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Sega Mega Drive / Sega Genesis – «Speed Ball» by Allen Oliver
https://aribaa.itch.io/speed-ball


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General Gaming Discussion / Re: SEGA Games List - 2020
« Last post by Berto on February 19, 2020, 07:41:34 pm »
Added  Ongeki Summer Plus for arcade
Released date : February 20, 2020



Article : https://ongeki.sega.jp/news/20200220/
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Added DahJee MSX ports of Hudson Soft's games for Sega Master System and Clover games ports for Game Gear





Download the roms here : https://www.smspower.org/forums/16445-MSXToSMSHacks?start=100
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General Gaming Discussion / Re: SEGA Games List - 2020
« Last post by Berto on February 18, 2020, 02:42:12 am »
Added release date for Mission: Impossible Arcade for arcade : March 2020

https://www.youtube.com/watch?v=v-ZWt268Ltc

Articles : https://www.segaarcade.com/news?tag-name=mission-impossible
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General Gaming Discussion / Re: SEGA Games List - 2020
« Last post by Berto on February 16, 2020, 10:18:53 pm »
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General Gaming Discussion / Re: SEGA Games List - 2020
« Last post by Berto on February 16, 2020, 10:13:08 pm »
Added release date for western version of Sonic at the Tokyo 2020 Olympic Games for mobile : May 07, 2020

https://www.youtube.com/watch?v=rwO8QROQWVk

Article : http://segabits.com/blog/2020/02/14/sonic-at-the-olympic-games-tokyo-2020-leaping-forward-to-mobile-devices-on-may-7/
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General Gaming Discussion / Re: SEGA Games List - 2020
« Last post by Berto on February 16, 2020, 10:09:35 pm »
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General Gaming Discussion / Re: I developed a Mega Drive game, AMA
« Last post by Berto on February 16, 2020, 10:07:07 pm »
Hi Michalius, so that means Purple Hybrid : Arcade is your game, right?
I've already put it on 2019 finished game, so that's why it's not on TBA list anymore.
Thanks for your introduction and sharing.  :-D
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General Gaming Discussion / Re: I developed a Mega Drive game, AMA
« Last post by bizulk on February 12, 2020, 07:35:40 am »
Hello !
Thank you for sharing you thesis, I'm reading it carefully with a lot interest.I've not finished reading the content but I noticed some inexact information :
  • You wrote page 7 that the cartridge addressable space limits it to 1 MB long : 0x400000 Bytes actually is 4 MB.
  • You wrote page 11 : "Note that SGDK has their own types such as s16 (signed 16-bit size) equivalent
  • to int32,". No it is int16.
I'm french so I am not sure of the exact Bachelor level, but according to google tip, I think you could explain bits, and C basis at the end of the document and just point them in case of.... But that is detail, I say it because I did jump some parts and miss some important information about the console arcthitecture, and theses parts are not specific the the console.
regards.





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