Author Topic: Sonic the Hedgehog 4: Episode 1  (Read 522955 times)

Offline crackdude

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Re: Sonic the Hedgehog 4
« Reply #1620 on: October 20, 2010, 11:54:29 am »
Oh definitely SOUP.
In fact, I love Sonic Advance 1 and 2, but the bottomless pits are quite annoying. They are too many and some are very cheap. Even more troubling taking into account it's a portable game, which usually makes people less concentrated.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
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Offline Barry the Nomad

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Re: Sonic the Hedgehog 4
« Reply #1621 on: October 20, 2010, 07:38:07 pm »
TSS's other writers weigh in:
http://www.sonicstadium.org/articles/20 ... ment-44862

I totally am with T-Bird.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline SOUP

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Re: Sonic the Hedgehog 4
« Reply #1622 on: October 20, 2010, 09:44:42 pm »
Quote from: "crackdude"
Oh definitely SOUP.
In fact, I love Sonic Advance 1 and 2, but the bottomless pits are quite annoying. They are too many and some are very cheap. Even more troubling taking into account it's a portable game, which usually makes people less concentrated.

Yeah, still good games. I really haven't put too much time into 3, but I've got it kicking around here.
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Offline Tad

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Re: Sonic the Hedgehog 4
« Reply #1623 on: October 21, 2010, 06:51:17 am »
Having just finished the game, I'm happy with it. The physics are different, but I adapted to them quite quickly. I actually like the homing attack. It's probably the best thing the new Sonic games have given the series. Sonic 4 is just a mash up of older games, I still enjoyed it. The game feels a lot like the old sonic games, and has all the markings off the classics to go with it. Some find the graphics a bit tacky, while i'm on the other side of the argument. There bright, colourful and make each location stand out.

The bosses are a little easy, and the don't require much effort to defeat. Personally, I found the last boss to be the only challenging one in the game. Some found the last boss cheap, and too difficult. Again, I found it challenging, but certainly not as difficult as people make out. Replay value comes in the form of getting all the emeralds and beating the game in record time. Although personally, I had fun just replaying the game the game without the timer. The addition of selecting each stage at your own free will makes the game more fun, as you can go back and play any act that you wish whenever you want.

I hope episode 1 does well, cause that will lead to episode 2 -- which I'm sure will have new stages/acts completely different from the old classics.
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Offline Barry the Nomad

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Re: Sonic the Hedgehog 4
« Reply #1624 on: October 21, 2010, 08:03:04 am »
lol:



Oh wait, sorry, forgot we're not allowed to lol at the classics.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Aki-at

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Re: Sonic the Hedgehog 4
« Reply #1625 on: October 21, 2010, 08:23:10 am »
That happens an awful lot more on Sonic the Hedgehog 4 than it ever did in the classic Sonic. I think you're also overlooking the regularity of the issue.

Onto the Sonic Stadium article, much I dislike Brad's cynicsm, and boy can he really be annoyed about some of the stuff, he is spot on with his assestments. If people want to defend Sonic the Hedgehog 4, defend it on it's own merits, but not when it goes up against the original Sonic games, as it's not designed on a gameplay level to be like the classic titles.

As I said in the other topic, enjoy a fan speedy platform that has a good amount of speedrunning potential, but if people complain about the lack of proper momentuam, they are free to, as this is Sonic the Hedgehog 4.
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Offline crackdude

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Re: Sonic the Hedgehog 4
« Reply #1626 on: October 21, 2010, 12:01:00 pm »
Quote from: "Aki-at"
That happens an awful lot more on Sonic the Hedgehog 4 than it ever did in the classic Sonic. I think you're also overlooking the regularity of the issue.
Lol Aki must have skipped Sonic 2.

It only happened one time in Sonic 4. Happens an awful lot in Sonic 2.
And if you want animation and collision detection bugs look no further than jumping in Sonic 1's Marble Zone.

Never cared about these bugs before, am not caring now.
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Offline Aki-at

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Re: Sonic the Hedgehog 4
« Reply #1627 on: October 21, 2010, 12:20:28 pm »
Quote from: "crackdude"
Lol Aki must have skipped Sonic 2.

No offense, but I think I may have played my favourite game of all time slightly more than you ever have to know it's pros and cons.

And having weird physics that gives you sticking on walls ability on a regular basis is not one of them.
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Offline Sega Uranus

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Re: Sonic the Hedgehog 4
« Reply #1628 on: October 21, 2010, 12:40:20 pm »
Is it really fair to try and defend a major and very common issue with just a portion of Sonic the Hedgehog 4 to extremely rare occurrences in any Sonic game released from 1991 to 1994?

Next people will try and point out how the steam in Lava Powerhouse Zone from Sonic Spinball does not work as good as the steam from Mad Gear Zone.
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Offline max_cady

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Re: Sonic the Hedgehog 4
« Reply #1629 on: October 21, 2010, 01:12:51 pm »
Sometimes I tend to read comments that freak me out, but I get the impression that over the course of these last two weeks, this game has gone from Sonic's glory days to this being essentially Sonic 2006 2D version.

