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Gaming => General Gaming Discussion => Topic started by: Randroid on June 17, 2014, 02:04:59 pm

Title: Capcom is allowing "Hostile Takeover" Buyout
Post by: Randroid on June 17, 2014, 02:04:59 pm
Apparently, Capcom is open to buyout via majority share.

http://www.ign.com/articles/2014/06/17/capcom-now-open-to-buyout (http://www.ign.com/articles/2014/06/17/capcom-now-open-to-buyout)

Sega's been strategically buying up studios/publishers. Do you think they'd go for this?
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Mariano on June 17, 2014, 04:14:46 pm
Probably, but lets not forget that Capcom is not really in bankrupt, they dont desesperate need someome to buy them. Lets wait and see, this is a common thing in the industry.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: CrazyT on June 17, 2014, 04:27:06 pm
Probably, but lets not forget that Capcom is not really in bankrupt, they dont desesperate need someome to buy them. Lets wait and see, this is a common thing in the industry.
That's the first time I hear that. What are the chances capcom gets sold/bought?
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: inthesky on June 17, 2014, 04:50:16 pm
Was this because of that thing, the shareholders recently voting to disallow countermeasures to large scale share purchase by an entity? What interests me about this is that what it might be able to tell me about the way the video game industry (or businesses that go public in general?) work. You have to wonder what the internal consensus at Capcom was in response to the shareholder action. It sort of astonishes me that a game company works like this, allowing a major decision that might change the company to be made by shareholders. But I guess that's how votes work and this can't be the first business to go through major changes in responses to shareholder actions. Such an alien operation to me.

Anyway, I don't think another game company will buy majority share if the buyout happens. IIRC they don't have the largest money reserves, but a decent amount. Sega will not make a move here, anyway.

The whole Yoshinori Ono thing, from what I understand, is just him being done with overseeing work on Dead Rising 3 or something and helping to set up shop Capcom Vancouver. Some people think that Capcom Canada is gonna get trashed, I don't know. However, if Yoshinori Ono leaves and/or Deep Down fails, I feel like company is one step away from "abandon ship." They may have Takumi (Ace Attorney) and Itsuno (Dragon's Dogma, Devil May Cry 4) and whoever does Monster Hunter, but another misfire is going to put the place in panic.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Mariano on June 17, 2014, 05:59:59 pm
we dont know if SEGA-Sammy is going to make a move or not, we will have to wait and see, i believe they have the money to do it, but many companies have, the plot is why buy them. And about the chances of be bought or not is not acctualy "be bought" is more be the mayor shareholder. Even you can now buy them if you have the money.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Sharky on June 28, 2014, 01:51:48 pm
It used to be my dream that Sega and Capcom would merge back in the Dreamcast days. I don't think Sega-Sammy would go for this honestly, too big of a move and too soon after Atlas... But I would love it if they did.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: SuperWentley on June 30, 2014, 03:11:37 am
I don't think Sega-Sammy would go for this honestly, too big of a move and too soon after Atlas


Yeah, I'm still waiting on some weird Sega/Atlus mashup or Sonic and Sega All-stars 3 with Atlus Characters. Maybe  Shin Megami Tensei with Sonic or something IDK. No clue.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on June 30, 2014, 09:43:29 am
Probably, but lets not forget that Capcom is not really in bankrupt, they dont desesperate need someome to buy them. Lets wait and see, this is a common thing in the industry.

If they're not bankrupt they soon will be which is the point of this option. Capcom has been in trouble for years and its not the first time many anyalists have speculated that they would fall down..its just taken longer than they have predicted...

It used to be my dream that Sega and Capcom would merge back in the Dreamcast days. I don't think Sega-Sammy would go for this honestly, too big of a move and too soon after Atlas... But I would love it if they did.

When Sammy officially took over Sega, Satomi said that was the aim of the new company was to buy out or merge with big and small companies and studios. he's kept his word on that since he has either been buying shares in companies like Sanyo, buying most of the panchinko companies that rival Sammy or helping Sega west buy out companies like Sports Interactive and Relic. And now Atlus. I can't see Sega not trying to get them but so would everyone else as Capcom still have valuable properties. This wouldn't be a walkover like Atlus was, Sega would defiantly be in a real war if it came down to bidding or buying out shares. When you think we were all bemoaning the merger it seems Sega is more secure compared to a lot of other companies that didn't do a merger and the merged video game companies are the ones buying up the smaller ones.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on June 30, 2014, 09:48:34 am
Anyway this report removes all doubt...

http://www.eventhubs.com/news/2014/jun/29/4741-capcoms-board-approved-renewal-takeover-defense-counter-measures-capcom-expected-re-propose-plan-next-years-general-meet/

Postponed to next year. Which MAY mean between the lines that they probably have a buyer in place already and they are sorting out the deal. The fact that the head of the company has put half of his money into wine is another sign he's not planning to be sticking around either. Capcom is in trouble and its going to be taken over....SEGA!!!
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: MadeManG74 on June 30, 2014, 11:17:40 am
It used to be my dream that Sega and Capcom would merge back in the Dreamcast days. I don't think Sega-Sammy would go for this honestly, too big of a move and too soon after Atlas... But I would love it if they did.
Too bad that in this point in time it would just be one shit company merging with another shit company to form a massive shit company that can ruin franchises twice as fast as they could before.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Barry the Nomad on June 30, 2014, 12:17:47 pm
Too bad that in this point in time it would just be one shit company merging with another shit company to form a massive shit company that can ruin franchises twice as fast as they could before.

I need to ask Will for a new forum label, because that "SEGA FAN" does not apply anymore.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on June 30, 2014, 12:21:14 pm
OK Sega obviously isn't a popular option to take Capcom with you lot. I'm thinking on a selfish level of course if they were to do it. I could imagine a Sega vs Capcom game happening rather than just being a fantasy. And of course if Platinum and Sega were ever to work together properly again and capcom was part of the company.....
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Mariano on June 30, 2014, 01:24:12 pm
I need to ask Will for a new forum label, because that "SEGA FAN" does not apply anymore.


agree...
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Aki-at on June 30, 2014, 01:57:21 pm
Too bad that in this point in time it would just be one shit company merging with another shit company to form a massive shit company that can ruin franchises twice as fast as they could before.

I don't know, it's not really the quality levels that is the problem at SEGA, the issue is localising their titles and trying to make them successful for me. In the first 6 months of this year we've seen 5 Japanese titles released by SEGA Japan and only one title by SEGA West. There's irony in this too, we will be seeing SEGA Japan release more SEGA West games (2) in Japan than SEGA Japan games in the West (1) this year.

Even if SEGA takes control of Capcom though, I'd imagine they'd do the same as they did with Atlus which is basically let them do what they want.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Kori-Maru on June 30, 2014, 07:09:01 pm
I don't know, it's not really the quality levels that is the problem at SEGA, the issue is localising their titles and trying to make them successful for me. In the first 6 months of this year we've seen 5 Japanese titles released by SEGA Japan and only one title by SEGA West. There's irony in this too, we will be seeing SEGA Japan release more SEGA West games (2) in Japan than SEGA Japan games in the West (1) this year.

Even if SEGA takes control of Capcom though, I'd imagine they'd do the same as they did with Atlus which is basically let them do what they want.
And maybe a possible 2D SEGA vs. Capcom game. *cough*wishful thinking*cough*
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: RegalSin on June 30, 2014, 07:35:49 pm
Capcom has been dead since the PS2,GCN,X-box days.

Ever seen that scene with Bambi trying to wake his mother up, or the dumb dog who was put to sleep because he was in love, the exploding horse, the mad woman who loved Kyles Brother. That is what Capcom is in a nutshell.

Capcom was beautiful. Capcom was love. It is over, Capcom. It is over. Their is no love.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 01, 2014, 05:55:36 am
I don't know, it's not really the quality levels that is the problem at SEGA, the issue is localising their titles and trying to make them successful for me. In the first 6 months of this year we've seen 5 Japanese titles released by SEGA Japan and only one title by SEGA West. There's irony in this too, we will be seeing SEGA Japan release more SEGA West games (2) in Japan than SEGA Japan games in the West (1) this year.

Even if SEGA takes control of Capcom though, I'd imagine they'd do the same as they did with Atlus which is basically let them do what they want.
Up to a point. If this were to happen than this is Sammy's directive not Sega's. And they won't leave Capcom alone. The Atlus situation is different.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 01, 2014, 05:59:09 am
Capcom has been dead since the PS2,GCN,X-box days.

Ever seen that scene with Bambi trying to wake his mother up, or the dumb dog who was put to sleep because he was in love, the exploding horse, the mad woman who loved Kyles Brother. That is what Capcom is in a nutshell.

Capcom was beautiful. Capcom was love. It is over, Capcom. It is over. Their is no love.

Nah they died when Sega abandoned consoles. It didn't matter if you had a Saturn or DC or any other "dead" Sega machine, you could count on Capcom to make a game for it that would take it to the limit. Once Sega left competitive gaming, Capcom in my opinion fire went out. You can pinpoint the downward trend from there while there has been good bursts of games now and then since then, they didn't have anyone to play off with like they did when sega was around.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Aki-at on July 01, 2014, 09:09:09 am
I need to ask Will for a new forum label, because that "SEGA FAN" does not apply anymore.

I forgot to add, I don't think it's fair to attack Mang on who is or is not a SEGA fan. SEGA has such a varied history (And at the end of the day is just a company) that people might love one part of the company but have no affinity for another part or era. I can definitely understand the sentiment Mang is coming from but I don't doubt how much he likes the Virtua Fighter series, the Yakuza series, the SEGA consoles etc. I myself am resigned that we have probably seen the best of SEGA, gaming too, behind us after 2012 but c'est la vie, I had good fun whilst it lasted.

At the end of the day no matter what, even if SEGA falls into oblivion, they've made more than enough to grant them a lasting legacy with all of us.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: MadeManG74 on July 01, 2014, 10:00:36 am
Basically what Aki-at said. I don't mind getting a new label on the forum, I've said many times I'm not a fan of Sega as they are now. I used to be a fan of Sega, and I am a fan of some of their development teams (AM2, Nagoshi's mob) and IPs (Virtua Fighter is still my favourite game for example) but overall? They may as well be EA or Activision for all they actually do good anymore.

Not to mention I stand by my comment, what has Capcom done recently that's worth getting excited about? Look at their fighting games, the only good ones to be released in recent years are re-releases and that's because they let Iron Galaxy do everything (original arcade graphics and settings, GGPO online) compared to Capcom's own efforts which are considered the worst fighting games on the market just about (SFIV being a game of option-selects and gimmicks, and Sleep Fighter X Tekken a nap being one of the poorest fighting games in memory). They've run Resident Evil into the toilet, RE6 being the single biggest dissapointment in gaming history for me. Dead Rising 3 looked horrible as well, although I haven't played it so I can't comment too much.

Sega itself, as Aki said, isn't too bad on quality (although, Sonic Boom?), but their release schedule is so sparse it's pathetic.

EDIT: In response to everyone's dream crossover fighting game from the two, which would be the sweetest peach to come from this possibility, who would actually handle it? Capcom's fighting games have fallen a lot recently, the best we could hope for is probably Marvel vs Capcom 3 tier, which I could live with, but it's still a horrendously broken game.

Sega could try to implement it, but unless it's AM2 taking on developing duties, I worry how it would turn out. More likely they would outsource it to Sumo or something and we'd get Sonic & Buddies vs Street Fighter and it'll be a line for line ripoff of Smash Brothers with 12 Sonic Characters, Pai from VF and one of the characters from Gain Ground because "We know what the hardcore fans of Sega's fighting games wanted from a Sega fighter *winks*"
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Sharky on July 01, 2014, 01:08:24 pm
Too bad that in this point in time it would just be one shit company merging with another shit company to form a massive shit company that can ruin franchises twice as fast as they could before.

Neither company are as good as they were in the Dreamcast era, neither are shit... They both still develop and publish great games from time to time.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: inthesky on July 01, 2014, 02:23:20 pm
You could expand this to all of the major third parties, really. Why not Square? Star Ocean, Mana and SaGa fans pissed. Why not Bandai Namco? etc. Konami - Castlevania, Suikoden?

It was just a better time for Japanese-made games in the past. Now it's not the same, for reasons that were partially covered in another topic we had here (that I can't remember the name of.) It's a complex, mammoth situation. Sure in the past generation we've had some great things like Valkyria Chronicles. But the way management seems to understand markets nowadays has changed, and more Western games are much more profitable. And there's the major cultural shift in Japan too, to social gaming.

Fewer games are being made all around by the way. So nix what I said - it might even have been a more hospitable time for the entire gaming industry in the past, say what you will about the type of output.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Barry the Nomad on July 01, 2014, 02:48:14 pm
Sorry, I was referring to the past when Mademan said himself that he is not a SEGA fan. Just bein' snarky, not attacking the guy. <3 you mademan!
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: RegalSin on July 02, 2014, 08:29:29 am
If Capcom wanted to, they could have released Omusha/Warlords, and whatever games they had going on the Playstation 2, on the Dreamcast. It was a devastating hit for Capcom, and their is no point in looking at them,

Yes they have tons of vs games out their but, the crowd is gone. It was all about the Street Fighter II, series and Capcom, never really left past that. When X-men vs StreetFighter came out, they never really made anything that topped that at all. THe recent 360 vs game is dead now? That is it, Capcom is finished.

Megaman creator is trying to leave them. RE creator is trying to leave them ( even wanted to commit samurai suicide, after being told that RE4 was going to be ported ). If I am correct, I think the only person that is left is the Street FIghter people??? Capcom is gone, people. Not going to come back anytime soon.

If Capcom wanted to make me happy, I want to see Rival Schools 3, on the Dreamcast. Same story, same action, more characters. That is it. No future bs, no product placement. Just auwsomeness Capcom was last, on the PSX.

Whatever happen to Omusha? or whatever PS2 creativity? Where was Capcom when we needed awesomeness?
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: MadeManG74 on July 02, 2014, 09:07:33 am
You could expand this to all of the major third parties, really. Why not Square? Star Ocean, Mana and SaGa fans pissed. Why not Bandai Namco? etc. Konami - Castlevania, Suikoden?

It was just a better time for Japanese-made games in the past. Now it's not the same, for reasons that were partially covered in another topic we had here (that I can't remember the name of.) It's a complex, mammoth situation. Sure in the past generation we've had some great things like Valkyria Chronicles. But the way management seems to understand markets nowadays has changed, and more Western games are much more profitable. And there's the major cultural shift in Japan too, to social gaming.

Fewer games are being made all around by the way. So nix what I said - it might even have been a more hospitable time for the entire gaming industry in the past, say what you will about the type of output.
I'm not saying that every other company out there is far better, barring CD Projekt Red I'm not particularly impressed with many out there. It's just that Sega and Capcom seem to be better at turning their franchises to dirt than actually pleasing the fans nowadays. Even CoH2 has been turned on by most of the old game's fans if you want to extend it to their new acquisitions.

Sorry, I was referring to the past when Mademan said himself that he is not a SEGA fan. Just bein' snarky, not attacking the guy. <3 you mademan!

Love you too Barrington (no homo)
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: RegalSin on July 02, 2014, 10:17:21 am
Enix = a company that publish other peoples games like Tri-Ace = Star Ocean
Squaresoft = Final Fantasy gravy train.
Basically people are pissed off at Squaresoft but not Enix.

Namco = greedy corperation that started out, as publishers like Enix but they also got greedy with Tales. Tales = Star Ocean and NOT AN NAMCO PRODUCT.

Bandai = nobody cares about them at all, unless your in Japan. They made those little handhelds. Anything else????

Konami = Gutless bastards who killed off HudsonSoft, only after Hudson refused with porting of the Castlevania PCE version. Konami has Castlevania and that is why nobody cares. However people are upset about Ninja Gaiden but then again, Nobody cares, and so forth DOA.

...........

People are upset over Capcom because they made the greatest looking 2d games. They made Resident Evil. They made Megaman. They perfected 3d fighting games with Rival Schools. Then they through all of that down the drain, and left us with cheap shot, and lame thtills we could never understand at all. First with the Capcom Five, being canceled and then with the porting of RE4, and finally add-on fighting games, and re-releases.

Capcom fanbase is not even alive anymore. They are retired from the games. The noobies, do not even get it. If Capcom made Rockman Dash III, how many people are going to run to an new sysyem????
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 02, 2014, 11:13:52 am
I'm not saying that every other company out there is far better, barring CD Projekt Red I'm not particularly impressed with many out there. It's just that Sega and Capcom seem to be better at turning their franchises to dirt than actually pleasing the fans nowadays. Even CoH2 has been turned on by most of the old game's fans if you want to extend it to their new acquisitions.

Love you too Barrington (no homo)
I think that's an over exageration MM. The truth is that Sega is selling their games to a new audience and they're not catering to the older audience. That's what's happened, its been happening for a while but now its become obvious. When social gaming games are outselling package games 10 to 1 on the Sega side of things then its not rocket science to which direction that Sega will go with.
None of the franchises that i was use to as a teen are the same now. PHANTASY STAR is not the same(i'm one of the few detracters of PSO even if it was a milestone) SHINING FORCE isn't the same and neither is SONIC. All these games have transitioned towards a new younger audience. The golden eggs have remained unchanged and newer Sega DNA titles are few and far between. It may not be the same of what we want but Sega doesn't care they have a audience that are buying these titles up whether we like it or not.
But i'll be hardpressed to say what games apart from Sonic has been ran to the ground. If anything most Sega games haven't been updated for years and some for over a decade. Its hardly the same as Capcom who regularly updates some of their key franchises.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: MadeManG74 on July 02, 2014, 12:19:33 pm
^I can dig that they are chasing the money, that's fine, but it still means I'm not a fan of what they are.


I doubt fans of mobile games and the other 'new fanbase' are actually just buying into whatever fad is big that month.


With the sheer amount of things being released any given time in mobile/social games it feels like that industry is more of a lottery than anything. Either your game randomly becomes a flavour of the month fad (Flappy Bird for example) or it wallows in obscurity forever (99.999% of everything on the market).
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 02, 2014, 12:29:21 pm
^I can dig that they are chasing the money, that's fine, but it still means I'm not a fan of what they are.


I doubt fans of mobile games and the other 'new fanbase' are actually just buying into whatever fad is big that month.


With the sheer amount of things being released any given time in mobile/social games it feels like that industry is more of a lottery than anything. Either your game randomly becomes a flavour of the month fad (Flappy Bird for example) or it wallows in obscurity forever (99.999% of everything on the market).

Yes but the games i'm talking about whether on console or digital have managed to build up a userbase of fans that will buy into this stuff. That's been proven time and again with a lot of these digital sega games in japan. Its not how it is here where that description does fit to a degree. in japan many of these games have some brand recognition and have various sequels. Even the Sega ones. 
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Nirmugen on July 02, 2014, 02:44:45 pm
Just remember that videogames in Japan are not only in the same market. If they are popular, they are corverted in multimedia franchises, for example PSO2.


Without counting games, much of the publicity comes from merchandising and other formats.


That's why an userbase of fans is going to buy all the stuff from that game even if only are minor things and digital games. That's a part of the plan.


I know that this can alienate some older fans of Sega but even the company tried to pleased them. Mostly all those digital re-releases and all the JP focus franchises like Yakuza and Phantasy  Star published in the West didn't sell well or the expected. So, they cut the lines and focus in what they sell well. Really, the only title that sells well as a digital re-release is Adventure 2 (4 times in a row in the Top 10 PSN/XBLA).


Now, with all the things going so well so far, they make those digital games based on franchises that many people played before like Crazy Taxi, Monkey Ball, Virtua Tennis, etc. Yes, they are made "on the cheap" but at least is something and many are free. So , if you don´t like it, you can uninstalled from your phone.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: RegalSin on July 02, 2014, 03:29:53 pm
How is PSO2 a multimedia series?

I know the PSOE1+E2 was released on four consoles, including the PC. But only the GCN version and PC did well.

PSO Universe was basically an PS2 + 360 remake of PSOE1+E2, but downgraded and revamped into an new story.

I also know the current PSO2 is free but cost money for getting special items????

That is not part of the plan. The plan is to make something popular and likable enough, and then people are suppose to come in and pay royalties to you. That is just the idea of something being popular.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 03, 2014, 08:03:27 am
Just remember that videogames in Japan are not only in the same market. If they are popular, they are corverted in multimedia franchises, for example PSO2.


Without counting games, much of the publicity comes from merchandising and other formats.


That's why an userbase of fans is going to buy all the stuff from that game even if only are minor things and digital games. That's a part of the plan.


I know that this can alienate some older fans of Sega but even the company tried to pleased them. Mostly all those digital re-releases and all the JP focus franchises like Yakuza and Phantasy  Star published in the West didn't sell well or the expected. So, they cut the lines and focus in what they sell well. Really, the only title that sells well as a digital re-release is Adventure 2 (4 times in a row in the Top 10 PSN/XBLA).


Now, with all the things going so well so far, they make those digital games based on franchises that many people played before like Crazy Taxi, Monkey Ball, Virtua Tennis, etc. Yes, they are made "on the cheap" but at least is something and many are free. So , if you don´t like it, you can uninstalled from your phone.


Well that's the problem and its really down to how you understand Sega.
Ever since the company became fully Japanese, the management has always tried to expand Sega from being a games company to other markets. When Sega made their first console the SG1000 what a lot of people don't know is they made several toys and cards based on original and licensed properties around the same time. All Sega Sammy is,  Is the realization of a dream the Japanese management have been trying to turn Sega into for decades.
The difference now is that Sega isn't the driving force of this new Bandai type company, Sammy is. And while they will service Sega with games and such their motive is to have new content for their pachislot business. And buying Capcom would be perfect for them like buying Atlus because its further content to mine on a multimedia level and their Panchinko business.
Franchises like Crazy Taxi and all the DC game content are defunct. That's the bottom line. They're not money spinners like the CHAIN CHRONICLES or the YAKUZA's and the MIKU's. The message that the west has given to SegaSammy is that PC games from Sega sell in the bucketloads and not everything else. And they've adhered to that by giving Sega west the money to strengthen the divisions that are making the money. So people only have themselves to blame by not buying the games they wanted in droves. Sega is not going to throw good money after bad to appease an ungrateful western audience. I've been saying that for years when all the Xbox idiots were complaining why Sega wasn't supporting that format. Its only when they were confronted with the reality of the sales did half of them shut up but you still had certain people(still here unfortunately) spinning the nonsense and blaming SOJ for everything.

I'm not going to say SS is perfect because i don't like the sole focus on mobile/digital but they have kept to but they have kept to a pattern and supported Sega and their divisons when needed.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 03, 2014, 08:36:47 am
Quote
Not to mention I stand by my comment, what has Capcom done recently that's worth getting excited about? Look at their fighting games, the only good ones to be released in recent years are re-releases and that's because they let Iron Galaxy do everything (original arcade graphics and settings, GGPO online) compared to Capcom's own efforts which are considered the worst fighting games on the market just about (SFIV being a game of option-selects and gimmicks, and Sleep Fighter X Tekken a nap being one of the poorest fighting games in memory). They've run Resident Evil into the toilet, RE6 being the single biggest dissapointment in gaming history for me. Dead Rising 3 looked horrible as well, although I haven't played it so I can't comment too much.


A bit more than SEGA Japan for sure . RE 6 isn't that bad,  the start of the game is brilliant even, it just goes down hill fast and is trying to do too many thing/genre's  at the same time, that said it still sold 6 million copies . Dragons Dogma is a very good tiltle so is Monster Hunter III (with sales to match ) too in the end Capcom have done more this gen than SEGA Japan and all this talk of Capcom being in trouble is just a bit silly


You don't invest 80 Million dollars in 2 new state of the art Buildings and look to take 1000 more staff if you're in serious money trouble. 



Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: MadeManG74 on July 03, 2014, 09:03:16 am

RE 6 isn't that bad,  the start of the game is brilliant even,

(http://i1072.photobucket.com/albums/w365/Rider_Orion/mickeyeyegouge_zps45042468.jpg)
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 03, 2014, 09:11:14 am

A bit more than SEGA Japan for sure . RE 6 isn't that bad,  the start of the game is brilliant even, it just goes down hill fast and is trying to do too many thing/genre's  at the same time, that said it still sold 6 million copies . Dragons Dogma is a very good tiltle so is Monster Hunter III (with sales to match ) too in the end Capcom have done more this gen than SEGA Japan and all this talk of Capcom being in trouble is just a bit silly


You don't invest 80 Million dollars in 2 new state of the art Buildings and look to take 1000 more staff if you're in serious money trouble. 




Capcom has been in trouble for years. I told you that last year and you kept trying to deny it. Capcom has all but said that they're  in trouble or they wouldn't have bothered to put their stocks in that position in the first place. You don't do that if you are stable. Just because they spent a lot of money doesn't mean anything. Lots of companies spend plenty of money before it becomes obvious that they shouldn't have. Hell even Sega threw money around during the DC era and than it became obvious that they shouldn't have and were years in the red. Get with the reality of the situation for gods sake and stop being silly. Capcom either next year or the next will be brought out by someone else.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 03, 2014, 09:11:51 am
(http://i1072.photobucket.com/albums/w365/Rider_Orion/mickeyeyegouge_zps45042468.jpg)

RE6 was a terrible game. Even Mickey couldn't take it and gorged his eyes out...
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Aki-at on July 03, 2014, 10:35:36 am
(http://i1072.photobucket.com/albums/w365/Rider_Orion/mickeyeyegouge_zps45042468.jpg)

He doesn't think the werehog or Sonic Unleashed was bad either.

I'm expecting you to rip out your nipples now.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: MadeManG74 on July 03, 2014, 11:22:46 am
He doesn't think the werehog or Sonic Unleashed was bad either.

I'm expecting you to rip out your nipples now.

Due to an unfortunate incident involving a power-sander, that won't be possible.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 03, 2014, 11:39:17 am
Quote
RE 6 isn't that bad,  the start of the game is brilliant even,


The start of the game is classic RE and brings back the atmosphere and dark settings one wants to see in a RE game. The trouble is then starts to go down the action route and tries and fails to mix in action 3rd person shooting and horror all in one and fails.


Quote
Capcom has been in trouble for years. I told you that last year and you kept trying to deny it.


Capcom are not in trouble . You don't do this in you're in serious money troubles


Quote
Capcom announced it's spending approximately 8 billion yen, which converts to just under $79 million, on two new research and development buildings located near its head office in Osaka. The investment is part of Capcom's ongoing focus (http://www.joystiq.com/2014/03/31/capcom-announces-special-loss-50-percent-reduced-profit-forecas/) to make more of its development internal and centralized with the aim of making higher quality games at lower costs. Work on the smaller eight-floor building began in May 2013, shortly after Capcom announced a$73 million special loss on game cancellations (http://www.joystiq.com/2013/04/18/capcom-adjusts-forecasts-following-canceled-games-revises-strat/) following what the Japanese company called an "excessive" outsourcing of projects overseas.The two buildings will house a significant number of the 1000 further employees (http://www.joystiq.com/2012/11/06/capcom-hiring-1-000-more-developers-over-ten-years/) Capcom is bringing in as part of its 10-year plan to increase its workforce, and the aim remains to amass a total staff of 2,500 by 2022. Today the company noted the majority of these hires will be recent graduates."Capcom believes that these actions will give the company a competitive advantage due to the more powerful development capabilities in the rapidly growing mobile and PC online games markets," the company summarized in today's announcement.The 8-floor building will cost around 2.5 billion yen ($24.5 million) to build, and Capcom expects to complete construction in January 2015. Work on Its larger 16-floor sibling begins this month, with total costs of approximately 5.5 billion yen ($54 million) and a planned ETA of January 2016. As for what you'll find in the two new offices, Capcom notes a (probably very fancy) sound effect studio, a new motion capture room, and "multi-purpose" spaces that can hold 100-plus people.



In fact I only wished SEGA was showing that sign of forward thinking . and not only that Capcom already have a serious next gen engine ready to go and more IP that sells over a million copies


Quote
Hell even Sega threw money around during the DC era and than it became obvious that they shouldn't have and were years in the red



No they weren't . SEGA was slashing its work force . It Cut SEGA America to the bare bones and SEGA Japan not only had  rounds of residencies it also closed its Arcade manufacture plants and contracted it out to 3rd parties . 



Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 03, 2014, 12:19:23 pm

Quote
The start of the game is classic RE and brings back the atmosphere and dark
settings one wants to see in a RE game. The trouble is then starts to go down
the action route and tries and fails to mix in action 3rd person shooting and
horror all in one and fails.

No its rubbish. Most people here are saying it. So did everyone at the time.



Quote
Capcom are not in trouble .

Yes they are. But keep living in your little fantasy world. Keep quoting out of context without linking it up. This isn't even a debate. EVERYONE apart from you knows it. You really are desperate aren't you. ....



Quote
No they weren't . SEGA was slashing its work force . It Cut SEGA America to the
bare bones and SEGA Japan not only had  rounds of residencies it also
closed its Arcade manufacture plants and contracted it out to 3rd parties .
 

While spending over 100 mil on a stupid campaign that no one was intrested in. Spending millions to promote SHENMUE. Consildating their asets and opening various new arcade centres..the list goes on...
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 03, 2014, 12:34:04 pm
Quote
No its rubbish. Most people here are saying it


Like usual I doubt you've ever played it . All I will say is it's not rubbish but like Sonic and even COD its cool to bash those type of games of late .


Quote
Yes they are.


No they are not , but like every public copr they are open to take overs .


Quote
While spending over 100 mil on a stupid campaign that no one was intrested in. Spending millions to promote SHENMUE


300 hundred million dollars  to lauch a new console world wide is cheap sure Shenmue was bit crazy but that was a project that turned into something to sell a console rather than return an outright profit and faith in the man that more or less made SEGA and its millions in the 80's and early 90's .


Now for someone who's claims to be involved in the stock market , you should know that quite a lot of corps don't reduce  R&D spending if they are in trouble , but they're sure as hell will cut back on the work force (the biggest expense to any corp) that's a sure sign when a corp is in trouble is when they start to slash their work force and not take on new staff . Capcom isn't doing that at all







Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Nirmugen on July 03, 2014, 01:39:22 pm
Well that's the problem and its really down to how you understand Sega....

Yes, I'm mostly completly agree with you, Aki.
It's was obvious that SS was pushing forward to buy Atlus because 80% of the reason is they want a new brand of franchises for their pachinko business. The same with Relic (because they will expand what they sell in the West).

It can't be a surprise that, in the end, SS will buy Capcom because for the same reason with Atlus and also,  they already have made Monster Hunter pachinko machines (Capcom took part of the profit).  Imagine Ace Attorney,  Street Fighter, Darkstalkers pachinko machines...that's an idea that SS thinking right now, for sure.

The message that the west has given to SegaSammy is that PC games from Sega sell in the bucketloads and not everything else. And they've adhered to that by giving Sega west the money to strengthen the divisions that are making the money. So people only have themselves to blame by not buying the games they wanted in droves. Sega is not going to throw good money after bad to appease an ungrateful western audience.

I think that's resume all the problems. Sega West, when Mike Hayes was in the charge, published and pushed forward many games from JP to be delivered for western audience. They did exactly what people now are complaining to Sega.

5 Yakuzas, 5 Phantasy Star games, the Platinum deal, a least one game for every single console and device for that time. Many games that people and "fans" or should I say "internet anonymous fans" with poorman nicks and avatars didn't buy fpr what ever reason.

For ex:
When they published Yakuza 1 to 4 : Cool, a GTA style game...wait. (1); another? (2); c'mon Sega,  I want my GTA JP Style Game for next gen(3) ; The 4? Sure, Sega it's exploiting their franchises to dead like Sonic...(4)
When they refused to publish the 5: Why Sega..this franchise is awesome...you really don't want my money?

I see this in many, many webs to even being sick of that.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: MadeManG74 on July 03, 2014, 02:26:07 pm
Like usual I doubt you've ever played it . All I will say is it's not rubbish but like Sonic and even COD its cool to bash those type of games of late .

Sonic is also consistently rubbish though. CoD to a lesser degree, it's good at what it tries to be, a cinematic, simple, shooting game with addictive multiplayer elements. Otherwise it's pretty uninspired stuff, at least I got tired of it after MW2. Prior to that I really enjoyed CoD4 & WaW though.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 04, 2014, 05:15:52 am
Quote
Sonic is also consistently rubbish though.


Not they are not . Its just people on the bandwagon and bashing them . The last few Sonic games have been very very good imo. Sonic Colors was brilliant Sonic generations had some issues but was still a really well made and great game , Sonic Lost World is a step backwards but it's far from terrible and does have some great moments ,some great level design and touches and some lovely graphics and sound - It give me some hope for the next Sonic game


RE 6 isn't that bad a game and the 1st couple of hours are classic RE and brings back the atmosphere sorely lacking from RE 5 (also a very well made game) its just turns in to a bit of mess when it starts to try and play like Gears and goes for all out action , but its still a half decent game  . Its just people on the internet hype trail and love to bash anything that cools to bash and follow the sheep . 
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 04, 2014, 05:45:04 am


Quote
Like usual I doubt you've ever played it . All I will say is it's not rubbish but like Sonic and even COD its cool to bash those type of games of late .

