Sonic franchise is great again (Colors and Generations, the upcoming Lost World), SEGA Japan has produced some really cool looking titles (PSO2, Yakuza 5).

Technically the marvel titles or at least IRON MAN games didn't fail because they sold over a million for each game. Its the quality of the title that really comes into question, which they paid for with another licensed game in the form of ALIENS COLONIAL MARINES. Which is probably why they didn't show the new ALIEN game from Creative Assembly in order to distance themselves andthat game from the controversy of the last one.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Barry the Nomad on June 18, 2013, 02:25:35 pm
Yeah, sorry, meant the Marvel games from a quality perspective.

At least now, SEGA has some big name IPs (Total War, Company of Heroes) that I can be proud of selling well. Aliens: CM is the exception, but I'm sure the Creative Assembly title will be quality.

Oh yeah, I was reading the Hardcore Gaming 101 SEGA Arcade History book last night and they noted that SEGA made Alien Syndrome because they couldn't obtain the Alien IP (Konami had it). Funny, because now they have the Alien IP.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: ROJM on June 18, 2013, 03:01:37 pm
And that's the thing right there. Sega has always had a topsy turvey way of doing things that one should really get use to it by now. That's why i dont understand this whole thing with the E3 backlash because sega hasn't being doing a good E3 for years. Infact they keep announcing new games before and after E3,all indications seem to point of another new game announcement next week..hint hint.

But as we have seen with Sonic and other game series they produce, they get a couple right and then mess up the next four games in the series.

Back to ALIENS, SOJ only made one ALIEN game based on the third one and that was good. The Marvel stuff is a missed opportunity because the last time Sega had that license both SOJ and Sega of America made Marvel games and it worked. The same with the Disney licenses as well. If they had taken that approach with the Marvel movie games and the new Alien games then maybe the quality would have been much better. instead of one side doing it all. They also tried to do a game based on Wonder woman but didn't get the license so they called it something else.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: CrazyT on June 18, 2013, 04:45:59 pm
No.This has been more of a very recent occurrence for me. I've been buying every SEGA game at launch including the more niche ones(among us) like the total war games(let's face it, the games arent popular among the original SEGA fans) to the smaller titles like the cave and hell yeah.

But I haven't found that top quality satisfaction in them. Something i've been really missing like where literally everything just connects as one and sinks you into this beautifully, imaginative created world with some of the most excellent music you'd hear. Games like wonder boy, streets of rage, shinobi, skies of arcadia, shenmue and jet set radio. I'm just missing that so much. Sonic is the only IP still being kept alive, and that nostalgia always hits the right string within me, but the okay ish quality of the games only add up to the dissatisfaction as a whole.

I've been very disappointed with where the industry is supported into going lately. Like there's literally shooters being made everywhere and there's nothing but praise for it when all that differs all these games from each other is minor. But the bigger the contrast, the more it makes me realise why I like nintendo so much. Nintendo is being treaten terribly as of right now, partially for legitimate reasons, but credit has got to be given where it's due. I'm with the underdog in this (supposed)game. It feels strange, but I have become a big fan of nintendo's work when I look back at everything I played in the last decade. The Nintendo experiences have sticked with me the most. That's why i've been very supportive to the SEGA partnership. 2 companies that have created the best memories for me.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Barry the Nomad on June 18, 2013, 05:21:48 pm
Is the question "do you still like SEGA?" Or it is "do you like SEGA's current output and direction?", because they're two very different questions.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: MadeManG74 on June 18, 2013, 07:30:08 pm
Is the question "do you still like SEGA?" Or it is "do you like SEGA's current output and direction?", because they're two very different questions.

I'm talking about if you like Sega as of now. Their current output. I'm not asking 'do you like Sega's old games' or 'were you a Sega fan growing up'.

Obviously all of us (most of us at least) were Sega fans growing up, or used to love their output, that's why we are here. I'm asking do we still like modern Sega as of what they are doing now.

Right now I would have to say 'not really'. I like some of their games, but as I said, I wouldn't care in the slightest who published most of them because they are just IPs and studios that Sega purchased and basically let them carry on carrying on.

There was a brief resurgence with Sega pulling my heart-strings with their Platinum partnership and things like bringing Yakuza over again, but now both of those are in the toilet for whatever reason. There's really not much I'm interested in that's really 'Sega' in my eyes apart from a new VF. Having said that, I do have to give credit for finally bringing Final Showdown to consoles, fingers crossed we don't have to wait so long next time.
Infact they keep announcing new games before and after E3,all indications seem to point of another new game announcement next week..hint hint.e based on Wonder woman but didn't get the license so they called it something else.

I want to be excited, but as per this topic I'm expecting it to be something like Super Hang On: Card Battle - Exclusive to Nintendo 3DS and only available in Japan.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: ungibbed on June 18, 2013, 08:23:23 pm
Sega will always be a part of me. Growing up when I had my Sega Master System and had the greatest RPG adventure of my life that was Phantasy Star.

I played that game system well into the mid 1990's which is very odd for the USA. I had bought a Genesis later on which amazed me with its great sound and graphics and still play the greatest of them on my Nintendo Wii.

I had met my goal of getting my dream job of working for Sega during the launch of the Saturn and loved every single day of it commuting 80 miles each way from my Central Valley home in California. Sega will forever be in my blood with the style of games they produce and the memorable music to go with it (on of my arrangements was hosted here showing my love for NiGHTS Splash Garden)

It doesn't stop there, even Sega games on my phone will always be there. Classics like Sonic CD (which just got a iPhone 5 update today) and I couldn't be more pleased and happy to have played great Sega titles and also to have them as part of my life as a job.

Most people would have killed to have the luck I had working for Sega but I am forever humble and still proud of what I accomplished.

I don't like Sega. I fucking love Sega!
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: MadeManG74 on June 18, 2013, 09:24:47 pm
Once again I'm not talking about if you loved the Mega Drive (although it's always nice to hear people's memories of Sega past), I'm saying Sega as of right now. Do you still consider yourself a fan of Sega's output currently.

It's like, if you're only experience of Sega was the last year or so, would you be a fan of them over say, Ubisoft, EA or Activision?
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Deefy on June 18, 2013, 11:04:34 pm
No, right now I don't like SEGA at all! :'(

Doing a super summary of my thought, as long as the management of the Holding will be this or will prefer, as now, invest in hotel, casinĂ², building of commercial areas etc..., instead of devote to the development, production of consumer games (at least in amounts similar to that of a few years ago), beh.. our dear old SEGA will always be more a guest appearance in the vg world  >:(

One thing to close, perhaps SEGA is as always too far ahead :D,...    yes, in this case, so far ahead to cease to exist... :o

p.s.  until proven otherwise, with this policy the company keeps track of good balance sheets, although personally I would see anyway profitable, and even more, by investing in what we like.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: ungibbed on June 18, 2013, 11:13:42 pm
Once again I'm not talking about if you loved the Mega Drive (although it's always nice to hear people's memories of Sega past), I'm saying Sega as of right now. Do you still consider yourself a fan of Sega's output currently.

It's like, if you're only experience of Sega was the last year or so, would you be a fan of them over say, Ubisoft, EA or Activision?

Overall, I'd say yes. despite my broken PS3 at the moment, many games I've had on it were Sega titles either from PSN download or retail box copies of games my latest being Sonic Generations.

My PSN games included the rather awesome After Burner Climax. Still delivering a high action fast paced shooter not only with amazing visuals and a rock solid 60 fps but also so many unlockable bonuses that keep me coming back for more. It's possibly the best twitch shooter in my game collection. Sonic Generations was also a game that I feel was the best attempt at capturing both new and classic fans of Sonic without the level design driving you crazy playing as modern Sonic as but a bit more manageable as 'classic' Sonic and the side view perspective. One latest game I grabbed for my PS3 was the Daytona USA HD release. Arcade perfect in every way aside from the full 1080p update.

being that my PS3 needs some repairs (I want NiGHTS HD badly for it but the 120GB HDD is another issue) I'm left with three other options and one I already pulled the trigger for and that was Sonic Racing Transformed for the Wii U (a system that's popular to hate lately) but it looks and plays fantastic thanks to the demo on the Wii U eShop.

Games since E3 that I've been considering is the new Sonic exclusive for the 3DS and Wii U, but I'm hoping for a demo. I must admit that while I also like Nintendo, this new game is a bit too much in common with Super Mario Galaxy with what was shown at E3.

I'm not going to dismiss it on that alone but on the plus side, for Wii U owners, the fact that Sega is taking the extra step in fine visual details such as the blades of grass on the Wii U version and the fact that the 3DS is getting much the same game entirely

Bayonetta is a absolute must have. regardless of System, the game looks stunning

when it comes to my other gaming options. I'm thrilled that Sega has many great games on the iOS platform (iPhone and iPad) but either I've missed something or nothing really new has shown. I can say the same for any support from Sega on my other handheld that even Sony forgot about. The PS Vita...


A simple easy answer is a real tough one to give, I love Sega in general, but so many missteps have turned me into a far more cautious buyer.

After blindly buying new Sonic games for the Wii and mobile titles for my iPhone, many games still have yet to be updated to support the larger screen.

Another example of just out of touch they seem lately is the amazing revival of one of my favorite Genesis games. Coming for nearly all systems except would be the most natural 'family friendly platform', no remake for the Wii U which truly baffles me and also frustrates me as well.

