Author Topic: Sturmwind - ask the developer  (Read 3711 times)

Offline Barry the Nomad

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Sturmwind - ask the developer
« on: April 20, 2012, 09:01:21 am »

When we score interviews with folks, we usually talk as writers behind closed doors as to what questions we'll ask. I've recently scored an interview with the developer behind the indie Dreamcast game Sturmwind, and while I'll be asking questions from myself and other SEGAbits writers, I wanted to allow readers and forum members a chance to ask some questions as well.

So if you have any questions for Duranik (http://duranik.com/), post them here and I'll pick a few and include them in the interview.
« Last Edit: April 20, 2012, 01:06:20 pm by Barry the Nomad »

Offline MadeManG74

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Re: Strumwind - ask the developer
« Reply #1 on: April 20, 2012, 09:27:27 am »
Why develop a game for Dreamcast rather than a more populated platform such as XBLA, PSN or Steam?

Offline Omnibot2000

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Re: Sturmwind - ask the developer
« Reply #2 on: April 23, 2012, 05:03:38 am »
I'm very much looking forward to reading this interview!
« Last Edit: April 23, 2012, 07:56:54 am by Omnibot2000 »

Offline Centrale

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Re: Sturmwind - ask the developer
« Reply #3 on: April 24, 2012, 12:37:49 am »
Do you feel like you've reached the limits of what the Dreamcast is technically capable of?  What kind of unexpected challenges did you encounter during development?  Could you also do a port for the Master System?  Do you have the secret dev kit for the Dreamcast 2?