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Gaming => General Gaming Discussion => Topic started by: crackdude on September 10, 2010, 05:55:12 pm

Title: Child of Eden Discussion
Post by: crackdude on September 10, 2010, 05:55:12 pm
http://http://www.egmnow.com/egmi/issue/240-1.html

He talks about Child of Eden. Talks about Rez as well. Some gameplay footage.

It looks gorgeous.
Title: Re: Very nice interview with Tetsuya Mizuguchi
Post by: Centrale on September 10, 2010, 07:34:54 pm
He downplays the connection between Child of Eden and Rez, but come on... Eden was one of the codenames when Rez was in development.
Title: Re: Very nice interview with Tetsuya Mizuguchi
Post by: cube_b3 on September 10, 2010, 07:47:50 pm
So is Mizuguchi no longer qualifies into Sega Discussion?
Title: Re: Very nice interview with Tetsuya Mizuguchi
Post by: crackdude on September 10, 2010, 07:58:31 pm
Eden is the core of Rez's computer if I'm not mistaken.
But I don't think he downright downplayed.. He just said that it wasn't a sequel. And it isn't.. He did compare how the concept as evolved over Rez.

I put this in general since he works for Q! and the game is being published by Ubisoft.. I think AM5 and UGA are long gone..
Title: Re: Very nice interview with Tetsuya Mizuguchi
Post by: cube_b3 on September 10, 2010, 08:13:15 pm
I saw the trailer I wasn't to impressed but this feature has me hooked also the new EGM is surely something isn't it?

...Deep Breath...

Back on topic

The opening line this is not Rez2 is extremly important even though the game is the same, with Kinect he is able to make the necessary changes otherwise Sega may have been able to sue for royalties.

Remember when EA copied Crazy Taxi with a game based on the Simpsons, but I would give anything for the Sega logo to flash in the game, with unique colors or whatever leading up to it.

His other games didn't make me think of him as a huge loss but now my opinion is changed forever.
Title: Re: Very nice interview with Tetsuya Mizuguchi
Post by: crackdude on September 10, 2010, 08:25:03 pm
Really? The man behind Sega Rally and Space Channel 5?

I think it was a considerable loss... He made Lumines, one of the best puzzles in years.
Title: Re: Very nice interview with Tetsuya Mizuguchi
Post by: cube_b3 on September 10, 2010, 08:36:16 pm
Losing each and every person at Sega post Sammy has been an immense loss, I did not mean it like that but I weighed it in contrast to Team Shinobi members leaving for Capcom or Namco.
Title: Re: Very nice interview with Tetsuya Mizuguchi
Post by: crackdude on September 10, 2010, 08:41:57 pm
Oh yes. Quite right.
Title: Re: Very nice interview with Tetsuya Mizuguchi
Post by: Aki-at on September 11, 2010, 04:46:41 am
It's all about touching flashly lights and doing things with that, so not really feeling Eden.

Quote from: "crackdude"
Really? The man behind Sega Rally and Space Channel 5?

The man made 99 Nights, that's one of the worst games this generation and his somehow managed to become as overrated as Suda is. All his games seem really flashy but I feel very little, if any, substance.

It's like considering Oshima was a big loss since he designed both Sonic and NiGHTS... Until you see what his had a hand in ever since.
Title: Re: Very nice interview with Tetsuya Mizuguchi
Post by: Sega Uranus on September 11, 2010, 06:55:58 am
Of course I have a lot of respect for him, but really... Most of Mizuguchi's games are renamed Windows Media Player styled desktop screensaver-quality games. If you do not agree you are part of the problem.

And knowing is half the battle.
Title: Re: Very nice interview with Tetsuya Mizuguchi
Post by: Orta on September 11, 2010, 09:43:57 am
Child of Eden is the sequel to Rez. In Rez you're supposed to save an artificial intelligence called Eden. Child of Eden.
Title: Re: Very nice interview with Tetsuya Mizuguchi
Post by: cube_b3 on September 11, 2010, 11:53:15 pm
@ Orta
We established that... Please read a little before posting it isn't like this thread is 10 pages long  :roll:

Quote from: "Aki-at"
It's all about touching flashly lights and doing things with that, so not really feeling Eden.

He produced the music and all the music videos:
[youtube:227i3s6p]LwszcU3qGFQ[/youtube:227i3s6p]

This all started in 2007:
http://en.wikipedia.org/wiki/Genki_Rockets (http://en.wikipedia.org/wiki/Genki_Rockets)

It isn't just flashy lights, he is working around the Cognitive Psychological phenomena called Synesthesia, his games (Rez and Eden) are valid for clinical investigation and the synesthetic effects it can produce in the brain and overall on cognition.
http://en.wikipedia.org/wiki/Synesthesia (http://en.wikipedia.org/wiki/Synesthesia)
_________________________________

You also got to give him credit for writing his lyrics in english, even if they are well... you know how they are.
Title: Re: Very nice interview with Tetsuya Mizuguchi
Post by: MadeManG74 on September 12, 2010, 01:16:00 am
Quote from: "Aki-at"
It's all about touching flashly lights and doing things with that, so not really feeling Eden.