I hope I'm wrong.
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Offline Barry the Nomad

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Re: Sonic the Hedgehog 4
« Reply #1630 on: October 21, 2010, 01:28:24 pm »
I wouldn't take the shift too seriously, max. A large number of people are enjoying the game (as evidenced by the sales figures and reviews), it's just that those who aren't enjoying it are being so loud and aggressive about it (see NeoGAF and Sonic Retro). Those who like it but say that it has room to improve in episode 2 aren't being so loud and aggressive about it as, well, they don't really see it as necessary. The game sold well, SEGA more than made a profit and now they'll listen to the level headed comments and develop episode 2 to appeal to more of the fans. By episode 3 I'm certain we'll have something more resembling what many fans wanted.

Sonic '06 was a huge downturn, Sonic 4 Episode 1 is an upturn. Just not as huge of an upturn as many hoped for. Though, in my opinion, considering the current state of the current Sonic Team I consider Sonic 4 Episode 1 to be much more of an upturn than I expected. I can play through it and actually enjoy it! No game killing glitches, no cheesy plot, no Silver or Shadow! And it's all in HD in my living room, not confined to a portable device like the past 16 years.
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Offline crackdude

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Re: Sonic the Hedgehog 4
« Reply #1631 on: October 21, 2010, 05:48:19 pm »
"Regular basis"? You talk like if it happened 2 outta 3 times Aki. It happened to me ONCE cause I accidentally used HA against a loop. My point was it also happaned occasionally in he old games, as it does.

Thing is you see.. I don't care about this bullshit. Seriously, there is some nitpicking at it's finest going on on this thread.

So the physics are different. So what. The game's as fun as Sonic 2D as always been on home consoles. Only true complaint I have is that it's too short, but then again it's just a third of it all.


~~
It is clear that the ones that are lynching the game are the ones that were bashing it before it even came out. That's surprising coming from usually open-minded users.
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Offline Aki-at

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Re: Sonic the Hedgehog 4
« Reply #1632 on: October 21, 2010, 06:57:07 pm »
Quote from: "max_cady"
Sometimes I tend to read comments that freak me out, but I get the impression that over the course of these last two weeks, this game has gone from Sonic's glory days to this being essentially Sonic 2006 2D version.

I hope I'm wrong.

That's what happens when you incorrectly fuel the hardcore fans with hopes, they get burnt and they will make sure they are heard. SEGA should never have bothered aiming for those people.

I think Sonic the Hedgehog 4 greatly missed the mark and I am actually wondering how much effect some bad press might have on the overall sale, but Sonic will sell millions anyone, Shadow the Hedgehog sold over 2 million, Silver sold over a million and I'm sure this game will easily pass whatever goal SEGA has in mind.

Quote from: "crackdude"
"Regular basis"? You talk like if it happened 2 outta 3 times Aki. It happened to me ONCE cause I accidentally used HA against a loop. My point was it also happaned occasionally in he old games, as it does.

Just because it happened once to you does not mean it has not happened plenty of times for hundreds of people and going from a lot of response from fans, it has occured. I've never fallen through the fall in Sonic Adventure, however this does occur.

And occasionaly happens? No it does not, if it did, people would be complaining about it in the old games. The original Sonic Team was far far more talented than Dimps was and it shows in the engine. It's much easier to break this engine than the original Sonic games.

Quote from: "crackdude"
Thing is you see.. I don't care about this bullshit. Seriously, there is some nitpicking at it's finest going on on this thread.

So the physics are different. So what. The game's as fun as Sonic 2D as always been on home consoles. Only true complaint I have is that it's too short, but then again it's just a third of it all.

You do not care about it, but some people do. Simply because you do not care about it people should not voice their opinion? Look at some of the other topics here, I do not mind some people complaining about Yakuza. Yes I will entertain them in a debate but at the end of the day, I will not be bothered if they do not happen to like the series or game. I'll try to convience them otherwise, but if not oh well.

I think you do care a bit too much about this bullshit actually.

Quote from: "crackdude"
It is clear that the ones that are lynching the game are the ones that were bashing it before it even came out. That's surprising coming from usually open-minded users.

I do taste a great bit of irony since the ones who wanted to like this game before it was released, actually like this game. Two can play at that game and it's particularly easy for us on the other side.

As for close minded users, names names!
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Offline MadeManG74

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Re: Sonic the Hedgehog 4
« Reply #1633 on: October 22, 2010, 02:32:25 am »
Hey, I'm trying not to bash the game much, considering i haven't played it yet. I will say I think it's overpriced (although I'm mellowing on that a little bit too), and that it seems like it's made some fundamental changes though.
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Offline Sega Uranus

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Re: Sonic the Hedgehog 4
« Reply #1634 on: October 22, 2010, 12:21:26 pm »
I played it. I was wrong all along. I'll admit, even from the beginning I knew I would like it just a bit but not love it, but everything changed when I first started playing the demo.

I hate it. Homing attack is honestly the least of my worries now because the physics are complete garbage. Anyone who says it is similar or even close to the originals either does not know what they are talking about or are just lying altogether.

[youtube:2a507nfz]-nDRsjiXiMo[/youtube:2a507nfz]

I am literally sitting here now just straining myself to think of one really nice thing to say, but can only come to the conclusion that I kind of like the third act of Splash Hill Zone's music, even if it is really low quality and should be like a minute longer. Sonic 06 hurt me that Sonic Team would make such a terrible product and really angered me that SEGA would release such a game, and while this is way better, this really goes so much further with just the 4 in the title. Fuck you Sonic Team, you ruined my favorite franchise in so many ways and are pretty much just killing SEGA for me now.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »