Author Topic: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc  (Read 342538 times)

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1215 on: November 08, 2024, 01:12:09 am »
Lunar Remastered Won't (Currently) Include The Original English Voice Acting, But It's Been Offered "For Cheap"







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When Lunar Remastered Collection was announced a short while ago, it was met with an overwhelmingly positive reaction online.
Lunar is one of the best JRPG series of the '90s, having started life on the Sega CD before being ported to the Saturn and PS1.
One of the big questions surrounding the release was its English localisation. Working Designs famously localised the games for Sega CD and PS1, bringing in a host of voice talent to deliver the versions that most people are nostalgic about today.
Despite speculation that this new remaster package would include Working Designs' localisation, it would seem that isn't the case – and Working Designs founder, Victor Ireland, is keen to stress that the blame for that doesn't sit with him, as some have suggested.
Speaking on the Retro Hangover podcast, Ireland explains that he has offered the Working Designs localisation to GungHo, the company behind the remasters, but at the time of writing, they haven't taken him up on ...

Article: https://www.timeextension.com/news/2024/11/lunar-remastered-wont-currently-include-the-original-english-voice-acting-but-its-been-offered-for-cheap

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1216 on: November 08, 2024, 01:50:10 am »
Show your loyalty to the clan !









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The Revenge of Shinobi official merch is available now on Amazon!

🥋> https://amzn.to/4eiB8wK

Offline Mystic Monkey

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1217 on: November 08, 2024, 07:24:28 pm »
It's still a risque move, there's a reason why Square back then didn't want to bring Final Fantasy IV and V to the west.
Also this is still one side of the story, we haven't heard from SOA's side.
True. But the risque move paid off?
There's a probability they're going to bring them back with better emulator / packaging.
Perhaps, if they're going to re-release the Sega Genesis Mini as well as other miniature consoles... But what about PC players?

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1218 on: November 10, 2024, 10:12:44 pm »
True. But the risque move paid off?

For Phantasy Star IV's case yes, but generally 16-bit RPG on western didn't sell as well as sport titles (in US) or platformers (in Europe).
After few years passes (in 32-bit era) then western gamers have started to notice RPG's charms while their 16-bit sport titles have aged badly.

Perhaps, if they're going to re-release the Sega Genesis Mini as well as other miniature consoles... But what about PC players?

It's just a speculation, there are many other speculations too.
May be SEGA of Japan are preparing SEGA® Mega Drive Classics™,  SEGA® Saturn Classics™, and  SEGA® Dreamcast Classics™ for all system with different developer.
Did you know that SEGA® Mega Drive Classics™ were only released in western, not in Japan?

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1219 on: November 10, 2024, 10:28:32 pm »
🚨 New merch alert! 🚨





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Check out t-shirts, hoodies and more, inspired by your favorite SEGA classic video games – available exclusively on Amazon.

Link > https://amzn.to/3Z0yeZ7

Offline Mystic Monkey

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1220 on: November 12, 2024, 02:37:47 pm »
For Phantasy Star IV's case yes, but generally 16-bit RPG on western didn't sell as well as sport titles (in US) or platformers (in Europe).
After few years passes (in 32-bit era) then western gamers have started to notice RPG's charms while their 16-bit sport titles have aged badly.
I did not got familiar with Final Fantasy games before seven until later in my life at the time/[/quote]
It's just a speculation, there are many other speculations too.
May be SEGA of Japan are preparing SEGA® Mega Drive Classics™,  SEGA® Saturn Classics™, and  SEGA® Dreamcast Classics™ for all system with different developer.
Did you know that SEGA® Mega Drive Classics™ were only released in western, not in Japan?
I did not know that. I would hope a Master System-Saturn project will replace it.

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1221 on: November 12, 2024, 07:52:51 pm »
I did not got familiar with Final Fantasy games before seven until later in my life at the time

See? Same with most western gamers back then.
That's why western publisher were hesitant to bring RPG to the west (also localization costed a lot lot more compared to normal platformer / puzzle / sports games).

I did not know that. I would hope a Master System-Saturn project will replace it.

I hope so too.

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1222 on: November 12, 2024, 09:07:49 pm »
TAITO and M2 announce Operation Night Strikers for PC – Operation Wolf and Night Strikers collection







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Key Features

- Apply filters to simulate actual arcade monitors.
- New gadgets to display various useful information.
- Includes multiple arcade versions of each title.
- Save / load anytime during play.
- Upload your own play data, or download and view top ranking players’ data.
- Compatible with the Cyber Stick intelligent controller.

Operation Night Strikers will be compatible with standard PC game controllers, as well as the Intelligent Controller Cyber ​​Stick due ot on December 19 in Japan.
Operation Wolf can also be played with a mouse.
Here is ...

Article: https://www.gematsu.com/2024/11/taito-and-m2-announce-operation-night-strikers-for-pc-operation-wolf-and-night-strikers-collection

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1223 on: November 12, 2024, 09:09:27 pm »
The TAITO shoot 'em up returns as a new title: M2 announces shoot ’em up Night Striker GEAR







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M2 has announced Night Striker GEAR, a new entry following TAITO‘s 1989-released 3D shoot ’em up Night Striker.
“While keeping textures achieved via scaling effects in tact, we are creating a beautiful new world in pixel art,” reads the announcement.
“With the addition of the new ‘GEAR System,’ we’re delivering exhilarating gameplay with simple controls. Please look forward to further information, which will be announced by ...

Article: https://www.gematsu.com/2024/11/m2-announces-shoot-em-up-night-striker-gear

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1224 on: November 13, 2024, 12:12:22 am »
SEGA News Bits Live: Delisted Classic Games and New Pico Hardware







https://www.youtube.com/watch?v=6xSYKhscI34

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SEGA has announced several classic games are being delisted, but they are also releasing a new SEGA Pico and emoji pager for kids.
On this SEGA News Bits Live, Barry talks about why SEGA might be removing classic games and takes a look at the new hardware from SEGA FAVE.

Article: https://segabits.com/blog/2024/11/11/sega-news-bits-live-delisted-classic-games-and-new-pico-hardware/

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1225 on: November 14, 2024, 01:01:59 am »
Indonesia Game Expo Day 01 - Yuzo Koshiro Live Performance Retro Games (Sonic 8-Bit, Revenge of Shinobi, Streets of Rage, etc)

https://www.youtube.com/watch?v=2A10dCZY-as

Indonesia Game Expo Day 02 - Yuzo Koshiro Live Performance Wangan Midnight

https://www.youtube.com/watch?v=_Tz6k2L_PtQ

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1226 on: November 14, 2024, 11:48:33 pm »
This Essential Genesis / Mega Drive Book Is Getting An Expanded "Ultimate" Edition











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SEGA Mega Drive/Genesis: Ultimate Works is the new expanded edition of the cult-classic book on the legendary videogame console, available as two exclusive editions.
First published in 2014 as Collected Works, this new edition adds 48 pages of newly-discovered visual material from the Mega Drive/Genesis era. Ahead of general release from Thames & Hudson in September 2025, Read-Only Memory presents two high-production online-only editions featuring the iconic Japanese console branding, both shipping in Spring 2025."
New to this expanded edition are a selection of newly-discovered box art paintings, covering Alien Soldier, Kid Chameleon, The Super Shinobi II, Sonic the Hedgehog, Phantasy Star IV: The End of the Millennium and "many more." You'll also find the original design documents for Bare Knuckle II/Streets of Rage 2, as well as ...

Pre-order your copy now: https://bit.ly/MegaDriveBook
Article: https://www.timeextension.com/news/2024/11/this-essential-genesis-mega-drive-book-is-getting-an-expanded-ultimate-edition

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1227 on: November 14, 2024, 11:57:00 pm »
Retro-Bit Postpones Pre-Orders For Toaplan Shooters Collection 2 (SEGA Genesis/Mega Drive)



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Retro-Bit has announced on social media that it is postponing pre-orders for its upcoming Toaplan Shooters Collection 2, due to "an issue with one of the featured games".
In the statement given, Retro-Bit didn't share any details about which specific game was the cause of this issue but later clarified that all three games from the set have been postponed as a result of the problem. It is encouraging those who want a refund to get in contact with the retailer they placed pre-orders with and has stated that they will be sharing more details on the games once they get the ...

Article: https://www.timeextension.com/news/2024/11/retro-bit-postpones-pre-orders-for-toaplan-shooters-collection-2

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1228 on: November 15, 2024, 12:24:21 am »
Mortal Kombat - Arcade Edition v1.0c - Third Party Six Button Controller Support!

https://www.youtube.com/watch?v=xxx18OEUPAo



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This new update adds a fix for Third Party Six Button Controllers such as Hyperkin and 8Bitdo.
Played to completion with an 8Bitdo wireless genesis controller.

A patch has also been made for the original v1.1 revision of Mortal Kombat.
https://romhackplaza.org/romhacks/mortal-kombat-controller-fix-genesis/

🔗 - https://romhackplaza.org/romhacks/mortal-kombat-arcade-edition-genesis/
🔗 - https://master-linkuei.itch.io/mortal-kombat-arcade-edition

Offline Berto

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Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1229 on: November 15, 2024, 12:25:31 am »
Comix Zone Fan Art by Zehb



Source: https://x.com/Zehb_BR/status/1277030102623236103
« Last Edit: November 15, 2024, 12:29:47 am by Berto »