Overall I think Sega is doing okay, but some decision-making at the top brass there now need replacement with publishing decisions.

I hope that clarifies things a bit.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: George on June 18, 2013, 11:37:38 pm
Right now I don't even touch my PS3 because I mostly play on PC. Right now playing with Spencer (who used to post here and own a SEGA blog himself) and a few others on Binary Domain Invasion. Too much fucking fun. Game really needs a sequel to iron out some kinks. PS4/One/PC please.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Randroid on June 19, 2013, 12:59:10 am
Content created by SOJ has been and continues to be exactly what I like from gaming. I still enjoy and appreciate their audio/visual art style above all other gaming companies.

Heck, if they were to just slap subtitles on all of their Japanese games and bring them over I'd be one happy and busy gamer.

Sega's western output is not always to my taste. I ignored all of their movie licensed games. It's easy to give up and say Sega west is out of touch, but just when you count them out, they knock it out of the park with games like Sonic & Sega All Star Racing Transformed. So I wouldn't count them out just yet.

I can still say objectively that Sega's games are the best per genre, so objectively as a gamer I can say that I still like Sega.

Personally, on an emotional level, I love Sega. They are a big part of my identity and they haven't completely lost theirs. They remain the self-aware, cool, off the wall, anything goes gaming company that I grew up with, even  if it's not completely represented here in the west. 
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Nin-Jy on June 19, 2013, 02:54:33 am
Hi,
First time I post here but the thread is interesting and have pretty much the same thought as OP.

I really believed that SEGA would annonce some western release for Yakuza 5, etc and some nextgen games at E3. I think I'm not the only one who is disapointed. Ok there is Project Diva F, it's cool, but they know it will sell well in western since they already released 2 iPhone games here.


Today, SEGA feels boring since no one know what the f* western branch is doing since Mike Hayes is gone.
I mine, every one know, it's now leaded by commercial people who don't know anything in video games and just try to make the enterprise survived by releasing games targeted for mass western public.
In another side we can't blame them, when you see some great games like Binary Domain sold nothing here, because large public didn't even heard about it. No marketing, or really bad marketing. Definitly one of the biggest problem of Sega since 10+ years. But it cost many money.
Just look at marketing budgets of some BD concurrents: Mass Effect, Gears of War, and probably other... it's absolutly delirious, but they made money.
Sega don't have the balls to put more money in it, and it's a shame imo.

For now Western SEGA is kind of dead except Creative Assembly, just resume your japanese.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Nameless 24 on June 19, 2013, 04:21:24 am
Regarding the question itself (which I posted in your last thread), I am still very much a SEGA fan.

But...this year (so far) is disappointing, I didn't expect SEGA to reveal much at E3 (although Miku is a nice surprise regardless whether I am a fan or not). Ironically speaking, Nintendo shown pretty much what SEGA had in store in regards to console games, which to me is a smart move given how it would otherwise cost SEGA more money to promote it themselves (if we ignore their huge booth).

There are some positives though worth being excited about from this year:


I do however, have problems with SEGA (HQ especially) and their catering to their domestic fans (who, ironically don't make them the most net profit out of the three regions), their US and EU sales are very strong, even if we cater the PC games into the number, I would say that game sales on consoles is healthy.

Having fewer titles on consoles is hard as a fan, but I understand why it had to be done. My Nintendo playing output has been irregularly high this year, whereas Sony and SEGA haven't got much going on (Sony's is understandable, but I don't like the look of The Last of Us despite loving the Uncharted series), Nintendo's hit their stride this year on the 3DS, and have a few good games on the Wii U too, but I find it extremely odd that these days Nintendo is making probably 10 times the amount of games over the current SEGA.

Back in the SNES/MD days is was quite the opposite, it's funny how times change.

I hope SEGA has a latter 2013 slew of titles but I doubt it, I am happy to be excited for Sonic once more and wait for Bayonetta 2's release in 2014.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: MadeManG74 on June 19, 2013, 05:26:37 pm
^But Bayonetta 2 has pretty much zero to do with Sega. If Sega had involvement in it, then I would be changing my tune, but from what I understand they really have almost no involvement in the title, it's neither developed nor published by them.

Someone who follows this stuff closer than I might correct me.

I'll be interested in seeing how their ownership of Relic pans out now, if they strive under Sega or not. I'm looking forward to CoH2, but like I said I was looking forward to it when THQ was publishing.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Aki-at on June 19, 2013, 06:51:31 pm
This is a hard question answer, simply because last year was my favourite in terms of SEGA's third party output. Three of their titles were my top three favourite games last year (3. Binary Domain, 2. Virtua Fighter 5: Final Showdown, 1. Yakuza 5) so to stop calling myself a SEGA fan after the last game I played from them in just over 6 months being my favourite game of the generation is probably too soon to say I have lost interest in them.

In terms of their current direction and output however I am concerned. I am fine with them focusing on Total War and Company of Heroes (They have made titles that seemed vastly different from their traditional image, arcade gaming) but here is the major issue for me. IF SEGA did not purchase Relic, the only meaningful software they would have at E3 would be Sonic: Lost World and Rome II, that is far too little for their Western branch to survive on. There is also SEGA West's disdain over SEGA Japan's products, you just have to see how Project Diva was entirely ignored by them at E3 despite a demo being ready AND releasing in August (For the record I am not a fan of Miku) furthermore they are willing to continually support Spiral Knights yet we have no idea when Phantasy Star Online 2 is releasing. Why this dislike for their Japanese titles, especially one that has a proven Western fanbase?

SEGA Japan is developing core titles simply only for Japan when they should focus on a worldwide basis, but when they do, SEGA West either has no interest or supports the title poorly, the whole management needs a shakeup. So as of now, I am not interested in any SEGA products, but I am not going to get too upset. I'll follow Arsenal a bit, I'll watch the 50th Anniversary Doctor Who episodes, I'll play The Last of Us, I might try Soul Sacrifice and when/if SEGA make a decent game again, I will try it out. I have seen them gone through bad periods and I am sure I will see more, but the good times always come before long.

Finally, I do not believe you can say "Well I would still be playing Total War if EA or Activision had purchased them!" no way at all. Both respective publishers are closing down studios that fail to do 2 million+ sales in its first month, what makes you think they would allow The Creative Assembly that sort of slack? Pandemic Studios, Bizarre, Visceral Montreal and many more would testify against that. Relic likewise, only two companies bid for them (SEGA and KochMedia) short term they would still be alive, but I am not too sure about their long term future under the latter. Relic though is the more successful so they would certainly survive under the Activision/EA regime, but most publishers these days have over inflated budgets and targets (Square Enix deemed Tomb Raiders 3 million+ sales underwhelming!) that its rare to find one with moderate targets like SEGA.

Back in the SNES/MD days is was quite the opposite, it's funny how times change.

I do not think it has changed to drastically but now not only do SEGA have multiple titles left in Japan (4 entries in the Ryu Ga Gotoku series alone!) but now their arcade output is no longer ported to consoles. So whilst it seems they are producing less, there are multiple factors that contribute to it, rather than them actually making less games.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: MadeManG74 on June 19, 2013, 07:26:36 pm
^I really should give BD another shot. From what I played of it, I was really underwhelmed but apparently I only got about as far as the tutorial or something. I'm also buying Yakoozer Five.

Final Showdown is probably my favourite game this generation and I would think it's my most played Xbox 360 game.

I also know what you mean about not being upset. It doesn't really bother me that there are less Sega games I want to play, but it's almost as if Sega is just another publisher out there right now, one that I don't feel any particular affinity towards or have expectations of. In fact, I often expect (and am correct) that any announcement from Sega is hugely underwhelming.

It's a fair point about Relic and CA though, is Sega just that perfect size that they can cater towards developers like them? Fingers crossed they make it work, but I do wonder if things would just be the same under another publisher.

Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: tarpmortar on June 19, 2013, 11:21:18 pm
Well I figured I should log in for this thread, it's been a while:

SEGA is kicking a shit-ton of ass right now, they have the best line up they've had in fucking years (particularly in terms of what their critical reception will be and also sales). I'm a PC exclusive gamer these days, I fucking loved Company of Heroes under THQ and I will continue to love Relic's games under SEGA. THQ was actually my favorite publisher this past generation due to great games like Darksiders, Darksiders II, Space Marine, Dawn of War II, de Blob, de Blob II, Company of Heroes, Red Faction Guerrilla, Red Faction Armageddon and Saints Row the Third. Tons of great games came out of that company and they didn't deserve their death, they were one of the last triple A pubs taking risks.

With that said I'm also a huge SEGA fan, I love how their PC division has developed over the years and I appreciate how they treat their PC fanbase even if there are blatantly obvious errors made.

So do I like SEGA today? YES! SEGA West is killing it, SEGA of Japan? Not so much. I love the games SoJ used to make and occasionally still does but they just don't seem to get it most of the time. SEGA West couldn't be expected to make a success out of games like Valkyria Chronicles II on PSP (which was long dead in the west upon release), so SoJ effectively killed that franchise. They really should have moved it to 3DS with VC 3, where the western branch might have had a chance of pushing some units near launch. Hatsune Miku? I think it's guaranteed to disappoint and even if it doesn't I have no interest in it, I'm not interested in games featuring lolis.

