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"Part of the focus this month was the cutscene system which allows us to make cutscenes in Blender and export them to run in-engine. I was able to make a good start on this system but we weren't able to hit the milestone due to the investigations into the GDEMU/MODE issue outlined above, and also the time taken to set up and test the Switch devkit. Due to this I've pushed back the milestone date by a week to give us time to finish things up.Here's a quick ... "