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Gaming => General Gaming Discussion => Topic started by: ROJM on June 21, 2014, 11:53:01 am

Title: The DC opened the door for Xbox...
Post by: ROJM on June 21, 2014, 11:53:01 am
I came across this article here....

http://fansided.com/2014/05/28/halo-originally-slated-sega-dreamcast/#!1KIFz

Its easy to speculate what would have happened if certain titles were released for the DC. Who knows would Halo had become the biggest FPS in the  world if it had been released on DC?

What is clear to me is this. The DC was the best machine at the time to transfer PC style games onto its format. An idea that the Xbox ran with and fully became its trademark by the time the 360 was released. I can't say why didn't sega hang on for another year or so but i do feel if they did they may have benefited from the switch of development power as gamers started to play more  new american/european games rather than new japanese ones. The sad thing is the gams that would have helped DC in the west were all canned before anything could have happened.

Its sad to see a company i use to love with a passion, that back in the nineties were coming out with the top western made games for console. They had their eye for new talent and grabbed it and got the best from them. While japan developers are scratching their heads in how to compete with the western side of things, Sega who was on the ball in that field acts like they haven't a clue on how to make a game.

A game that would appeal to westerners
A game created by a talented western studio.

Its sad when you think that during the DC era you start to realise that DC did open the door for the market the Xbox eventually managed to capitlize. And the Xbox didn't take off until a year after its release. So technically if the DC was still around then they may have gotten the audience it needed. After all it definatly laid the groundwork for the type of gamer that's in abundance today compared to the clueless generation that was dominating games during the godawful S*ny era...

Do you think that he DC laid the groundwork for Xbox to come in or was it more complex than that?


Title: Re: The DC opened the door for Xbox...
Post by: Team Andromeda on June 22, 2014, 11:59:03 pm
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Who knows would Halo had become the biggest FPS in the  world if it had been released on DC?


It was never going to come to the DC . That was just piss poor 'press speculation' from the odd magazine
Title: Re: The DC opened the door for Xbox...
Post by: ROJM on June 23, 2014, 08:24:58 am
That's not the point of the post i made...
Title: Re: The DC opened the door for Xbox...
Post by: Centrale on June 23, 2014, 06:10:12 pm
I definitely think Microsoft learned a lot from the experience of working with Sega in the development of the Dreamcast OS. The only disadvantage the DC had, in light of the rise of FPS in that era, was that its stock controller only had one analog stick. Of course, that could have been easily remedied with an updated controller that was packed in as standard.

Aside from that, everything was in place... slightly too soon. Just slightly too soon for DVD, and slightly too soon for broadband. Even at the time of the Xbox debut, there were some doubts that broadband would be widely adopted enough to justify its inclusion. All in all, Sega's gambles on the DC just didn't pan out quite as well as MS's gambles on the Xbox.

Perhaps Sega became reliant on the strategy of being the first to market because it proved successful for the Genesis. But as we've seen, being first isn't always the greatest advantage. It definitely backfired for the Saturn, and it just didn't work as well as hoped for the DC.
Title: Re: The DC opened the door for Xbox...
Post by: ROJM on June 24, 2014, 06:03:29 am
I was wondering had games like Black and White and several other PC type games other than Unreal Tournament had appeared when they were supposed to, if it could have changed the tide and attracted the gamers who didn't want to buy consoles and play japanese made games. Certainly that helped sustain the Xbox in its softmore years.
 
Being first may not have paid off in the end but really who else would it have been? I dunno if Sega could have afforded to wait and see whatt he others would release first. Also some of the decisions concerning the DC was done by SOJ management who really mesed things up. if you read anything on DC development history the system had a DVD in mind until it was over ruled...and that was prehaps a big mistake...
Title: Re: The DC opened the door for Xbox...
Post by: Team Andromeda on June 24, 2014, 08:33:37 am
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Also some of the decisions concerning the DC was done by SOJ management who really mesed things up. if you read anything on DC development history the system had a DVD in mind until it was over ruled...and that was prehaps a big mistake...


It wasn't overruled it was taken out just due the development and hardware costs to SEGA Japan were too big to meet . SEGA Japan did a lot of good with the DC design but screwed up in a few key aera's - The Joypad, the memory in the VMU and the system really should have had a digital out too


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I was wondering had games like Black and White and several other PC type games other than Unreal Tournament had appeared when they were supposed to, if it could have changed the tide and attracted the gamers who didn't want to buy consoles and play japanese made games.


They wouldn't have made much difference what really killed and hurt SEGA was no Metal Gear Soild 2, GTA III and Final Fantasy . In fact that E3 2000 demo of MGS II really did so much harm to SEGA and the DC .
Title: Re: The DC opened the door for Xbox...
Post by: Barry the Nomad on June 24, 2014, 08:38:54 am
I do wonder what it would have been like if SEGA and MS agreed to include the Dreamcast chip inside the Xbox.
Title: Re: The DC opened the door for Xbox...
Post by: ROJM on June 24, 2014, 12:03:41 pm


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It wasn't overruled it was taken out just due the development and hardware costs
to SEGA Japan were too big to meet . SEGA Japan did a lot of good with the DC
design but screwed up in a few key aera's - The Joypad, the memory in the VMU
and the system really should have had a digital out too

Course it was. They over ruled it and then decided it was too expensive again after the second series of meetings. The american version of the DC or competing version of the DC was overruled too. Shame because if it was a combination of all three i think it would have been one hellva system to the one we all fondly remember.



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They wouldn't have made much difference what really killed and hurt SEGA was no
Metal Gear Soild 2, GTA III and Final Fantasy . In fact that E3 2000 demo of MGS
II really did so much harm to SEGA and the DC .
By then the shift of power of gaming was changing. It was turning towards the gamer that wanted to play western games only. If DC had managed to capture that growing market it would have lasted longer. That's the point im saying.
Title: Re: The DC opened the door for Xbox...
Post by: Team Andromeda on June 25, 2014, 06:57:35 am
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They over ruled it and then decided it was too expensive again after the second series of meetings. The american version of the DC or competing version of the DC was overruled too.


? It was taken out of any plans for medium due the costs , that not so much overruled than plan thinking of costs the systems . Every early into the DC project DVD as a medium was just not a goer . Every system will have a list of what should go into the system , that will be changed due to costs or other issues .



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It was turning towards the gamer that wanted to play western games only


Well that's part of why I've said SEGA Japan should go multi and make games for the West in mind . But the E3 2000 tech demo of MGS II was a killer for the DC and SEGA. The game looked amazing and blew most games alway . The hype machine was in full effect and SONY just had the better 3rd party support with the more BIG hitting console  games


SONY didn't need PC ports and PC ports to the PS2 didn't help the system at all really . SONY just won the hype war
Title: Re: The DC opened the door for Xbox...
Post by: RegalSin on June 25, 2014, 08:21:51 am
Microsoft just made an Windows CE for the Dreamcast. That is the same Windows CE, that can pre-loaded on to a disc, and then have the program run. That is all what Microsoft did for the Dreamcast. It was not an joint effort. Gates just wanted to go into gaming, as the market was lucrative, or whatever. If the X-box had never enter the market place, we would all be using SEGADC3 right now. Microsoft took over SEGA place, by disallowing breathing room. With the bigger corperations stepping in, SEGA had to cash out.