SEGA of Japan MUST quit pandering to an Otaku base in Japan if they wish for their games to have any chance outside their home territory; the state of Shining Force is an utter joke right now as a chief example. They also must learn to streamline their games, there's jank in Binary Domain/Yakuza that needs to be removed/fixed, as much as I like those games.

As for SEGA on PC? Their Japanese branch really needs to get with the fucking program, why isn't Virtua Fighter 5 on PC when the arcade version runs on OFF the shelf PC components and a Linux distro? There's clearly a market for fighters on PC, we received 2 versions of SF4, we're getting Mortal Kombat 9 & King of Fighters 13, where's a Virtua Fighter? SEGA of Japan needs to find a new audience for VF, PC is their chance, there's a market for fighting games but no significant 3D fighter is in the space yet; it's a chance for SEGA to grab a monopoly and introduce VF to a new audience.

Then there's SEGA West forgetting pre-2005 PC output, there are already PC ports of games that would be guaranteed to do well on Steam, for example Typing of the Dead? Already has a 100% functional PC port, I OWN IT! Put it on Steam for fucks' sake.

I love SEGA, I love Total War, I love CoH, I love SoJ but they need to get their shit together. Also the implication that Creative Assembly/Relic would be just the same at EA/ActiBlizz? Bullshit, NeoGAF as a whole breathed a sigh of relief when it was announced SEGA took Relic from THQ's bankruptcy. There was no better home for Relic, not even THQ given their DLC strategies in their desperate, final, days.

Also Castle of Illusion looks like SEGA's best platformer in years, you guys should be excited for it.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: ROJM on June 20, 2013, 06:16:07 am
Well I figured I should log in for this thread, it's been a while:

SEGA is kicking a shit-ton of ass right now, they have the best line up they've had in fucking years (particularly in terms of what their critical reception will be and also sales). I'm a PC exclusive gamer these days, I fucking loved Company of Heroes under THQ and I will continue to love Relic's games under SEGA. THQ was actually my favorite publisher this past generation due to great games like Darksiders, Darksiders II, Space Marine, Dawn of War II, de Blob, de Blob II, Company of Heroes, Red Faction Guerrilla, Red Faction Armageddon and Saints Row the Third. Tons of great games came out of that company and they didn't deserve their death, they were one of the last triple A pubs taking risks.

With that said I'm also a huge SEGA fan, I love how their PC division has developed over the years and I appreciate how they treat their PC fanbase even if there are blatantly obvious errors made.

So do I like SEGA today? YES! SEGA West is killing it, SEGA of Japan? Not so much. I love the games SoJ used to make and occasionally still does but they just don't seem to get it most of the time. SEGA West couldn't be expected to make a success out of games like Valkyria Chronicles II on PSP (which was long dead in the west upon release), so SoJ effectively killed that franchise. They really should have moved it to 3DS with VC 3, where the western branch might have had a chance of pushing some units near launch. Hatsune Miku? I think it's guaranteed to disappoint and even if it doesn't I have no interest in it, I'm not interested in games featuring lolis.

SEGA of Japan MUST quit pandering to an Otaku base in Japan if they wish for their games to have any chance outside their home territory; the state of Shining Force is an utter joke right now as a chief example. They also must learn to streamline their games, there's jank in Binary Domain/Yakuza that needs to be removed/fixed, as much as I like those games.

As for SEGA on PC? Their Japanese branch really needs to get with the fucking program, why isn't Virtua Fighter 5 on PC when the arcade version runs on OFF the shelf PC components and a Linux distro? There's clearly a market for fighters on PC, we received 2 versions of SF4, we're getting Mortal Kombat 9 & King of Fighters 13, where's a Virtua Fighter? SEGA of Japan needs to find a new audience for VF, PC is their chance, there's a market for fighting games but no significant 3D fighter is in the space yet; it's a chance for SEGA to grab a monopoly and introduce VF to a new audience.

Then there's SEGA West forgetting pre-2005 PC output, there are already PC ports of games that would be guaranteed to do well on Steam, for example Typing of the Dead? Already has a 100% functional PC port, I OWN IT! Put it on Steam for fucks' sake.

I love SEGA, I love Total War, I love CoH, I love SoJ but they need to get their shit together. Also the implication that Creative Assembly/Relic would be just the same at EA/ActiBlizz? Bullshit, NeoGAF as a whole breathed a sigh of relief when it was announced SEGA took Relic from THQ's bankruptcy. There was no better home for Relic, not even THQ given their DLC strategies in their desperate, final, days.

Also Castle of Illusion looks like SEGA's best platformer in years, you guys should be excited for it.
I agree with most of what you said, but unfortunately its these "otaku" that have really kept Sega out of the fire, so to speak. Its kinda boring seeing Sega, time and again going back to the well and redoing old games from the megadrive/Genesis era. CASTLE OF ILLUSION is a pleasant suprise(but not sdomething i'm excited about) and what happened with SONIC CD shows what can work when you pay care and attention to it. But why not go beyond that? How many people would snap up the PHANTASY STAR remakes that was released on the PS2,under their budget Sega Ages line? All they have to do is find/hire the best fan translator to translate it properly and under cost and then release it under an online service.
Why keep rereleasing ECCO under various formats and pass by a new version that the original creators were willing to make. 

I also think the question is to the fans as well as game consumers is what type of games do we want Sega to make? Do we want Sega to create the type of games that everyone else is doing with the high value production values that they can muster? Or do we want the more original risque innovative titles that have always defined the company? Because the truth is when two titles they made that had all the qualities of what Sega was about, they both flopped. They were called VALKYRIA CHRONICLES and BINARY DOMAIN. Single handily the best Sega games that came out for this generation. And i'm saying that on record since were in the last year(s) of the seventh generation of game systems.

We can blame how Sega is doing things but the reality is that the Otaku who are buying up SHINING whatever its called and all the Sega social gaming stuff are buying them in significant quantities. The people who are lapping up TOTAL WAR and FOOTBALL MANAGER are buying it up in significant numbers. The Sonic,(millions and millions, as The Rock would say) are buying that series in great numbers. The other Sega titles that come out are in between of that and many are not making an impact. Can we blame Sega for chasing the buck and going where the money is? No. Can we blame them for not using their assets properly? Yes. But i do think we Sega fans who want Sega games need to say what we want more effectivly instead of it being hijacked by the usual we want another SHENMUE crowd.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: ROJM on June 20, 2013, 06:58:08 am
on a slightly related note-

I recently finished revamping the sega studios wiki page.

http://en.wikipedia.org/wiki/List_of_Sega_software_development_studios (http://en.wikipedia.org/wiki/List_of_Sega_software_development_studios)

I think it gives good prespective how Sega in-house development shrank and grew over the years.

Good job but some of the info is wrong. Climax did the SHINING FORCE remake for the GBA and also got one of their games published by Sega for the PSP. They also helped produce some MUSHI KING LCD games. So basically they are still collaborating with sega from time to time.

Next entertainment did the BAYONETTA port for PS3.


A core team from the Sega Racing Studio stayed with Sega and became the company's technical wizards as it were by helping other Sega studios to finish with the codes before deadlines and other such things. This included helping Platinum Games squeeze the data of their big games BAYONETTA and VANQUISH.   Part of that team formed what is now Hardlight Studios.

And if were going to mention Platinum Games, you might as well mention Treasure games as well...
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Barry the Nomad on June 20, 2013, 07:20:43 am
I just want to say that I've missed TaroYamada and your avatar. Welcome back! Hope you stay. :)
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Trippled on June 20, 2013, 08:48:18 am
Good job but some of the info is wrong. Climax did the SHINING FORCE remake for the GBA and also got one of their games published by Sega for the PSP. They also helped produce some MUSHI KING LCD games. So basically they are still collaborating with sega from time to time.

Next entertainment did the BAYONETTA port for PS3.


A core team from the Sega Racing Studio stayed with Sega and became the company's technical wizards as it were by helping other Sega studios to finish with the codes before deadlines and other such things. This included helping Platinum Games squeeze the data of their big games BAYONETTA and VANQUISH.   Part of that team formed what is now Hardlight Studios.

And if were going to mention Platinum Games, you might as well mention Treasure games as well...

I didn't do the affliated studios segement.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: ROJM on June 20, 2013, 09:56:03 am
I didn't do the affliated studios segement.

Thought you updated the whole page.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Trippled on June 20, 2013, 10:09:31 am
Thought you updated the whole page.

nah only the internal studios stuff
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: MadeManG74 on June 20, 2013, 05:16:16 pm
Also the implication that Creative Assembly/Relic would be just the same at EA/ActiBlizz? Bullshit, NeoGAF as a whole breathed a sigh of relief when it was announced SEGA took Relic from THQ's bankruptcy. There was no better home for Relic, not even THQ given their DLC strategies in their desperate, final, days.

On the note of DLC, have you seen the BS DLC that was implemented for Shogun and now Rome? Pre-order exclusive factions? This never happened when Activision was publishing Total War. Granted, it's a sign of the times as well, but still...
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: tarpmortar on June 21, 2013, 03:23:52 am
On the note of DLC, have you seen the BS DLC that was implemented for Shogun and now Rome? Pre-order exclusive factions? This never happened when Activision was publishing Total War. Granted, it's a sign of the times as well, but still...

Unfortunately, yes, I'm aware of the inexcusable DRM inside Shogun/Rome and CoH2. Which is why I've vowed to wait until significant price drops to purchase the DLC/games. Factions being exclusive in Rome II is a new low though, certainly worse than the blood effects DRM in Shogun II.

