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Gaming => General Gaming Discussion => Topic started by: Suzuki Yu on March 17, 2010, 10:18:30 am

Title: new awesome Mike Hayes interview !
Post by: Suzuki Yu on March 17, 2010, 10:18:30 am
Part1 : The Sega West boss on Madworld, Yakuza, Natal and much more besides...
http://www.computerandvideogames.com/ar ... ?id=239411 (http://www.computerandvideogames.com/article.php?id=239411)

that was really really nice to read ! interesting stuff indeed

part2 is coming soon
Quote
Check back tomorrow for the second and final part of our interview with Mike Hayes, in which he'll discuss E3, 3D gaming and the tricky MMO market...
Title: Re: new awesome Mike Hayes interview !
Post by: Barry the Nomad on March 17, 2010, 10:43:32 am
Natal Jet Set Radio, please.

The core GG's crew plus a character builder. Use Natal to create a JSR-style character model of yourself. Dress him/her us, make some custom skates and graffiti and then hit the streets of a virtual Tokyo-to. Hang out and trick with other players via Live, share graffiti, start gangs, hold races. The game is played with the standard controller, but tags are made with arm motions. Hell, use Natal to record custom victory dances.

Yeah, yeah. Mike said Natal will probably not get a game like that, but a Sega fan can dream.... cast....
Title: Re: new awesome Mike Hayes interview !
Post by: Sharky on March 17, 2010, 12:11:35 pm
Mike Hayes says all the right words to make me pitch a tent. Take me Mike I'm yours!

I hope he can follow though with what hes saying, and I'm confident he can after how he turned around Sega Europe.
Title: Re: new awesome Mike Hayes interview !
Post by: Waffle on March 17, 2010, 03:34:53 pm
I am not really impressed with him. I have heard all of these lies from SEGA before, so I need proof that any of this is going to be true.

And what is impressive about SEGA publishing boring titles of other developers? I do not care about Vanquish or anything Gearbox/Rebellion makes. SEGA has never been known for FPS games.

As for Sonic, he says they want to develop more games like Sonic Heroes. What kind of strategy is that? He is also very unclear about Sonic 4 and the franchise in general, leading me to believe he has no control/knowledge of it.

Overall it was just a boring set of PR things about 'how good the future will be with outsourcing' and 'we learned our lessons'. We have all read this before in the last 5 years.
Title: Re: new awesome Mike Hayes interview !
Post by: Barry the Nomad on March 17, 2010, 03:42:23 pm
Quote from: "Waffle"
And what is impressive about SEGA publishing boring titles of other developers? I do not care about Vanquish or anything Gearbox/Rebellion makes. SEGA has never been known for FPS games.

^There is so many things wrong with this^
Title: Re: new awesome Mike Hayes interview !
Post by: Sega Uranus on March 17, 2010, 04:16:24 pm
But Kogen is right, SEGA has never been known for FPSs. I know tons of general SEGA fans that do not care about these games either because... Well, they are fans of a company that has never been known for those genres.

I am the same way, I rather they still make games that appeal to me. I know that sounds selfish, but I rather they make good games that are similar to what they used to make, that is how you keep fans. Yakuza is not enough, and I cannot even play it much, so why should I care?
Title: Re: new awesome Mike Hayes interview !
Post by: Barry the Nomad on March 17, 2010, 05:05:13 pm
But AvP is simply one FPS game, for whatever reason he also lumped Vanquish in with the fps genre despite the fact that it looks to have more in common with Virtual-On than with a fps game.

Also, sales, previews and reviews clearly go against the idea that AvP and Vanquish are "boring games". Bayonetta, people. BAYO-fuckin-NETTA!
Title: Re: new awesome Mike Hayes interview !
Post by: Sharky on March 17, 2010, 05:06:33 pm
I think you would have a point if Sega wests games were instead of Sega Japans games but that isnt the case. They are 'as well as' Sega Japans games.

If you don't want to play them simply don't, but Sega like all Japanese companies are GOING to expand west and as Mike Hayes is the COO of Sega West hes bound to talk about that side of the company.

At the end of the day Kogen you like the Total War series and so do I, while it isnt what Sega is known for it's a series I think Sega are better off for being a part of.
Title: Re: new awesome Mike Hayes interview !
Post by: Waffle on March 17, 2010, 05:14:24 pm
Well Barry, my lad, there is also Aliens Colonial Marines. These are a lot of FPS big projects coming up. And while not as 'FPS', that spy game I forgot the name of is of the same 'atmosphere' as generic FPS games. I just have no interest in these things, which is why I rarely play EA, Ubisoft, and so on games. It does not mean they are bad.