In no way, no way SEGA would ever team up with any western company, unlike it was in the past. I mean the past when western chips dominated the market place. If they did team up, it would be an ugly take over. The female president ( or leader/PR etc ) of 720, does not hold her up in pride of the videogame community she represents. Microsoft are not game people, they are corporate thieves, forcing Windows spyware on the public.

About HALO, phuck HALO. It is a stupid FPS, they had a bunch of hype over verbal abusive NPC, and CPU. The graphics was lame, the story with this and that was lame. I have nothing against specifics of it, but Microsoft jumped on the War Wagon, instead of MALICE which was the tech demo, they left X-BOX users with an Bomber-man solider guy. HALO, is just another random FPS and the PC versions blew away the actual X-box. You have little idiot kids, who actually are reading the literature, alongside Tom Clancy, quoting the videogame in college reports. Deadbeat fathers, out their who thinks this kind of material makes their sons into men. We have an whole generation of morons, who think HALO/Splinter Cell, is the greatest of gaming. Not to mention the grease fire that is known as Metal Gear Solid. In fact without MGS for the PSX, we wouldn't have HALO/Splinter Cell, or any of these games in the public eyes. Kojima got a fake phony award from G4tv, even when his work was scrutinized, and edited by an some female diplomat brat, who even used his work to forward her career.   

What really open the door for Microsoft, was the PC selling point, and the reintroduction of American companies back into the gaming community. This was the mature game system, that was going to be one last hurra for the boomers. Everybody instantly said, oh Microsoft, that is super PC power. Everybody felt they were buying an XP machine, that was cheap, Which it never really was. It was just an over-sized GCN, with content, that everybody thought was going to be porno ( which it was not ), and have network gameplay.

You keep thinking that Microsoft is a good company, or they make good products. Microsoft have not been good anything since Windows 3.1. After that it was downhill from there, till they hit rock bottom with 2000. The biggest thing that Gates did was, the BASIC langauge, that was used on most early computers before DOS became a free resource. After that, it was just software downhill, and Windows.

FPS ruined videogames. Imagine all the 3rd person, acrobatics, and development that could have been done. We are just selling war, to our children. Not creative bliss, of imagination. Like get an X-box, that was straighten them out correctly.

To sum up everything above.

Microsoft did nothing with the development of the Dreamcast, asides Windows CE. The X-box just killed off the Dreamcast, and SEGA ( or whoever ) decided to port many games to the X-box console.
FPS games are the lowest bare bones of videogames. MGS, not been to western shores, then morons like Tom Clancy, wouldn't even get noticed by the game culture at all. HALO is a terrible game, but I will admit, their were some moments, but a game we could do without.

........

If you want to talk about SONY. SONY already took over the whole videogame world, when SEGA was struggling with the pro-3d no-2d Saturn in the west. We had all kinds of games in full 3d for the PSX, and when PS2 came around the biggest selling point was..LOOK, it can play PS1 games. So nobody had to change anything. Nintendo = kids, Sony = Young Adults, and Microsoft are just a bunch of people, who refuse to accept reality. Sarah Palin = Yeahhh X-box it is American, go team America. hu har..Doncha know. If it wasn't for computers, SONY would still dominate.

Title: Re: The DC opened the door for Xbox...
Post by: ROJM on June 26, 2014, 04:43:40 am


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? It was taken out of any plans for medium due the costs , that not so much
overruled than plan thinking of costs the systems . Every early into the DC
project DVD as a medium was just not a goer . Every system will have a list of
what should go into the system , that will be changed due to costs or other
issues .


You should really familise yourself in big buisness culture then you won't keep coming up with wrong facts.
They being the management had a second series of meetings to see if that idea could be implemented then it was decided that the costs to put it in would be too high. At the first time it was overruled because of costs and they didn't think they needed it. Second time of meetings they knew that Sony was going to include DVD and that's when the mangement took the DVD option more seriously.




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Well that's part of why I've said SEGA Japan should go multi and make games for
the West in mind . But the E3 2000 tech demo of MGS II was a killer for the DC
and SEGA. The game looked amazing and blew most games alway . The hype machine
was in full effect and SONY just had the better 3rd party support with the more
BIG hitting console  games
Stop banging the same old drum on something that didn't work and has nothing to do with the topic. For gods sake.

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SONY didn't need PC ports and PC ports to the PS2 didn't help the system at all
really . SONY just won the hype war
Again can't you read? I'm talking about end of 2000-2001. the type of gamers coming into the market didn't want to play sony games. If sega held on they may have benefited with that market. Geezus christ..
Title: Re: The DC opened the door for Xbox...
Post by: Team Andromeda on June 26, 2014, 08:31:01 am
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At the first time it was overruled because of costs and they didn't think they needed it. Second time of meetings they knew that Sony was going to include DVD and that's when the mangement took the DVD option more seriously.


I'm sure you just say this to wind people up . The DC was shown off to the public years before SONY made it official move with the PS2 and that it would be DVD console .
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Stop banging the same old drum on something that didn't work and has nothing to do with the topic.


You said it and it was clear than Western gaming was the way forward for the industry. The America market was where the major money was to be made . 


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Again can't you read? I'm talking about end of 2000-2001


Yeah and having PC ports didn't do the PS2 any favours . That console had plenty of PC ports and they never really impacted much on sales for the system it in the charts  . Games like Unreal, Quake 3, Half Life never really sold the PS 2 .
Title: Re: The DC opened the door for Xbox...
Post by: ROJM on June 26, 2014, 08:58:15 am
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I'm sure you just say this to wind people up . The DC was shown off to the public years before SONY made it official move with the PS2 and that it would be DVD console .


Well...duh...that doesn't mean they didn't know what was what by the time they were in lauch year..geez what are you smoking?
And they knew Sony was going to go with DVD it wasn't a state secret. Sheez.
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You said it and it was clear than Western gaming was the way forward for the industry. The America market was where the major money was to be made . 
Which is why i made the connection with the PC games because at that time that was the bastion of western games made by western companies. Prety clear really.


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Yeah and having PC ports didn't do the PS2 any favours . That console had plenty of PC ports and they never really impacted much on sales for the system it in the charts  . Games like Unreal, Quake 3, Half Life never really sold the PS 2 .

Because the PS2 was shit at doing them and way too japanese which you pointed out was what their trademark is. The DC didn't necessarly have that.
Title: Re: The DC opened the door for Xbox...
Post by: Centrale on June 26, 2014, 09:25:14 am
Well, there's no doubt that PC is incredibly strong as a gaming platform now. But as I recall, there were several years in the mid-aughts in which there were a lot of rumblings that PC gaming was dying. This was a time in which PCs were getting ports of console games - badly optimized ports that were clearly afterthoughts. Obviously that's all turned out to be a bunch of nonsense, and PC is a thriving platform now. But the timing of that era makes me think that it wouldn't have necessarily been a panacea for the DC to have held on long enough to gain a substantial library of PC ports. It seems the main thing that would have helped is just if Sega had had more money in the coffers. For the most part I think they did quite well with the DC, they were just in too deep a hole from their mid-90s shenanigans.
Title: Re: The DC opened the door for Xbox...
Post by: Team Andromeda on June 26, 2014, 10:07:03 am
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Well...duh...that doesn't mean they didn't know what was what by the time they were in lauch year.


And SEGA along with Yamaha had to develop its own priority disc medium . You don't things like that on the Hop, things like that need to be done very early in; Hideki Sato-san made it very clear in one of his 1st DC interviews why SEGA didn't go the DVD route and it was simply down to costs of the DVD Drive's that would add to much to the retail price of the DC and SEGA not being able to sell the DC at even more of a loss.


