Author Topic: Splatoon |OT| What is Street Culture?  (Read 102987 times)

Offline Aki-at

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Re: Splatoon |OT| What is Street Culture?
« Reply #135 on: May 30, 2015, 08:37:42 pm »
Of course, because thanks to SEGA GOLF that Neo Turf Masters is also a SEGA game. Also Sonic had an exclusive game on the NeoGeo, so the pool got diluted too. It's all so obvious now.

Offline George

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Re: Splatoon |OT| What is Street Culture?
« Reply #136 on: May 30, 2015, 08:49:45 pm »


Can't wait for Nintendo to unlock maps that are already on the disc.

Offline Radrappy

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Re: Splatoon |OT| What is Street Culture?
« Reply #137 on: May 30, 2015, 08:56:08 pm »
It looks nothing like Jet Set Radio or feel, one has you spreading graffiti through town, the other has you blasting paint through the town.

It'd be like comparing Hitman to Call of Duty.

Splatoon is Splatoon.

But you said decade...


To say Splatoon looks/feels nothing like JGR is a bit crazy to me but ok.

>heavy shibuya influences for both
>street fashion for both
>naganuma sounding music for both
>graffiti gameplay for both
>TV broadcasts of squid sisters a lot like prof K in JGR

Decade is definitely an exaggeration, much apologies. 




Can't wait for Nintendo to unlock maps that are already on the disc.


The game definitely needs more content but hopefully that changes in the next few months.  Do we have evidence any of those maps are actually on the disc?  To me the whole things smacks of a short development cycle as opposed to nefariously locked content.  They mentioned that 90% of the game was actually made after the e3 presentation so thats clearly not much time. 
« Last Edit: May 30, 2015, 08:58:36 pm by Radrappy »

Offline Trippled

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Re: Splatoon |OT| What is Street Culture?
« Reply #138 on: May 31, 2015, 04:54:01 am »



Is Hero Bank SEGA DNA?


Nah, looks like an uninspired kids game, many would say. I feel Splatoon is the same quirky, kid-friendly japanese style.

Offline CrazyT

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Re: Splatoon |OT| What is Street Culture?
« Reply #139 on: May 31, 2015, 05:07:23 am »
Nintendo takin over dat SEGA flavour.

Offline TimmiT

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Re: Splatoon |OT| What is Street Culture?
« Reply #140 on: June 06, 2015, 03:51:37 pm »


Can't wait for Nintendo to unlock maps that are already on the disc.
>Fails to mention single player campaign, which Evolve doesn't have
>Thinks there are only four different weapons
>Thinks that challenges that are just single player missions but with a different weapons or something are half the game
>It's been more than a week since launch and community is still very much active

lol. I do think that the game is overpriced in the US (it has a lower price in Europe), but that image only lists one good reason why.
« Last Edit: June 06, 2015, 03:59:39 pm by TimmiT »

Offline CrazyT

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Re: Splatoon |OT| What is Street Culture?
« Reply #141 on: June 06, 2015, 04:21:06 pm »
Its 6 maps with a new mode by now. Hopefully 7 by next week. Despite all that its a really great game.

A paintball game for nintendo has always been sort of a no brainer imo. But I never expected it in this shape/form. Swimming through your own paint as a squid is really something you just gotta come up with. And its implementation is so great.

Offline George

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Re: Splatoon |OT| What is Street Culture?
« Reply #142 on: June 06, 2015, 05:19:10 pm »
That photo is't leaving out single player, its comparing multiplayer (which is Splatoons main draw) to other multiplayer games. They do those with Battlefield/Call of Duty and never bring up single player cuz no one cares.

Can we talk about how the game is super short, how it has this free 'DLC' already on the disc and how they are locking content (to an already small package) with Amiiboos and how they become rare?

Honestly, a lot of people here mock mobile gaming for microtransactions, but at least they aren't making DLC rare with figures.
« Last Edit: June 06, 2015, 05:21:08 pm by George »

Offline Radrappy

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Re: Splatoon |OT| What is Street Culture?
« Reply #143 on: June 06, 2015, 07:04:32 pm »



Is Hero Bank SEGA DNA?


Nah, looks like an uninspired kids game, many would say. I feel Splatoon is the same quirky, kid-friendly japanese style.

Honestly, Hero Bank looks like a level 5 game.  But I doubt you really wanted to get into this.  Also, welcome back everyone!

Offline George

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Re: Splatoon |OT| What is Street Culture?
« Reply #144 on: June 06, 2015, 11:01:48 pm »
I agree, I dislike Hero Bank's design, looks typical kid anime.

Offline Radrappy

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Re: Splatoon |OT| What is Street Culture?
« Reply #145 on: June 07, 2015, 03:22:12 am »
Agreed!  But if you think splatoon just looks like typical Japanese kid friendly anime, you'd be wrong. 

Offline George

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Re: Splatoon |OT| What is Street Culture?
« Reply #146 on: June 07, 2015, 09:32:29 am »
No, I actually like Splatoons character designs.

Offline pirovash88

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Re: Splatoon |OT| What is Street Culture?
« Reply #147 on: June 07, 2015, 11:32:03 pm »
That photo is't leaving out single player, its comparing multiplayer (which is Splatoons main draw) to other multiplayer games. They do those with Battlefield/Call of Duty and never bring up single player cuz no one cares.

Can we talk about how the game is super short, how it has this free 'DLC' already on the disc and how they are locking content (to an already small package) with Amiiboos and how they become rare?

Honestly, a lot of people here mock mobile gaming for microtransactions, but at least they aren't making DLC rare with figures.

Yo, wtf George? Don't be talking shit about Ninty dude. They can do no wrong!!!
Gamertag: Pirovash88 Twitch.TV/Pirovash88

Offline Sharky

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Re: Splatoon |OT| What is Street Culture?
« Reply #148 on: June 08, 2015, 06:51:52 am »
Amiibo is just the next fad Nintendo fans will buy into, Nintendo know what they're doing with their fans. It's like the new 'colour' handhelds, or the redesigned handhelds with slightly bigger screens or better placed buttons like it should have been right from the start... They know those idiots will rebuy it just to get it in another colour or a bigger screen or some other feature that should have been in at the beginning.

Amiibos are basically paid 'DLC' for on disk content. Any other company that locked on-disk content behind a pay wall would be crucified.
Made by SEGA

Offline Moody

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Re: Splatoon |OT| What is Street Culture?
« Reply #149 on: June 08, 2015, 07:26:15 am »
Amiibo would fine if Nintendo just kept up with stock and demand. A nice bit of optional content you get in a cute figure of your favorite character, if it weren't for the complete incompetence at actually providing the product to consumers it'd be a great system.

As it stands right now though, the only people getting Amiibo are hardcore collectors who put it in the time and money to be the very first in line to get them.

I remember when Amiibo got announced, I thought it sounded great, basically like Pokemon but for everything that's not Pokemon (until they make a N3DS or Wii U Pokemon game anyway), and now it's just scrambling around, trying your absolute damndest to find ANY good Amiibo at any possible stores you can find. Unless they turn it right around in the other direction, it's a failed concept.