Quote from: "crackdude"
Really? The man behind Sega Rally and Space Channel 5?

The man made 99 Nights, that's one of the worst games this generation and his somehow managed to become as overrated as Suda is.

I thought No More Heroes was a fantastic title, but I agree that Killer 7 seems overrated. I just couldn't bring myself to finish that game.

Anyway, this Eden business seems like one of the better games for Kinect, would love to try it out.
Title: Re: Very nice interview with Tetsuya Mizuguchi
Post by: Orta on September 12, 2010, 06:49:45 am
Quote from: "cube_b3"
@ Orta
We established that... Please read a little before posting it isn't like this thread is 10 pages long  :roll:

Yes, daddy.

Quote
Quote from: "Aki-at"
It's all about touching flashly lights and doing things with that, so not really feeling Eden.

He produced the music and all the music videos:
[youtube]LwszcU3qGFQ[youtube]

This all started in 2007:
http://en.wikipedia.org/wiki/Genki_Rockets (http://en.wikipedia.org/wiki/Genki_Rockets)

It isn't just flashy lights, he is working around the Cognitive Psychological phenomena called Synesthesia, his games (Rez and Eden) are valid for clinical investigation and the synesthetic effects it can produce in the brain and overall on cognition.
http://en.wikipedia.org/wiki/Synesthesia (http://en.wikipedia.org/wiki/Synesthesia)
_________________________________

You also got to give him credit for writing his lyrics in english, even if they are well... you know how they are.

He's been trying to push his Genki Rockets project for a really long time. I understand his passion for music but I'm not too sure about him forcing his "band" into the game. Heck, even the band's "vocalist" Lumi is THE Child of Eden. Nevermind about this, it's the part of me that wishes Underworld were in Rez talking. Either way, as long as the music fits the setting, I'll like it. I tend to like games that do this right.
Title: Re: Very nice interview with Tetsuya Mizuguchi
Post by: Barry the Nomad on September 12, 2010, 05:00:55 pm
Quote from: "MadeManG74"
Quote from: "Aki-at"
It's all about touching flashly lights and doing things with that, so not really feeling Eden.

Quote from: "crackdude"
Really? The man behind Sega Rally and Space Channel 5?

The man made 99 Nights, that's one of the worst games this generation and his somehow managed to become as overrated as Suda is.

I thought No More Heroes was a fantastic title, but I agree that Killer 7 seems overrated. I just couldn't bring myself to finish that game.

Anyway, this Eden business seems like one of the better games for Kinect, would love to try it out.

If you're ever in Philly next year, stop on by! We can Kinect!  :afroman:
Title: Re: Very nice interview with Tetsuya Mizuguchi
Post by: Sega Uranus on September 13, 2010, 05:59:27 pm
Quote from: "Barry the Nomad"
Quote from: "MadeManG74"
Quote from: "Aki-at"
The man made 99 Nights, that's one of the worst games this generation and his somehow managed to become as overrated as Suda is.

I thought No More Heroes was a fantastic title, but I agree that Killer 7 seems overrated. I just couldn't bring myself to finish that game.

Anyway, this Eden business seems like one of the better games for Kinect, would love to try it out.

If you're ever in Philly next year, stop on by! We can Kinect!  :afroman:

(http://http://knowyourmeme.com/i/681/original/what-you-did-there-i-see-it.thumbnail.jpg)
Title: Re: Very nice interview with Tetsuya Mizuguchi
Post by: Barry the Nomad on September 14, 2010, 07:35:13 am
Sanus can come too, but he'd probably have to Move.

(http://http://www.distortedminds.net/wp-content/uploads/2009/08/johnny-derp-242x300.png)
Title: Re: Very nice interview with Tetsuya Mizuguchi
Post by: cube_b3 on September 18, 2010, 12:08:05 am
Quote from: "Orta"
He's been trying to push his Genki Rockets project for a really long time. I understand his passion for music but I'm not too sure about him forcing his "band" into the game. Heck, even the band's "vocalist" Lumi is THE Child of Eden. Nevermind about this, it's the part of me that wishes Underworld were in Rez talking. Either way, as long as the music fits the setting, I'll like it. I tend to like games that do this right.

What if your seeing things upside down?