As for Ryan Lincock, I have no idea what your first paragraph means. But SEGA can do things like action games, rpgs (not gay ones like they tried recently), racing games, platformers, and other stuff we are used to them doing. All of these are popular genres.
Title: Re: new awesome Mike Hayes interview !
Post by: Sega Uranus on March 17, 2010, 05:19:51 pm
I meant SEGA in general, they barely make anything that appeals to me anymore.

Sure, it is nice that they are doing so great and expanding their fanbase out, but I barely care about anything they do anymore I am slowly noticing. Pretty sad considering almost every game I own is made by them.

I know it sounds selfish, but I loved almost all of the games they released in the Master System/Genesis/Saturn/Genesis days. I even love most of their GameCube/Xbox/PlayStation 2 games.
Title: Re: new awesome Mike Hayes interview !
Post by: Barry the Nomad on March 17, 2010, 05:20:02 pm
(this is directed at Kogen, not Sega Uranus)

So Sega is allowed to do games for genres which they have done in the past, but are not allowed to make games for genres that they have yet to venture into?

By that logic, hasn't Outtrigger already opened the door for AvP and Aliens: Colonial Marines to exist?

Alpha Protocol is considered RPG and it isn't even a fps. It's third-person in the same vein as Headhunter. Also, Alpha Protocol does something very "Sega-ish" and puts a spin on a tired genre. An espionage RPG with third-person shooter elements.
Title: Re: new awesome Mike Hayes interview !
Post by: Aki-at on March 17, 2010, 05:26:49 pm
Quote from: "Sega Uranus"
I meant SEGA in general, they barely make anything that appeals to me anymore.

If they did that, I wouldn't get to play Valkyria Chronicles and would be lumbered by with Sonic & SEGA All-Stars Racing instead.

Basically, we all have different tastes, it's a shame you do not like the majority of the current crop of games by them, I like quite a few. You can try and pin down something with a SEGA style or not, but not everyone is going to like every game.

But as you pointed out, why should you care anymore either way? The majority of their best games are inaccessible for yourself, wither it's on another console (Yakuza 3) or arcade (R-Tuned, SEGA Race TV etc)
Title: Re: new awesome Mike Hayes interview !
Post by: MadeManG74 on March 17, 2010, 05:52:50 pm
I like that he said they are going to treat their old IPs with more respect, but I'll have to adopt an attitude of 'I'll believe it when I see it'.

As for the rest, good to see they are looking to enhance their presence on PS360, and I'm especially glad he sees the potential for Yakuza in the west. I've said all along that there is no reason for that game not to be popular outside of Japan, and I hope that Sega can figure out ways to accomplish that.
Title: Re: new awesome Mike Hayes interview !
Post by: Sega Uranus on March 17, 2010, 06:03:19 pm
I do not see how All-Stars Racing is closer to what SEGA used to make? It is just the characters from their IPs and stuff. I also hate Valkyria Chronicles so I do not think you made a good point to me. I know what you mean, so we should leave it at that!

SEGA's arcade releases are much more of what I want, but like we all know, I just cannot even get the opportunity to experience these. It is actually really sad.

The best news was with them trying harder with Yakuza outside of Japan. I assume this means more than just PlayStation 3 as well, hopefully. The worst news is that they are looking into making a new Sonic Heroes like game... =/
Title: Re: new awesome Mike Hayes interview !
Post by: Aki-at on March 17, 2010, 06:09:57 pm
Quote from: "Sega Uranus"
I do not see how All-Stars Racing is closer to what SEGA used to make? It is just the characters from their IPs and stuff. I also hate Valkyria Chronicles so I do not think you made a good point to me. I know what you mean, so we should leave it at that!

That was my point, you hate Valkyria Chronicles, I however like Valkyria Chronicles therefore it appeals to me. I do not like SARS, neither the gameplay, you do however, especially the gameplay, therefore that appeals to you. That was my point, appeal, not quite just the SEGA style, but appeal can swing both ways. That was just my point, there will come a point when SEGA appeals to me less and more to you, is all I meant to say and by that I don't mean making SARS and not making Valkyria Chronicles, but stuff like Ecco which appeal way more to you.

Quote from: "Sega Uranus"
SEGA's arcade releases are much more of what I want, but like we all know, I just cannot even get the opportunity to experience these. It is actually really sad.

Oh well, I get to play it. It is a shame you cannot experience, but as I can, I enjoy them.

Quote from: "Sega Uranus"
The best news was with them trying harder with Yakuza outside of Japan. I assume this means more than just PlayStation 3 as well, hopefully. The worst news is that they are looking into making a new Sonic Heroes like game... =/

You honestly thought they would stop developing Sonic games where you could play as multiple characters? They've made it clear they would do this anyway from that SEGA France guy long ago.
Title: Re: new awesome Mike Hayes interview !
Post by: Happy Cat on March 17, 2010, 06:12:19 pm
I remember a while ago from a old mike hayes interview, he was only talking about two types of Sonic.  The retro plus plus Sonic for hardcore gamers, and the younger oriented mainstream Sonic.  Looks like he broke down those categories even further.
Title: Re: new awesome Mike Hayes interview !
Post by: Waffle on March 17, 2010, 07:42:59 pm
Quote from: "ShadiWulf"
I remember a while ago from a old mike hayes interview, he was only talking about two types of Sonic.  The retro plus plus Sonic for hardcore gamers, and the younger oriented mainstream Sonic.  Looks like he broke down those categories even further.
Well this was a lie. They have no intent to do this.
Title: Re: new awesome Mike Hayes interview !
Post by: Happy Cat on March 17, 2010, 07:53:36 pm
Quote from: "Waffle"
Quote from: "ShadiWulf"
I remember a while ago from a old mike hayes interview, he was only talking about two types of Sonic.  The retro plus plus Sonic for hardcore gamers, and the younger oriented mainstream Sonic.  Looks like he broke down those categories even further.
Well this was a lie. They have no intent to do this.

he says it again right in this interview

Quote
Why make it episodic rather than a standalone New Super Mario Bros-style release?
Kind of a mixture of reasons. A lot of it is the whole digital entertainment part. We like everybody else are trying to learn how best to deliver entertainment in the future to consumers. This was a relatively low cost part of Sonic. We wanted to see how it was received via that delivery.

For something like Sonic 4, the consumer will often be quite core. They play a lot of multiplayer, a lot of downloads off XBLA and PSN. We're feeling our way if we're perfectly honest, but it seems to make sense.

Title: Re: new awesome Mike Hayes interview !
Post by: Waffle on March 17, 2010, 08:21:10 pm
Quote from: "ShadiWulf"
Quote from: "Waffle"
Quote from: "ShadiWulf"
I remember a while ago from a old mike hayes interview, he was only talking about two types of Sonic.  The retro plus plus Sonic for hardcore gamers, and the younger oriented mainstream Sonic.  Looks like he broke down those categories even further.
Well this was a lie. They have no intent to do this.

he says it again right in this interview

Quote
Why make it episodic rather than a standalone New Super Mario Bros-style release?
Kind of a mixture of reasons. A lot of it is the whole digital entertainment part. We like everybody else are trying to learn how best to deliver entertainment in the future to consumers. This was a relatively low cost part of Sonic. We wanted to see how it was received via that delivery.

For something like Sonic 4, the consumer will often be quite core. They play a lot of multiplayer, a lot of downloads off XBLA and PSN. We're feeling our way if we're perfectly honest, but it seems to make sense.

Bold it for me.
Title: Re: new awesome Mike Hayes interview !
Post by: Waffle on March 17, 2010, 08:23:39 pm
Quote from: "Barry the Nomad"
So Sega is allowed to do games for genres which they have done in the past, but are not allowed to make games for genres that they have yet to venture into?
Yosh!

Quote
By that logic, hasn't Outtrigger already opened the door for AvP and Aliens: Colonial Marines to exist?
Never heard of Outtrigger, and there is probably a good reason for that.

Quote
Alpha Protocol is considered RPG and it isn't even a fps. It's third-person in the same vein as Headhunter. Also, Alpha Protocol does something very "Sega-ish" and puts a spin on a tired genre. An espionage RPG with third-person shooter elements.
Mass Effect already did this twice, how is that a "spin on a tired genre" ?