CoH 2's exclusive commander trees are also inexcusable for a game with such a competitive aspect. I think however, that it'd be worse under THQ as during their final days they went insane with DLC in games like Saints Row the Third and Darksiders II. With EA it'd be fucking awful because the games would likely require that bullshit Origin client (where as SEGA & THQ supported Steamworks) and Activision would have cut Creative Assembly out long ago for not being big enough. ActiBlizz isn't interested in PC exclusives really, they want big multi-platform titles. Even if they did take over Relic, they'd likely force them multi-platform and then shut them down when the sales didn't crack 3 mln.

SEGA's PC DLC as of late is definitely bullshit but I reward those shit business practices with less funds than I would otherwise.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: tarpmortar on June 21, 2013, 05:46:02 am
Just an example of how SEGA of Japan has fucking lost it, this is Alicia Melchiott in a game the published called chaos heroes online, this is official fucking artwork from SEGA of Alicia Melchiott from valkyria chronicles:

(http://i.imgur.com/zTEeHUI.jpg)

This is what she used to look like on PS3:

(http://i.imgur.com/gZZK1tG.png)

WHAT THE FUCK?!
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Barry the Nomad on June 21, 2013, 06:40:42 am
Dem boobies.

---

Oh yeah, I have to think... SNK and Atari fans have it pretty rough now. Being a SEGA fan in 2013 really isn't that bad at all.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: ROJM on June 21, 2013, 07:53:26 am
Maybe this will ease people's minds...


Quote


http://spong.com/article/29884/SEGA-Could-Bring-PC-Franchises-to-Next-Gen-Consoles


Jurgen Post, head of SEGA West (which covers Europe and the US), told MCV in its latest hardcopy issue that "if next gen consoles become as successful as people say we can look to move some of our big properties on PC over to those machines."

Perfer to see Arcade ports though
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: CrazyT on June 21, 2013, 07:59:44 am
I'm very much with taro about SEGA of japan. Fucking otaku bullshit has ruined japanese gaming in general for me. What the hell have they done to alicia!? Yes it really pisses me off how much they're exploiting sex in their games lately. We all know sex is easy to sell and it almost looks like some kind of thing you have to do since everybody is doing it anyway, over there.

It's probably one of the reasons why japanese games dont sell over here, but i'm sure that quality has also dropped tremendously with the change of focus. Best examples are shining force and pso2. Stay classy japan
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Aki-at on June 21, 2013, 08:21:57 am
Er, you guys do realise she wears that very outfit in the original Valkyria Chronicles? There is an entire subchapter with them visiting a beach and they even had a figure model soon after the game's release.

I mean I agree with the sentiment, but this is hardly a new occurrence.

It's probably one of the reasons why japanese games dont sell over here, but i'm sure that quality has also dropped tremendously with the change of focus. Best examples are shining force and pso2. Stay classy japan

Like No More Heroes, Catherine, Bayonetta and other Japanese games?
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: jonboy101 on June 21, 2013, 09:01:23 am
Just an example of how SEGA of Japan has fucking lost it, this is Alicia Melchiott in a game the published called chaos heroes online, this is official fucking artwork from SEGA of Alicia Melchiott from valkyria chronicles:


This is what she used to look like on PS3:



WHAT THE FUCK?!

Not that I don't find it a bit vulgar, but I wouldn't call this new. Sega was stripping down its ladies in 1995, too. The breast augmentation is sort of disgusting, though.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: ROJM on June 21, 2013, 09:08:38 am
was it here or sega nerds where some one posted a manga of VALYKRIA CHRONICLES which was more or less a gay hentai leaving nothing to the imagination.

The new pic of Alicia Melchiott is lightweight compared to that. I will say that she must have had a boob job since the last game till now...
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: CrazyT on June 21, 2013, 09:09:39 am
Er, you guys do realise she wears that very outfit in the original Valkyria Chronicles? There is an entire subchapter with them visiting a beach and they even had a figure model soon after the game's release.

I mean I agree with the sentiment, but this is hardly a new occurrence.

Like No More Heroes, Catherine, Bayonetta and other Japanese games?
Well I wouldn't consider those games under the otaku croud. Bayonetta and no more heroes are more of a distinct style, which I can appreciate(for reasons we've already argued about here in the past) and I don't think it caters to those weirdos. I never played Catherine so I don't know about that one.

I was more talking about games like shining force, pso2, hyperdimension neptunia, lollipop chainsaw or final fantasy 13 etc. I have never felt so uneasy playing a final fantasy game in my life. Fire emblem is another great game infected by this bs. The only games I know of that didn't come out here are the SEGA ones because I don't folllow much of the others(Edit: Oh yeah senran kugaru, a game about some samurai girls with huge breasts made it into number 1 for vita. Which is just crazy for many reasons).  But the huge difference of japanese game releases now compared to the 90's is pretty big. I think mainly because a lot of it has shifted its focus towards what seems to(easily) sell well over there, and t hey probably acknowledged that it doesn't over here.

I think we are at a point that some of the devs are understanding that games like that dont appeal here. Recent games like persona, ni no kuni are doing better and I wish SEGA distanced itself too. I hate to say it for the guys who are looking forward to it it, but pso2 has become a joke, and no update focusses improving the gameplay rather it brings new costumes. Not too long ago there has been seethrough wet towels and the skirts seem to becoming shorter with each costume update as well
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: ROJM on June 21, 2013, 09:16:30 am
So you're afraid that Sega may be dumbing down the series to sell a cheap RPG handheld game in massive quantities to people who have nothing better to do but cosplay allday? I'm afraid your too late, Sega has already done that with the VC series,SHINING series and the PHANTASY STAR PORTABLE games and then releasing the same game again with added features not available on the first game. A bit like what happened with Streetfighter 2 and VIRTUA FIGHTER. The only one that hasn't been cashed in yet under the modern regime is SAKURA TAISEN, but time will tell on that one.

And the problem is Sega doesn't care as long as they get the cash, the wont even bother localising them in the west as we have seen with recent titles.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Aki-at on June 21, 2013, 09:20:51 am
Well I wouldn't consider those games under the otaku croud. Bayonetta and no more heroes are more of a distinct style, which I can appreciate(for reasons we've already argued about here in the past) and I don't think it caters to those weirdos. I never played Catherine so I don't know about that one.

Bayonetta and No More Heroes probably has more hentai of it on the internet than Phantasy Star Online 2. So it certainly does cater to those weirdos.

I was more talking about games like shining force, pso2, hyperdimension neptunia, lollipop chainsaw or final fantasy 13 etc. I have never felt so uneasy playing a final fantasy game in my life. Fire emblem is another great game infected by this bs.

Wait wait... Why are you grouping Phantasy Star Online 2 with these other titles? It is true you can make the characters look rather classless, but it solely is not targetted towards the otaku crowd.

And that reminds me, Lollipop Chainsaw also sold extremely well here (Suda's most successful game ever) Japanese games failing here has less to do with sex appeal and more to do with the title either being mechanically broken or poorly marketed.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: jonboy101 on June 21, 2013, 09:28:06 am
So you're afraid that Sega may be dumbing down the series to sell a cheap RPG handheld game in massive quantities to people who have nothing better to do but cosplay allday? I'm afraid your too late, Sega has already done that with the VC series,SHINING series and the PHANTASY STAR PORTABLE games and then releasing the same game again with added features not available on the first game. A bit like what happened with Streetfighter 2 and VIRTUA FIGHTER. The only one that hasn't been cashed in yet under the modern regime is SAKURA TAISEN, but time will tell on that one.

And the problem is Sega doesn't care as long as they get the cash, the wont even bother localising them in the west as we have seen with recent titles.

It's not as though they haven't tried on ST.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: CrazyT on June 21, 2013, 09:28:30 am
Bayonetta and No More Heroes probably has more hentai of it on the internet than Phantasy Star Online 2. So it certainly does cater to those weirdos.
Fair enough, you're right about this

Quote
Wait wait... Why are you grouping Phantasy Star Online 2 with these other titles? It is true you can make the characters look rather classless, but it solely is not targetted towards the otaku crowd.
It is and many people who played the game since launch and have seen what each update has been focussing on, know this. The community at pso world has some major clashes about this every now and then. People who enjoy pso2, enjoy it more for the dress up game it is rather than the shallowly easy field experience it gives(which I also think is the result of the audience focus). And it's really a shame because the combat mechanics are universally praised.

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And that reminds me, Lollipop Chainsaw also sold extremely well here (Suda's most successful game ever) Japanese games failing here has less to do with sex appeal and more to do with the title either being mechanically broken or poorly marketed.
I think even tho the games sell poorly, the sales they do make is because of the sex appeal. I guess here in the west, malers are less of an easy prey when it comes to fictional/animated sex, but that croud still exists. Remove all that and you'll indeed have a mechanically broken game.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: jonboy101 on June 21, 2013, 09:31:11 am
Well I wouldn't consider those games under the otaku croud. Bayonetta and no more heroes are more of a distinct style, which I can appreciate(for reasons we've already argued about here in the past) and I don't think it caters to those weirdos. I never played Catherine so I don't know about that one.

I was more talking about games like shining force, pso2, hyperdimension neptunia, lollipop chainsaw or final fantasy 13 etc. I have never felt so uneasy playing a final fantasy game in my life. Fire emblem is another great game infected by this bs. The only games I know of that didn't come out here are the SEGA ones because I don't folllow much of the others(Edit: Oh yeah senran kugaru, a game about some samurai girls with huge breasts made it into number 1 for vita. Which is just crazy for many reasons).  But the huge difference of japanese game releases now compared to the 90's is pretty big. I think mainly because a lot of it has shifted its focus towards what seems to(easily) sell well over there, and t hey probably acknowledged that it doesn't over here.

I think we are at a point that some of the devs are understanding that games like that dont appeal here. Recent games like persona, ni no kuni are doing better and I wish SEGA distanced itself too. I hate to say it for the guys who are looking forward to it it, but pso2 has become a joke, and no update focusses improving the gameplay rather it brings new costumes. Not too long ago there has been seethrough wet towels and the skirts seem to becoming shorter with each costume update as well


I'm not sure I understand. Are you saying Japanese games had fewer tits and less pseudo-porn in the 90s?
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: CrazyT on June 21, 2013, 09:34:14 am
Yes. I could name hundred of amazing rpg's that lacked even the least bit of blatant "pseudo porn" from the genesis/snes/ps1&2/saturn/dreamcast. Especially ps1.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Aki-at on June 21, 2013, 09:59:19 am
It is and many people who played the game since launch and have seen what each update has been focussing on, know this. The community at pso world has some major clashes about this every now and then. People who enjoy pso2, enjoy it more for the dress up game it is rather than the shallowly easy field experience it gives(which I also think is the result of the audience focus). And it's really a shame because the combat mechanics are universally praised.

Again I do not see what this has to do with the otaku crowd. People like customizable character creation but in no way I think you can say it's targeting that particular community.

I think even tho the games sell poorly, the sales they do make is because of the sex appeal. I guess here in the west, malers are less of an easy prey when it comes to fictional/animated sex, but that croud still exists. Remove all that and you'll indeed have a mechanically broken game.

Are you saying we do not have the same creepy otaku crowd here in the West? Because we do, they're called Marvel/DC fans.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: ROJM on June 21, 2013, 10:35:59 am
It's not as though they haven't tried on ST.

Of course they have but the exploitation was done with artistic merit, the spin offs and merc like the Cafe they use to have fits with the theme of the game. So ST still has its purity somewhat. What were talking about with PHANTASY STAR,SHINING and VALYKRIA CHRONICLES are games or a series that was crafted with such care and attention by their original teams and creators that they weren't overly exploited. Only for them to be taken over by people who had little respect for the original team or the series and no understanding of them and started to dumb down these once respected series with cash in game after cash in game. The result is one series has been irrevocably ruined (ShHINING FORCE) Another barely represents the original(PS0) While another has just become a cheap anime tie in when before its first title was a work of art in gameplay and graphics(VC)

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Are you saying we do not have the same creepy otaku crowd here in the West? Because we do, they're called Marvel/DC fans.

You mean they're called Sci fi fans like Star trek, Star Wars, Buffy and whatever else.

Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: jonboy101 on June 21, 2013, 10:45:34 am
Yes. I could name hundred of amazing rpg's that lacked even the least bit of blatant "pseudo porn" from the genesis/snes/ps1&2/saturn/dreamcast. Especially ps1.

I can today, too. Likewise, in the 90s, there were plenty of games that sold on sex, too. Dead or Alive is as much about the physics of swaying breasts as it is about fighting. Mr Mosquito? What about Tomb Raider? Sakura Taisen? Tenchi Muyo?

I'm not sure it would be worth it to try pseudo-porn on a SNES, though I suppose it certainly could be done. Shit like this has always existed, since damn near the dawn of video gaming.


At least it isn't Custer's Revenge.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: ROJM on June 21, 2013, 10:50:41 am
On a different but similar note i liked it how Sega use to cater towards its fans and reaps big awards anyway. FIGHTERS MEGAMIX which kind of became the real first Sega crossover title. SEGAGA a pratical RPG in the Sega universe, TIMESTALKERS which was a SHINING/LANDSTALKER crossover and of course the recent ALLSTARS games produced by Sumo.
Instead of getting to download/unlock a character sorry i mean costume from SAKURA TAISEN, or RESONANCE OF FATE in a PHANTASY STAR game, why can't we just have a full blown crossover with those characters. After playing Project X  Zone you soon realise when Sega characters even the obscurce ones are presented properly with a good game mechanic people will play it and bring intrest to those old forgotten characters. I mean the closest thing we as Sega fans are going to get to a FIGHTERS MEAGAMIX game was the Dead Or Alive 5 title which is more or less VF5 vs DOA5. I dont mind that but i like to see the company who with Capcom was one of the first to start this multicharacter multigame crossover. The difference of course is Capcom still continues it and Sega doesn't. They just give you a character template selection in games like BORDERBREAK so the BB characters can look like the characters from YAKUZA or SAKURA TAISEN ,but then they market it like its a full blown crossover. And the Sega allstar pack for SAMURAI AND DRAGONS was also a joke. But its what these otaku fans lap up.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Aki-at on June 21, 2013, 11:02:29 am
You mean they're called Sci fi fans like Star trek, Star Wars, Buffy and whatever else.

I completely forgot about those fans too.

The point is we have an otaku culture here too and the reasons some of these Japanese games flopping has more to do with them being bad games or poorly marketed than being over the top on the sex appeal.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: ROJM on June 21, 2013, 11:23:58 am
I never mentioned whether the games will flop or not i'm just aggrieved that they have to dumb down once respected series and reduce them to Otaku fodder.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Aki-at on June 21, 2013, 11:28:47 am
I never mentioned whether the games will flop or not i'm just aggrieved that they have to dumb down once respected series and reduce them to Otaku fodder.

Nah was talking to CrazyTails about this, not directed at you Joe.

Though I agree with you wholeheartedly. 
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Kori-Maru on June 21, 2013, 11:34:36 am
On a different but similar note i liked it how Sega use to cater towards its fans and reaps big awards anyway. FIGHTERS MEGAMIX which kind of became the real first Sega crossover title. SEGAGA a pratical RPG in the Sega universe, TIMESTALKERS which was a SHINING/LANDSTALKER crossover and of course the recent ALLSTARS games produced by Sumo.
Instead of getting to download/unlock a character sorry i mean costume from SAKURA TAISEN, or RESONANCE OF FATE in a PHANTASY STAR game, why can't we just have a full blown crossover with those characters. After playing Project X  Zone you soon realise when Sega characters even the obscurce ones are presented properly with a good game mechanic people will play it and bring intrest to those old forgotten characters. I mean the closest thing we as Sega fans are going to get to a FIGHTERS MEAGAMIX game was the Dead Or Alive 5 title which is more or less VF5 vs DOA5. I dont mind that but i like to see the company who with Capcom was one of the first to start this multicharacter multigame crossover. The difference of course is Capcom still continues it and Sega doesn't. They just give you a character template selection in games like BORDERBREAK so the BB characters can look like the characters from YAKUZA or SAKURA TAISEN ,but then they market it like its a full blown crossover. And the Sega allstar pack for SAMURAI AND DRAGONS was also a joke. But its what these otaku fans lap up.
This! All of this!
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: ROJM on June 21, 2013, 11:43:35 am
And much more.
Cameos i love cameos. When i see the many sega cameos and references in games like BAYONETTA and the recent HOTD OKLL:LOST REELS, its like a salute to the past heroes, a salute to what went before and how in a way could be done in modern times. What was good about this was that it was coming from producers/studios from within sega but also outside of sega like Platinum, etc etc.

But when i play titles like PHANTASY STAR PORTABLE 2 with the costume thing, that all it is an extended cameo and its not really the actual character. Its like a hot woman giving you the looks all night and once you decide to take a chance she leaves you standing there with your dick pissing in the wind.
Im not thinking this will last forever, but i'd like it to see a crossover from Sega, just like seeing SHENMUE get made and finished. Just like the actual supposed final part of HOTD 5 to actually happen in my lifetime.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: CrazyT on June 21, 2013, 11:44:05 am
If we all agree with ROJM, I think I may have just articulated it wrong to make my point. What he says is exactly what I wanted to say. But I still think the exploit of sex in games is becoming a problem in general. As jonboy said, it existed, but it was less prominent than it seems to be now. I think why I/we care less about this phenomenon when it comes to music and movies is because I am a lot more passionate about games.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: jonboy101 on June 21, 2013, 11:54:20 am
I can agree with that. It has completely trashed some of Sega's best series.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Barry the Nomad on June 21, 2013, 12:22:03 pm
Sonic is sexy, he's naked all the time.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Happy Cat on June 21, 2013, 01:02:59 pm
Sonic is sexy, he's naked all the time.

Lol
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Barry the Nomad on June 21, 2013, 01:09:39 pm
Btw:

(http://i.imgur.com/NskP3Sd.jpg)
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: tarpmortar on June 21, 2013, 03:41:23 pm
Just to clear up, I wasn't annoyed with Alicia in a swimsuit, I was annoyed with her character being redesigned to be better suited as a buoyancy device for titanic survivors than an experienced military scout.

Aki will vouch for me, I don't much mind sexy game characters when I feel they are designed well or fit the game (No More Heroes, Bayonetta, or even Selvaria (who does have big boobems) etc.) but I do have an issue with what amounts to turning a character into a plastique hollywood blonde when she wasn't that originally. They sold her out.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: crackdude on June 21, 2013, 04:03:26 pm
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But I still think the exploit of sex in games is becoming a problem in general.