What if he is marketing Child of Eden through Genki Rockets?

For all intents and purposes Rez failed commercially when it first came out, so maybe branding the next game with an established commodity would help sales?

Ofcourse one of us has to look into Genki Rockets sales records to make any further deductions.

P.S. The music featured in Child of Eden is heavily mixed versions of Genki Rockets the orignal songs are VERY VERY different.
Title: Re: Very nice interview with Tetsuya Mizuguchi
Post by: Orta on September 18, 2010, 03:56:11 am
It's a good point. How popular is the "band"? I take it it's popular enough in Japan but I don't think I ever heard of it outside of its connection to the Miz.

I don't think it will sell much unfortunately. The world still isn't prepared for this man's ideas.

Let's blow up some stuff, space marine! :(
Title: Re: Very nice interview with Tetsuya Mizuguchi
Post by: cube_b3 on September 19, 2010, 02:49:55 am
Here's some more detail from the wiki page
Lumi is just a face, the actual music is done by:

Quote
Producers:
Tetsuya Mizuguchi
Kenji Tamai

Lead Singers for "Lumi":
Rachel Rhodes
Nami Miyahara

Also not the name for the singer "Lumi" = "Lumines"...

All his musical efforts are tailored for this games to begin with, so it isn't like one commodity is being used to market another commodity as they both are more or less the same. For the last decade or so Mizugichi has been working on the cognitive phenomenon of Synesthesia and all this is his emperical research.

The only thing left for him to do is publish a report, with a wide cross sectional sample of subjects and qualatitively measure the synesthetic sensations. He could win him self a PHD as well as get funding for all his projects from Nihon's Goverment.

The question here is why hasn't NPA (Nihon Psychological Association) or APA (America Psychological Association) picked up on his research?
Title: Re: Child of Eden Discussion
Post by: Barry the Nomad on April 21, 2011, 11:50:40 am
As the release date nears, I've made this the official discussion topic.

Awesome video interview: http://www.metacafe.com/watch/6284222/k ... d_of_eden/ (http://www.metacafe.com/watch/6284222/kapow_11_mizuguchi_on_child_of_eden/)

We have been asked to stick four 360 controllers on our bodies. Nice!
Title: Re: Child of Eden Discussion
Post by: tarpmortar on May 03, 2011, 04:54:17 am
Surprised this is in 'gaming', at SegaFanatic we had a special tag for news stories called 'Sega alumni'. Basically we reported on major Sega folks who had departed still.

Anyways, extremely excited for the game : D the Miz man rocks.
Title: Re: Child of Eden Discussion
Post by: George on May 03, 2011, 05:05:07 am
We know have it as 'News', but considering having its own tag. SEGA Outcast News ;3
Title: Re: Child of Eden Discussion
Post by: cube_b3 on May 03, 2011, 08:11:00 am
:S

I am fine with After Sega Category.
Title: Re: Child of Eden Discussion
Post by: George on May 03, 2011, 03:39:39 pm
After SEGA is good.
Title: Re: Child of Eden Discussion
Post by: tarpmortar on May 03, 2011, 03:43:41 pm
Quote from: "George"
We know have it as 'News', but considering having its own tag. SEGA Outcast News ;3


Good to hear, my theory is sega fans love the developers not necessarily the company so I tried to make a one-stop shop for them all. Glad to hear that you are doing the same : ).

Quote from: "cube_b3"
:S

I am fine with After Sega Category.

Because it is awesome!
Title: Re: Child of Eden Discussion
Post by: Barry the Nomad on May 06, 2011, 07:11:50 pm
Oooh! Pre-order bonus at Gamestop, a sweet poster!
http://www.gamestop.com/xbox-360/games/ ... eden/78235 (http://www.gamestop.com/xbox-360/games/child-of-eden/78235)

(http://http://www.gamestop.com/gs/images/bonus/200850_bonusLG.jpg)
Title: Re: Child of Eden Discussion
Post by: tarpmortar on May 07, 2011, 06:10:57 pm
Quote from: "Barry the Nomad"
Oooh! Pre-order bonus at Gamestop, a sweet poster!
http://www.gamestop.com/xbox-360/games/ ... eden/78235 (http://www.gamestop.com/xbox-360/games/child-of-eden/78235)

(http://http://www.gamestop.com/gs/images/bonus/200850_bonusLG.jpg)


Want : (
Title: Re: Child of Eden Discussion
Post by: Centrale on May 09, 2011, 08:00:06 pm
I'm really interested in Child of Eden.  My only concern is that a lot of the gameplay footage I've seen doesn't have the swift forward motion of Rez... the landscape just seems to very slowly move forward.
Title: Re: Child of Eden Discussion
Post by: George on May 11, 2011, 05:46:41 am
I'm friends with the manager at GS. Going to ask him if I pre-order it on PS3, if I get it. He is pretty cool, so most likely he will be OK. Maybe I can get a few of them. If I do, I'll give them out to users.
Title: Re: Child of Eden Discussion
Post by: Team Andromeda on June 19, 2011, 10:13:30 am
Holy Crap ! ..

