SEGAbits Forums
Gaming => General Gaming Discussion => Topic started by: Sega Uranus on March 05, 2011, 05:58:48 pm
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[youtube:168gciq6]mUQMUynw_ic[/youtube:168gciq6]
It is out next week. No base thread yet?
The biggest recent announcements are about what is removed from the game, and this time it is only the Answer X Answer minigame and the intro, which used a licensed track.
To be honest, I am kind of happy the intro was changed. I cannot imagine most people who speak English fluently to take "Me so horney because you so nasty" seriously. It will be replaced by a remix of "For Faith". Fingers crossed it is Takenobu's!
Who is getting it?
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"for faith" rocks
[youtube:1z22qr0g]rxo7ZHuooFk[/youtube:1z22qr0g]
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http://tubedubber.com/#mUQMUynw_ic:rxo7 ... 0:0:0:true (http://tubedubber.com/#mUQMUynw_ic:rxo7ZHuooFk:0:100:0:0:true)
So, like this?
Anyway, after playing the demo a whole bunch I can safely say I am very fucking excited for this game.
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I'm getting it... but my timing isn't working out quite as well this time. I was hoping to finish Yakuza 3 just in time for it, but well... work has been keeping me quite busy. And Beyond Good & Evil HD just came out, so I've been playing that a bit. We'll see if I can make the seamless transition...!
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I'm also glad they changed the theme of Y4 'for faith' is one of the best Yakuza tracks and the one they just took out was a bit =|
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Good. Now I want the lyrics!
Even in Japan you cant find it out...
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I will get it.
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Still havent finished 3, assassins creed 2 and brotherhood have kept me quite busy. I should stop playing too many games at a time. *sigh*, and the games just keep on coming
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Pre-ordered and paid off my copy of this:
(http://http://content.ebgames.com.au/website/images/packshots/152926_packshot_l.jpg)
(http://http://content.ebgames.com.au/website/images/packshots/bonus_yakuza4_large_v2.jpg)
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Cool.
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I expect you to take pictures of it all.
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[youtube:2kuphnd1]3Zea85mQQBk[/youtube:2kuphnd1]
Generic IGN hate speech here.
I like how they constantly say incredibly good things about the game then mentions it gets old and the graphics are not always great then give it a pretty damn bad score.
Entirely because "SEGA" is on the box, I am sure.
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I know IGN is poo, but their positives were 'Tons to do' and 'Japanese QUirkiness'?
Really? Those were the positives they came up with?
FFFFFFFFFFFFFFFFF
The fact that the demo was so poor isn't helping it either. "Whats this game about it's just four boring fights where you mash X and then hit Y sometimes...."
Didn't IGN give Yakuza 1,2 and 3 good reviews though? I wonder if this is just some weird writer for IGN, like the guy who complained that Duke Nukem isn't enough like COD and Halo so it's not good.
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Let me check the release calendar for March...
Oh, yeah, Crysis 2, Dragon Age 2 and Homefront are out this month.
Now I understand...
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Sounds like he reviewed Yakuza 3 as well.
His problems are similar to what I had with Yakuza 2.
They released a sequel to quickly, it feels like it's predecessor and the plot is the best feature of the game but is convoluted with pacing issues. Sounds exactly like every entry in the series.
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Let me check the release calendar for March...
Oh, yeah, Crysis 2, Dragon Age 2 and Homefront are out this month.
Now I understand...
WTF has those games got to do with anything ?
Didn't IGN give Yakuza 1,2 and 3 good reviews though
yes they did to be fair
Entirely because "SEGA" is on the box, I am sure
That age old excuse :roll: . How do you explain the likes of Yakuza III reviewing well, Bayonetta getting one of the highest marks ever, even the likes of SEGA All Star Racing reviewing well.
IGN reviews are bullshit, but lets not play this Everyone hates SEGA card.
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@Team Andromeda
I get this nagging feeling that whenever a potentially good Sega game gets released in a time when other high-profile games are to be released in the same month, said Sega game is very much downplayed.
Hopefully, I'm wrong.
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You guys should really read the review before hating or making assumptions. I also always have to kind of chuckle when I see people assuming IGN is out to get SEGA...as if IGN has anything personally to gain by tearing down SEGA.
Sega Uranus: He says good things about the game because he's genuinely a Yakuza fan who was disappointed with this installment.
Yes, this guy did favorably review Yakuza 3 last year, 8.5...he states that the strong narrative last time helped him get past Yakuza 3's dated presentation and flaws. Yakuza 4, he claims, splits its narrative up into 4 different characters, resulting in, he says, not nearly as fleshed out or strong a story, while having to level up each character from scratch is a pain. He gave the game a 6.5 score, which is simply fair. He says most of the combat finishers are re-used from Yakuza 3 (which I'm kinda bummed out by) and that the game has little improvement visually.
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Copy pasted from comment section.
"I kinda see where the reviewer is comign from. The yakuza series is far from perfect which is why it can fix so much from game to game. From what I read, it’s more of a lazy sequal with a different story, cutscenes, more characters.
I reserve my judgeement too, but I will be dissapointed if they haven’t even tried to push the game even further. It sorta feels like a cashcow this way."
Anyway I wanna try it out first. You cannot doubt that the game has ALOT of potential to become a much great experience than it is. The game hasn't changed much even compared to the first game.
edit: I read the whole review now. I think what he is saying is that he really loves the franchise but he just wants more from the "sequal . I agree with him. 6,5 is a good score. Yakuza 3 came out with around ps3's launch and indeed the game allready felt a bit dated. As the first HD game you could still forgive and imagine that it might've just been to quickly get the series to an HD console. Were far ahead now. The talented team can do much more than this.