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Which is why i made the connection with the PC games because at that time that was the bastion of western games made by western companies.


? No it just had more to do with the Western market was growing and where you made the most money and profits . Nothing at all to do with PC gaming just the fact that America was where the bucks were and still to this day are to be made


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Because the PS2 was shit at doing them and way too japanese which you pointed out was what their trademark is.
?


The PS2 with its bigger Ram and twin sticks was far more suited to PC ports , the only ace up the DC sleeve was the on-line side of things, . The simple fact is , people wanted a PS2 for its console games not for any PC ports and if one looks at the XBox it wasn't really sold on it's PC ports as they weren't that many.


[size=78%] [/size]


 
Title: Re: The DC opened the door for Xbox...
Post by: ROJM on June 26, 2014, 11:14:36 am


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And SEGA along with Yamaha had to develop its own priority disc medium . You don't things like that on the Hop, things like that need to be done very early in; Hideki Sato-san made it very clear in one of his 1st DC interviews why SEGA didn't go the DVD route and it was simply down to costs of the DVD Drive's that would add to much to the retail price of the DC and SEGA not being able to sell the DC at even more of a loss.

Dont you ever read what people type? I said clearly that the second series of meetings was about the DVD inclusion and then it was decided that they couldn't incorporate it. The costs was just a public line because stupid people like you don't understand the details. It wasn't simply just ruled out but a series of decisions that eventually came to the point of ruling it out. Regardless it was a big mistake to do it after simply dismissing it.



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? No it just had more to do with the Western market was growing and where you made the most money and profits . Nothing at all to do with PC gaming just the fact that America was where the bucks were and still to this day are to be made

You're an idiot. PC gaming now here is where i type big..WAS THE BASTION OF WHERE WESTERN GAMING WAS BASED AT AT THAT TIME. The type of genres that came to console was stalwarts in the PC gaming world and that's a fact. Geezus f christ.




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The PS2 with its bigger Ram and twin sticks was far more suited to PC ports , the only ace up the DC sleeve was the on-line side of things, . The simple fact is , people wanted a PS2 for its console games not for any PC ports and if one looks at the XBox it wasn't really sold on it's PC ports as they weren't that many.


Yawn...Again can't you fucking read. The tide was changing between japanese console games and western type games that was the norm on the PC. The PS2 was the last of the great japanese style game systems. By the time of the 360 western gaming for consoles was influx. Stop trying to come out with things to make yourself clever infront of everyone else here when it was clear on what was said and meant in the first place. Anyway i give up. I'll talk to someone who isn't trying to deliberately twist my words.


 
Title: Re: The DC opened the door for Xbox...
Post by: Team Andromeda on June 26, 2014, 12:02:08 pm
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The costs was just a public line because stupid people like you don't understand the details.


2nd meeting . Give a break you act like you were there . It was cut early in and down to costs issues . Unlike SONY SEGA doesn't manufacture it's own parts , it wasn't not part of the MEPG , or the MMCD group or own any major films studios unlike SONY .


Not only would SEGA pay a fortune to use the DVD Drive it would have to pay for the rights of DVD format to play films and if that's not enough unlike SONY would also not make money on any DVD film sold. In end it was non brainer for SONY to move to DVD, for SEGA already losing millions it was a cost they couldn't take


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WAS THE BASTION OF WHERE WESTERN GAMING WAS BASED AT AT THAT TIME


What on earth on you on about . In the Mega Drive days 'Western studios' made loads on the back of the Mega Drive and its sales in the West. Some of the biggest selling games on the PS (not PS2) were western developed and had nothing at all to do with PC sales and


Before you lay the insults learn your 'console history '


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The PS2 was the last of the great japanese style game systems.


PS3 sold very well , so did the Wii , so is the PS4 . The only difference is the japanese market is total crap and that was the case for years . Hence why some of us have been saying for over a decade That SEGA Japan thinking of games made only for Japan and one system in a total backward steps and 90's thinking .


Again learn your console history 
Title: Re: The DC opened the door for Xbox...
Post by: ROJM on June 27, 2014, 04:05:22 am

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2nd meeting . Give a break you act like you were there . It was cut early in and down to costs issues . Unlike SONY SEGA doesn't manufacture it's own parts , it wasn't not part of the MEPG , or the MMCD group or own any major films studios unlike SONY .
No sh*T. Still didn't stop Sega from considering the idea.
and Series of meetings. it goes on all the time in any business enviroment.

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Not only would SEGA pay a fortune to use the DVD Drive it would have to pay for the rights of DVD format to play films and if that's not enough unlike SONY would also not make money on any DVD film sold. In end it was non brainer for SONY to move to DVD, for SEGA already losing millions it was a cost they couldn't take

Apart from the fact Sega wasn't in dire straits when they build the DC as opposed to after the DC era.



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What on earth on you on about . In the Mega Drive days 'Western studios' made loads on the back of the Mega Drive and its sales in the West. Some of the biggest selling games on the PS (not PS2) were western developed and had nothing at all to do with PC sales and
There was NO megadrive in the 2000s. What the hell are you talking about?!

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Before you lay the insults learn your 'console history '

I know my console history. You don't. Which is why you keep switching back and forth.


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PS3 sold very well , so did the Wii , so is the PS4 . The only difference is the japanese market is total crap and that was the case for years . Hence why some of us have been saying for over a decade That SEGA Japan thinking of games made only for Japan and one system in a total backward steps and 90's thinking .

 

Again you learn your console history. Japanese games as a dominant force began to run dry during the DC and PS2 era. The "new" gamers that was starting to come in went with the Xbox because they were more interested in playing western made games. By the 360 era those gamers became a dominant factor.
The point of this discussion which you are so busy trying to disrupt to throw your anti japan rhetoric was if the DC managed to get those type of games that was popular with these type of gamers onto their system than they might have held on longer. 

This has NOTHING to do whether games should be multi format because were talking about the DC here. A Sega system that Sega released their own games EXCLUSIVELY on. Stop trying to prove that you think you know it all and talk in the context of the discusssion and the time.
Title: Re: The DC opened the door for Xbox...
Post by: Team Andromeda on June 27, 2014, 09:20:36 am
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Still didn't stop Sega from considering the idea.and Series of meetings. it goes on all the time in any business enviroment.



Well when you're making a console its always open spec at the conception stage . DVD wasn't a goer at all for the DC very early in and thb other than Japan I don't think it would have made that big of a difference.


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Apart from the fact Sega wasn't in dire straits when they build the DC as opposed to after the DC era



No were just posting massive losses for the year 1998 .


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There was NO megadrive in the 2000s.



Take the time to read . I said 'in the Mega Drive days' . Western developers started to do very well on the system and some of the MD best selling games came from the West .


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Japanese games as a dominant force began to run dry during the DC and PS2 era



It started to happen before the PS2 days one could see it in the PS days that western developers were uping their games and started to complete toe to toe with the Japanese in terms of budgets and man power put on to games . Some of the N64 games best selling games came from the west too


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The "new" gamers that was starting to come in went with the Xbox because they were more interested in playing western made games.



The PS2 had far more western games. Gamers went to the XBox for its unmatched power and the fact that it did have some great exclusives and sure it focus on western style games hit with the die hard gamers . But for all that and tons of cash from MS the system just about outsold the Cube and was hopelessly outclassed by the PS2.


HALO wouldn't have made any real difference to the DC . It would never have been able to handle half of what the XBox could and unlike MS. SEGA had little cash left to push the DC much less HALO . Even with MS millions it took until HALO II for the HALO series to explode . SEGA trouble with the DC was it just didn't have the money to push the system, it lacked 3rd party and retail support.


HALO wouldn't have done anything to change that , just like the likes of Quake 3 made little impact on the DC   


 



Title: Re: The DC opened the door for Xbox...
Post by: ROJM on June 30, 2014, 09:26:49 am
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No were just posting massive losses for the year 1998 .

Not enough to damage the company or the D c would never have ben made and neither would the saturn been supported up to 1999/2000.
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Take the time to read . I said 'in the Mega Drive days' . Western developers started to do very well on the system and some of the MD best selling games came from the West .


I'm not talking about the MD days or what went on before, that's the point.



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It started to happen before the PS2 days one could see it in the PS days that western developers were uping their games and started to complete toe to toe with the Japanese in terms of budgets and man power put on to games . Some of the N64 games best selling games came from the west too

I'm sure it did but the japanese games still had dominance with the type of gamer that you had during the DCPSXPS2 era. The gamer that dominates now were starting to come in when the Xbox entered its second year. All i'm saying is if Sega had managed to get certain key PC ports released on their system maybe they might have benefited enough that they wouldn't bein the position that they are now in.





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The PS2 had far more western games. Gamers went to the XBox for its unmatched power and the fact that it did have some great exclusives and sure it focus on western style games hit with the die hard gamers . But for all that and tons of cash from MS the system just about outsold the Cube and was hopelessly outclassed by the PS2.

Course it did because of its libary base but not the exposure compared to their japanese counterparts. And again i'm not talking about hardcore gamers i'm talking about joe bloggs and each generation of joe bloggs gamers want something different from there systems at various eras.



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HALO wouldn't have made any real difference to the DC . It would never have been able to handle half of what the XBox could and unlike MS. SEGA had little cash left to push the DC much less HALO . Even with MS millions it took until HALO II for the HALO series to explode . SEGA trouble with the DC was it just didn't have the money to push the system, it lacked 3rd party and retail support.
Still i beleived they might have been able to turn it around but of course what fucked sega over was the mess up they made during christmas 2000 when they had a very good advantage but didn't exploit it but it was also due to a bit of retail consumer apathy as well.



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HALO wouldn't have done anything to change that , just like the likes of Quake 3 made little impact on the DC   
It would have opened the door with what was to come.


 

Title: Re: The DC opened the door for Xbox...
Post by: Team Andromeda on June 30, 2014, 11:37:04 am
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Not enough to damage the company or the D c would never have ben made and neither would the saturn been supported up to 1999/2000


SEGA was posting losses of over 200 million dollars when it was showing off the DC. We can thank the late great Isao Okawa for more or less bank rolling SEGA and the DC project . Saturn was just slightly different even in 1997/8 Saturn games could sell from 100,000 to 200,000 copies which for more Saturn games were enough to turn into decent profits .


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I'm sure it did but the japanese games still had dominance with the type of gamer that you had during the DCPSXPS2 era


To a point but the likes of Tomb Raider and GTA III started to sell millions and millions , so did the likes of Goldeneye , Jax and so on . Japanese games no longer had the advantage of massive teams and budgets. If one looks at the best selling PS2 game of all times its the UK developed GTA San Andreas with ridiculous sales .


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And again i'm not talking about hardcore gamers i'm talking about joe bloggs and each generation of joe bloggs gamers


Joe bloggs didn't buy the XBox . Its XBox sold well to the die hard gamer and they made the difference in the weekly games charts sales as the die hard gamer always buys new games and that was the ace up the XBox sleeve: For each XBox sold its had a high number of games to hardware ratio.


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Still i beleived they might have been able to turn it around but of course what fucked sega over was the mess up they made during christmas


SEGA just didn't have the money to stay in the race and push the system really . Halo wouldn't had made much difference imo


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It would have opened the door with what was to come.


If it had came out on the DC. Very few people would have bothered to play it imo, much less most of the DC gems it would have been overlooked by the masses, while they wait for a PS2 version of the like . It makes me sick that games like PSO aren't multi million sellers - games like that were SEGA Japan at their very best and leading the way


 







Title: Re: The DC opened the door for Xbox...
Post by: ROJM on June 30, 2014, 12:14:46 pm

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SEGA was posting losses of over 200 million dollars when it was showing off the DC. We can thank the late great Isao Okawa for more or less bank rolling SEGA and the DC project . Saturn was just slightly different even in 1997/8 Saturn games could sell from 100,000 to 200,000 copies which for more Saturn games were enough to turn into decent profits .
No. because if he had than Sega would have easily been able to include DVD in the DC. Bing!


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To a point but the likes of Tomb Raider and GTA III started to sell millions and millions , so did the likes of Goldeneye , Jax and so on . Japanese games no longer had the advantage of massive teams and budgets. If one looks at the best selling PS2 game of all times its the UK developed GTA San Andreas with ridiculous sales .
Yes that's when the shift happen but those games didn't start to outsell japanese games until the Xbox was firmly estabilshed i'd say 2004 would have been when you started to see it becoming more evident than just a handful of franchises. By the time the PS2 was on its last legs the shift or transistion was complete that the market could support many new western IP and not just games that already had a recognisable name. Japanese games like RE or DMC are at the sales level a lot of western games that sold good were for PSX/PS2 but weren't able to sell on the level of their japanese counterparts.


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Joe bloggs didn't buy the XBox . Its XBox sold well to the die hard gamer and they made the difference in the weekly games charts sales as the die hard gamer always buys new games and that was the ace up the XBox sleeve: For each XBox sold its had a high number of games to hardware ratio.

Yawn Joe Bloggs did buy the xbox or the system wouldn't have been able to survive as long as it did let alone a followup if they didn't regardless of how much money M$ put into it. The type of people buying the Xbox weren't interested in japanese game anymore and that was the whole point. The Xbox managed to catch that type of gamer and profited from it by the time their follow up system came out.



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SEGA just didn't have the money to stay in the race and push the system really . Halo wouldn't had made much difference imo

Halo is an example i mentioned several other titles which you haven't said anything on. I'm talking about if those games had been released on when they were supposed to.



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If it had came out on the DC. Very few people would have bothered to play it imo, much less most of the DC gems it would have been overlooked by the masses, while they wait for a PS2 version of the like . It makes me sick that games like PSO aren't multi million sellers - games like that were SEGA Japan at their very best and leading the way


Actually if it was released in its early form maybe.But i doubt it was going to be like that for DC anyway.It also depends on who was releasing it. Bungie or Sega. i think if they had been able to do what they were planning with the games and the network than Sega would have managed to release a follow up system because they could have turned it around with the western sales.

Title: Re: The DC opened the door for Xbox...
Post by: Team Andromeda on June 30, 2014, 05:39:22 pm
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No. because if he had than Sega would have easily been able to include DVD in the DC.


He was a businessman and there to make money , not lose money hand over fist . The fact that SEGA were already started to post massive losses before a single bit of DC Hardware was sold, meant that the DC had to be made with some sort of sense with it and DVD was just to costly at the time


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Yes that's when the shift happen but those games didn't start to outsell japanese games until the Xbox was firmly estabilshed i'd say 2004


I'm sure that the likes of Tomb Raider 2 and Goldeneye each sold 8 million copies. That's massive sales in anyone book and slowly was starting the treat of Western games matching Japan games for gameplay, graphics and even sales .


