Author Topic: Sonic the Hedgehog 4: Episode 1  (Read 522979 times)

Offline Sharky

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Re: Sonic the Hedgehog 4
« Reply #1605 on: October 18, 2010, 06:42:24 pm »
Quote from: "MadeManG74"
I just find it strange when Sharky...

When... I'm the person that has been making the 'good Sega game reviews' sticky thread for the past 2 years now.

There ARE reviewers I don't like, GameInformer and GameSpot for example... But I've never been one of these 'Don't listen to reviews' people... Ever.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
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Offline George

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Re: Sonic the Hedgehog 4
« Reply #1606 on: October 18, 2010, 06:49:23 pm »
So much hate in this thread. We have differing opinions and that is OK. Lets brace each other.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Barry the Nomad

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Re: Sonic the Hedgehog 4
« Reply #1607 on: October 19, 2010, 07:59:25 am »
So I've started a playthough of the iPhone version with minimal homing attack use.

First number is how many homing attacks were done
Second number is how many required homing attacks there were
Third number is how many times I suffered damage from a bubbles chain

SHZ Act 1

SHZ Act 2
  • [1]

SHZ Act 3 [2] [1]

SHZ Boss  


CSZ Act 1
  • [1]

CSZ Act 2

CSZ Act 3 [2] [1] [1]
CSZ Boss  
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline crackdude

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Re: Sonic the Hedgehog 4
« Reply #1608 on: October 19, 2010, 09:58:25 am »
Interesting research Barry.
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Offline CrazyT

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Re: Sonic the Hedgehog 4
« Reply #1609 on: October 19, 2010, 10:12:28 am »
Hey barry, there's a member at the sega forum who is trying to prove finishing the game without the Homing attack. He managed to do those first 3 splash hill acts without using the homing attack, he did use the airdash however. See the result:

[youtube:3me9ddqp]_gq35LAuOQg[/youtube:3me9ddqp]
[youtube:3me9ddqp]uxUIFDfvo6c[/youtube:3me9ddqp]
[youtube:3me9ddqp]it-_kdTba5g[/youtube:3me9ddqp]

Also check out his thread: http://forums.sega.com/showthread.php?3 ... ional-quot
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Offline Barry the Nomad

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Re: Sonic the Hedgehog 4
« Reply #1610 on: October 19, 2010, 10:23:36 am »
cool vids and links! Thanks!

Though he does use the HA about 5 times in the last video, he does it in that way that makes it look like Sonic just happened to become a ball. I'd argue that is a HA, but hey, if he sticks to using that through the whole game then it's all good. Not a "no HA run", but still impressive.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline CrazyT

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Re: Sonic the Hedgehog 4
« Reply #1611 on: October 19, 2010, 10:50:26 am »
Quote from: "Barry the Nomad"
cool vids and links! Thanks!

Though he does use the HA about 5 times in the last video, he does it in that way that makes it look like Sonic just happened to become a ball. I'd argue that is a HA, but hey, if he sticks to using that through the whole game then it's all good. Not a "no HA run", but still impressive.
Those are airdashes I think. He times them exactly when he's a little bit under the enemys when the HA stops locking on and than airdashes. Which is sort of an attack the first sec it's used and than it becomes vulnerable.

Don't know what you mean exactly but maybe you asociate the airdash with the homing attack. I'd agree with that since homing attack minus lock-on has always been an airdash. Not everyone thinks that way though
« Last Edit: October 19, 2010, 12:30:25 pm by CrazyTails »

Offline Orta

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Re: Sonic the Hedgehog 4
« Reply #1612 on: October 19, 2010, 12:18:55 pm »
Beating the game without the homing attack is impossible thanks to the flying cards in Casino Night Act 2. It's that stupid.  :roll:

Quote from: "Barry the Nomad"
So I've started a playthough of the iPhone version with minimal homing attack use.

Not using the homing attack has caused me to hit whole enemy bridges automatically. It's a bit hard to explain, I don't even know if it's some sort of glitch or if it's an actual move since it happened more than once. I hit the first enemy with a regular attack and, for some reason, Sonic just advanced towards the others. I was wondering if that happened to you.
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Offline crackdude

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Re: Sonic the Hedgehog 4
« Reply #1613 on: October 19, 2010, 12:50:02 pm »
Quote from: "Orta"
Not using the homing attack has caused me to hit whole enemy bridges automatically. It's a bit hard to explain, I don't even know if it's some sort of glitch or if it's an actual move since it happened more than once. I hit the first enemy with a regular attack and, for some reason, Sonic just advanced towards the others. I was wondering if that happened to you.
Happened to me on the PS3 a few times. Don't know how I did it, but it was pretty cool.
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Offline Barry the Nomad

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Re: Sonic the Hedgehog 4
« Reply #1614 on: October 19, 2010, 01:13:56 pm »
Yeah, it actually happens a lot in that third video CrazyTails posted. What happens is that if you are near an enemy, but not above them, the HA won't trigger (which is the correct way for it to work). Rather you'll do a usual air dash, but if you're near enough to the enemy you'll hit them in a moment of aerial spin attacking and the momentum of jumping forwards continues to the next enemy, and then to the next.

It's actually quite a cool reward for those who time it right. Considering it looks so cool and isn't game breaking, I'd call it less of a glitch and more of a 1337 move.

I have it happen quite a bit when I time it right, but it always happens to me in the second to last chain of enemies in CSZ act 3.

bopbopbopbopbop!
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Offline SOUP

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Re: Sonic the Hedgehog 4
« Reply #1615 on: October 19, 2010, 01:22:27 pm »
Quote from: "Orta"
Not using the homing attack has caused me to hit whole enemy bridges automatically. It's a bit hard to explain, I don't even know if it's some sort of glitch or if it's an actual move since it happened more than once. I hit the first enemy with a regular attack and, for some reason, Sonic just advanced towards the others. I was wondering if that happened to you.

I've pulled it off a few times in the first act of Lost Labyrinth Zone.

I played a bit of Sonic Advance this morning, and the more I played, the more I appreciated everything they did in Sonic 4.  Spikes popping out of the floor everywhere you would normally stop, and bottomless pits a plenty.  Also, after playing Sonic 4, Sonic feels really loose and floaty in Sonic Advance.
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Offline crackdude

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Re: Sonic the Hedgehog 4
« Reply #1616 on: October 19, 2010, 01:35:24 pm »
Sonic 4 also has it's share of bottomless pits. Every game since the first one has really. It's trademark.
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Offline matty

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Re: Sonic the Hedgehog 4
« Reply #1617 on: October 19, 2010, 04:05:08 pm »
Well, I played the demo. Can't say I really enjoyed the first act - sorry, the HA is something that I can do without, but maybe it's one of those things you have to get used to after a while. I'll consider getting the whole game when it goes on sale, though.

Quote
Lets brace each other.
George, I think quite a few of us were doing that already - that is, unless you meant embrace  :mrgreen:
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Offline Sharky

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Re: Sonic the Hedgehog 4
« Reply #1618 on: October 19, 2010, 08:06:50 pm »
I've been using that HA move people are talking about to get slightly better times on levels. I find it works best when you are just under the first enemy of the birdge.
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Offline SOUP

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Re: Sonic the Hedgehog 4
« Reply #1619 on: October 19, 2010, 11:04:10 pm »
Quote from: "crackdude"
Sonic 4 also has it's share of bottomless pits. Every game since the first one has really. It's trademark.

Some, sure. Usually around parts where you've actually got to pay attention to your platforming. The slower bits of the levels.  Sonic Advance has them all over the place.
Sonic 4 has a decent amount of them, but they make sense where they are.  Just saying the usage of them has greatly improved since then.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »