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Gaming => General Gaming Discussion => Topic started by: ROJM on February 21, 2011, 09:21:24 am
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Football Manager 2011 shifts 690,000 units worldwide as European arm beats US division
Europe is now Sega’s biggest boxed games market, thanks to the continued performance of Football Manager 2011.
The management sim has now sold 690,000 units in Europe and the US across PSP and PC. Sega’s European chief Jurgen Post says the game’s success has helped Europe shift more games than its US and Japanese counterparts.
For the first nine months of Sega’s fiscal year, the firm sold 5.95m games in Europe, 5.77m games in the US and 1.9m in Japan.
“As ever we are fortunate because we’ve had Football Manager, which is only just getting started in the US,” Post told MCV.
“If the US had a title like Football Manager, then our sales would have been the same. Sometimes the US sells a few more copies than us, sometimes they don’t. There’s always a big competition.”
Despite a slowdown in PC boxed game sales, Football Manager at retail continues to post similar numbers year-on-year. And thanks to the rise in digital downloading, the total number is rising.
“Football Manager 2011 is in line with previous releases in the series. But if you include download numbers then it’s slightly going up. We’re really happy with that. This is one of those titles that is an all-time seller.”
Well with making wise moves like buying out Sports Interactive and Creative Assembly, making fan faves with Sumo on the SEGA SUPERSTAR spin offs and unexpected moves which paid off with OVERKILL, it was only a matter of time. If only SOA invested in a company as well when they had the chance or they wouldn't be in this mess they find themselves in. It was all promising for them at the start as well
http://www.mcvuk.com/news/43131/Sega-Eu ... the-league (http://www.mcvuk.com/news/43131/Sega-Europe-top-of-the-league)
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Nice!
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Sega Europe made a serious buy there Sports Interactive and Creative Assembly were perfect.
It's a shame they didn't get ahold of Sumo Digital before Foundation 9... Would have been a good buy.
They could probably do with expanding again, if they can find another small company with a good ongoing series somewhere in Europe.
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I think they are as strong as they really can get in Europe now. They really need stronger American teams, and by that I mean not people who play pogs all day, put the worst version ever of Virtua Fighter 2 and Super Thunder Blade on everything and accidentally leak confidential information on a weekly basis.
Their Japanese branch really needs to focus on making more worldwide releases as well. The talent behind RPGs like Pride of J are being wasted on that series, while crap like Shining Hearts might come here. Also need more ports, and I mean good ones, of good games. Like Border Break and VF5FS.
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SoA is a lost cause, I say build up Japan and Europe... SOE should look into buying one more team, possibly a European FPS developer like Crytek which can benifit from SoEs good buisness sense and also appeal to the American market.
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SoA is a lost cause, I say build up Japan and Europe... SOE should look into buying one more team, possibly a European FPS developer like Crytek which can benifit from SoEs good buisness sense and also appeal to the American market.
SEGA couldn't afford to use or buy StarBreeze never mind a Team like Crytek. SOA missed the boat in not buying Monolith,more so after the 2 brilliant games they produced for SEGA
Their Japanese branch really needs to focus on making more worldwide releases as well. The talent behind RPGs like Pride of J are being wasted on that series, while crap like Shining Hearts might come here. Also need more ports, and I mean good ones, of good games. Like Border Break and VF5FS.
Yep spot on A game like Boarder Break could do wonders online and with a decent single player mode and touched up visuals.
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Agreed. I'd love to play Border Break on consoles...but what would it do to Virtual On? Or am I missing something and the two games are vastly different?
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SoA is a lost cause, I say build up Japan and Europe... SOE should look into buying one more team, possibly a European FPS developer like Crytek which can benifit from SoEs good buisness sense and also appeal to the American market.
For those holding out for another COMIX ZONE, ECCO and me personally ETERNAL CHAMPIONS i hope not. Remeber without SOA, sega wouldn't have gotten to the heights to where they were.
SEGA couldn't afford to use or buy StarBreeze never mind a Team like Crytek. SOA missed the boat in not buying Monolith,more so after the 2 brilliant games they produced for SEGA
Fux Starbreeze they're a bit overated,Monolith though wasn't up for sale not when Warners already had them in the bag before the first CONDEMNED was released. If sega missed the boat on anything was getting midway just for the MK franchise, then like SE they'd have a regional success in their hands. but of course of SJ had speant too much money inking deals that didn't bear fruition on a lot of no talent companies. Its only the Marvel deal that seems to be relativly going ok. SJ's leagcy of vapourware seems to continue if ALIENS is anything to go by.