This is the most increasable and stunning game I've seen and game with stuffed some with beautiful and stunning imagery and a complete sensory overload .

Games like this make you happy to be a gamer
Title: Re: Child of Eden Discussion
Post by: Barry the Nomad on June 19, 2011, 06:12:13 pm
My 360 is on its way back from repairs, so I'll be sure to be playing this amazing game next weekend!
Title: Re: Child of Eden Discussion
Post by: Sega Uranus on June 22, 2011, 01:46:11 am
The ego some of the fans of this have is just outstandingly annoying. Basic rail shooter with simple effects that you would expect from Windows Media Player. Rez was a much more diverse game, and that is $10.

Bring your shit, world! SEGA Rally Championship was and always will be Mizzy's best game.
Title: Re: Child of Eden Discussion
Post by: Barry the Nomad on June 22, 2011, 07:29:41 am
I hope you're not serious dude. Have you even played the game? Admittedly, I have not yet played it (360 in for repairs blah blah blah), but the glowing reviews and gameplay footage hardly makes it sound like a basic rail shooter with simple effects. It sounds like a pretty fantastic game, looks like a lot of fun to play and the graphics are very impressive.

Quit drinking the haterade, or I'll start calling you cube junior.
Title: Re: Child of Eden Discussion
Post by: Aki-at on June 22, 2011, 08:36:37 am
Quote from: "Barry the Nomad"
I hope you're not serious dude. Have you even played the game? Admittedly, I have not yet played it (360 in for repairs blah blah blah), but the glowing reviews and gameplay footage hardly makes it sound like a basic rail shooter with simple effects. It sounds like a pretty fantastic game, looks like a lot of fun to play and the graphics are very impressive.

Reviewers generally are more favourable to artsy games, which this is, despite them usually being pretty basic, which this is.

And I would never call this game to have impressive graphics, that's an insult to games with impressive graphics.
Title: Re: Child of Eden Discussion
Post by: Barry the Nomad on June 22, 2011, 09:08:36 am
Perhaps not impressive in the sense of ultra real detailed environments, but I definitely think they're impressive in a creative sense.
Title: Re: Child of Eden Discussion
Post by: MadeManG74 on June 22, 2011, 03:13:41 pm
Still haven't gotten this game yet, hopefully will pick it up by the end of the week. Might be nice to dust off the Kinect.
Title: Re: Child of Eden Discussion
Post by: MAiKU on June 22, 2011, 08:03:08 pm
I have to disagree about the graphics.  I think they're really great for something that's supposed to change and move along with the background track that you're hearing... which is the point of the level of creative visuals in this game.  They're trying to portray synesthesia, which I think they're doing pretty well.

I don't think great graphics have to be something that is so close to the actual object you see in real life.  This game certainly gives a great deal of alternative artistic visuals for the consumer/gamer.

Alas, I have yet to experience this game hands on so i can't say anything about the gameplay.  I have a PS3 with the PS Move so i'm still waiting for the port.
Title: Re: Child of Eden Discussion
Post by: Aki-at on June 23, 2011, 05:08:37 am
Quote from: "Barry the Nomad"
Perhaps not impressive in the sense of ultra real detailed environments, but I definitely think they're impressive in a creative sense.

Well that depends on the person themselves surely. I myself only see Windows Media Player set on automatic with a bunch of flying lightbulbs, others may get joy from it and even some meaning, I shall not. To each their own.

Quote from: "MAiKU"
I don't think great graphics have to be something that is so close to the actual object you see in real life.  This game certainly gives a great deal of alternative artistic visuals for the consumer/gamer.

You are thinking of art direction, whilst I was speaking purely from a graphical view point, which are not impressive.
Title: Re: Child of Eden Discussion
Post by: MAiKU on June 23, 2011, 09:46:27 pm
Quote from: "Aki-at"
You are thinking of art direction, whilst I was speaking purely from a graphical view point, which are not impressive.

So what, in your opinion, is a trait of impressive graphics that this game should have?
Title: Re: Child of Eden Discussion
Post by: Aki-at on June 25, 2011, 09:15:49 pm
Quote from: "MAiKU"
So what, in your opinion, is a trait of impressive graphics that this game should have?

I never stated the game should have impressive graphics, I merely pointed out that the game has no such level of technical marvel as Barry first implied.