Why is it a problem? If I enjoy it, it means these games are made for people like me. Otherwise, they are not for me and I shouldn't bother. As long as they don't break any laws, I think it's pretty fine.

There are games for everyone. Why shouldn't there be games for dudes that love some TnA?
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: tarpmortar on June 21, 2013, 04:13:57 pm
Why is it a problem? If I enjoy it, it means these games are made for people like me. Otherwise, they are not for me and I shouldn't bother. As long as they don't break any laws, I think it's pretty fine.

There are games for everyone. Why shouldn't there be games for dudes that love some TnA?

I agree with you on this, I'm definitely on the side of "sexism" (which is entirely subjective for the most part) isn't an issue in terms of content. It's only an issue within the workplace if it's there. The Alicia drawing though is just fucking stupid, it's not faithful to her character, period. If it were Selvaria I probably wouldn't care.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: CrazyT on June 21, 2013, 04:42:53 pm
Why is it a problem? If I enjoy it, it means these games are made for people like me. Otherwise, they are not for me and I shouldn't bother. As long as they don't break any laws, I think it's pretty fine.

There are games for everyone. Why shouldn't there be games for dudes that love some TnA?
Alright fair enough man. It's more of a cultural thing I guess. I can't really seem to point my finger/desribe to what bothers me about it. Maybe it's when things are blatantly and primarily created to arouse the male. I just think that's a cheap way of selling something. I really like bayonetta as well, but she doesn't seem very superficial but has a very strong character.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: crackdude on June 21, 2013, 08:42:39 pm
I think a character can be strong regardless of sex appeal. To me sex appeal and depth aren't related.
I value depth imensely more, but a character that is pleasing on the eyes is always welcome ;)
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: CrazyT on June 22, 2013, 11:29:43 am
Sounds about right. I think we are focussing too much on the female side here, since it's more noticable and happens more often perhaps. But yeah a good/cool looking character doesn't require depth to be appealing. Best examples are the silent protagonists from games like zelda or the earlier final fantasy games and other rpg's.

Character design is very important to me and I do feel that SEGA's strongest points throughout has been the great character appeal. Look no further than the allstar games. I just wish they valued them more. But then there's the business side, and you won't ever know if shining force would have been dead if it never went the tony taka direction. Or pso2 if it didn't focus more on being a dress up game(I imagine they make a lot of cash on that).

It seems strange. On one side they are being fine with doing "anything" with their strong IP's, and on the other side they ask us what kind of mascot we'd like to see (http://segabits.com/blog/2013/04/24/sega-holding-a-illustrate-a-mascot-competition/). SEGA has plenty of brilliant IP's that we all love. Unlike nintendo where it's getting stale, SEGA can still bring so much out of them.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Aki-at on June 22, 2013, 12:48:13 pm
Character design is very important to me and I do feel that SEGA's strongest points throughout has been the great character appeal. Look no further than the allstar games. I just wish they valued them more. But then there's the business side, and you won't ever know if shining force would have been dead if it never went the tony taka direction. Or pso2 if it didn't focus more on being a dress up game(I imagine they make a lot of cash on that).

Phantasy Star Online 2 is the most successful Phantasy Star game ever, beating sales expectations every quarter. The PSVita version sold over 100,000 units at retail and a further 400,000 users it for free. It shows you how strong the franchises has become when it can still shift significant numbers at retail despite being f2p.

Shining Force was on the brink of being killed off completely. The Shining Force remake and both Shining Soul games flopped hard on the Gameboy Advance until SEGA turned it into a dating sim. Then when they attempted an sRPG with Shining Force Feather, the series suffered the worst sales in Japan since the commercial failures of the Shining Force remake. So yeah, Shining Force would have been dead. Not that it excuses what they have done to the franchise, I would rather they start up a completely new IP, at least that way I could completely ignore the abomination the series has become.

It seems strange. On one side they are being fine with doing "anything" with their strong IP's, and on the other side they ask us what kind of mascot we'd like to see (http://segabits.com/blog/2013/04/24/sega-holding-a-illustrate-a-mascot-competition/). SEGA has plenty of brilliant IP's that we all love. Unlike nintendo where it's getting stale, SEGA can still bring so much out of them.

That design a mascot competition has been completely taken out of context. Nagoshi asked fans to design a mascot for his podcast and one that embodied the meaning to be SEGA, that was it, nothing more. For some strange reason everyone took it as SEGA aiming to get rid of Sonic or what not, when all it was was a fun little competition for people to participate in.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: ROJM on June 22, 2013, 12:56:23 pm


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Shining Force was on the brink of being killed off completely. The Shining Force remake and both Shining Soul games flopped hard on the Gameboy Advance until SEGA turned it into a dating sim. Then when they attempted an sRPG with Shining Force Feather, the series suffered the worst sales in Japan since the commercial failures of the Shining Force remake. So yeah, Shining Force would have been dead. Not that it excuses what they have done to the franchise, I would rather they start up a completely new IP, at least that way I could completely ignore the abomination the series has become.
Aki, SHINING FORCE remake for GBA was the reason Sega continued with the series in the first place. It was SHINING FORCE NEO that floppedand the fact that the cheaper SHINING titles like TEARS were making money, that Sega decided to not continue with the FORCE titles after the PS2 became defunct and they moved the series to PsP.

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That design a mascot competition has been completely taken out of context. Nagoshi asked fans to design a mascot for his podcast and one that embodied the meaning to be SEGA, that was it, nothing more. For some strange reason everyone took it as SEGA aiming to get rid of Sonic or what not, when all it was was a fun little competition for people to participate in.
True but its not the first time SOJ has tried to get rid of Sonic. CLOCKWORK KNIGHT to TEMPO seemed to be attempts to replace Sonic with a new system mascot for saturn.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: CrazyT on June 23, 2013, 11:34:58 am
Phantasy Star Online 2 is the most successful Phantasy Star game ever, beating sales expectations every quarter. The PSVita version sold over 100,000 units at retail and a further 400,000 users it for free. It shows you how strong the franchises has become when it can still shift significant numbers at retail despite being f2p.

Shining Force was on the brink of being killed off completely. The Shining Force remake and both Shining Soul games flopped hard on the Gameboy Advance until SEGA turned it into a dating sim. Then when they attempted an sRPG with Shining Force Feather, the series suffered the worst sales in Japan since the commercial failures of the Shining Force remake. So yeah, Shining Force would have been dead. Not that it excuses what they have done to the franchise, I would rather they start up a completely new IP, at least that way I could completely ignore the abomination the series has become.
I feel so conflicted about this. One side I am happy SEGA is having the succes with it, but on the other side, I just don't like them being encouraged going this direction at all. What happened(to japan)  :'(
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That design a mascot competition has been completely taken out of context. Nagoshi asked fans to design a mascot for his podcast and one that embodied the meaning to be SEGA, that was it, nothing more. For some strange reason everyone took it as SEGA aiming to get rid of Sonic or what not, when all it was was a fun little competition for people to participate in.
Yeah I figured it was something like that. Have they already shared the results of it, or was it simply for an internal thing?
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Radrappy on June 23, 2013, 12:56:27 pm
Phantasy Star Online 2 is the most successful Phantasy Star game ever, beating sales expectations every quarter. The PSVita version sold over 100,000 units at retail and a further 400,000 users it for free. It shows you how strong the franchises has become when it can still shift significant numbers at retail despite being f2p.

None of this matters because the game is terribly un-fun to play.  I'm glad that they've tricked so many people into buying a copy but a quick look at any PS community (jp or na) will reveal that the game is universally loathed and has disappointed many.  An example would be this user review aggregate site that has the game sitting at a 1.75/5

http://onlinegamech.com/contents/review/reviewlist.html?gameID=138

So yeah, it may seem good for Sega right now but they're going to have a really hard time selling people on PSO3, let me tell you.   
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: tarpmortar on June 23, 2013, 06:46:49 pm
I read some of those PSO2 reviews, some were upset about the female clothing and others about the price of the microtransactions. I hope they figure out fair pricing in the west, otherwise they will be doomed. Valve's F2P model is really the one they should strive for.

Cosmetic items only, any weapons can be earned via drops or if you want them fast, you can buy them in a store.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: inthesky on June 23, 2013, 09:41:00 pm
On the note of a Sega crossover, I'd be down. The issue with a Sega crossover is one that seems essential to most any crossover: choosing the best roster. Sega's history is so vast and and its situation a little unlike Capcom, I wonder how you'd do decent service to its history. Project X Zone was brought up: I was quite happy with the selections by and large because franchises I did not expect to see represented (RESONANCE OF FATE, VALKYRIA CHRONICLES) were in fact represented, and because of that game I came to be acquainted with SAKURA WARS. Like I said I come from a pretty narrow background of Sega fan, but I do recognize that some characters essential to how I identify "modern Sega" like Sonic, Kazuma, and Bayo aren't there. You include them and say NiGHTS and a few others I'd be happy, but obviously I should not choose a roster for this project or else Sega fans would threaten me. =P

The other issue is: What genre of game would we want? I don't know if fans would be down for another racer, at least not so soon. Sumo has reportedly done a great job with SaSRT and all that could change are about a half dozen roster additions at least, new tracks, and music. Some characters don't lend themselves well to this either (Bayonetta? Resonance of Fate gang?).