Plus I said it has the same boring atmosphere as games similar to it. It does not excite me or even look like a SEGA game. If it had the EA stamp of approval, I am sure the game would not be changed at all.
Title: Re: new awesome Mike Hayes interview !
Post by: Happy Cat on March 17, 2010, 08:28:11 pm
Quote from: "Waffle"
Quote from: "ShadiWulf"
Quote
Why make it episodic rather than a standalone New Super Mario Bros-style release?
Kind of a mixture of reasons. A lot of it is the whole digital entertainment part. We like everybody else are trying to learn how best to deliver entertainment in the future to consumers. This was a relatively low cost part of Sonic. We wanted to see how it was received via that delivery.

For something like Sonic 4, the consumer will often be quite core. They play a lot of multiplayer, a lot of downloads off XBLA and PSN. We're feeling our way if we're perfectly honest, but it seems to make sense.

Bold it for me.
Title: Re: new awesome Mike Hayes interview !
Post by: Barry the Nomad on March 17, 2010, 08:49:27 pm
Kogen, you're talking shit if you haven't heard of Outtrigger.
Title: Re: new awesome Mike Hayes interview !
Post by: MadeManG74 on March 17, 2010, 08:54:54 pm
Quote from: "Barry the Nomad"
You're talking shit if you haven't heard of Outtrigger.

*Sigh*

Looks like I need to explain everything then...

Quote
An outrigger canoe is a traditional Hawaiian canoe, measuring 13.8 metres in length, with a smaller ‘outrigger’ (ama) for stability.  The canoe accommodates 6 paddlers, each of which paddle with a single-bladed paddle, with control of the canoe being left to the paddler in the 6th seat (steerer) who uses their blade in a similar fashion to a rudder to control direction of the canoe.  A six-person canoe is referred to as an OC6.

Outrigger canoes also come in one-person (OC1) and two-person (OC2) styles.

http://www.redcliffeoutrigger.com/whatIsOutrigging.aspx (http://www.redcliffeoutrigger.com/whatIsOutrigging.aspx)

(http://http://www.easyriderkayaks.com/cr-systempics/outrigger10x.jpg)





....


Also, this:
[youtube:3dhyb14k]2bYZCrkqOUw[/youtube:3dhyb14k]

It had a third-person mode too (1m 16s in the vid)

I'm pretty sure Barry was talking about the Canoes though.
Title: Re: new awesome Mike Hayes interview !
Post by: Barry the Nomad on March 17, 2010, 08:55:43 pm
THANK YOU!

Saved me a lot of time.  :afroman:
Title: Re: new awesome Mike Hayes interview !
Post by: MadeManG74 on March 17, 2010, 08:57:35 pm
Come to think of it, why is Outtrigger not on XBLA and PSN yet?
Title: Re: new awesome Mike Hayes interview !
Post by: Barry the Nomad on March 17, 2010, 08:59:20 pm
No clue. That, Alien Front Online and Chu Chu Rocket would be money in the bank. Call it the Dreamcast Online Pioneers Collection.
Title: Re: new awesome Mike Hayes interview !
Post by: George on March 17, 2010, 09:39:51 pm
Shocked that Sharky has not come in here and talk about how Outrigger sucks. I remember we had a big debate about the game around the time The Club came out.
Title: Re: new awesome Mike Hayes interview !
Post by: Sharky on March 18, 2010, 09:04:55 am
Quote from: "George"
Shocked that Sharky has not come in here and talk about how Outrigger sucks. I remember we had a big debate about the game around the time The Club came out.


Outtrigger sucks.
Title: Re: new awesome Mike Hayes interview !
Post by: Sega Uranus on March 18, 2010, 09:53:49 am
Outtrigger is average at best. Not sure why people would add it to the same list as ChuChu Rocket. It is clearly not going to contend well when you compare it to other games in the genre, it looks worse even when it is the only release within the genre that huge fans can name from the company.

I mean, piloting a rocket is way better than doing shit in the water.  :roll:

Besides, if there is one Dreamcast game that needs to be on the Xbox Live Arcade, it is obviously Crazy Taxi.
Title: Re: new awesome Mike Hayes interview !
Post by: Suzuki Yu on March 18, 2010, 11:28:12 am
Part2 is Up
http://www.computerandvideogames.com/ar ... ?id=239570 (http://www.computerandvideogames.com/article.php?id=239570)
Title: Re: new awesome Mike Hayes interview !
Post by: Barry the Nomad on March 18, 2010, 12:00:27 pm
Gonna have to disagree with Mike in his statement that the EyeToy was hugely successful.