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Joe Bloggs did buy the xbox or the system wouldn't have been able to survive as long as it did let alone a followup


The XBox lost MS 4 Billion dollars . MS huge bank balance bank rolled the machine and the XBox always had the higher console to game ratio . Joe gamer went with the playstation [/font][/color]

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The type of people buying the Xbox weren't interested in japanese game anymore and that was the whole point.


There were quite a few Japanese games that did very well on the XBox . DOA enjoyed great sales  so did Ninja Gaiden and quite a lot had a hard core cult following .


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Actually if it was released in its early form maybe.But i doubt it was going to be like that for DC anyway.It also depends on who was releasing it. Bungie or Sega


Well the Team had to pull the stops to get the game on the XBox for 2001 and by then the DC had it and SEGA was skint . I doubt Halo would have made any really difference to SEGA.









Title: Re: The DC opened the door for Xbox...
Post by: ROJM on July 01, 2014, 07:35:24 am

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He was a businessman and there to make money , not lose money hand over fist . The fact that SEGA were already started to post massive losses before a single bit of DC Hardware was sold, meant that the DC had to be made with some sort of sense with it and DVD was just to costly at the time


Than you just contradicted yourself. One hand you're saying he was there to bail sega out and another hand you're saying exactly the same thing i'm saying. You're not making ANY sense. as USUAL.


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I'm sure that the likes of Tomb Raider 2 and Goldeneye each sold 8 million copies. That's massive sales in anyone book and slowly was starting the treat of Western games matching Japan games for gameplay, graphics and even sales .
But they weren't a norm. Japanese games still dominated and only a handful of western titles were big titles sellers. now its the reverse where the western titles dominate sales instead of the big name games.


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The XBox lost MS 4 Billion dollars . MS huge bank balance bank rolled the machine and the XBox always had the higher console to game ratio . Joe gamer went with the playstation


joe blogs went to all  the consoles you silly man ::) . The majority of them and gamers went with PSX2. But joe blogs went with nintendo and xbox. The difference is that the type of person that went with xbox was the type of consumer gamer we have dominating console gaming today. And now that era is ending and making way for mobile gamers.


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There were quite a few Japanese games that did very well on the XBox . DOA enjoyed great sales  so did Ninja Gaiden and quite a lot had a hard core cult following .

A few is not enough. The majority were western titles that were becoming hits.


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Well the Team had to pull the stops to get the game on the XBox for 2001 and by then the DC had it and SEGA was skint . I doubt Halo would have made any really difference to SEGA.
Yes i know that but i have mentioned numourous titles before the event of 2000/2001 happened. If sega had certain games rolled out maybe that might have been the changing factor.










Title: Re: The DC opened the door for Xbox...
Post by: Team Andromeda on July 02, 2014, 04:20:00 am
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Than you just contradicted yourself. One hand you're saying he was there to bail sega out and another hand you're saying exactly the same thing i'm saying


? . When you invest you hope to turn into a profit , now Okawa-san could have bank rolled SEGA and the DC project well past 2001 , but you don't become to be a billionaire by making many mistakes or sticking with a loss making product. Simple fact was SEGA would have a had a hard enough time selling the DC to the world if it were to add in a DVD drive to the system it would have added a couple of hundred dollars to the system cost and with SEGA already losing 50 odd dollars for every system sold it was too much to take. .


Early in it was showing it would have been too costly to put in the DVD drive into the DC and I say again only in Japan did it make much difference really , the rest of the world cheaper dvd players were coming into play by 1999/2000 bar Japan .


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Japanese games still dominated and only a handful of western titles were big titles sellers.


But more and more western games started to put in great sales and get great reviews help sell the PS . Wipeout 2097, Fifa, Madden , Crash , Spyro, Rayman , Tony Hawks , Driver , Twisted Metal, GTA , Syphon Filter Ect are million plus sellers and that's in the PS days : That trend just continued with the PS2.


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joe blogs went to all  the consoles you silly man


No the casuals didn't take to systems like XBox and hence you don't get the massive Hardware sales . XBox really sold the die hard gamer and that's how even with not the best Hardware sales its was able to have great 3rd party support as XBox users bought games every month : Something which Joe bloogs don't do just look a t the Wii for that .


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If sega had certain games rolled out maybe that might have been the changing factor.


Halo wouldn't have been ready till 2001 and I doubt the DC could have handle what the XBox could -Given the massive difference in RAM. SEGA really needed the likes of Konami, EA and Square to put their big games on the DC that would have made more of a difference that HALO imo.














 







Title: Re: The DC opened the door for Xbox...
Post by: ROJM on July 02, 2014, 11:46:37 am


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? . When you invest you hope to turn into a profit , now Okawa-san could have
bank rolled SEGA and the DC project well past 2001 , but you don't become to be
a billionaire by making many mistakes or sticking with a loss making product.

You're the one ciontridicting yourself. Or backtracking which you seem to do on a regular basis...
 
 
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Simple fact was SEGA would have a had a hard enough time selling the DC to the
world if it were to add in a DVD drive to the system it would have added a
couple of hundred dollars to the system cost and with SEGA already losing 50 odd
dollars for every system sold it was too much to take. .

Yes and than came along the matrix on DVD and the PS2 which was the cheapest DVD system out there started to sell more than it did before. You always miss the point don't you?


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Early in it was showing it would have been too costly to put in the DVD drive
into the DC and I say again only in Japan did it make much difference really ,
the rest of the world cheaper dvd players were coming into play by 1999/2000 bar
Japan .
Early in their showing there was TWO competing DC systems. Than when the japanese version was the initial system to go with that was when the DC option came into play. First it was dimissed. But then it was looked into at another stage but the costs had already mounted and it was deemed too expensive to add it. That was the point. it was dismissed because SOJ management didn't have a clue until they realised their mistake when that option could have been viable. But of course believe the straight lace version and nott he reality...

No tDVD players weren't cheap in the west. boy you really are living in cloud cuckoo land..


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But more and more western games started to put in great sales and get great
reviews help sell the PS . Wipeout 2097, Fifa, Madden , Crash , Spyro, Rayman ,
Tony Hawks , Driver , Twisted Metal, GTA , Syphon Filter Ect are million plus
sellers and that's in the PS days : That trend just continued with the PS2.

Sure. But not enough to start outselling the main japanese games.



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No the casuals didn't take to systems like XBox and hence you don't get the
massive Hardware sales . XBox really sold the die hard gamer and that's how even
with not the best Hardware sales its was able to have great 3rd party support as
XBox users bought games every month : Something which Joe bloogs don't do just
look a t the Wii for that .

The casuals brought every machine. There were just more on the PS2. And more hardcore gamers on there too. And more average gamers. That is the point..



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Halo wouldn't have been ready till 2001 and I doubt the DC could have handle
what the XBox could -Given the massive difference in RAM. SEGA really needed the
likes of Konami, EA and Square to put their big games on the DC that would have
made more of a difference that HALO imo.

Not really. And i'm not going on about Halo as much as the first wave of PC exclusive titles. if they had been released than they may have estabilshed that the DC was the system to do that and could have pulled more gamers to them at least to extend their run.
Title: Re: The DC opened the door for Xbox...
Post by: RegalSin on July 02, 2014, 07:25:59 pm
You folks are arguing about HALO???