I'm gonna finish the game with joy, no doubt about it, but i'd love to see some upgrades in the future. Better visuals, better animations, some twists to the mechanics etcetera. Things that affect the gameplay and actually make them better and more satisfying. I still cannot wait to play the game. Gonna buy it straight after I finish 3
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Fair enough then, but I'm surprised considering Aki-at was telling me that Yakuza 4 is the best game of the series, and he's probably the biggest Yakuza fan on this site.
In any event, I know I'm going to love the shit out of this game regardless. It could be Yakuza 3 with a new story and 2 new weapons and I would still play it through with a smile on my face.
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@Team Andromeda
I get this nagging feeling that whenever a potentially good Sega game gets released in a time when other high-profile games are to be released in the same month, said Sega game is very much downplayed.
For a start one can blame SEGA's PR Dept for picking a month to release a limited game in a month of the likes of Bullet Storm, Killzone III ECT. Not that have changed reviews; Killzone III review in IGN wasn't exactly favourable to the title,and Homefront & Dragon Age 2 had a bit of kicking in EDGE while Yakuza IV got a 7- with the biggest complaint , being the same (its the same old game).
That seems to me to be fair and Yakuza going very much the same way of Tomb Raider. Good games but little new with each update, as the team struggle to make a game every year.
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You can also blame Activision and the Call of Duty franchise for essentially pushing out all viable bussiness during the X-mas season to the first quarter of the following year.
As far as Yakuza 4, thought, yes, the gameplay mechanics were dated since since the third installment, but it's kinda like saying Shenmue 2 is dated because it's roughly the same game as the first one which had been released exactly a year before.
But perhaps this might explain the huge shift from Yakuza 4 to Of the End.
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You can also blame Activision and the Call of Duty franchise for essentially pushing out all viable bussiness during the X-mas season to the first quarter of the following year
We're in March mate, but did COD hurt sales of Fallout: New Vega, Assassin creed brotherhood, Dead Rising II, Need for Speed HP, Fable III, MOH, GT 5
Any more excuses ?
but it's kinda like saying Shenmue 2 is dated because it's roughly the same game as the first one which had been released exactly a year before.
Shemnmue II is vastly improved over Shenmue in a whole manner of ways, not least the game engine: Which is having to handle double the characters on screen at nearly every stage, needing to draw and render the Heavily built up streets of Hong Kong and Parts of China (complete with vast fly overs on Disc III) unlike the confined streets of Yokosuka, also the animation were improved so was the QTE (which have been copied ever since ).
And no Shenmue II did not come a year after Shenmue, it was 2 years (well a couple of months under).
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@TA
I'm not making excuses. I'm just pointing it out there(though most of the games you've mentioned were released prior to COD). Much was also made over the fact that Yakuza 3 was released in the same month as FF13 and GoW 3, plus the over-the-top reaction for Sega not including the Hostess Bars.
But when should Sega actually release their titles, then? Should they just wait till Summer comes around and then dump all their releases between June and August?
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Fair enough then, but I'm surprised considering Aki-at was telling me that Yakuza 4 is the best game of the series, and he's probably the biggest Yakuza fan on this site.
In any event, I know I'm going to love the shit out of this game regardless. It could be Yakuza 3 with a new story and 2 new weapons and I would still play it through with a smile on my face.
Yeah, same! Look on the bright side though. They'll have a reason to upgrade the game if their not allready doing that. All the good to us.
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I'm hoping Yakuza of the End is just happening to hold people over while Yakuza 5 brings a real revolution to the visuals/presentation/formula. I hope so, anyway.
Hearing about all the text dialogue (no voice acting) in Yakuza 4 really bothers me....we're on Blu-Ray disc, the game's $60, there's really no excuse.
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I'm hoping Yakuza of the End is just happening to hold people over while Yakuza 5 brings a real revolution to the visuals/presentation/formula. I hope so, anyway.
Hearing about all the text dialogue (no voice acting) in Yakuza 4 really bothers me....we're on Blu-Ray disc, the game's $60, there's really no excuse.
Time and money is a pretty valid excuse I would say.
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I'm hoping Yakuza of the End is just happening to hold people over while Yakuza 5 brings a real revolution to the visuals/presentation/formula. I hope so, anyway.
Hearing about all the text dialogue (no voice acting) in Yakuza 4 really bothers me....we're on Blu-Ray disc, the game's $60, there's really no excuse.
Time and money is a pretty valid excuse I would say.
Well they had the whole year and are simply re-using the Yakuza 3 assets for the most part....so...I dunno.
To me all the text convos are inexcusable for a game that prides itself on its cinematic nature. Every Yakuza game I play I enjoy, but with each one the text convos bother me more and more.
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Would you rather have a game with half the story and no side-quests if it was all voice acted?
Re-using Yakuza 3 assets has nothing to do with voice acting by the way, they still need to record all that dialogue, which means paying the voice actors for their time (and doing good voice work would take a long, long time). Frankly I would rather have 100 side missions acted out with text dialogue rather than have 15 with full cutscenes.
