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SEGA and Relic reveal Company of Heroes 2: Ardennes Assault pre-order incentives

Posted by Barry the NomadFollow Barry the Nomad on Twitter! on Oct 17th, 2014


 
SEGA and Relic Entertainment have released a new trailer and have revealed pre-order incentives for Company of Heroes 2: Ardennes Assault, which is due for release on November 18th, 2014 for Windows PC digital download platforms. The content consists of an all-new company known as the “Fox” Company, a band of Rangers led by Captain Monte Durante which sits alongside the game’s existing three Companies. Check out the trailer above, and read the full press release after the break!

“Hi☆sCool! Seha Girls” anime Episode 2 released, Impressions

Posted by TrackerTD on Oct 15th, 2014

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The next episode of the Hi☆sCool! Seha Girls anime has been released, and can be found over on Crunchyroll!

This episode sees the girls enter the world of Virtua Fighter, in which they are tasked with winning a whopping 100 matches to win Credit Medals! Each of them are given one Virtua Fighter move each, and must work together to win credits; as for whether they do work together, well you’ll just have to watch!

One thing I will say is that this episode certainly keeps up the fanservice with cameo appearances, and there’s even a sly dig at the palette-swapped bad guys of beat-em-ups past. And I know a certain SEGAbits contributor is going to be very happy to see the final opponent, who even gets the privilege of a speaking role!

It great to see the series continues to impress, and I’m excited to see what antics to Girls get into in the next episode!

See the episode here! 

My Life with SEGA both loves and fears Alien: Isolation for Playstation 3

Posted by AJ on Oct 15th, 2014

On the latest episode of My Life with SEGA, rather than stepping back in time, we’re going to check out the newest title from SEGA and The Creative AssemblyAlien: Isolation. Developed in-house and released last week to PS3, PS4, Xbox 360, Xbox One, and PC, Alien: Isolation takes a different approach when it comes to what players have come to expect from Alien franchise video games. For starters, it’s not a first person shooter! Instead, The Creative Assembly have cooked up a first person survival horror game that is very much in line with the tone of the original Alien film directed by Ridley Scott. How does SEGA’s latest Alien outing fare? Check out the video to find out!

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Tuesday Tunes: Wacky Races’ “Scarecrow Creek” and “Tombstone Pass” (SEGA Dreamcast)

Posted by Barry the NomadFollow Barry the Nomad on Twitter! on Oct 14th, 2014

Today marks the 15th anniversary of SEGA’s Dreamcast console in Europe, and seeing as we’re in the midst of Halloween season, what better way to celebrate both than with some creepy music from a UK developed Dreamcast classic! Wacky Races is a kart racer based on the late 60s Hanna-Barbera cartoon of the same name. Developed by Infogrames Sheffield House, formerly known as Gremlin Interactive, Wacky Races could be seen as a precursor to Sonic & SEGA All-Stars Racing. Sumo Digital, developer of the All-Stars Racing titles, was formed in 2003 by the former management of Infogrames Sheffield following its closure. Sumo Digital even used lessons learned in Wacky Races when developing their SEGA racing titles as revealed in a 2012 interview held by Sonic Retro with Executive Producer at Sumo Digital Steve Lycett:

Sonic Retro: The announcer is an element that people really loved or hated. I personally felt it was a welcome element to give the game some personality. What was the decision to include the announcer?

Steve Lycett: Wacky Races also featured an announcer type system that would call out for each specific character. The announcer came about for two reasons. Trav had seen SEGA Race TV and loved the concept of an announcer who commented the race, plus we wanted to make the player feel like there was more going off than they could see.

So you get this chatter that someone at the back is making a move up the field, or someone just had a really bad crash, and although it was happening and you couldn’t see it, it made it feel like it mattered. Plus… we’d done a similar thing a long time before making Wacky Races on the Dreamcast and PS2 in our previous guise as Gremlin/Infogrames Sheffield House. So we knew it could be made to work…!

Go behind-the-scenes with the Sonic Boom: Shattered Crystal development team

Posted by Barry the NomadFollow Barry the Nomad on Twitter! on Oct 14th, 2014

SEGA has uploaded a new behind-the-scenes video to the Sonic the Hedgehog YouTube account, taking fans behind-the-scenes with the Sonic Boom: Shattered Crystal development team. Shattered Crystal, the Nintendo 3DS Sonic Boom title, is unique in that it is the first fully original handheld Sonic title since 2008’s Sonic Chronicles: The Dark Brotherhood.