Everyone back at GR said the game was crap. People who have spoken about the game here have said it was crap. So i very much DOUBT that YOU have played  it.



Quote
No they are not , but like every public copr they are open to take overs .

No. A corporation will not be open to takeovers if they are doing well. they are only open to takeovers when they need the money and the company's future is at risk.


Quote
300 hundred million dollars  to lauch a new console .....

Than stop ARGUING with me that Sega didn't splash their money during that period. All you are doing is trolling me just for the sake of it.

Quote
Now for someone who's claims to be involved in the stock market , you should know that quite a lot of corps don't reduce  R&D spending if they are in trouble , but they're sure as hell will cut back on the work force (the biggest expense to any corp) that's a sure sign when a corp is in trouble is when they start to slash their work force and not take on new staff . Capcom isn't doing that at all
Again i mentionjed that  point and you started TROLLING again. No they don't spend any money when they are  in trouble. Fx sake you are worse than Regalsin...
Yawn the point is that Capcom Sega and many companies splash a lot of money even when they shouldn't. you can keep denying it all you want but its a fact.




Final point because i can't be assed to carry on your nonsense. Capcom has been in turbulance for years. Now another rumor yet again COMING directly from them are saying they going to sell stock instead of protecting themselves from a takeover. Why? if capcom is doing SO well then why put up something like that to begin with? Why did the stock holders reject  it in order for a takeover option? Why is the president busy investing in other options and making people know about it? That's not the behavior of a company not in trouble? i suggest you STOP being a fanboy and get your head out of your ass

later. I'm going to discuss this topic with people who actually have a sense and understanding of the topic and not intrested in trolling the topic in order to get more brownie points and attention.

Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 04, 2014, 05:51:55 am
Sonic is also consistently rubbish though. CoD to a lesser degree, it's good at what it tries to be, a cinematic, simple, shooting game with addictive multiplayer elements. Otherwise it's pretty uninspired stuff, at least I got tired of it after MW2. Prior to that I really enjoyed CoD4 & WaW though.


Yes Sonic is consistently rubbish. The best Sonic game odd enough has been the ones by Sumo Digital.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 04, 2014, 05:58:28 am

Quote
Yes, I'm mostly completly agree with you, Aki.

My name is ROJM not Aki...

Quote
It's was obvious that SS was pushing forward to buy Atlus because 80% of the reason is they want a new brand of franchises for their pachinko business. The same with Relic (because they will expand what they sell in the West).

Yes, SS has just improved on the things that worked. ALIEN ISOLATION would never have worked if SS didn't give them the extra money to expand their studio. They did it because of the continuing success of TOTAL WAR on PC. They getting a leap of faith from SS because The Creative Assembly has yet to prove they can make a succesful console game. Yet people complain...

Quote
It can't be a surprise that, in the end, SS will buy Capcom because for the same reason with Atlus and also,  they already have made Monster Hunter pachinko machines (Capcom took part of the profit).  Imagine Ace Attorney,  Street Fighter, Darkstalkers pachinko machines...that's an idea that SS thinking right now, for sure.
Yes also when Sega and Sammy officially merged and Sega started publishing Sammy's Pachislot games one of those games was based on Onimusha. So the relationship as well with Sega already exists. And Sammy has the money. What people need to realize is while Sega is the driving force to get what Sammy wants..Pachislot an Pachinko is now the core  of the business in Segasammy and not videogames. All these avenues, games, toys, anime and soon to be films are to eventually serve the core business in pachinko and not video games.
Quote
I think that's resume all the problems. Sega West, when Mike Hayes was in the charge, published and pushed forward many games from JP to be delivered for western audience. They did exactly what people now are complaining to Sega.

5 Yakuzas, 5 Phantasy Star games, the Platinum deal, a least one game for every single console and device for that time. Many games that people and "fans" or should I say "internet anonymous fans" with poorman nicks and avatars didn't buy fpr what ever reason.

Yea that's why i don't take people seriously anymore. they were complaing during the 2002-2007 period. They were complaining about during 2008-12 and they complaining now. About the same thing and usually when sega does the thing thy want they start complaining. You get use to it but annoyed as well...

Quote
For ex:
When they published Yakuza 1 to 4 : Cool, a GTA style game...wait. (1); another? (2); c'mon Sega,  I want my GTA JP Style Game for next gen(3) ; The 4? Sure, Sega it's exploiting their franchises to dead like Sonic...(4)
When they refused to publish the 5: Why Sega..this franchise is awesome...you really don't want my money?

I see this in many, many webs to even being sick of that.

Sega is just not going to throw money on things that simple isn't working anymore. Sega has gone too japan centric, that was clear after they became a third party and started to focus on the games that was selling rather than the ones that weren't. And in japan Sega games was selling from 2003, while in the west apart from a few titles, most SOJ game weren't. They probably need to go back to the centre again and make games for everyone. Not just make a game for japan market or a game for western market. Remember western games DONT sell in japan regardless of what some people will have you think.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: MadeManG74 on July 04, 2014, 09:26:32 am

Not they are not . Its just people on the bandwagon and bashing them .

If you can enjoy it then more power to you.

I think you'll find most people don't though, and some things are just objectively bad about them (Sonic 4 physics, and the staggered release schedule and subsequent abandonment for example.)
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Aki-at on July 04, 2014, 10:46:08 am
If you can enjoy it then more power to you.

I think you'll find most people don't though, and some things are just objectively bad about them (Sonic 4 physics, and the staggered release schedule and subsequent abandonment for example.)

I'm surprised you're still typing, I thought you would have shredded your fingers off by now.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 04, 2014, 01:48:18 pm
If you can enjoy it then more power to you.

I think you'll find most people don't though, and some things are just objectively bad about them (Sonic 4 physics, and the staggered release schedule and subsequent abandonment for example.)

Yes it appears at least 90% of people dislike the game for varying reasons.But hey each to their own, if people like to eat crap and they say it tastes good who are we to disagree?
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 05, 2014, 10:47:53 am
Quote
Yes Sonic is consistently rubbish. The best Sonic game odd enough has been the ones by Sumo Digital
Sonic Generation and Colors were far from rubbish

Quote
they are only open to takeovers when they need the money and the company's future is at risk.


That's just plan wrong. You're going to make out that Astrazeneca isn't doing well isn't posting massive profits and one of the biggest firms in the UK?, yet that too was open to a hostile take over . It what happens when you're a public corp .

Quote
Everyone back at GR said the game was crap.
That be clever since Gamers Republic closed before RE 5 even made it out, never mind RE 6 .

Quote
No they don't spend any money when they are  in trouble.



Stop the swearing and childish insults and wake up . Corps will keep spending even if they are in trouble , SONY is doing it right now , so is the likes of Peugeot  . Like I said for someone who claims to have stock market experience, maybe you should use it . 




Now Capcom isn't in any serious money trouble and is investing and taking on staff - those are moves a company does when it wants to expand and grow , not cut back and be sold off





Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 05, 2014, 12:17:39 pm
Sonic Generation and Colors were far from rubbish



That's just plan wrong. You're going to make out BLAHBLAH BLAH BLAH BLAH BLAH BLAH BLAH BLAH BLAH BLAH...

Not interested.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Nirmugen on July 05, 2014, 01:29:11 pm
Sorry ROJM, I was posting with my mobile, so I can't see very well who was posting that . I promise you that won't gonna happen anymore:(


Anyway, talking about the Capcom dilema, they had a plenty of IP's created in JP but they worked like a globally IP in mind and be published like that. So, plus the same lucrative brand of franchises to buy, SS need to have anymore reasons to try buy Capcom? I think is the perfect time to discuss that :)
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: inthesky on July 05, 2014, 03:04:04 pm
Sega is just not going to throw money on things that simple isn't working anymore. Sega has gone too japan centric, that was clear after they became a third party and started to focus on the games that was selling rather than the ones that weren't. And in japan Sega games was selling from 2003, while in the west apart from a few titles, most SOJ game weren't. They probably need to go back to the centre again and make games for everyone. Not just make a game for japan market or a game for western market. Remember western games DONT sell in japan regardless of what some people will have you think.

http://www.mirror.co.uk/news/world-news/gta-v-grand-theft-auto-2476434 (http://www.mirror.co.uk/news/world-news/gta-v-grand-theft-auto-2476434)

Quote
The game - which is produced by British developer Rockstar North - sold a colossal 360,115 copies on PlayStation 3 and 26,612 on Xbox 360.

Those figures dwarf the 246,000 that Vice City shifted back in 2004.

2008's Grand Theft Auto 4 sold 132,676 on PS3 and 33,648 on Xbox 360.

http://www.destructoid.com/call-of-duty-ghosts-sells-over-200-000-in-japanese-debut-266170.phtml (http://www.destructoid.com/call-of-duty-ghosts-sells-over-200-000-in-japanese-debut-266170.phtml)

If I try harder I'm sure I'll find more instances, but the thrust of this is that I'm certain that point can't be right.

I'd also like to take issue with the suggestion that "people complain about games like Yakuza and then don't buy it." That makes no sense to me, and when I read it on NeoGAF I don't get it either. It seems cartoonish to invest oneself in a horse race for which there is no incentive to do so - and even assuming this is the case for some proportion of people on the internet (which is probably the case, but not nearly that much), there's no way it's sizable enough to account for the lack of sales success in the West. This hypothetical outraged audience would have to be maybe twice the LTD sales of every individual Yakuza game (say, 50k plus a hypothetical 50k.) The real issue is that there don't seem to be enough people presently interested in the franchise in the West and that the casual consciousness on what kind of game Yakuza is, perhaps due to marketing and never quite breaking through, is all wrong. There's a modest hardcore following right now.

Anyway, talking about the Capcom dilema, they had a plenty of IP's created in JP but they worked like a globally IP in mind and be published like that. So, plus the same lucrative brand of franchises to buy, SS need to have anymore reasons to try buy Capcom? I think is the perfect time to discuss that :)

In my mind, limited as my understanding of the industry is, as a gamer there isn't really a good reason for Capcom to be bought by Sega Sammy but for the fact it means they continue to exist. ROJM bringing up leveraging their IPs for Pachinko makes probably the most sense - RE5 Pachinko made a ton of money, I remember reading once - but there's no appeal to that for people who play games.

But similar to the Crazy Taxi dilemma pointed out, Capcom franchises risk obsolescence because of their failed risks and the changing state of Japanese game development means they output fewer non-mobile games or safer titles. Safer being compilations, expansions, ports to VC or eShop, etc.

The problem is that Capcom doesn't know what games to make, and they had external partnerships that were not nearly as successful as they hoped (Remember Me and DmC). While of course, some worked out (Dead Rising 2, Ducktales maybe). Also, RE6 staff was far too bloated. Was there truth to what Seth Killian said, when he said that Capcom thought the West didn't like Mega Man? It certainly wasn't a strong seller before it went on de facto hiatus.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Nirmugen on July 05, 2014, 03:52:00 pm
Yeah...GTA and CoD have done well in JP, practically because there aren't JP games like that and they was marketed well. Even Minecraft (PS3) has already imported by a lot of JP players.


But they are being the only popular western franchises in JP right now.


All the rest are selling like 20k maximum.


For what I know and research, Capcom lost tons of money because of their "lucky hit" game, I mean they invested in so much things to please their fanbase and try new IP's for the consumers and maybe with that invesment, they might find a hit. The amount of sequels, re-releases, remakes/reboots, new IP's that this company maded in the last generation was really big, they expanded/milked every single franchises that had any kind of sucess even the most unthinkable. That's why they decided to use that DLC system. They can't afford so much things every year constantly.


They didn´t find any particular big hit except Monster Hunter 4, so they tried the mobile market using all the profits from MH4. They didn't do a Sega Networks or any research to how move pieces in that market. So, they failed and used all the rest that they have to be prepared for next generation and to initiate a research for the mobile and social market.


That's why they decided to being in a position to sell out all the company. They can't do mostly anything lucrative right now.

Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 06, 2014, 07:55:57 am
Yeah...GTA and CoD have done well in JP, practically because there aren't JP games like that and they was marketed well. Even Minecraft (PS3) has already imported by a lot of JP players.


But they are being the only popular western franchises in JP right now.

Sign that's like saying Sonic or DMC sells well in the west, of course it does, everyone knows it. its a brand name. But the reality is MOST western games don't sell in Japan and you have some people around here trying to advocate SOJ copying a western method that won't work for them in the long run. If Sega is going to sell they need to go back to basics and make games like OUTRUN where you don't have to be japanese or american to enjoy the game. Were not in the era where Japanese games sold big everywhere. Western games only sell big in the west, not in japan. When western games dominate the eastern market than i'd say Sega should adapt. At the moment both are still relying on their home markets to bring in the moolah.


Quote
All the rest are selling like 20k maximum.
Which is crap.That's the average an otaku game sells, even more.

Quote
For what I know and research, Capcom lost tons of money because of their
"lucky hit" game, I mean they invested in so much things to please their fanbase
and try new IP's for the consumers and maybe with that invesment, they might
find a hit. The amount of sequels, re-releases, remakes/reboots, new IP's that
this company maded in the last generation was really big, they expanded/milked
every single franchises that had any kind of sucess even the most unthinkable.
That's why they decided to use that DLC system. They can't afford so much things
every year constantly.


They didn´t find any particular big hit except
Monster Hunter 4, so they tried the mobile market using all the profits from
MH4. They didn't do a Sega Networks or any research to how move pieces in that
market. So, they failed and used all the rest that they have to be prepared for
next generation and to initiate a research for the mobile and social
market.


That's why they decided to being in a position to sell out
all the company. They can't do mostly anything lucrative right now.
That's what the shareholders forced the management to do. The management wanted to protect their shares. That indicates that things in Capcom are so fragile that they need to protect themselves from any hostile takeover. All the shareholders have done is make sure that will happen. Anyhow they both agreed to wait till next year. But things aren't looking well for them at the least. Especially since this is a series of longtime speculation that Capcom was in trouble. Still in saying that i wouldn't want Sega to buy them.

Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 06, 2014, 08:12:46 am


In my mind, limited as my understanding of the industry is, as a gamer there isn't really a good reason for Capcom to be bought by Sega Sammy but for the fact it means they continue to exist. ROJM bringing up leveraging their IPs for Pachinko makes probably the most sense - RE5 Pachinko made a ton of money, I remember reading once - but there's no appeal to that for people who play games.

But similar to the Crazy Taxi dilemma pointed out, Capcom franchises risk obsolescence because of their failed risks and the changing state of Japanese game development means they output fewer non-mobile games or safer titles. Safer being compilations, expansions, ports to VC or eShop, etc.

The problem is that Capcom doesn't know what games to make, and they had external partnerships that were not nearly as successful as they hoped (Remember Me and DmC). While of course, some worked out (Dead Rising 2, Ducktales maybe). Also, RE6 staff was far too bloated. Was there truth to what Seth Killian said, when he said that Capcom thought the West didn't like Mega Man? It certainly wasn't a strong seller before it went on de facto hiatus.

And that's the point, you are looking through gamers eyes, not the eyes like a business like Sammy. The pachislot industry makes more money than video games in japan. Its heavily mainstream. So any asset would be beneficial to Sammy to sell to that public. Also it would cut any potential licensing issues if they did own Capcom. They wouldn't need to license their IP because they own the company. it would be minimal at best. You then add in any merchandise potential like toys anime, books, manga etc and they can't lose. Streetfighter is still a big name and if they had that brand attach to their pachislot systems then they have it made. its too hard for them not to resist. As well as the fact that they purchused Atlas which as a games company adds little value considering how much revenue their games make. But sammy still went for it. Capcom adds more value. I suspect the Atlus purchase may have been a test run to show other companies that if you are going to sell you're best bet would be with Sega because they will leave the company intact and still independent. Which would be pretty important if Capcom had to sell.


 
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 09, 2014, 01:01:22 pm
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For what I know and research, Capcom lost tons of money because of their "lucky hit" game, I mean they invested in so much things to please their fanbase and try new IP's for the consumers and maybe with that invesment, they might find a hit. The amount of sequels, re-releases, remakes/reboots, new IP's that this company maded in the last generation was really big, they expanded/milked every single franchises that had any kind of sucess even the most unthinkable. That's why they decided to use that DLC system. They can't afford so much things every year constantly.


The only real time Capcom was in trouble was few year back when it made a loss and its Housing investments all failed , the corp was in big trouble then. Milking and coming up with new IP is what Capcom does and is very good at .


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They didn´t find any particular big hit except Monster Hunter 4, so they tried the mobile market using all the profits from MH4.


Huh ? RE 6 sold more than 5 million copies, DMC over a million and Dragon Dogma over a million too and MH 4 was massive . SEGA Japan would kill for those sorts of sales


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as a gamer there isn't really a good reason for Capcom to be bought by Sega Sammy


There's plenty , but Capcom is too big for SEGA to take over - Not in terms of money (SEGA Sammy got the money) , but in terms of Capcom staffing levels
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 10, 2014, 06:11:05 am
They could easily shred the staff, TA..its not like that hasn't happened before in any company takeover...
The argument then would be are we talking about a merger where they would potentially adopt the name like SegasammyCapcom or an acquisition where Capcom becomes a subsidary...


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SEGA Japan would kill for those sorts of sales

Segasammy do get those type of sales...and much more...Capcom doesn't on a regular basis which is why they are  in the trouble they in. They keep going near the abyss. Capcom either needs to merge with someother big company to ensure its future or risk being taken over by a mercenary corp..
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 10, 2014, 07:40:24 am
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They could easily shred the staff, TA..its not like that hasn't happened before in any company takeover...The argument then would be are we talking about a merger where they would potentially adopt the name like SegasammyCapcom or an acquisition where Capcom becomes a subsidary
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That would cost a fortune and upset the staff left, SEGA just spent a fortune on it's own restructuring  . Plus given SOJ lame output of late its not like SEGA Japan could take on the work load or handle Capcom IP any better imo.


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[/color]Segasammy do get those type of sales
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You name a SEGA game that sold 4 million copies to equal that of MH III, never mind RE 6 5 million plus sales . There isn't any
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: inthesky on July 10, 2014, 02:15:15 pm
There's plenty , but Capcom is too big for SEGA to take over - Not in terms of money (SEGA Sammy got the money) , but in terms of Capcom staffing levels

would be interested in your thoughts on both things: why it'd be good for SEGA to take over Capcom (whatever resulting form that is) and the problem Capcom staffing level presents to a potential merger or acquisition
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 11, 2014, 04:33:58 am
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That would cost a fortune and upset the staff left, SEGA just spent a fortune on it's own restructuring  . Plus given SOJ lame output of late its not like SEGA Japan could take on the work load or handle Capcom IP any better imo.





You name a SEGA game that sold 4 million copies to equal that of MH III, never mind RE 6 5 million plus sales . There isn't any


Yawn Segasammy gets that type of sales across the board down to their many ips and game mediums and assets. That's the point you are missing. You're living in the past. The companies making money in japan are the companies that have merged. Capcom isn't because its one of the few big solo companies left.Video games by itself isn't enough to sustain a company anymore especially the size of capcom.That's why the shareholders want a takeover to happen. 
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 11, 2014, 04:44:50 am
would be interested in your thoughts on both things: why it'd be good for SEGA to take over Capcom (whatever resulting form that is) and the problem Capcom staffing level presents to a potential merger or acquisition

Like any company take over it will cause problems. But every other company does it regardless when placed in this type of situation. It won't be any different if Segasammy or someone else brought capcom and got rid of half the staff. I don't know why all of a sudden it would be  problem, because of staff resentment? That's a wishy washy way to view of things. But that isn't going to stop it from happening. EA does it all the time and still didn't stop them making money. Its nonsense and deep down people know it. Business is business and they don't give a fig if the little guy gets stepped on in the pursuit of making the next big deal. And in japanese business culture the company is all and whatever th company does or does not do the employees accept it even if they lose their jobs, at least the company survives. We are not talking about western culture here but japanese culture and they don't have the same view or ideology of western workers have. If they did than half of japan would be on strike...

While your question is directed at TA, i will clarify my thoughts on it. I'd prefer if Capcom was not brought out by anyone and stayed solo. But i don't think they can hold on like they are at the rate they have been performing.

I would only want sega to buy them out because at least Sega may buy the company intact and won't stripmine it. And like Atlus it would become a subsidiary. That isn't guaranteed if someone else buys them out.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: inthesky on July 12, 2014, 01:14:45 pm
Sure I don't mind other thoughts on the discussion. I'm sort of a similar mind, I'm not excited about Sega buying Capcom. I'm not excited about potential layoffs because that means lower output, lower morale lower risks lower everything (minus the new building they're making) but Capcom has made a lot of tepid to failed risks.

Stuff like Deep Down, next Resident Evil and Street Fighter are the make-or-breakers I guess. Monster HUnter 4G will probably predictably solid

Can't really think too much on it since I'm watching EVO =P
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 13, 2014, 06:52:48 am
Sure I don't mind other thoughts on the discussion. I'm sort of a similar mind, I'm not excited about Sega buying Capcom. I'm not excited about potential layoffs because that means lower output, lower morale lower risks lower everything (minus the new building they're making) but Capcom has made a lot of tepid to failed risks.

Stuff like Deep Down, next Resident Evil and Street Fighter are the make-or-breakers I guess. Monster HUnter 4G will probably predictably solid

Can't really think too much on it since I'm watching EVO =P

Well no need to worry about it..who knows what the future holds..
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 13, 2014, 07:39:28 am
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Yawn


Is that just code for no they haven't . Simple fact is SEGA Japan got next to no million selling IP and going forward that's going to be an issue . SEGA Japan consumer division needs to up its game , the rest of the SEGA group seems in good shape tho


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The companies making money in japan are the companies that have merged.


To a point, But then you have the likes of Konami, Nintendo


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I'd prefer if Capcom was not brought out by anyone and stayed solo


I would too and they're not in any serious threat yet .

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I would only want sega to buy them out because at least Sega may buy the company intact and won't stripmine it


SEGA would have to strip Capcom down as both their staff do much the same thing and there's too much cross over  and Capcom staff to big - They would be a ton of lay off's if SEGA were ever to take over Capcom to get the pay roll down
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Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: George on July 13, 2014, 10:33:16 pm
Why are you separating 'SEGA' to SEGA Japan? SEGA Japan has Pachinko slots aka a 200+ billion dollar industry that they are doing well in. They had big arcade places that do well. Capcom does not.

Not only that, sadly for your argument, SEGA isn't just their Japanese branch, but their western branch. Sonic does over a million and will probably bring more income alone than Capcom alone. Sonic Boom, merchandise for it, Sony movie.

This isn't counting stuff like Foot Ball manager which broke records this year, COH2 and Total War...

The real question is, what is Capcom doing for the near future to make money?
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 14, 2014, 04:44:46 am
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Why are you separating 'SEGA' to SEGA Japan? SEGA Japan has Pachinko slots aka a 200+ billion dollar industry that they are doing well in. They had big arcade places that do well. Capcom does not.



Simple I did not become a fan of SEGA because of bloody Pachinko . I loved SEGA for their Arcade games and Consumer software and Hardware . I like XBox but have zero interests in most of MS other divisions, even if they bring in a ton of cash .


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SEGA isn't just their Japanese branch, but their western branch. Sonic does over a million and will probably bring more income alone than Capcom alone. Sonic Boom, merchandise for it, Sony movie.


It used to be SEGA Japan divisions that made the games , SEGA fans loved - That's seemed to die a death, that's a worry and a issue and Sonic the Lost World did not sell a million copies . Simple fact is Monster Hunter alone sells more than Sonic, Yakuza , PSO II combined


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This isn't counting stuff like Foot Ball manager which broke records this year, COH2 and Total War


And yet RE 6 sold way more than all those titles combined - and people say here that its Capcom in trouble .




 
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 14, 2014, 06:03:36 am

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Is that just code for no they haven't . Simple fact is SEGA Japan got next to no million selling IP and going forward that's going to be an issue . SEGA Japan consumer division needs to up its game , the rest of the SEGA group seems in good shape tho


Keep with the times. Segasammy has IPs that sell across various platforms in various mediums that make millions. That's why they've been more stable than Capcom and their fast buck antics. Keep up with the times...



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To a point, But then you have the likes of Konami, Nintendo

Nintendo makes games systems, they hardly in the same league as Capcom. Konami is a better example but not everyone is Konami and Capcom has proven they aren't stable.



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I would too and they're not in any serious threat yet .
They're worried. When the shareholders vote against the board to protect themselves from take overs that's a clear message that the shareholders don't have faith in the management anymore. Yes they've agreed to compromise and wait for a year but Capcom can't keep dodging the bullet forever which is what they have been doing.

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SEGA would have to strip Capcom down as both their staff do much the same thing and there's too much cross over  and Capcom staff to big - They would be a ton of lay off's if SEGA were ever to take over Capcom to get the pay roll down

Again no one said that wouldn't happen to an extent but don't act that isn't normal or that they would strip it to a pea. Because you are being silly.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 14, 2014, 06:15:24 am



Simple I did not become a fan of SEGA because of bloody Pachinko . I loved SEGA for their Arcade games and Consumer software and Hardware . I like XBox but have zero interests in most of MS other divisions, even if they bring in a ton of cash .



It used to be SEGA Japan divisions that made the games , SEGA fans loved - That's seemed to die a death, that's a worry and a issue and Sonic the Lost World did not sell a million copies . Simple fact is Monster Hunter alone sells more than Sonic, Yakuza , PSO II combined



And yet RE 6 sold way more than all those titles combined - and people say here that its Capcom in trouble .




 

Sign how sad...one is clearly living in the past.


Why are you separating 'SEGA' to SEGA Japan? SEGA Japan has Pachinko slots aka a 200+ billion dollar industry that they are doing well in. They had big arcade places that do well. Capcom does not.

Not only that, sadly for your argument, SEGA isn't just their Japanese branch, but their western branch. Sonic does over a million and will probably bring more income alone than Capcom alone. Sonic Boom, merchandise for it, Sony movie.

This isn't counting stuff like Foot Ball manager which broke records this year, COH2 and Total War...

The real question is, what is Capcom doing for the near future to make money?

There's no point arguing with him since TA is right about everything. Regardless that business sites have said down the years that Capcom is an unstable company and that the recent information came out directly from Capcom. It doesn't mater because the world goes by what ta thinks.

And your right. George. Segasammy is a panchinko company. That makes millions of dollars. Segasammy is a electronic toys company...which is the leader in its field and makes millions of dollars. Segasammy is a..theme park arcade operator across japan and the world..which makes millions of dollars...Segasammy is an animation company in various fields...they all make millions of dollars...Sega sammy is a digital content provider...that makes millions of dollars...etc etc etc

Capcom doesn't have ANY of that and that's why they are failing. A company the size of Capcom has very little assets that are worth anything and that's the problem. Their games aren't enough just to sustain the company and their games had spotty sales for a while now. TA accuses Nagoshi of living in the past but its obvious that he's also living in the past expecting the realities of gaming in japan during the early nineties is going to be the same for the 21s century. It isn't and never will be. Segasammy makes more money and is more stable. Its about time some people around here dealt with that fact...
 
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 14, 2014, 08:35:29 am
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Keep with the times. Segasammy has IPs that sell across various platforms in various mediums that make millions.


Name these titles then  . Its getting to the stage that Sammy doesn't really need SEGA consumer divisions.


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Nintendo makes games systems


Yep the costliest part of the business and yet NCL is still independent and has tons of cash in the bank


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Again no one said that wouldn't happen to an extent but don't act that isn't normal or that they would strip it to a pe


Sammy just had one major shake up with SEGA , it not keep all of Capcom's 2000 odd staff -when most of the staff doe the exact same jobs , SEGA employees do .


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There's no point arguing with him since TA is right about everything. Regardless that business sites have said down the years that Capcom is an unstable company and that the recent information came out directly from Capcom.


Show it then . Capcom hasn't posted a loss and is not in any serious trouble , the fact that is open to take overs is just the price one pays for being a Public corp .


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Segasammy is a panchinko company. That makes millions of dollars. Segasammy is a electronic toys company...which is the leader in its field and makes millions of dollars. Segasammy is a..theme park arcade operator across japan and the world..which makes millions of dollars...Segasammy is an animation company in various fields...they all make millions of dollars...Sega sammy is a digital content provider...that makes millions of dollars...etc etc etc



Yes now Sammy has SEGA's 500 odd Arcade centres and shops its more than happy . It could quite easily get rid of the consumer side and still make millions . Panchinko corps killed SNK and the likes of Technsoft and Sammy is fast killing SEGA Japan imo


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A company the size of Capcom has very little assets that are worth anything and that's the problem.


It has million selling IP (SEGA Japan doesn't) . - Which is why the likes of Nintendo MS and SONY are more than pleased to have them on board and will do various deals to keep Capcom sweet .


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TA accuses Nagoshi of living in the past


The man is and is part of the trouble .






 






 
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 14, 2014, 10:04:01 am
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Yes now Sammy has SEGA's 500 odd Arcade centres and shops its more than happy . It could quite easily get rid of the consumer side and still make millions . Panchinko corps killed SNK and the likes of Technsoft and Sammy is fast killing SEGA Japan imo

You just said Segasammy isn't making millions. And now you just admitted that they are. So you're basically trolling for the sake of it... ::)

They're making millions in everything they are involved in,games, pachinko,toys,television,cinema merchandise, amusement centres, theme parks, etc etc

Capcom has just their games and a whole lot of dead weight and their games are losing ground.  That is a fact. Accept it and stop fighting the truth...

And you've been shown the reports and you still kept trying to make an argument about it so there really isn't a point. Time will tell that were right and you were wrong...
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 14, 2014, 10:55:39 am
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You just said Segasammy isn't making millions.


Where ? . I'm on about the consumer side of SEGA Japan.


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Capcom has just their games and a whole lot of dead weight and their games are losing ground


Losing ground ?., RE 6 sold 6 million odd copies, Monster Hunter 4 has sold more than 4 million copies , Dead Rising sold over 1 million copies.





Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 14, 2014, 11:06:58 am


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Where ? . I'm on about the consumer side of SEGA Japan.


Nice try, nobody here isn't.



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Losing ground ?., RE 6 sold 6 million odd copies, Monster Hunter 4 has sold more than 4 million copies , Dead Rising sold over 1 million copies.



Yet Sega is in  a position to buy Capcom outright but Capcom couldn't do the same... which you even admitted....yes Capcom is really doing well...LOL....
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: George on July 14, 2014, 04:37:09 pm
I agree, it does suck that SEGA Japan hasn't produced any huge hits as of late. I agree with TA in that aspect, but this thread isn't about what games we like or dislike, because if it was then: RE6 is shit, Monster Hunter has painful gameplay and Dead Rising is meh.

I much rather play Binary Domain, Rhythm Thief etc. That's just me. I think Capcom is a shadow of its former self and one of the reasons (same as SEGA Japan suffers) their big talents have all left. Why do you think that kickstarter for Might No.9 is up? Why is it being funded? Because Capcom refuses to listen to fans are doing the whole 'we know better than you' attitude, but they don't.

I think SEGA is having this disconnect, especially in the west and especially after Binary Domain bombed (which was mostly due to the nature of the game/advertising).

That being SEGA is killing it in the mobile market, they have some of the top games on mobile platforms. How much money for ads do you think something like Sonic Dash makes? 65 million downloads is nothign to laugh at:
http://forums.sega.com/showthread.php?513038-Sonic-Dash-surpassed-cumulative-65-million-downloads

Not even stopping at that: They also have Puyo Puyo, the new Sonic Jump Fever and other mobile games that will do very well.

SEGA like, ROJM says, is in a better position and are actually making big headway in the PC market which is growing. Not to mention they have guaranteed franchises that will bring in cash from big western developers like Creative Assembly, Sports Interactive and Relic.

Capcom doesn't have a western branch, their Resident Evil license movies are coming to an end. Really, doesn't look great for that franchise and the fact that its dipping in quality ever since Shinji Mikami left isn't a good sign. The worse sign? That he is working on a horror IP with Bethesda, if those guys could sell Fallout 3 to a new audience, they'll have no issues selling a new IP.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 15, 2014, 03:56:42 am

I agree, it does suck that SEGA Japan hasn't produced any huge hits as of late. I agree with TA in that aspect, but this thread isn't about what games we like or dislike, because if it was then: RE6 is shit, Monster Hunter has painful gameplay and Dead Rising is meh.

I much rather play Binary Domain, Rhythm Thief etc. That's just me. I think Capcom is a shadow of its former self and one of the reasons (same as SEGA Japan suffers) their big talents have all left. Why do you think that kickstarter for Might No.9 is up? Why is it being funded? Because Capcom refuses to listen to fans are doing the whole 'we know better than you' attitude, but they don't.

I think SEGA is having this disconnect, especially in the west and especially after Binary Domain bombed (which was mostly due to the nature of the game/advertising).

That being SEGA is killing it in the mobile market, they have some of the top games on mobile platforms. How much money for ads do you think something like Sonic Dash makes? 65 million downloads is nothign to laugh at:
http://forums.sega.com/showthread.php?513038-Sonic-Dash-surpassed-cumulative-65-million-downloads

Not even stopping at that: They also have Puyo Puyo, the new Sonic Jump Fever and other mobile games that will do very well.

SEGA like, ROJM says, is in a better position and are actually making big headway in the PC market which is growing. Not to mention they have guaranteed franchises that will bring in cash from big western developers like Creative Assembly, Sports Interactive and Relic.

