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General SEGA Discussion / Re: Mie Kumagai (Virtua Tennis) first original mobile game!
« Last post by Trippled on Today at 02:35:19 pm »Ultimately I think the main similarity is just in the intended duration of playtime (short). If anyone can turn mobile games into something great, it just might be experienced arcade designers. Better to have actual game designers making games than the cynical psychological manipulators who have dominated mobile.
Its kind of been Sega's philosophy actually - or really alot of the good japanese mobile games.
Direct quotes from Annual Report 2012
Quote
Furthermore, in light of social concerns, we halted all functions
associated with the social game Complete Gacha by May 31, 2012.
The game was one of the services that have driven rapid growth of
the market for content for SNS and smartphones in recent years.
Ending this game will affect the Group’s business results negligibly.
Going forward, demand is likely to focus on content quality and games
that are truly fun. If market trends return to a focus on quality, this will
give SEGA an excellent opportunity to bring to bear its traditional
strengths. Eager to seize and benefi t from this opportunity, we will
exploit our extensive capabilities as a comprehensive entertainment
company boasting a wide spectrum of outstanding intellectual properties
and advanced development capabilities.
Quote
On the other hand, a negative facet of the rapid market growth
since the beginning of this year is that content with strong gambling
elements has emerged as a social problem. Focusing excessively on
profi t-seeking risks betraying the trust of players and, as a result,
dampening market growth. Furthermore, it could damage the value of
intellectual properties. With this in mind, I want us to contribute to the
sustained development of the market based on maintaining a strong
awareness of CSR and making sure that we manage businesses soundly

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