SEGAbits Forums
Gaming => General Gaming Discussion => Topic started by: Barry the Nomad on June 10, 2015, 10:00:47 am
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(http://segabits.com/wp-content/uploads/2014/06/aaron.jpg)
Aaron will be on an upcoming SEGAbits podcast, and I wanted to allow forum members to get their burning questions answered! Deadline is FRIDAY!
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What topics are we aiming for/restricted to?
Sorry I'm not familiar with him, is this just Sega questions in general?
I want to ask about VF6 and if we can expect anything, but I feel that's more Sega Japan and even then it's under wraps too tight to talk about.
Can I ask about Sega Cup and if Sega plans to ever run another one in the US/Europe if they have another tournament fighter released?
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I don't know what the most politically correct way to ask this is but could you get some insight on why quality control on Sonic games appears not to be a thing?
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Without telling us what or how much, can he reveal if there will be anything 'new' at E3 from Sega?
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Aaron covers Sonic on social media and is the go to guy for PR questions, etc. So anything Sonic or general SEGA of America (the move, his new role, E3) should be good.
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Aaron covers Sonic on social media and is the go to guy for PR questions, etc. So anything Sonic or general SEGA of America (the move, his new role, E3) should be good.
Only Sonic? I guess I got nothin' then.
I guess it would be interesting to know if they plan to keep Sonic Boom as a parallel for mainstream Sonic ongoing? Are they meant to be aimed at very different target markets?
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When's Yakuza 5/Dengeki Bunko/Sonic Runners(/PSO2)? :P (though release dates for the 3 would be nice)
Honestly, my questions for right now are: Considering the reception of the first 2 games, is the plan to continue the Boom game series now just strictly to 3DS titles? Is there any reason as to the cancellation of the comics and does it effect plans to continue expanding the franchise to other areas?
Will we ever going to get another Sonic Boom Musical?
long shot but...Chances for a HD port of Jet Set Radio Future or Panzer Dragoon Orta?
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When can we expect to hear more about Sonic the Hedge Dog movie?
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This might be more appropriate for Sam Mullen, but I was interrested in the difference of process of a localization of a very japanese oriented title and one that is for sure to be released internationally (Sonic; Rise of Nightmares)
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Is anything going to come from the idea of Sega turning their old IPs into TV/Movies etc? Was it purely going to be small OVA style things or direct to video caper? Is Sega willing to spill anything at all related to this?
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Here's mine. May add more.
1. Who do you and the rest of SEGA feel is to blame for the state of Sonic Boom: Rise of Lyric?
2. Will there be other Sonic Boom games on console by a different developer if you find one? If other console Sonic Boom games are made, will they be on console other than 3DS?
3. How much does SEGA have planned for Sonic's 25th?
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Keep the questions coming guys! I'll ask what I can! Obviously mean spirited or "hey, explain how you screwed up X" aren't making the list. I don't want Aaron to hang up!
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Keep the questions coming guys! I'll ask what I can! Obviously mean spirited or "hey, explain how you screwed up X" aren't making the list. I don't want Aaron to hang up!
That's fair. I think it would be interesting to get some insight into how they feel about the reception of Sonic Boom games etc, but yeah questions can't be phrased like "Who's responsible for this train-wreck".
Would you be willing to ask about it's reviews or public perception of the game though? Asked in a respectful manner of course.
More importantly, let's get more non-Sonic questions. I mis-read that he does Social media for sonic but does PR for all Sega.
Can we ask about Sega's plans for Company of Heroes franchise?
How big a part of Sega's future is Free to Play games on PC/Mobile? (Total War battles/Arena and others).
Is there potential for more Yakuza in the west even without Sony's intervention? What has been the biggest challenge with this series?
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When are we getting that Big the Cat game?
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What's the hold up on the obvious Chao Garden mobile game?
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Ask him if he thinks Splatoon is Like Jet Grind radio
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Actually I don't have any questions I want you to relay some messages for me.
