Review: SEGA 3D Classics Collection (Nintendo 3DS)

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SEGA 3D Classics Collection is the latest in the long line of compilations that SEGA loves to produce. For years the company has to rereleased various titles in a neat packages for convenience, often times Genesis titles from the golden days. Examples include both Sonic Mega Collection and Sonic Gems Collection, SEGA Genesis Collection, and SEGA Smash Pack. However, few of these compilations were released on handheld systems, and often times arcade games would get the short end of the stick. So SEGA 3D Classics Collection is a bit special in this case since it has several games that you don’t normally see in these compilations like Power Drift, Puyo Puyo Tsu, and Maze Walker.

SEGA Mega Drive Classics hub to support Steam Workshop and modified games

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Following yesterday’s announcement of the SEGA Mega Drive Classics hub, an update to the existing collection of SEGA Mega Drive games which now places them in a hub world that resembles a kid’s bedroom, more details have surfaced. Those who saw the trailer noticed the mention of mods, and soon after it was confirmed that the hub will feature Steam Workshop support allowing players to share modified versions of games. More details on mod support is said to be shared sometime next week. It’s great to see SEGA embracing fans tinkering with their classic games. Once we learn more, we’ll be sure to share! The updated SEGA Mega Drive Classics hub arrives April 28th for Europe, word on a wider release is unknown at this time.

SEGA Europe announces free Mega Drive Classics Hub for Steam, releasing April 28

The latest episode of SEGA Central, SEGA Europe’s video series covering SEGA happenings in Europe, have just revealed SEGA Mega Drive Classics Hub, a free Steam digital hub which allows for an updated way to view and access SEGA Mega Drive games available for the service. The hub is a digital recreation of a 90s kid’s bedroom, complete with an old TV, Mega Drive console, shelf of games and various SEGA collectibles. It also appears this European kid clearly was not a Fleetway fan and decided to import the Archie series instead. The hub also features various settings for both Mega Drive games and and the room itself. The hub is free and releases April 28th to Steam. No word on if the hub is a European exclusive or not, or if it will be retitled to Sonic’s Ultimate Genesis Classics Hub if it ends up releasing to the Americas.

Also worth noting, SEGA Europe now has their own news page at www.sega.co.uk/news. Meanwhile, US news will continue to be posted at the SEGA Blog which will remain more US-centric. The division makes sense, given SEGA of America and SEGA Europe don’t always release the same products or have the same promotions.

After the break, check out the trailer for SEGA Mega Drive Classics Hub.

SEGA Talk: Our Ideal Sonic 25th Anniversary Game (Feat. Matt from Tails’ Channel)

Welcome to our newest video series, SEGA Talk! Like SEGA News Bits, SEGA Talk features hosts George and Barry discussing all things SEGA. However, instead of detailing the latest in SEGA news, we bring on a guest to take part in a round table SEGA discussion. To kick things off we are joined by Matt from Tails’ Channel to share what we think the ideal Sonic 25th anniversary game would be.

Want the SEGA Talk crew to tackle a topic? Submit topics and questions for future SEGA Talk episodes, as well as suggestions for guests, using our handy contact form or you can leave a comment below or on the YouTube video.

If you enjoy the SEGA Talk, make sure to like, share and subscribe to our YouTube for more.

Zen Studios releases a trailer for Alien: Isolation digital pinball

2014’s Alien: Isolation, developed by SEGA owned The Creative Assembly, was one of the year’s best games. So while we anxiously hope for a sequel, Zen Studios has something to tide us over. Last week, the Pinball FX 2 studio announced that they had teamed up with Fox Digital Entertainment to create an all-new pinball three-pack set in the ALIEN Universe. Dubbed Aliens vs. Pinball, the pack features tables based on the films Aliens and Alien vs. Predator as well as the video game Alien: Isolation. While SEGA themselves have no involvement in the pinball table (Alien is owned by FOX, SEGA just holds the license to create games set in the universe), it is very cool to see Alien: Isolation worthy of sitting alongside the movies in this digital pinball pack.

Alien: Isolation pinball has players helping Amanda Ripley survive Sevastopol Space Station while evading a merciless Xenomorph. Additionally, players have to contend with “Working Joe” androids (a SEGAbits favorite) and Station Security Guards, craft weaponry, and hack computers while you keep an eye out for the relentless Alien.

Alien: Isolation pinball will launch on ALIEN DAY (April 26, 2016) as part of the Aliens vs. Pinball three-pack for consoles, PC and mobile.

[Source: Zen Studios]

SEGA Europe responds to #TakeMyMoneySoE campaign to localize Japanese games

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Last Friday, over at the Sonic Retro forums, the idea for a campaign came about which would target SEGA Europe to localize Japanese titles that had already been confirmed for release in the Americas. The campaign has since become a joint effort by SEGAbits and Sonic Retro, and other fan sites are welcomed to join in! Dubbed #TakeMyMoneySoE, details of which can be read here, the campaign tasked European SEGA fans to take a photo of money totaling the price of a game that they want SEGA Europe to localize alongside the name of the game written down. Then, fans are to tweet the image to @SEGA_Europe accompanied by the hashtag #TakeMyMoneySoE. The campaign gained a fair bit of traction, and the next day SEGA Europe replied.

SEGA Europe’s response, seen above, was “we’re working on this & when we are ready to share info we will do so – thanks for your support & being awesome fans!”. SEGA Europe also responded to a fan asking specifically for SEGA 3D Classics Collection with the reply from SEGA Europe being “we’re working on bringing them to Europe – we don’t have a date to share at this time”. These responses are far better than the usual “we don’t have any information about that title releasing in Europe at this time” answers. It appears that the wheels are (hopefully) in motion, so thumbs up to all the fans who helped share our message. If you haven’t done your part, keep sending SEGA Europe the message that you have money for them. Just remember to be polite and respectful.

#TakeMyMoneySoE – a campaign to get Sega Europe to localise games

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This is Sega Europe: https://twitter.com/SEGA_Europe. They do things like localise games from Japanese and release them in the UK, Germany, France, Australia, etc.

Oh, did I say localise games? Old hat. Their current job is to say “no information at this time” to any questions on Twitter. Over and over and over again. This is a shame, because SoE used to be the best Sega division, and SoA has rather cheekily stolen this title in the last couple of years.

The only reason I can think of for them doing this (other than just tormenting the audience, and I can’t see this as a logical business decision), is that they don’t think they’ll make any money on a release. That the translation won’t get them sales, and that they need some incentive or something.

Right. They want some incentive? Let’s bloody GIVE them an incentive! If the only thing they’re going to listen to is cold hard cash, I think we can do that.

SEGA Retrospective: From Wonder Boy to Monster World to Adventure Island and beyond

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Over the years, video game franchises have come in many styles. Platforming, fighting, puzzle, shooting, the list is never ending. But one thing many franchises have in common is that they have to start somewhere, setting up the foundation for future titles to follow up and improve on. However, on occasion, something happens down the line that causes the franchise to become twisted, causing things to become complicated. Copyright issues might make the prospect of new titles impossible so spiritual successors might be necessary (For example Bayonetta being the successor to Devil May Cry), or the franchise suffers from an identity crisis when localized like with Puyo Puyo, or games having inconsistent releases cause confusion like the infamous Final Fantasy I to VI problem.

By far one of the most curious cases is with a franchise called Wonder Boy (Aka Monster World).

Meet Sonic & Knuckles Rock the Rock champion Chris Tang at Galloping Ghost Arcade’s SEGA Week

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SEGA Week at Galloping Ghost Arcade in Brookfield, IL runs from April 25th to the 30th, and we’re excited to announce a special guest who will be in attendance all week long: Sonic & Knuckles Rock the Rock finalist and champ Chris Tang! Back in 1994, SEGA of America held an insane Sonic & Knuckles event on Alcatraz Island dubbed “Rock the Rock”, featuring TV coverage by MTV and co-hosting duties by Daisy Fuentes. Sounds crazy, right? Well that’s the 90s for you. Chris Tang’s other accomplishments include the 1990 Nintendo World Championships grand finals and in later years becoming a creator in the game industry, contributing to franchises that include Street Fighter, Transformers, Marvel vs. Capcom and Power Stone.

If you live in the area, or have never visited Chicago, head on over to the Galloping Ghost Arcade! On April 30th join us for SEGAbits Saturday, which will highlight the many SEGA games celebrating anniversaries as well as the arcade originals of the SEGA 3D Classics titles – SEGA 3D Classics Collection releases that same week to the Nintendo 3DS. We also plan to feature special tournaments with prizes . There will also be surprise reveals of classic SEGA arcade machines, playable for the first time at the arcade, and Chris Tang will be there.