Capcom doesn't have a western branch, their Resident Evil license movies are coming to an end. Really, doesn't look great for that franchise and the fact that its dipping in quality ever since Shinji Mikami left isn't a good sign. The worse sign? That he is working on a horror IP with Bethesda, if those guys could sell Fallout 3 to a new audience, they'll have no issues selling a new IP.


That's the problem George...i don't like the digital only focus. I would like to see Sega go and make another BINARY DOMAIN game and start to make console games that go toe to toe with the rest of them. In that i do agre with TA. From Sega japan and the west Sega does need to show the world why they have this great reputation. Stuff like when Sega looked at Final Fight and made their answer in the form of STREETS OF RAGE. When they looked at Mario seriously and turned up with Sonic. BD was the beginning it seemed to do that but they fucked things up again. Now the west is a dirty word with a few big shots in Sega an Nagoshi has become more japan centric in his old age than he was when he first started his YAKUZA project. 

But Sega released a few games in the west and they keep getting burned. BD didn't sell well. VC sold well at half price in the west. Sega has just given up on the west because each time they do release a AAA game it fails. Even though the reality is more complicated than just the west ignoring Sega titles.

But at the moment as you said..PC is making the money in the west by big margins. Downloads are making silly money. Pachislot makes silly money..and then the rest of their subsidiaries. Frigging Atlus has already started to make big bucks with what..two releases under the new regime?
If Segasammy brought Capcom they would get rid of the rot and keep the people who can progress the company and turn it in a new direction. The shareholders are also disgruntled with the management which is part of the reason they put the management and the company in this spot in the first place. We will see what happens...
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 15, 2014, 07:13:07 am

Anyway this will remove all doubt...

http://www.statista.com/statistics/269745/global-revenues-of-the-leading-video-game-studios/ (http://www.statista.com/statistics/269745/global-revenues-of-the-leading-video-game-studios/)

This is from 2010 when Capcom was supposedly making tons of money...as you can see they're not even on the list...Sega is in the top five for that year...yes the top five... Worldwide!


http://www.statista.com/statistics/259703/revenue-of-select-game-publishers-worldwide/ (http://www.statista.com/statistics/259703/revenue-of-select-game-publishers-worldwide/)

Again where is the mighty capcom? And where is Sega? Capcom is just above THQ who WENT out of business soon after. Shows you a lot doesn't  it? And that year Sega made more money than Blizzard and EA. This is for worldwide sales overall. And it gets worse than that.if i post more of these.. This is why i keep saying its time for gamers to EDUCATE themselves on the business side of things and stop generalizing on things that happened over 10 or 20 years ago.  Then some of those guys won't be shocked when they see a "dead" company outbidding everyone else for a particular games company. We also wont get idiots conning people out of their hard earned cash and making an erronous history book called the rise and fall of sega...

Now shall we see how exactly capcom has been doing? We know they're doing shite with a few hits here and there. TA acts like three games selling a million is enough to save Capcom. It isn't, Sega makes more money than that because they make that money every year with annual updates of key titles and then a big AAA title every two years. The PC titles and YAKUZA fill the gap and make the money while Sega releases a big project every now and again. The last one of course was BD. Then if we add digital and everything else there simply is no question how profitable sega is..and capcom isn't...
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 15, 2014, 09:07:08 am
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Nice try, nobody here isn't


Why do you play these games .


Here I said


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SEGA Japan consumer division needs to up its game , the rest of the SEGA group seems in good shape tho


To which you said ..


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Keep with the times. Segasammy has IPs that sell across various platforms in various mediums that make millions.


You know I was talking of the consumer side of things


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Yet Sega is in  a position to buy Capcom outright but Capcom couldn't do the same.


SEGA isn't  Sammy could if they wanted to, but that's been the case for years .
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I much rather play Binary Domain, Rhythm Thief etc. That's just me.


Binary Domain is one the best games ever made, but we'll not see its like again from SEGA . Also its not like Lost Planet 1 or II, RE 5, Dragon Dogma, SF IV  are far from rubbish .


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Why is it being funded? Because Capcom refuses to listen to fans are doing the whole 'we know better than you' attitude, but they don'


No its because its a IP that has had it day . I've yet to see a kickstarter funded IP take off to any major degree for a old IP .


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hat being SEGA is killing it in the mobile market, they have some of the top games on mobile platforms. How much money for ads do you think something like Sonic Dash makes? 65 million downloads is nothign to laugh at


They're all on mobile mate , Capcom , SEGA, Namco hell even Cave make a killing on the mobile . Capcom not only do well in the mobile dept. They also have IP that can sell 5 million plus at Full Retail price and have games that sell well in the West - that's something SEGA Japan lacks and its a worry going forward .


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SEGA like, ROJM says, is in a better position and are actually making big headway in the PC market which is growing. Not to mention they have guaranteed franchises that will bring in cash from big western developers like Creative Assembly, Sports Interactive and Relic


The real money is to be made on the consoles . PC games sales are nothing to what they were in the 90's . Sure Rome and Football Manger do well, but Monster Hunter 4 makes more money in 2 weeks and gets better sale that those games most prob do it their life time


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Capcom doesn't have a western branch,


Capcom does it has Capcom Vancouver


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Shinji Mikami left isn't a good sign. The worse sign? That he is working on a horror IP with Bethesda,


Plenty of room for both IP and Mikami-san put his name to the likes of Shadow Of the Dammed , Killer 7, Vanquished and PN 03 and they all flopped , his name does't always equal sales and as for Bethesda they pushed the likes of Rage and Wolfentin but I doubt the likes of COD or Halo are going to lose any sleep over sales .


Pretty sure both Evil with-in and RE 7 can both get great sales . Shame SEGA Japan doesn't take note pf the likes of Evil With In- A true multi platform game, made with an eye to west . Love SEGA to make a sequel to Deep Fear (one of the best RE rip off's )

Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 15, 2014, 09:19:56 am
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Again where is the mighty capcom? And where is Sega? Capcom is just above THQ who WENT out of business soon after. Shows you a lot doesn't  it? And that year Sega made more money than Blizzard and EA.


Are you having a laugh ? . For one thing Ubisoft figs are wrong like SEGA's ,  the likes of Gamestop don't even publish or made games and Projekit RED are just a developer .


 I've read some bullshit in my time, but that takes the piss



Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: George on July 15, 2014, 04:06:31 pm
Street Fighter IV isn't rubbish, its just meh. Its a big drop in quality from 3rd Strike. I didn't enjoy Lost Planet or Dragon Dogma games. Just too meh. Also PC game sales are 'something' especially considering the drop in users buying new consoles. PC games have been outselling console counterparts and most are thirsty for Japanese content. Namco is now taking advantage of it porting games and doing well.

Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 15, 2014, 04:22:06 pm
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lso PC game sales are 'something' especially considering the drop in users buying new consoles.


Huh?  . The XBox 1 and PS4 haven't been out a year yet and yet the XBox 1 sold 5 million and the PS4 7 million units - That's better than MD or Snes 1st year sales and well better than what the PS or PS2 sold in their 1st year .


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Street Fighter IV isn't rubbish, its just meh. Its a big drop in quality from 3rd Strike. I didn't enjoy Lost Planet or Dragon Dogma games. Just too meh. Also PC game sales are 'something' especially considering the drop in users buying new consoles.


You might think they are meh.. but lots of others like them . I think Lost Planet was one of the best games made for the last gen


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PC games have been outselling console counterparts and most are thirsty for Japanese content.


GTA V, COD  console sales are better than anything you could care to mention on the PC, only the likes of World Of Warcraft come close . There's a reason why Epic and the likes of id have come to consoles and that's sales
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: George on July 15, 2014, 05:02:36 pm
Nope. Not true at all. DOTA2/League of Legends have open new paths in gaming and made gaming a sport. New big games have started on PC and sold over 35 million units, like Minecraft. Honestly, I think you don't know what you talk about half the time you type. Even PC's biggest 90 hit, Doom didn't hit that many copies.

Also considering that Sony is trying to convince indie PC developers to develop on PS4 instead of going after Japanese devs says alot. They know what is worth investing in. Issue is that PC version > Console version due to mods.

Oh well, continue to be ignorant. No issues here. Its also funny that 'I don't care about SEGA West' is a acceptable answer but me not liking Planet Side because its medicre results in: "Well, people like it".

Cool, some people also like Sonic 2006. So cool story, bro.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Aki-at on July 15, 2014, 05:32:46 pm
They're all on mobile mate , Capcom , SEGA, Namco hell even Cave make a killing on the mobile . Capcom not only do well in the mobile dept. They also have IP that can sell 5 million plus at Full Retail price and have games that sell well in the West - that's something SEGA Japan lacks and its a worry going forward .

This is a lie, Capcom blamed their decreased earnings on low mobile sales. Infact SEGA and Square are the de facto leader in the mobile gaming space in Japan so no point trying to spin this any other way. SEGA have two IPs that brought over $100 million in revenue in less than a year, this is without including Sonic Dash and other minor titles that do healthy figures too.

The real money is to be made on the consoles .

Explains why a large segment of developers are going bankrupt. There's just TOO MUCH money its causing them to become so successful they fail.

PC games sales are nothing to what they were in the 90's .

This is a flat out lie.

GTA V, COD  console sales are better than anything you could care to mention on the PC, only the likes of World Of Warcraft come close . There's a reason why Epic and the likes of id have come to consoles and that's sales

Yeah take the two best selling console titles and act like it's the norm. Might as well take Warcraft, DOTA and League of Legends as the norm too. In which case PC > Consoles.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 16, 2014, 04:28:07 am


Quote
Why do you play these games .


Here I said



To which
you said ..



You know I was talking of the consumer side of things




SEGA isn't  Sammy could if they wanted to, but that's been
the case for years .

Stop spinning. The bottom line is we were talking about SEGASAMMY and if they should buy capcom. Which they CAN. Capcom couldn't buy Sega let alone themselves. So no Capcom isn't doing well at all..But keep living in denial...
Quote
Binary Domain is one the best games ever made, but we'll not see its like
again from SEGA .

Don't hold your breath...



Quote
They're all on mobile mate , Capcom , SEGA, Namco hell even Cave make a killing
on the mobile . Capcom not only do well in the mobile dept. They also have IP
that can sell 5 million plus at Full Retail price and have games that sell well
in the West - that's something SEGA Japan lacks and its a worry going forward .

HAHSAHAHAHAHAHAGHAHAHSAHAHAHAHAHAGHAHAHSAHAHAHAHAHAGHAHAHSAHAHAHAHAHAGHA
Biggest laugh i had all morning.....


Quote
The real money is to be made on the consoles . PC games sales are nothing to
what they were in the 90's . Sure Rome and Football Manger do well, but Monster
Hunter 4 makes more money in 2 weeks and gets better sale that those games most
prob do it their life time
HAHSAHAHAHAHAHAGHAHAHSAHAHAHAHAHAGHAHAHSAHAHAHAHAHAGHAHAHSAHAHAHAHAHAGHA

PC sales have grown bigger in the last decade alone with games far outselling their console counterparts...That's why Sega has invested heavily into that market..add steam and all that jazz and its a very powerful lucrative industry...
Quote
PC games sales are nothing to what they were in the 90's

What? Who was the one that started to INVEST in european developers and let them make games based on their estabilshed IP? Sega! Who thern started to copy  that idea? Capcom, Square and nearly everyone else.
Japanese sales have shruken in the west and thats a fact. So keep presisting and using games that's been based on ip thats been around for donkey years to prove that everything is ok when its not...
Quote
Capcom does it has Capcom Vancouver
Which may close down or be sold to microsoft if rumors are true...
But Sega has dozens of western studios..hardly a comparison at all...







Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 16, 2014, 04:44:22 am
Quote
This is a lie, Capcom blamed their decreased earnings on low mobile sales.
Infact SEGA and Square are the de facto leader in the mobile gaming space in
Japan so no point trying to spin this any other way. SEGA have two IPs that
brought over $100 million in revenue in less than a year, this is without
including Sonic Dash and other minor titles that do healthy figures too.
Exactly...Those games are the tip of the iceberg..Capcom hasn't got nothing in the league of the sales of that..even in the west SPIRAL KNIGHTS was a big seller going over 3 million downloads...

Quote
This is a flat out lie.

It shows how desperate TA has become..we all know how important PC gaming has become...it will probably outlast console gaming if and when digital gaming takes over the traditional console gaming titles..in japan its only digital and PC gaming sectors that are growing..consoles are shrinking..if that's a sign of things to come it may repeat here in the western markets..
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 16, 2014, 04:44:43 am
Quote
DOTA2/League of Legends have open new paths in gaming and made gaming a sport. New big games have started on PC and sold over 35 million units, like Minecraft.


Don't come with that cop out . Think like that then Candy Crash is the best selling game of all time . I'm on about real games that come in at full price .


Quote
Also considering that Sony is trying to convince indie PC developers to develop on PS4 instead of going after Japanese devs says alot.


Its just the Japanese has shrunk and the west is where the money is to be made . If there was so much money to be made on the PC , Microsoft wouldn't be dropping games for windows the likes of Epic and id wouldn't go near consoles (and just let others port their games) . There's a huge difference to running a corp that makes indie games , to a consumer team the size of SEGA Japans (some 2000 staff just for the console section )


Quote
Yeah take the two best selling console titles and act like it's the norm


Ok then what about Halo 3 - 13 million plus, Gears of War -5 million plus, Last of Us 5 million plus, MGS IV -5 million plus, GT 5 - 5 million plus , Uncharted 3 - 4 million , GOW III - 5 plus , Assassin Creed 3 -10  million plus (just on the consoles) .


Look at any sales charts and see console game sales smash to bits PC games and that the majority of the of games are console games , those are facts .


Quote
This is a lie, Capcom blamed their decreased earnings on low mobile sales.


Yeah that's why MH IV is one of capcom best selling games ever on a handheld .


Quote
Infact SEGA and Square are the de facto leader in the mobile gaming space in Japan so no point trying to spin this any other way.

Never said otherwise , but Square posted a pretty disastrous set of results for 2013  lets remember .

Quote
Explains why a large segment of developers are going bankrupt.


That has happened since the dawn of gaming I think you'll find . PS and PS2 are the best selling consoles of all time , but hey plenty of console developers went to the wall, plenty went to the wall in the 8 and 16nit hey days . Not that there hasn't been plenty of PC developers that haven't gone to the wall either .


Quote
This is a flat out lie.


No its called a fact , even the likes of PC world now support consoles sales as they know that's where the money is . The list of PC -only developers to what it was in the 1990's is tiny . I'm sure you might try and bang on about indie but they're most prob better on the smart phones and the like .
















 
 


Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 16, 2014, 04:46:31 am
Quote
No its called a fact , even the likes of PC world now support consoles sales as
they know that's where the money is . The list of PC -only developers to what it
was in the 1990's is tiny . I'm sure you might try and bang on about indie but
they're most prob better on the smart phones and the like .
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!
 
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 16, 2014, 05:50:29 am
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!
 

Its called the truth . Westwood no more, Origin no more , Microprose no more , 3D Realms no more , LucasArts long gave up on the PC, Parallax Software no more, Planet Moon studios no more, Trilobyte no more , Sierra no more (and they were massive in the 90's)  and the list goes on and on
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 16, 2014, 06:22:25 am
Its called the truth . Westwood no more, Origin no more , Microprose no more , 3D Realms no more , LucasArts long gave up on the PC, Parallax Software no more, Planet Moon studios no more, Trilobyte no more , Sierra no more (and they were massive in the 90's)  and the list goes on and on

Puh leeze don't use a handful of companies whose situations for them going under had nothing to do with the PC market as an example to strengthen your erroneous and weak argument. I can make up another list with console publishers using that as an example of why console market is weak.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 16, 2014, 06:24:03 am
Nope. Not true at all. DOTA2/League of Legends have open new paths in gaming and made gaming a sport. New big games have started on PC and sold over 35 million units, like Minecraft. Honestly, I think you don't know what you talk about half the time you type. Even PC's biggest 90 hit, Doom didn't hit that many copies.

Also considering that Sony is trying to convince indie PC developers to develop on PS4 instead of going after Japanese devs says alot. They know what is worth investing in. Issue is that PC version > Console version due to mods.

Oh well, continue to be ignorant. No issues here. Its also funny that 'I don't care about SEGA West' is a acceptable answer but me not liking Planet Side because its medicre results in: "Well, people like it".

Cool, some people also like Sonic 2006. So cool story, bro.

George bombdrop on TA....KABOOM!!!
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 16, 2014, 06:42:19 am
Quote
Puh leeze don't use a handful of companies whose situations for them going under had nothing to do with the PC market as an example to strengthen


What are you on about ? In the 90's the likes of Sierra was massive with Gabriel Knight, Half Life , Leisure suit Harry to name by a few in its stable , Westwood were behind one of the biggest selling PC games of all time  , Origin systems were massive with Wing Commander , Ulimta series to its name and well MicroProse had Syd Meier Civilization and Geoff's GP F1  to its name (which was once massive on the PC).


And there's more  like Strategic Simulations,Looking Glass, DiD, Spectrum Holobyte  were once renowned PC developers or publishers that's gone bell up , even MS don't take much interest in games for windows any more






Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 16, 2014, 06:49:20 am

What are you on about ? In the 90's the likes of Sierra was massive with Gabriel Knight, Half Life , Leisure suit Harry to name by a few in its stable , Westwood were behind one of the biggest selling PC games of all time  , Origin systems were massive with Wing Commander , Ulimta series to its name and well MicroProse had Syd Meier Civilization and Geoff's GP F1  to its name (which was once massive on the PC).


And there's more  like Strategic Simulations,Looking Glass, DiD, Spectrum Holobyte  were once renowned PC developers or publishers that's gone bell up , even MS don't take much interest in games for windows any more








No, what ARE you Talking about? I never said anything about those companies not being successful in their day? So again what are you talking about? Those companies didn't go under because of the PC market. Complete different situations that caused their demise, not a reflection that the market has gone weak, if it was then you might as well say THQ going kaput is an example of the console market being weak in the west. Give it up.
Geez you really have fallen from any grace you use to have...
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 16, 2014, 07:22:30 am
Quote
Those companies didn't go under because of the PC market.


Now you're having a laugh .


Quote
not a reflection that the market has gone weak


It's a refection that the PC market is not once what it was and piracy and consoles have played their part in that . In 90's  walk in to any major retail shop and you'll see huge PC sections , now that simple isn't the case and even on-line retailers push console games more than PC .


More of us might have PC, less of us buy PC games though


Quote
THQ going kaput is an example of the console market being weak in the west


No its just yet another example of a corp run badly . Love it when you say its weak in the west , When Watch Dogs as smashed all sorts of records for a new IP and GTA V has sold over 30 million copies in less than a year .



Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 16, 2014, 07:24:01 am


Quote
Don't come with that cop out . Think like that then Candy Crash is the best selling game of all time . I'm on about real games that come in at full price .

A game is a game regardless on what you or i think of it. It counts as a game and so would its sales and the industry its in.Don't try and spin us with that line..






Quote
Its just the Japanese has shrunk and the west is where the money is to be made . If there was so much money to be made on the PC , Microsoft wouldn't be dropping games for windows the likes of Epic and id wouldn't go near consoles (and just let others port their games) . There's a huge difference to running a corp that makes indie games , to a consumer team the size of SEGA Japans (some 2000 staff just for the console section )

Microsoft has problems across the board so its hardly a good example of why they are cutting back..they're cutting back on console development too so does that mean the console market is in trouble? See it destroys your argument..
Quote
Ok then what about Halo 3 - 13 million plus, Gears of War -5 million plus, Last of Us 5 million plus, MGS IV -5 million plus, GT 5 - 5 million plus , Uncharted 3 - 4 million , GOW III - 5 plus , Assassin Creed 3 -10  million plus (just on the consoles) .

All the big brands...yes that's a good example...that's like saying sugar won't sell because people won't have it on their cornflakes or tea..of course those games are going to sell big...

Quote
Look at any sales charts and see console game sales smash to bits PC games and that the majority of the of games are console games , those are facts .

Not really. Leave out the big brands and you will see a very different picture. PC sales have sustainable growth while smaller games struggle to even sell a decent number.


Quote
Yeah that's why MH IV is one of capcom best selling games ever on a handheld .

He said mobile not Handheld. Again we see you spinning to prove a point. Capcom said their digital division took a hit and is the reason they have floundered(among other excuses from other year after year of failure) I posted that link on here.   And again using a game that is a big gun even though its a handheld game doesn't prove anything. In fact you keep using the big ips to prove a point. Where is Megaman? Breath of fire..and all their mid range games that collectively can help you middle line..how are their sales?


Quote
Quote
Never said otherwise , but Square posted a pretty disastrous set of results for 2013  lets remember .


That has happened since the dawn of gaming I think you'll find . PS and PS2 are the best selling consoles of all time , but hey plenty of console developers went to the wall, plenty went to the wall in the 8 and 16nit hey days . Not that there hasn't been plenty of PC developers that haven't gone to the wall either .

You are all over the place. You're saying and using examples of PC game publishers going to the wall as an example of the PC market being weak compared to the console market and then use this excuse about companies going to the wall isn't a reflection on the market being weak..the same thing i have said..Don't you read what you even type?LOL



Quote
No its called a fact , even the likes of PC world now support consoles sales as they know that's where the money is . The list of PC -only developers to what it was in the 1990's is tiny . I'm sure you might try and bang on about indie but they're most prob better on the smart phones and the like .

That's like saying we have a list of console only developers which aren't many..or handheld only developers which aren't many etc etc..your excuses and spins get remarkable by the day....
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 16, 2014, 07:26:33 am

Now you're having a laugh .
blah blah...


Yes were all laughing at you..
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 16, 2014, 08:09:00 am
Quote
A game is a game regardless on what you or i think of it.


It's a game , but its not comparable to a consumer full retail price game .


Quote
Microsoft has problems across the board so its hardly a good example of why they are cutting back


MS is making a ton of cash, but its Games for Windows are not that great and so MS is just dropping it slowly


Quote
they're cutting back on console development too so does that mean the console market is in trouble

Its called making sure shareholders get great returns . Apple lay off staff all the time, you're going to make out the I-Pad or I-Phone is in trouble ?

Quote
All the big brands...yes that's a good example.


Sigh ...  Gears, Assassins, Last Of Us (only came out last year for crying out loud)  were all brand new IP  this gen and it doesn't matter if the likes of GTA are established IP   - its shows console games sales have never been better


Quote
Not really. Leave out the big brands and you will see a very different picture


Just look on-line or walk into any shop and see console games space dwarf that of the PC .


Quote
He said mobile not Handheld. Again we see you spinning to prove a point


Is this coming from the one that refuses to agree Capcom makes a profit ? Capcom pulled in a billion in sales this year - not bad at all . Mobile to me is handheld , but fair enough Capcom don't do so great on the smart phone they do a hell of lot better than SEGA on the hand held .


Quote
Where is Megaman? Breath of fire..


IP that had their day  but Capcom still look after the fans with new Street Fighter, RE , Marvel Vs Capcom, DMC, Sengoku , Monster Hunter to go along with new IP .


Where's SEGA Japan with sequels To Skies, Shenmue, JSR, REZ, Space Channel 5, Shinobi and tons more of classic SEGA IP . All we get now if endless sequels to Sonic and Yakuza

 
 













Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Aki-at on July 16, 2014, 09:27:07 am
Ok then what about Halo 3 - 13 million plus, Gears of War -5 million plus, Last of Us 5 million plus, MGS IV -5 million plus, GT 5 - 5 million plus , Uncharted 3 - 4 million , GOW III - 5 plus , Assassin Creed 3 -10  million plus (just on the consoles) .

Look at any sales charts and see console game sales smash to bits PC games and that the majority of the of games are console games , those are facts .

Minecraft over 16 million sales, World of Warcraft over 14 million, Diablo 3 over 12 million, Battlefield 2 over 11 million, The Sims 3 over 10 million, Starcraft 2 over 6 million, Guild Wars 2 over 4 million. And hey how about we add some indie games? DayZ over 2 million, The Binding of Issac over 2 million, Terraria over 3 million. I'm not even throwing in stuff like Phantasy Star Online 2 and Final Fantasy XV which are the most successful entries in their respective series.

That's not being smashed to bits, that's being better than consoles. So again no, you're wrong.

Yeah that's why MH IV is one of capcom best selling games ever on a handheld .

Handheld = / = Mobile titles. We're not talking about core gaming, we're talking about mobile phone games and on that Capcom is lacking.

Never said otherwise , but Square posted a pretty disastrous set of results for 2013  lets remember .

And this was due to their console titles failing. Not their mobile titles, so what are you trying to add here? Either you're in agreement consoles was bad news for them and their PC & mobile titles stopped it being worse or you're just trying to paint their mobile division as the cause of the losses, which it was not.

That has happened since the dawn of gaming I think you'll find . PS and PS2 are the best selling consoles of all time , but hey plenty of console developers went to the wall, plenty went to the wall in the 8 and 16nit hey days . Not that there hasn't been plenty of PC developers that haven't gone to the wall either .

There are more companies going bankrupt in the last generation than there has ever been in any other generation. Don't act like it's the norm, it was not.

And yes, PC developers go bankrupt, that's not the point. The point is your idea that console gaming is the holy grail of gaming is outdated and out of touch with the very reality around you.

No its called a fact , even the likes of PC world now support consoles sales as they know that's where the money is . The list of PC -only developers to what it was in the 1990's is tiny . I'm sure you might try and bang on about indie but they're most prob better on the smart phones and the like .

Its a lie and don't sprout nonsense, bring more proof that a PC game sold more than Minecraft in the 90s? Or Diablo 3? Or Starcraft? Or the amount of users for Steam? You can't because you just invented a figure in your head.

And what the bloody hell is that indie point suppose to mean? If you're going to argue that games like Rogue Legacy are better on smartphones then you really are out of touch with gaming.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 16, 2014, 11:50:19 am


Quote
It's a game , but its not comparable to a consumer full retail price game .

Yet it makes plenty of money. I remember not too long ago that you were advocating Sega to jump on the dance game craze because it cost them little money and make tons of it. Now you're basically saying that this isn't regarded as a game because it does the dame thing..little money but huge returns? What a joke.



Quote
MS is making a ton of cash, but its Games for Windows are not that great and so
MS is just dropping it slowly
No they're cutting down because they're losing money across the board.

Quote
Its called making sure
shareholders get great returns . Apple lay off staff all the time, you're going
to make out the I-Pad or I-Phone is in trouble ?
They do it when its either projected that they wil have losses or the company is going to get them and are suffering through it.

Quote
Sigh ...  Gears, Assassins, Last Of Us (only came out last year for crying
out loud)  were all brand new IP  this gen and it doesn't matter if
the likes of GTA are established IP   - its shows console games sales have
never been better

GEARS ASSSASSINS are estabilshed IPs that been around for a while so has the Last of us. They're big franchises that will always sell well. Again you can't find a better example than games that have a estabilshed userbase. Warcraft..Total War and so on i could easily use because they are the big guns of the PC world of gaming. But its the games inbetween and their sales is what tells how healthy a industry is or a company. And the fact that you can't find any example apart from the usual big name games goes to show you lost this argument four posts back..


Quote
Just look on-line or walk into any shop and see console games space dwarf that
of the PC .

Yes that proves it don't it... ::)



Quote
Is this coming from the one that refuses to agree Capcom makes a profit ? Capcom
pulled in a billion in sales this year - not bad at all . Mobile to me is
handheld , but fair enough Capcom don't do so great on the smart phone they do a
hell of lot better than SEGA on the hand held .
Backtracking are we? You just said thery did well on mobile than tried to change it to handheld..really are desperate. Sega made more profits than Capcom on a year to year basis they are more stable than capcom has been in years....

Again who is in the better position to buy who?

Quote
IP that had their day  but Capcom still look after the fans with new Street
Fighter, RE , Marvel Vs Capcom, DMC, Sengoku , Monster Hunter to go along with
new IP .


Not according to George or other fans of Capcom....


Quote
Where's SEGA Japan with sequels To Skies, Shenmue, JSR, REZ, Space Channel 5,
...

Games that didn't make any money..yeah that is a really good example..
 
 
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 16, 2014, 12:25:57 pm

Quote
Minecraft over 16 million sales, World of Warcraft over 14 million, Diablo 3
over 12 million, Battlefield 2 over 11 million, The Sims 3 over 10 million,
Starcraft 2 over 6 million, Guild Wars 2 over 4 million. And hey how about we
add some indie games? DayZ over 2 million, The Binding of Issac over 2 million,
Terraria over 3 million. I'm not even throwing in stuff like Phantasy Star
Online 2 and Final Fantasy XV which are the most successful entries in their
respective series

That's not being smashed to bits, that's being better than consoles. So again no, you're wrong..

But that is how to smash to bits TA's argument..As well as the fact PCs didn't become mainstream until the late nineties and the dawn of the internet age...Games sales reflect that because people can afford PCS now than they couldback in the early to mid nineties..Meaning PCs are bigger as a market than they were back in the nineties...

Quote
Handheld = / = Mobile titles. We're not talking about core gaming, we're talking
about mobile phone games and on that Capcom is lacking.
And that's their problem..they have nothing to fall back on..they have assets that are completly useless to them..games that aren't doing well on a regular basis..just sequels that takes a while to make and release to market..inbetween those titles they're screwed...and even those big guns aren't enough to sustain them considering how big they have become.
Sega had a bad 2012 when it came to consoles but their revenue came from digital, PC, pachislot and other assets that saved their asses so to speak. That's the point TA keeps missing.

Quote
And this was due to their console titles failing. Not their
mobile titles, so what are you trying to add here? Either you're in agreement
consoles was bad news for them and their PC & mobile titles stopped it being
worse or you're just trying to paint their mobile division as the cause of the
losses, which it was not.

There are more companies going bankrupt in the
last generation than there has ever been in any other generation. Don't act like
it's the norm, it was not.
Exactly..


Quote
And yes, PC developers go bankrupt, that's not the point. The point is your idea
that console gaming is the holy grail of gaming is outdated and out of touch
with the very reality around you.
Beautiful quote..almost made me cry...

Quote
Its a lie and don't sprout nonsense, bring more proof that a PC game sold more
than Minecraft in the 90s? Or Diablo 3? Or Starcraft? Or the amount of users for
Steam? You can't because you just invented a figure in your head.

And
what the bloody hell is that indie point suppose to mean? If you're going to
argue that games like Rogue Legacy are better on smartphones then you really are
out of touch with gaming.
CLAP CLAP CLAP..
Well done, dear chap..wel done...
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 16, 2014, 01:31:08 pm
Quote
Minecraft over 16 million sales, World of Warcraft over 14 million, Diablo 3 over 12 million, Battlefield 2 over 11 million, The Sims 3 over 10 million, Starcraft 2 over 6 million, Guild Wars 2 over 4 million


Hey Mindcraft sells 13 million on the 360 too . And yes great sales but compared to console sales of COD or GTA V they're not even close .


Quote
I'm not even throwing in stuff like Phantasy Star Online 2 and Final Fantasy XV


Good I wouldn't . PSO II online sales are dwarfed by Monster Hunter IV sales alone and well Final Fantasy XIV has been outsold by Dark Souls II on the console hasn't it, never mind console sales of Square own Tomb Raider .

Quote
I remember not too long ago that you were advocating Sega to jump on the dance gam


If Candy crush saga was A) A music game and B) a full price game you'll have a point . Overlooking that the strong sales of Project Diva shows I was right to say you can get decent sales with music games *rolls eyes*


Quote
GEARS ASSSASSINS are estabilshed IPs that been around for a while so has the Last of us


Huh?  Gears is a new IP as was Assasins for this gen and Last of Us it barely a year old  .


Quote
Not according to George or other fans of Capcom


what sort of crackpot answer is that ?


Quote
Yes that proves it don't it


Yes it does . Anything that sells well retail will support be that online or in retail shops .


Quote
Backtracking are we? You just said thery did well on mobile than tried to change it to handheld


No . I'm not the one that likes to make out that Capcom makes a loss . I class mobile as handheld , but fine if you want to separate them fine . If that's the case Capcom don't do great on smart phone , but in the 3DS it's another story . SEGA on the other hand don't do so great on the handhelds .


Quote
Games that didn't make any money


Streets of Rage made money , so did Ecco, so did Shinobi  where's the sequels to them ?


Quote
[/color]And this was due to their [/size]console[/color][/size] titles failing. Not their mobile titles, so what are you trying to add here[/color]
So if console don't sell they don't make a profit - Shows you where the moneys to be made


Quote
No they're cutting down because they're losing money across the board.


They're posting mega profits - but are getting hit hard by tablet sales and android . Still make tons of cash


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There are more companies going bankrupt in the last generation than there has ever been in any other generation


No they were loads that went bust in 32 Bit gen alone, never mind the jump to 128 bit .


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The point is your idea that console gaming is the holy grail of gaming is outdated and out of touch with the very reality around you.


So why are the PS3 , 360 PS4 and XBox 1 selling so well then ? .


[/color][/size][/color]
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Its a lie and don't sprout nonsense, bring more proof that a PC game sold more than Minecraft in the 90s? Or Diablo 3? Or Starcraft? Or the amount of users for Steam? You can't because you just invented a figure in your head.