On the note of sexism, yeah it's subjective on some level. I think there's such a thing as fanservice content that is designed not to be aggressively patriarchal, fundamentally oppressive, or something of the sort, but the sad truth of it is it's influenced by the intent of the creator of a piece of art, so it's fuzzy of course. With the Alicia case, there are some pretty clear observational references that make it obvious that the art was intended for that kind of fanservice. It leaves a bad taste in my mouth, as was pointed out although she did wear a bikini for an extra scene in VC (and VC games have these types of scenes) her breasts are much different and there are varying levels of "offensiveness." We wouldn't want the only thing to remember Alicia by in game to be the beach scene.

Another example, think Morrigan from Darkstalkers: I think her design is authentic to a concept of a succubus without being fundamentally fanservice-y or symbolic of sexist attitudes. It can be interpreted that way in other media (i.e. fan art of her) though. Bayonetta...never played the game =P. I think the jiggling in PXZ is dumb and I wish it weren't there, but whatever.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: MadeManG74 on June 24, 2013, 12:11:01 am
And that reminds me, Lollipop Chainsaw also sold extremely well here (Suda's most successful game ever)

It was more successful than Shadows of the Damned? Fuck this gay earth.

Quote
A bit like what happened with Streetfighter 2 and VIRTUA FIGHTER. The only one that hasn't been cashed in yet under the modern regime is SAKURA TAISEN, but time will tell on that one.
I don't think VF has had that many revisions to be honest, and from a fighting gamer's perspective these kinds of updates are generally welcomed, so long as they aren't too frequent (annual updates are the most frequent they should ever get, and even then it's a bit heavy sometimes). VF5 in particular had R and then FS, and both games had SIGNIFICANT updates for each that really changed the game.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: MadeManG74 on June 24, 2013, 12:15:57 am
Just to clear up, I wasn't annoyed with Alicia in a swimsuit, I was annoyed with her character being redesigned to be better suited as a buoyancy device for titanic survivors than an experienced military scout.

Was it just some web based game though? It's probably just a case of some cheap fanservicey game. Like SNK does those Pachinko machines with KOF girls wearing shoe-laces to cover their bosoms.
It's just a throwaway cheeky game, not something that affects the main entry in the series.

Barry mentioned somewhere it's hard to be an SNK fan these days. It's true, SNK doesn't really seem to do anything anymore, but they are apparantly working on a new KOF which is enough for me. KOF XIII is one of the best fighters I've ever played in my life.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: George on June 24, 2013, 12:23:47 am
I didn't know that Lollipop Chainsaw Kill or whatever did that well. Fuck... really? Shadows the Damned looked so much better. I never bothered picking either up due to moving to PC gaming mostly. Maybe I'll hunt down copies and play them this summer.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: MadeManG74 on June 24, 2013, 12:34:33 am
The other issue is: What genre of game would we want? I don't know if fans would be down for another racer, at least not so soon. Sumo has reportedly done a great job with SaSRT and all that could change are about a half dozen roster additions at least, new tracks, and music. Some characters don't lend themselves well to this either (Bayonetta? Resonance of Fate gang?).

Personally I would be cautious about another cross over game, just because I feel it would turn into Sonic and Friends again. I really disliked almost every decision made for the SSR games (although the second looks better than the first) and felt they smacked of a cheap Mario Kart clone and lacked anything distinctly 'Sega' about them.

I would hate nothing more than to see Sega make a crossover fighter for example, and it turns out as a Smash Bros clone. I would love to see AM2 make a fighter in the style of Virtua Fighter, but it's very unlikely that would happen rather than outsourcing it to an external team who includes BILLY FUCKING HATCHER instead of Kazuma Kiryu or something.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: ROJM on June 24, 2013, 04:42:41 am
It was more successful than Shadows of the Damned? Fuck this gay earth.
I don't think VF has had that many revisions to be honest, and from a fighting gamer's perspective these kinds of updates are generally welcomed, so long as they aren't too frequent (annual updates are the most frequent they should ever get, and even then it's a bit heavy sometimes). VF5 in particular had R and then FS, and both games had SIGNIFICANT updates for each that really changed the game.
Your only counting the ones with character updates, i'm talking about the games inbetween, which had various costume changes, create a costumes,fighter balance and so on. And most that was trying to appeal to the more otaku crowd. Since 4 its been like that.
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The other issue is: What genre of game would we want? I don't know if fans would be down for another racer, at least not so soon. Sumo has reportedly done a great job with SaSRT and all that could change are about a half dozen roster additions at least, new tracks, and music. Some characters don't lend themselves well to this either (Bayonetta? Resonance of Fate gang?).

I think that's more to do with the mandate from Sega rather than the choices that they made. Effectively Sumo had to include most of the characters that appeared in the original SEGA SUPERSTARS as their template. That's why BILLY HATCHER automatically gets included,especially since they dont have to create a new build of a new character from the ground up. Saves money as it were.  Since then they've been allowed to use more characters. But even then its still a headache to get the permission from the team where that particular character resides in particular if they were from outside teams Like Platinum and Triace. And of course it depends if Sega wants these characters used in that game or not. it appears that if the game or similar game was made in Japan then Sega wouldn't have a problem including ROF or BAYONETTA characters as they deem them and certain other characters to be marketable in Japan than other characters that has appeared in the SUPERSTARS series so far.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Barry the Nomad on June 24, 2013, 07:45:26 am
What is up with you guys not playing Transformed yet? Get on it!
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: loempiavreter on June 24, 2013, 07:51:30 am
SEGA is lookin' really sparse now.

I'm not a bind SEGA fanboy, my taste happend to coincide with a lot of their titles.  Sonic, Phantasy Star, Skies of Arcadia, Shenmue are not the SEGA I adored when I was younger, it was around yes but I prefer the likes of Bullet, Desert Breaker, Last Survivor, Bare Knuckle, Shinobi, Golden Axe, Virtua Cop, The House of the Dead, Spikeout, Motor Raid, Dynamite Deka, Zombie Revenge, Gain Ground, E-Swat. F*ck even D.D. Crew was brill if you knew how to play it.

What similar games will they release in the future? Almost none at all...
I'm not talking recently as there have been some interesting stuff like Binary Domain which felt like an SEGA arcade game from the Virtuaa Cop 3 days and I really enjoye Griptonite's take on Shinobi (I have my eyes out for Volgarr the Viking, great Rastan type game from 2 devs who worked on Shinobi). Rise of Nightmares is great to, even if the kinect too 9speaking of ol' HOTD game desingers, anyone played the brilliant Elevator Action: Death Parade from an ol' HOTD designer?)

These days the only retail developers that seem to make games of interest are Patinum Games, Grasshopper Manufacture, Comcept, From Software and hopefully we'll hear something from Valhalla Game Studios.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Trippled on June 24, 2013, 08:01:22 am
The SSR games are Sonic Team games in way, since the Eyetoy game was made by Sonic Team, who always aim at the western market. Like SEGA Superstars laid down the template, with family friendly Sonic Team characters and a few global hits such as HotD, Crazy Taxi and VF.

Anway I don't think the individual Sega teams themself don't care too much about other Sega character outside of their own teams. Like how Fighters Megamix only had Fighting Vipers and VF characters rather than also Last Bronx.

Or rather curios, rather than Yakuza having the obvious Shenmue reference, it has a JSR reference.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: CrazyT on June 24, 2013, 08:53:50 am
What is up with you guys not playing Transformed yet? Get on it!
Transformed is mechanically one of the best games SEGA has published in recent years. It's such a well crafted game outside of the whole SEGA appeal it has. Safe for the minor bugs at launch, all that has been patched and everything is excellent now. I can give mademang that the first one wasn't "that" great, even if i liked it
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: MadeManG74 on June 24, 2013, 04:54:40 pm
Your only counting the ones with character updates, i'm talking about the games inbetween, which had various costume changes, create a costumes,fighter balance and so on. And most that was trying to appeal to the more otaku crowd. Since 4 its been like that.
I was talking specifically about Virtua Fighter 5: R and Virtua Fighter 5: Final Showdown as having significant jumps in gameplay/content.

Are you talking about the various revisions (like VF5 Revision A, B etc)? From what I understand they are purely minor balancing changes and some costume updates. They are more like patches rather than full blown updates. I wouldn't say it's appealing to the Otaku crowd though, they are just balancing updates. Unless I'm thinking of something different to you?


As for Sega Racing Transformed, ehhhhh... I really have little desire to play it. I might give it a shot at some point, but it doesn't look much more than a Mario Kart clone still. I could be wrong, but I'm not really rushing out to get a copy.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: ROJM on June 25, 2013, 04:27:17 am
I was talking specifically about Virtua Fighter 5: R and Virtua Fighter 5: Final Showdown as having significant jumps in gameplay/content.

Are you talking about the various revisions (like VF5 Revision A, B etc)? From what I understand they are purely minor balancing changes and some costume updates. They are more like patches rather than full blown updates. I wouldn't say it's appealing to the Otaku crowd though, they are just balancing updates. Unless I'm thinking of something different to you?


As for Sega Racing Transformed, ehhhhh... I really have little desire to play it. I might give it a shot at some point, but it doesn't look much more than a Mario Kart clone still. I could be wrong, but I'm not really rushing out to get a copy.

