SEGAbits Forums
Gaming => General Gaming Discussion => Topic started by: parallaxscroll on June 17, 2016, 04:42:59 pm
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(http://i.imgur.com/gDcenbW.jpg)
(http://i.imgur.com/xxS73On.jpg)
[video=youtube;TREExFMlaB8]https://www.youtube.com/watch?v=TREExFMlaB8[/video]
From early '98 iirc.
Shame we never got a port of Scud Race / Sega Super GT on Dreamcast, but that demo on very early hardware was pretty cool.
That dev-kit only had maybe 40% the performance of the final Dreamcast hardware.
Edit: The demo ran on the Katana Set 2 SDK which was basically a Pentium II PC with early prototype PowerVR2 ARC prototype graphics card. Did not have the SH-4 CPU.
The later Katana Set 4 dev-kits (spring/summer '98?) had about 40% the performance of the final Dreamcast hardware.
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I was about to say, it doesn't look as good as I remember DC games being. But even with 40% of the DC's power it looks like they were still positioned to wipe the floor with the PS1 and N64. I'll never forget what a huge leap the DC was when it came out in graphics, it totally blew my mind.