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I'm not making excuses. I'm just pointing it out there(though most of the games you've mentioned were released prior to COD)
It is an excuse and everyone knows COD ships every winter, so does Sonic, so does the likes of Fifa and so on. Yakuza have been completed ages ago in Japan, and so its up to the PR dept to pick a decent lauch window in the West, and no the likes of Need for Speed, Assassin's Creed: Brotherhood, Fallout: New Vegas.
But when should Sega actually release their titles, then
Maybe SEGA should have gone for a September release date for Yakuza , but its always going to be a niche title , because SEGA West will never push it, its single platform and a game made very much for Japan. In this days and age that is a killer for a game.
I'm hoping Yakuza of the End is just happening to hold people over while Yakuza 5 brings a real revolution to the visuals/presentation/formula. I hope so, anyway
Well unless the Team are given 2 to 3 years to develop a completely new engine, its not going to happen
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I personally do not care about the voice acting. I mean of course it would be nice, but my main gripe is that they have the opurtunity to make the game better. Make the battle system better, make the visuals and animations better and yet they don't. I do have a feeling that they will fix all those things in yakuza 5, but if they don't.. i'll be kind of pissed.
While I was playing yakuza 3, I was actually thinking, "yakuza 4 might have improved on this, yakuza 4 might have improved on that. Oh that didn't look so well, yakuza 4 might do away with that issue. Oh this battle system hasn't really evolved from 2, yakuza 4 might feel alot better. Visuals look a bit dated, yakuza 4 might go all out in that department. Animations could be better in the future."
I think the only thing that doesn't need fix are the cutscenes. I also would love some background music in the cities (ala shenmue) for some atmosphere. I'd love that.
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Would you rather have a game with half the story and no side-quests if it was all voice acted?
Re-using Yakuza 3 assets has nothing to do with voice acting by the way, they still need to record all that dialogue, which means paying the voice actors for their time (and doing good voice work would take a long, long time). Frankly I would rather have 100 side missions acted out with text dialogue rather than have 15 with full cutscenes.
It doesn't necessarily have to be all voice acted, but main cutscenes certainly should be. Cutting back and forth between cutscene and text bubbles mid-scene is distracting and really (imo) breaks the immersion.
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But you don't need every single conversation voice acted.
In Shenmue, I skipped them so I could read the subtitles quickly.
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I think having every line of text be given a voice is pretty pointless. Less than half of the people who play through the games even start half of the substories - Some of which can take hours to complete. For the main game sure, but it is not that big of a deal. The clipping and minor control issues should be remedied before all else, and I think Yakuza 5 will attempt to combat a lot of that.
I entirely agree with the music though. I have no idea why they removed the overworld theme from Yakuza 3. It was brilliant, at least remix it!
[youtube:4b0whby9]eqCKTrAJ148[/youtube:4b0whby9]
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Oh wait!!!! there WAS an overworld theme in the previous games. I totally forgot!!!!! What the hell were they thinking!!!!!!!!!!!!!!??? :shock: :shock: :shock: :shock:
I knew something felt off when I started running through the overworld map, as if it was there before. But all I could think about was shenmue.
edit: just youtubed yakuza 4. the hell -_-
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Nah that music only played occasionally. The past Yakuza games were mostly silent when walking around except during key times.
Which I actually don't mind as much as the VO. The voice acting in sidequests CAN remain silent (Though I think they could do *some* work in this area) but I really don't think there's any reason the main story cutscenes shouldn't be cutscene style. That is, afterall, the game's big feature, the story.
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Oh really, like yakuza 3 than. Memories seem have faded away -_-.. Wouldn't be a bad idea if they did something similair to shenmue though.
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I would prefer music at all times too, but Yakuza 1 and 2 had significantly more of it. I am pretty sure the overworld theme plays in the adventure mode of those games, too, but it has been awhile.
[youtube:3nmchgxm]A-4bru1Pico[/youtube:3nmchgxm]
Ignore the video editing weirdness, that is the intro. Kind of came out worse than I expected, but it is alright.
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A new review has popped-up...
It got an 8/10 from Eurogamer.net (http://http://www.eurogamer.net/articles/2011-03-15-yakuza-4-review?page=2)
A significant step up from Yakuza 3 in terms of visuals and story, Yakuza 4 still lags behind the genre's leaders, lacking the polish in interactions to make it a classic. But this is still a strong, mesmerising video game, an offer that none should refuse.
Hmmm... I'm guessing Greg Miller was just non-chalant about this game...
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The game's averaging a 75 right now at Metacritic. Greg Miller's review is lower than the average but he's not the only one to rate the game in the 6s and he isn't even the lowest review posted.
There was really no reason to bash him. Not everyone will like every game. Yakuza 4 is getting "good" reviews but people shouldn't act like he gave a 6.5 to Uncharted 3 or something. It's a "good" game not a "BEST OF GENERATION" game.
By critic standards. Keep in mind that as a critic it's his job to rate the game as a whole package, not just the fun factor.
But really, enough about that. Is anyone playing this game yet? I'm still waiting for my copy to arrive. :x
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No, no, no... Don't get me wrong, I got nothing against Greg Miller, I've ocassionally listened to his IGN podcast (Gamescoop) and he seems like an OK guy, regardless of the quality of his writing.
It's just well... Nevermind, it's counterproductive to argue about opinions.
The game's only out in the UK tomorrow, but I'm pretty sure that US pre-orders should be at doorsteps in the US soon.
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It comes out on the 24th In Australia, but I'll be at the Formula 1 until the 28th, that's when I'll be playing it!