If the Dreamcast is as powerful as the Gamecube, then yes it could have handled HALO itself. HALO was never really that big of a deal, at all. In comparison to the PC version, it blows away the X-box, unless mistaken.

X-box took Dreamcast spot, because by that time, all SEGA had to show was PSO, and SA2. They had tons of action games ( which is great ), but the current trendings, demanded that SEGA could out do what SONY and Nintendo had.
Title: Re: The DC opened the door for Xbox...
Post by: Team Andromeda on July 03, 2014, 05:51:37 am
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You're the one ciontridicting yourself.


Putting a DVD drive inside the DC would have added $200 to the cost of the system That was too much pain for SEGA to take even adding to the system retail price or SEGA taking a hit and selling the console at ever more of loss  . Its as simple as .


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Yes and than came along the matrix on DVD and the PS2


And only in Japan did one see a massive impact on sales of DVD titles on the release of the PS2  . In the USA it didn't have that much of a impact and that's overlooking the playback of the PS2 was utter crap.


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Early in their showing there was TWO competing DC systems


Only one DC was every shown off . The USA designed machine its self didn't have DVD and was meant to have used 3DFX and Power PC to power it, but those were dropped due to costs per chips .
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But not enough to start outselling the main japanese games


Sure, but it was showing the trend and that was western tiles selling millions and also have big man power and budgets backing them .


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The casuals brought every machine


I bet a few bought the Jaguar . But the reason why systems like the PS, 360 and Wii see massive sales is they also have the casuals on board and that's what systems like the Saturn and DC lacked and to a point the XBox.


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And i'm not going on about Halo as much as the first wave of PC exclusive titles.


Wouldn't have made any difference really . Having the likes of GTA III, MGS II, FIFA, Madden, FF 10 on the DC would have more of difference than any PC game one could care to mention .


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If the Dreamcast is as powerful as the Gamecube, then yes it could have handled HALO itself.


Gamecube was more powerful than NA@MI II which was 2 to 3 times as powerful as the DC/NA@MI . So no the DC couldn't have even came close to X-Box Halo . XBox CPU and GPU killed the DC spec's and XBox had 64 Mb of Ram compared to the DC 16 Mb and one saw the massive cuts Unreal Tournament had to have on the DC due to Ram issues and also XBox 256 audio channels pissed on the DC 64 and Halo featured some of the best 5.1 audio out of any game 













Title: Re: The DC opened the door for Xbox...
Post by: ROJM on July 03, 2014, 09:43:19 am

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Putting a DVD drive inside the DC would have added $200 to the cost of the system That was too much pain for SEGA to take even adding to the system retail price or SEGA taking a hit and selling the console at ever more of loss  . Its as simple as .


After the second series of meetings that was what they found out yes. Key word here SECOND...



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And only in Japan did one see a massive impact on sales of DVD titles on the release of the PS2  . In the USA it didn't have that much of a impact and that's overlooking the playback of the PS2 was utter crap.

But that was the selling point that got the masses onboard the PS2 gravy train. So stop being a sony company man and pretend it wasn't a selling point over in the west because  it was.



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Only one DC was every shown off . The USA designed machine its self didn't have DVD and was meant to have used 3DFX and Power PC to power it, but those were dropped due to costs per chips .

Never said it did have a DVD option. I said the option for DVD arose after they chose the jap model and discussions were raised to the board about that possiiblity to have it. They dismised it without looking into it. Then a second series of discussions arose where they actually did look into it.

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Sure, but it was showing the trend and that was western tiles selling millions and also have big man power and budgets backing them .

Of course their was an evolvement but the type of western games being sold in the PSX/2 era were different to the ones that ended up dominating as they were more in line with the games you had on for PC



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I bet a few bought the Jaguar . But the reason why systems like the PS, 360 and Wii see massive sales is they also have the casuals on board and that's what systems like the Saturn and DC lacked and to a point the XBox.
There was enough casuals on Saturn Xbox and GN but in smaller numbers. Not everyone that had that system would have been an avid gamer.

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Wouldn't have made any difference really . Having the likes of GTA III, MGS II, FIFA, Madden, FF 10 on the DC would have more of difference than any PC game one could care to mention .

Not really. mainly because as i said the type of gamer was changing back then. We can agree the DC would have died anyway. The point is when would it have died if certain games that it did have came out for it when it should have done. I feel that it could have extended its life in the states beyond where it was.



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Gamecube was more powerful than NA@MI II which was 2 to 3 times as powerful as the DC/NA@MI . So no the DC couldn't have even came close to X-Box Halo . XBox CPU and GPU killed the DC spec's and XBox had 64 Mb of Ram compared to the DC 16 Mb and one saw the massive cuts Unreal Tournament had to have on the DC due to Ram issues and also XBox 256 audio channels pissed on the DC 64 and Halo featured some of the best 5.1 audio out of any game 

I didn't say that. :))
Title: Re: The DC opened the door for Xbox...
Post by: Team Andromeda on July 04, 2014, 04:43:43 am
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But that was the selling point that got the masses onboard the PS2 gravy train.

I think it was more do with the fact that the PS sold so well in Japan and Japanese just wanted to buy its successor and they knew it had the support of Square and Enix - Massive blows to SEGA.
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After the second series of meetings that was what they found out yes
Its not found out . SEGA got smashed to bits for the expense of the Saturn and Mega CD at retail . One of the mistakes they weren't going to make again was a High retail price at launch . That meant the DVD wasn't a goer from the get go
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western games being sold in the PSX/2 era were different to the ones that ended up dominating as
Only FPS really . The other big sellers like 3rd person shooters and GTA were already out on the PS and PS2
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There was enough casuals on Saturn Xbox and GN but in smaller numbers.
No casuals don't buy games week in week out, Die-Hards do. That's why the XBox still had decent support from 3rd parties and systems like Wii had poor 3rd party support (despite massive sales)
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We can agree the DC would have died anyway
It was, but if it was the 1st next gen  system to have FF 10, Fifa, Madden, MGS II and GTA III it might have been different . 

Title: Re: The DC opened the door for Xbox...
Post by: ROJM on July 08, 2014, 07:46:07 am


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I think it was more do with the fact that the PS sold so well in Japan and Japanese just wanted to buy its successor and they knew it had the support of Square and Enix - Massive blows to SEGA.

Partly but that was the incentive to bring in joe bloggs who hadn't got a PSX to get the PS2.

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Its not found out . SEGA got smashed to bits for the expense of the Saturn and Mega CD at retail . One of the mistakes they weren't going to make again was a High retail price at launch . That meant the DVD wasn't a goer from the get go

Like i said it was a discussion they went back to during the genesis of the DC. 

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Only FPS really . The other big sellers like 3rd person shooters and GTA were already out on the PS and PS2 No casuals don't buy games week in week out, Die-Hards do. That's why the XBox still had decent support from 3rd parties and systems like Wii had poor 3rd party support (despite massive sales) It was, but if it was the 1st next gen  system to have FF 10, Fifa, Madden, MGS II and GTA III it might have been different . 