Also, arcade ports for the Natal? Yes please!
Title: Re: new awesome Mike Hayes interview !
Post by: Aki-at on March 18, 2010, 12:50:32 pm
The eyetoy sold over two million in Europe in a year, not sure about America though. So yes I would consider it a success.
Title: Re: new awesome Mike Hayes interview !
Post by: Waffle on March 18, 2010, 03:08:33 pm
I guess they eNGAGEd it in Europe?

I suppose next we will say SEGA CD was a success too.
Title: Re: new awesome Mike Hayes interview !
Post by: Aki-at on March 18, 2010, 03:59:13 pm
Quote from: "Waffle"
I guess they eNGAGEd it in Europe?

I suppose next we will say SEGA CD was a success too.

Except the Eyetoy did a third of its total sales in a year in one region.
Title: Re: new awesome Mike Hayes interview !
Post by: kozmo on March 18, 2010, 04:43:06 pm
Quote
games that are repetitive fun - easy to pick up and pass around. That's where we could either use old Sega IP or come up with new ideas.


Perhaps this is a continuation of what was started with ourun online arcade, and the upcoming xbla afterburner climax release. Is Hayes suggesting that casual games and arcade games are not all that far removed? When phrased like that you would think so.
Title: Re: new awesome Mike Hayes interview !
Post by: George on March 18, 2010, 05:13:34 pm
Believe it or not, the Eyetoy was a success. Do you think a multi-billion dollar company like Microsoft just decided to 'copy' a failed product and release their own "Vision Cam"? Now the Vision Cam, that is a failure. Eyetoy was a success.
Title: Re: new awesome Mike Hayes interview !
Post by: Waffle on March 18, 2010, 05:22:57 pm
Quote from: "George"
Believe it or not, the Eyetoy was a success. Do you think a multi-billion dollar company like Microsoft just decided to 'copy' a failed product and release their own "Vision Cam"? Now the Vision Cam, that is a failure. Eyetoy was a success.
That has about 2 games on it as extras. It is mostly just to have a web cam for your face and other useless things.
Title: Re: new awesome Mike Hayes interview !
Post by: George on March 18, 2010, 05:40:46 pm
Quote from: "Waffle"
Quote from: "George"
Believe it or not, the Eyetoy was a success. Do you think a multi-billion dollar company like Microsoft just decided to 'copy' a failed product and release their own "Vision Cam"? Now the Vision Cam, that is a failure. Eyetoy was a success.
That has about 2 games on it as extras. It is mostly just to have a web cam for your face and other useless things.
Again, that does not disprove my point.
Title: Re: new awesome Mike Hayes interview !
Post by: MadeManG74 on March 18, 2010, 06:02:22 pm
I'm concerned about him talking about taking Total War in a new direction, I really hope they don't ditch the great series they have now and replace it with some MMO bullshit.

Although the main series is still a critical and commercial success for them, so they likely won't do anything dumb like that, but I still worry.

Good to hear him mention E3 revealing some more cool games for Wii and talking of a Bayonetta Sequel though.
Title: Re: new awesome Mike Hayes interview !
Post by: Waffle on March 18, 2010, 06:38:22 pm
Quote from: "George"
Quote from: "Waffle"
Quote from: "George"
Believe it or not, the Eyetoy was a success. Do you think a multi-billion dollar company like Microsoft just decided to 'copy' a failed product and release their own "Vision Cam"? Now the Vision Cam, that is a failure. Eyetoy was a success.
That has about 2 games on it as extras. It is mostly just to have a web cam for your face and other useless things.
Again, that does not disprove my point.
What point?

Eyetoy is a piece of crap that everyone hates and has about the same amount of games as the 32X.
Title: Re: new awesome Mike Hayes interview !
Post by: Orta on March 18, 2010, 06:41:33 pm
Quote
What's your strategy as far as core games on Wii go after the problems you had with MadWorld? Are you reducing your presence in that area?
No, not at all - you'll see that at E3. One of the things is whether they're super-mature - that's a different thing. But the Wii market is huge. Going for the super-hardcore? Probably, the answer is not. But do we think there are edgy games we can bring out on Wii? Yes.