If anything i'd like to have seen sega europe buy BC before activision got them considering they would have had a guaranteed success with another MSR.
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Fux Starbreeze they're a bit overated,Monolith though wasn't up for sale not when Warners already had them in the bag before the first CONDEMNED was released
Hardly any company puts a BIG up for sale sign, CA and Sport Inter didn't, but after a successful partnership and some decent sales SEGA were wise enough to invest in them, SEGA should have done the same with Monolith.
And as for Starbreeze if they were too costly for SEGA to use, then it will be the same for CryTech. SEGA maybe look into publishing Machinegames new game or setting up its own FPS studio in the UK , like Codemasters have done, or just continue to use the likes of GearBox or Rebellion to make FPS for SEGA
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I think SEGA America's best bet right now is to go to indie cons, check out games and strike deals with those guys. EA is really into doing this at the moment and has brought out some good stuff.
SEGA America is the digital side of SEGA... would be the logical thing to do.
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I think SEGA America's best bet right now is to go to indie cons, check out games and strike deals with those guys. EA is really into doing this at the moment and has brought out some good stuff.
SEGA America is the digital side of SEGA... would be the logical thing to do.
Exactly, George. To a certain degree that's what the old SOA use to do. SOA manged to get some very good individuals and (real)small studios to create their portfolio for them which in turn helped them dominate the states. It was down to some of those guys that SOA got some of the licenses or games that it did. SUB TERRANIA is a perfect example of that as well as Sega making a game out of an obscure indie comic that wasn't even on the radar with CHAKAN.
Hardly any company puts a BIG up for sale sign, CA and Sport Inter didn't, but after a successful partnership and some decent sales SEGA were wise enough to invest in them, SEGA should have done the same with Monolith.
What part of Warner brothers already owned Monotlith before CONDEMNED became an inkling on Sega's eye don't you understand?
As far as i understand it those games were part of a deal Sega had with WB when Sega agreed to take on THE MATRIX ONLINE and CONDEMEND was also part of that deal before WB decided to go it alone between C1 and C2.
And as for Starbreeze if they were too costly for SEGA to use, then it will be the same for CryTech. SEGA maybe look into publishing Machinegames new game or setting up its own FPS studio in the UK , like Codemasters have done, or just continue to use the likes of GearBox or Rebellion to make FPS for SEGA
Whose talking about Crytech?, i never even mentioned them. :roll:
And GBX hasn't even seen ALIENS relased yet so what chance is there to see them release a new FPS for Sega. If anyone has been succesful FPS wise for sega its been Rebellion and High Voltage Games.
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Whose talking about Crytech?, i never even mentioned them.
I did, although it was more of an example of a FPS developer in Europe than something I was seriously suggesting Sega should attempt to buy. Couldn't think of any others at the time.
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SEGA maybe look into publishing Machinegames new game
Unfortunately, Sega has left to escape also this opportunity; in fact Machinegames was acquired by ZeniMax some time ago, like Arkane, Tango alongside at Id Software.
Now I wonder if this could ZeniMax, why not Sega?
The depressing answer I give is that SEGASammy, with in head thus Satomi, does not want to invest too much in the traditional consumer games field(especially in many big budget games), facts always relegated to fourth place in the business reports and less sustained year after year in spending on R&D.
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I realize this is pure imagination, but I think it would be brilliant if Sega could manage to purchase Crytek... although I haven't really seen anything that indicates that they'd leverage that technology throughout all of their teams. Does anyone other than Sonic Team get to utilize the Hedgehog Engine? Is the Canvas "Engine" actually a full engine or just the name for a rendering technique? My point is these internally-developed engines apparently aren't shared, so I wouldn't expect any externally acquired assets to be shared either.
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SEGA maybe look into publishing Machinegames new game
Unfortunately, Sega has left to escape also this opportunity; in fact Machinegames was acquired by ZeniMax some time ago, like Arkane, Tango alongside at Id Software.
Now I wonder if this could ZeniMax, why not Sega?
The depressing answer I give is that SEGASammy, with in head thus Satomi, does not want to invest too much in the traditional consumer games field(especially in many big budget games), facts always relegated to fourth place in the business reports and less sustained year after year in spending on R&D.
:(
What part of Warner brothers already owned Monotlith before CONDEMNED became an inkling on Sega's eye don't you understand?
They were rummors of Warner looking to sell it's games investments arms . We'll never know, but if SEGA put a decent bid in, it may have been able to buy the studio, mind you that was more tide in with Warners money issues.