While Sonic Colors, Sonic Generations, and Sonic Lost World on the 3DS were pared down versions of what home consoles had (albeit with unique stages and layouts), Shattered Crystal is a separate title from Wii U’s Sonic Boom: Rise of Lyric with a unique story, stages, and an exclusive character named Sticks the Badger. In the above video, Sanzaru Games, Inc. delves into how they’ve collaborated with Sonic Team and Big Red Button, as well as how the 3DS and Wii U titles will connect.

Yeah, they even have a sports tape gag at the end.

SEGA in the Charts: Alien: Isolation debuts in 2nd behind FIFA 15 in the UK

Posted by Barry the NomadFollow Barry the Nomad on Twitter! on Oct 13th, 2014

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How about some good news for a Monday? Via VGChartz and SEGAbits forum member Nirmugen comes news that Alien: Isolation launched in the second position on the UK charts, behind FIFA 15 which remains the best-selling game in the UK for three weeks running. Given soccer’s football’s appeal in the UK, it’s quite impressive that a SEGA title managed to chart so highly – especially after speculation that Aliens: Colonial Marines may have tainted the public’s interest in the Alien franchise. However, it should be noted that despite the quality of Aliens: Colonial Marines [watch and/or read our review], the game still managed to surge back into the charts as early as January 2014.

How to unlock Oculus Rift support for Alien Isolation

Posted by GeorgeFollow George on Twitter! on Oct 10th, 2014

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SEGA demoed Alien Isolation at E3 running on the Oculus Rift, then after stated that the game wasn’t going to ship with Oculus Rift support. This was partly true considering that the game that shipped didn’t have a selectable  Oculus Rift mode, but the code is still in the game. Here is how to unlock it.

1. Find the Alien Isolation DATA folder.
2. Open ENGINE_SETTINGS.XML
3. Edit the stereo options to the following:

<Setting name="Stereo Mode">
    <Quality name="Rift"   precedence="4"/>
    <Quality name="Off"   precedence="4"/>
</Setting>

Now set the Oculus Rift to ‘extended mode’ and in the Oculus config utility make sure you pause the service. Boot the game up and it should work. More information can be found in this detailed Reddit thread.

SEGAbits Plays Episode #4: Alien: Isolation

Posted by Barry the NomadFollow Barry the Nomad on Twitter! on Oct 10th, 2014

SEGAbits Plays returns with a brand new game from SEGA and The Creative Assembly, Alien: Isolation! In this episode, George takes Barry into outer space where Amanda Ripley uses whatever she has at her disposal to duck, dodge, and fight a lone xenomorph. A killer alien isn’t the only enemy out there, as George and Barry encounter dangling electrical wires, annoying old bald men, and trigger happy humans.

Alien: Isolation is out now on PC, Playstation 3, Playstation 4, Xbox 360, and Xbox One. Like this video? Subscribe to the SEGAbits YouTube channel.

SEGA in the Media: The Price is Right for a Sega-Vision in 1977!

Posted by Barry the NomadFollow Barry the Nomad on Twitter! on Oct 9th, 2014

Way back in 2011, we featured an article on the Sega-Vision, a big screen projection TV sold to consumers in 1977. While a post I made at SEGA Memories detailed patent drawings from 1976, and our post in 2011 featured the commercial, today we have another bit from the Sega-Vision’s past! Courtesy of a reader named Matthew, I was linked to a YouTube upload of a full episode of The Price is Right taped on June 29, 1977, and guess what item appears? If you guessed the Sega-Vision, you’d be right – or is that the “Seega-Vision”? Unfortunately for our lucky contestant, she wasn’t so right. In fact, she was wrong and lost the item when it came to guessing the retail price. Thankfully, as SEGA fans we finally get to know the retail price of a Sega-Vision in 1977: $1,895.

Bayonetta 2 demo is up on the eShop right now

Posted by TimmiT on Oct 9th, 2014

Nintendo Europe just suddenly released this new Bayonetta 2 trailer on their Youtube channel that ends with a neat bit of info: a demo will be put on the eShop at 2 PM UK time on October 9th. It also so happens to be just past that time, meaning that the demo should be up on the eShop right now. At least if you live in Europe, where the eShop has updated already.

The demo hasn’t been announced yet for the US, but chances are that it’ll be available there as well whenever the eShop updates in that region. The demo will take up 725MB of your Wii U’s space. As for the full game, it will be out in Europe and the US just a mere two weeks from now on October 24th.

Update: The demo has now been uploaded to the US eShop as well.