Really? yet you haven't obviously played them constanly in the last decade
? I don't get what you mean . SEGA been great in the Arcades and able to push very basic PC tech to it limits and make it look as good as many current gen 360 and P3 games - yet the Tech powering the games is way behind those of the consoles . I've just wonder for years why SEGA R&D tech can be so good on Lindberg and Ring Edge and be so behind on the consoles and other Japanese corps for Tech on home consoles games (bar the odd title here and there)
If you claim BAYONETTA 2 isn't a sega title despite them owning and being involved with the sequel
You can forget Bay II , I don't even class Bay 1 has a SEGA game - SEGA didn't develop it , they just bought the rights to the IP , in just the same way SEGA signed up Gunstar Heroes . People like you may well want to point out its a SEGA game, to me it was and always will be a Treasure game; Treasure developed it and made the game, same goes for Bay.
I dont remember you saying ECCO wasn't Sega enough after the title was announced
unofficially to being made into an IOS game
Again its not a SEGA developed game , I don't consider it to be a In-House title , just like D2 on the DC. I just wish SEGA being the IP holder to bring the titles to XBLA and PSN.
sega consumer title or titles but unfortunalty we only saw BINARY DOMAIN as the solo result.
Yes like the point was made years ago -Its sad the quality and the Team was there .
I said SHINING FORCE. The team was only associated with Sega and never part of the main group before they "split off" to Camelot and you cant really say the same thing about Climax either who was involved with trhe series with the earlier titles before Camelot took over with the GG and Saturn titles
Look we all know the 1st 2 titles we made In-House . Climax I never considered their games to be In-House titles with regards to Land Stalker or Dark Savour and there's been many a team an outside Team has been drafted in to help a In-House studio with developer at key points - It happened with Shenmue and to this day happens with the likes of Bioshock 2 .
But forget all that, SEGA Japan In-House teams need to up their game BIG time over the next few years