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Hm. Well....lol. I'm not sure how much I want to say here because I want everyone to experience the game for themselves and discover their own opinions. I just started the 3rd character, so I figure I'm slightly more than half way through the game at this point.
It's kinda tough to come up with my thoughts.....basically, though, at this point, I can probably say that even though it might end up being my least-favorite in the series, it's still a fun ride to take. Which is definitely worth something. But I'm interested in hearing people's thoughts on it, especially people who weren't as fond of Yakuza 3...Anyone else playing Yakuza 4?
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^^
this is my 2nd run after playing the JP ver and of course this is the best entry yet story & gameplay wise.
the new characters are just amazing specially Saejima & Akiyama
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Hm. Well the game seems to be getting quite a bit better at the 3rd character, I guess I just hated playing as Saejima (2nd char)...which is too bad, because his character had a lot of potential. But his gameplay just kinda sucked.
I like playing as Tanimura, I even stopped (really, for the first time so far) to do some side missions as him. I like the fact that (since he's a cop) he gets radio feeds of crimes/crime scenes that you can go and investigate.
I still have to say though that the story, while intriguing, is the slowest Yakuza storyline yet, which I'm kind of bummed out by. Yakuzas 1 and 2 to me had this sense of urgency. This was less present in Yakuza 3, and now it feels practically gone. I'm sure this is building to a huge, epic ending (or I hope so, anyway) but yeah....involving, well-told, great characters, but sloooooow story.
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There's a lot of people who are digging Akiyama.
I was watching a couple of Yakuza of The End videos with him featured and I can't help but smile. Something about his swagger and his mannerisms feel so welcoming.
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Yeah, Akiyama's definitely awesome.
Well I'm starting the 4th character and sure enough, shit is going down. About time.
This is what I'm talking about. 8-)
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I'm on the third chapter of Saejima's story. Such a good game :).
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Good ol' Electronic Boutique (That's Gamestop to everyone else) broke street date for Yakuza 4, so I picked up my Ichiban Edition today! I installed it (best install screen ever) and had a quick go of it. I can tell I am goin to lose fucking days in this game already. I only played up to the first fight with Akiyama since I have to leave for Melbourne for 5 days tomorrow and wont be able to play it. I'll give it a proper playthrough when I get back (I'll have about 6 days straight of annual leave as well, so I'm going to be playing near-lethal amounts of it.)
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I just finished training fighters with Seijima. Awesome game so far. It has made me a little irresponsible with work.
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Looks like I might have to wait a few more weeks. Damn trade routes and somewhat niche games not having a good relationship!
Everyone who talks about the story here remember to black out your text, I really do not want to get spoiled but would love to continue reading everyone's comments on the title.
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Just beat it.
I'm not the one doing the Segabits review but I'll write a review and throw it up on Gamefaqs.com/my blog like I always do for anyone whose interested. It will of course be spoiler-free. 8-)
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So i've been quitely playing the games. I had received(yakuza 4) the game last friday but I still had to finish 3. Man it was rather short but still satisfying. It was good that I allready had Yakuza 4 ready. So yeah going in with low expectations after reading some reviews I gotta say that i'm really more impressed than I thought I would. 3 layers in Kamurocho?? That is friggin awesome. I like Akiyama's character alot and it seems to soak me in alot more than 3. Man i'm having a blast. I didn't really go deep with Yakuza 3, I might go all out with 4, hostess bars did not get cut out so i'm looking forward to it. :afroman:
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Finally finished Yakuza 3 just now... moving along to 4 directly.
I know some people weren't into dealing with the orphanage, but I really liked the Okinawa setting and to my own surprise really enjoyed the fishing game.
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If anyone's curious to know my thoughts on the game, my review's up on my blog.
http://nintendosega54.blogspot.com/ (http://nintendosega54.blogspot.com/)
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Started playing today, and I haven't really let up all day. Really enjoying it so far, the rooftops and underground of Kamurocho is really well implemented.
Not sure what else to say, it really does feel similar to Yakuza 3, but at the same time has a lot of really nice improvements (The levelling up system in particular sticks out). Been looking out for side missions too, finished all of Saigo's training missions which were interesting.
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Started playing today, and I haven't really let up all day. Really enjoying it so far, the rooftops and underground of Kamurocho is really well implemented.
Not sure what else to say, it really does feel similar to Yakuza 3, but at the same time has a lot of really nice improvements (The levelling up system in particular sticks out). Been looking out for side missions too, finished all of Saigo's training missions which were interesting.
This isn't exactly a spoiler, but I was dying to know this as I played. Before the end, you get a chance to finish up everyone's side quests. I'm working on that now. :)
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^That is definitely nice to know! Thanks!
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This isn't exactly a spoiler, but I was dying to know this as I played. Before the end, you get a chance to finish up everyone's side quests. I'm working on that now. :)
I'm at the same spot right now :).
Edit: I just beat it.
While Yakuza 2 holds a special place in my gaming heart, I could definitely agree with anybody who says that Yakuza 4 is the best title in the series. The engine is a bit dated, but it doesn't really hold things back for me personally.
I think I'll actually put some time into the extra stuff now.
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Hats off to Daemon Hatfield for this great feature about Yakuza 4.
[youtube:1f81yc90]LWHll_uLi9U[/youtube:1f81yc90]
It's kinda of a Mythbusters-esque sketch about how the japanese mafia operate.
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These hostess bits sure to cost a lot of money. Some of these girls have really expensive taste :-/
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You can't do all side quests in the end. I think some of them are time sensitive. Like you have to do them in a chapter or they go away.