... Please tell me he's just joking.
Title: Re: new awesome Mike Hayes interview !
Post by: George on March 18, 2010, 06:53:25 pm
Quote from: "Waffle"
Eyetoy is a piece of crap that everyone hates and has about the same amount of games as the 32X.
But sold more and was copied by the competition. End of. Sales make a success.
Title: Re: new awesome Mike Hayes interview !
Post by: Sega Uranus on March 18, 2010, 06:55:36 pm
Xbox Live Vision is literally just a webcam thing, the minigame collections for it came way later. It was just meant for extra features, it was not supposed to have games for it.

George is MAD !!!
Title: Re: new awesome Mike Hayes interview !
Post by: MadeManG74 on March 18, 2010, 07:00:13 pm
Quote from: "Orta"
Quote
What's your strategy as far as core games on Wii go after the problems you had with MadWorld? Are you reducing your presence in that area?
No, not at all - you'll see that at E3. One of the things is whether they're super-mature - that's a different thing. But the Wii market is huge. Going for the super-hardcore? Probably, the answer is not. But do we think there are edgy games we can bring out on Wii? Yes.

... Please tell me he's just joking.

...What's wrong with more awesome games on Wii?
Title: Re: new awesome Mike Hayes interview !
Post by: Happy Cat on March 18, 2010, 07:13:52 pm
By core games he means crap like Conduit 2
Title: Re: new awesome Mike Hayes interview !
Post by: Barry the Nomad on March 18, 2010, 07:25:32 pm
Aside from Sega Superstars, were there any worthwhile EyeToy games released in the US? I'm not hating on the device, in fact I intend to buy the PS2 version someday, just curious.

And lol at the Xbox camera. No f-in way do I want others seeing my sat on a couch with my hand down my pants "Al Bundy" style.

But if any sexy mamas want to send me sexy video messages, please send to the name below.  :afroman:
Title: Re: new awesome Mike Hayes interview !
Post by: MadeManG74 on March 18, 2010, 08:09:44 pm
Quote from: "ShadiWulf"
By core games he means crap like Conduit 2

Well that's okay, I was worried he meant more Sonic Team crap.

Seriously though, Conduit was okay, but I wouldn't really want a sequel that much.
Title: Re: new awesome Mike Hayes interview !
Post by: Happy Cat on March 18, 2010, 08:16:35 pm
High Voltage has pretty much confirmed Conduit 2 will be at E3, not officially, but through hints =P
Title: Re: new awesome Mike Hayes interview !
Post by: MadeManG74 on March 18, 2010, 08:21:51 pm
Quote from: "ShadiWulf"
High Voltage has pretty much confirmed Conduit 2 will be at E3, not officially, but through hints =P

Oh yeah, I knew it was coming, just saying that out of Conduit, MadWorld and Overkill, Conduit was my least favourite. I didn't mind the game, but I would rather see follow ups to the other two.
Title: Re: new awesome Mike Hayes interview !
Post by: Nathan on March 18, 2010, 10:52:56 pm
Quote from: "MadeManG74"
Good to hear him mention E3 revealing some more cool games

They need to, they had like 30 games on the list around November, now they are down to below half of that.
Title: Re: new awesome Mike Hayes interview !
Post by: Orta on March 19, 2010, 05:01:33 am
Quote from: "MadeManG74"
...What's wrong with more awesome games on Wii?

Nothing, except they'll probably lose even more money. That can't be good, can it?
Title: Re: new awesome Mike Hayes interview !
Post by: Aki-at on March 20, 2010, 04:33:07 am
Quote from: "Orta"
Nothing, except they'll probably lose even more money. That can't be good, can it?

The House of the Dead: Overkill actually made them some money!
Title: Re: new awesome Mike Hayes interview !
Post by: MadeManG74 on March 20, 2010, 04:48:53 am
Quote from: "Aki-at"
Quote from: "Orta"
Nothing, except they'll probably lose even more money. That can't be good, can it?

The House of the Dead: Overkill actually made them some money!

And while MadWorld probably didn't, it DID earn Sega and Platinum a LOT of press and media attention!
Title: Re: new awesome Mike Hayes interview !
Post by: Team Andromeda on March 20, 2010, 05:41:45 am
Quote from: "MadeManG74"
Quote from: "Aki-at"
Quote from: "Orta"
Nothing, except they'll probably lose even more money. That can't be good, can it?

The House of the Dead: Overkill actually made them some money!

And while MadWorld probably didn't, it DID earn Sega and Platinum a LOT of press and media attention!

