It’s that time of the year again where the Sonic Amateur Games Expo, or SAGE (No relation to the Sonic Frontiers villain!) for short, graces us with it’s presence. Filled to the brim with some of the most dedicated Sonic fans on the net, this event now boasts a huge selection of non-Sonic fangames from Mega Man to Kirby as well as a host of indie games. In the coming days we’ll be sharing interviews with developers and game impressions at the event, so stick with SEGAbits and don’t miss a beat in our coverage. In the mean time, check out the SAGE trailer and head over to Expo’s website here and start downloading some of the coolest fan projects around!
I know what you’re thinking. The release date for the most anticipated game ever has leaked out!
–not! While the hotly anticipated Big’s Big Fishing Adventure 3 is still a ways away, that didn’t stop some of our team to put together a brand new trailer showing off the exclusive mini game Big-Hazard Battle.
This trailer was first revealed at our live panel at MomoCon 2017 in Atlanta, Georgia which would have been live streamed. Unfortunately due to technical difficulties, those who went to the panel were the only ones that got to see it in it’s entirety. Only the latter Q&A portion of the panel was streamed which you can catch here at the beginning of this archived video. But don’t worry! We also made sure to let you guys check out the new trailer one way or another! Big hijacks the Tornado 2 that takes him to familiar Sonic Adventure 2 locals including Prison Island and Pumpkin Hill. Load up with power-ups and options to fend off the G.U.N. forces.
Big’s Big Fishing Adventure 3 is a fan-made visual novel starring Big the Cat featuring various mini-games. It will show what the purple feline was up to during the events of Sonic Adventure 2, revealing why he was hanging around in the game’s stages. It is also partially being developed by SEGAbits staff.
Want to see more from the game? Don’t forget to check out the trailers featuring Tails and Dr. Eggman as well! For more news and updates on the game’s development and other shenanigans you can follow us on Twitter.
Sonic the Hedgehog 4 has been previewed, played, reviewed, picked apart, dissected and a whole host of other actions. We’re not here today to do any of those things. This article isn’t about how Sonic 4 Episodes I & II played or the behind-the-scenes politics of how the game came about. This article is about how a few fans with too much time on their hands bothered SEGA enough about silly little details.
Way back in 2010, SEGA revealed Sonic the Hedgehog 4, and speculation ran rampant. How would it play? How would it tie to Sonic 3 & Knuckles? Could we expect a Sonic 4 Happy Meal? These and many more questions were asked. Now, six years later, many of those questions have been answered and with the upcoming Sonic Mania, fans are looking towards the future while Sonic 4 Episodes I & II remain in the past. But one little question has always gone unanswered, and that question is “What is the name of the island in Sonic 4?”. Following the game’s release, I reached out to SEGA for an answer, but I came back with just a few names of the bosses from Episode II. We tried again last year in an interview with Aaron Webber, but aside from his own head canon answer there was no apparent official name.
Courtesy of Justin Todd – whose Sonic collecting can be followed on instagram under the username @treasurehuntingsonic – we have a video unboxing (uncanning?) of Franco-American Sonic the Hedgehog Pasta with Meatballs in Tomato Sauce! These two cans date from around 2000/2001 and are the second and third, and so far final, iterations of the Franco-American Sonic canned pasta. The first version of the can was featured on the latest episode of our own Fastest Food Alive Sonic the Hedgehog promotional foods video series.
What does Justin find when he opens these 15 year old expired cans of pasta? Learn for yourself by watching the video! Follow Justin on Instagram for more Sonic goodness and join the Sonic the Hedgehog Collections group on Facebook, where this video debuted.
If you enjoy our videos, make sure to subscribe to us on YouTube where we post a grab bag of SEGA and Sonic content. Thanks for watching.
Last Friday, over at the Sonic Retro forums, the idea for a campaign came about which would target SEGA Europe to localize Japanese titles that had already been confirmed for release in the Americas. The campaign has since become a joint effort by SEGAbits and Sonic Retro, and other fan sites are welcomed to join in! Dubbed #TakeMyMoneySoE, details of which can be read here, the campaign tasked European SEGA fans to take a photo of money totaling the price of a game that they want SEGA Europe to localize alongside the name of the game written down. Then, fans are to tweet the image to @SEGA_Europe accompanied by the hashtag #TakeMyMoneySoE. The campaign gained a fair bit of traction, and the next day SEGA Europe replied.
SEGA Europe’s response, seen above, was “we’re working on this & when we are ready to share info we will do so – thanks for your support & being awesome fans!”. SEGA Europe also responded to a fan asking specifically for SEGA 3D Classics Collection with the reply from SEGA Europe being “we’re working on bringing them to Europe – we don’t have a date to share at this time”. These responses are far better than the usual “we don’t have any information about that title releasing in Europe at this time” answers. It appears that the wheels are (hopefully) in motion, so thumbs up to all the fans who helped share our message. If you haven’t done your part, keep sending SEGA Europe the message that you have money for them. Just remember to be polite and respectful.
This is Sega Europe: https://twitter.com/SEGA_Europe. They do things like localise games from Japanese and release them in the UK, Germany, France, Australia, etc.
Oh, did I say localise games? Old hat. Their current job is to say “no information at this time” to any questions on Twitter. Over and over and over again. This is a shame, because SoE used to be the best Sega division, and SoA has rather cheekily stolen this title in the last couple of years.
The only reason I can think of for them doing this (other than just tormenting the audience, and I can’t see this as a logical business decision), is that they don’t think they’ll make any money on a release. That the translation won’t get them sales, and that they need some incentive or something.
Right. They want some incentive? Let’s bloody GIVE them an incentive! If the only thing they’re going to listen to is cold hard cash, I think we can do that.
