Author Topic: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc  (Read 608718 times)

Offline Mystic Monkey

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Yeah, and sometimes it's not from the creators, but from the developer who's also to be a fan and then asked permission from SEGA to make them officially from third party publishers:






I can accept that. That even if it's not by Sega, the fact Sega at least said "sure" is better than not getting remakes of the Sega games we grew up with at all.

The thing is, the "Sega Renaissance" as I called it barely had anything to do with Sega other than Sega letting it happen amongst third-party developers who did all the work while Sega probably got a cut of profits just from IP ownership than doing anything.

From the looks of it, the "Power Surge" appears Sega themselves are developing games and if the Power Surge really get's Sega's leg back into TLC for their various IPs over than how brief the Sega Renaissance, well I hope those third-party developers who gave more of a damn over Alex Kidd, Streets of Rage and House of the Dead than Sega did would be let into Sega's family over it.

Offline Berto

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Take a Behind the Scenes look at SHINOBI: Art of Vengeance from Lizardcube!







https://www.youtube.com/watch?v=ZJmnzjCB--8

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SEGA has uploaded the first behind-the-scenes look at the upcoming SHINOBI: Art of Vengeance featuring the creative minds at Lizardcube, makers of Wonder Boy: The Dragon’s Trap and Streets of Rage 4, as they discuss their unique approach to bringing the story and art to ...

Article : https://segabits.com/blog/2025/05/15/take-a-behind-the-scenes-look-at-shinobi-art-of-vengeance-from-lizardcube/

Offline Berto

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Ecco the Dolphin, Isekai Ojisan's Uncle, and Elf Fan Art by Fu



Source: https://x.com/FuShark/status/1657953444634697729

Offline Berto

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I can accept that. That even if it's not by Sega, the fact Sega at least said "sure" is better than not getting remakes of the Sega games we grew up with at all.

The thing is, the "Sega Renaissance" as I called it barely had anything to do with Sega other than Sega letting it happen amongst third-party developers who did all the work while Sega probably got a cut of profits just from IP ownership than doing anything.

From the looks of it, the "Power Surge" appears Sega themselves are developing games and if the Power Surge really get's Sega's leg back into TLC for their various IPs over than how brief the Sega Renaissance, well I hope those third-party developers who gave more of a damn over Alex Kidd, Streets of Rage and House of the Dead than Sega did would be let into Sega's family over it.



Funny thing is Streets of Rage is both Sega Renaissance and Power Surge.
SEGA let third party took SoR 4 and then making SoR Revolution by themselves, while giving the developer who made SoR4 handles Shinobi sequel.


Offline Mystic Monkey

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Funny thing is Streets of Rage is both Sega Renaissance and Power Surge.
SEGA let third party took SoR 4 and then making SoR Revolution by themselves, while giving the developer who made SoR4 handles Shinobi sequel.


Will REvolution have any connections with SoR4? Or will it be a reboot?

Offline Berto

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Will REvolution have any connections with SoR4? Or will it be a reboot?

Nothing's officially confirmed so far so we still don't know.

Offline Berto

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"Nothing Has Ever Surpassed The Street Fighter II Boom" Says Japanese Legend Daigo Umehara



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"Here's how big of a boom it was. SF2 was so popular that people were quitting their day jobs to open arcades. All you had to do was have this game, and you'd make money... Supermarkets had it, bathhouses had it, bookstores, toy stores, video stores, laundromats and candy stores. Everyone had the game."
When asked when the next boom came, Umehara says that it didn't.
"I'm serious. There hasn't been one," he replies. He says that people who assume Street Fighter IV's success gave it parity with the second game perhaps weren't around to experience Street Fighter II's zenith. "I'm sure people unfamiliar with the SF2 craze thought SF4 seemed like a big moment for fighting games, but... It was a far cry from that first boom. There are reasons for that. More forms of entertainment, more types of games were available."
He also claims that while ...

Article: https://www.timeextension.com/news/2025/03/nothing-has-ever-surpassed-the-street-fighter-ii-boom-says-japanese-legend-daigo-umehara

Offline Berto

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Toaplan Arcade Collection Vol. 1 and Vol. 2 coming west on August 14, 2025









https://www.youtube.com/watch?v=Ja8Ytjsc79I

https://www.youtube.com/watch?v=fTyIdOTb2bE

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Toaplan Arcade Collection Vol. 1 brings you:

Flying Shark
Fire Shark (local cooperative support)
Tiger Heli
Twin Cobra (local cooperative support)
Out Zone (local cooperative support)
Fixeight (local cooperative support)
Batsugun (local cooperative support)
Dogyuun (local cooperative support)

Toaplan Arcade Collection Vol. 2 contains the following titles:

Zero Wing (local cooperative support)
Hellfire (local cooperative support)
Slap Fight
Grind Stormer
Truxton
Truxton II (local cooperative support)
Vimana (local cooperative support)
Twin Hawk (local cooperative support)

In order to bring these retro titles into the 2020s, a number of useful quality of life updates have been made to the games to alleviate some of the ...

Article: https://www.gematsu.com/2025/05/toaplan-arcade-collection-vol-1-and-vol-2-coming-west-on-august-14