Author Topic: Space Harrier - Welcome to the Fantasy Zone! Get Ready!  (Read 7011 times)

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Re: Space Harrier - Welcome to the Fantasy Zone! Get Ready!
« Reply #15 on: October 12, 2020, 07:16:41 pm »
The Making of 3D Space Harrier Interview With M2 and SEGA Developers



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Re-making games in 3D is almost impossible for similar reasons.
When you take a character sprite that was originally in 2D and bring it into a 3D viewpoint, you have to build the graphic from scratch.
So for example, back in the 8-bit era, very large enemies were often displayed as backgrounds.
But if you did a simple 3D conversion of an enemy like that, it would end up being on a different plane from the player character and look like it’s out on the horizon.
If you want real 3D, then it’s basically the same as rebuilding the game from scratch.

Article : http://segabits.com/blog/2013/11/25/the-making-of-3d-space-harrier-and-new-3d-sega-classic-series-interview-with-m2-and-sega-developers/

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Re: Space Harrier - Welcome to the Fantasy Zone! Get Ready!
« Reply #16 on: October 12, 2020, 07:20:09 pm »
Trivia : There are Space Harrier and Fantasy Zone themes for 3DS on eShop

https://www.youtube.com/watch?v=e0TbEjpxfzQ

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Available now for $1.99 each, these two themes feature graphics and sounds from both games and are an excellent way to scrub every hint of Nintendo off of your 3DS.
Fill the home screen with SEGA games, pick a Space Harrier or Fantasy Zone theme, slap on a SEGA branded skin and you’re all set!

Article : http://segabits.com/blog/2015/05/14/sega-3d-classics-space-harrier-and-fantasy-zone-themes-now-on-north-american-nintendo-eshop/

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Re: Space Harrier - Welcome to the Fantasy Zone! Get Ready!
« Reply #17 on: October 12, 2020, 07:21:37 pm »
HINT : Space Harrier's enemies fire three types of projectiles at the main character Energy Bullets slow, Fireballs faster, and Missiles fastest.
They are always fired directly at Space Harriers current location, never elsewhere.
As long as you move constantly without backtracking, you cannot be hit, and need only worry about dodging stationary objects.



Article : https://www.arcade-museum.com/game_detail.php?game_id=966

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Re: Space Harrier - Welcome to the Fantasy Zone! Get Ready!
« Reply #18 on: October 12, 2020, 07:24:03 pm »
Trivia : Harrier is playable on DARIUSBURST Chronicle Saviours



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Even more interesting, SEGA’s Hiroshi Kawaguchi is a guest composer on the game who wrote a few new remixes being used on the Space Harrier DLC.

Article : http://segabits.com/blog/2016/02/17/dariusburst-chronicle-saviours-getting-fantasy-zone-space-harrier-and-galaxy-force-ii-dlc/

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Re: Space Harrier - Welcome to the Fantasy Zone! Get Ready!
« Reply #19 on: October 12, 2020, 07:26:10 pm »
SEGA AGES Space Harrier
Best Version of the Game Yet!




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It is understandable that $7.99 might scare off some or others might consider this to be a lot for an arcade port to be re-released for the 20th something time.
However, don’t let that fool you from all the wonderful options this version gives you while keeping the same love and the purest version of Space Harrier even made.
M2 really has a knack for reviving old classics (everything running perfect and smooth) with even better results, and they certainly didn’t skip out on it.

Article : http://segabits.com/blog/2019/08/22/sega-ages-space-harrier-review-the-best-version-of-the-game-yet-nintendo-switch/

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Re: Space Harrier - Welcome to the Fantasy Zone! Get Ready!
« Reply #20 on: October 12, 2020, 07:30:14 pm »
Trivia : SEGA games Space Harrier and Fantasy Zone are on the TurboGrafx-16/PC Engine Mini



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Converting from a game that requires so much scaling is often a dodgy business, but NEC Avenue have pulled off this conversion with great success.
Although the graphics are generally a little smaller than the arcade and a tad messy in places, the scaling is far better than expected for a HuCard and there is little or no clash to be seen.
The distinctive checkerboard floor from the arcade has unfortunately gone, which is a big shame, and it is replaced by a far less interesting striped and colour-cycled ground pattern.
Sound is generally good, but while the sound effects are very faithful to the original, the fantastic Space Harrier music is arranged a little too lightly at times and I dislike the white-noise drums that NEC Avenue insist on using in all their games.
All the speech samples from the arcade are included too, albeit in a very scratchy manner.

Articles :
1. http://segabits.com/blog/2019/07/12/sega-games-space-harrier-and-fantasy-zone-coming-to-the-turbografx-16-pc-engine-mini/
2. http://www.pcengine.co.uk/HTML_Games/Space_Harrier.htm

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Re: Space Harrier - Welcome to the Fantasy Zone! Get Ready!
« Reply #21 on: October 12, 2020, 07:32:29 pm »
All Games in Astro City Mini Lineup Revealed
There is Space Harrier in them.



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Space Harrier has a normal and reverse icon in the corner for players to change the orientation of the stick by pressing the C button.