A handful of games at the end of the day . I mean Mario Kart on the Wii sells far more than any of those games , but that doesn't show the real picture for the Wii and how the 360 and PS3 were the better for retail . Face facts all the top PC developers that are left now need to make console games too , and retail be that on the streets or on-line gives for more space to the console games than PC.












































Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: MadeManG74 on July 16, 2014, 03:07:23 pm
One thing I feel I should point out in regards to PC sales; we should take into account how many of those sales were made during insane discounts on Steam Sales and GOG sales etc. Civ V is the most owned game on steam, but that's mostly because it's been given away for free so many times for example.
Many games also regularly go on sale for $5 or less.

Having said that, Steam takes ~30% of the gross, but apart from that there's no manufacturing costs or logistics to worry about, and I think (think) that there is no licensing fee like there is with console titles (which is why you never see titles go below around $20 unless they are clearance).
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 17, 2014, 06:01:01 am
Quote

Hey Mindcraft sells 13 million on the 360 too . And yes great sales but compared to console sales of COD or GTA V they're not even close .

Ye you still can't provide the evidence of mid range titles. A mid range title sales for PC far outstrips that of a console mid range title.



Quote
Good I wouldn't . PSO II online sales are dwarfed by Monster Hunter IV sales alone and well Final Fantasy XIV has been outsold by Dark Souls II on the console hasn't it, never mind console sales of Square own Tomb Raider .
Yet PSO sales beat Monster Hunter ten to one on mobile and PC and even on the PSx handheld....
Quote
If Candy crush saga was A) A music game and B) a full price game you'll have a point . Overlooking that the strong sales of Project Diva shows I was right to say you can get decent sales with music games *rolls eyes*

Wrong..PROJECT DIVA made its money on mobile and handhelds before it was expanded onto bigger machines like arcades and console. That's why Sega put that game on them in the first place because the series had grown enough and big enough to warrant it..like they do with other big games that they have..And CC is still the same thing regardless of format. Just because its not made for console doesn't make it a lesser game.

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Huh?  Gears is a new IP as was Assasins for this gen and Last of Us it barely a year old  .
Yeah because they all debut on the XBO, PS4 and WiiU..LOL..



Quote
what sort of crackpot answer is that ?



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Yes it does . Anything that sells well retail will support be that online or in retail shops .
Which is why the PC floor is bigger than the console one..



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No . I'm not the one that likes to make out that Capcom makes a loss . I class mobile as handheld , but fine if you want to separate them fine . If that's the case Capcom don't do great on smart phone , but in the 3DS it's another story . SEGA on the other hand don't do so great on the handhelds .
PSO and ATLUS says hello on handheld..and Sega also makes a kiling in digital and mobile....more than Capcom does..

Capcom has made making a loss for years..you're the only person in the whole world that wants to cling on to the idea that they haven't.



Quote
Streets of Rage made money , so did Ecco, so did Shinobi  where's the sequels to them ?

You didn't mention those games at first you just mentioned the Dc games in some banal attempt to get people to join your cause. Why mention ECCO when you only believe that Sega japan games are the only type of games Sega should be making\? You keep contradicting yourself. And sega has made dozens of sequels of games..we had the sequel to GUNSTAR HEROES and AFTERBURNER, OUTRUN and SEGARALLY we had several sequels to PSO, we had sequels to HOTD as well as sequels on newer titles like BORDERBREAK and SANGOKUSHI TAISEN. We even had a SHINOBI game and a spin off. So don't act like Sega never makes any sequels to their classic titles...
Quote

 So if console don't sell they don't make a profit -
Ask Nintendo...


Quote
They're posting mega profits - but are getting hit hard by tablet sales and android . Still make tons of cash
An that's why they've had a loss and cutting back..for gods sake..


Quote
No they were loads that went bust in 32 Bit gen alone, never mind the jump to 128 bit .
And yet the 32bit and 128 bit markets wer more than healthy..contradicting yourself again..


Quote
So why are the PS3 , 360 PS4 and XBox 1 selling so well then ? .

Compared to mobile which outstrips them all especially in Japan where the console market has shrunk?



Quote
A handful of games at the end of the day . I mean Mario Kart on the Wii sells far more than any of those games , but that doesn't show the real picture for the Wii and how the 360 and PS3 were the better for retail . Face facts all the top PC developers that are left now need to make console games too , and retail be that on the streets or on-line gives for more space to the console games than PC.

When was the last time Warcraft appeared on console or Company of Heroes? Keep talking tosh...

Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 17, 2014, 07:20:03 am
Quote
Ye you still can't provide the evidence of mid range titles. A mid range title sales for PC far outstrips that of a console mid range title


What is this ? I haven't even talk of consoles sales of the likes of Fable 2, Saints Row, Forza Red Dead redemption, Rock Band, Band Hero , Mass Effect, Bioshock , FallOut 3 , Dead Or Alive, Fifa, Madden, Motorstorm, Killzone, Heavy Rain  all of which are million +  sellers and where the PC versions out compressively out sold by the console versions


There's a reason why even once PC exclusives games like COD now have a bigger push and focus on Consoles .


Quote
Yet PSO sales beat Monster Hunter ten to one on mobile and PC and even on the PSx handheld


When you sell more copies at full price I don't think Capcom is too bothered . Monster Hunter IV sells more copies in one week than PSO II as sold to date .


Quote
Wrong..PROJECT DIVA made its money on mobile and handhelds before it was expanded onto bigger machines like arcades and console.


What the hell are you on about ? I never said it didn't make money and wow great SEGA using a Arcade game that done well and porting in to a console (like we never seen that before ) With music games doing well , I said SEGA should have offered it own answer to Just Dance and the like


You know yet another console game that sells in the millions and a mid range title to boot .


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Yeah because they all debut on the XBO


How changing their tune now ? . X Box One and PS4 haven't been out a year yet. But overlooking that GTA V and Last of Us only came out last year and sold millions , like Fifa , COD Ect did last year . Yeah the console market is in trouble aright .


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Which is why the PC floor is bigger than the console one


Where ? . Hardly any shops give more space for PC's games these days and hell every E3 for the past 10 years or so has been dominated by the consoles .


Quote
PSO and ATLUS says hello on handheld.


Atlus that's the corp that was doing so well it had to be bought out to save it  ? Monster Hunter IV sells more copies alone than PSO I and II , PSO II  and Persona IV put together .


Quote
Capcom has made making a loss for years.


They haven't and I'll defy you to prove it


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You didn't mention those games at first you just mentioned the Dc games in some banal attempt to get people to join your cause


No you tried playing the old IP card . Want more . Where the sequels to the likes of  World Wide Soccer, Story Of Thor 2, Comix Zone , Vectorman , Fighting Mega Mix , Dragon Force, Wonderboy, Burning Rangers , ClockworkKnight, Alex Kid, Ristarstar, Deep Fear, Panzer Dragoon Saga - There's loads more and not a DC title in sight .


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Ask Nintendo


Nintendo consoles do sell - Trouble is its just the handlehelds and with the Wii and Wii U they've played the gimmick card to much . casuals don't buy games week in week out .


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An that's why they've had a loss and cutting back


Serious you reckon you have stock market experience....

Quote

[/size][size=1.077em]Microsoft reported better than expected earnings of $5.2bn (£3.2bn).[/size]
[/size][size=1.077em]Profits at the technology giant were up 17% from the same period last year.[/size]
[/size][size=1.077em]"Our devices and services transformation is progressing," said boss Steve Ballmer in a statement (http://www.microsoft.com/investor/EarningsAndFinancials/Earnings/PressReleaseAndWebcast/FY14/Q1/default.aspx). He added that Microsoft is launching a "wide range" of new products in the coming quarter.[/size]
[/size][size=1.077em]The report shed no light on who is to replace Mr Ballmer, who announced plans to retire within the next year.[/size]
[/size][size=1.077em]The company has released several new products this quarter, including an update to Windows 8, and recently bought the mobile phone unit of struggling Finnish giant Nokia.[/size]
[/size][size=1.077em]Shares rose 6% in after hours trading on the strong results[/size] [/size][/color]

[/size][size=1.077em]Profits of £3.75 billion is hardly a loss in anybody book, bar yours . Microsoft makes more profits in one year that SEGA entier worth has a corp . Keep the comedy gold coming [/size]
[/size][size=1.077em][/size]





















 


























 
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 17, 2014, 10:13:33 am


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What is this ? I haven't even talk of consoles sales of the likes of Fable 2, Saints Row, Forza Red Dead redemption, Rock Band, Band Hero , blah blah blahshit

Those games you mentioned don't even sell as they use to and were hardly mid range titles at the time either...but keep dodging the question and spin it to your usual nonsense.






Quote
When you sell more copies at full price I don't think Capcom is too bothered . Monster Hunter IV sells more copies in one week than PSO II as sold to date .
Capcom are bothered. That's why the shareholders put the stock for sale. Keep harping on about Capcom's one trick pony which isn't enough to save them from takeover..lol

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What the hell are you on about ? blah blah blah

Quote
No you tried playing the old IP card . Want more . Where the sequels to the likes of  World Wide Soccer, Story Of Thor 2, Comix Zone , Vectorman , Fighting Mega Mix , Dragon Force, Wonderboy, Burning Rangers , ClockworkKnight, Alex Kid, Ristarstar, Deep Fear, Panzer Dragoon Saga - There's loads more and not a DC title in sight .

No you are an idiot. You said where are the sequels to..and you list a bunch of DC games that didn't make enough money to warrant a sequel in the first place. Now you are backtracking yet again. You ALREADY LOST the argument by naming titles that didn't make much money. If anyone was going to take you seriously you'd mention the games that are more likely to get sequels that hasn't been around like SAKURA TAISEN. But you'd have to KNOW about games and the business to mention that.Anyone here can see EXACTLY what you said two to three posts back. You and idiots like you try to deflect any reasonable argument given to you by spinning it around, twisting peoples words or naming popular games in order to look good. This topic was going well until you started to troll it for the sake of it and ruin it for everyone else. It wasn't even about Sega until you decided to stick your head in. Then you wonder why i lose my cool.

 Now quite frankly, piss off(yes little man that is an insult) I don't have the time anymore..really i don't.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: George on July 18, 2014, 12:03:58 am
Honestly what is the appeal of Monster Hunter? I got Tri on Wii U cuz it was so cheap and played it for 6 mins. Shitty graphics, shitty combat, shitty animation. For a few seconds I was like "Is this a Dreamcast title?" The worse part? The small ass fucking text, no Wii U pad support. This is the big title at Capcom?

Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 18, 2014, 04:20:25 am
What makes it worse is that the game is a rip off of PSO in the first place...just dumbed down..
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: George on July 18, 2014, 05:11:09 am
The artstyle of Monster Hunter is terrible. But I don't think Universe/PSO2 is amazing. PSO was cool but I much prefer the anime style from the Master System/Genesis.

(http://img2.wikia.nocookie.net/__cb20120311104547/phantasystar/images/d/db/Rolf_art.png)
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 18, 2014, 08:14:52 am
Same here,george, same here. I acknowledge that PSO is groundbreaking but i much prefer to see the series back to its roots and not using the PSO visual style either.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 18, 2014, 08:48:32 am
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Those games you mentioned don't even sell as they use to and were hardly mid range titles at the time


They're all still million sellers


Quote
Keep harping on about Capcom's one trick pony which isn't enough to save them from takeover..lol


One trick ? I'll think you'll find Dragon Dogma, RE 6, Dead Rising 3, Phoneix Wright are all millions sellers and all sell better than SEGA 2 trick pony's that are Yakuza and Sonic.


Quote
You said where are the sequels to..and you list a bunch of DC games that didn't make enough money to warrant a sequel in the first place. Now you are backtracking


You tried to play the old IP card and lost out big time















Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 18, 2014, 09:15:22 am







You tried to play the old IP card and lost out big time






















IP that had their day  but Capcom still look after the fans with new Street Fighter, RE , Marvel Vs Capcom, DMC, Sengoku , Monster Hunter to go along with new IP .


Where's SEGA Japan with sequels To Skies, Shenmue, JSR, REZ, Space Channel 5, Shinobi and tons more of classic SEGA IP . All we get now if endless sequels to Sonic and Yakuza

 







Listing a bunch of IPs that NEVER made any money makes your argument redundant. You lost out because you couldn't even list the games that were successful to begin with in a tactic that backfired on you. I however did name the games that were successful AND named the sequels that Sega has made for them in the last five years. You've really lost it man....i pity you...
You don't know when you've lost the argument.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: MadeManG74 on July 18, 2014, 10:42:12 am
Oh man, the formatting in this thread is outrageous. Going from super tiny fonts to regular, massive empty quote boxes and half a page of nothing after post's text is finished.

Also George: I never played Monster Hunter, but some friends are addicted to it. Is it meant to be like Dark Souls in a kind of way? Like it's all about exploration and finding new objects to make better items/weapons etc?
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 18, 2014, 11:24:11 am
Oh man, the formatting in this thread is outrageous. Going from super tiny fonts to regular, massive empty quote boxes and half a page of nothing after post's text is finished.



That's TA for you...clearly losing his mind...
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Aki-at on July 18, 2014, 12:22:59 pm
Hey Mindcraft sells 13 million on the 360 too . And yes great sales but compared to console sales of COD or GTA V they're not even close .

Way to completely overlook my point. I said you use the big two in the console market to inflate the console market when the fact is there are no other games like those two. And if we want to go down this route, DoTA and League of Legends are way above CoD or GTAV. But I'm not going to use those two as out liners because they aren't (Just like CoD and GTAV are not for consoles) the fact is, PC sales are not bad, they're very good and you can't really show me prove otherwise.

Good I wouldn't . PSO II online sales are dwarfed by Monster Hunter IV sales alone and well Final Fantasy XIV has been outsold by Dark Souls II on the console hasn't it, never mind console sales of Square own Tomb Raider .

I'm not sure if you're trying to act ignorant on purpose or not. These are Massive Multiplayer ONLINE RPGs. You're not going to find the majority of sales via retail units but online sales. PSO2 online sales are not being compared to Monster Hunter IV but other Phantasy Star titles and they alone are better than the series ever has been.

Final Fantasy XIV has over 1.8 million daily users, that's more successful than Dark Souls II. And that brings me to the latter, you do realise over 500,000 sales of Dark Souls II are PC users, right? So again it weakens your point about consoles being the be all, end all of gaming.

No they were loads that went bust in 32 Bit gen alone, never mind the jump to 128 bit.

Well point them out? Here I'll give you a list from 2006 - 2012, so this excludes the likes of THQ, Flight-Plan and Irrational games, etc

3D Realms - 2009
 7 Studios (Activision) - 2011
 Backbone Vancouver
 BigBig (Sony) - 2012
 Bizarre Creations (Activision) - 2010/2011
 Black Rock (Disney) - 2011
 Blue Fang Games - 2011
 Blue Tongue (THQ) - 2011
 BottleRocket - 2009
 Brash Entertainment - 2008
 Budcat (Activision) - 2010
 Castaway Entertainment - 2008
 Cheyenne Mountain - 2010
 Cing - 2010
 Clover Studios (Capcom) - 2006
 Codemasters Guildford - 2011
 Cohort Studios - 2011
 Concrete Games - 2008
 Deep Silver Vienna - 2010
 DICE Canada - 2006
 EA Chicago - 2007
 EA Bright Light - 2011/2012
 EA Japan - 2007
 Eidos Manchester - 2009
 Eidos Hungary - 2010
 Ensemble Studios (Microsoft) - 2008
 Factor 5 - 2009
 FASA (Microsoft) - 2007
 Fizz Factor - 2009
 Flagship Studios - 2008
 Flight Plan - 2010
 Frozen North Productions
 FuzzyEyes - 2009
 Gamelab - 2009
 Game Republic - 2011
 GRIN - 2009
 Helixe (THQ) - 2008
 Hudson Entertainment - 2011
 Humannature Studio (Nexon Vancouver) - 2009
 Ignition London - 2010
 Ignition Florida - 2010
 Incognito Entertainment (Sony) - 2009
 Indie Built (Take-Two) - 2006
 Iron Lore - 2008
 Juice Games (THQ) - 2011
 Kaos Studios (THQ) - 2011
 Killaware - 2011
 Killspace Entertainment - 2011
 KMM Brisbane - 2011
 Krome Studios (might still be operating on skeleton crew) - 2010
 Kuju Manila - 2009
 Kuju Chemistry - 2009
 Kush Games - 2008
 Locomotive Games (THQ) - 2010
 Luxoflux - 2010
 Mass Media (THQ) - 2008
 Monte Cristo - 2010
 Monumental Games - 2012
 Midway Austin - 2009
 Midway Newcastle - 2009
 MTV Games - 2011
 Multiverse - 2012
 NetDevil - 2011
 Ninja Studio - 2009
 Outerlight - 2010
 PAM Development (Take-Two) - 2008
 Pandemic Australia (EA) - 2009
 Pandemic LA (EA) - 2009
 Paradigm Entertainment - 2008
 Pi Studios - 2011
 Pivotal Games (Take-Two) - 2008
 Propaganda Games (Disney) - 2011
 Pseudo Interactive - 2008
 Rainbow Studios (THQ) - 2011
 Realtime Worlds - 2010
 Rebellion Derby - 2010
 Red Octane - 2010
 Rockstar Vienna - 2006
 Sandblast Games (THQ) - 2008
 SEGA San Francisco - 2010
 Shaba Games (Activision) - 2009
 SOE Denver - 2011
 SOE Seattle - 2011
 SOE Tuscon - 2011
 Stormfront Studios - 2008
 Straylight Studios - 2009
 Team Bondi - 2011
 The Code Monkeys - 2011
 Titan Studios - 2009
 THQ Studio Australia - 2009
 THQ Digital Warrington - 2009
 Transmission Games - 2009
 Universomo (THQ) - 2009
 Venom Games (Take Two) - 2008
 Vicarious Visions California - 2007
 Visceral Australia (EA) - 2011
 Wolfpack Studios - 2006
 Yuke's Company Of America - 2010
 Zoe Mode London - 2009

http://webcache.googleusercontent.com/search?q=cache:j-70lgBMyroJ:kotaku.com/5876693/every-game-studio-thats-closed-down-since-2006+&cd=9&hl=en&ct=clnk&gl=uk&client=firefox-a (http://webcache.googleusercontent.com/search?q=cache:j-70lgBMyroJ:kotaku.com/5876693/every-game-studio-thats-closed-down-since-2006+&cd=9&hl=en&ct=clnk&gl=uk&client=firefox-a)

Now show me your proof.

So why are the PS3 , 360 PS4 and XBox 1 selling so well then ? .

"The point is your idea that console gaming is the holy grail of gaming is outdated and out of touch with the very reality around you. "

The response does not relate to the point made.

And for your information the current generation of console is facing severe market contraction. Playstation 4 is the only leading light at the moment and even that is beginning to drop down.

A handful of games at the end of the day . I mean Mario Kart on the Wii sells far more than any of those games , but that doesn't show the real picture for the Wii and how the 360 and PS3 were the better for retail . Face facts all the top PC developers that are left now need to make console games too , and retail be that on the streets or on-line gives for more space to the console games than PC.

Again, bullshit as usual. Sure me proof with actual links, otherwise you're dead wrong as usual in painting the PC as a lifeless or non-important market.

And don't make me laugh, majority of online sales are from PC, you want to know why there's more retail space for consoles than PC? Because 70% of the PC market buy their goods from online. Now you might as well argue about the amount of space GAME and the like give tablets and other non-traditional gaming items, or are you going to bury that facet just like all the other's that might paint console gaming in anything but a negative light?

Face the facts, all major third party console developers who make console games also have to make their titles accessible for PC users. The strength of the PC market is undeniable.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 19, 2014, 06:04:51 am
Quote
Now show me your proof.


Well looking over your list includes studios that have either merged or been taken over . I list you some of the  corps that gone bust in the good old days ...


Technosoft
NCS
Data East
Clockwork Tortoise
Scavenger
Compile
Raizing
Sensible Software




That's overlooking the countless developers that went bust after the 8 bit crash or the Spectrum and C64 developers that couldn't handle the transition to 16 bit . It happens always have and always will


Quote
You're not going to find the majority of sales via retail units but online sales.


That's a cop out . Its not like Monster Hunter isn't available digitally. 4 million sales at full retail price brings in more money at the end of the day . Monster Hunter is just a far bigger IP than PSO .


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Final Fantasy XIV has over 1.8 million daily users, that's more successful than Dark Souls II


I like the spin . FF XIV does not haver 1.8 daily users - That's the total number of people that made an account .


Quote
Way to completely overlook my point. I said you use the big two in the console market to inflate the console market when the fact is there are no other games like those two


No it shows the game sells millions on the 360 alone and I don't need to use just GTA or COD.


Gears Of War, God War, Drakes, Assassin's Creed , Red Dead Redemption, GT , Fifa, Madden, Halo, Bioshock, Resident evil, MGS, Tomb Raider , Mass Effect , Far Cry Last of Us, Killzone, Watchdog  Ect are all multi million sellers on consoles   


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Playstation 4 is the only leading light at the moment and even that is beginning to drop down.


The XBox 1 and PS4 are selling better than what the 360, PS, Mega Drive, Snes, PS2, DC, Sega Saturn did in their 1st year - Fact .


Quote
Again, bullshit as usual. Sure me proof with actual links, otherwise you're dead wrong as usual in painting the PC as a lifeless or non-important market


What that Mario Kart Wii sold more than 15 million copies . I think you find that fact and NCL posted that .


Quote
Because 70% of the PC market buy their goods from online


You talk like you can't download games on the XBox One , PS 4  360 or PS3 .
Quote

Face the facts, all major third party console developers who make console games also have to make their titles accessible for PC users


The facts are that their console versions sell better and having PC versions is nothing new at all is in it: SEGA Japan used to have a great PC division once that handle most of their Saturn and DC ports for starters














 



Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Aki-at on July 19, 2014, 11:44:39 am
Well looking over your list includes studios that have either merged or been taken over . I list you some of the  corps that gone bust in the good old days ...

Technosoft
NCS
Data East
Clockwork Tortoise
Scavenger
Compile
Raizing
Sensible Software

A grand total of 8 developers, so in the end, you've lost this point. My list might include some that were merged but the majority were closed down and as I pointed out, I didn't even include Japanese developers in the list.

That's overlooking the countless developers that went bust after the 8 bit crash or the Spectrum and C64 developers that couldn't handle the transition to 16 bit . It happens always have and always will.

You seem to be a head in the sand type of person. Using the tired excuse "It always happened..." when the situations are completely different makes no sense. Come back with a proper response or yield because so far you haven't really countered any points.

That's a cop out . Its not like Monster Hunter isn't available digitally. 4 million sales at full retail price brings in more money at the end of the day .

No it isn't a cop out. You're acting like retail sales are the be all end all of gaming and that is just not the case anymore. Rome II sold 30,000 units at retail in the UK on it's debut week but a further 70,000 units online. Then you look at how games like FFXIV and PSO2 make their money and it's through online transactions. Stop acting ignorant to how game companies do business.

Monster Hunter is just a far bigger IP than PSO .

... Okay? Where have I argued otherwise? My point was that PSO2 is bigger than any Phantasy Star title before it, all on consoles and all dwarfed by the success of PSO2. I'm not sure why you're imagining these extra arguments from but I never ever stated it. Stick to the point about PC gaming or don't bother sprouting anything.

I like the spin . FF XIV does not haver 1.8 daily users - That's the total number of people that made an account .

It's more successful than Dark Souls II, that is a fact. 325,000 daily users is nothing to shy away from.

And it's over 2 million users now.

No it shows the game sells millions on the 360 alone and I don't need to use just GTA or COD.

And the biggest games in the industry at the moment, outside of mobile titles, are League of Legends and DoTA2 but you won't seem me claiming that's an indication of the health of the PC market.

Gears Of War, God War, Drakes, Assassin's Creed , Red Dead Redemption, GT , Fifa, Madden, Halo, Bioshock, Resident evil, MGS, Tomb Raider , Mass Effect , Far Cry Last of Us, Killzone, Watchdog  Ect are all multi million sellers on consoles

Diablo 3 (12 million+) The Sims 3 (10 million+) Company of Heroes (4 million+) Total War series (3 million+) The Witcher series (2 million+) Sim City (2 million+) Guild Wars 3 (3.5 million+) Starcraft 2 (6 million+) Crysis (3 million+) DayZ (2 million+) Battlefield 2 (10 million+) STALKER (2 million+) are all multimillion sellers too.

And a fair few of those games you listed a probably million sellers on the PC too. So again, don't act like consoles are the be all end all of gaming. It no longer is.

The XBox 1 and PS4 are selling better than what the 360, PS, Mega Drive, Snes, PS2, DC, Sega Saturn did in their 1st year - Fact .

Said just like a Microsoft PR rep.

And this is why numbers are context. How much are they selling now, because sales have slowed down and the Xbox 360 has been outselling the Xbox One month on month for a while now. The Playstation 4 is now down month on month against the Playstation 2.

Now you'll try and hand wave it away but it's clear the reason for both the Playstation 4 and Xbox One selling such a large number isn't because of the hype of the new machines but because we just came off the back of the longest single generation in modern video game history. As of now, the Xbox One being under 200k units sold in it's first June and the PS4 being at 260k (Compared to the PS2's 280k and the Wii's 400k+) means that the signs of market contraction are showing.

What that Mario Kart Wii sold more than 15 million copies . I think you find that fact and NCL posted that .

The point wasn't the sale figure was incorrect. The point was trying to equate the PC market to the Wii market is insane.

You talk like you can't download games on the XBox One , PS 4  360 or PS3 .

It's well established that a large segment of PC gamers prefer downloading their games vs retail collection. Console gamers are not there yet and estimation puts adoption rates for console users to the low 10% mark.

The facts are that their console versions sell better and having PC versions is nothing new at all is in it: SEGA Japan used to have a great PC division once that handle most of their Saturn and DC ports for starters

The PC was almost always overlooked, now every major game has to be released on PC and almost always the best version is found on the PC. Console specific publishers making more of their games accessible for PC is a sure sign the market has shifted and it's not closed to console users only.

Your point "PC devs have to make games for console... FACT!" but as soon as I turn the table around your response is a simple "... Well the console version still sells the best!" utter double standards from you there.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 19, 2014, 02:28:53 pm
Quote
A grand total of 8 developers, so in the end, you've lost this point.


You want more ?


Digital Pictures
Dephine
Mucky Foot
Argonaut
Bluesky Software
Boss Studio's
Lobotomy
MNS
Cryo
Big Ape
Rocket Science
Exyx




There's loads more too


Quote
when the situations are completely different makes no sense


It always happens and always will . Hardly any of the big Spectrum and C64 developers are still around . They'll always games corps that will expand too much too soon and can't pay the bills .


Quote
You're acting like retail sales are the be all end all of gaming and that is just not the case anymore. Rome II sold 30,000 units at retail in the UK on it's debut week but a further 70,000 units online


Monster Hunter IV brought in more money and you act like users can't download games digitally on the consoles . When most corps post their results the console versions do better than their PC games for sales [size=78%]. [/size]
[/size]
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My point was that PSO2 is bigger than any Phantasy Star title before it, all on consoles and all dwarfed by the success of PSO2


That doesn't mean the console is in decline . And has PSO II even sold a million copies yet ?


Quote
325,000 daily users is nothing to shy away from


No its not, big difference to 1.8 million users though


Quote
And the biggest games in the industry at the moment


Well they were still new IP and risks and it also shows that the sales are there if you make a game people want .


Quote
Diablo 3 (12 million+) The Sims 3 (10 million+) Company of Heroes (4 million+) Total War series (3 million+) The Witcher series (2 million+) Sim City (2 million+) Guild Wars 3 (3.5 million+) Starcraft 2 (6 million+) Crysis (3 million+) DayZ (2 million+) Battlefield 2 (10 million+) STALKER (2 million+) are all multimillion sellers too.


Doesn't change the fact that console games sell more . Halo 3 alone has sold better that any game in that list






















 
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: tarpmortar on July 19, 2014, 03:34:17 pm
Quote
That's overlooking the countless developers that went bust after the 8 bit crash or the Spectrum and C64 developers that couldn't handle the transition to 16 bit . It happens always have and always will.

So your counter argument is that the industry isn't in bad shape because the last time it was doing this poorly was the crash of 82?

Sterling.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Aki-at on July 19, 2014, 04:02:47 pm
You want more ?

Digital Pictures
Dephine
Mucky Foot
Argonaut
Bluesky Software
Boss Studio's
Lobotomy
MNS
Cryo
Big Ape
Rocket Science
Exyx

There's loads more too

Go ahead, it's still not even half of the developers I've mentioned and you've resorted into using developers who went bust in different generations. You've clearly lost this one if you have to start combining several generations together.

It always happens and always will . Hardly any of the big Spectrum and C64 developers are still around . They'll always games corps that will expand too much too soon and can't pay the bills .

Again you're either being ignorant on purpose or know nothing about differing situations. Simply because this has happened in the past does not mean you can bury your head in the sand. Especially as it's happened to a greater extent now than before and to bigger players.

Monster Hunter IV brought in more money and you act like users can't download games digitally on the consoles . When most corps post their results the console versions do better than their PC games for sales


Monster Hunter is one of the few games that has a significant download rate but that was besides the point, don't be silly and keep throwing "Well Monster Hunter did more!!!" because I could just throw Diablo 3 or any other massive PC titles. The point is PC games sell the majority of it's sales online.

And again you're making a point where I haven't even addressed you on, stop spouting arguments when I'm not even arguing the point with you.

That doesn't mean the console is in decline . And has PSO II even sold a million copies yet ?


PSO2 has made more money than any Phantasy Star title before which includes one title that did over 600,000 units. So yes, pretty sure it's made the amount of money equivalent to selling a million retail units.

No its not, big difference to 1.8 million users though


It is but it's not some lowly title you tried to paint it as. Fact is it's probably bigger than Dark Souls II.

Well they were still new IP and risks and it also shows that the sales are there if you make a game people want .


The point is that I am not going to act those two titles reflect the dominance of the PC market over the console market. If I was using your logic I would, but there are plenty of other reasons why the PC market is doing so well.

Doesn't change the fact that console games sell more . Halo 3 alone has sold better that any game in that list

What fact? Bring me prove, you sprout out all this nonsense without firing back any sort of evidence.

Halo 3 got to that point in the market after 5 years of release. Diablo 3 got to 12 million+ with only a years worth of sales and will eventually overtake Halo 3.

Unless you can understand context, you might as well give up because you keep losing each successive point.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: George on July 19, 2014, 06:01:36 pm
27 million people play League of Legends daily. 67 million a month.
http://www.forbes.com/sites/insertcoin/2014/01/27/riots-league-of-legends-reveals-astonishing-27-million-daily-players-67-million-monthly/

DOTA 2 is picking up steam even quicker.

The issue here is how you think a company measures success, you think of it as units sold, but that is a very old way of thinking TA and that sort of thinking is why Capcom is in deep shit. DOTA/League of Legends are having massive e-sports tournaments, making money on cosmetic items and ranking in a killing.

Call me when a game on consoles has a esports tournament prize pool of 10 million. Truth is, people are tired of being ripped the fuck off by Capcom selling them 60 dollar games then charging them for recolored outfits.

World of Warcraft has pulled in over 10 billion in revenue and still has 8 million accounts open. Its not a joke. The Sims 3 saw over 10 million base users (this isn't including dlc/expansions). Garry's Mod (a modification for the game HL2) saw 4.8 million in sales. Think about it, someone made that in their house for fun gave it away for free for like.. 3 years then charged for it and 4.8 million people bought it.

The closes 'sleeper hit' that consoles has is Dark Souls and that sold a big chunk on PC. PC market is healthy and growing daily. You are just a sour grape and hate PCs.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 20, 2014, 05:31:59 am
Quote
So your counter argument is that the industry isn't in bad shape because the last time it was doing this poorly was the crash of 82


The crash only really hurt 'America',  . European and Japanese markets  wasn't that badly affected . They'll always be a cycle


Quote
Especially as it's happened to a greater extent now than before and to bigger players.


Its not happing to a greater extent .Just now now with internet and worldwide news its reported more its makes more news . There's most prob more people employed in the games industry than ever before . Look at the car industry there's been mass lay off's plenty of car corps gone bust and loads of them still in trouble. You going to tell me car sales still aren't massive ? 


[/size]
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The point is PC games sell the majority of it's sales online.


[/size]And what Amazon don't sell million of games on-line , are Walmart sales even counted these days in the NDP sales  . Simple fact is when the likes of Ubisoft, EA and the like report their results they also  include digital and PC sales and even then the console versions sell more . Watchdogs a brand new IP has sold millions already and the Console versions sell the best and yet you make out the console industry is in trouble
Quote
PSO2 has made more money than any Phantasy Star title before which includes one title that did over 600,000 units.


You say that like PSO was this amazing selling title before . Its never been an amazing selling title until SEGA brought it to the PSP and at last started to see some decent sales for the IP


Quote
It is but it's not some lowly title you tried to paint it as.


No try and I just said Dark Souls II sold better , that's all .


Quote
but there are plenty of other reasons why the PC market is doing so well


Never said it wasn't . The fact is console games sales are better .


Quote
but that is a very old way of thinking TA and that sort of thinking is why Capcom is in deep shit


No they are not. Like any public corp they'll be open to a takeover.


Quote
Call me when a game on consoles has a esports tournament prize pool of 10 million.


Laughable really . Tournaments do no reflect PC are bigger . Some of the prize pool for fishing tournaments are massive , but I'm not about to say Fishing makes more money than ports like America football or soccer


Quote
The Sims 3 saw over 10 million base users (this isn't including dlc/expansions). Garry's Mod (a modification for the game HL2) saw 4.8 million in sales. Think about it, someone made that in their house for fun gave it away for free for like.. 3 years then charged for it and 4.8 million people bought it.


Nice sales but Halo 3 alone sold more on one console, never mind the likes of GTA IV, COD, AC and so on

Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: George on July 20, 2014, 07:51:34 am
Halo 3 sold 14.5 million units, but how much of that was spent on advertising the game? That's the great thing about PC, you can make a game and just release it and still have the ability to sell more than 14 million units (see Minecraft).

Gears of War only did 5 million and that was one of the biggest Xbox titles, almost being beat by Gary's mod an add-on on PC. Your argument is so flawed. The Last of Us, considering one of the greatest games last gen only did 6 million. Uncharted 3 did less than 4 million and was outsold by a modification add-on for Half-Life 2.

Console games are on a decline, believe it or not. When GTAV comes out on PS4/Xbox One and PC, where do you think it will sell more? Get over it. PC games outside of like 3-4 franchise all don't sell that much on console.


Sony Exclusives:
Gran Turismo 5: 10.66 million
The Last of Us: 6 million
MGS4: 6 million
Uncharted 3: 3.8 million (no increase...)
Uncharted 2: 3.8 million
Heavy Rain: 1.5 million

Microsoft Exclusives
Halo 3: 14.5 million
Gears of War: 5 million
Gears of War 2: 5 million
Halo 4: 4 million (massive drop) (not much is posted by MS, making me believe it didn't do better than 3)

Also the HALO brand at the time of Halo 4 only generated $.3.38 billion dollars since 2012. Dwarfed by the 10 billion dollars that World of Warcraft, a PC exclusive, has made. Halo has also had a massive ad campaign.


PC top sellers:
Minecraft: 16+ million
World of Warcraft: 14 million and 10 billion in revenue (unmatched)
Diablo III: 12 million
The Sims 3: 10 million
Guild Wars: 6.5 million
Gary's Mod (4.8 million)
Half Life 2: (6.5 million RETAIL, not counting steam sales)

https://www.halowaypoint.com/en-us/games/halo3 < halo 3 sales source.
http://www.videogamer.com/xbox360/halo_4/news/halo_4_sales_in_the_region_of_4_million_next_game_in_series_already_underway.html (Halo 4)


The issue with sales on PC is that Valve refuses to give out numbers on their end because they think sales numbers are meaningless.
http://www.pcgamer.com/2011/04/21/valve-digital-games-charts-are-a-step-backwards-for-the-industry/


Have fun thinking backwards TA. There is a reason why Sony is investing in indie devs that make PC games, because its where the creativity is. GTA, Call of Duty, Halo will sell... but none of them are doing Minecraft Numbers and without PC Minecraft wouldn't exist. (yes, Minecraft made a higher revenue that GTAV)

Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 20, 2014, 09:14:34 am
Quote
Halo 3 sold 14.5 million units, but how much of that was spent on advertising the game? That's the great thing about PC, you can make a game and just release it and still have the ability to sell more than 14 million units (see Minecraft)


Minecraft sells 13 million plus on the XBox 360 and lets not even kid ourself's that the likes of Warcraft, Starcarft weren't pushed by big PR spends


Quote
The Last of Us, considering one of the greatest games last gen only did 6 million.


Yes great sales for a brand new IP and one that sold at full retail price those sales are right up there with Sonic 2 on the Mega Drive (you know in the so called good old days)  . What was the best selling PC game of 2013 at full retail price ? I'll be amazed if the game ever came close to 5 million .


Quote
When GTAV comes out on PS4/Xbox One and PC, where do you think it will sell more


Well I doubt it when they haven't even been out for a year and critical mass of a console doesn't come in until some 3 years down the line  . GTA 6 on the XBox 1 and PS4 I put to you, will sell more than any PC game you could care to mention . Do you want that bet now ?


Quote
Console games are on a decline


Sales don't back that argument up and the current consoles and uptake for the XBox 1 and PS4 are better than those for the 360.PS3, PS, Mega Drive, Snes and even the PS2 . So to make out consoles sales are declined is laughable  Watchdogs has smashed most records and sold over 5 million in a matter of months .


Quote
Halo 4: 4 million (massive drop) (not much is posted by MS, making me believe it didn't do better than 3)


Sigh ... Most franchises will see a decline when then ship at the tail end of the console life . Tell me this , did Sonic and Knuckles sell as well as Sonic 1 and II  on the Mega Drive? Did Yoshi Island sell as well as Mario IV  ?


There are very few exceptions to that rule .














 
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Aki-at on July 20, 2014, 11:00:04 am
Its not happing to a greater extent .Just now now with internet and worldwide news its reported more its makes more news . There's most prob more people employed in the games industry than ever before . Look at the car industry there's been mass lay off's plenty of car corps gone bust and loads of them still in trouble. You going to tell me car sales still aren't massive ? 

And a large amount of the extra people coming into the game industry is not thanks to console gaming... ! The point isn't arguing about the size of video games, again another point you are trying to address yet no one was debating to this. Stick to point or don't bother arguing.

It is thanks to the success of PC and mobile gaming that has seen an increase in game developers, not because of consoles. You are burying your head in the sand if you think the console industry is helping to bring more jobs into the industry.

And don't come bringing in another industry, that's a false equivalence and a poor point to make.

And what Amazon don't sell million of games on-line are Walmart sales even counted these days in the NDP sales.

... Are you for real? Amazon's online sales are INCLUDED in retail sales. The point is PC games make most their money through digital sales, NOT RETAIL.

NPD has over 70% of the American market, they have more than enough data to come up with an accurate extrapolation.

Simple fact is when the likes of Ubisoft, EA and the like report their results they also  include digital and PC sales and even then the console versions sell more .

Okay, so? That means the PC industry is in a worse state when console specific publishers sell best on consoles? You overlook the fact the PC industry now has a sizable portion of those consoles sales and in time that will only grow.

Watchdogs a brand new IP has sold millions already and the Console versions sell the best and yet you make out the console industry is in trouble.

Are you using the whole "Exception that proves the role" methodology? Because one game does not show the market is doing better. Here are some facts for you to digest from the American market;

NPD 2014
June: Software sales down 3%
May: Software sales up 57%
April: Software sales up 17%
March: Software sales down 28%
February: Software sales down 11%
January: Software sales down 26%

NPD 2013 - Overall Software sales down 9% (Which includes a decline of 17% in December and 24% in November)
http://www.gamesindustry.biz/articles/2014-01-16-grand-theft-auto-v-best-selling-game-of-2013-npd

NPD 2012 -  (27% drop in December, overall industry decline of 22%)
http://www.gamesindustry.biz/articles/2013-01-10-call-of-duty-dominates-an-awful-2012-for-us-retail

NPD 2011 - Overall software sales down 8% (21% drop Y-O-Y in December)
http://www.gamesindustry.biz/articles/2012-01-13-us-sales-in-2011-fall-8-per-cent-after-weak-december

It shows a clear sign that the US console market is slowly declining, the elimination of B tier titles on console is evidence of that. Do you want me to drag in the Japanese market to further solidify my point about the decline of the console industry? Show me growth, not one title doing great. IF the revenue of the industry is generated by a select few games, that's not a healthy industry.

You say that like PSO was this amazing selling title before . Its never been an amazing selling title until SEGA brought it to the PSP and at last started to see some decent sales for the IP

Again you are missing the point. The fact is times change and consoles are not the be all end all for game series. Something you seem so strong to disagree with.

No try and I just said Dark Souls II sold better , that's all .

Dark Souls II sold more units but that doesn't mean it's sold better. What, Final Fantasy XIV has over 300,000 users and 2 million+ registered account? It's bound to have made more money and will make more money than the console versions of Dark Souls II, unless you want to weaken your point and include the PC version of Dark Souls II.

Never said it wasn't . The fact is console games sales are better .

You said this;

PC games sales are nothing to what they were in the 90's .

Which is a flat out lie and makes it out like there is no growth in the PC market.

And what fact? Give me proof or your sprouting the same nonsense you get picked out mouthing off. Show me your evidence or give up, because it's clear to see the console market has been in decline for a while now and you're consistently outdated knowledge of the industry has no place in this discussion.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: George on July 20, 2014, 11:01:35 am
Minecraft sells 13 million plus on the XBox 360 and lets not even kid ourself's that the likes of Warcraft, Starcarft weren't pushed by big PR spends
First of all: Minecraft was created on PC and wouldn't be possible on consoles due to royalties charged by console manufactures. It has sold more on PC than 360. Also: Blizzard did have big commercials, so what? The game WoW made 10 billion dollars, of course its going into more marketing. What point are you trying to make lol.
Yes great sales for a brand new IP and one that sold at full retail price those sales are right up there with Sonic 2 on the Mega Drive (you know in the so called good old days)  . What was the best selling PC game of 2013 at full retail price ? I'll be amazed if the game ever came close to 5 million .


So now you are comparing a game from 1992, when gaming audience was smaller to a new game? Also 'full price' again, backwards thinking. Most Halo sales came with price drops, so its a mute point. This is when you know your argument falls apart.

Well I doubt it when they haven't even been out for a year and critical mass of a console doesn't come in until some 3 years down the line  . GTA 6 on the XBox 1 and PS4 I put to you, will sell more than any PC game you could care to mention . Do you want that bet now ?
This is retarded: 'Hey this one game will sell better on consoles then PC, that means that PC sucks.' sadly your argument is beyond flawed.  Nice cherry picking.
Sales don't back that argument up and the current consoles and uptake for the XBox 1 and PS4 are better than those for the 360.PS3, PS, Mega Drive, Snes and even the PS2 . So to make out consoles sales are declined is laughable  Watchdogs has smashed most records and sold over 5 million in a matter of months .

Cool stroy bro.
Sigh ... Most franchises will see a decline when then ship at the tail end of the console life . Tell me this , did Sonic and Knuckles sell as well as Sonic 1 and II  on the Mega Drive? Did Yoshi Island sell as well as Mario IV  ?

First of all stop bringing up sales of old games. The audience base is way larger now. Its not really comparable. But its funny that you said The Last of Us had good sales for a new IP. That game came out in 2013, yet you defended the low sales of a established IP like Halo 4 cuz it was in the end of the consoles lifespan. Halo 4 came out in 2012... The Xbox One wasn't announced till 2013.

Just admit that the Halo brand is dying already lol.

OK, in your perspective, Monster Hunter franchise is huge and all that junk because it sold 4 million units. You know, that means shit, correct? It is about revenue in the end of the day.

In a year Capcom as a company made 940 million in revenue:
http://www.vg247.com/2013/09/10/capcom-2013-financials-see-940m-in-revenue-several-console-titles-fall-below-sales-target/ (http://www.vg247.com/2013/09/10/capcom-2013-financials-see-940m-in-revenue-several-console-titles-fall-below-sales-target/)

League of Legends, a FREE TO PLAY game made $624 million. One game and thats 2nd place:
http://www.gamespot.com/articles/league-of-legends-revenues-for-2013-total-624-million-update/1100-6417224/ (http://www.gamespot.com/articles/league-of-legends-revenues-for-2013-total-624-million-update/1100-6417224/)

According to you, PC games don't make as much as console games make for publishers and according to you Capcom is doing great. But why is one PC game almost making more revenue than them and that one game is just getting more popular as time goes by? Funny even that article I linked states that console games are falling below expectations.

Oh, that's right. You're wrong. PC is doing damn well and Capcom isn't doing so hot. Don't be shocked if more Capcom games start releasing on Steam.. cuz ya know, they have to make money.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 20, 2014, 11:30:14 am
Quote
And a large amount of the extra people coming into the game industry is not thanks to console gaming..


Never said it was. Just that consoles sales of Hardware games are very healthy and in some cases better than ever .


Quote
yet you defended the low sales of a established IP like Halo 4 cuz it was in the end of the consoles lifespan. Halo 4 came out in 2012... The Xbox One wasn't announced till 2013.


It still sold millions and its not like Sonic III or S&K sales matched that of Sonic or Sonic II .


Quote
Just admit that the Halo brand is dying already lol.


I'll have a bet now that HALO V be one of the best selling games of 2015 .


Quote
Monster Hunter franchise is huge and all that junk because it sold 4 million units. You know, that means shit, correct? It is about revenue in the end of the day.


It means a lot of money and I'm sure Capcom consumer teams make more money that SEGA Japan consumer division does


Quote
According to you, PC games don't make as much as console games make for publishers and according to you Capcom is doing great.


Console games sell better than PC games (never said PC games don't make money)  and no Capcom isn't in any serious money troubles .


Quote
First of all: Minecraft was created on PC and wouldn't be possible on consoles due to royalties charged by console manufactures.


Sigh... There's a big and growing Indie scene on the consoles. And well most consoles games are made on the PC too. 


Quote
Also: Blizzard did have big commercials, so what?


So why moan about Halo having a big push .


Quote
So now you are comparing a game from 1992


That's the heyday for many here isn't it: The Mega Drive and yet it games sales are way below that of most 360 games and the likes of you make out the console industry is in trouble .


Quote
Also 'full price' again, backwards thinking. Most Halo sales came with price drops,


Well no and you going to make out that the Sims 3 didn't have price cuts down the line .


Quote
This is retarded




How its called the truth . 2 to 3 years down the line is when consoles have enough price cuts that then they can be sold at truly mass market price and when you see the sales take off .


Quote
The audience base is way larger now. Its not really comparable


Yes and that why games sales are better. But now there's far more competition from smart phones, tables and the like for games . 


Quote
But its funny that you said The Last of Us had good sales for a new IP. That game came out in 2013,
Exceptional for a new IP


Quote
yet you defended the low sales of a established IP like Halo 4 cuz it was in the end of the consoles lifespan. Halo 4 came out in 2012...


I hardly call Halo 4 sales low and a simple counter to that is GTA IV, COD, AC IV, Fifa all sold millions in 2014 on the consoles did they not ?












 
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: George on July 20, 2014, 11:38:34 am
Ultimate fail: My point being is that units sold is retarded. Its about revenue. When your company, that publishes a ton of titles and its revenue is almost matched by a free-to-play PC game, you need to worry. Yes. I did notice that you overlooked that fact. Shocking.

Meaning I'm not against marketing, but Blizzard games hardly have marketing outside of WOW, which only started years after it came out and gathered funding. The game has been out 10 years and last year brought in 1 billion dollars. That is more than Capcom did as a whole.

http://www.forbes.com/sites/insertcoin/2014/07/19/world-of-warcraft-still-a-1b-powerhouse-even-as-subscription-mmos-decline/ (http://www.forbes.com/sites/insertcoin/2014/07/19/world-of-warcraft-still-a-1b-powerhouse-even-as-subscription-mmos-decline/)

If you want to make money, come to PC.

Do you think GTAV online will bring in 1 billion dollars in 10 years time? Do you think its online sales would bring 600 million in 4 years time (That is how old League of Legends is) on just digital sales? Nope. The future is digital and consoles can't keep up.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 20, 2014, 04:57:50 pm
Quote
When your company, that publishes a ton of titles and its revenue is almost matched by a free-to-play PC game, you need to worry.


Free to Play is a fad (not that Capcom is making it's own) and there's a big difference to smart phone games to the bread and butter games . Sure you might talk up sales of the smart phone games and the like - the trouble is they never last and the corps that are making them are 1 game away from disaster. I doubt the makers of Candy Crush or Angry bird will ever match those games sales , ever 


Quote
http://www.forbes.com/sites/insertcoin/2014/07/19/world-of-warcraft-still-a-1b-powerhouse-even-as-subscription-mmos-decline/ (http://www.forbes.com/sites/insertcoin/2014/07/19/world-of-warcraft-still-a-1b-powerhouse-even-as-subscription-mmos-decline/)



 The likes of Modern Warfair on the consoles make Activision over $500 dollars in less than a week , GTA Auto makes nearly a billion dollars in 24 hrs . You want money and big sales don't forget the consoles


Quote
Do you think GTAV online will bring in 1 billion dollars in 10 years time


Its not meant to , and we'll have at least another 2 GTA games in 10 years time to bring in the cash too .


Quote
The future is digital and consoles can't keep up


? Looking over all the consoles are now digital and well how the XBox One was going to be digital only . The simple fact of the matter is the UK and most of Europe broadband speeds are up to the task of going digital . Disc will be around for another 10 years or so   
[/size][/color]
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: George on July 20, 2014, 06:23:23 pm
Fact: free to play is not a fad. Money is money. DOTA 2 and League of Legends are making more money every year, while consoles decline. You are wrong so you continue to say its a fad... Haha Moba games have been around since Warcraft III days.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Nirmugen on July 20, 2014, 07:05:19 pm
Time for a change of pace!  ::) 
No....really, TA , you need to stop, the situation is already clear right now. PC sales are strong and that's it. Current-Gen consoles are based on PC's anyway.


Minecraft sells in consoles because is Minecraft. LoL makes more revenue and profits in least years than the whole COD franchise from MW and that's a lot of money.


Remember: Sales doesn't tell profits. Also a big budget game needs to sells massively, of course with a bigger audience will be more sales but that's because there is more people playing and being introducing in video games than the 90's/00's . If anything the internet can tell us now: "Global trends sell" and in the videogames works well for the most prominent companies in the industry that they can market with all the mediums. That's all.


Ok, my original post:


MH 4 G/Ultimate has preordered  like a beast in Japan. I think this the Capcom Ultimatum: All the profits from that game need to be invested well. No ridiculous and expensive projects for fans only(3 extra-versions of SFIV, MVC3/UMVC3 with all the cost of the Marvel License, remaking games with much investments like Strider with especific demographic and expecting strong sales from that ). That was their mistake in the recent years.


If they fail again like investing all the profits from MH 4 in making a mobile gaming development studio without a research, Capcom will be beyond the red numbers. Really, they will be "Deep Down" if that happens  ::) .



Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Mariano on July 20, 2014, 08:04:29 pm
hello guys, i just found some interesting information, here is the link:


http://www.capcom.co.jp/ir/english/news/html/e140704.html


As you can see it seems that the new mayor shareholder of Capcom is this company call "Harris Associates", here is the link of the company if you are interesting:


https://www.harrisassoc.com/Harris/web/me.get?WEB.websections.show&HARRIS_019


So this are the news, if i am wrong about this please let me know, the document said that this will not change the business performance of Capcom but i guees we will have to wait and see. Have a nice day.



Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: George on July 20, 2014, 10:07:24 pm
Time for a change of pace!  ::) 
No....really, TA , you need to stop, the situation is already clear right now. PC sales are strong and that's it. Current-Gen consoles are based on PC's anyway.


Minecraft sells in consoles because is Minecraft. LoL makes more revenue and profits in least years than the whole COD franchise from MW and that's a lot of money.


Remember: Sales doesn't tell profits. Also a big budget game needs to sells massively, of course with a bigger audience will be more sales but that's because there is more people playing and being introducing in video games than the 90's/00's . If anything the internet can tell us now: "Global trends sell" and in the videogames works well for the most prominent companies in the industry that they can market with all the mediums. That's all.


Ok, my original post:


MH 4 G/Ultimate has preordered  like a beast in Japan. I think this the Capcom Ultimatum: All the profits from that game need to be invested well. No ridiculous and expensive projects for fans only(3 extra-versions of SFIV, MVC3/UMVC3 with all the cost of the Marvel License, remaking games with much investments like Strider with especific demographic and expecting strong sales from that ). That was their mistake in the recent years.


If they fail again like investing all the profits from MH 4 in making a mobile gaming development studio without a research, Capcom will be beyond the red numbers. Really, they will be "Deep Down" if that happens  ::) .





You think releasing a bunch of versions of the same fighter is for fans? As a guy that bought SFIV and Marvel Vs Capcom 3 day one, let me say I will never purchase a Capcom fighting game the day it comes out. I'll wait for the re-release with new features in 8 months for 30 bucks.

Strider was never a big selling brand name. Honestly shocked they made a XBLA/PSN Strider game with bigger franchises sitting there.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 21, 2014, 04:33:43 am
Quote
Fact: free to play is not a fad


Its a fad that is simply not sustainable for big AAA games . Sure for games that are only meant to be played on the move or the kill off the odd boring 10 mins - your typical smart phone game . But games that people like to play for hours on end , I can't see it at all .


Quote
Current-Gen consoles are based on PC's anyway.


? So that means nothing . The DC and XBox started that ball rolling where it used PC tech to power the consoles and Arcade's have been using PC tech for decades to power them. Next you'll be making out the Acorn Archimedes was an amazing sales monster due the the fact that everyone then used the RISC and that ARM powers tons of tech these days   


Quote
LoL makes more revenue and profits in least years than the whole COD franchise from MW


Simply not true .  Minecraft made it's makers some $130 million dollars last year  - Ghost sales and profits dwarf that , that alone .


Quote
Capcom will be beyond the red numbers. Really, they will be "Deep Down" if that happens


I like the pun . But with Dread Rising 3 already selling a million and with work going RE 7 and no doubt another Monster Hunter and a new IP and  a brand new gen gen engine already done . Capcom are in better shape that SEGA Japan consumer division at the mo .


Quote
You think releasing a bunch of versions of the same fighter is for fans


Must be as they sell and people play them .


Quote
Strider was never a big selling brand name.


Its a cult game and nothing more . Still doesn't stop people wanting sequels . SEGA fans love to see a sequel to JSR or JSRF for example - games which bombed at retail but will always remain a cult fav for fans .












Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 21, 2014, 05:37:00 am
Quote
No....really, TA , you need to stop, the situation is already clear right now.
;)
 
Quote
The issue here is how you think a company measures success, you think of it as
units sold, but that is a very old way of thinking TA and that sort of thinking
is why Capcom is in deep shit.
;D
Quote
Oh, that's right. You're wrong.
:)

Says it all really...
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 21, 2014, 05:55:45 am
This this coming from the guy that gets Ubisoft, SEGA, Capcom profits totally wrong and even tries and puts down Gamestop has a games publisher ?


I just deal with the facts mum  and the fact are consoles games sell better, like it or lump it - Those are the facts .




Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: MadeManG74 on July 21, 2014, 08:06:28 am
27 million people play League of Legends daily. 67 million a month.
http://www.forbes.com/sites/insertcoin/2014/01/27/riots-league-of-legends-reveals-astonishing-27-million-daily-players-67-million-monthly/

DOTA 2 is picking up steam even quicker.

So if nothing else, we can probably agree that whether it be on PC or console, there's no accounting for taste.

Apologies to DOTA/LOL players.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Aki-at on July 21, 2014, 08:20:06 am
Never said it was. Just that consoles sales of Hardware games are very healthy and in some cases better than ever .

What do you even mean? In anyway context is key;

If you mean hardware sales, this is debatable. Last generation we had 3 consoles that have managed to sell over 80 million units, so far we have a healthy platform, a mediocre platform and a poor selling platform.

If you're going to argue that the PS4 + Xbox One are selling better than all consoles before it in the adjusted timeframe, again, context is key. The Wii U was Nintendo's best selling console and outstripping demand on the Wii in it's first three months, what happened after that? Complete collapse in sales.

What has happened to the Xbox One after January? Sales have fallen into the sub 200,000 units region (And 2 months to sub 100,000 units) in the US, showing that it is not in any form a healthy platform at the time being. Likewise the Playstation 4's sales have slowed down in the US and Europe and it's facing irrelevance in Japan. So far there isn't enough to suggest the uptake in Europe or America will make up for the declining sales in Japan.

If you're arguing about software sales, against, context is key. One title selling well does not prove the market is in any way or shape healthy, it only shows that particular software is selling well.

Its a fad that is simply not sustainable for big AAA games . Sure for games that are only meant to be played on the move or the kill off the odd boring 10 mins - your typical smart phone game . But games that people like to play for hours on end , I can't see it at all .

fad
fad/
noun
noun: fad; plural noun: fads

An intense and widely shared enthusiasm for something, especially one that is short-lived; a craze.

MMO's have been getting more and more popular, not randomly exploded in the scene. Second they have been around since the late 90s/early 00s, therefore they are not short lived either.

Finally, how many AAA games do we have being produced at the moment? About a third of them. So the titles are not sustainable in many market places because the market is not there to support but a limited amount of them.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 21, 2014, 09:39:34 am
This this coming from the guy that gets Ubisoft, SEGA, Capcom profits totally wrong and even tries and puts down Gamestop has a games publisher ?


I just deal with the facts mum  and the fact are consoles games sell better, like it or lump it - Those are the facts .






What the facts that everybody is effectively backing me up on but in more precise detail?
I also didn't say anything about Ubisoft and i never said Gamestop was a publisher but that site is defiantly correct in their satistics.  Also i didn't get any of their profits wrong either..you haven't proven that either.Its funny that since i've been talking about Capcom for nearly two years now..all the evidence since then has made my case stronger and yours weaker.

Again i'm not wrong because the FACTS back me up more than it does you. That's the difference.

Everyone knows Capcom is in trouble, Everyone knows that the PC market is a very strong market and everyone knows that Segasammy has been raking it in. All you've done since you've invaded this topic is twist, spin, lie and keep comparing titles that always make money as your back up and then contradict yourself in doing that.
I'm not flogging a dead horse when the race is clearly won by someone else...its sad really..how elitist and arrogant you have become..
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 21, 2014, 09:46:41 am
What do you even mean? In anyway context is key;

If you mean hardware sales, this is debatable. Last generation we had 3 consoles that have managed to sell over 80 million units, so far we have a healthy platform, a mediocre platform and a poor selling platform.

If you're going to argue that the PS4 + Xbox One are selling better than all consoles before it in the adjusted timeframe, again, context is key. The Wii U was Nintendo's best selling console and outstripping demand on the Wii in it's first three months, what happened after that? Complete collapse in sales.

What has happened to the Xbox One after January? Sales have fallen into the sub 200,000 units region (And 2 months to sub 100,000 units) in the US, showing that it is not in any form a healthy platform at the time being. Likewise the Playstation 4's sales have slowed down in the US and Europe and it's facing irrelevance in Japan. So far there isn't enough to suggest the uptake in Europe or America will make up for the declining sales in Japan.

If you're arguing about software sales, against, context is key. One title selling well does not prove the market is in any way or shape healthy, it only shows that particular software is selling well.

fad
fad/
noun
noun: fad; plural noun: fads

An intense and widely shared enthusiasm for something, especially one that is short-lived; a craze.

MMO's have been getting more and more popular, not randomly exploded in the scene. Second they have been around since the late 90s/early 00s, therefore they are not short lived either.

Finally, how many AAA games do we have being produced at the moment? About a third of them. So the titles are not sustainable in many market places because the market is not there to support but a limited amount of them.

A fad..LOL!
When companies see a profit for a game that doesn't cost even a tenth of the money going into a AAA console game production than its obvious where their priorities are going to go. Sega as a company has always been quick to go into new technologies and markets..which is why their foresight in a way has started to benefit the company while others are languishing behind.
And a AAA game doesn't even mean high end production. Its a wording that means a key title that the company will get behind because they feel it can make the most money. Many of Sega AAA games are now in the mobile digital and MMO part of the business. Just like it was when consoles was the main money maker back in the nineties. Or when arcades was the dominant force during the 80s. A AAA title changes on what tis the profitable platform for the company at the time.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: George on July 21, 2014, 08:25:21 pm
I give up my argument. Sorry, but saying that people who play free to play games like Dota 2/LOL only play it for 10 mins is literally the stupidest shit I have heard considering 1 match lasts 40 mins.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 22, 2014, 04:15:59 am
I give up my argument. Sorry, but saying that people who play free to play games like Dota 2/LOL only play it for 10 mins is literally the stupidest shit I have heard considering 1 match lasts 40 mins.
You shouldn't...but your time is important...just realise its one of TA's tactics to keep on with nonsense that you can't be bothered anymore. Anyway you basically won it. 
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 22, 2014, 11:26:56 am
There's one thing i like to add from what TA said to you Aki...
Quote
I like the pun . But with Dread Rising 3 already selling a million and with work
going RE 7 and no doubt another Monster Hunter and a new IP and  a brand
new gen gen engine already done . Capcom are in better shape that SEGA Japan
consumer division at the mo .

And this is what's wrong with TA's thinking. Its set in the past and not the reality of today. As you and i know, aki..this is an erronous statement. Sega Consumer division includes the console games department,Sega Toys..the sega networks and the PC end. I even think the animation departments like TMS is included. But even if its not, collectivly they are making a whole lot more money and are in much better shape than Capcom is at the moment as a consumer depatment and as a company. When Atlus is officially added to the financial reports it will be even bigger returns since Atlus has had a very strong start to the year so far. Sega Networks alone has made more money on a single game than all of Capcom's biggest hits. So again TA you lose this one. Capcom just have their games and thats it. Sega has several COMPANIES in their consumer division and each are making money. Then add the company Segasammy as a whole and its not even a contest really..Capcom gets dumped on from a great height...even a greater height. So catch up old man..your line of thinking is quite outdated..you need to brush up more on todays gaming buisness...
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 22, 2014, 03:13:49 pm
Quote
Last generation we had 3 consoles that have managed to sell over 80 million units, so far we have a healthy platform, a mediocre platform and a poor selling platform.


75 million each  and 90 million plus for the Wii and its a matter of fact that the XBox One and PS4 is selling better than what the 360 and PS3 did at the same stage of their life cycle .


Quote
Nintendo's best selling console and outstripping demand on the Wii in it's first three months, what happened after that? Complete collapse in sales


No it wasn't . The Wii U 1st years weren't even close to that of the Cube, never mind the Wii . Looking over that, the Wii U its last gen hardware and a gimmick too far . The real gamers consoles are showing no signs of slowing down and have retail and full 3rd party support (the key difference) that will seen those console through

Quote
What has happened to the Xbox One after January? Sales have fallen into the sub 200,000 units region


I think you find sales have now doubled and 200,000 that's still better than the 360 could manage . And every console see's a decline in sales after the hype for a lauch

Quote
and it's facing irrelevance in Japan.


Like that  news . Its why if you make games for consoles you need to make games for the west and be multiplatform - Shame SOJ doesn't take note .


Quote
If you're arguing about software sales, against, [/size]context[/color][/size] is key[/color]


Sigh... There's no need to argue , The simple facts are that consoles games sales are better than PC games sales .


Quote
Sega as a company has always been quick to go into new technologies and markets..which is why their foresight in a way has started to benefit the company while others are languishing behind


What are you on about. All the major corps have gone digital and I wouldn't say too much but SEGA Japan is miles behind the leaders on mobile and digital 


Quote
I also didn't say anything about Ubisoft and i never said Gamestop was a publisher but that site is defiantly correct in their satistics.


No you just posted a piss poor link . Wouldn't say too much but anyone in to gaming knows Gamestop aren't a publisher for starters, but never mind .


Quote
Everyone knows Capcom is in trouble


They aren't




Quote
Segasammy has been raking it in


Sammy Yes . SEGA consumer teams have not been raking it in all . There's profits aren't that great and don't make up for the years of losses (even under sammy)




 












Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: MadeManG74 on July 22, 2014, 03:23:56 pm

Jesus, TA, get it together. How do you manage to consistently get the formatting so bizarre? Joe isn't quite as bad.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: RegalSin on July 22, 2014, 05:06:53 pm
PC sales do not count
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Mariano on July 22, 2014, 05:07:57 pm
PC sales do not count


What do you mean?
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 23, 2014, 04:06:13 am

Quote
75 million each  and 90 million plus for the Wii and its a matter of fact
that the XBox One and PS4 is selling better than what the 360 and PS3 did at the
same stage of their life cycle .



But the market didn't decrease at the time of those sales either...Maybe the poor showing of the Wii U is a sign that not many consumers outsidde of gamers a re going for game systems.

Quote
No it wasn't . The Wii U 1st years
weren't even close to that of the Cube, never mind the Wii . Looking over that,
the Wii U its last gen hardware and a gimmick too far . The real gamers consoles
are showing no signs of slowing down and have retail and full 3rd party support
(the key difference) that will seen those console through

But they have slowed down. Calm down you don't need to shout... :D


Quote
I think you find sales have now doubled and 200,000 that's still better than the
360 could manage . And every console see's a decline in sales after the hype for
a lauch
Compared to the last gen...right.... ::)


Quote
Like that  news . Its why if you make games for consoles you need to make
games for the west and be multiplatform - Shame SOJ doesn't take note .

Yawn they did all that and  it didn't work..continue living under a tree...



Quote
Sigh... There's no need to argue , The simple facts are that consoles games
sales are better than PC games sales .
HAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAAHAHAHAHAHAHAHAHAHAHAAHAHAHAHAHAHAHAHAAHAHA and HA...laughable...you haven't provided any actual proof in any detail and now you are having a tantrum because you realise you can't have any proof...Aki beat you so just admit it.

Quote
What are you on about. All the major corps have gone digital and I wouldn't say
too much but SEGA Japan is miles behind the leaders on mobile and digital 

And Capcom is miles behind..Sega is one of the leaders of that field since they've been on digital in japan from the onset back in 2003.So yet again it shows you're lack of knowledge.

Quote
No you just posted a piss poor link . Wouldn't say too much but anyone in to
gaming knows Gamestop aren't a publisher for starters, but never mind .
No i posted two links each of them correct. Keep harping on about it these are official satistics from an official company. Gsamestop would be included due to the exclusive deals they have. Point is it all corrilates that capcom is in trouble.Face it and accept it.



Quote
They aren't

They are .



Quote
Sammy Yes . SEGA consumer teams have not been raking it in all . There's profits
aren't that great and don't make up for the years of losses (even under sammy)

Sega yes. Miles ahead in revenue..FACT. ALL divisions in Sega make money from Arcade to Segatoys. The Consumer divisons are  making money...More than Capcom has in the last several years.... again stop living in 1983 and brush up on your finaces..


 
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 23, 2014, 04:18:01 am
Jesus, TA, get it together.

He hasn't got it together for years now.
As for formatting thats due to me using his quotes and not adjusting them by deleating the spaces..
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 23, 2014, 04:18:48 am

What do you mean?

They do count..ignore him..the guy is as bizarre as they come..
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: MadeManG74 on July 23, 2014, 08:57:41 am

What do you mean?

He's quite mad.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 23, 2014, 11:57:42 am
He's quite mad.
Yes, indeed....
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Aki-at on July 24, 2014, 10:07:09 am
75 million each  and 90 million plus for the Wii and its a matter of fact that the XBox One and PS4 is selling better than what the 360 and PS3 did at the same stage of their life cycle .

Again context, that you are clearly overlooking.

The Xbox One WAS outstripping the demand for the Xbox 360 but the past 4 months, Xbox 360 has been outselling the Xbox One. This is a fact, you can very well use the spin Microsoft is adapting to but it is clear to see sales have slowed down significantly.

From Microsoft themselves;
Xbox 360 shipments
October - December: 1.5 mil
January - March: 1.7 mil
April - June: 1.8 mil
Total: 5 million

Xbox One shipments:
October - December: 3.9 mil
January - March: 1.2 mil
April - June: Less than 1.1 mil (Microsoft combined sales of Xbox 360 and Xbox One at this point)
Total: Less than 6.2 million

www.microsoft.com/investor/EarningsAndFinancials/Earnings/PressReleaseAndWebcast/FY14/Q4/default.aspx

Of course you'll just focus on the total rather than the trend which when it comes to sales is just not the way to extrapolate data and make any sort of prediction. The fact that they're combining the shipments for the 360 and One together now shows how much trouble the console is facing. FYI the Xbox 360 shipped 0.8 million for the previous period, so the Xbox One could possibly have shipped less than 500,000 units, terrible result all round.

No it wasn't . The Wii U 1st years weren't even close to that of the Cube, never mind the Wii . Looking over that, the Wii U its last gen hardware and a gimmick too far . The real gamers consoles are showing no signs of slowing down and have retail and full 3rd party support (the key difference) that will seen those console through

Are you purposely selecting choice words from my quotes and replying to them?

I said first three months, not the first year. Again it seems you're having a separate argument in your own head and not the one at hand. The point was the Wii U had bigger initial sales than the Wii, so the first three months mean nothing, the following months do and it does not paint a great picture for the Xbox One.

I think you find sales have now doubled and 200,000 that's still better than the 360 could manage . And every console see's a decline in sales after the hype for a lauch

The Xbox 360 sold more than 200,000 on a number of occasions.

Again, context is key and something you seem insistent in overlooking. Sales doubled only because of the price cut and even then it was hardly impressive. To go from 140,000 units in April to 200,000 in June thanks to the price cut is hardly impressive, it's frankly poor.

Like that  news . Its why if you make games for consoles you need to make games for the west and be multiplatform - Shame SOJ doesn't take note .

Again that's not the point. The point is the sales of consoles will see a hit of over 15 million thanks to the collapse of the Japanese console industry and there are no indication sales in the West will help cover these losses.

Sigh... There's no need to argue , The simple facts are that consoles games sales are better than PC games sales .

This is a discussion form which is for... Discussion? A riveting revelation for you perhaps.

And again, where is your proof? You show me none and say "Well console games sales are better than PC games which are nothing compared to the 90s!" but you've given no proof, just your words. Why should I believe you when I posted links, counter arguments (Which you fail to reply to or go on some strange tandem that has no relation to the original point) and provided all the evidence, you? Just words without any links to back up your arguments.

Show me evidence and I might believe you, otherwise you've got a clearly outdated views in the industry and fail to understand what is going on not just the PC space, but console space too.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 25, 2014, 04:50:55 am
Quote
But the market didn't decrease at the time of those sales either.


It did in Japan and like I said for over a decade now . America is where the sales and money is to be made . People here say consoles are indeclien to what they were . Yet the combined sales of the Wii, 360 and PS3 are better than any previous generation you could care to mention, even the glory 8 and 16 bit days.
Quote
Xbox 360 has been outselling the Xbox One. This is a fact, you can very well use the spin Microsoft is adapting
I love the spin for the 1st few months of the 360 on sale  it was being massively outsold by the PS2 is all the key markets , the PS2 was able to outsell the PS3 for the early months of the PS3 - It happens and look how the PS3 and 360 got in sales in the end .
More telling is the fact that both the XBox One and PS4 have sold millions more units that what their predecessors did at the same time of the their life cycle .
Quote
The point was the Wii U had bigger initial sales than the Wii,
No But you're wrong . Fact is the Wii U sold far less in its early months than the Wii - In the USA the Wii sold 600,000 plus in less than a week , the Wii U sold 890,000 in a month. So sorry you are wrong , The Wii U did not sell better than the Wii in the opening months.
In Europe both the Wii , Cube and even PSP had better numbers for the 1st months than the Wii U .
Quote
The Xbox 360 sold more than 200,000 on a number of occasions
In the early months it sold less than 200,000 units and was always being outsold by the PS2 in the USA. It took a while a price cut and some decent games to change that . The PS3 launch was ever worse for early sales .
Quote
And again, where is your proof?
Looking over the sales charts for both the USA and Europe . One just looks at companies set of results from the biggest publishers like Ubi , EA and the like . They all credit console sales being better than their PC sales .  And looking over that GTA V sells over 32 million copies (a game that isn't out on PC) Show me a PC game that sold ever close to that last year and I'll eat my hat :P
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 25, 2014, 05:14:10 am
Again context, that you are clearly overlooking.

The Xbox One WAS outstripping the demand for the Xbox 360 but the past 4 months, Xbox 360 has been outselling the Xbox One. This is a fact, you can very well use the spin Microsoft is adapting to but it is clear to see sales have slowed down significantly.

From Microsoft themselves;
Xbox 360 shipments
October - December: 1.5 mil
January - March: 1.7 mil
April - June: 1.8 mil
Total: 5 million

Xbox One shipments:
October - December: 3.9 mil
January - March: 1.2 mil
April - June: Less than 1.1 mil (Microsoft combined sales of Xbox 360 and Xbox One at this point)
Total: Less than 6.2 million

www.microsoft.com/investor/EarningsAndFinancials/Earnings/PressReleaseAndWebcast/FY14/Q4/default.aspx (http://www.microsoft.com/investor/EarningsAndFinancials/Earnings/PressReleaseAndWebcast/FY14/Q4/default.aspx)

Of course you'll just focus on the total rather than the trend which when it comes to sales is just not the way to extrapolate data and make any sort of prediction. The fact that they're combining the shipments for the 360 and One together now shows how much trouble the console is facing. FYI the Xbox 360 shipped 0.8 million for the previous period, so the Xbox One could possibly have shipped less than 500,000 units, terrible result all round.

Are you purposely selecting choice words from my quotes and replying to them?

I said first three months, not the first year. Again it seems you're having a separate argument in your own head and not the one at hand. The point was the Wii U had bigger initial sales than the Wii, so the first three months mean nothing, the following months do and it does not paint a great picture for the Xbox One.

The Xbox 360 sold more than 200,000 on a number of occasions.

Again, context is key and something you seem insistent in overlooking. Sales doubled only because of the price cut and even then it was hardly impressive. To go from 140,000 units in April to 200,000 in June thanks to the price cut is hardly impressive, it's frankly poor.

Again that's not the point. The point is the sales of consoles will see a hit of over 15 million thanks to the collapse of the Japanese console industry and there are no indication sales in the West will help cover these losses.

This is a discussion form which is for... Discussion? A riveting revelation for you perhaps.

And again, where is your proof? You show me none and say "Well console games sales are better than PC games which are nothing compared to the 90s!" but you've given no proof, just your words. Why should I believe you when I posted links, counter arguments (Which you fail to reply to or go on some strange tandem that has no relation to the original point) and provided all the evidence, you? Just words without any links to back up your arguments.

Show me evidence and I might believe you, otherwise you've got a clearly outdated views in the industry and fail to understand what is going on not just the PC space, but console space too.

Another strong and accurate post from Aki. Facts compared to smoke and mirror tactics will always win the argument at the end of the day. Something you should try and learn..TA..
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 26, 2014, 09:58:34 am
Unlike you Joe I know my console history

Here what the 360 was doing in its early months - Oh my if it wasn't being outsold by the PS2

Quote
]Like a good soccer match, the monthly sales battles between the Xbox 360 and the PlayStation 2 have a lot of exciting back-and-forth. So far, however, the PlayStation 2 has remained in control of the match, outselling the Xbox 360 in six of the seven months since the Xbox 360's debut. The situation is a strong reminder that Sony's PS3 gamble, while huge, has a little more cushioning than is commonly recognized.
Since the release of the Xbox 360, Microsoft has averaged 246,000 console sales each month in the US, while the PS2 has seen an average of 473,000 units—a number bolstered by an estimated 1.5 million sales in December alone. Leaving out December, Sony's average drops to 302,000 per month, still outpacing the Xbox 360 by a healthy margin.
According to sales estimates from the NPD Group (conveniently collected here (http://videogamecharts.com/page3.html)
and here (http://forum.pcvsconsole.com/viewthread.php?tid=11067)), the Xbox 360 won its first sales victory against the PS2 in April, outselling Sony's offering by nearly 90,000 units (295,000 units in all). The end of Microsoft's supply problems (http://arstechnica.com/news.ars/post/20060213-6165.html) may have accounted for the leap in sales, but May estimates showed a return to more settled buying trends: Xbox sales decreased by 74,000 units, while the PS2 climbed to more than 231,000 units total, recapturing the lead with roughly 11,000 more consoles sold.
In short, Sony's PS2 sales remain remarkably strong, and with recent price cuts trimming the system down to US$129 (http://arstechnica.com/journals/thumbs.ars/2006/4/20/3679), sales are expected to stay strong throughout the year. Sony has sold more than 100 million PS2s, and this year they can expect to add another three million from the US market alone. The PS2 market isn't "winding down" in any meaningful sense.
In closing, I should note that we caution against putting too much weight on these sales estimates, especially in a comparative sense. The PS2 and the Xbox 360 are at opposite ends of their "console lifecycles," and the two are priced quite far apart as well (e.g., $129 vs. $299, PS2, Xbox 360 Core respectively). We are impressed, however, by the PS2's continually strong sales, even as many gamers turn their eyes towards the next-generation. These sales will help keep Sony strong and stable, even in the face of a disappointing PlayStation 3 launch, should fate take that turn.
We're not suggesting that it will. To the contrary, Sony's track record in this area is hard to bet against, even factoring in the questionable decision to push Blu-ray (http://arstechnica.com/articles/paedia/hardware/PS3-gamble.ars). As long as PS2 sales remain this strong, Sony can weather bumps in the road, should there be any.



You see it happens and in the end look at how well the 360 did for sales .
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 26, 2014, 11:54:39 am
Quote
Unlike you Joe I know my console history

Here what the 360 was doing in its early months - Oh my if it wasn't being outsold by the PS2



You see it happens and in the end look at how well the 360 did for sales .


Unlike you i  know my console reality...


Quote
Disappearing Act: Xbox Sales Plummet While Microsoft's Other Devices Continue To Struggle
Comment Now
Follow Comments

Microsoft’s mixed results have largely pleased Wall Street. But the good news on cloud services and stabilization in the PC market can’t mask an ugly truth for the software giant: All of its hardware divisions are performing somewhere between terrible and absolutely dreadful. The worst among them, though, was the Xbox division where the rapid deterioration of Microsoft’s console business may lead to another round of calls to spin the division off.

Things aren’t a lot better for Surface, which is at best treading water, or the Lumia smartphone group, which performed the best of the three albeit not by much. Here’s a look at how Xbox, Surface and Lumia are faring:

Xbox: One console, many problems

As Erik Kain reported here last week, the U.S. retail numbers for Xbox One don’t look that awful. The PS4 beat it handily at retail in June, by 36%, but with nearly 197,000 units sold, Xbox One seems to have benefited from its recent price cut.

That said, Microsoft can’t hide the fact that sales have been so tepid in 2014, it’s been working through channel inventory and manufacturing barely any new consoles. Consider these stats: In the prior quarter, Microsoft reported 2 million console sales of which 1.2 million were the Xbox One. That means the company was moving about 800,000 Xbox 360s just three months ago.

If we assume that the 360 is selling similarly at this point, then this quarter’s 1.1 million consoles likely consisted of just 300,000 Xbox Ones. To get a sense of how terrible that is, it’s as bad as Nintendo’s Wii U results for the quarter that ended in May.

Now, before anyone asks: How can Microsoft sell nearly 200,000 Xbox Ones in the U.S. in June alone if it shipped 300,000 worldwide for the entire quarter? The answer is that the channel has been sitting on too many consoles for and it’s now working through that backlog.

Going forward, that almost certainly means more Xbox sales, but unless Microsoft cuts into Sony’s substantial lead sometime soon, it risks becoming the also-ran of this generation. And it doesn’t help that despite saying nice things about Xbox, new CEO Satya Nadella doesn’t seem especially committed to it.

In his now infamous 3,100 word memo on the company’s future, Nadella spent one paragraph on Xbox. He talked about its importance, but it’s hard to see how it’s very strategic for a company that Nadella described as ”the productivity and platform company for the mobile-first and cloud-first world.”

http://www.forbes.com/sites/markrogowsky/2014/07/23/disappearing-act-xbox-sales-plummet-while-microsofts-other-devices-continue-to-struggle/ (http://www.forbes.com/sites/markrogowsky/2014/07/23/disappearing-act-xbox-sales-plummet-while-microsofts-other-devices-continue-to-struggle/)

Speaks for itself really. Price cut this soon after launch? No more manufacturing,and less than stellar sales? Really that's an indication that the XBO is doing well compared to the 360 last gen. Sure you will try and spin something out of that but considering TWO console companies aren't doing great that's really bad for the industry....


Oh here's another dose of reality...

Quote
A recently released report (http://jonpeddie.com/publications/pc_gaming_hardware_market_report/) by John Peddie Research (JPR) claimed that the PC gaming hardware market will reach just over $21.5 billion by the end of 2014, and is expected to reach $23 billion by 2017. Seeing reports such as this make it harder and harder to think that around mid-2000s certain areas of the internet were convinced that the PC gaming industry was dying if not already dead. With this report from JPR and other recent reports (http://www.tacticalgaming.net/hq/news/2014/pc-gaming-revenue-surpasses-console-revenue) about the boom in the PC gaming software market really make it clear that the PC market is strong and only going up.
http://www.tacticalgaming.net/hq/news/2014/pc-hardware-sales-rise


So unlike you i know my games history and the reality of console gaming of today....

 
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 26, 2014, 12:36:15 pm
No you're all over the shop and a next gen console being out sold by an old system is nothing new for the 1st year - It happened to both the 360 and PS3 - where the PS2 was selling better and even the N64 was being outsold by the PS .

Quote
Price cut this soon after launch?


Again nothing new at all . The PS, Sega Saturn both had price cuts  less than a year in . Same goes for the XBox, 360, N64 and Cube . If I was you, get a brief and learn the console history .








Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 27, 2014, 01:23:15 pm
No you're all over the shop and a next gen console being out sold by an old system is nothing new for the 1st year - It happened to both the 360 and PS3 - where the PS2 was selling better and even the N64 was being outsold by the PS .


Again nothing new at all . The PS, Sega Saturn both had price cuts  less than a year in . Same goes for the XBox, 360, N64 and Cube . If I was you, get a brief and learn the console history .










Anyone who has read this topic including those who have participated knows that is clearly not the case. The only one who is all over the place is you.
You have been proven wrong. About Capcom..About the games industry climate and the sales of PC and Digital games. Nothing to really back anything up.
Stop wasting everyones time and move on.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 28, 2014, 07:42:08 am
Quote
Anyone who has read this topic including those who have participated knows that is clearly not the case.


I deal in facts not made up myths .So looking over the fact that consoles games sale are better , looking over the fact that current Next gen sales systems are better than previous gen, the fact that previous gen consoles can out sell next gen consoles early in . ..


Lets get some facts about Price cuts


XBox get  a £100 price cut less than six months after its UK lauch , and as a way to make up for those that bought the system early , MS gave people who bought a system at launch free games.


N64 - Get a $100 dollar price cut less than a year on sale in the USA


PS - Gets a $100 dollar price cut less than a year on sale in the USA , SEGA follows suit with the Saturn.


And in Japan the Sega Saturn had a 10,000 yen price cut on June 16th 1995, and on July 21st 1995 in Japan the PS price was dropped from the launch price of 39,800 yen to 29,800 yen .


So sorry again console price cuts early in  aren't nothing new at all ...



Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 29, 2014, 06:57:08 am

I deal in facts not made up myths .So looking over the fact that consoles games sale are better , looking over the fact that current Next gen sales systems are better than previous gen, the fact that previous gen consoles can out sell next gen consoles early in . ..


Lets get some facts about Price cuts


XBox get  a £100 price cut less than six months after its UK lauch , and as a way to make up for those that bought the system early , MS gave people who bought a system at launch free games.


N64 - Get a $100 dollar price cut less than a year on sale in the USA


PS - Gets a $100 dollar price cut less than a year on sale in the USA , SEGA follows suit with the Saturn.


And in Japan the Sega Saturn had a 10,000 yen price cut on June 16th 1995, and on July 21st 1995 in Japan the PS price was dropped from the launch price of 39,800 yen to 29,800 yen .


So sorry again console price cuts early in  aren't nothing new at all ...




No we deal in facts..the only one who is myth making is you.

You haven't even made any back ups to sustain your argument its been "I know what i'm talking about so there" or twisting peoples comments just to get an upperhand you can't get because everyone has proven you wrong.
Stop wasting everyone's time with your obvious trolling.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 29, 2014, 02:32:51 pm
Quote
You haven't even made any back ups to sustain your argument its been


No I just deal with facts . Be nice is you posted some facts or anything to back up your case .
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Aki-at on July 30, 2014, 07:53:25 am
I love the spin for the 1st few months of the 360 on sale  it was being massively outsold by the PS2 is all the key markets , the PS2 was able to outsell the PS3 for the early months of the PS3 - It happens and look how the PS3 and 360 got in sales in the end .

The Playstation 2 is a behemoth of a seller, it was still doing 300,000 units of sales in 2006 in the US, the Xbox 360 is not selling 300,000 in US currently, it is not the same type of seller as the PS2. The situation is not comparable. All evidence shows that the PS4 has destroyed the Xbox One in mainline Europe and destroying it in it's major strongholds of US and UK. And even so, the Playstation 4 is not still setting the world on fire, it's sales has began to slow down.

More telling is the fact that both the XBox One and PS4 have sold millions more units that what their predecessors did at the same time of the their life cycle.

If they only sell as much as the Xbox 360 and PS3 then the market is already in significant decline, no one is making up the additional 90 million sales of the Wii. They need better numbers than what they are selling to show market growth for consoles, they're not even going to much the sixth generation's sales with numbers like that.

And finally we just came out of a generation that lasted 7 years+, of course initial sales were going to be massive, however nothing indicates that long term this generation will be the best selling.

No But you're wrong . Fact is the Wii U sold far less in its early months than the Wii - In the USA the Wii sold 600,000 plus in less than a week , the Wii U sold 890,000 in a month. So sorry you are wrong , The Wii U did not sell better than the Wii in the opening months.

Wii Shipments First Quarter
Japan: 1.14
US: 1.25
Other: 0.80
http://www.nintendo.co.jp/ir/pdf/2007/070125e.pdf#page=6

Wii U Shipments First Quarter
Japan: 0.83
US: 1.32
Other: 0.90
http://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1212.pdf

Not much difference between the numbers barring Japan. As I said, context, people can, like the Xbox One numbers, spin it and say the Xbox One is doing extremely well, however only initial sales were strong.

In the early months it sold less than 200,000 units and was always being outsold by the PS2 in the USA. It took a while a price cut and some decent games to change that . The PS3 launch was ever worse for early sales.

NPD November 2005
PS2: 535,000
Xbox 360: 326,000
http://www.gfdata.de/archiv12-2005-gamefront/01596.html

NPD December 2005
PS2: 48% increase from last December
Xbox 360: 281,000
http://www.gamespot.com/articles/npd-december-sales-down-4-percent-607000-360s-sold/1100-6142565/

NPD January 2006
Xbox 360: 230,000
http://www.gamasutra.com/view/news/99097/US_Game_Sales_Down_In_January_Xbox_360_Sales_Slow.php

NPD February 2006
Xbox 360: 160,000+
http://www.gamespot.com/articles/february-game-sales-continue-slide/1100-6145806/

NPD March 2006
Xbox 360: - Nothing found

NPD April 2006
Xbox 360: 295,381
PS2: 206,995
http://www.narutoforums.com/showthread.php?t=99424

NPD May 2006:
Xbox 360: 221,000
http://www.avsforum.com/forum/141-xbox-area/736003-us-npd-sales-data-xbox-360-specific.html

So two things this shows;

Fool hardy to compare any last gen systems with the PS2 because that console was shipping numbers that Sony and Microsoft could only dream the PS3 and Xbox 360 to be selling now. Second the 360 only sold less than 200,000 twice and it's a well documented fact that Microsoft could not keep up with demand for the console.

Looking over the sales charts for both the USA and Europe . One just looks at companies set of results from the biggest publishers like Ubi , EA and the like . They all credit console sales being better than their PC sales

Activision Blizzard, NCSoft, Nexon and SEGA's major profits come from their PC division.

And looking over that GTA V sells over 32 million copies (a game that isn't out on PC) Show me a PC game that sold ever close to that last year and I'll eat my hat :P

One exception does not proof the rule. Show me a game that brings in over $1 billion of revenue thanks to an expansion pack and a dedicated fanbase a decade after it's release? Again we are not looking at a single title but the entire market and one game does not proof the market is alive and well, it just shows that one title is doing spectacularly well. Show me proof that a ) Software sales in the console industry is not in decline through any reputable sources (Most agree they are on the decline) and b ) PC sales are nothing compared to that of sales in the 1990s because I can assure you that you cannot proof the latter.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 30, 2014, 09:03:01 am
Quote
No I just IGNORE facts .
Fixed it for you TA. No need to thank me.


I can assure you that you cannot proof the latter.


He can't and he won't. He will just ignore the evidence that has been presented to him and take something out of context and turn it into another debate.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 30, 2014, 09:29:40 am
The Playstation 2 is a behemoth of a seller, it was still doing 300,000 units of sales in 2006 in the US, the Xbox 360 is not selling 300,000 in US currently, it is not the same type of seller as the PS2. The situation is not comparable. All evidence shows that the PS4 has destroyed the Xbox One in mainline Europe and destroying it in it's major strongholds of US and UK. And even so, the Playstation 4 is not still setting the world on fire, it's sales has began to slow down.

If they only sell as much as the Xbox 360 and PS3 then the market is already in significant decline, no one is making up the additional 90 million sales of the Wii. They need better numbers than what they are selling to show market growth for consoles, they're not even going to much the sixth generation's sales with numbers like that.

And finally we just came out of a generation that lasted 7 years+, of course initial sales were going to be massive, however nothing indicates that long term this generation will be the best selling.

Wii Shipments First Quarter
Japan: 1.14
US: 1.25
Other: 0.80
http://www.nintendo.co.jp/ir/pdf/2007/070125e.pdf#page=6 (http://www.nintendo.co.jp/ir/pdf/2007/070125e.pdf#page=6)

Wii U Shipments First Quarter
Japan: 0.83
US: 1.32
Other: 0.90
http://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1212.pdf (http://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1212.pdf)

Not much difference between the numbers barring Japan. As I said, context, people can, like the Xbox One numbers, spin it and say the Xbox One is doing extremely well, however only initial sales were strong.

NPD November 2005
PS2: 535,000
Xbox 360: 326,000
http://www.gfdata.de/archiv12-2005-gamefront/01596.html (http://www.gfdata.de/archiv12-2005-gamefront/01596.html)

NPD December 2005
PS2: 48% increase from last December
Xbox 360: 281,000
http://www.gamespot.com/articles/npd-december-sales-down-4-percent-607000-360s-sold/1100-6142565/ (http://www.gamespot.com/articles/npd-december-sales-down-4-percent-607000-360s-sold/1100-6142565/)

NPD January 2006
Xbox 360: 230,000
http://www.gamasutra.com/view/news/99097/US_Game_Sales_Down_In_January_Xbox_360_Sales_Slow.php (http://www.gamasutra.com/view/news/99097/US_Game_Sales_Down_In_January_Xbox_360_Sales_Slow.php)

NPD February 2006
Xbox 360: 160,000+
http://www.gamespot.com/articles/february-game-sales-continue-slide/1100-6145806/ (http://www.gamespot.com/articles/february-game-sales-continue-slide/1100-6145806/)

NPD March 2006
Xbox 360: - Nothing found

NPD April 2006
Xbox 360: 295,381
PS2: 206,995
http://www.narutoforums.com/showthread.php?t=99424 (http://www.narutoforums.com/showthread.php?t=99424)

NPD May 2006:
Xbox 360: 221,000
http://www.avsforum.com/forum/141-xbox-area/736003-us-npd-sales-data-xbox-360-specific.html (http://www.avsforum.com/forum/141-xbox-area/736003-us-npd-sales-data-xbox-360-specific.html)

So two things this shows;

Fool hardy to compare any last gen systems with the PS2 because that console was shipping numbers that Sony and Microsoft could only dream the PS3 and Xbox 360 to be selling now. Second the 360 only sold less than 200,000 twice and it's a well documented fact that Microsoft could not keep up with demand for the console.

Activision Blizzard, NCSoft, Nexon and SEGA's major profits come from their PC division.

One exception does not proof the rule. Show me a game that brings in over $1 billion of revenue thanks to an expansion pack and a dedicated fanbase a decade after it's release? Again we are not looking at a single title but the entire market and one game does not proof the market is alive and well, it just shows that one title is doing spectacularly well. Show me proof that a ) Software sales in the console industry is not in decline through any reputable sources (Most agree they are on the decline) and b ) PC sales are nothing compared to that of sales in the 1990s because I can assure you that you cannot proof the latter.

As for your points, i think its time to realise something.

The market that consoles was a part has changed in the last decade.
Before they were part of the old home market..where you can get the cream of great equipment in the comforts of home. So for example you can cook like a chef and quicker with a Microwave oven...or get your stuff cleaned and washed with a washing machine etc...
With television and video and that type of stuff it became get to experience the cinema..in the comfort of home.
All game consoles were was the same idea..get the latest arcades..at the comfort at home....

It then became with systems like the DC and Xbox get PC like games without having the complications of a PC.

But now this industry has moved to another direction. Instead of watching from the comfort of home..its watch the latest stuff on the go. Enjoy the quality of TV..on the go. All video games are doing is following this transition. Play the arcades on the go. Sega has been doing this idea since the early noughties by either introducing connectivity between their latest arcade games and mobile games ala Dreamcast VMU or releasing older arcade games onto mobile like VIRTUA FIGHTER 2. 
While tablets and the PC have become cheap and more expandable and more crucial that people can just simply upgrade without investing so much money and do more things with a PC. Consoles are not offering anything like that. Why watch and surf the net on the XBO when you can do that on the PC and do more with it? Why buy a 60 dollar game when you can buy a game for free and chat to your friends and surf the net as well on a social basis, quick and easy. The games industry via consoles are stuck between the transition of home entertainment going towards a mobile platform and the PC market which is expanding thanks to the advances of the mobile market..like tablets etc,.

All three consoles are, are exhausted ideas that was introduced by Sega with the saturn and DC. But without a Sega present to keep advancing new ideas in console tech, the current big three has to come up with something original...and that's the problem..they don't have anything new..and their market is starting to suffer for it. 

The die hards can ignore the facts and put their head in the sand but this has been going on for a decade now. Sega had all three fingers in the pie of PC Mobile and Console. Now they have pulled one finger out and put the other two deeper. And usually where Sega goes the rest will follow. We know this because we have seen it time and again throughout the years especially the last decade.
So unless someone can come out with a brilliant original idea for a games console..the console industry will die out if it continues in its current form...
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 30, 2014, 10:09:30 am
Quote
The Playstation 2 is a behemoth of a seller, it was still doing 300,000 units of sales in 2006 in the US, the Xbox 360 is not selling 300,000 in US currently, it is not the same type of seller as the PS2.


Well you need to factor in a few things like the PS2 had zero competition for its 1st year on sale  . But like I said it's not the 1st time a previous consoles as outsold a current next gen console , not only for  the PS2, but I believe the NES was able to outsell the Mega Drive in the USA for the early months , the Superfamicom was able to outsell the PS in the early months in Japan .


Quote
All evidence shows that the PS4 has destroyed the Xbox One in mainline Europe and destroying it in it's major strongholds of US and UK. And even so, the Playstation 4 is not still setting the world on fire, it's sales has began to slow down.


And if you was posting last gen in a similar topic  you'll be saying the same things . No hope for consoles they're in decline just look at how the PS2 is able to outsell the 360, just look at the lowish numbers for the PS3 early sales  . In the end look what happened the 360 and PS3 went on to sell 70 million plus each and if one totals combines the Wii, PS3, 360 sales  , then last gen sales were the best in the history of consoles , even if the 360 and PS3 didn't get off to the best of starts. Oh I think its fact that the X Box one has sold more units than what the 360 or PS3 did in the same life span of the consoles.


Quote
Not much difference between the numbers barring Japan.


Again ... I love the spin. Lets deal with actual sales , not shipments which is a game for the the PR people . Actual sales of the Wii U are way behind those of the Wii 3 months after launch I think you'll find , maybe even the GameCube too


Quote
Activision Blizzard, NCSoft, Nexon and SEGA's major profits come from their PC division


Well lets just say that for Activision a huge part of their profits also come from  the consoles and games like COD (which sell better on the console ) and you know the likes of EA and Ubisoft are far bigger than the likes of Nexnon and most of their profits come from the consoles . And as for SEGA their console profits haven't been much over the past few years and most of their PC games don't even break a million.


Console games sell better than PC games for the main


 


 


 





Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 30, 2014, 10:17:27 am
Quote
It then became with systems like the DC and Xbox get PC like games without having the complications of a PC.


Seriously did you not play the consoles in the 90's ? . You may have missed them but Duke Nukem 3D, DOOM, Quake, Hexxen , Command and conquer  did come out on the likes of the Saturn and PS and the N64 was a brilliant machine for FPS's .


HALO did change a lot of things though granted


Quote
But without a Sega present to keep advancing new ideas in console tech, the current big three has to come up with something original...and that's the problem..they don't have anything new..and their market is starting to suffer for it. 


There's very little that the Saturn or DC did that wasn't done before in some shape or another. 


Quote
Sega has been doing this idea since the early noughties by either introducing connectivity between their latest arcade games and mobile games ala Dreamcast VMU or releasing older arcade games onto mobile like VIRTUA FIGHTER 2. 


The VMU was just a little rubbish and was hardly used in any way . One of SEGA's better idea's (that never made it out) was to link Arcade to the home users and where DC users would have been able to play people in the Arcades On-Line - Sadly that idea was cut from the likes of AFO and its a sad fact that SEGA was one of the last to get on the retro game, Namco was the 1st and then the likes of Midway and Capcom followed .


Sad fact is some of the SEGA best ever coin ups have still yet to be ported to the home in retro pack



Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 30, 2014, 10:43:18 am
Quote

Seriously did you not play the consoles in the 90's ? . You may have missed them but Duke Nukem 3D, DOOM, Quake, Hexxen , Command and conquer  did come out on the likes of the Saturn and PS and the N64 was a brilliant machine for FPS's .


You obviously didn't. Since the DC and the Xbox was built closer with the PC in mind than the Saturn were. But the saturn was the first console from the big two to try and bridge the gap with the Segasoft idea..that didn't fulfil its promise.


Quote
HALO did change a lot of things though granted
No one disputes that...


Quote
There's very little that the Saturn or DC did that wasn't done before in some shape or another. 
I beg to differ on that one. Sega was more likely showed how certain thing could work. And they still had enough original ideas that kept the industry going which is sadly not present today.





Quote
The VMU was just a little rubbish and was hardly used in any way . One of SEGA's better idea's (that never made it out) was to link Arcade to the home users and where DC users would have been able to play people in the Arcades On-Line - Sadly that idea was cut from the likes of AFO and its a sad fact that SEGA was one of the last to get on the retro game, Namco was the 1st and then the likes of Midway and Capcom followed .