Obviously but the point is the type of audience the Xbox managed to bring in or started to appeal to ended up becoming the dominant trend and gamer in today's market. It wasn't that long from the DC's demise to the Xbox being released and starting to get that audience..even though it struggled. I'm sure Sega may have benefited from that market at least. its not the first time Sega didn't have the big games from third parties and managed to make do and survive..
Title: Re: The DC opened the door for Xbox...
Post by: Team Andromeda on July 09, 2014, 12:53:29 pm
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Partly but that was the incentive to bring in joe bloggs who hadn't got a PSX to get the PS2


Well by then the PS sold some 80 odd million consoles , so that's  a lot of Joe's that could be ready to upgrade and then you had all the hype of a machine that was so powerful with clever named chips (emotion engine) and the bull crap hype of Iraq buying loads of the consoles and the PS2 being able to render Toy Story in real time


Bullshit hype which sadly joe bloggs like to fall for .
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discussion they went back to during the genesis of the D


Yes but with one key difference . SEGA sold the Mega Drive at cost price , from the start SEGA were taking a loss for every DC sold .

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its not the first time Sega didn't have the big games from third parties and managed to make do and survive..

Yes but in the Saturn and DC days is when games budgets and team sizes started to shoot up and so that meant games had to sell well to return a profit and with out the likes of Madden on the MD it would have never sold as well as it did
Title: Re: The DC opened the door for Xbox...
Post by: ROJM on July 10, 2014, 04:17:24 am


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Well by then the PS sold some 80 odd million consoles , so that's  a lot of
Joe's that could be ready to upgrade and then you had all the hype of a machine
that was so powerful with clever named chips (emotion engine) and the bull crap
hype of Iraq buying loads of the consoles and the PS2 being able to render Toy
Story in real time

Yes and the sad thing was many so called gamers brought into the hype as well. I remeber this guy actually quoting some thing from the financial times that the PS2 had the tech to guide a missle....




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Yes but with one key difference .
SEGA sold the Mega Drive at cost price , from the start SEGA were taking a loss
for every DC sold .
Yes and that isn't in dispute. but you must remember corporations when planning something never set things in stone, discussions would have taken place on a many options.

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Yes but in the Saturn and DC days
is when games budgets and team sizes started to shoot up and so that meant games
had to sell well to return a profit and with out the likes of Madden on the MD
it would have never sold as well as it did


I don't believe that about EA. Its debatable that if they weren't on Sega MD that they may not have found the audience that they enjoyed...especially when Sega was really forced to accept EA because of pirate issues..
Title: Re: The DC opened the door for Xbox...
Post by: Team Andromeda on July 10, 2014, 07:47:31 am
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Yes and the sad thing was many so called gamers brought into the hype as well.


Yes it was killer and bad times , worst still was how much the press fell for it too .


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but you must remember corporations when planning something never set things in stone


Yes there's always changes in most consoles , but DVD really wasn't a option for the DC at that time


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Its debatable that if they weren't on Sega MD that they may not have found the audience that they enjoyed

EA helped to sell the MD in the west . Madden 92 was massive , PGA Golf and EA Hockey also getting rave reviews and sales  add in the Desert Strike series, Road Rash and then the massive seller that was FIFA . EA did wonders on the MD and really helped it gain a foothold over the Snes in the West
Title: Re: The DC opened the door for Xbox...
Post by: ROJM on July 11, 2014, 04:47:16 am




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Yes there's always changes in most consoles , but DVD really wasn't a option for the DC at that time
It was an option they discussed.


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EA helped to sell the MD in the west . Madden 92 was massive , PGA Golf and EA Hockey also getting rave reviews and sales  add in the Desert Strike series, Road Rash and then the massive seller that was FIFA . EA did wonders on the MD and really helped it gain a foothold over the Snes in the West

I know that but EA didn't push the MD sales and they were on the MD from day one. It was Kalinske,the marketing campaign and key sega titles that really pushed the machines sales over the million mark and beyond.EA just gave the system depth and appeal to the older gamer. The point is whether EA needed sega or sega needed EA. I'm not going to say that EA saved Sega because they didn't. At the end of the day they benefited by becoming the biggest third party around but they needed Sega to do it because it was the perfect avenue to get to the type of consumer they needed. if there was no MD than they wouldn't have been able to achieve that..
Title: Re: The DC opened the door for Xbox...
Post by: Team Andromeda on July 13, 2014, 07:44:57 am
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It was an option they discussed.



Yes it was , but then it was dropped due the costs


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I know that but EA didn't push the MD sales and they were on the MD from day one


Well no , EA didn't have a contract or licence to make MD software 


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It was Kalinske,the marketing campaign and key sega titles that really pushed the machines sales over the million mark and beyond.EA

Forget the [/font]marketing campaign, with out Sonic or John Madden 92 The Mega Drive would never have sold as well as it did in America . John Madden 92 . Sure with Sonic alone the MD would have sold loads, but EA support really helped the MD outsell the Snes in America and also did wonder with FIFA in Europe . Fifa lauch day was one of the 1st times I saw people cuing in the shops for a game in the UK  . [/font]
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Title: Re: The DC opened the door for Xbox...
Post by: ROJM on July 14, 2014, 05:58:46 am




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Yes it was , but then it was dropped due the costs

Yes it was dismissed, cost was really an excuse in my opinion. They did look into the DVD option again and then it was clear that the cost may hamper development. But it was a serious consideration.That's a fact. If you won't accept that fact that's really not my problem.



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Well no , EA didn't have a contract or license to make MD software 

They were still on the MD from the early stages. I never said they had a license. Stop trying to make me a fool and add things i never even stated. ::)

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Forget the marketing campaign, with out Sonic or John Madden 92 The Mega Drive would never have sold as well as it did in America . John Madden 92 . Sure with Sonic alone the MD would have sold loads, but EA support really helped the MD outsell the Snes in America and also did wonder with FIFA in Europe . Fifa lauch day was one of the 1st times I saw people cuing in the shops for a game in the UK  .
Without the marketing campaign, not many people would have considered Sega as an option in the United States. That's a fact. As for Madden 2 and FIFA...That came later. But the point you are missing was that the megadrive was the perfect vehicle for EA to establish themselves. They certainly wouldn't have been able to do it for PC or other systems like the Amiga(god bless your soul) and so on...



Title: Re: The DC opened the door for Xbox...
Post by: Team Andromeda on July 14, 2014, 08:49:01 am
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Yes it was dismissed, cost was really an excuse in my opinion.


No really DVD players cost over £400 at the time  That was too much for either for SEGA to take a hit on or put onto the retail price of the DC .


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They were still on the MD from the early stages.


Yeah after contract talks and EA played dirty and reversed engineered the MD. Maddeh 2 came out in 1991 and unless you got a product people want silk adverts will make no difference.


SEGA spent a bomb pushing Greendog and nobody wanted it. SEGA Europe spent a fortune on the Mega CD launch - with the most expensive advert ever (for a console product at the time) and the Mega CD hardly sold well in Europe .


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But the point you are missing was that the megadrive was the perfect vehicle for EA to establish themselves


No I know. I might hate Trip  but he was far from dull and new consoles were the way to go for the big bucks







Title: Re: The DC opened the door for Xbox...
Post by: ROJM on July 14, 2014, 09:56:43 am


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No really DVD players cost over £400 at the time  That was too much for either for SEGA to take a hit on or put onto the retail price of the DC .


But they still considered it as an option. Its not like the option of lending money, raising capital and other stuff a corporation explores wasn't on the table or that they couldn't do it. All i said was they took DVD more seriously after initially dismissing it. Now that's my final word on the matter....

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Yeah after contract talks and EA played dirty and reversed engineered the MD. Maddeh 2 came out in 1991 and unless you got a product people want silk adverts will make no difference.

Like i said i know that already..who doesn't?! Point is advertising does help. The Genesis does, adverts did well but it only helped the machine to launch and sell half the number Sega wanted to make in the states. Sega under Kalinske made sure it got to that level so it does help. And of course without the product you don't have anything but you have to catch their eye towards the product in the first place...

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SEGA spent a bomb pushing Greendog and nobody wanted it. SEGA Europe spent a fortune on the Mega CD launch - with the most expensive advert ever (for a console product at the time) and the Mega CD hardly sold well in Europe

Greendog did sell actually just not to Sonic level expectations. The MCD also sold ok in europe and worldwide enough to convince everyone else that CD based systems was the way to go...



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No I know. I might hate Trip  but he was far from dull and new consoles were the way to go for the big bucks
That's the point i've been making. EA needed Sega more than they needed him. Remember the 3DO which ultimately bombed? EA couldn't save that. So its hardly true that EA could help sell systems back then..people were more brand orientated than third party orientated during the golden age..in the PSX era is where EA really become more of a household name..
Title: Re: The DC opened the door for Xbox...
Post by: Team Andromeda on July 14, 2014, 10:47:26 am

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But they still considered it as an option


Of coruse and if SEGA could have afford it , it would have been there .



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The MCD also sold ok in europe and worldwide enough to convince everyone else that CD based systems was the way to go...


C'Mon the Mega CD sold like crap in Japan, sold poor in Europe but did ok in the USA.


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EA needed Sega more than they needed him.


Yes but it's kind of ironic that SEGA helped to make EA into the powerhouse they are today .


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Remember the 3DO which ultimately bombed? EA couldn't save that.


Nobody could when you're asking 700 dollars per unit .
 
Title: Re: The DC opened the door for Xbox...
Post by: ROJM on July 14, 2014, 11:13:16 am


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Of coruse and if SEGA could have afford it , it would have been there .

Of course. No one is disputing the costs reasoning. All i said from the beginning was it was defiantly looked at again before they decided logistically and financially it wasn't viable. But in my opinion that was down to the idiot management in not looking at it properly in the first place...


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C'Mon the Mega CD sold like crap in Japan, sold poor in Europe but did ok in the USA.

MCD did well in europe specifically in germany and the UK. Japan the MD and MCD didn't sell well but it sold good enough to help further the careers of certain third party developers on that system ...who made their name on that system alone like Game arts...



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Yes but it's kind of ironic that SEGA helped to make EA into the powerhouse they are today .

Well that is a discussion for another time..and the ungrateful bastards that EA were...even MONTANA and MADDEN had closer ties than you'd think...



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Nobody could when you're asking 700 dollars per unit .

Which they sure people would pay for because they thought multimedia was the future of home gaming and adult gaming would drive the sales in the future...they got half of that right...but EA wasn't strong enough to help that system..neither was Capcom...
Title: Re: The DC opened the door for Xbox...
Post by: Team Andromeda on July 15, 2014, 04:50:19 pm
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Of course. No one is disputing the costs reasoning. All i said from the beginning was it was defiantly looked at again


Well at the start of a  console's design there's always a blank sheet , so to speak.


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MCD did well in europe specifically in germany and the UK. Japan the MD and MCD didn't sell well but it sold good enough to help further the careers of certain third party developers on that system ...who made their name on that system alone like Game arts.


Mega CD didn't do great in Europe at all and its software sales made up something like 2% of the console sales . It only did ok in the USA and there's always developers that can make their name on a niche console .. Crystal Dynamics started life has a 3DO only developer after all  .


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Well that is a discussion for another time..and the ungrateful bastards that EA were


Its called big business. Sony and MS have all used SEGA over the years sadly 


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Which they sure people would pay for because they thought multimedia[/size] [/color][/size][size=78%]][/size]


3DO had a floored  concept of expecting the Hardware manufacturers to take a hit, while getting none of the Software royalties from software sales .




 
Title: Re: The DC opened the door for Xbox...
Post by: ROJM on July 16, 2014, 06:58:33 am

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Well at the start of a  console's design there's always a blank sheet , so to speak.
You don't say


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Mega CD didn't do great in Europe at all and its software sales made up something like 2% of the console sales . It only did ok in the USA and there's always developers that can make their name on a niche console .. Crystal Dynamics started life has a 3DO only developer after all  .

I wouldn't and its hardly the same..the 3DO didn't last long compared to the MCD in japan and europe..


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called big business. Sony and MS have all used SEGA over the years sadly 


Call it what you will i call it stabbing in the back. EA wasn't a big company at the time of Genesis. The only became one during and after the fact. Without the system EA wouldn't have gotten as massive as they did.








 
Title: Re: The DC opened the door for Xbox...
Post by: Centrale on July 17, 2014, 10:15:35 am
EA wasn't a big company at the time of Genesis. The only became one during and after the fact. Without the system EA wouldn't have gotten as massive as they did.

I have to take exception to this. Electronic Arts made a huge impact on the game industry right from their start, and were massively successful already in the home computer market before transitioning into consoles. It was this success that enabled them to get their exceptional licensing and manufacturing deal with Sega for the Genesis... basically they were going to pull a Tengen and release unlicensed games if Sega didn't play along with EA's terms. Ultimately the special deal was worked out and it was clearly very beneficial for both parties.
Title: Re: The DC opened the door for Xbox...
Post by: ROJM on July 17, 2014, 10:22:24 am
I have to take exception to this. Electronic Arts made a huge impact on the game industry right from their start, and were massively successful already in the home computer market before transitioning into consoles. It was this success that enabled them to get their exceptional licensing and manufacturing deal with Sega for the Genesis... basically they were going to pull a Tengen and release unlicensed games if Sega didn't play along with EA's terms. Ultimately the special deal was worked out and it was clearly very beneficial for both parties.
Take exception, i just don't think without genesis that they would have gotten any bigger than they had..and no EA didn't make a big impact..i 'd say half the sega games and capcom games available in the first year made the impact. It sure didn't draw people to buy Genesis because EA was on it. But it is just my opinion after all..
Title: Re: The DC opened the door for Xbox...
Post by: Team Andromeda on July 20, 2014, 06:00:55 am
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I wouldn't and its hardly the same..the 3DO didn't last long compared to the MCD in japan and europe


Its the same when you go on about GameArts . The likes of Crystal Dynamics started life out only as a 3DO developer for example


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Call it what you will i call it stabbing in the back.

[/size][/color]
[/size]It called big business and all corps do it, even SEGA.  [/color]

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EA wasn't a big company at the time of Genesis.


No EA were really big  and had plenty of hits on the PC and were already doing big name deals with various sports stars and so on , Trip had done plenty of good deals and they played hard ball with SEGA even back then . Madden and Fifa on the Mega Drive made sure EA would become even more massive and helped to make them the force they are today












 
Title: Re: The DC opened the door for Xbox...
Post by: ROJM on July 21, 2014, 04:11:03 am
This debate ended ages ago...Why bring it up because you're losing more ground in the topic in the gaming forums...ha..try again...
Title: Re: The DC opened the door for Xbox...
Post by: Team Andromeda on July 21, 2014, 04:36:45 am
This debate ended ages ago

Just correcting your trademark mistakes .
Title: Re: The DC opened the door for Xbox...
Post by: ROJM on July 21, 2014, 05:20:47 am
Just correcting my trademark mistakes .