Articles :
1. http://segabits.com/blog/2020/09/03/final-games-in-astro-city-mini-lineup-announced-arcade-stick-revealed/
2. http://segabits.com/blog/2020/09/27/tgs-2020-astro-city-mini-hands-on-details-and-pink-second-player-variants-revealed/

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Re: Space Harrier - Welcome to the Fantasy Zone! Get Ready!
« Reply #22 on: October 12, 2020, 09:09:25 pm »
SEGA's 60th Anniversary Celebration
Save 91% on SEGA Mega Drive and Genesis Classics BUNDLE on Steam
Over 50 classic games in one great bundle including Space Harrier 2.
Offer ends 20 October 2020



Link : https://store.steampowered.com/bundle/13945/SEGA_Mega_Drive_and_Genesis_Classics/

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Re: Space Harrier - Welcome to the Fantasy Zone! Get Ready!
« Reply #23 on: October 17, 2020, 10:01:49 am »
One-eyed Mammoth (from Space Harrier)
is one of four Two Point Hospital's FREE SEGA 60th Items




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Celebrate 60 years of SEGA’s proud history with these free items, plucked from the annals and gifted to you to spruce up your hospitals in Two Point Hospital.
Put a smile on the faces of your patients with historic masterpieces from arcade times gone by (and a giant one-eyed mammoth from Space Harrier, because why not?)

Link : https://store.steampowered.com/app/1424940/Two_Point_Hospital_SEGA_60th_Items/

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Re: Space Harrier - Welcome to the Fantasy Zone! Get Ready!
« Reply #24 on: October 18, 2020, 10:16:33 am »
Analogue Duo All-in-One NEC System Will Launch in 2021



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The Analogue Duo is described as an all-in-one NEC system, as it can use CD Roms, HuCards, Super CD Roms, and TurboChips to play PC Engine, SuperGrafx, and TurboGrafx-16 games. (It is region-free.)
Some of SEGA games on PC Engine, SuperGrafx, and TurboGrafx-16 :   
After Burner II, Altered Beast, Columns, Fantasy Zone, Golden Axe, OutRun, Power Drift, Shinobi, Space Harrier, and Thunder Blade

Article : https://www.siliconera.com/analogue-duo-all-in-one-nec-system-will-launch-in-2021/

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Re: Space Harrier - Welcome to the Fantasy Zone! Get Ready!
« Reply #25 on: October 18, 2020, 11:37:03 pm »
The Analogue Pocket Is Designed To Play Games From All Game Boy Systems
and Through Adapters It Could Play Game Gear Games including GG Space Harrier






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Essentially, the system is able to play 2,780+ Game Boy, Game Boy Color, and Game Boy Advance games, and through adapters, other systems like Game Gear, Neo Geo Pocket Color, Atari Lynx, and more.
The Analogue Pocket is also set to have a dock that will connect it to the TV via HDMI.
In TV mode, 8BitDo controllers can be connected via Bluetooth, as well as wired USB controllers.

Article : https://www.siliconera.com/the-analogue-pocket-is-designed-to-play-games-from-all-game-boy-systems/

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Re: Space Harrier - Welcome to the Fantasy Zone! Get Ready!
« Reply #26 on: October 22, 2020, 10:46:22 pm »
Cool Space Harrier (Marvel Legends) Custom Action Figure



Source : https://www.figurerealm.com/customfigure?action=view&id=84382

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Re: Space Harrier - Welcome to the Fantasy Zone! Get Ready!
« Reply #27 on: October 22, 2020, 10:51:33 pm »
Strike Blazinger - In The Vein of Timeless Classics Space Harrier
(Previously known as Strike Harbinger)




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Strike Blazinger's action gameplay currently consists of high-speed forward flying and shooting in the vein of timeless classics like Atari's arcade "Star Wars", Williams' "Blaster", Sega's "Buck Rogers: Planet of Zoom", "Space Harrier", "Galaxy Force", and Taito's "Night Striker".
Blow stuff up at high speeds and survive with style!
While the game can be played well by just moving and shooting, there’s a lot of new depth and play mechanics such as aiming, dashing, melee attacks, parrying, power-up activation, ramp launching and spell summoning that all becomes second nature as great care has been taken to refine the responsive moment-to-moment gameplay.
There’s even a two-player co-op mode with team attack mechanics and the ability to heal each other when times get tough! 

Article : http://segabits.com/blog/2016/05/09/sega-news-bits-strike-harbinger-first-impressions-and-exclusive-gameplay-footage/
Official site : https://www.strikeblazinger.com/

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Re: Space Harrier - Welcome to the Fantasy Zone! Get Ready!
« Reply #28 on: October 22, 2020, 10:52:49 pm »
Xenocider - A New Dreamcast Game Heavily Inspired by the Space Harrier



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An innovative approach to the on-rails shooter genre and the first 3D arcade game for the Dreamcast in over a decade, Xenocider is our personal 3D homage to the classic Space Harrier, with a little influence from Galaxy Force and Sin & Punishment thrown into the mix.
The game tells the story of Xara, a cyborg from a remote planet turned into the ultimate weapon of mass destruction thanks to her superhuman strength and speed and her combat skills in extreme environments. 

Articles : http://segabits.com/blog/tag/xenocider/
Discussion : http://segabits.com/forums/index.php?topic=3794.0
Official site : http://retrosumus.com/

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Re: Space Harrier - Welcome to the Fantasy Zone! Get Ready!
« Reply #29 on: October 22, 2020, 10:58:46 pm »
Space Harrier (1985) – Developer Interview Collection



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Yu Suzuki: In Space Harrier, there’s no traditional collision detection.
The game determines your position, and the enemy/object’s position, and from there it approximates the distance between the two. From there, it knows the number of frames before a “collision” occurs.
One thing you might not know, is that the “ping ping” sound of your bullets reflecting off objects like columns and such—that actually came from a bug. We liked it so we left it in! (laughs)

Full interview : http://shmuplations.com/spaceharrier/