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Gaming => General Gaming Discussion => Topic started by: Shigs on November 29, 2012, 03:36:56 am
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Hey everyone!
For those who have a JP Account set up, the Yakuza 5 demo came up today. It's a fairly short demo for Yakuza. Really only one sidetrack area to go outside of some side missions. It looks like there's an option for 3D, but I don't know how to set it. I did manage to set the camera angles properly, cuz there in reverse as you play.
The story seems to be two Yakuza wanting Kazuma back in the family business....I think. Also, his adopted daughter is now a pop idol. When you reach the city, you can see a story mission and one question mark. I headed to the question mark area for a story I didn't need translated. A little girl was defending a dog from a gang that was abusing the animal. They start to threaten the girl and Kazuma comes in and kicks some ass. Once you defeat them, you talk to the girl who sends you on a second question mark area where you talk to someone who I think is her dad. He comes back with you down to where the little girl is and there's an even bigger gang waiting. Of course, I kicked all their asses.
The fighting areas are even more brutal this time. Kazuma will grab an enemy and throw him against a poll, then curb stomp him when he's on the ground. The most brutal is when he had one guy lying face down in the street and he proceed to rub his face in the gravel and it was bleeding everywhere. One other cool aspect is that if you don't finish all the street punks in a good amount of time, they'll get on their cell phones and call for backup.
The graphics do look better than 4. Especially with the lighting, but it still doesn't blow me away. I will say it's a big leap from 3 though.
The only other activity outside of story was going to Club Sega. No more Boxelios! This time you get two REAL arcade games. Virtua Fighter 2 and Taiko Drum Master. In the demo, you only get 3 matches in VF2 (but you can select all the fighters) and only one song in Drum Master. I imagine you get full versions of both games in the full game.
The U"FO catcher is all about Sega related prizes. You can nab a box toy with a Panzer Dragoon dragon in it, Bonanza Bros figures, a NiGHTS statue and Opa-Opa toy. By far the toughest to get is a Hatsume Miku statuette in a box. This time, the UFO catcher doesn't use a claw, but a little, round peg that pokes through a tiny hole only about a centimeter bigger than the peg. If successful, it'll push down on a shelf that will drop the box. It's pretty tough though. Took me several tries.
The demo ended when I met up with the two gentleman who were wanting me back in the Yakuza (I think), I refused and they attacked me. I had to use some of my healing items, but I finally beat them both. The game seems to be coming along great, but it really feels like more of the same. Not that that's bad, but it could use some freahness to the formula.
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Hmm, didn't play mine yet. Wasn't he suppose to become part of the Tojo Clan again? I mean that's what was indicated at the end of 4 when they chose the new chairman.
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That sounds fantastic, I didn't realise the demo was out already. I'll have to get onto that ASAP.
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Video of the whole demo for those who want to check t out
[youtube]http://www.youtube.com/watch?v=wHPDNfLv0pc[/youtube]
Edit: I actually didn't notice, but it is with subs
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Famitsu reviewed it. 40/40. That's Sega's first perfect score, no?
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Famitsu reviewed it. 40/40. That's Sega's first perfect score, no?
First inhouse, yes. Previously Bayonetta and a Chun-soft game 428 got perfect scores too.
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Seeing Kazama Kiryu drags someones face on the ground and teaching young college students pass an exam is beautiful.
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First inhouse, yes. Previously Bayonetta and a Chun-soft game 428 got perfect scores too.
Sad isn't it. That this game is the first Sega inhouse game to get a perfect score.
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Whaddya expect from a magazine named after the Famicom?
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Sad isn't it. That this game is the first Sega inhouse game to get a perfect score.
Eh, I don't really give much stock to Famitsu scores anyway. No more than other major reviewers at least anyway.
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Whaddya expect from a magazine named after the Famicom?
The mag always been a joke for review scores has most of them can be bought. That said the demo is nice and shows a marked improvements in the graphics , bit of a shame the blocking system hasn't really been improved that much
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OMG this game looks sooooo sick when dose it come out!!!! It kinda reminds me of Shenmue for some reason....=]
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[youtube]http://www.youtube.com/watch?v=LquFp2YlczA[/youtube]
Yakuza 5 is out in Japan! The game sold 40% - 50% of its initial shipment on its first day and if it is true that this game is the most preordered in the series, than well on it's way as having the biggest opening in the series.
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Apart from the music not being as good as 'Loser' and 'For Faith', that was a damn awesome trailer. Ah man, I really hope this gets here sooner rather than later.
Also if it's the biggest success you know what will happen.
"Boss, look at these sales for Yakuza 5!"
"Hmm that's the best results for the series yet. Clearly this is because it's the first game to have Haruka playable in rythm dance mini-games."
"Well yes, but I hardly think that-"
"Cancel development on Yakuza 6! We're in the business of dancing games now!"
*Coming soon: Yakuza Dance for Xbox Kinect, Playstation Move and iOS*
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Is Yakuza 5 the last game in the series?
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(I am a fan of the Yakuza series and have been since the start, so don't assume that this is coming from someone eager to trash the game. Though with the past couple games I've gotten a bit more critical of the series, I still have fun with them and am looking forward to Yakuza 5...that said....)
Well the visuals have been noticeably stepped up, which is good, especially as far as the lighting goes, I agree with Shigs there. My issue is that it all still has a very "basic" look to it, certainly not up to par with the lovingly detailed Sleeping Dogs, for example. The lighting's nice and adds a warm glow (when he's walking in the park, for example, the graphics really shine) but when going through the streets, I dunno, things still seem a bit too sterile, too boxy. A little disappointing that this is the best Sega could do, ditto for the text boxes, which seem as outdated as ever.
And I dunno. From watching the demo it doesn't look like things have changed that much, if at all. This still seems to be the same Yakuza game we've been playing since the original. I mean, it's not a bad thing, necessarily, but with all this talk of this installment bringing change and evolving the series, this demo sure doesn't seem like it.
Those are just my thoughts anyway. It looks like it'll be more Yakuza fun, but I'm disappointed by how familiar it looks.
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Yeah from what i've seen (so i'm not sure maybe it'll feel different once i actually play), the gameplay doesn't look that much improved, and it would be a little disappointing for me because after binary domain and hearing about a new engine, I expected a bit more too. And I still don't know how dancing battles are gonna add to my experience.
It's something I don't do very often, but I may be continuing to play yakuza mainly for the story