That's what the VMU was for gods sake. It was still a good way to link data from arcade to DC and vice versa in japan(memories) Sega then evolved the idea which is now in the mobile sphere. I'm not talking about other things so its redundant. Just using an example of something they did create and was used and how it expanded that idea. What you are harping about has nothing to do with what i said at all.

And besides sega did the similar Sega SNAP using different consoles with the same game to play eachother or that was where it would have eventually led to....too bad it didn't go all the way.


Quote
Sad fact is some of the SEGA best ever coin ups have still yet to be ported to the home in retro pack

True.

Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 30, 2014, 10:48:56 am
Quote
You obviously didn'. Since the DC and the Xbox was built closer with the PC in mind than the Saturn were.


Sigh... Plenty of PC ports that came up short on the XBox and DC and they were plenty of decent PC ports on the Saturn and PS 


Quote
That's what the VMU was for gods sake


No all the VMU allowed the user to do what take their Arcade data (game save) and use it in the home  - You couldn't share Home data with the Arcade though (due to Japanese law) . It wasn't new either,  the Neo Geo AES system  did that too


Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 30, 2014, 11:00:25 am

Sigh... Plenty of PC ports that came up short on the XBox and DC and they were plenty of decent PC ports on the Saturn and PS 



No all the VMU allowed the user to do what take their Arcade data (game save) and use it in the home  - You couldn't share Home data with the Arcade though (due to Japanese law) . It wasn't new either,  the Neo Geo AES system  did that too




Funny because i was able to download my stuff onto arcades as others did also.

And sure the AES did....
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 31, 2014, 03:38:11 am
Quote
Funny because i was able to download my stuff onto arcades as others did also


Good luck in Japan back in the day, since due to Japanese law it was forbidden to transfer data from the Arcade to the home for some stupid reason and in the West about the only game that made any real use of the VUM in the Arcades was F355 .


Quote
And sure the AES did.


Well the Neo Geo AES had a memory card that could that allowed users to take their home data and continue on from that to the Arcades . So the idea of memory cards be that for SONY or SEGA was nothing new , SNK did it years before way back in 1990 .


Again your console history knowledge lets you down 




Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 31, 2014, 04:35:33 am

Good luck in Japan back in the day, since due to Japanese law it was forbidden to transfer data from the Arcade to the home for some stupid reason and in the West about the only game that made any real use of the VUM in the Arcades was F355 .



Well the Neo Geo AES had a memory card that could that allowed users to take their home data and continue on from that to the Arcades . So the idea of memory cards be that for SONY or SEGA was nothing new , SNK did it years before way back in 1990 .


Again your console history knowledge lets you down 





No one said it was new.. the VMU though was more original. Using the AES is a stupid example a The VMU as the real first bonafide tech of its kind since it could a whole lot more.Especially since more arcade machines was available to it.
So my console knowledge didn't let me down in this topic or any other topic..unlike yourself.
And keep harping about japanese law...its not like there are ways around it.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 31, 2014, 04:42:00 am
Quote
No one said it was new.. the VMU though was more original. Using the AES is a stupid example a The VMU as the real first bonafide tech of its kind since it could a whole lot more


It was rubbish and very few games ever used it, more so thanks to the silly Japanese law . Even F335 which lets users analyze their driving data on the VMU in the Arcade unit  wasn't that great.


Quote
The VMU as the real first bonafide tech of its kind since it could a whole lot more


Like what then ? Give some great examples because I can't think of many games that made any real great use of the VUM other than NFl 2k - The rest we letdowns and even the games would could play on the move weren't great, not helped by the VMU rubbish battery life


Quote
Using the AES is a stupid example


Using home save data in the Arcades , Yeah that's stupid since that's what the VMU in NA@MI did , but SNK did it years before . Not much of the DC functions were that original if one goes back 



Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 31, 2014, 10:18:32 am

Quote
It was rubbish and very few games ever used it, more so thanks to the silly Japanese law . Even F335 which lets users analyze their driving data on the VMU in the Arcade unit  wasn't that great.
Exactly what i expect a non sega fan to say...

Quote
Like what then ? Give some great examples because I can't think of many games that made any real great use of the VUM other than NFl 2k - The rest we letdowns and even the games would could play on the move weren't great, not helped by the VMU rubbish battery life

Code Veronica, SHENMUE and several others made good uses of the VMU. Only a novice would mistake it as simply being a memory device..it was much more than that.

Quote
Using home save data in the Arcades , Yeah that's stupid since that's what the VMU in NA@MI did , but SNK did it years before . Not much of the DC functions were that original if one goes back 


The VMU became part of the gameplay..if you'd owned a DC you would have known that..so hardly like the AES at all.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 31, 2014, 11:22:17 am
Quote
Code Veronica, SHENMUE and several others made good uses of the VMU


Do you even play the games ? CV makes next to no use of the VMU other than the pointless life metter - in that regard Dino Crisis is better as it also shows the ammo count ,  Shenmue that's a new one on me : The game make no use of the VMU in-game at all other than some pointless move list  and I love you to name the other games that make such good use of the VMU in-game .


It was a nice idea sadly never really used, even the pinta quest in Skies was all a bit pointless . The best use I ever had with the VMU was in NFL 2k and for mini games on the move Power Stone and Time Stalkers did have some nice mini games that were fun for all of 5 mins


Quote
Exactly what i expect a non sega fan to say


It happens to be what most people thought of the VMU, even SEGA fans


Quote
The VMU became part of the gameplay..if you'd owned a DC you would have known that


Lol. It's a memory card and that's it . Every DC game was just as playable if you used the VMU or just big VMU (that didn't feature the screen)







Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 31, 2014, 12:28:35 pm

blah blah blah...



Just noise to me...
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 31, 2014, 12:29:20 pm
 
Quote
Capcom's revenues and profits were down during the first quarter of the current fiscal year, mainly due to a lack of major releases from the Japanese publisher.

The company had to rely on sales of existing products during the last few months, and while titles like Dead Rising 3, Monster Hunter Frontier GG and Phoenix Wright Ace Attorney Trilogy saw robust performances, it wasn't enough to offset the sales decrease.

"Overall performance was reduced as minor titles and repeat sales accounted for most of the lineup during the period under review due to a lack of major new titles," said the company.

Capcom has been having problems with boosting its mobile games business in recent times, but the company says that its mobile sector actually showed signs of improvement last quarter, thanks in part to the launch of Monster Hunter Freedom Unite on iOS.

For the quarter ended June 30, 2014, Capcom recorded revenues of 9.6 billion yen ($93.4 million), down 45.1 percent year-over-year, and profits of 765 million yen ($7.4 million), down 7.5 percent year-over-year.

And it continues... :))
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on July 31, 2014, 12:47:38 pm
Quote
Just noise to me


More like you have no answer


Quote
And it continues


Yes making profits despite no new games ready,  . Be interesting to see SEGA consumer profits for the early part of this year 
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on July 31, 2014, 01:02:46 pm


Quote
More like you have no answer


No because i realised its another tactic to get away from the actual topic.Which is why i returned back to it.


Quote
Yes making profits despite no new games ready,  . Be interesting to see SEGA consumer profits for the early part of this year 


If you call that profits than you are having a laugh.They losing money year after year after year which YOU tried to deny. Lets base this on company on company profits since that is what the report is talking about. And Sega beats capcom hands down and in a more secure position.You can't twist yourself out of this one.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: jonboy101 on July 31, 2014, 06:29:58 pm

I deal in facts not made up myths .So looking over the fact that consoles games sale are better , looking over the fact that current Next gen sales systems are better than previous gen, the fact that previous gen consoles can out sell next gen consoles early in . ..


Lets get some facts about Price cuts


XBox get  a £100 price cut less than six months after its UK lauch , and as a way to make up for those that bought the system early , MS gave people who bought a system at launch free games.


N64 - Get a $100 dollar price cut less than a year on sale in the USA


PS - Gets a $100 dollar price cut less than a year on sale in the USA , SEGA follows suit with the Saturn.


And in Japan the Sega Saturn had a 10,000 yen price cut on June 16th 1995, and on July 21st 1995 in Japan the PS price was dropped from the launch price of 39,800 yen to 29,800 yen .


So sorry again console price cuts early in  aren't nothing new at all ...





The Saturn actually dropped its price first; in March 1996. PlayStation followed suit at E3 as a kick in the nuts; same E3 they revealed Crash Bandicoot. Sega and Nintendo's price cuts were also because the systems were selling so poorly.

PlayStation cut its price from something like 400 dollars in Japan to 300 at the American launch to undercut the Saturn, and then pulled the exact same trick on the 250 dollars N64.

The VMU had plenty of potential that wasn't really realized in the time the Dreamcast was on market. A pity, really.

The DC to arcade set up was realized with Alien Front Online. I'm fairly sure they tested that at E3. No point in actually doing much with it, though, in the context of 2001.

Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: jonboy101 on July 31, 2014, 06:50:36 pm

It did in Japan and like I said for over a decade now . America is where the sales and money is to be made . People here say consoles are indeclien to what they were . Yet the combined sales of the Wii, 360 and PS3 are better than any previous generation you could care to mention, even the glory 8 and 16 bit days.I love the spin for the 1st few months of the 360 on sale  it was being massively outsold by the PS2 is all the key markets , the PS2 was able to outsell the PS3 for the early months of the PS3 - It happens and look how the PS3 and 360 got in sales in the end .
More telling is the fact that both the XBox One and PS4 have sold millions more units that what their predecessors did at the same time of the their life cycle .No But you're wrong . Fact is the Wii U sold far less in its early months than the Wii - In the USA the Wii sold 600,000 plus in less than a week , the Wii U sold 890,000 in a month. So sorry you are wrong , The Wii U did not sell better than the Wii in the opening months.
In Europe both the Wii , Cube and even PSP had better numbers for the 1st months than the Wii U .In the early months it sold less than 200,000 units and was always being outsold by the PS2 in the USA. It took a while a price cut and some decent games to change that . The PS3 launch was ever worse for early sales .Looking over the sales charts for both the USA and Europe . One just looks at companies set of results from the biggest publishers like Ubi , EA and the like . They all credit console sales being better than their PC sales .  And looking over that GTA V sells over 32 million copies (a game that isn't out on PC) Show me a PC game that sold ever close to that last year and I'll eat my hat :P


You're looking at 360/PS3/Wii sales and not really contextualizing them. They had the longest generation, by far,  to sale all those games in. The 360 will be pushing 9 years old this fall. The XBOX and GCN sold the bulk of their numbers in less than 4 - 5 years. The DC did most of its 10 mill in less than a 18 months.

Comparing the X360/XB1 to the PS2/X360 is apples and oranges.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: jonboy101 on July 31, 2014, 07:01:42 pm

More like you have no answer



Yes making profits despite no new games ready,  . Be interesting to see SEGA consumer profits for the early part of this year 

I'm really not sure why you're so hell bent on comparing Capcom and Sega. Capcom, as a company, only cleared 7 million last quarter; not just their consumer division.

Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Mariano on July 31, 2014, 07:38:07 pm
He thinks that Capcom is doing just right and every time someome said to him that SEGA is doing better he answer that is not SEGA, is Sammy the one that is right...without realizing that SEGA and Sammy are one company at leats in the financial aspect, in the stock for example there is no SEGA anymore or more Sammy, there is SEGA-Sammy (With Atlus, TMS, ETC)., and both parts are very important in many aspects.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: jonboy101 on July 31, 2014, 10:06:02 pm
He thinks that Capcom is doing just right and every time someome said to him that SEGA is doing better he answer that is not SEGA, is Sammy the one that is right...without realizing that SEGA and Sammy are one company at leats in the financial aspect, in the stock for example there is no SEGA anymore or more Sammy, there is SEGA-Sammy (With Atlus, TMS, ETC)., and both parts are very important in many aspects.

Team Andromeda has had a thing for comparing Sega to Capcom since at least 2006ish when I first ran into him on the old forums. It isn't just financial. If you look through his posts, you'll see him comparing things like Monster Hunter to Phantasy Star, or the tech in Lost Planet to Yakuza and Binary Domain. I can't count the number of times he's noted that Sega's tech is miles behind Capcom's (to hear him tell it, Sega hasn't updated their engines since Blood Will Tell or something), that Capcom is in a much healthier position than Sega is (which hasn't been true since 2002 - and certainly isn't true today, as you noted), that Capcom has so many more games being produced (which I guess is true when TA discounts all the games Sega makes that he doesn't consider games), and so on and so on.

I suppose I can recognize that Capcom is a talented company, but it's not as though they aren't out past their prime, either. The market is moving toward mobile and PC, and Sega is one of the only Japanese game companies to recognize this. They're in the pole position compared to Capcom, or Namco, for that matter.

Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on August 01, 2014, 05:43:52 am
He thinks that Capcom is doing just right and every time someome said to him that SEGA is doing better he answer that is not SEGA, is Sammy the one that is right...without realizing that SEGA and Sammy are one company at leats in the financial aspect, in the stock for example there is no SEGA anymore or more Sammy, there is SEGA-Sammy (With Atlus, TMS, ETC)., and both parts are very important in many aspects.

And he keeps using Sega's consumer division as an example in his feeble attempt to make out Capcom is still making more money. Well the Sega consumer division includes Sega digital, TMS, Sega Toys, ATLUS and a few others. The reports state that all the time. So the consumer division is STILL making more money than Capcom's  consumer dept or division. It goes to show who some people have a lack of understanding or want to cling on to things that haven't been true for decades...
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on August 01, 2014, 05:54:13 am
Team Andromeda has had a thing for comparing Sega to Capcom since at least 2006ish when I first ran into him on the old forums. It isn't just financial. If you look through his posts, you'll see him comparing things like Monster Hunter to Phantasy Star, or the tech in Lost Planet to Yakuza and Binary Domain. I can't count the number of times he's noted that Sega's tech is miles behind Capcom's (to hear him tell it, Sega hasn't updated their engines since Blood Will Tell or something), that Capcom is in a much healthier position than Sega is (which hasn't been true since 2002 - and certainly isn't true today, as you noted), that Capcom has so many more games being produced (which I guess is true when TA discounts all the games Sega makes that he doesn't consider games), and so on and so on.

I suppose I can recognize that Capcom is a talented company, but it's not as though they aren't out past their prime, either. The market is moving toward mobile and PC, and Sega is one of the only Japanese game companies to recognize this. They're in the pole position compared to Capcom, or Namco, for that matter.



Because he wants Sega to act like Capcom and everyone else. Their tech hasn't been updated since BWT? What the hell is YAKUZA spilt milk? Sega goes with individual tech for certain games and hardly expands beyond that. We have seen several engines created for particular games like the Hedgehog engine for SONIC and the engine used for YAKUZA. Yet they managed to get strong returns for that. Sega has always operated like that. Using poor examples when most of the history shows Sega creating engine for use for particular games is quite telling.

He keeps criticizing that Sega should go MP like Capcom when Sega has done this time and again and it doesn't work. Its like a broken record. Especially when Sega's strength as a developer is creating a game for one system like they have done back on their own systems. Its no mistake that the exclusives ORTA and VALKRIA are still one of the best developed and looking games compared to the MF titles like BINARY DOMAIN.
And a game is a game regardless on what format its on. So he can discount it all he likes. For someone who keeps claiming he knows about the industry than calling what is a game and what isn't is the act of a spoilt teenager who can't get his own way. Its time to face reality...


 
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: jonboy101 on August 01, 2014, 06:12:52 pm
Man you got riled up just thinking about it.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on August 02, 2014, 03:11:01 am
Man you got riled up just thinking about it.
I get riled up when people like myself you and now a few others present him with the evidence to back things were saying up and he still keeps denying, twisting or spinning things that isn't clearly true. Yet he wants us to acknoledge half the stuf he is saying is true but doesn't give us the same courtesy. Andthen he wants me to believe he thinks he knows what's he 's on about? Nah...
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on August 02, 2014, 02:26:08 pm
Quote
The Saturn actually dropped its price first; in March 1996. PlayStation followed suit at E3 as a kick in the nuts; same E3 they revealed Crash Bandicoot


Actually SEGA America was forced to respond to the America Price cut . Not that it changes the simple fact that most consoles get a price cut less than a year in


(https://farm6.staticflickr.com/5576/14809159134_493fc92aa5_b.jpg)


Quote
PlayStation cut its price from something like 400 dollars in Japan to 300 at the American launch to undercut the Saturn, and then pulled the exact same trick on the 250 dollars N64


In Japan it was SEGA leading the price cutting game , it was the 1st to slash the price of the Saturn.


Quote
The DC to arcade set up was realized with Alien Front Online.


No it was dropped and the plan for Arcade and home users to play on-line together sadly cut .


Quote
I'm fairly sure they tested that at E3


It was tested in Japan , but dropped along with SEGA Japan plan's to have PC/Dreamcast sets up linked to their Arcades .


Quote
They had the longest generation, by far,  to sale all those games in. The 360 will be pushing 9 years old this fall.


And still selling , showing there's plenty of life in the consoles .


Quote
he market is moving toward mobile and PC, and Sega is one of the only Japanese game companies to recognize this. They're in the pole position compared to Capcom, or Namco, for that matter.


Don't make me laugh . Sammy has killed SEGA Japan once impressive PC division. SEGA Japan on the PC's are a  bit of a joke - they're Steam offering not the greatest , ports of the likes of Binary Domain not the greatest, . SEGA Japan games should all be on the PC, but not even Sonic is these days .  SEGA PC is a mess bar for SEGA Europe and the sheer brilliance of PSO II  . Namco, Capcom all support the PC just as much as SEGA Japan if not more so .


And yes going forward Capcom are better than SEGA JAPAN . SOJ have next to no million selling IP on the world stage , light years behind the likes of Capcom on tech and true multi platform . What we got from SOJ other than another lame quick and easy sequel to Yakuza and another Sonic (which should be good btw) . All Sammy is good at is milking past SEGA IP made in their glory days , in 20 years time Sammy will have hardly any SEGA fan fav IP left to milk , because other than Yakuza hardly any SEGA Japan game gets people talking on this board , never mind in the hearts of minds of most gamers


Quote
If you call that profits than you are having a laugh.


It's a profit and oh my if SEGA it's self didn't see a sharp reduction in profits






 
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Mariano on August 02, 2014, 02:41:24 pm
This is going to continue for forever XD
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: jonboy101 on August 02, 2014, 08:16:37 pm
It's sort of a small point, but here's my link for the Alien Front Online deal.

"Four Dreamcasts were set up right next to four Alien Front Online arcade machines, and the eight stations were all linked together. Also, each station had a small headset, which allowed you to hear the action, as well as talk to other players in real-time."

http://www.gamespot.com/articles/alien-front-online-e3-2000-impressions/1100-2571640/

GameSpot is a fairly reputable magazine. It was, as I said, tested at e3. It was dropped later, sure - I wasn't disputing that. All I was saying was Sega made it beyond the drawing board with it.

On the issue of price cutting:

Sega cut the price of the Saturn down to 250 dollars in March, 1996.

"The price for the "core" Sega Saturn Unit has dropped to $249.99. Some stores are already selling it at this price but the price drop won't start nationwide until monday. The price of the Saturn w/Virtua Fighter will be $299.99. This is not the "New" Cheaper Saturn, that will be released later at under $200, but a price drop of the original Saturn.
information from Next Generation Online and IGonline"

http://www.sega-saturn.com/saturn/other/march-n.htm

Sony responded in May, at e3, dropping the price to 200 dollars, to undercut the Saturn and the newly unveiled N64 (and it's 250 dollar asking price). Again, it was so clever because Sony effectively did to Nintendo at e3 1996 the same thing they did to Sega at e3 1995.

http://www.ign.com/articles/1998/08/28/history-of-the-playstation

I have no memory of who started slashing prices first in Japan, so I'll cede that to you. I wouldn't be surprised if it was Sega.

I'm not disputing there is still life left in the last generation; what I'm saying is that there's a big difference between a console being outsold by a 5 year old PlayStation 2 (incidentally, the most successful console ever) and a 9 year old XBOX 360 (which, to date, hasn't even sold half of the PS2s final numbers).

As for the real meat of your argument; it's ultimately nonsense. You can't just ignore Creative Assembly, Sports Interactive and Relic. They're part of Sega, as well, and, in the case of the first two, have been for almost a decade now. You're acting as if this is 2000 and Sega and Sega Japan are synonymous. That just isn't the case. Your view on Sega is archaic. Namco and Capcom might support the PC as much as Sega Japan; but not as well as Sega, as a whole, does. Nowhere near. Likewise with mobile.

Likewise, I'm not sure what you're talking about with sales. Sega Japan =/= Sega. Rome Total War was the fastest selling game in the series; it cracked a million back around Jan or Feb. The Football Manager games are outdoing themselves annually. Company of Heroes is a million selling franchise. Sonic is Sonic. So long as Sega has the Alien license, they'll have million sellers there, as well. There is also, I suppose, Yakuza, though that is slowing down. The crossover games have all broken a million. Phantasy Star seems like it's hitting the threshold of being a consistent hit in Japan. 

Tell me, how many consistent million sellers did Sega have before the merger? I can think of about three since the MegaDrive days; Sonic, Virtua Fighter and Sega Rally. Most Sega Japan games, like Virtua Fighter, have no market in the west, so as the Japanese console market continues to implode, it would stand to reason that we'll see fewer and fewer of that sort of game. Sega's just adopting to market conditions.

Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on August 03, 2014, 05:40:52 am
Actually it was Sonic and EC that were million plus sellers on MD

As for his Capcom stance..yet again when you look at the money they brought in and Capcom..doesn't really compare...
Quote
Sega
 net income ¥88.4 billion, profit ¥5.5 billion.

Capcom
net income ¥723 million profit ¥1.27 million
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on August 03, 2014, 07:46:44 am
Quote
"Four Dreamcasts were set up right next to four Alien Front Online arcade machines, and the eight stations were all linked together. Also, each station had a small headset, which allowed you to hear the action, as well as talk to other players in real-time."


Yes features that was cut out from the 'retail' version of the game . At one stage SEGA had huge plans to link up and allow DC and Arcade users to battle each other over the network and SOJ also spent a bomb on its Entertainment STAGE net@ center/suits and it sadly never worked out .


Quote
Sega cut the price of the Saturn down to 250 dollars in March, 1996


I'm pretty sure that again a reaction to SONY cutting its price in the USA and also introduced the value pack (with was just a PS with a free memory card . SOJ lead the price cutting way and the only time I seem to remember SONY being off guard was with SEGA Europe Saturn Easter  Bundle and price cut or 'its not yoke' as SOE liked to class it . But again that doesn't change the fact that price cuts have happen early in to most consoles (even sale monsters like PS2)


Quote
what I'm saying is that there's a big difference between a console being outsold by a 5 year old PlayStation 2 (incidentally, the most successful console ever) and a 9 year old XBOX 360 (which, to date, hasn't even sold half of the PS2s final numbers).


We can all use numbers how we see fit . The fact are consoles sales for last generation of the best they've ever been and they're still selling . So I don't see how anyone can make out that consoles have had it, more so when the PS4 and XBox one are selling at better rates that their predecessors.


Quote
Likewise, I'm not sure what you're talking about with sales. Sega Japan =/= Sega. Rome Total War was the fastest selling game in the series; it cracked a million back around Jan or Feb. The Football Manager games are outdoing themselves annually.


I'm not dissing SEGA Europe they've done rather well . But selling a million copies is hardly a big deal these days - That's the bare minimum a game needs to sell . The real trouble is SEGA Japan consumer divisions their putout is not what it was or what its could or needs to be . They've have no next gen tech to show off, they lack IP that either works on the world stage or can sell a more than a million and going forward that's an issue .


Where's SEGA Japan Fan IP that people love and talk about like they used to for classics like Crazy Taxi, Sonic, JSR, Saga, Rez, Skies and so on . SEGA Japan is living on and off it's former past glory's too much .


[/size]
Quote
I suppose, Yakuza, though that is slowing down.


[/size]Its an IP that's doesn't seem to know what direction to take or where to go and its Tech is rather lame and its sales are not growing , but decreasing. Not a great sign
Quote
Tell me, how many consistent million sellers did Sega have before the merger?


No many hence why SEGA Japan was in all sorts of money troubles and one could put it down to SEGA's lack of money to push the PR and it's IP .


Quote
have no market in the west, so as the Japanese console market continues to implode, it would stand to reason that we'll see fewer and fewer of that sort of game.


Which is why SEGA Japan needs games that are made for the west  and multi platform . Its the only way you're going to get million selling IP on the consoles
[/size]
Quote
Phantasy Star seems like it's hitting the threshold of being a consistent hit in Japan


Has it ever sold a million yet ? This is where all of SEGA needs a good kicking . SEGA West for bringing the game out over here (West)  already where most of PC game and Hardware sales are and then SOJ for not bringing the game to the next Gen consoles and having a big march on its rivals with a stunning On-line RPG that's lovely and easy to play on the PS4 and XBox One


On those systems alone it could be a million seller easy imo .


Quote
Actually it was Sonic and EC that were million plus sellers on MD


I really doubt EC sold a million at all . It might have sold ok, but it never really  topped the charts in the USA or UK and was slammed in sales by Mortal Kombat on the MD




[/size]






 







Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on August 04, 2014, 04:15:13 am
Quote
I really doubt EC sold a million at all . It might have sold ok, but it never
really  topped the charts in the USA or UK and was slammed in sales by Mortal
Kombat on the MD
I was suprised it sold that much as well but apparently it did. Which explains why they gave that game several spin offs when they did because it was SOA's golden boy their first homegrown game that sold over a million copies. Which also explains why SOJ canned the third title. If the game didn't sell big than they wouldn't have bothered stopping a game's production if they didn't think it would steal VF's limelight. But obviously the sucess of the initial title was the reason why they thought that it could.

Here are the sales for MD...
Quote

Sonic the Hedgehog   14.9 million

 
Sonic the Hedgehog 2  6 million

 
Disney's Aladdin 4 million

 
Eternal Champions 2 million

 
NBA Jam  1.93 million 

 
Mortal Kombat II 1.78 million 

 

Street Fighter II: Special Champion Edition 1.65 million

 

Altered Beast  1.4 million 

 

Sonic & Knuckles 1.24 million 

 

Mortal Kombat 3 1.02 million 

 

Sonic the Hedgehog 3 1.02 million







Quote
I'm not dissing SEGA Europe they've done rather well . But selling a million
copies is hardly a big deal these days - That's the bare minimum a game needs to
sell . The real trouble is SEGA Japan consumer divisions their putout is not
what it was or what its could or needs to be . They've have no next gen tech to
show off, they lack IP that either works on the world stage or can sell a more
than a million and going forward that's an issue .

Poppycock...

Quote
Where's SEGA Japan Fan IP that people love and talk about like they used to
for classics like Crazy Taxi, Sonic, JSR, Saga, Rez, Skies and so on . SEGA
Japan is living on and off it's former past glory's too much .

The games nobody brought with the exception of CRAZY TAXI or even Skies...gimme a break...again if you want to be taken seriously around here stop trying to entice novie sega gamers with using the obvious fan favourites. We all know that those games didn't sell as well so Sega isn't going to return to them anytime soon.



Quote
Its an IP
that's doesn't seem to know what direction to take or where to go and its Tech
is rather lame and its sales are not growing , but decreasing. Not a great sign

The only YAKUZA games that have small sales is the spin offs not the main games in the series. The spin offs are not a reflection that the series is in any trouble. Everytime the main game is released it gets a higher percentage.
 
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on August 04, 2014, 02:34:50 pm
Quote
I was suprised it sold that much as well but apparently it did. Which explains why they gave that game several spin offs when they did because it was SOA's golden boy their first homegrown game that sold over a million copies


? Where did you get that figure of 2 million from and just because a game gets a sequel or spins off doesn't mean it sold well , more so in the MD games when games selling 500,000 units could make great profits .


Quote
Poppycock


Ok what great engines and games have we got to look forward from SEGA Japan this year and next on the home consoles ?


Quote
The games nobody brought with the exception of CRAZY TAXI or even Skies...gimme a break


Sigh... There's a world of difference from buying a full price game on a system that most people thought had little chance , to buying a £3 digital download of the said game . Plenty of people would love to see Skies brought to XBLA or PSN . I doubt they'll be such calls in 10 years time for SEGA Japan to bring its current line up to XBLA or PSN.


Quote
The only YAKUZA games that have small sales is the spin offs not the main games in the series.


The main games series haven't set the sales alight and I don't think parts 4 or V sold as well as part III. Its a IP that is fast running out of ideas and seeing declines in sales with each new game .













Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on August 05, 2014, 04:42:30 am

Quote
? Where did you get that figure of 2 million from and just because a game gets a
sequel or spins off doesn't mean it sold well , more so in the MD games when
games selling 500,000 units could make great profits .


It sold 2 million. I showed you the figures. And no. Only games that sold that big got spin offs on the megadrive...the other being obviously Sonic. Sega of America definatly didn't do that many either but did when their first homegrown game got that figure. After that there was bigger plans for the series including spin offs a tv deal and many more merchandise..only the spin offs and a revised version of the MD sequel that became Dark Side came out for CD instead. A game selling 5 000 isn't going to worry SOJ but a game that sold over a million is going to worry them when they want their fighter to be the premier dominant fighter on their golden boy system The Saturn. If that wasn't the case they would not have interfered with EC3's development.



Quote
Ok what great engines and games have we got to look forward from SEGA Japan this
year and next on the home consoles ?

Who cares. Were not capcom so stop trying to act like they are.

Quote
Sigh... There's a world of difference from buying a full price game on a system
that most people thought had little chance , to buying a £3 digital download of
the said game . Plenty of people would love to see Skies brought to XBLA or PSN
. I doubt they'll be such calls in 10 years time for SEGA Japan to bring its
current line up to XBLA or PSN.

Sign, all that matters is the bottom line. More people play F2P games than buy a package game nowadays. Your sacred Capcom hasn't been doing at all well with the old system of games. So keep acting like there's nothing wrong with the current console industry...


Quote
The main games series haven't set the sales alight and I don't think parts 4
or V sold as well as part III. Its a IP that is fast running out of ideas and
seeing declines in sales with each new game .

No its a game series that always sold strongly with its main titles and not with its side games. Everything else is conjecture. And really you are saying that about YAKUZA when you being a fan of Capcom who milks the same frigging game over two generations? Don't make me laugh.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on August 05, 2014, 02:18:56 pm
Quote
It sold 2 million. I showed you the figures


No all you seem to have done is copy and paste from Wikipedia and add in EC your self . Link would be nice and one that's better than Wikipedia . Never remember EC doing well in the charts at all, but maybe it did .


Quote
A game selling 5 000 isn't going to worry SOJ but a game that sold over a million is going to worry them when they want their fighter to be the premier dominant fighter on their golden boy system The Saturn.


You need to factor in a few things . Spins off don't mean a game sell loads , Viewtiful Joe was hardly a sales monster , but it it's self had a sequel and 2 spins off . Also many saw (not just SOJ) Virtual Fighter II as the pinnacle of Saturn programming and a 3D fighter  , so many could see why SOJ would want to see that game pushed more  seeing as VF II was the best 3D fighter and the time and run 704X480 @ 60 fps which was incredible for a home system .


Quote
Who cares. Were not capcom so stop trying to act like they are.


Leave Capcom out of this and just answer the question . What have we got to look forward for SEGA Japan for this and next year for the consoles ?


Quote
Your sacred Capcom hasn't been doing at all well with the old system of games


Actually Capcom digital sales are what helped it post a profit for the 1st half of this year . Now many I would suspect would or have  been  ready to take a punt on the likes of Space Channel 5 Pt 2, REZ, JSR, Skies of Arcadia , Guardian Heroes  and so on .  How many of SEGA Japan current line up would people be asking for to come to XBLA and PSN - Other than PSO V II and maybe Project Diva or a english translation of Yakuza 5 I can't think of many .


Quote
No its a game series that always sold strongly with its main titles and not with its side games.


I don't think Yakuza 5 sold as well as Part III and it not even close to a millon seller . Its an IP that it's going forward , but stuck in runt.











Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on August 06, 2014, 03:45:06 am


Quote
No all you seem to have done is copy and paste from Wikipedia and add in EC your
self . Link would be nice and one that's better than Wikipedia . Never remember
EC doing well in the charts at all, but maybe it did .

If you say so. Not everything is from the internet you know. ::) EC sold 2 million. That's it.


Quote
You need to factor in a few things . Spins off don't mean a game sell loads
, Viewtiful Joe was hardly a sales monster , but it it's self had a sequel and 2
spins off . Also many saw (not just SOJ) Virtual Fighter II as the pinnacle of
Saturn programming and a 3D fighter  , so many could see why SOJ would want
to see that game pushed more  seeing as VF II was the best 3D fighter and
the time and run 704X480 @ 60 fps which was incredible for a home system .
I said Megadrive. Sonic sold millions. Sega decided to do more games in the form of spin offs. Sega of america didn't really do any spin offs of games that they made until EC came along. Keep comparing other companies, years after the fact to a company that had a different method of practice at the time.You need to know one thing a company at that time would not invest in spin off games if they don't think there is a market for them and the reason they do so is down to the fact that the game the spin offs sold well really well.


And VF 2 puh leese. The game didn't make any real mark in the US market. If SOJ was that confident with the game as a priogramming marvel they wouldn't have needed to can EC3. So yet again you are talking rubbish. Were talking about a company that decided to release Toshiden on saturn for christs sake. Then all of a sudden they dedcide another 3d game may steal its thunder according to you a game that only sold 5 000? Give me a break and start to think for gods sake.

Quote
Leave Capcom out of this and just answer the question . What have we got to look
forward for SEGA Japan for this and next year for the consoles ?

You're the one who keeps bringing Capcom into it. Sega isn't capcom. And they make more money than capcom. Deal with it. ;)



Quote
Actually Capcom digital sales are what helped it post a profit for the 1st half
of this year . Now many I would suspect would or have  been  ready to
take a punt on the likes of Space Channel 5 Pt 2, REZ, JSR, Skies of Arcadia ,
Guardian Heroes  and so on .  How many of SEGA Japan current line up
would people be asking for to come to XBLA and PSN - Other than PSO V II and
maybe Project Diva or a english translation of Yakuza 5 I can't think of many .

Haha the worm has turned after saying digital sales don't matter all of a sudden it does because of Capcom? What a joke you have become. Apart from all the Sega games people are asking for steam plenty. But that doesn't detract from the fact that sega digital divison stil makes a ton of money and has been far longer than Capcom or other of their peers.Again deal with it..




Quote
I don't think Yakuza 5 sold as well as Part III and it not even close to a
millon seller . Its an IP that it's going forward , but stuck in runt.

Like many of capcom's titles...

Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on August 06, 2014, 04:47:42 am
Quote
Not everything is from the internet you know


Yes I know that all too well . What mag was this reporting in ? or a scan would be nice .


Quote
I said Megadrive. Sonic sold millions.


? You were on about EC and how only games that sell well have spins off .


Quote
Keep comparing other companies


No need really . Golden Axe is hardly a sales monster for SEGA. Yet had loads of sequels and a Spin off, come to think of it so did Alex Kid and the like .


Quote
And VF 2 puh leese. The game didn't make any real mark in the US market


Yep I know, but SOJ wanted VF II to get more of a push and try and get some of the sales of Tekken
Quote
If SOJ was that confident with the game as a priogramming marvel they wouldn't have needed to can EC3
SOJ  didn't can the project , they just wanted SOA to push VF II more and spend more money its PR . There is a difference .

Quote
Were talking about a company that decided to release Toshiden on saturn for christs sake
? It's up to SEGA America and Europe what games get released overhere.


Quote
Then all of a sudden they dedcide another 3d game may steal its thunder according to you a game that only sold 5 000?


EC champions was not a massive seller and in the MD day would could make a profit from a game selling 50,000 units or so . You didn't need to sell a million copies in those days with games taking some 6 months to make a tiny teams.


Quote
Haha the worm has turned after saying digital sales don't matter all of a sudden it does because of Capcom
? Nope I made the point that all corps are digital and have lines in Mobile iOs and so on, even the like of Cave - not just SEGA Japan .


Quote
But that doesn't detract from the fact that sega digital divison stil makes a ton of money and has been far longer than Capcom or other of their peers.
Digital makes a ton for all the corps and Capcom being doing that since 2006 - its hardly a new thing for Capcom





























Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on August 06, 2014, 11:41:55 am


Quote
Yes I know that all too well . What mag was this reporting in ? or a scan would
be nice .


I didn't get it from a mag either. As for wiki they keep changing it all the time. But i can see how you came to that conclusion since the numbers are similar..


Quote
? You were on about EC and how only games that sell well have spins off
.
They didn't. The point is the first game got big enough for them to go with all that. SOA was going to follow this title with a streetfighter 2 style championship version codenamed EC PLUS, the mega CD was going to be an all silicon graphics affair..and there was going to be a few spin off solo games and an EC game gear title.

Of course the EC PLUS game didn't happen and more likely became the CD version, the silicon graphics game was more likely to come in the form of EC FINAL CHAPTER but jufdging after what happened with X PERTS who knows which used the same process but didn't work as well.


Quote
No need really . Golden Axe is hardly a sales monster for SEGA. Yet had
loads of sequels and a Spin off, come to think of it so did Alex Kid and the
like .

GOLDEN AXE is really different since it was an arcade game. SHINOBI was an arcade game as well and that had its share of games just to keep the franchise going. As i stated i'm taking really about the consumer dept and how they were doing on the MD. SOA never really made spin off of popular games that they had. All of a sudden they did. Its not diffulcult to see why when the dots come together.



Quote
Yep I know, but SOJ wanted VF II to get more of a push and try and get some of
the sales of Tekken
SOJ  didn't can the project , they just wanted SOA to
push VF II more and spend more money its PR . There is a difference
.

? It's up to SEGA America and Europe what games get
released overhere.

Sorry but this story is over 18 years old and it hasn't changed regardless of who has told it. Even the creator of the game all but confirmed the inital rumours about SOJ specifically when it came to his Sega HEAT title NET.FIGHTER. I understand that Sega japan wanted VF2 a push, it deserved one. But their zealousy over SOA helped ruin that by not letting one familiar property come onto the saturn to even let people(i'm not talking about die hard Sega fans) who brought the sega genesis who didn't jump over to saturn see a game that they could identify with and like and decide to buy the system.
And again it really doesn't explain only wanting one 3d game when Sega publishes Toshiden which was a knock off of VF and at that time more popular. So you aren't make any sense at all on that regard.


Quote
EC champions was not a massive seller and in the MD day would could make a
profit from a game selling 50,000 units or so . You didn't need to sell a
million copies in those days with games taking some 6 months to make a tiny
teams.
It was. Keep harping on that it wasn't...history says another thing. And since you are the one who keep going on about how KID CAMELEON flopped(when it didn't) just because it had a big push(here's a cvlue alot of Sega games got a push back then) just goers to show that as long as you are saying something it Has TO BE TRUE BUT IF SOMEONE SAYS SOMETHING  YOU DON'T AGREE WITH ALL OF A SUDDEN YOU HAVE TO DISPUTE EVERYTHING WITHOUT EVEN MAKING ANY LOGICAL SENSE.

Quote
? Nope I made the point that all corps are digital and have lines in
Mobile iOs and so on, even the like of Cave - not just SEGA Japan .

Not really we had three threads of you going on about how digital and mobile doesn't matter. Stop backtracking.

 
Quote
Digital makes a ton for all the corps and Capcom being doing that since 2006 -
its hardly a new thing for Capcom

Capcom is way behind in the digital mobile front, that's what everyone is saying. Sega has had more time to estabilsh themselves in that arena.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on August 07, 2014, 04:27:10 am
Quote
I didn't get it from a mag either.


So where from , then SEGA Retro ? . Ever sales chart I saw back in the day showed EC not selling that great , more so after all the hype and push SEGA gave it.
Quote
SOA was going to follow this title with a streetfighter 2 style championship version codenamed EC PLUS, the mega CD was going to be an all silicon graphics affair..and there was going to be a few spin off solo games and an EC game gear title.


No doubt SEGA wanted to turn it into a series, but that still doesn't mean it sold well and the fact that it got a sequel or spins off , doesn't mean that much - It those days you could , Treasure MD games could make a nice profit with just 50,000 to 100,00o units sold . And bar in mind the Mega CD title sold very poor (even though it was amazing) and no-one really saw EC has an answer to the likes of Street Fighter II, never mind the likes of VF and Tekken .


I don't agree with SOJ wanted to push and see more money spent on VF II in the USA , but understand why they did it . To me Tekken would always have the upper hand in the USA due to it's fancy intro's , blasting music and being less deep and it was aided no end, but the fact the Arcade unit was on system 12 and could be seen in Arcade's , pubs and take away's,  where as Model 2 was much more expensive and so less people saw in Take aways and pub's Ect .


Quote
GOLDEN AXE is really different since it was an arcade game
No really, and Alex Kid isn't Arcade game, but it got sequels and spins off , I really doubt any of the Alex kids games sold 2 million plus . Lunar on the Mega CD had sequels and spins off's and there's no way its sold a million copies, let alone 2 million . Chuck Rock also had sequel and spin off's and that game was hardly a multi million seller .


Quote
Even the creator of the game all but confirmed the inital rumours about SOJ specifically when it came to his Sega HEAT title NET.FIGHTER


All he confirms if what happend . SOJ wanted SOA to push VF II harder and use that title to take on PS and Tekken 2

Quote
And again it really doesn't explain only wanting one 3d game when Sega publishes Toshiden which was a knock off of VF


Sigh.. It was done to show the Saturn could handle it , and because it sold ok. And SEGA Japan hardly only wanted it own 3D fighters on the machine, If anything it would have been more worried by Dead or Alive which if anything was a better port than what AM#2 did and the likes of Zero Divide, D-Xird, Anarcy in the Nippon are all 3D fighters 
Quote
And since you are the one who keep going on about how KID CAMELEON flopped(when it didn't)
That would be Greendog, but never mind  ::) [size=78%].[/size]
Quote
It was. Keep harping on that it wasn't...history says another thing.
No, you do. I like to see a link or scan .


Quote
Not really we had three threads of you going on about how digital and mobile doesn't matter.


I love the spin . 100% Digital isn't going to happen for years , until them boxed games are still the way most people will get new games . Digital downloads are nothing new at all and they've all be at it even the likes of Cave .


[/size]
Quote
Capcom is way behind in the digital mobile front, that's what everyone is saying
.No they've been digital since 2006 . What was SEGA results for this  half of this year ? Not a loss by any chance , even with the digital sales ?. [size=78%]












[/size]
[/size]
[/size]



















Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on August 07, 2014, 05:12:25 am


Quote
So where from , then SEGA Retro ? . Ever sales chart I saw back in the day
showed EC not selling that great , more so after all the hype and push SEGA gave
it.
Yawn.. i didn't get it from any magazine...And really back then most charts were listed by individual shopping chains at least it was in the uk like woolworths or toys r us or whoever. Its not like it was now where it was for the public.

Quote
No doubt SEGA wanted to turn it into a series, but that still doesn't mean it
sold well and the fact that it got a sequel or spins off , doesn't mean that
much - It those days you could , Treasure MD games could make a nice profit with
just 50,000 to 100,00o units sold . And bar in mind the Mega CD title sold very
poor (even though it was amazing) and no-one really saw EC has an answer to the
likes of Street Fighter II, never mind the likes of VF and Tekken .

No you didn't, i certainly didn't back then as i perfered sega japan games. But most players on any system got the system that was viable to them and they were more likely to buy into games from the company. Yet none of those Trasure games either got a sequel either despite their insistence that they didn't do sequels, if those games sold any higher than the story would have been vastly different. But again were talking about SOA not what SOJ or a second party would have done.


Quote
I don't agree with SOJ wanted to push and see more money spent on VF II in the
USA , but understand why they did it . To me Tekken would always have the upper
hand in the USA due to it's fancy intro's , blasting music and being less deep
and it was aided no end, but the fact the Arcade unit was on system 12 and could
be seen in Arcade's , pubs and take away's,  where as Model 2 was much more
expensive and so less people saw in Take aways and pub's Ect .

As i said if they didn't get rid of Kalinske or replaced him with someone who knew the market better it would have been a different story in my opinion. Sega japan really F'd up when it came to 3D games afterall PSX was riffing on the excitement genrated by the inital mdel 1 games that sega created and used the only rival to sega's mdel 1/2 games with Namco's stuff as well as ripping off sega with their own titles like Toshiden and demolition derby which was a poor man's DAYTONA. 

 
Quote
No really, and Alex Kid isn't Arcade game, but it got sequels and spins off , I
really doubt any of the Alex kids games sold 2 million plus . Lunar on the Mega
CD had sequels and spins off's and there's no way its sold a million copies, let
alone 2 million . Chuck Rock also had sequel and spin off's and that game was
hardly a multi million seller .
Different era and different companies. I'm talking about SOA specifically. They never made any spin offs from any of their titles they made until EC came along. All this happened after the sales of the first game. That's what happened so stop trying to come up with excuses to show why it didn't by using poor examples of other titles. The master system was a totally different time compared to the time of the MD. Lunar wasn't published by Sega of japan either. Never said ALEX KIDD was an arcade game i was talking about SHINOBI and the game you mentioned GOLDEN AXE. Stop trying to spin please.




Quote
Sigh.. It was done to show the Saturn could handle it ,
and because it sold ok. And SEGA Japan hardly only wanted it own 3D fighters on
the machine, If anything it would have been more worried by Dead or Alive which
if anything was a better port than what AM#2 did and the likes of Zero Divide,
D-Xird, Anarcy in the Nippon are all 3D fighters  That would be Greendog,
but never mind  ::)
[size=78%].[/size][/color]No, you do. I like to see a
link or scan .

Yet DOA wasn't big in the west until the xbox came along. They weren't going to say no to Tecmo either who was using their tech at that time as well. Toshiden however was more known in the west and they supported it by publishing it. A game that would have potentially taken more sales away from VF2 in the west. So i hardly think you're intial reasoning holds up.

Quote
I love the spin . 100% Digital isn't going to happen for years , until them
boxed games are still the way most people will get new games . Digital downloads
are nothing new at all and they've all be at it even the likes of Cave .

That's why the market of console has declined and the market for digital has grown considerably. Keep living in your fantasy while the rest of us lives in reality.

Quote
.No they've been digital since 2006 . What was SEGA results for
this  half of this year ? Not a loss by any chance , even with the digital
sales ?.
[size=78%]


Yawn Capcom is hardly in any stage to say their digital side has been truly succesful. Sega has been on the digital front since the early noughties by being one of the first companies of package games to make games for the mobile front. So you try again.[/size]
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on August 07, 2014, 06:42:44 am
Quote
And really back then most charts were listed by individual shopping chains at least it was in the uk like woolworths or toys r us or whoever. Its not like it was now where it was for the public.


The likes of EDGE, Mega, CVG, Sega Pro would print the charts and I can't ever recall EC selling that well .


Quote
Yet none of those Trasure games either got a sequel either despite their insistence that they didn't do sequels, if those games sold any higher than the story would have been vastly different.


Both Guardian Heroes and Gunstar Heroes got sequels . Like Treasure confirmed in a interview their games were made to be able to break even with small sales.
Quote
Sega japan really F'd up when it came to 3D games afterall PSX was riffing on the excitement genrated by the inital mdel 1 games that sega created and used the only rival to sega's mdel 1/2 games
SOJ made a few mistakes but the Saturn was able to handle great 3D and hand plenty of power and its ports Model 2 games were far the most port incredibile . SEGA lost the hype war sadly


Quote
Different era and different companies


Alex Kid is a SEGA game and he also had a Mega Drive game .


Quote
They never made any spin offs from any of their titles they made until EC came along.


Well until the Mega Drive came along SOA never really had a division to handle games In-House . Just because a game gets a spin off doesn't mean it's a sales monster . Clockwork Knight had a sequel and a spin off and it's hardly one of the Saturn best selling games


Quote
Lunar wasn't published by Sega of japan either


No and it was a system that didn't sell that great in Japan. Let Game Arts were able to make a profit a sequel and even a Game Gear spin off . In the 16 bit day's you didn't million+ selling games to turn a profit .


Quote
Yet DOA wasn't big in the west until the xbox came along.


It was massive in Japan and one of the Saturn better selling titles - SOJ didn't stop it , even if that game was more of rival to VF II than EC ever would have been .


Quote
Toshiden however was more known in the west and they supported it by publishing it


It was done to show that the Saturn could handle it and because the 1st game sold well.


Quote
That's why the market of console has declined and the market for digital has grown considerably


The console market has grown , but the UK , most of Europe and the USA simple don't have super fast broadband to enable people to download 50 gig games in a few minutes . When most people buy a game they like play it straight away , not wait hours for it download. Until the day most of the world enjoys the speeds the likes of which most of S.Korea gets we'll still be disic based for games   


Quote
Yawn Capcom is hardly in any stage to say their digital side has been truly succesful


Capcom made a profit , SEGA didn't even with it's vastly better digital offerings


 



















Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on August 07, 2014, 07:00:11 am
Quote

The likes of EDGE, Mega, CVG, Sega Pro would print the charts and I can't ever recall EC selling that well .

That's your problem not mine.



Quote
Both Guardian Heroes and Gunstar Heroes got sequels . Like Treasure confirmed in a interview their games were made to be able to break even with small sales. SOJ made a few mistakes but the Saturn was able to handle great 3D and hand plenty of power and its ports Model 2 games were far the most port incredibile . SEGA lost the hype war sadly

Yes ten to 15 years AFTER the fact. One was official GUARDIAN HEROES still didn't get one but a psudi sequel which Sega help support. So not really the same thing.

Quote
Alex Kid is a SEGA game and he also had a Mega Drive game .

And that's where it ended. Hardly the same thing.Keep spinning. Using what was the practice for master system and trying to say that's how they did things on MD is downright ignorant.


Quote
Well until the Mega Drive came along SOA never really had a division to handle games In-House . Just because a game gets a spin off doesn't mean it's a sales monster . Clockwork Knight had a sequel and a spin off and it's hardly one of the Saturn best selling games

Twisting again? By EC they had an inhouse team making games for them. EC was there bonafide hit. So keep using games before or after that era to keep making a stupid point.

Quote
No and it was a system that didn't sell that great in Japan. Let Game Arts were able to make a profit a sequel and even a Game Gear spin off . In the 16 bit day's you didn't million+ selling games to turn a profit .
Again Gamearts was a small outfit not hardly using the practices that sega being a bigger company was using at that time. Stupid comparison.


Quote
It was massive in Japan and one of the Saturn better selling titles - SOJ didn't stop it , even if that game was more of rival to VF II than EC ever would have been .

Again soj was hardly going to tell tecmo to get lost. The more you keep arguing this point the more you keep making my case stronger. Oh we let this game on our system, oh we let toshiden on our system. But EC3 naw its not a threat to us....gimme a break...obviously it was a threat to them in the west and that's why they stopped it. Backtracking and saying that they wanted one game to be the focus and then backtracking AGAIN when i gave you the example of sega publishing toshiden S for saturn a game that was way more popular to consumers at that point than VF defeats your whole point.


Quote
It was done to show that the Saturn could handle it and because the 1st game sold well.

What toshiden? ::)


Quote
The console market has grown , but the UK , most of Europe and the USA simple don't have super fast broadband to enable people to download 50 gig games in a few minutes . When most people buy a game they like play it straight away , not wait hours for it download. Until the day most of the world enjoys the speeds the likes of which most of S.Korea gets we'll still be disic based for games   

Yet the trend has been in the modern console industry is that whatever happens in the east usually happens in the west. The shift has been going towards mobile for years now.

Quote

Capcom made a profit , SEGA didn't even with it's vastly better digital offerings

Sega made more of a profit than capcom. So keep repeating nonsense from uneducated websites..the bottom line is when the full year report comes in Capcom will have a bigger loss than Sega.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on August 07, 2014, 08:00:12 am
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That's your problem not mine.


So no source to back up your claims then , surprise , surprise


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Yes ten to 15 years AFTER the fact


Still got sequels


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One was official GUARDIAN HEROES still didn't get one but a psudi sequel which Sega help support.


SEGA owns the IP to both and you more than most love to play that card with Bay II and SEGA being involved .


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And that's where it ended. Hardly the same thing


Again call your sell a SEGA man  ? His last main game was Alex Kid in Shinobi world .


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By EC they had an inhouse team making games for them. EC was there bonafide hit.


You keep saying it was this monster hit and yet can't back it up .


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Again Gamearts was a small outfit not hardly using the practices that sega being a bigger company was using at that time


Have a look at the game credits for EC and see it was made by a tiny team and see that more people worked on Lunar II .


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Again soj was hardly going to tell tecmo to get lost


Why that's then ?

.
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gimme a break...obviously it was a threat to them in the west and that's why they stopped it.
Again SOJ didn't stop EC on the Saturn - Just they wanted SOA to push VF II more as they saw Tekken and Tekken II getting really popular and felt VF II was the best answer to that . EC wasn't a threat to Mortal Kombat or SF II let alone something like Tekken

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What toshiden?


1st game sold very well in Japan


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Yet the trend has been in the modern console industry is that whatever happens in the east usually happens in the west


That died out years ok and now America is back leading the consoles be that with Hardware or software .


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Sega made more of a profit than capcom


SEGA consumer divisions (which include digital lines) made loss I think you find





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Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on August 07, 2014, 08:18:38 am


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So no source to back up your claims then , surprise , surprise

Why should i scan personal data sheets for your amusement? Oh wait this is coming from a guy who HARDLY backs up any of his claims he makes including this topic when three people backed their claims with evidence  and ignored them. So no i'm not going to play that game. Talking to you is like that guy columbus saying the world is round when the idiot keeps maintaining its flat even after he proved and the evidence supporting the fact. The evidence is out there to support it. From what they did, what others have said and the developers themselves. So you don't like it? Tough. Doesn't change the fact.



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Still got sequels

EC got sequels a few year after the game was released proving my point that not only was it popular but big enough to get spin offs as well. Ding dong you lose once again.

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SEGA owns the IP to both and you more than most love to play that card with Bay II and SEGA being involved .
Yawn stop going into tangents and deal with the actual issue at hand.

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Again call your sell a SEGA man  ? His last main game was Alex Kid in Shinobi world .

His last game was ENCHANTED CASTLE, you fool because it was meant to be his transition onto another system to continue the series. AKISW wasn't even supposed to be an AK title. Any Sega man or insider KNOWS that.


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You keep saying it was this monster hit and yet can't back it up .

I don't need to since i'm not the only one who has said it.



H
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ave a look at the game credits for EC and see it was made by a tiny team and see that more people worked on Lunar II .


 A small team in a bigger company as opposed to a small third party operating by themselves. No comparison.... ::)



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Why that's then ?

. Again SOJ didn't stop EC on the Saturn - Just they wanted SOA to push VF II more as they saw Tekken and Tekken II getting really popular and felt VF II was the best answer to that . EC wasn't a threat to Mortal Kombat or SF II let alone something like Tekken

They did the creator of the game even said it. So stop acting like you know more than the people who were working in the company at the time. You are such a joke. "Kalinske never did this"..then a book with over 200 interviews BACKS up the things you said he was lying about comes out. "SOJ didn't do that it was SOA" over the 32x..when the people involved said it was SOJ's idea from the very beginning.

"SOJ never stopped SOA"..when its CLEAR from what the games came out and lack of that it was  evident that SOJ did hinder SOA operations from physical evidence to people saying it who worked their at the time. So get with it man and stop acting like SOJ is the be all and end all. SOJ couldn't manage themselves out of a bin let alone operate a successful console which they never really did.

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1st game sold very well in Japan
Not in america it didn't. That's the point SOJ wanted the game of VF to sell big  in america. It didn't despite trying to stop any other game from SOA...



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That died out years ok and now America is back leading the consoles be that with Hardware or software .

No it hasn't. Mobile gaming was big in japan first before it was in the west..look what we got today!The same exact thing in the west. .market trends in electronic entertainment has always been dictated by Japan from DVD to mobile.


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SEGA consumer divisions (which include digital lines) made loss I think you find

Not compared to capcom. as a company and a divsion. Keep using that card like i said their division is bigger and has more companies making more profit. Which was shown in the report.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on August 07, 2014, 10:39:29 am
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Why should i scan personal data sheets for your amusement
No I like to see how well the game done . I don't buy it sold 2 million copies that Sega Retro says it did . It no doubt sold well enough to make a nice profit and more than 500,000 copies , but I seem to remember Mortal Kombat on the MD selling way way more
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EC got sequels a few year after the game was released proving my point that not only was it popular
JSR got a sequel and even a spin off , is that game a sales monster ?
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stop going into tangents and deal with the actual issue at hand
Don't like the IP game now then lol
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His last game was ENCHANTED CASTLE

No that came out in 89, not Alex Kid last game , that would come a year latter.
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A small team in a bigger company as opposed to a small third party operating by themselves[/quote[/font][size=78%]][/size][/size].[/color]
Yes and that means Game Arts had to try and break even with each game , and it was able to do that even on a system like the Mega CD. So in the 16 bit days you didn't million sellers
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They did the creator of the game even said it
To focus on VF as the main franchise. If SOA believed in the project it could have just pushed ahead and go with it with out Japan backing, more so as the game never sold well in Japan at all . 
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"SOJ didn't do that it was SOA" over the 32x..when the people involved said it was SOJ's idea from the very beginning.
Noone said it wasn't SOJ idea to try and counter the 3DO and Jaguar or try and look into making a cheaper Saturn . It was SOA that pushed ahead with the 32X after those original plans by SOJ were dropped and they pushed ahead with the Saturn
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Not in america it didn't
It did ok, but SOJ picked the game up and reprogrammed it and that was done to show the Saturn could handle it and because the game sold ok in Japan


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No it hasn't. Mobile gaming was big in japan first before it was in the west.


Who invented consoles, mobile , java and the like . I tell you now it wasn't the Japanese, sure they may have embraced mobile gaming more at 1st , but the West leads the design and innovations... even SONY new console is all made with Western designed CPU's and GPU


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Not compared to capcom. as a company and a divsion  [/quote[/size][size=78%]][/size][/font] 


I think the Arcade side of SEGA made a loss too . Either way Capcom consumer line made a profit and SEGA's didn't




 


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Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on August 07, 2014, 10:55:29 am

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No I like to see how well the game done . I don't buy it sold 2 million


Don't then its not my problem but yours. I however don't need a magazine telling me or others how well a game sold. Like i said i'm not the only one saying this.


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No that came out in 89, not Alex Kid last game , that would come a year latter.

Read properly. ALEX KIDD IN SHINOBI WORLD wasn't originally a AK game they changed it last minute. So technically AKIEC is the last proper AK game AKISW is really a side game and even than it wasn't supposed to be Alex Kidd originally. So keep on spinnning your stupid lies. ::)

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To focus on VF as the main franchise. If SOA believed in the project it could have just pushed ahead and go with it with out Japan backtracking yet again blah blah blah...

Not really worth my time..you lost the argument on three points

You already LOST the 32x argument

You alreadly LOST the Kalinske argument

And you already lost the SOJvs SOA argument as well. There is no point going back to revist old ground. Especially when it has nothing to do with this topic.
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Who invented consoles, mobile , java and the like . I tell you now it wasn't the Japanese,blah blah blah missing the point and spinning once again




Yet the japanese market is fives years ahead when it comes to certain tech. As  i said market trends seem to follow japan rather than the usa. so keep going into something NO ONE even said.

Again you already LOST the topic. All you are doing is trying to prolong it so you can come up with things to win by. There's no point since i can't be bothered anymore. We all had our fun but we(meaning the people who argued the case against you including myself) can't be bothered with it any longer. Got something called a job and a life to get back to...
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on August 07, 2014, 04:07:32 pm
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I however don't need a magazine telling me or others how well a game


LOL yeah right ...


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ALEX KIDD IN SHINOBI WORLD wasn't originally a AK game they changed it last minute


Since you're playing and counting the spin off games , I will too so the MD title wasn't the last Alex Kidd game at all.


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Not really worth my time..you lost the argument on three points You already LOST the 32x argument You alreadly LOST the Kalinske argument



More like you can never back up your claims . 32X was SEGA America baby


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Yet the japanese market is fives years ahead when it comes to certain tech


When it comes to mobiles and consoles Western products now lead the field and its their chips and R&D that's leading the field be that AMD, Intel  and the likes of NVidia for the PC and Consoles or the likes of ARM, Power VR and the like for the phones and now more telling Western developers have taken over Japanese developers for tech and AAA games .















Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on August 08, 2014, 04:33:14 am

LOL yeah  ...im talking rubbish...



And that's the end of it as i said a post before. Now stick to the subject or don't bother posting at all.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on August 13, 2014, 09:22:15 am
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And that's the end of it as


No back up what you say and don't you the cop out 'I know'


Back in the early 1990's other than magazine chats and what SEGA would release to the press in terms of sales , they was no way of getting sales data and even then the sales data in those wasn't always that great.


 
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on August 13, 2014, 12:04:04 pm

 BLAH BLAH BLAH GOTTA KEEP UP SOMETHING BLAH BLAH BLAH.

You're still here?
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on August 13, 2014, 12:40:02 pm
You're still here?

And still waiting for you to back up your claims . What's the matter other than SEGA Retro can't find any ?
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on August 14, 2014, 05:20:11 am
And still waiting for you to back up your claims . What's the matter other than SEGA Retro can't find any ?

That's the best you can do?..coming from someone who hasn't BACKED up any of their claims in this topic alone? You really are pathetic.

And no i won't scan data sheets that are too fragile to scan to begin with. Since you said it yourself they are hard to come by and are quite rare. See you answered your own question.

Now stop wasting time and stick to the topic at hand.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on August 14, 2014, 05:45:46 am
No I just post links or Magazine scans . You've yet to do either
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on August 14, 2014, 06:24:10 am
No I just post links or Magazine scans . You've yet to do either

I post magazine scans which everyone knows i have done down the years and even here..i post links which i've done in this topic alone. You don't do neither. All you do is keep saying "i'm right you are wrong". Again you don't need to go far to see that. That's why people don't bother with you anymore even with evidence you just spin a way to deny it. Its pointless which why i can't be bothered with you anymore
So keep spinning your nasty lies and rhetoric. You already ruined the topic anyway.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on August 14, 2014, 06:50:49 am
Don't make me laugh. You maybe posted one link or scan if we are lucky. And btw I'm not saying you are 100% wrong over EC sales, just be nice to see where you got that data from . I don't think it sold better than MK on the Mega Drive 
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on August 14, 2014, 08:45:31 am
Don't make me laugh. You maybe posted one link or scan if we are lucky. And btw I'm not saying you are 100% wrong over EC sales, just be nice to see where you got that data from . I don't think it sold better than MK on the Mega Drive 

No TA don't make US laugh. I've contributed many magazine scans towards Segabits over the years from SONIC and Mario to TOTAL WAR to even older scans of older magazines. And links way more than you ever done. I'm not the liar here you are and this isn't even worthy of debating. Again people can see from this topic alone who has linked to who hasn't. Keep living in your fantasy world..reading retro mags and than try and pass it off as your own while accusing people of doing the thing that you are clearly guilty of.

You lost this argument..you've lost other arguments here already. Now you are trying to flog a horse that is already beaten to death. Stop wasting my precious time you loon.
Spent too much time on you already...
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Team Andromeda on August 14, 2014, 09:10:47 am
You hardly ever bring up a scan that you did your self .
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on August 14, 2014, 10:27:10 am
You hardly ever bring up a scan that you did your self .

Yawn....
Title: Re: Capcom is allowing &quot;Hostile Takeover&quot; Buyout
Post by: Nirmugen on October 08, 2014, 05:02:25 pm
This is coming from PoorGaf but it really talks for itself: http://m.neogaf.com/showthread.php?t=908903

In resume,  Capcom-and possibly every single JP developer- are not willing to continue a franchises of "AAA titles" (being with full marketing or next-gen R&D) if it isn't sell 2 million as default-probably at full price.

They don't want to make shareholders angry and it also reveals the situation that they are in IMO.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Mariano on October 08, 2014, 07:58:59 pm
Very interesting info, is Neogaf but i will take it.


Lets be honest this is actually very comun, a AAA game should have AAA sales, and with that i mean sales like 2 millons and more.
The question now is WHICH is a AAA and WHICH is not.


Capcom for example have RE revelations 2 coming, the franchise is really big, but i really doubt that game needs 2 million sales to be profitable.
Alien Isolation on the other hand maybe needs those kind of sales.


So this is an interesting topic. What made a game a AAA and which one of SEGA and CAPCOM for example are?.
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on October 09, 2014, 07:22:12 am
hAHA the disaster story that is capcom..continues...good to know sega is not in that predicament...the sooner they buy capcom the better..
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: Mariano on October 29, 2014, 02:09:59 am
I will put this here, this are the financial results of the last six months from Capcom:


http://www.capcom.co.jp/ir/english/news/html/e141029b.html


http://www.capcom.co.jp/ir/english/data/pdf/result/2014/2nd/result_2014_2nd_01.pdf


They reported a decresed in their benefits.


They problably expect a return of benefits with their future titles. Does anybody remember which are?, i only can name Resident evil revelations 2 and the remake HD of the RE1


Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: ROJM on October 29, 2014, 04:29:57 am
I will put this here, this are the financial results of the last six months from Capcom:


http://www.capcom.co.jp/ir/english/news/html/e141029b.html


http://www.capcom.co.jp/ir/english/data/pdf/result/2014/2nd/result_2014_2nd_01.pdf


They reported a decresed in their benefits.


They problably expect a return of benefits with their future titles. Does anybody remember which are?, i only can name Resident evil revelations 2 and the remake HD of the RE1




They said that over a year ago..and it still hasn't happened...Oh well...looks like me, Aki and George are proven right once again...
Title: Re: Capcom is allowing "Hostile Takeover" Buyout
Post by: GrimReaperofCards on November 15, 2014, 12:36:34 pm
From reading both articles it looks like the shareholders want to move in the direction of a merger/acquisition. If thats the case then it will happen at some point. The shareholders could just vote out the CEO if he doesn't do what they want also most of those shareholders will probably see a significant gain in their investment in Capcom if it was merged with another company.