Shmuplations releases translated interview with SEGA of Japan hardware legend Hideki Sato

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Thanks to shmuplations.com, we now have the full interview with SEGA of Japan’s Hideki Sato, the legend who helmed SEGA’s console R&D during the 16-bit era and later became the company president in 2002. The interview initially appeared in the Japanese publication Famitsu DC in 1998 and was later republished in the 2001 “SEGA Consumer History” book. Several hardcore fans, myself included, have that book in their collection, but were unable to read the interview due to the obvious language barrier. Now we have the whole thing in english! Check out the full translated interview here. The interview is in two parts, with part one covering the Dreamcast and part two covering past hardware.

Thanks shmuplations.com!

 

Shin Megami Tensei IV: Apocalypse coming to the Americas summer 2016

Atlus USA has just announced that Shin Megami Tensei IV: Apocalypse (Shin Megami Tensei IV: Final in Japan) will be releasing to the Americas this summer. The game is said to overlap with the original SMTIV, with the game’s story focusing on a Hunter cadet who gets killed by one of the demons wreaking havoc on post-apocalyptic Tokyo. Thankfully, the fallen Hunter is resurrected by the mysterious god Dagda and is set on a path that walks the line between good and evil. The game is set to hit Nintendo 3DS systems physically and digitally for $49.99/CA$64.99.

Check out the trailer above, and after the break check out the Atlus press release and some screenshots.

A User’s Guide to Puyo Puyo Tsu (Puyo Puyo 2)

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3D Puyo Puyo 2, better known under the Japanese name Puyo Puyo Tsu, is one of several games as part of the upcoming SEGA 3D Classic Collection. Puyo Puyo Tsu is considered an arcade classic in Japan, with it being played on a high level even today and setting the standards for future Puyo Puyo games like the concept of offsetting, All Clear, and standardizing four colors. But playing the game might be intimidating since for people this might be the first time playing the game. Luckily this guide will explain how the game works so you can feel more confident.

SNK PLAYMORE teams with ATLUS to bring THE KING OF FIGHTERS XIV to the Americas

SNK PLAYMORE and Atlus U.S.A. have just announced that the two are joining forces to bring THE KING OF FIGHTERS XIV to the Americas. The game is set to release exclusively to the Playstation 4 later this year. KOF XIV is most well known to fans as the game that brought the series from pixel art to 3D models, whether or not this is a good thing is up to you. Personally, it is just great to have confirmation that the game is heading our way. Atlus promises that KOF XIV will have vastly improved netcode for competitive level multiplayer to fully use the PS4’s online features.

After the break, check out the press release and screens of the upcoming game!

Note: Sega Games Co., Ltd. is Atlus’s parent company, however THE KING OF FIGHTERS XIV is coming west thanks to ATLUS U.S.A. Confusing, I know, that’s just how corporations work. It’s like how Disney fan sites can news Star Wars stuff.

DARIUSBURST Chronicle Saviours Fantasy Zone, Space Harrier and Galaxy Force II DLC now available

Back in February, we reported that DARIUSBURST Chronicle Saviours, Taito’s latest entry in the DARIUS series of side-scrolling shoot’em up games, was getting SEGA themed DLC packs that included Fantasy Zone, Space Harrier and Galaxy Force II. The reveal came with a trio of trailers that were unfortunately posted and pulled within a day. Seems the Japanese news site Game Watch put the previews up by mistake. Thankfully, now those trailers can be seen again, as you can now buy each of SEGA DLC pack for $4.99 or pay $11.99 for all three!

Above, check out the Space Harrier trailer, and after the break see the Galaxy Force II and Fantasy Zone trailers.

Neptunia and SEGA Hard Girls crossover coming to the West this Fall to PS Vita

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Today, it’s been announced that the Seha Hard Girls and Hyperdimension Neptunia crossover game is coming to the West, both USA and Europe, as Superdimension Neptune vs SEGA Hard Girls, exclusively for the PS Vita. According to the game’s US website, it will feature an English dub and have the option to keep the original dub with subtitles. Oddly enough, SEGA is not publishing the game in the West, rather it’s being done by Idea Factory International, the regular publishers of Hyperdimension Neptunia games in the West.

The game seems to follow in the footsteps of other Neptunia games, being a 3D RPG with a cross between active and turn-based combat, with platforming on the overworld. Fans of the main series will probably find a good enjoyment out of it, and SEGA fans will probably want to tune in for the likely hefty amount of cameos that will doubtlessly be in the game.

Superdimension Neptune vs SEGA Hard Girls comes to the west in Fall 2016.