I beat it, ending was good.
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Well that's a bummer. I guess I'll just focus on getting the minigame-related trophies and such.
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What about adventure mode? That is always how I finished up all of the missions in past games.
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I'm going to put what I hated about the ending here, so I can link to it instead of putting a spoiler in the front page.
[spoiler:jtgoalci]Yakuza 4's ending had a bit too many cliches. Don't get me wrong, I don't mind a series of games that has cliches, but when you use the cliche like 5 times, it really starts to look bad.
First of all was the rubber bullets used, I thought it was a pretty good twist and was happy when we learned that Taiga Saejima didn't kill those 18 people. But really rubber bullets? I mean, just doesn't make sense to me, they said they would make someone pass out, but would they? Most likely not.
But let say I do believe it, alright move on. Then they used this 'fake bullets' cliche again later on in the game. It is like the developers tried to put as many twists in the game as possible. Then there was the 'No, I'm not a good guy, I'm actually a badass villain' and the 'Let me tell you who the other traitor is...' *shoot* '..ah.......'
Not only that, some of the people there fought in the end had no reason to fight to start with. Daigo Dojima vs. Kazuma Kiryu. Like, what was the point? After they kicked each others ass they just started the advice. NO POINT. Its like most the characters in the game are to dumb to just say "OK, Let me tell you how I feel", instead they go "Shut the fuck up and fight me, after I will tell you my feelings".[/spoiler:jtgoalci]
- Whine whine.
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I also agree that Yakuza 4's plot was of the calibre of Yakuza 3's....in other words, a step below the first 2 Yakuza games. That's why I told people not to trash Greg Miller's thoughts on Yakuza 4's plot before playing it....I'm not sure who said Y4 had one of the best plots in the series, but it definitely didn't.
I liked it though. The only thing that bothered me was people constantly NOT killing villains....just being like "no, it's not worth killing you." And then, surprise, surprise, villain picks up a gun and kills someone. Like, duh.
Also, after people constantly end up "thinking" they kill someone yet that someone was wearing a bulletproof vest.....you'd think that by the end people would start going for the head. But nope.
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Game Trailers: 8.3/10
http://www.gametrailers.com/video/revie ... a-4/712383 (http://www.gametrailers.com/video/review-yakuza-4/712383)
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Personally, I think most of the Yakuza games have had really silly stories. The cutscenes are really well directed and well acted, but the plots are ridiculous, amnesia, long lost twins, masked characters, every cliche in the book! That's kinda what Yakuza is all about though (and punchin' tigers in the face), so I don't mind. I just wouldn't say that they have 'great' storylines, any of them. Still a million times better than GTA 4.
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That and really good characters, they just got to work on their twists lol.
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Ben Croshaw of Zero Punctuation made a Yakuza 4 tweet:
How bullshit is that end boss fight at the end of Yakuza 4 with the one guy shooting you that you have no possible hope of dodging
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I think you can play through all the side missions in premium adventure mode. I've just finished all of Akiyama's missions.
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Ben Croshaw of Zero Punctuation made a Yakuza 4 tweet:
How bullshit is that end boss fight at the end of Yakuza 4 with the one guy shooting you that you have no possible hope of dodging
You can dodge it. You have to wait and hear his gun click and then click dodge. The issue is you are fighting 7 people at the same time. its hard and yes you will get shot a lot. But if you packed health like you should before the fight and don't suck, you should be fine.
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I only had 2 healths so for me the fight was incredibly tough. But I figured out a strategy, and that was to go for the guy with the gun first. Once he's gone, the rest follow easily.
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Finished the game just now.
Bloody awesome game. I really loved it, and outside of Arkham City, I don't see any other game being better than this one this year. Holy crap. I still have so many side missions to do as well, definitely going to give it a playthrough in Premium Adventure/New Game + Mode.
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How far have you all gotten in Boxcelios II? I've just made it to level 50. And unlocked Boxcelios I.
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Haven't played much of Boxcelios actually. Will go back and try again at some point though. I did get a 73% completion rating this time though.
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Yakuza 4 became my favourite in the series when you got to control Kazuma, but it was still great even before we controlled the Dragon of Dojima, spoilers heavy so don't check this post Sanus;
[spoiler:ue82x07r]- The boat chase was awesome, infact Tanimura's ending was a great way to finish his chapter, soap opera for BROS indeed, still, that boat gameplay could have been used in a minigame I felt, oh well, maybe one for the future!
- All the QTE finishers were brilliant I thought, my favourite though is probably Kazuma vs Akiyama and Tanimura
- Speaking of that, I absolutely loved it that Kazuma remains unbeaten in the game even after the fight with Saejima, usually in games with new characters the power of the central character is dumb downed, but not with Kiryu. The build up to the Akiyama and Tanimura fight was fantastic too and I loved the freeze frame
- Speaking of freeze frames, MadeManG was right, the final boss battles all had a competition for most awesome freeze frames in the history of video games
- The stages were all brillant, it starts slow with Akiyama, then bursts into complete action for Saejima and his prison break, Tanimura has an awesome docks level and battle on the streets but Kazuma again tops it, going through the whole of Kamurocho Hills and a boss rush at the top? Amazing
- I could go on but I'll just finish with it's my game of the year for now, can only see Batman topping it[/spoiler:ue82x07r]
I may have more thoughts later on as they come back to me.
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The clear data system is the first thing I've found about this game that I hate. I can't believe how poorly it's been implemented to be honest.
I used my clear data to try a premium adventure mode game, and then promptly found out that saving this overwrites my clear data and the game then acts like I never finished the game!
This not only means that if I didn't have a backup save from right at the end, I would be fucked, but also means that Premium Adventure mode is entirely pointless, since you could go into it and finish all the side missions etc and still never be able to use the rewards from them, because you cant continue a New Game + from Premium adventure. SO unless you do EVERYTHING in the original play through you can't use the rewards.
Dumb dumb dumb dumb dumb.
Lucky I saved right at the end so I can now go back to the single player game and finish all the stuff before starting Premium New Game.
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The clear data system is the first thing I've found about this game that I hate. I can't believe how poorly it's been implemented to be honest.
I used my clear data to try a premium adventure mode game, and then promptly found out that saving this overwrites my clear data and the game then acts like I never finished the game!
This not only means that if I didn't have a backup save from right at the end, I would be fucked, but also means that Premium Adventure mode is entirely pointless, since you could go into it and finish all the side missions etc and still never be able to use the rewards from them, because you cant continue a New Game + from Premium adventure. SO unless you do EVERYTHING in the original play through you can't use the rewards.
Dumb dumb dumb dumb dumb.
Lucky I saved right at the end so I can now go back to the single player game and finish all the stuff before starting Premium New Game.
That happened to me in Yakuza 3, so I quit after beating the game. I had planned to go through and finish my side-missions, but I picked the wrong option or something, and my stuff was gone.
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This not only means that if I didn't have a backup save from right at the end, I would be fucked, but also means that Premium Adventure mode is entirely pointless, since you could go into it and finish all the side missions etc and still never be able to use the rewards from them, because you cant continue a New Game + from Premium adventure. SO unless you do EVERYTHING in the original play through you can't use the rewards.
Speak to Date at New Serena, he carries your stuff over to a new game. He gives you a warning beforehand and everything.
The game does still know you've completed the game though, it just so happens that the way to set up new game + is a different method from the previous Yakuza games.
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You have to answer the question after the credits correctly, I was confused by that part too.
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This not only means that if I didn't have a backup save from right at the end, I would be fucked, but also means that Premium Adventure mode is entirely pointless, since you could go into it and finish all the side missions etc and still never be able to use the rewards from them, because you cant continue a New Game + from Premium adventure. SO unless you do EVERYTHING in the original play through you can't use the rewards.
Speak to Date at New Serena, he carries your stuff over to a new game. He gives you a warning beforehand and everything.
The game does still know you've completed the game though, it just so happens that the way to set up new game + is a different method from the previous Yakuza games.
Ah, I just tried this now! Nagoshi, you are redeemed. Yakuza is now flawless.
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As I expected via his Twitter account, Mr. Croshaw has made a (mixed from the sound of it) review of Yakuza 4:
http://www.escapistmagazine.com/videos/ ... 5-Yakuza-4 (http://www.escapistmagazine.com/videos/view/zero-punctuation/3035-Yakuza-4)
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It was a pretty entertaining review. Sounds like he actually enjoyed it. I was pretty surprised he didn't rag on the aged graphics at all.
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Man, I tried the Virtua Fighter pachinko machine and could not understand what was going on at all. Anybody know how to play it?
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Just defeated Amon. Holy shit what an awesome fight.
[spoiler:1fplwoj1]Patriarch's Bat finisher FTW.
That was shit was awesome though, weapon breaking, lighting bombs, RESSSSSSURECTION and HOLY SHIT SUPERNATURAL DEATH BEAM FROM HEAVEN all in one fight.[/spoiler:1fplwoj1]
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I've never made it to Amon. What's your gameclock at?
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I've never made it to Amon. What's your gameclock at?
I'm not even sure, it must be pretty high by now though.
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Game is amazing, holy shit. Seriously, fuck the haters. This is one of the best RPGs I have ever played.
I will post a simple and to the point version of my thoughts on the series.
Story wise:
Yakuza 4>Yakuza 1>Yakuza 2>Yakuza 3
Gameplay wise:
Yakuza 4>Yakuza 2>Yakuza 3>>>>>>>>>>>>>Yakuza 1
Music wise:
Yakuza 3>Yakuza 1>Yakuza 4>Yakuza 2
The gameplay, story and characters are amazing and all, but I cannot believe how hard I smiled with some of the cameo songs I heard in there. Over a dozen Takenobu songs, Phantasy Star, Jet Set Radio Future, Virtua Fighter, Super Monkey Ball, Clockwork Knight, too much to post...
But what the Hell were they thinking with the choices for the Sonic Team game songs? Ungravitfy? Knight of the Wind? Sonic Rush music? Billy Hatcher? Dreams of an Absolution?!?!?! These are literally all the worst choices they could have picked.
*Blames Iizuka*
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Have you fought Akiyama's second boss? Just one of many of SEGA breaking copyright infringement laws!
Also thought Yakuza 4 had better music than Yakuza 1 if I had to pick a soundtrack I prefer, but otherwise yes, best in the series for me.
How far are you into the game?
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Last section, 20+ hours in. Yes I got the game on Thursday night. :oops:
I am really surprised how much I liked the characters. Tanimura seems annoying (and kind of is), but his play style is really interesting and how he accesses some parts of the world are really cool. Taiga's play style seemed awful in the demo, but I love it in the full game! Especially how awesome of a feeling it is to bounce people around like crazy. Whoever wants realistic physics in this series needs to GTFO.
That said, I was also surprised with how much I liked Taiga's storyline, though it was pretty awkward when my mother walked in on the first scene with him and Haruka. :shock: Akiyama's story was kind of slow, but he is a great character and Hana is kind of cute in a weird way. DON'T HATE.
Some of the new additions are some of the smartest things I have seen added to any game sequel in years. Even little touches like how bosses' music starts off during the cutscenes and seamlessly blends with their introduction... So badass...
I am tired so everything I typed out just now is probably really weird. Groovy!
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Akiyama and Hanna were pretty great. I'm glad they'll be showing up in Of The End.
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I love how the extra content in this game is so expansive. I was just trying to see what Taiga's battle trainer mode thing was like and spent three hours straight on just that, and I only completed one of it's sections out of like... Seven?
Not just for that, but everything... I think this game topped Skies of Arcadia as my favorite RPG of all time. I have no idea why the whole community is not going nuts over the title. What a masterpiece!
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Is it me or does kazuma look better in yakuza 4?
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Being stabbed will do that to you.
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Lol. Don't know of it was mentioned yet, but even if I did end up satisfied with his changed look in yakuza 3, it seems as if they adjusted his looks a little bit to make him look a bit more similar to his ps2 renders.
Well anyway, this is so far the best yakuza game i've played. Man what a storyline. They cross each other in such a fine way that you don't even care when they change.
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It is the same model as far as I can tell, his animations are different/more realistic though, maybe that is it?
I know that Sonic Unleashed attempted to emulate how Yakuza handles substories, but I really hope they go full throttle with it this time in Sonic Generations, especially with how much they are trying to sell it on just nostalgia alone. I love how you are constantly meeting with characters from past Yakuza games in really very unique ways. Even simple stuff really makes it that much more special.
Even if I am very mixed on OF THE END, I cannot wait for it now. I am really, really hoping for an E3 announcement! Fingers crossed the title is The Yakuza of the Dead.
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I see Sanus has just beaten [spoiler:169gc7m3]the Joker![/spoiler:169gc7m3] Yes, the series is becoming pretty great when it comes to borrowing from other franchises, I can only hope Of the End has tonnes more of this stuff, seems like it is going to though!
Though back onto Yakuza 4, it's great to see so many NPCs return, it really builds a sense of identity for Kamurocho, in particular when [spoiler:169gc7m3]Tanimura meets the artful dodger and how Kazuma basically ruined his life.[/spoiler:169gc7m3]
It's a great game overall and the best in the series for me.
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I still think I enjoyed Yakuza 3 more than 4, but it's really really close. The main difference is I liked playing just Kazuma through the whole game and slowly building an enourmous repertoire of moves rather than having smaller amounts per character.
But yes, the cameo appearances in the game are awesome, more games need to have thinly disguised appearances.
Here's a list me and Aki-at have come up with from Yakuza 4:
[spoiler:12908k49]The Joker - Purple Killers Leader
V (V for Vendetta) - Assassin's Squad leader
Dr Emmett Brown - Minimura (sp?)
Bruce Lee - Bruce Ebimura (Sp?)[/spoiler:12908k49]
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I was having so much fun with the game. I decided to start the hostess stuff, and for the most part I enjoyed it until...
Why is the Hostess Maker so much worse and way harder than it was in Yakuza 2? Literally everything I do seems to make her less requested and her stats drop. I just wasted a damn hour of my life on this garbage.
How am I supposed to know what is a conservative outfit, for instance? There are no stats to inform me like in 2. Even worse is how there are like 40 things you can change about her so it seems like it will take forever unless I just check extremely detailed guides to cheat.
You cannot even alter the building either. Why did people bitch about SEGA removing this from the English version of Yakuza 3? It is just not fun at all.
I swear, if THIS shit is what keeps me from getting the platinum trophy I will freak out.
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You cannot even alter the building either. Why did people bitch about SEGA removing this from the English version of Yakuza 3? It is just not fun at all.
There is a certain segment of the internet population that is looking for any excuse to bitch about Sega. But I agree, I've never been that interested in the hostess portion of the series. It's just a lot of trial-and-error.
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I don't think they are. You just have to remember what they say and how they are. Its easy to guess the right answers.
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It is not meeting with the Hostesses that bothers me, I actually like that. Some of the comments are hilarious, like how when one girl says she is so upset with her dog pooping while he walks and how you can insinuate that he learned it from her.
It is the "Number 1 Hostess Maker" that I dislike. It is really tedious and requires too much luck. It was way better in Yakuza 2 where you ran the whole building, could expand it and stuff. In this you just tell her what to wear and she gets stressed out when you tell her to have a break. FUCK.
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As far as hostess stuff goes, Yakuza 2 still is the best at it I felt. But overall I just avoid that part of the series, could never understand the outcry against it being cut in Yakuza 3.
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Well people don't like having content cut from localizations. It's just a matter of principle.
The fact that the localization was a year late didn't help.
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Well people don't like having content cut from localizations. It's just a matter of principle.
I'd agree with that on principle if the content was actually any good. The hostess stuff is probably the worst stuff I have ever played in any recently released major SEGA title, I honestly do not understand why it is even liked by Japanese fans either.
Not that it matters disccusing this, as I doubt they'd ever cut it out again.