Welcome back, sorry you're about to bare the brunt of the Sonic Boom back lash... And please, please never stop the Sonic twitter account retorts... It's what SEGA needs. A likeable human face to the company. Ive just seen people on Neogaf warming to Sonic Boom over it... Which is a real hard sell!
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Can he say anything about those rumored Shenmue and Skies of Arcadia HD re-releases? Can we expect more (and less expensive) merch for non-Sonic properties in the future?
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Aaron is fucking killing it on twitter. He's a hero.
OK real question time: Sonic Team has always been a big mystery for us in the West. As a primarily Japanese dev team it comes with the territory. Is there any possibility of us getting to know the actual staff a little better in the future? When Unleashed was coming out there was an amazing production blog that gave a great look at some of the talent behind the games be it character designer or level designer. Any chance of something like that in the future? I would love to know who to cheer for when it comes to a certain style or sensibility and am tired of referring to them as a single anonymous entity.
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1. How does it feel to singlehandedly bringing Sonic's image back to shape after the Boom mishap?
2. What games do you personally would like to get HD releases? (Shenmue, JSRF, Panzer Dragoon Saga come to mind)
3. What were your favorite Sega games growing up?
4. Why aren't more japanese Sega games being localized? Like Phantasy Star entries and other secondary series.
5. When will Sonic Runners be available outside Canada? The game's amazing, but I want to play my friends.
6. It is obvious Sonic Team is developing a new Sonic game. Promise this one will be a remarkable one?
7. Any chance we will ever get a new Nights, SOR, Sega Rally, etc?
Thanks. Will post more if I remember
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1. How does it feel to singlehandedly bringing Sonic's image back to shape after the Boom mishap?
Everyone hates Sonic
Post some Dank Memes
Everyone loves Sonic
Aaron has found the recipe for success in 2015.
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Everyone hates Sonic
Post some Dank Memes
Everyone loves Sonic
Aaron has found the recipe for success in 2015.
The best way to be successful in this "modern" era is to apply highschool populatity tactics on the mainstream market.
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The best way to be successful in this "modern" era is to apply highschool populatity tactics on the mainstream market.
So fucking true. Memes and snark rule the roost. Check out retro gaming YouTube and websites, stuff like HG101, SEGA-16, and SEGAbits can't compete with wacky YouTube celebs. I still get headaches over a well researched and entertaining gaming history vid getting a few hundred views while a lets play of the same game filled with childish rants and yelling can hit 1mil.
I mean, I get why this is the case, but it's annoying.
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Good question to ask Aaron:
What sort of presence you think is needed in social media to attract people to the franchise?
Do you think Nintendo's totalitarian ideals will come to bite them in the ass on the long run?
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So fucking true. Memes and snark rule the roost. Check out retro gaming YouTube and websites, stuff like HG101, SEGA-16, and SEGAbits can't compete with wacky YouTube celebs. I still get headaches over a well researched and entertaining gaming history vid getting a few hundred views while a lets play of the same game filled with childish rants and yelling can hit 1mil.
I mean, I get why this is the case, but it's annoying.
Yea, no kidding...it's kind of disheartening.
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Will you still be taking lead roles in promoting other games such as Miku, Yakuza and other such not so well known games like you did in the past? Basically, will you go back to being the savior of SEGA and not just Sonic? I sure hope so!
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My question is will Sega be releasing any mobile card battle games for the global market sometime soon such as "The clan battle of fate" by Sega and Pokelabo or any others. Thanks.
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I actually thought of something else to ask:
Considering how people over the years have had various interpretations on what a Sonic Game should be like in terms of gameplay and story("Fast like a race car" "it should be about exploring/platforming" "stories should be darker/lighter" "it should be like SatAM/STC/Archie" etc) along with comments regarding gameplay of past games, how difficult is relaying that feedback (or at least key points) back to the team(s) in Japan? is it more difficult now with the Boom franchise running parallel? how different is the process/goal(s) in communicating that feedback with Boom developers (or at least Sanzaru)?