Whose talking about Crytech?, i never even mentioned them
I know, that why I quoted Sharky.
And GBX hasn't even seen ALIENS relased yet so what chance is there to see them release a new FPS for Sega
Gearbox have like 3 or 4 lines, After they get Aliens done, there's nothing stopping the team making a sequel, more so if it sell hot
If anyone has been succesful FPS wise for sega its been Rebellion
That's why I said SEGA should use them again. SEGA need to milk the Alien rights and make a sequel to AVP, just really improve the tech focus more on the Marine and Predator side of the game, and they could have another great seller imo
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SoA is a lost cause, I say build up Japan and Europe...
How can it be a lost cause when we are talking about buying other companies?
Besides, it is SEGA West now and has been for awhile.
I think SEGA America's best bet right now is to go to indie cons, check out games and strike deals with those guys. EA is really into doing this at the moment and has brought out some good stuff.
SEGA America is the digital side of SEGA... would be the logical thing to do.
Most people here would be surprised to learn that most Xbox Indies RPGs are entirely based off of Phantasy Star I, II, III and IV above all other IPs like Final Fantasy. It is very apparent to me that there are many of those smaller teams would love to be bought up by SEGA.
At the same time, you cannot just rush in and purchase teams. So much garbage is on Xbox Indies. So much.
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How can it be a lost cause when we are talking about buying other companies?
The current Sega of America... There is no point trying to bulk them up. Sega Sammy should buy Take Two, cut loose everyone at the current SoA apart from the community manager types and rename TT Sega America.
Bam, done. Instantly fantastic SoA team, just ad water.
Besides, it is SEGA West now and has been for awhile.
Yes, but we are talking about the American arm...
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How can it be a lost cause when we are talking about buying other companies?
The current Sega of America... There is no point trying to bulk them up. Sega Sammy should buy Take Two, cut loose everyone at the current SoA apart from the community manager types and rename TT Sega America.
Bam, done. Instantly fantastic SoA team, just ad water.
Besides, it is SEGA West now and has been for awhile.
Yes, but we are talking about the American arm...
What the fuck? Take Two is losing billions of dollars. Just because they have quality games does not mean shit, once their investors realize 50-100 million dollar budget games are their only sure fire sellers then they might lose even more of that money and have to suck the life out of another publisher.
If it is SEGA I would personally kill you.
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If EA faught for them tooth and nail and Activision are eyeing them up it can't be such a terrible idea...
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How can it be a lost cause when we are talking about buying other companies?
The current Sega of America... There is no point trying to bulk them up. Sega Sammy should buy Take Two, cut loose everyone at the current SoA apart from the community manager types and rename TT Sega America.
Bam, done. Instantly fantastic SoA team, just ad water.
Besides, it is SEGA West now and has been for awhile.
Yes, but we are talking about the American arm...
What the fuck? Take Two is losing billions of dollars. Just because they have quality games does not mean shit, once their investors realize 50-100 million dollar budget games are their only sure fire sellers then they might lose even more of that money and have to suck the life out of another publisher.
If it is SEGA I would personally kill you.
2K are now making money , I'm pretty sure that is the case
The current Sega of America... There is no point trying to bulk them up. Sega Sammy should buy Take Two
There is every point, because the likes of SEGA just can't not afford to buy 2K games , never mind try and fund their productions with the current squeeze on SEGA R&D spending. If one isn't it to PC gaming, SEGA Europe hasn't been that great either tbh.
The real power house is SOJ for SEGA console output and they really need to up their game on the next gen consoles, and start to wake up to what games they need to produce and stop looking inwards
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But if you're not into PC gaming that's your own fault! =D
You can't discredit SoE's efforts because some people don't play PC games.
I think Creative Assemblys console team are going to play a big part in the future anyway.
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I really wish we could see SEGA's in house teams in Japan do some stuff again. And cut this "Global Entertainment Team Number 2" name crap, bring back recognizable and familiar logos and names like SEGA - Am2, Smilebit, SEGA WOW, SEGA Rosso, The Sonic Team, SEGA Sports. Build fantastic games and brands as well as the brand of your company.
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But if you're not into PC gaming that's your own fault! =D
You can't discredit SoE's efforts because some people don't play PC games.
I think Creative Assemblys console team are going to play a big part in the future anyway.