Recently, a major gaming news site that will not be named (on account of their IGNorant actions) made a top 100 list of what they deemed were “The Top 100 Video Games of All Time”. While these sort of lists crop up online often, and they are never in any way definitive, SEGA fans were quick to notice that not a single SEGA title made this list. Seriously? This got us to talking in the SEGAbits Forums about just how many great SEGA games there are, which led to us attempting a list of the Top 50 SEGA Games as decided by the fans. We sorted out a way to formulate a list, but the one thing we desperately need are lists of your top 25 SEGA games! Yes, you!
A couple of years ago a ton of SEGA fans started up the #SEGAPCPorts hashtag and petition demanding for SEGA to release more of its games on their platform of choice. It seemed to have worked since we got surprises like “new” title The Typing of the Dead: Overkill and last year we got the fantastic port of Valkyria Chronicles.
Since the last PC port happen last year and we got a new restructure in April, a fan decided to ask SEGA if they where still doing PC ports:
[The following is a guest post about the Sonic 3 Remastered campaign written by Stealth, who with Taxman made the Retro Engine versions of Sonic 1 and 2 which can currently be bought for iOS and Android. They had also made a proof-of-concept of Sonic 3 running in the engine on the iPhone. This was originally posted on Stealth’s own blog, so it’s written in a way you can expect from a post on a personal blog.]
Before I start, I’ll first say that I’m speaking as an individual, and not on behalf of any other party, team, business entity, etc. As such, I will speak only for and of myself, without regard to other parties who may want to remain uninvolved.
With the exception of the anniversary presentation from October, I’ve remained relatively silent on the subject of remastering Sonic the Hedgehog 3. Naturally, this is expected of me as someone who has already contracted with SEGA, would be a part of the Sonic 3 remastering project, and would potentially perform work under contract for SEGA again in the future, however, I no longer feel that it’s appropriate to maintain near-complete silence in contrast to my own personal feelings as an individual and as a fan of classic Sonic the Hedgehog.
A couple of weeks ago SEGA forum member king_ruckus came up with the idea of the “Day of the Dragon” – a fan initiative that asks people to send letters to SEGA offices (to be received on the 8th) expressing their desire to see the franchise brought back to life in the West. It’s been a year and a half since Yakuza 5 was released in Japan, and there is no word on localization for Yakuza: Ishin, either. With the next Yakuza title already in development, fans are understandably worried. Keeping this in mind, king_ruckus looked up the mailing addresses for the London, Tokyo, and San Francisco offices so fans can send the letters to the offices of their choosing.
Keep in mind that while the Day of the Dragon is technically set to be August 8 (next Friday,) the spirit of king_ruckus’s idea is such that the letters arrive during the week of August 8. This allows not only for the variation in personal schedules, but for the sending of letters from different parts of the world to the desired SEGA offices. Please consider sending mail to SEGA! Also, get #DayOftheDragon or #BringYakuzaWest trending if you’ve got Twitter, and check out this Facebook page if you’ve got Facebook! To check out the addresses for the three above-specified SEGA offices, hit the break!
Ferran’s art style was recurring throughout the UK Sonic the Comic’s run, and covered a wide variety of material throughout the series, such as covers, comic strips, and pin-ups. Ferran is flying in from his home in Barcelona just to be at the convention – now that’s dedication!
In addition to Sonic, Ferran has also done work for Disney, Nickelodeon the Angry Birds license, and other properties and brands – quite the resume.
This guest announcement is just one of quite a few that Weston Super Sonic has made; they previously announced that fellow Sonic the Comic legends Richard Elson and Nigel Kitching will also be in attendance, and that Mike Pollock, voice of the nefarious Doctor Eggman will be conducting a live Skype Q&A at the event. Exciting stuff for UK Sonic fans!
Also planned are speedrun tournaments for SA2, art contests, cosplay contests, and other events to keep fans entertained throughout the day. The convention takes place Saturday 17th January 2015 at The Grand Pier in Weston-Super-Mare, England, and SEGABits will be there to provide coverage!
The official site for the convention can be found here. Currently donations are being accepted until September, and a mere £5 is all it takes to guarantee entry.
Will you be attending? Let us know in the comments!
Start spreading the news! Sonic Boom will be heading to New York on October 4th. Along with this news from Sega comes the sad news that Summer of Sonic will be on hiatus for this year. This is very sad news for Sonic fans in the U.K. who’ve come in droves year after year to the event. One bit of good news is that Summer of Sonic has inspired other, smaller Sonic conventions to appear such as Weston Super Sonic (returning on January 17 2015) and Sonic Revolution in Buena Park (on June 15 2014). Read on for a statement from both Summer of Sonic and Sega.
It’s finally here! Our Q&A with UDON’s Matt Moylan is available for viewing at Segalization. Click here to check out the informative Q&A session on UDON’s work with a variety of SEGA properties.
I’d like to thank Segalization contributor SuperSonicEX for reaching out to UDON, Matt Moylan, Stacy King and the rest of UDON for being willing to participate, SEGAbits and its readers for their participation in this effort by submitting their own questions, and my fellow Segalization colleagues for their help in making the final article possible.
We hope you enjoy reading the Q&A!
The fan run initiative to increase the number of SEGA games on PC have passed a milestone with their online petition, amassing over 10,000 signatures – 10,219 at the time of this article. The petition respectively asks that SEGA “consider releasing more games (to PC), particularly from your Japanese division”, naming Bayonetta, Vanquish, and Virtua Fighter 5: Final Showdown as potential games. If you haven’t signed the petition yet, we urge you to head on over to their page today and add your name to the growing list. We’re over halfway there, folks!