Swingin’ Report Show #78: Interview with Sam Mullen, Localization Producer, SEGA of America

On this episode of the SEGAbits Swingin’ Report Show, we’re joined by SEGA of America Localization Producer Sam Mullen! In his role at SEGA, Sam has managed the localization process of several Japanese titles including Binary Domain, Rise of Nightmares, and the Hatsune Miku titles. Currently he is working on SEGA’s line of 3D Classics titles which include arcade and SEGA Genesis favorites as well as Hatsune Miku: Project Mirai DX for the Nintendo 3DS.

Learn about what the process of localization entails as well as what to expect from SEGA’s upcoming 3DS titles in this week’s show! Oh, and see a surprise cameo from former Brand Manager Aaron Webber who happened to be at SEGA of America HQ while we were recording this episode.

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3 responses to “Swingin’ Report Show #78: Interview with Sam Mullen, Localization Producer, SEGA of America

  1. Happy Cat says:

    Thank you for the great podcast/interview. It was interesting hearing Sam talk about his experience with various things related to games and the game industry. Excited to buy Project Mirai, haven’t bought a physical 3DS game in a long time and this will probably be the last 3DS game that I buy in physical form. I find digital to be much more convenient, but I want a cool game to leave in my 3DS game slot, and Project Mirai seems to be that game. Sorta like how I leave Project Diva F 2nd in my PS Vita game slot.

  2. Elly says:

    Can we expect a amibo of Miku anytime soon?

  3. How can I change to fluid width in the New Blogger Template Designer?

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