Well to me, trying to keep up with PC spec's to play the latest CA games are anywhere like they're meant to be played, is a game I simply can no afford, and also if you don't like Football Management or RTS games they SEGA Europe is pretty much meaningless
I'm not knocking SOE, they saying their line up also needs to improve, it's very limited and a little bit niche. I'm quite looking forward to CA next console game, but it's still just one line.
Both SEGA Europe and America need to up the In-House studios a lot more, if they're every to complete with the likes of Ubisoft
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I don't think Sega Europe will ever be as big as Ubisoft, but Sega as a whole will always be.
I think Sega Europe WILL end up with a couple of Strong console teams though, Creative Assemblys new console team in England and the Aussie team are working on the Olympics game if you remember.
Sports Interactive are now putting their FM games on other platforms like PSP.
SoE will probably always work with Sumo Digital, I'd have liked for them to buy the team but it's to late now. But Sumo are currently doing an iOS and Arcade version of Sega All-Star Racing.
Then there is those Zoe Mode people doing Crush
and HeadStrong are very likely doing OverKill 2.
It isnt as if SoE are really lacking in projects...
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I don't think Sega Europe will ever be as big as Ubisoft, but Sega as a whole will always be
I'm on about the whole of SEGA west, Ubisoft Montreal alone as close to 2000 staff, that's not for off SEGA total WW staff count (what is 3,300 ?)
I think Sega Europe WILL end up with a couple of Strong console teams though, Creative Assemblys new console team in England and the Aussie team are working on the Olympics game if you remember.
It's not a new console Team. CA have always had a consumer line, its just been given a much bigger head count and a massive budget
Sports Interactive are now putting their FM games on other platforms like PSP.
Its been on the PSP for years and on consoles like the 360. You missing the point slightly , its a limited genre and there EA add ever more management options in FIFA is not going to help for sales. Its a shame there's no more SEGA World Wide Soccer,where the Japan Team could have used all of Sports Inter data for the game, and make one hell of a Football game
SoE will probably always work with Sumo Digital, I'd have liked for them to buy the team but it's to late now. But Sumo are currently doing an iOS and Arcade version of Sega All-Star Racing.
Then there is those Zoe Mode people doing Crush
and HeadStrong are very likely doing OverKill 2.
It isnt as if SoE are really lacking in projects
And its not like SOA are were lacking projects, but it's all outsourced. SEGA West just need to start to Up its In-House studios and manpower to take on the likes of Uni ECT. One got to give credit to the likes of Codemasters they have built up a great In-House studio structure and In-House Tech , Games like Dirt III, Operation Flashpoint III look pretty impressive.
Don't get me wrong I really like SOE at the mo, but all of SEGA needs to it's game if it's to really take on the likes of Ubi and be ready for the next gen, where the Teams sizes are going to get that much bigger again.
SEGA needs to become more of a force on the main consoles worldwide and start to try and get some more IP that sells well (easier said than done I know )
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I'd love Sega to buy up Codemasters and get those great racing titles into their lineup. They did release a coin-op version of Grid...
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I don't think Sega Europe will ever be as big as Ubisoft, but Sega as a whole will always be
I'm on about the whole of SEGA west, Ubisoft Montreal alone as close to 2000 staff, that's not for off SEGA total WW staff count (what is 3,300 ?)
And its not like SOA are were lacking projects, but it's all outsourced. SEGA West just need to start to Up its In-House studios and manpower to take on the likes of Uni ECT. One got to give credit to the likes of Codemasters they have built up a great In-House studio structure and In-House Tech , Games like Dirt III, Operation Flashpoint III look pretty impressive.
Don't get me wrong I really like SOE at the mo, but all of SEGA needs to it's game if it's to really take on the likes of Ubi and be ready for the next gen, where the Teams sizes are going to get that much bigger again.
SEGA needs to become more of a force on the main consoles worldwide and start to try and get some more IP that sells well (easier said than done I know )
All correct TA, and everything you write is makes sense, however imo today SEGA lacks ambition and jointly to risk a little more; companies like Ubi, T2 are "made" in a few years, starting from a base even comparable to the post-Dreamcast SEGA.
The words of the SEGA West management are all about profitability (which is obviously essential) but partial indifference about the market shares and few years ago, I remember that Mike Hayes said that SEGA would have acquired or founded at least three studios in Europe or the USA in addition to AC, SI, and the now defunct Racing Studio and Secret Level, thing that never happened, at least until now.
SEGA also needs daring and dedication to creativity, innovation and tech as SEGA has been characterized before the merger (hard but possible in some measure).
However, I recognize that also the SEGA of today makes good things, launches new IP and produces still produces certain great titles.