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SEGA Current Development Studios

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Breadarms:
Introduction and Overview.
 Over the years there has been lot's of different teams at Sega, some in-house like Smilebit and some contracted like Tj&E Productions or most recently M2 who helped for the coding of the 3D classic games on 3DS.
 In this thread I hope to give clarity on the current development team line up of sega and go into some brief detail of each teams role, of course I welcome any suggestions or details I can add to this list and if I get anything wrong feel free to let me know, there maybe some generalisation but I found that it was clearer this way.
 Sometimes you have AM2 making handheld games like Hatsuni Miku Project Mirai or Arcade editions as opposed to CS3 who would usually handle the franchise, another example would be the Mario and Sonic Games which was primarily made by the Sports Department (previously Smilebit) that would be merged back into the current CS1, these games got development supervision from Sonic Team but would still officially be categorised as a CS1 franchise so it will go under that teams development category.


 Originally I intended to list the games individually but for now I'm going to list the franchises currently handled or supervised by that respective team, for instance PSO is no longer CS2 (Sonic Team) as the sub faction responsible for those games went on to help form the current CS3, it's important to remember that this is meant to be very current and I will only include games that are recent enough or are still going be the team currently handling that particular franchise such as Super Monkey Ball and Let's make a Pro Soccer Team which is still going today by the same team, either way I will try to keep things clear and concise.

 Thanks, Breadarms.









SEGA Corporation Japan

SEGA of Japan's business aim is to develop and publish SEGA made titles in Japan and liaise with it's respective subsidiaries like Atlus.
SEGA of Japan also publish many titles not made by SEGA internally like the recent MMORPG 'Closers' made by Naddic Games, they also collaborate and help out in development of many titles like Tembo The Elephant, Dengeki Bunko Fighting Climax and some of the recent console based Shining games, this will often fall on the companies CS3 team as they seem positioned as a very collaborative based studio.



Development Divisions




*CS1(Ryu Ga Gotoku Studio/Sega-Sports R&D)

                     
Yakuza Series (Ryu Ga Gotoku)
Binary Domain
Super Monkey Ball Series

Mario&Sonic Olympic Games Series
Let's make a Pro Soccer Club Series


*CS2 (Sonic Team)




Sonic The Hedgehog Series
Puyo Puyo Series
Rhythm thief & the Emperor's Treasure
Project 575


*CS3 (Online R&D)



Hatsuni Miku Project Diva Series
Phantasy Star Online Series
Valkyria Chronicles Series
Shining/Shining Force Series
7th Dragon Series
Poles Big Adventure
The World End Eclipse


*AM1 (Arcade Division)

Initial D Series
Star Horse Series
W.C.C.Football Series
Rambo The Arcade Game
Harley Davidson KOTR
House of The Dead Series
Wonderland Wars


*AM2 (Arcade Division)

Afterburner Series
Sega Card Gen MLB Series
Border Break
Virtua Fighter Series
Virtua Tennis Series
Virtua Striker Series
Shining Force Cross Series
Operation G.H.O.S.T
SEGA Race TV
R-Tuned
Hatsuni Miku Project Diva Arcade
Hatsuni Miku Project Mirai (DS)


*AM Mechatronics (Arcade Division)





UFO Catcher Machines
UFO Dream Catcher Machines


*SEGA Networks (Mobile Division)



Hortensia Saga
Sonic Runners
Chain Chronicle
Super Monkey Ball Bounce
Demon Tribe
Kingdom Conquest Series
Go Dance
Dragon Coins
Monster Gear


*ATLUS Inc. (Subsidiary)

Shin Megami Tensei Series
Digital Devil Saga
Persona Series
Catherine
Etrian Odyssey Series
Tokyo Mirage Sessions
Trauma Centre Series













SEGA of America

SEGA of America's aim is to publish Demiurge Studios games while also localising and publishing SEGA made titles in the states and liaise with it's respective subsidiaries in game development, ATLUS USA and SEGA USA now share the same offices.
SEGA of America recently sold off Three Rings Design and also downsized and moved out of their Iconic California based Studios and re-located, Only recently SEGA of America and ATLUS USA announced they will be collaborating with Deep Silver UK to publish select SEGA and ATLUS made games in Europe.




Development Subsidiaries




*Demiurge Studios (Subsidiary)




Puzzle&Glory
Marvel Puzzle Quest
Shoot Many Robots


*Atlus USA (Publisher)



Disgaea Series
Odin Sphere
Dragon's Crown
The King Of Fighters Series
The Deadly Tower of Monsters
Conception Series
Caligular












SEGA Europe Ltd

SEGA Europe's goal is to publish games developed by Relic Entertainment, The Creative Assembly, Hardlight Studios, sports interactive and Amplitude Studios, they publish some select SEGA made games like for example the upcoming Yakuza Zero but it seems they have more of a focus on their own games made by their own studios, only recently it was announced that Deep SIlver UK will be now publishing their mainline SEGA and ATLUS made japanese titles as opposed to SEGA Europe publishing them directly.








Development Subsidiaries



*The Creative Assembly (Subsidiary)




Total War Series
Alien Isolation
Stormrise
Spartan Total Warrior
Viking Battle for Asgard
Halo Wars 2


*Sports Interactive (Subsidiary)




Football Manager Series
Eastside Hockey Manager
Out of the Park Baseball Manager


*Hardlight Studios (Subsidiary)

Sonic Jump Series
Sonic Dash Series
Crazy Taxi City Rush


*Amplitude Studios (Subsidiary)

Endless Space Series
Endless Legend
Dungeon of the Endless


*Relic Entertainment (Subsidiary)




Warhammer 40,000 Dawn of War Series
Company of Heroes Series
Homeworld Series




*Deep Silver UK (publisher-Not owned by SEGA)



Persona 5
Shin Megami Tensei IV Apocalypse
7th Dragon III Code: VFD

Centrale:
Nice start... but Index was recently sold, wasn't it? And if you're going to list Atlus you should list the other devs they've acquired... Creative Assembly, et al.

Breadarms:
I've just done the Japanese side so far, I think Sega still own a portion of Index that atlas came with, maybe George can clarify if he visits this thread, I'll get round to doing the rest soon, realised what a task I took on yesterday lol, was thinking about listing each game that each of the teams made since the restructure in 2010 I think it was or thereabouts.

Breadarms:
Getting there, just about done for now, if anyone feels up to compiling the studio specific games, feel free, I really can't be bothered for now.

TimmiT:
Atlus is still part of Sega, yeah.

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