You're a sound guy and nice person but you're taking being a fan of corp to new heights.
We've have a new Yakuza and Football Manager game ever year along with new Project Diva and even with them SEGA profits aren't that great . So out of that list you posted I can't see it making a major difference to profits, over than Sonic . SEGA needs to become more of a player in the console market again along with mobiles .. that is where the money is these days.
That's just unlikely to happen. Sharky sounds like he's content with Sega Games just selling niche titles(which still have the potential) to continue to underperform.
In order to compete among the likes of EA & ActivisionBlizzard, Sega would have to play it like 2004 and spend massive budgets on triple that will potentially flop. From the sounds of, they see that as too risky and thankfully will focus more on what's made them money: Mobile,PC & Arcade.
People think Triple A titles are a walk in the park.
In regarding risking it finacially, I'd rather SEGA do that with creating they're own better budgeted, lower priced,Niche home consumer product when it would cost far less to develop for with HD mobile ports, Strong PC port output, massive Arcade port output, and heavily, higher budgeted Japanese 3rd party IP exclusives. People act like they know and can prove that nobody out there will buy a new SEGA hardware product. But where's the proof?The stasictics?The numbers? It doesn't exist, pure and simple.
I don't care what people here say or the tired old, cynical "Sega fails at hardware and would fail again" hyperbole that simply can't be proven. We've seen a decade worth of SEGA Corporation trying & FALLING short in trying to be an aggressive publisher. There's a buracracy of corruption among game journalism that you don't realize. The reason why Sega titles don't sell well, is because they get ZERO promotion from game journalists and game sites. Publishers BRIBE game sites to promote their titles and pay them to spread strong word of mouth with high scores. Garbage like Call of Duty is marketed this way. Yet, you ALL blame Sega.
I and many other older,and some younger loyal fans am frankly tired of these excuses. Its time for SEGA to start taking risks like Apple did in the mid 2000s. Putting out another home consumer product is one they should take.
Call us crazy, say Sega Interactive will fail, but that's exactly what Apple was told regarding iPhone.
SEGA, start taking risks. Listen to us, your older and most loyal and hardcore of fans. We want you to succeed and GROW as a company, because in the 90s you weren't able to. Staying small is why you couldn't stay in the race. Think big.
With SEGA Interactive,Ltd
You will show the world who and WHAT type of brand you really are.