The point is the character costume nonsense where you can dress up as a witch or whatever wasn't needed or wanted by many VF fans. Yes the balancing was something that always happened with the vf SERIES but the new costume gimmick wasn't, add the whole info download nonsense and it was just trying to appeal to a larger otaku base.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: MadeManG74 on June 25, 2013, 05:39:37 pm
The point is the character costume nonsense where you can dress up as a witch or whatever wasn't needed or wanted by many VF fans. Yes the balancing was something that always happened with the vf SERIES but the new costume gimmick wasn't, add the whole info download nonsense and it was just trying to appeal to a larger otaku base.

Info download?
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: max_cady on June 25, 2013, 05:57:35 pm
My loyalty towards the SEGA brand has greatly diminished after the Sonic exclusivity deal with Nintendo. To this day, I feel like SEGA's making a terrible choice because as E3 clearly demonstrated, nobody cares about the Wii U, nor the 3DS.

And truth be told, I do not like Sonic Lost World, there's not a single frame on that game that would make even want to touch it, let alone look at it.

Right now, even their lineup, to me is just bleak... There's Castle of Ilusion and that's about it. I'm not really all that much into what they have right now. Hopefully, they'll have some neat stuff for us when Comic-Con and Gamescom roll out.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Radrappy on June 25, 2013, 07:31:32 pm
My loyalty towards the SEGA brand has greatly diminished after the Sonic exclusivity deal with Nintendo. To this day, I feel like SEGA's making a terrible choice because as E3 clearly demonstrated, nobody cares about the Wii U, nor the 3DS.

And truth be told, I do not like Sonic Lost World, there's not a single frame on that game that would make even want to touch it, let alone look at it.


Oh christ, go cry some more.  This should be no different than Colors coming out on the wii a few years ago.  You sound like a spoiled child.   
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Happy Cat on June 25, 2013, 09:26:15 pm
Oh christ, go cry some more.  This should be no different than Colors coming out on the wii a few years ago.  You sound like a spoiled child.   

Come on Radrappy, there is no need to provoke Max like that. He is free to his opinion, if you don't like it, just don't reply if all you are going to do is flame him. It's fine to disagree, but don't go insulting him and calling him names just because you don't have the same opinion as him.

Thanks! : )

This isn't a warning, just a friendly reminder to be kind to others. Warnings come in the form of PM's.

Please do not reply to this message. Any posts replying to this message will be deleted. I don't want the topic to be derailed.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: max_cady on June 26, 2013, 06:08:42 am
Oh christ, go cry some more.  This should be no different than Colors coming out on the wii a few years ago.  You sound like a spoiled child.   

Dude, don't take this the wrong way or anything. I understand that it's a business decision, but as I've stated before, I don't like it. Heck, you can even go all the way back to Sonic Adventure 2 being ported to the Gamecube. Except in that particular case, I already owned the Dreamcast version, so what little there is to go on.

I have nothing against Sonic Colors, it's a crying shame that it wasn't ported to other consoles. But that's about it.

To lock out potential buyers from others consoles is a bad choice. I can understand the Olympic games coming out only on the 3DS/Wii U, because obviously the Mario characters cannot appear on other consoles.

But to me, the sad part is that Sonic Lost World... And there's a reason I've been so quiet about that game: I don't like it. And not because it's just an exclusive.

I am more angry about the prospect of only being able to play Sonic games on Nintendo consoles in the next few years. It's unfair to other consumers.

You can say that I'm a bit platform biased, which is true. But consider this, I didn't care much about the Sonic Advance games on GBA, mostly because they were console specific. Same with the DS titles. Sonic & The Black Knight was Wii-especific.

There are only a handful of Multiplatform Sonic games and we are looking into not seeing them for a long time.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Barry the Nomad on June 26, 2013, 08:22:38 am
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But to me, the sad part is that Sonic Lost World... And there's a reason I've been so quiet about that game: I don't like it. And not because it's just an exclusive.

I am more angry about the prospect of only being able to play Sonic games on Nintendo consoles in the next few years. It's unfair to other consumers.

Max, you're not giving any arguments for why you dislike the game itself. If you "don't like it", and the reasons are "not because it's just an exclusive" then why do you continue to say you are "more angry about the prospect of only being able to play Sonic games on Nintendo consoles"? To me, that reads as you very much not liking the game because it is an exclusive.

As for "the next few years", SEGA and Nintendo agreed to a three title deal, two of those titles will be out this fiscal year. One of those two titles would have been an exclusive anyway (Mario & Sonic). So all we have is one more title to be revealed. For all we know, that third title could be like Mario & Sonic in that it will be a title that would be exclusive anyway. Or it could be a 3DS exclusive title.

Really, I think the deal makes sense. Let SEGA get accustomed to the Xbox One and PS4. Let those consoles release and build a user base. Then release the next Sonic title in late 2014. In the meantime, Sonic can exist on Wii U where the dev team doesn't need to worry about optimizing the game for three consoles or making the PS4 and Xbox One launch window.

Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Randroid on June 26, 2013, 11:25:10 am

But to me, the sad part is that Sonic Lost World... And there's a reason I've been so quiet about that game: I don't like it. And not because it's just an exclusive.


I agree with this, but I'll state why: It's too mario. To be fair, my decision to get it will come after I try playing it but vids fail to grip me the way Colors and Generations did.

I'm sad they're changing the gameplay mechanics too. All of the things they said they changed about the gameplay for Lost Worlds were pretty much what made Sonic a sonic game to me and what I was used to.

I don't have high hopes for this one and my greatest fear is that it will spark a series of "Sonic in Mushroom Kingdom" games.

Although, so long as that doesn't happen, and Sega decides to bring over Yakuza HD and Phantasy Star Online2 to WiiU (I know, I know, slim chance to none), then the WiiU has a lock for my money.

Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: max_cady on June 26, 2013, 01:14:10 pm
@Barry

Damn, I should be a little more coherent... I know it's not fair to dismiss a game just like that, but the few gameplay videos that I've seen just don't pull me. The speed feels very off, the Sonic X-Treme vibe I get is not a good one. etc etc... There is no wow factor for me.

I will adress my incoherence and I have no qualms about it: SEGA gave me Sonic Generations, to which I am grateful for. Now, considering that the Xbox 360 and Playstation 3 still have a solid year, it would have made sense to just make one extra game that had those platforms in mind, by making it exclusive fo the next couple of years, assuming the deal is not renewed, by the time next multiplatform title rolls out, the PS3 and X360 are all but gone. You see, when I heard about this, the Xbox One and the PS4 weren't even on my mind, I was thinking simply in terms of the current, nearly checked out generation.

I'm thinking of gettin' a PS4, mind you, but it's not a day one purchase.

The thing about Sonic Lost World and let's put aside the exclusivity issue, I'm not too crazy over the game.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Radrappy on June 26, 2013, 03:46:56 pm
@Barry

Damn, I should be a little more coherent... I know it's not fair to dismiss a game just like that, but the few gameplay videos that I've seen just don't pull me. The speed feels very off, the Sonic X-Treme vibe I get is not a good one. etc etc... There is no wow factor for me.

I will adress my incoherence and I have no qualms about it: SEGA gave me Sonic Generations, to which I am grateful for. Now, considering that the Xbox 360 and Playstation 3 still have a solid year, it would have made sense to just make one extra game that had those platforms in mind, by making it exclusive fo the next couple of years, assuming the deal is not renewed, by the time next multiplatform title rolls out, the PS3 and X360 are all but gone. You see, when I heard about this, the Xbox One and the PS4 weren't even on my mind, I was thinking simply in terms of the current, nearly checked out generation.

I'm thinking of gettin' a PS4, mind you, but it's not a day one purchase.

The thing about Sonic Lost World and let's put aside the exclusivity issue, I'm not too crazy over the game.

It sounds like a win/win for you, then.  Hate how the game looks?  Check.  Hate the console it's on?  Check.  Why not just ignore it completely?

A lot of people are disappointed that Sonic Generations ver. 2.0 isn't the game ST decided to make, but if you read the recent interviews with Takeshi Iizuka, it seems like the development team is finally taking active steps towards solving issues that have plagued the franchise since SA1(a game that is too fast is hard to control, gameplay > spectacle, inventing a system to preserve momentum, focusing more on the platforming side of things, etc).  Surely that's something worth rooting for?  The man hasn't ever made this much sense before.       
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: Randroid on June 27, 2013, 01:42:01 am
I have to disagree. Colors nailed it with originality and modernization, Generations nailed it with the controls and Lost Worlds looks like a step behind.

Hold down a button to run fast is Mario, not Sonic.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: ROJM on June 27, 2013, 04:00:45 am
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As for "the next few years", SEGA and Nintendo agreed to a three title deal, two of those titles will be out this fiscal year. One of those two titles would have been an exclusive anyway (Mario & Sonic). So all we have is one more title to be revealed. For all we know, that third title could be like Mario & Sonic in that it will be a title that would be exclusive anyway. Or it could be a 3DS exclusive title.

I still think two titles will be revealed. SONIC and M I don't believe is even part of the deal and it didn't sound like it was when you read the press release from Nintendo. but we shall see.
Title: Re: Do you still like Sega? - Redux (Post E3 2013 Edition)
Post by: max_cady on June 27, 2013, 06:36:42 pm
@radrappy

You do have a point. I shouldn't worry about it, Sonic Lost World is just not remotely appealing to me on any level. I don't think I've ever been this indifferent towards a Sonic game.