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I don't like things getting cut out, but with a game like yakuza with very limited appeal in the West, I'd rather them say 'We'll cut out this and that unimportant stuff so we can translate it in the budget we have.' then not translate it at all...
I'm also not to bothered about the hostess stuff being cut.
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Agree with what Aki-at and Sharky said, some people just get a bee in their bonnet and feel the need to lose their shit whenever they percieve that they are 'losing' something.
I couldn't believe how daft some people were who were complaining about Yakuza 3 not coming, then when it WAS coming, told everyone to 'not buy it' so Sega would realise we don't like cut content.
Hell I would have been happy if they even cut out the Mahjonng game, how the fuck are you even supposed to play that? I couldn't make hide nor hair out of the game based on the in-game instructions (same with that Chinese card game in Ryuguujo)
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Yeah, the Asian games they have available are neat looking, but I cannot wrap my head around almost any of them at all. I sat at that game playing for hours JUST trying to figure out Pachinko and all it gave me in return was some cool Virtua Fighter music and a major headache.
I am really committed to getting this game's platinum trophy though. I am only really worried about the Ultimate Skill stuff (BOATING SECTION IS FROM HELL) and the hostess maker stuff.
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Yeah, I couldn't figure out Pachinko at all. I guess I was expecting it to be more like Lucky Hit. How about a game of Lucky Hit?
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I rarely ever do side stuff at all in the Yakuza games, haha, so yeah I didn't personally care that the hostess stuff was cut but, again, it's sort of a matter of principle. If the game wasn't being localized a year late I think people would have been less annoyed that not everything made it over.
It's like the waiter taking too long to deliver your food and then when he finally does, you're missing a part of your order.
As far as the Asian games, I'd rather mahjong, etc be in there than cut, I mean, it's not like I have to play them and a lot of fans of Yakuza happen to love Japanese stuff so them being cut is a direct slap in the face to people who, maybe want to play Mahjong in their Yakuza. :afroman: (and no, I'm not one of these people.)
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Agree with what Aki-at and Sharky said, some people just get a bee in their bonnet and feel the need to lose their shit whenever they percieve that they are 'losing' something.
I couldn't believe how daft some people were who were complaining about Yakuza 3 not coming, then when it WAS coming, told everyone to 'not buy it' so Sega would realise we don't like cut content.
Hell I would have been happy if they even cut out the Mahjonng game, how the fuck are you even supposed to play that? I couldn't make hide nor hair out of the game based on the in-game instructions (same with that Chinese card game in Ryuguujo)
Lol, you remind me of Yakuza 2. There was a quest where you had to beat this guy at the mahjong salon. I gave it everything I had putting hours and hours in the game, spending all my yens and loading the save file over and over again.
I first thought that I was going to learn it the longer I played it but soon I was found googling on the net trying to learn how the game works. I ended up hating it so much and avoid every salon lol. In Yakuza 4 I accedintly went into a salon and it gave me chills of the bad memories I had. :lol: :lol:
But I guess at least it's there lol. Man that shit is complicated
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Agree with what Aki-at and Sharky said, some people just get a bee in their bonnet and feel the need to lose their shit whenever they percieve that they are 'losing' something.
I couldn't believe how daft some people were who were complaining about Yakuza 3 not coming, then when it WAS coming, told everyone to 'not buy it' so Sega would realise we don't like cut content.
Hell I would have been happy if they even cut out the Mahjonng game, how the fuck are you even supposed to play that? I couldn't make hide nor hair out of the game based on the in-game instructions (same with that Chinese card game in Ryuguujo)
Lol, you remind me of Yakuza 2. There was a quest where you had to beat this guy at the mahjong salon. I gave it everything I had putting hours and hours in the game, spending all my yens and loading the save file over and over again.
I first thought that I was going to learn it the longer I played it but soon I was found googling on the net trying to learn how the game works. I ended up hating it so much and avoid every salon lol. In Yakuza 4 I accedintly went into a salon and it gave me chills of the bad memories I had. :lol: :lol:
But I guess at least it's there lol. Man that shit is complicated
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Yeah, i wasn't seriously suggesting they cut it out, but just saying that I doubt many people would honestly miss it if it wasn't there.
Also, I just went back and finished all the side missions/faught Amon in Yakuza 3. I think he's tougher in Yakuza 3 than he was in 4.
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Lol, you remind me of Yakuza 2. There was a quest where you had to beat this guy at the mahjong salon. I gave it everything I had putting hours and hours in the game, spending all my yens and loading the save file over and over again.
Wasn't there some guy hanging out in the street outside, and you could just pay him a certain amount of money to avoid that part?
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Yeah, I know the part you are talking about in Yakuza 2. If you just give him a fairly large sum of money you do not need to play against him.
Anyways, I am progressing pretty well in Hostess Maker now but am using a guide. It is kind of ridiculous that even with that it is still very tedious.
Anyone else planning on getting all of the achievements? I wanted to do it in Yakuza 3, but Minigame Master seems like one of the hardest I have ever seen.
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Lol, you remind me of Yakuza 2. There was a quest where you had to beat this guy at the mahjong salon. I gave it everything I had putting hours and hours in the game, spending all my yens and loading the save file over and over again.
Wasn't there some guy hanging out in the street outside, and you could just pay him a certain amount of money to avoid that part?
Oh yeah I remember. I never like to take the easy way, but I did end up paying lol
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Going to bump this thread with awesome Shenmue-like music.
[youtube:198khwhh]EQnYbHgefSM[/youtube:198khwhh]