That's a good point , it did get SEGA and Platinum and lot of interviews and Magazine previews , which is a lot of free PR , which can't really be bought
Title: Re: new awesome Mike Hayes interview !
Post by: max_cady on March 20, 2010, 05:50:45 am
I'm curious as to what Sega's strategy since the mature Wii titles didn't exactly sell that much.

Hayes talks about edgy, but not R-rated games?

Well, Jet Set Radio counts as an edgy game, it's not super-violent, more cartoony violent.
Title: Re: new awesome Mike Hayes interview !
Post by: Orta on March 20, 2010, 06:07:57 am
Quote from: "Aki-at"
Quote from: "Orta"
Nothing, except they'll probably lose even more money. That can't be good, can it?

The House of the Dead: Overkill actually made them some money!

I doubt we'll see that one back. :cry:  My money is on *ew* The Conduit.
Title: Re: new awesome Mike Hayes interview !
Post by: MadeManG74 on March 20, 2010, 06:31:12 am
Quote from: "Orta"
Quote from: "Aki-at"
Quote from: "Orta"
Nothing, except they'll probably lose even more money. That can't be good, can it?

The House of the Dead: Overkill actually made them some money!

I doubt we'll see that one back. :cry:  My money is on *ew* The Conduit.

Conduit has a lot of potential to be a good series for Sega. It had solid sales and the first game was a very strong base to build off, with great controls and some good level design etc. It was bland in terms of art design and all that, but it wasn't a dog like, say, Sonic and the Black Knight or something.
Title: Re: new awesome Mike Hayes interview !
Post by: ROJM_old on May 21, 2010, 09:20:56 am
Quote from: "Waffle"
I am not really impressed with him. I have heard all of these lies from SEGA before, so I need proof that any of this is going to be true.

And what is impressive about SEGA publishing boring titles of other developers? I do not care about Vanquish or anything Gearbox/Rebellion makes. SEGA has never been known for FPS games.

As for Sonic, he says they want to develop more games like Sonic Heroes. What kind of strategy is that? He is also very unclear about Sonic 4 and the franchise in general, leading me to believe he has no control/knowledge of it.

Overall it was just a boring set of PR things about 'how good the future will be with outsourcing' and 'we learned our lessons'. We have all read this before in the last 5 years.

Coming from the total war guy. :lol:

Quote from: "Sega Uranus"
But Kogen is right, SEGA has never been known for FPSs. I know tons of general SEGA fans that do not care about these games either because... Well, they are fans of a company that has never been known for those genres.

I am the same way, I rather they still make games that appeal to me. I know that sounds selfish, but I rather they make good games that are similar to what they used to make, that is how you keep fans. Yakuza is not enough, and I cannot even play it much, so why should I care?
Well FPS started to raise its ugly bloodsoaked bullet ridden head after sega reached its peak so they wouldn't be known for it compared to the genres they are known for that were in its infancy when sega was rising to the top of their field but they were there during FPS's initial rise to the hearts of the console gaming mainstream. For instance Sega helped publish the grandaddy to all FPS Doom outside of its PC universe to the more gaming mainstream back in 94, they then did a couple of FPs for the saturn and PC/internet with games like congo and the third person shooter Vigilance back in 95/98. And by then SOJ did Outrigger which came out in 99. So whether these games were good or not it was hardly them jumping on the bandwagon which was severly jumped by the time after halo came out and the xbox was the system that PC developers could flock to, a task which the DC ultimatly failed to do.
 
They may not be succesful with it(yet) but Sega is known for different genres to the ones we know them for like beat em ups, racing etc, today's younger generation will more likely know them for sonic,and gotta catch em all type games like pokemon popularised andother kiddie like games(if you happen to be in japan) rather than their traditional base. Progression or dumbing down, take your pick.
Title: Re: new awesome Mike Hayes interview !
Post by: Orta on May 21, 2010, 09:35:17 am
Jet lag.
Title: Re: new awesome Mike Hayes interview !
Post by: Suzuki Yu on May 21, 2010, 10:14:03 am
SEGA Already have the best Shooter that they've been dreaming of " Border Break "

be smart SEGA and release the damn thing on console  :evil:
Title: Re: new awesome Mike Hayes interview !
Post by: ROJM_old on May 28, 2010, 05:22:06 am
BB isn't a shooter and its hardly the best one of its ilk either. I'd say down to the controls alone its more suited to a handheld with touchscreen options.