I didn't get it from a mag either.
So where from , then SEGA Retro ? . Ever sales chart I saw back in the day showed EC not selling that great , more so after all the hype and push SEGA gave it.
SOA was going to follow this title with a streetfighter 2 style championship version codenamed EC PLUS, the mega CD was going to be an all silicon graphics affair..and there was going to be a few spin off solo games and an EC game gear title.
No doubt SEGA wanted to turn it into a series, but that still doesn't mean it sold well and the fact that it got a sequel or spins off , doesn't mean that much - It those days you could , Treasure MD games could make a nice profit with just 50,000 to 100,00o units sold . And bar in mind the Mega CD title sold very poor (even though it was amazing) and no-one really saw EC has an answer to the likes of Street Fighter II, never mind the likes of VF and Tekken .
I don't agree with SOJ wanted to push and see more money spent on VF II in the USA , but understand why they did it . To me Tekken would always have the upper hand in the USA due to it's fancy intro's , blasting music and being less deep and it was aided no end, but the fact the Arcade unit was on system 12 and could be seen in Arcade's , pubs and take away's, where as Model 2 was much more expensive and so less people saw in Take aways and pub's Ect .
GOLDEN AXE is really different since it was an arcade game
No really, and Alex Kid isn't Arcade game, but it got sequels and spins off , I really doubt any of the Alex kids games sold 2 million plus . Lunar on the Mega CD had sequels and spins off's and there's no way its sold a million copies, let alone 2 million . Chuck Rock also had sequel and spin off's and that game was hardly a multi million seller .
Even the creator of the game all but confirmed the inital rumours about SOJ specifically when it came to his Sega HEAT title NET.FIGHTER
All he confirms if what happend . SOJ wanted SOA to push VF II harder and use that title to take on PS and Tekken 2 And again it really doesn't explain only wanting one 3d game when Sega publishes Toshiden which was a knock off of VF
Sigh.. It was done to show the Saturn could handle it , and because it sold ok. And SEGA Japan hardly only wanted it own 3D fighters on the machine, If anything it would have been more worried by Dead or Alive which if anything was a better port than what AM#2 did and the likes of Zero Divide, D-Xird, Anarcy in the Nippon are all 3D fighters
And since you are the one who keep going on about how KID CAMELEON flopped(when it didn't)
That would be Greendog, but never mind
[size=78%].[/size]It was. Keep harping on that it wasn't...history says another thing.
No, you do. I like to see a link or scan .
Not really we had three threads of you going on about how digital and mobile doesn't matter.
I love the spin . 100% Digital isn't going to happen for years , until them boxed games are still the way most people will get new games . Digital downloads are nothing new at all and they've all be at it even the likes of Cave .
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Capcom is way behind in the digital mobile front, that's what everyone is saying
.No they've been digital since 2006 . What was SEGA results for this half of this year ? Not a loss by any chance , even with the digital sales ?. [size=78%]
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