Author Topic: Sonic the Hedgehog 4: Episode 1  (Read 523566 times)

Offline Monkeroony

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Re: Sonic the Hedgehog 4
« Reply #1485 on: October 13, 2010, 12:02:41 pm »
I must confess that I like the Metal Gear music!

There's one mantis at the top ofa ramp in the first Metal Gear zone that is there just to make you lose rings, I know now to aim left and hit the spring board but it is very annoying!

I am happy with this game, overall I think it is a bit overpriced but it is fun and cashes in heavily on nostalgia.

I do think they played it a bit too safe though, the levels are very similar in look to Sonic 1 and 2, the badniks are all reused and the bosses are just lazy.

I also think the game gives away too many 1ups, I get about 3 per level sometimes.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Orta

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Re: Sonic the Hedgehog 4
« Reply #1486 on: October 13, 2010, 12:03:37 pm »
Quote from: "Monkeroony"
I also think the game gives away too many 1ups, I get about 3 per level sometimes.

It's Sonic Team's way of appealing to Mario fans. :lol:
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Kori-Maru

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Re: Sonic the Hedgehog 4
« Reply #1487 on: October 13, 2010, 12:04:49 pm »
I finally got the Untouchble Achievement and 4th place on EGG Station Zone. That stage was a bitch.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

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Offline Barry the Nomad

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Re: Sonic the Hedgehog 4
« Reply #1488 on: October 13, 2010, 12:09:34 pm »
Quote from: "Orta"
Pathetic? Maybe. But that guy took the time to make a decent comparison and the video really speaks for itself. It's more evidence that Takashi Iizuka is out of his mind. He should watch that.

I agree that it was very cool to see the comparison, and it does validate the hardcore physics complaints, however his attitude towards the previewer being either an idiot or someone who have never played the classics is what made me dislike the video. It's the asshole "anybody who thinks differently is an idiot" mentality.

But yeah, anywho a reply made on Sonic Retro of all places sums up my thoughts on those who pick apart the physics:

Quote
I can tell Dimps and SEGA did put effort into this title. From what it seems to me, at the beginning, I don't think they realized how big of a deal physics would be to the fanbase. By the time they figured this, it was too late, as apparently making the necessary changes to the engine would require entirely remaking it, and in the end, remaking the game.

I have to say Mad Gear Zone is a prime example of how they put effort into this game. Awesome level, almost regardless of the physics.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline George

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Re: Sonic the Hedgehog 4
« Reply #1489 on: October 13, 2010, 12:20:24 pm »
Mad Gear Zone was my favorite one. :3
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Offline Barry the Nomad

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Re: Sonic the Hedgehog 4
« Reply #1490 on: October 13, 2010, 12:25:09 pm »
The cog act specifically was my favorite. I love cogs and gears.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Orta

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Re: Sonic the Hedgehog 4
« Reply #1491 on: October 13, 2010, 12:42:37 pm »
Quote from: "Barry the Nomad"
Quote
I can tell Dimps and SEGA did put effort into this title. From what it seems to me, at the beginning, I don't think they realized how big of a deal physics would be to the fanbase. By the time they figured this, it was too late, as apparently making the necessary changes to the engine would require entirely remaking it, and in the end, remaking the game.

I have to say Mad Gear Zone is a prime example of how they put effort into this game. Awesome level, almost regardless of the physics.

It's a fair point. There is effort there, even I have to admit that. However, I think "too late" is now that the game is out. The coming episodes will certainly be based on the same technology used to make the first game. That includes the poor physics, sadly.  

Working as an actual developer (read programming) in the video game industry requires a fairly good knowledge of physics. That was Yuji Naka's job back in the day and I think we can all agree he is a very good programmer (I mean, NiGHTS engine hello?). If I am not mistaken (please correct me), Iizuka was always more on the art side of things. I can see him not bothering with something like this as much as someone like Naka would. Beside that, the complaints about physics aren't new. I don't think I would be exaggerating if they go as back as Sonic Advance 2.

They never listen to the right fans. Their only concern is having Sonic make out with princess chicks.  :P  :afroman:
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline crackdude

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Re: Sonic the Hedgehog 4
« Reply #1492 on: October 13, 2010, 01:03:07 pm »
God you guys and physics. Who gives a shit that they aren't the same? It plays just as good. Playing it right now. Sweet and maybe harsh opinions later.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
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Offline Orta

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Re: Sonic the Hedgehog 4
« Reply #1493 on: October 13, 2010, 01:14:56 pm »
It doesn't play "just as good". As a game by itself, Sonic 4 is fine. But being Sonic freaking 4, it's not fine. What are you on again? The games play somewhat differently. Turn on your Mega Drive and see for yourself.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline ezodagrom

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Re: Sonic the Hedgehog 4
« Reply #1494 on: October 13, 2010, 01:16:25 pm »
Quote from: "crackdude"
God you guys and physics. Who gives a shit that they aren't the same? It plays just as good. Playing it right now. Sweet and maybe harsh opinions later.
In my opinion it doesn't play nearly as good as the classics, but it's still a fun game though.

Offline Barry the Nomad

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Re: Sonic the Hedgehog 4
« Reply #1495 on: October 13, 2010, 01:21:35 pm »
I actually enjoy Sonic 4 more than Sonic 1, at least when I'm not wearing my nostalgia glasses. Mainly because I am wired to use the spin dash, and it's absence from Sonic 1 really brings the game down for me. However, Sonic 1 with the spin dash in Sonic Jam is a much better experience.

edit: it probably doesn't help that I know Sonic 1 inside and out, but Sonic 4 is all new to me. Nothing like the fresh unknown!
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Orta

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Re: Sonic the Hedgehog 4
« Reply #1496 on: October 13, 2010, 01:29:35 pm »
The homing attack is corrupting you from the inside, Barry.
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Offline Barry the Nomad

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Re: Sonic the Hedgehog 4
« Reply #1497 on: October 13, 2010, 01:34:13 pm »
Homing attack is a metaphor for life. If you see something you want, go directly at it as fast as you can. Destroy it if you have to, as long as you get it. That's what matters. Sonic sez.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline ezodagrom

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Re: Sonic the Hedgehog 4
« Reply #1498 on: October 13, 2010, 01:54:35 pm »
Quote from: "Barry the Nomad"
I actually enjoy Sonic 4 more than Sonic 1, at least when I'm not wearing my nostalgia glasses. Mainly because I am wired to use the spin dash, and it's absence from Sonic 1 really brings the game down for me. However, Sonic 1 with the spin dash in Sonic Jam is a much better experience.

edit: it probably doesn't help that I know Sonic 1 inside and out, but Sonic 4 is all new to me. Nothing like the fresh unknown!
I think there's only 3 things I completely hate about Sonic 4 gameplay wise, which are jump losing momentum when the player stops holding the dpad, spinning (not the spin dash, the sonic 1 spin) being nearly useless due to it being so slow (I used that spin alot in the classics), and the uncurling.

Offline fluffymoochicken

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Re: Sonic the Hedgehog 4
« Reply #1499 on: October 13, 2010, 02:19:44 pm »
Quote from: "Barry the Nomad"
I actually enjoy Sonic 4 more than Sonic 1, at least when I'm not wearing my nostalgia glasses.
I'm not surprised. I don't like Sonic 1 much even with the nostalgia effect. A lot of its stages are boredom endurance rounds.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »